Merge branch 'gallium-userbuf'
[mesa.git] / src / gallium / drivers / r300 / r300_render.c
1 /*
2 * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2010 Marek Olšák <maraeo@gmail.com>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23
24 /* r300_render: Vertex and index buffer primitive emission. Contains both
25 * HW TCL fastpath rendering, and SW TCL Draw-assisted rendering. */
26
27 #include "draw/draw_context.h"
28 #include "draw/draw_vbuf.h"
29
30 #include "util/u_inlines.h"
31
32 #include "util/u_format.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/u_prim.h"
36
37 #include "r300_cs.h"
38 #include "r300_context.h"
39 #include "r300_screen_buffer.h"
40 #include "r300_emit.h"
41 #include "r300_reg.h"
42
43 #include <limits.h>
44
45 #define IMMD_DWORDS 32
46
47 static uint32_t r300_translate_primitive(unsigned prim)
48 {
49 static const int prim_conv[] = {
50 R300_VAP_VF_CNTL__PRIM_POINTS,
51 R300_VAP_VF_CNTL__PRIM_LINES,
52 R300_VAP_VF_CNTL__PRIM_LINE_LOOP,
53 R300_VAP_VF_CNTL__PRIM_LINE_STRIP,
54 R300_VAP_VF_CNTL__PRIM_TRIANGLES,
55 R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP,
56 R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN,
57 R300_VAP_VF_CNTL__PRIM_QUADS,
58 R300_VAP_VF_CNTL__PRIM_QUAD_STRIP,
59 R300_VAP_VF_CNTL__PRIM_POLYGON,
60 -1,
61 -1,
62 -1,
63 -1
64 };
65 unsigned hwprim = prim_conv[prim];
66
67 assert(hwprim != -1);
68 return hwprim;
69 }
70
71 static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300,
72 unsigned mode)
73 {
74 struct r300_rs_state* rs = (struct r300_rs_state*)r300->rs_state.state;
75 uint32_t color_control = rs->color_control;
76
77 /* By default (see r300_state.c:r300_create_rs_state) color_control is
78 * initialized to provoking the first vertex.
79 *
80 * Triangle fans must be reduced to the second vertex, not the first, in
81 * Gallium flatshade-first mode, as per the GL spec.
82 * (http://www.opengl.org/registry/specs/ARB/provoking_vertex.txt)
83 *
84 * Quads never provoke correctly in flatshade-first mode. The first
85 * vertex is never considered as provoking, so only the second, third,
86 * and fourth vertices can be selected, and both "third" and "last" modes
87 * select the fourth vertex. This is probably due to D3D lacking quads.
88 *
89 * Similarly, polygons reduce to the first, not the last, vertex, when in
90 * "last" mode, and all other modes start from the second vertex.
91 *
92 * ~ C.
93 */
94
95 if (rs->rs.flatshade_first) {
96 switch (mode) {
97 case PIPE_PRIM_TRIANGLE_FAN:
98 color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_SECOND;
99 break;
100 case PIPE_PRIM_QUADS:
101 case PIPE_PRIM_QUAD_STRIP:
102 case PIPE_PRIM_POLYGON:
103 color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST;
104 break;
105 default:
106 color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_FIRST;
107 break;
108 }
109 } else {
110 color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST;
111 }
112
113 return color_control;
114 }
115
116 void r500_emit_index_bias(struct r300_context *r300, int index_bias)
117 {
118 CS_LOCALS(r300);
119
120 BEGIN_CS(2);
121 OUT_CS_REG(R500_VAP_INDEX_OFFSET,
122 (index_bias & 0xFFFFFF) | (index_bias < 0 ? 1<<24 : 0));
123 END_CS;
124 }
125
126 static void r300_emit_draw_init(struct r300_context *r300, unsigned mode,
127 unsigned max_index)
128 {
129 CS_LOCALS(r300);
130
131 assert(max_index < (1 << 24));
132
133 BEGIN_CS(5);
134 OUT_CS_REG(R300_GA_COLOR_CONTROL,
135 r300_provoking_vertex_fixes(r300, mode));
136 OUT_CS_REG_SEQ(R300_VAP_VF_MAX_VTX_INDX, 2);
137 OUT_CS(max_index);
138 OUT_CS(0);
139 END_CS;
140 }
141
142 /* This function splits the index bias value into two parts:
143 * - buffer_offset: the value that can be safely added to buffer offsets
144 * in r300_emit_vertex_arrays (it must yield a positive offset when added to
145 * a vertex buffer offset)
146 * - index_offset: the value that must be manually subtracted from indices
147 * in an index buffer to achieve negative offsets. */
148 static void r300_split_index_bias(struct r300_context *r300, int index_bias,
149 int *buffer_offset, int *index_offset)
150 {
151 struct pipe_vertex_buffer *vb, *vbufs = r300->vertex_buffer;
152 struct pipe_vertex_element *velem = r300->velems->velem;
153 unsigned i, size;
154 int max_neg_bias;
155
156 if (index_bias < 0) {
157 /* See how large index bias we may subtract. We must be careful
158 * here because negative buffer offsets are not allowed
159 * by the DRM API. */
160 max_neg_bias = INT_MAX;
161 for (i = 0; i < r300->velems->count; i++) {
162 vb = &vbufs[velem[i].vertex_buffer_index];
163 size = (vb->buffer_offset + velem[i].src_offset) / vb->stride;
164 max_neg_bias = MIN2(max_neg_bias, size);
165 }
166
167 /* Now set the minimum allowed value. */
168 *buffer_offset = MAX2(-max_neg_bias, index_bias);
169 } else {
170 /* A positive index bias is OK. */
171 *buffer_offset = index_bias;
172 }
173
174 *index_offset = index_bias - *buffer_offset;
175 }
176
177 enum r300_prepare_flags {
178 PREP_EMIT_STATES = (1 << 0), /* call emit_dirty_state and friends? */
179 PREP_VALIDATE_VBOS = (1 << 1), /* validate VBOs? */
180 PREP_EMIT_VARRAYS = (1 << 2), /* call emit_vertex_arrays? */
181 PREP_EMIT_VARRAYS_SWTCL = (1 << 3), /* call emit_vertex_arrays_swtcl? */
182 PREP_INDEXED = (1 << 4) /* is this draw_elements? */
183 };
184
185 /**
186 * Check if the requested number of dwords is available in the CS and
187 * if not, flush.
188 * \param r300 The context.
189 * \param flags See r300_prepare_flags.
190 * \param cs_dwords The number of dwords to reserve in CS.
191 * \return TRUE if the CS was flushed
192 */
193 static boolean r300_reserve_cs_dwords(struct r300_context *r300,
194 enum r300_prepare_flags flags,
195 unsigned cs_dwords)
196 {
197 boolean flushed = FALSE;
198 boolean emit_states = flags & PREP_EMIT_STATES;
199 boolean emit_vertex_arrays = flags & PREP_EMIT_VARRAYS;
200 boolean emit_vertex_arrays_swtcl = flags & PREP_EMIT_VARRAYS_SWTCL;
201
202 /* Add dirty state, index offset, and AOS. */
203 if (emit_states)
204 cs_dwords += r300_get_num_dirty_dwords(r300);
205
206 if (r300->screen->caps.is_r500)
207 cs_dwords += 2; /* emit_index_offset */
208
209 if (emit_vertex_arrays)
210 cs_dwords += 55; /* emit_vertex_arrays */
211
212 if (emit_vertex_arrays_swtcl)
213 cs_dwords += 7; /* emit_vertex_arrays_swtcl */
214
215 cs_dwords += r300_get_num_cs_end_dwords(r300);
216
217 /* Reserve requested CS space. */
218 if (cs_dwords > (RADEON_MAX_CMDBUF_DWORDS - r300->cs->cdw)) {
219 r300_flush(&r300->context, RADEON_FLUSH_ASYNC, NULL);
220 flushed = TRUE;
221 }
222
223 return flushed;
224 }
225
226 /**
227 * Validate buffers and emit dirty state.
228 * \param r300 The context.
229 * \param flags See r300_prepare_flags.
230 * \param index_buffer The index buffer to validate. The parameter may be NULL.
231 * \param buffer_offset The offset passed to emit_vertex_arrays.
232 * \param index_bias The index bias to emit.
233 * \param instance_id Index of instance to render
234 * \return TRUE if rendering should be skipped
235 */
236 static boolean r300_emit_states(struct r300_context *r300,
237 enum r300_prepare_flags flags,
238 struct pipe_resource *index_buffer,
239 int buffer_offset,
240 int index_bias, int instance_id)
241 {
242 boolean emit_states = flags & PREP_EMIT_STATES;
243 boolean emit_vertex_arrays = flags & PREP_EMIT_VARRAYS;
244 boolean emit_vertex_arrays_swtcl = flags & PREP_EMIT_VARRAYS_SWTCL;
245 boolean indexed = flags & PREP_INDEXED;
246 boolean validate_vbos = flags & PREP_VALIDATE_VBOS;
247
248 /* Validate buffers and emit dirty state if needed. */
249 if (emit_states || (emit_vertex_arrays && validate_vbos)) {
250 if (!r300_emit_buffer_validate(r300, validate_vbos,
251 index_buffer)) {
252 fprintf(stderr, "r300: CS space validation failed. "
253 "(not enough memory?) Skipping rendering.\n");
254 return FALSE;
255 }
256 }
257
258 if (emit_states)
259 r300_emit_dirty_state(r300);
260
261 if (r300->screen->caps.is_r500) {
262 if (r300->screen->caps.has_tcl)
263 r500_emit_index_bias(r300, index_bias);
264 else
265 r500_emit_index_bias(r300, 0);
266 }
267
268 if (emit_vertex_arrays &&
269 (r300->vertex_arrays_dirty ||
270 r300->vertex_arrays_indexed != indexed ||
271 r300->vertex_arrays_offset != buffer_offset ||
272 r300->vertex_arrays_instance_id != instance_id)) {
273 r300_emit_vertex_arrays(r300, buffer_offset, indexed, instance_id);
274
275 r300->vertex_arrays_dirty = FALSE;
276 r300->vertex_arrays_indexed = indexed;
277 r300->vertex_arrays_offset = buffer_offset;
278 r300->vertex_arrays_instance_id = instance_id;
279 }
280
281 if (emit_vertex_arrays_swtcl)
282 r300_emit_vertex_arrays_swtcl(r300, indexed);
283
284 return TRUE;
285 }
286
287 /**
288 * Check if the requested number of dwords is available in the CS and
289 * if not, flush. Then validate buffers and emit dirty state.
290 * \param r300 The context.
291 * \param flags See r300_prepare_flags.
292 * \param index_buffer The index buffer to validate. The parameter may be NULL.
293 * \param cs_dwords The number of dwords to reserve in CS.
294 * \param buffer_offset The offset passed to emit_vertex_arrays.
295 * \param index_bias The index bias to emit.
296 * \param instance_id The instance to render.
297 * \return TRUE if rendering should be skipped
298 */
299 static boolean r300_prepare_for_rendering(struct r300_context *r300,
300 enum r300_prepare_flags flags,
301 struct pipe_resource *index_buffer,
302 unsigned cs_dwords,
303 int buffer_offset,
304 int index_bias,
305 int instance_id)
306 {
307 /* Make sure there is enough space in the command stream and emit states. */
308 if (r300_reserve_cs_dwords(r300, flags, cs_dwords))
309 flags |= PREP_EMIT_STATES;
310
311 return r300_emit_states(r300, flags, index_buffer, buffer_offset,
312 index_bias, instance_id);
313 }
314
315 static boolean immd_is_good_idea(struct r300_context *r300,
316 unsigned count)
317 {
318 if (DBG_ON(r300, DBG_NO_IMMD)) {
319 return FALSE;
320 }
321
322 if (count * r300->velems->vertex_size_dwords > IMMD_DWORDS) {
323 return FALSE;
324 }
325
326 /* Buffers can only be used for read by r300 (except query buffers, but
327 * those can't be bound by a state tracker as vertex buffers). */
328 return TRUE;
329 }
330
331 /*****************************************************************************
332 * The HWTCL draw functions. *
333 ****************************************************************************/
334
335 static void r300_draw_arrays_immediate(struct r300_context *r300,
336 const struct pipe_draw_info *info)
337 {
338 struct pipe_vertex_element* velem;
339 struct pipe_vertex_buffer* vbuf;
340 unsigned vertex_element_count = r300->velems->count;
341 unsigned i, v, vbi;
342
343 /* Size of the vertex, in dwords. */
344 unsigned vertex_size = r300->velems->vertex_size_dwords;
345
346 /* The number of dwords for this draw operation. */
347 unsigned dwords = 4 + info->count * vertex_size;
348
349 /* Size of the vertex element, in dwords. */
350 unsigned size[PIPE_MAX_ATTRIBS];
351
352 /* Stride to the same attrib in the next vertex in the vertex buffer,
353 * in dwords. */
354 unsigned stride[PIPE_MAX_ATTRIBS];
355
356 /* Mapped vertex buffers. */
357 uint32_t* map[PIPE_MAX_ATTRIBS] = {0};
358 uint32_t* mapelem[PIPE_MAX_ATTRIBS];
359
360 CS_LOCALS(r300);
361
362 if (!r300_prepare_for_rendering(r300, PREP_EMIT_STATES, NULL, dwords, 0, 0, -1))
363 return;
364
365 /* Calculate the vertex size, offsets, strides etc. and map the buffers. */
366 for (i = 0; i < vertex_element_count; i++) {
367 velem = &r300->velems->velem[i];
368 size[i] = r300->velems->format_size[i] / 4;
369 vbi = velem->vertex_buffer_index;
370 vbuf = &r300->vertex_buffer[vbi];
371 stride[i] = vbuf->stride / 4;
372
373 /* Map the buffer. */
374 if (!map[vbi]) {
375 map[vbi] = (uint32_t*)r300->rws->buffer_map(
376 r300_resource(vbuf->buffer)->cs_buf,
377 r300->cs, PIPE_TRANSFER_READ | PIPE_TRANSFER_UNSYNCHRONIZED);
378 map[vbi] += (vbuf->buffer_offset / 4) + stride[i] * info->start;
379 }
380 mapelem[i] = map[vbi] + (velem->src_offset / 4);
381 }
382
383 r300_emit_draw_init(r300, info->mode, info->count-1);
384
385 BEGIN_CS(dwords);
386 OUT_CS_REG(R300_VAP_VTX_SIZE, vertex_size);
387 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_IMMD_2, info->count * vertex_size);
388 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED | (info->count << 16) |
389 r300_translate_primitive(info->mode));
390
391 /* Emit vertices. */
392 for (v = 0; v < info->count; v++) {
393 for (i = 0; i < vertex_element_count; i++) {
394 OUT_CS_TABLE(&mapelem[i][stride[i] * v], size[i]);
395 }
396 }
397 END_CS;
398
399 /* Unmap buffers. */
400 for (i = 0; i < vertex_element_count; i++) {
401 vbi = r300->velems->velem[i].vertex_buffer_index;
402
403 if (map[vbi]) {
404 r300->rws->buffer_unmap(r300_resource(r300->vertex_buffer[vbi].buffer)->cs_buf);
405 map[vbi] = NULL;
406 }
407 }
408 }
409
410 static void r300_emit_draw_arrays(struct r300_context *r300,
411 unsigned mode,
412 unsigned count)
413 {
414 boolean alt_num_verts = count > 65535;
415 CS_LOCALS(r300);
416
417 if (count >= (1 << 24)) {
418 fprintf(stderr, "r300: Got a huge number of vertices: %i, "
419 "refusing to render.\n", count);
420 return;
421 }
422
423 r300_emit_draw_init(r300, mode, count-1);
424
425 BEGIN_CS(2 + (alt_num_verts ? 2 : 0));
426 if (alt_num_verts) {
427 OUT_CS_REG(R500_VAP_ALT_NUM_VERTICES, count);
428 }
429 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
430 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) |
431 r300_translate_primitive(mode) |
432 (alt_num_verts ? R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS : 0));
433 END_CS;
434 }
435
436 static void r300_emit_draw_elements(struct r300_context *r300,
437 struct pipe_resource* indexBuffer,
438 unsigned indexSize,
439 unsigned max_index,
440 unsigned mode,
441 unsigned start,
442 unsigned count,
443 uint16_t *imm_indices3)
444 {
445 uint32_t count_dwords, offset_dwords;
446 boolean alt_num_verts = count > 65535;
447 CS_LOCALS(r300);
448
449 if (count >= (1 << 24)) {
450 fprintf(stderr, "r300: Got a huge number of vertices: %i, "
451 "refusing to render (max_index: %i).\n", count, max_index);
452 return;
453 }
454
455 DBG(r300, DBG_DRAW, "r300: Indexbuf of %u indices, max %u\n",
456 count, max_index);
457
458 r300_emit_draw_init(r300, mode, max_index);
459
460 /* If start is odd, render the first triangle with indices embedded
461 * in the command stream. This will increase start by 3 and make it
462 * even. We can then proceed without a fallback. */
463 if (indexSize == 2 && (start & 1) &&
464 mode == PIPE_PRIM_TRIANGLES) {
465 BEGIN_CS(4);
466 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 2);
467 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (3 << 16) |
468 R300_VAP_VF_CNTL__PRIM_TRIANGLES);
469 OUT_CS(imm_indices3[1] << 16 | imm_indices3[0]);
470 OUT_CS(imm_indices3[2]);
471 END_CS;
472
473 start += 3;
474 count -= 3;
475 if (!count)
476 return;
477 }
478
479 offset_dwords = indexSize * start / sizeof(uint32_t);
480
481 BEGIN_CS(8 + (alt_num_verts ? 2 : 0));
482 if (alt_num_verts) {
483 OUT_CS_REG(R500_VAP_ALT_NUM_VERTICES, count);
484 }
485 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 0);
486 if (indexSize == 4) {
487 count_dwords = count;
488 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
489 R300_VAP_VF_CNTL__INDEX_SIZE_32bit |
490 r300_translate_primitive(mode) |
491 (alt_num_verts ? R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS : 0));
492 } else {
493 count_dwords = (count + 1) / 2;
494 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
495 r300_translate_primitive(mode) |
496 (alt_num_verts ? R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS : 0));
497 }
498
499 OUT_CS_PKT3(R300_PACKET3_INDX_BUFFER, 2);
500 OUT_CS(R300_INDX_BUFFER_ONE_REG_WR | (R300_VAP_PORT_IDX0 >> 2) |
501 (0 << R300_INDX_BUFFER_SKIP_SHIFT));
502 OUT_CS(offset_dwords << 2);
503 OUT_CS(count_dwords);
504 OUT_CS_RELOC(r300_resource(indexBuffer));
505 END_CS;
506 }
507
508 static void r300_draw_elements_immediate(struct r300_context *r300,
509 const struct pipe_draw_info *info)
510 {
511 const uint8_t *ptr1;
512 const uint16_t *ptr2;
513 const uint32_t *ptr4;
514 unsigned index_size = r300->index_buffer.index_size;
515 unsigned i, count_dwords = index_size == 4 ? info->count :
516 (info->count + 1) / 2;
517 CS_LOCALS(r300);
518
519 /* 19 dwords for r300_draw_elements_immediate. Give up if the function fails. */
520 if (!r300_prepare_for_rendering(r300,
521 PREP_EMIT_STATES | PREP_VALIDATE_VBOS | PREP_EMIT_VARRAYS |
522 PREP_INDEXED, NULL, 2+count_dwords, 0, info->index_bias, -1))
523 return;
524
525 r300_emit_draw_init(r300, info->mode, info->max_index);
526
527 BEGIN_CS(2 + count_dwords);
528 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, count_dwords);
529
530 switch (index_size) {
531 case 1:
532 ptr1 = (uint8_t*)r300->index_buffer.user_buffer;
533 ptr1 += info->start;
534
535 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (info->count << 16) |
536 r300_translate_primitive(info->mode));
537
538 if (info->index_bias && !r300->screen->caps.is_r500) {
539 for (i = 0; i < info->count-1; i += 2)
540 OUT_CS(((ptr1[i+1] + info->index_bias) << 16) |
541 (ptr1[i] + info->index_bias));
542
543 if (info->count & 1)
544 OUT_CS(ptr1[i] + info->index_bias);
545 } else {
546 for (i = 0; i < info->count-1; i += 2)
547 OUT_CS(((ptr1[i+1]) << 16) |
548 (ptr1[i] ));
549
550 if (info->count & 1)
551 OUT_CS(ptr1[i]);
552 }
553 break;
554
555 case 2:
556 ptr2 = (uint16_t*)r300->index_buffer.user_buffer;
557 ptr2 += info->start;
558
559 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (info->count << 16) |
560 r300_translate_primitive(info->mode));
561
562 if (info->index_bias && !r300->screen->caps.is_r500) {
563 for (i = 0; i < info->count-1; i += 2)
564 OUT_CS(((ptr2[i+1] + info->index_bias) << 16) |
565 (ptr2[i] + info->index_bias));
566
567 if (info->count & 1)
568 OUT_CS(ptr2[i] + info->index_bias);
569 } else {
570 OUT_CS_TABLE(ptr2, count_dwords);
571 }
572 break;
573
574 case 4:
575 ptr4 = (uint32_t*)r300->index_buffer.user_buffer;
576 ptr4 += info->start;
577
578 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (info->count << 16) |
579 R300_VAP_VF_CNTL__INDEX_SIZE_32bit |
580 r300_translate_primitive(info->mode));
581
582 if (info->index_bias && !r300->screen->caps.is_r500) {
583 for (i = 0; i < info->count; i++)
584 OUT_CS(ptr4[i] + info->index_bias);
585 } else {
586 OUT_CS_TABLE(ptr4, count_dwords);
587 }
588 break;
589 }
590 END_CS;
591 }
592
593 static void r300_draw_elements(struct r300_context *r300,
594 const struct pipe_draw_info *info,
595 int instance_id)
596 {
597 struct pipe_resource *indexBuffer = r300->index_buffer.buffer;
598 unsigned indexSize = r300->index_buffer.index_size;
599 struct pipe_resource* orgIndexBuffer = indexBuffer;
600 unsigned start = info->start;
601 unsigned count = info->count;
602 boolean alt_num_verts = r300->screen->caps.is_r500 &&
603 count > 65536;
604 unsigned short_count;
605 int buffer_offset = 0, index_offset = 0; /* for index bias emulation */
606 uint16_t indices3[3];
607
608 if (info->index_bias && !r300->screen->caps.is_r500) {
609 r300_split_index_bias(r300, info->index_bias, &buffer_offset,
610 &index_offset);
611 }
612
613 r300_translate_index_buffer(r300, &r300->index_buffer, &indexBuffer,
614 &indexSize, index_offset, &start, count);
615
616 /* Fallback for misaligned ushort indices. */
617 if (indexSize == 2 && (start & 1) && indexBuffer) {
618 /* If we got here, then orgIndexBuffer == indexBuffer. */
619 uint16_t *ptr = r300->rws->buffer_map(r300_resource(orgIndexBuffer)->cs_buf,
620 r300->cs,
621 PIPE_TRANSFER_READ |
622 PIPE_TRANSFER_UNSYNCHRONIZED);
623
624 if (info->mode == PIPE_PRIM_TRIANGLES) {
625 memcpy(indices3, ptr + start, 6);
626 } else {
627 /* Copy the mapped index buffer directly to the upload buffer.
628 * The start index will be aligned simply from the fact that
629 * every sub-buffer in the upload buffer is aligned. */
630 r300_upload_index_buffer(r300, &indexBuffer, indexSize, &start,
631 count, (uint8_t*)ptr);
632 }
633 r300->rws->buffer_unmap(r300_resource(orgIndexBuffer)->cs_buf);
634 } else {
635 if (r300->index_buffer.user_buffer)
636 r300_upload_index_buffer(r300, &indexBuffer, indexSize,
637 &start, count,
638 r300->index_buffer.user_buffer);
639 }
640
641 /* 19 dwords for emit_draw_elements. Give up if the function fails. */
642 if (!r300_prepare_for_rendering(r300,
643 PREP_EMIT_STATES | PREP_VALIDATE_VBOS | PREP_EMIT_VARRAYS |
644 PREP_INDEXED, indexBuffer, 19, buffer_offset, info->index_bias,
645 instance_id))
646 goto done;
647
648 if (alt_num_verts || count <= 65535) {
649 r300_emit_draw_elements(r300, indexBuffer, indexSize,
650 info->max_index, info->mode, start, count,
651 indices3);
652 } else {
653 do {
654 /* The maximum must be divisible by 4 and 3,
655 * so that quad and triangle lists are split correctly.
656 *
657 * Strips, loops, and fans won't work. */
658 short_count = MIN2(count, 65532);
659
660 r300_emit_draw_elements(r300, indexBuffer, indexSize,
661 info->max_index,
662 info->mode, start, short_count, indices3);
663
664 start += short_count;
665 count -= short_count;
666
667 /* 15 dwords for emit_draw_elements */
668 if (count) {
669 if (!r300_prepare_for_rendering(r300,
670 PREP_VALIDATE_VBOS | PREP_EMIT_VARRAYS | PREP_INDEXED,
671 indexBuffer, 19, buffer_offset, info->index_bias,
672 instance_id))
673 goto done;
674 }
675 } while (count);
676 }
677
678 done:
679 if (indexBuffer != orgIndexBuffer) {
680 pipe_resource_reference( &indexBuffer, NULL );
681 }
682 }
683
684 static void r300_draw_arrays(struct r300_context *r300,
685 const struct pipe_draw_info *info,
686 int instance_id)
687 {
688 boolean alt_num_verts = r300->screen->caps.is_r500 &&
689 info->count > 65536;
690 unsigned start = info->start;
691 unsigned count = info->count;
692 unsigned short_count;
693
694 /* 9 spare dwords for emit_draw_arrays. Give up if the function fails. */
695 if (!r300_prepare_for_rendering(r300,
696 PREP_EMIT_STATES | PREP_VALIDATE_VBOS | PREP_EMIT_VARRAYS,
697 NULL, 9, start, 0, instance_id))
698 return;
699
700 if (alt_num_verts || count <= 65535) {
701 r300_emit_draw_arrays(r300, info->mode, count);
702 } else {
703 do {
704 /* The maximum must be divisible by 4 and 3,
705 * so that quad and triangle lists are split correctly.
706 *
707 * Strips, loops, and fans won't work. */
708 short_count = MIN2(count, 65532);
709 r300_emit_draw_arrays(r300, info->mode, short_count);
710
711 start += short_count;
712 count -= short_count;
713
714 /* 9 spare dwords for emit_draw_arrays. Give up if the function fails. */
715 if (count) {
716 if (!r300_prepare_for_rendering(r300,
717 PREP_VALIDATE_VBOS | PREP_EMIT_VARRAYS, NULL, 9,
718 start, 0, instance_id))
719 return;
720 }
721 } while (count);
722 }
723 }
724
725 static void r300_draw_arrays_instanced(struct r300_context *r300,
726 const struct pipe_draw_info *info)
727 {
728 int i;
729
730 for (i = 0; i < info->instance_count; i++)
731 r300_draw_arrays(r300, info, i);
732 }
733
734 static void r300_draw_elements_instanced(struct r300_context *r300,
735 const struct pipe_draw_info *info)
736 {
737 int i;
738
739 for (i = 0; i < info->instance_count; i++)
740 r300_draw_elements(r300, info, i);
741 }
742
743 static unsigned r300_max_vertex_count(struct r300_context *r300)
744 {
745 unsigned i, nr = r300->velems->count;
746 struct pipe_vertex_element *velems = r300->velems->velem;
747 unsigned result = ~0;
748
749 for (i = 0; i < nr; i++) {
750 struct pipe_vertex_buffer *vb =
751 &r300->vertex_buffer[velems[i].vertex_buffer_index];
752 unsigned size, max_count, value;
753
754 /* We're not interested in constant and per-instance attribs. */
755 if (!vb->buffer ||
756 !vb->stride ||
757 velems[i].instance_divisor) {
758 continue;
759 }
760
761 size = vb->buffer->width0;
762
763 /* Subtract buffer_offset. */
764 value = vb->buffer_offset;
765 if (value >= size) {
766 return 0;
767 }
768 size -= value;
769
770 /* Subtract src_offset. */
771 value = velems[i].src_offset;
772 if (value >= size) {
773 return 0;
774 }
775 size -= value;
776
777 /* Subtract format_size. */
778 value = r300->velems->format_size[i];
779 if (value >= size) {
780 return 0;
781 }
782 size -= value;
783
784 /* Compute the max count. */
785 max_count = 1 + size / vb->stride;
786 result = MIN2(result, max_count);
787 }
788 return result;
789 }
790
791
792 static void r300_draw_vbo(struct pipe_context* pipe,
793 const struct pipe_draw_info *dinfo)
794 {
795 struct r300_context* r300 = r300_context(pipe);
796 struct pipe_draw_info info = *dinfo;
797
798 info.indexed = info.indexed;
799
800 if (r300->skip_rendering ||
801 !u_trim_pipe_prim(info.mode, &info.count)) {
802 return;
803 }
804
805 r300_update_derived_state(r300);
806
807 /* Draw. */
808 if (info.indexed) {
809 unsigned max_count = r300_max_vertex_count(r300);
810
811 if (!max_count) {
812 fprintf(stderr, "r300: Skipping a draw command. There is a buffer "
813 " which is too small to be used for rendering.\n");
814 return;
815 }
816
817 if (max_count == ~0) {
818 /* There are no per-vertex vertex elements. Use the hardware maximum. */
819 max_count = 0xffffff;
820 }
821
822 info.max_index = max_count - 1;
823 info.start += r300->index_buffer.offset / r300->index_buffer.index_size;
824
825 if (info.instance_count <= 1) {
826 if (info.count <= 8 &&
827 r300->index_buffer.user_buffer) {
828 r300_draw_elements_immediate(r300, &info);
829 } else {
830 r300_draw_elements(r300, &info, -1);
831 }
832 } else {
833 r300_draw_elements_instanced(r300, &info);
834 }
835 } else {
836 if (info.instance_count <= 1) {
837 if (immd_is_good_idea(r300, info.count)) {
838 r300_draw_arrays_immediate(r300, &info);
839 } else {
840 r300_draw_arrays(r300, &info, -1);
841 }
842 } else {
843 r300_draw_arrays_instanced(r300, &info);
844 }
845 }
846 }
847
848 /****************************************************************************
849 * The rest of this file is for SW TCL rendering only. Please be polite and *
850 * keep these functions separated so that they are easier to locate. ~C. *
851 ***************************************************************************/
852
853 /* SW TCL elements, using Draw. */
854 static void r300_swtcl_draw_vbo(struct pipe_context* pipe,
855 const struct pipe_draw_info *info)
856 {
857 struct r300_context* r300 = r300_context(pipe);
858 struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS];
859 struct pipe_transfer *ib_transfer = NULL;
860 int i;
861 const void *indices = NULL;
862 boolean indexed = info->indexed;
863
864 if (r300->skip_rendering) {
865 return;
866 }
867
868 r300_update_derived_state(r300);
869
870 r300_reserve_cs_dwords(r300,
871 PREP_EMIT_STATES | PREP_EMIT_VARRAYS_SWTCL |
872 (indexed ? PREP_INDEXED : 0),
873 indexed ? 256 : 6);
874
875 for (i = 0; i < r300->nr_vertex_buffers; i++) {
876 if (r300->vertex_buffer[i].user_buffer) {
877 draw_set_mapped_vertex_buffer(r300->draw, i,
878 r300->vertex_buffer[i].user_buffer);
879 } else if (r300->vertex_buffer[i].buffer) {
880 void *buf = pipe_buffer_map(pipe,
881 r300->vertex_buffer[i].buffer,
882 PIPE_TRANSFER_READ |
883 PIPE_TRANSFER_UNSYNCHRONIZED,
884 &vb_transfer[i]);
885 draw_set_mapped_vertex_buffer(r300->draw, i, buf);
886 }
887 }
888
889 if (indexed) {
890 if (r300->index_buffer.user_buffer) {
891 indices = r300->index_buffer.user_buffer;
892 } else {
893 indices = pipe_buffer_map(pipe, r300->index_buffer.buffer,
894 PIPE_TRANSFER_READ |
895 PIPE_TRANSFER_UNSYNCHRONIZED, &ib_transfer);
896 }
897 }
898
899 draw_set_mapped_index_buffer(r300->draw, indices);
900
901 r300->draw_vbo_locked = TRUE;
902 r300->draw_first_emitted = FALSE;
903 draw_vbo(r300->draw, info);
904 draw_flush(r300->draw);
905 r300->draw_vbo_locked = FALSE;
906
907 for (i = 0; i < r300->nr_vertex_buffers; i++) {
908 if (r300->vertex_buffer[i].buffer) {
909 if (vb_transfer[i])
910 pipe_buffer_unmap(pipe, vb_transfer[i]);
911 draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
912 }
913 }
914
915 if (indexed) {
916 if (ib_transfer)
917 pipe_buffer_unmap(pipe, ib_transfer);
918 draw_set_mapped_index_buffer(r300->draw, NULL);
919 }
920 }
921
922 /* Object for rendering using Draw. */
923 struct r300_render {
924 /* Parent class */
925 struct vbuf_render base;
926
927 /* Pipe context */
928 struct r300_context* r300;
929
930 /* Vertex information */
931 size_t vertex_size;
932 unsigned prim;
933 unsigned hwprim;
934
935 /* VBO */
936 size_t vbo_max_used;
937 void * vbo_ptr;
938
939 struct pipe_transfer *vbo_transfer;
940 };
941
942 static INLINE struct r300_render*
943 r300_render(struct vbuf_render* render)
944 {
945 return (struct r300_render*)render;
946 }
947
948 static const struct vertex_info*
949 r300_render_get_vertex_info(struct vbuf_render* render)
950 {
951 struct r300_render* r300render = r300_render(render);
952 struct r300_context* r300 = r300render->r300;
953
954 return &r300->vertex_info;
955 }
956
957 static boolean r300_render_allocate_vertices(struct vbuf_render* render,
958 ushort vertex_size,
959 ushort count)
960 {
961 struct r300_render* r300render = r300_render(render);
962 struct r300_context* r300 = r300render->r300;
963 struct pipe_screen* screen = r300->context.screen;
964 size_t size = (size_t)vertex_size * (size_t)count;
965
966 DBG(r300, DBG_DRAW, "r300: render_allocate_vertices (size: %d)\n", size);
967
968 if (size + r300->draw_vbo_offset > r300->draw_vbo_size)
969 {
970 pipe_resource_reference(&r300->vbo, NULL);
971 r300->vbo = pipe_buffer_create(screen,
972 PIPE_BIND_VERTEX_BUFFER,
973 PIPE_USAGE_STREAM,
974 R300_MAX_DRAW_VBO_SIZE);
975 r300->draw_vbo_offset = 0;
976 r300->draw_vbo_size = R300_MAX_DRAW_VBO_SIZE;
977 }
978
979 r300render->vertex_size = vertex_size;
980
981 return (r300->vbo) ? TRUE : FALSE;
982 }
983
984 static void* r300_render_map_vertices(struct vbuf_render* render)
985 {
986 struct r300_render* r300render = r300_render(render);
987 struct r300_context* r300 = r300render->r300;
988
989 assert(!r300render->vbo_transfer);
990
991 DBG(r300, DBG_DRAW, "r300: render_map_vertices\n");
992
993 r300render->vbo_ptr = pipe_buffer_map(&r300render->r300->context,
994 r300->vbo,
995 PIPE_TRANSFER_WRITE |
996 PIPE_TRANSFER_UNSYNCHRONIZED,
997 &r300render->vbo_transfer);
998
999 assert(r300render->vbo_ptr);
1000
1001 return ((uint8_t*)r300render->vbo_ptr + r300->draw_vbo_offset);
1002 }
1003
1004 static void r300_render_unmap_vertices(struct vbuf_render* render,
1005 ushort min,
1006 ushort max)
1007 {
1008 struct r300_render* r300render = r300_render(render);
1009 struct pipe_context* context = &r300render->r300->context;
1010 struct r300_context* r300 = r300render->r300;
1011
1012 assert(r300render->vbo_transfer);
1013
1014 DBG(r300, DBG_DRAW, "r300: render_unmap_vertices\n");
1015
1016 r300render->vbo_max_used = MAX2(r300render->vbo_max_used,
1017 r300render->vertex_size * (max + 1));
1018 pipe_buffer_unmap(context, r300render->vbo_transfer);
1019
1020 r300render->vbo_transfer = NULL;
1021 }
1022
1023 static void r300_render_release_vertices(struct vbuf_render* render)
1024 {
1025 struct r300_render* r300render = r300_render(render);
1026 struct r300_context* r300 = r300render->r300;
1027
1028 DBG(r300, DBG_DRAW, "r300: render_release_vertices\n");
1029
1030 r300->draw_vbo_offset += r300render->vbo_max_used;
1031 r300render->vbo_max_used = 0;
1032 }
1033
1034 static void r300_render_set_primitive(struct vbuf_render* render,
1035 unsigned prim)
1036 {
1037 struct r300_render* r300render = r300_render(render);
1038
1039 r300render->prim = prim;
1040 r300render->hwprim = r300_translate_primitive(prim);
1041 }
1042
1043 static void r300_render_draw_arrays(struct vbuf_render* render,
1044 unsigned start,
1045 unsigned count)
1046 {
1047 struct r300_render* r300render = r300_render(render);
1048 struct r300_context* r300 = r300render->r300;
1049 uint8_t* ptr;
1050 unsigned i;
1051 unsigned dwords = 6;
1052
1053 CS_LOCALS(r300);
1054 (void) i; (void) ptr;
1055
1056 DBG(r300, DBG_DRAW, "r300: render_draw_arrays (count: %d)\n", count);
1057
1058 if (r300->draw_first_emitted) {
1059 if (!r300_prepare_for_rendering(r300,
1060 PREP_EMIT_STATES | PREP_EMIT_VARRAYS_SWTCL,
1061 NULL, dwords, 0, 0, -1))
1062 return;
1063 } else {
1064 if (!r300_emit_states(r300,
1065 PREP_EMIT_STATES | PREP_EMIT_VARRAYS_SWTCL,
1066 NULL, 0, 0, -1))
1067 return;
1068 }
1069
1070 BEGIN_CS(dwords);
1071 OUT_CS_REG(R300_GA_COLOR_CONTROL,
1072 r300_provoking_vertex_fixes(r300, r300render->prim));
1073 OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count - 1);
1074 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
1075 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) |
1076 r300render->hwprim);
1077 END_CS;
1078
1079 r300->draw_first_emitted = TRUE;
1080 }
1081
1082 static void r300_render_draw_elements(struct vbuf_render* render,
1083 const ushort* indices,
1084 uint count)
1085 {
1086 struct r300_render* r300render = r300_render(render);
1087 struct r300_context* r300 = r300render->r300;
1088 int i;
1089 unsigned end_cs_dwords;
1090 unsigned max_index = (r300->draw_vbo_size - r300->draw_vbo_offset) /
1091 (r300render->r300->vertex_info.size * 4) - 1;
1092 unsigned short_count;
1093 unsigned free_dwords;
1094
1095 CS_LOCALS(r300);
1096 DBG(r300, DBG_DRAW, "r300: render_draw_elements (count: %d)\n", count);
1097
1098 if (r300->draw_first_emitted) {
1099 if (!r300_prepare_for_rendering(r300,
1100 PREP_EMIT_STATES | PREP_EMIT_VARRAYS_SWTCL | PREP_INDEXED,
1101 NULL, 256, 0, 0, -1))
1102 return;
1103 } else {
1104 if (!r300_emit_states(r300,
1105 PREP_EMIT_STATES | PREP_EMIT_VARRAYS_SWTCL | PREP_INDEXED,
1106 NULL, 0, 0, -1))
1107 return;
1108 }
1109
1110 /* Below we manage the CS space manually because there may be more
1111 * indices than it can fit in CS. */
1112
1113 end_cs_dwords = r300_get_num_cs_end_dwords(r300);
1114
1115 while (count) {
1116 free_dwords = RADEON_MAX_CMDBUF_DWORDS - r300->cs->cdw;
1117
1118 short_count = MIN2(count, (free_dwords - end_cs_dwords - 6) * 2);
1119
1120 BEGIN_CS(6 + (short_count+1)/2);
1121 OUT_CS_REG(R300_GA_COLOR_CONTROL,
1122 r300_provoking_vertex_fixes(r300, r300render->prim));
1123 OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, max_index);
1124 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, (short_count+1)/2);
1125 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (short_count << 16) |
1126 r300render->hwprim);
1127 for (i = 0; i < short_count-1; i += 2) {
1128 OUT_CS(indices[i+1] << 16 | indices[i]);
1129 }
1130 if (short_count % 2) {
1131 OUT_CS(indices[short_count-1]);
1132 }
1133 END_CS;
1134
1135 /* OK now subtract the emitted indices and see if we need to emit
1136 * another draw packet. */
1137 indices += short_count;
1138 count -= short_count;
1139
1140 if (count) {
1141 if (!r300_prepare_for_rendering(r300,
1142 PREP_EMIT_VARRAYS_SWTCL | PREP_INDEXED,
1143 NULL, 256, 0, 0, -1))
1144 return;
1145
1146 end_cs_dwords = r300_get_num_cs_end_dwords(r300);
1147 }
1148 }
1149
1150 r300->draw_first_emitted = TRUE;
1151 }
1152
1153 static void r300_render_destroy(struct vbuf_render* render)
1154 {
1155 FREE(render);
1156 }
1157
1158 static struct vbuf_render* r300_render_create(struct r300_context* r300)
1159 {
1160 struct r300_render* r300render = CALLOC_STRUCT(r300_render);
1161
1162 r300render->r300 = r300;
1163
1164 r300render->base.max_vertex_buffer_bytes = 1024 * 1024;
1165 r300render->base.max_indices = 16 * 1024;
1166
1167 r300render->base.get_vertex_info = r300_render_get_vertex_info;
1168 r300render->base.allocate_vertices = r300_render_allocate_vertices;
1169 r300render->base.map_vertices = r300_render_map_vertices;
1170 r300render->base.unmap_vertices = r300_render_unmap_vertices;
1171 r300render->base.set_primitive = r300_render_set_primitive;
1172 r300render->base.draw_elements = r300_render_draw_elements;
1173 r300render->base.draw_arrays = r300_render_draw_arrays;
1174 r300render->base.release_vertices = r300_render_release_vertices;
1175 r300render->base.destroy = r300_render_destroy;
1176
1177 return &r300render->base;
1178 }
1179
1180 struct draw_stage* r300_draw_stage(struct r300_context* r300)
1181 {
1182 struct vbuf_render* render;
1183 struct draw_stage* stage;
1184
1185 render = r300_render_create(r300);
1186
1187 if (!render) {
1188 return NULL;
1189 }
1190
1191 stage = draw_vbuf_stage(r300->draw, render);
1192
1193 if (!stage) {
1194 render->destroy(render);
1195 return NULL;
1196 }
1197
1198 draw_set_render(r300->draw, render);
1199
1200 return stage;
1201 }
1202
1203 void r300_draw_flush_vbuf(struct r300_context *r300)
1204 {
1205 pipe_resource_reference(&r300->vbo, NULL);
1206 r300->draw_vbo_size = 0;
1207 }
1208
1209 /****************************************************************************
1210 * End of SW TCL functions *
1211 ***************************************************************************/
1212
1213 /* This functions is used to draw a rectangle for the blitter module.
1214 *
1215 * If we rendered a quad, the pixels on the main diagonal
1216 * would be computed and stored twice, which makes the clear/copy codepaths
1217 * somewhat inefficient. Instead we use a rectangular point sprite. */
1218 void r300_blitter_draw_rectangle(struct blitter_context *blitter,
1219 unsigned x1, unsigned y1,
1220 unsigned x2, unsigned y2,
1221 float depth,
1222 enum blitter_attrib_type type,
1223 const union pipe_color_union *attrib)
1224 {
1225 struct r300_context *r300 = r300_context(util_blitter_get_pipe(blitter));
1226 unsigned last_sprite_coord_enable = r300->sprite_coord_enable;
1227 unsigned width = x2 - x1;
1228 unsigned height = y2 - y1;
1229 unsigned vertex_size =
1230 type == UTIL_BLITTER_ATTRIB_COLOR || !r300->draw ? 8 : 4;
1231 unsigned dwords = 13 + vertex_size +
1232 (type == UTIL_BLITTER_ATTRIB_TEXCOORD ? 7 : 0);
1233 static const union pipe_color_union zeros;
1234 CS_LOCALS(r300);
1235
1236 if (r300->skip_rendering)
1237 return;
1238
1239 r300->context.set_vertex_buffers(&r300->context, 0, NULL);
1240
1241 if (type == UTIL_BLITTER_ATTRIB_TEXCOORD)
1242 r300->sprite_coord_enable = 1;
1243
1244 r300_update_derived_state(r300);
1245
1246 /* Mark some states we don't care about as non-dirty. */
1247 r300->viewport_state.dirty = FALSE;
1248
1249 if (!r300_prepare_for_rendering(r300, PREP_EMIT_STATES, NULL, dwords, 0, 0, -1))
1250 goto done;
1251
1252 DBG(r300, DBG_DRAW, "r300: draw_rectangle\n");
1253
1254 BEGIN_CS(dwords);
1255 /* Set up GA. */
1256 OUT_CS_REG(R300_GA_POINT_SIZE, (height * 6) | ((width * 6) << 16));
1257
1258 if (type == UTIL_BLITTER_ATTRIB_TEXCOORD) {
1259 /* Set up the GA to generate texcoords. */
1260 OUT_CS_REG(R300_GB_ENABLE, R300_GB_POINT_STUFF_ENABLE |
1261 (R300_GB_TEX_STR << R300_GB_TEX0_SOURCE_SHIFT));
1262 OUT_CS_REG_SEQ(R300_GA_POINT_S0, 4);
1263 OUT_CS_32F(attrib->f[0]);
1264 OUT_CS_32F(attrib->f[3]);
1265 OUT_CS_32F(attrib->f[2]);
1266 OUT_CS_32F(attrib->f[1]);
1267 }
1268
1269 /* Set up VAP controls. */
1270 OUT_CS_REG(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE);
1271 OUT_CS_REG(R300_VAP_VTE_CNTL, R300_VTX_XY_FMT | R300_VTX_Z_FMT);
1272 OUT_CS_REG(R300_VAP_VTX_SIZE, vertex_size);
1273 OUT_CS_REG_SEQ(R300_VAP_VF_MAX_VTX_INDX, 2);
1274 OUT_CS(1);
1275 OUT_CS(0);
1276
1277 /* Draw. */
1278 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_IMMD_2, vertex_size);
1279 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED | (1 << 16) |
1280 R300_VAP_VF_CNTL__PRIM_POINTS);
1281
1282 OUT_CS_32F(x1 + width * 0.5f);
1283 OUT_CS_32F(y1 + height * 0.5f);
1284 OUT_CS_32F(depth);
1285 OUT_CS_32F(1);
1286
1287 if (vertex_size == 8) {
1288 if (!attrib)
1289 attrib = &zeros;
1290 OUT_CS_TABLE(attrib->f, 4);
1291 }
1292 END_CS;
1293
1294 done:
1295 /* Restore the state. */
1296 r300_mark_atom_dirty(r300, &r300->rs_state);
1297 r300_mark_atom_dirty(r300, &r300->viewport_state);
1298
1299 r300->sprite_coord_enable = last_sprite_coord_enable;
1300 }
1301
1302 static void r300_resource_resolve(struct pipe_context *pipe,
1303 const struct pipe_resolve_info *info)
1304 {
1305 struct r300_context *r300 = r300_context(pipe);
1306 struct pipe_surface *srcsurf, *dstsurf, surf_tmpl;
1307 struct r300_aa_state *aa = (struct r300_aa_state*)r300->aa_state.state;
1308 static const union pipe_color_union color;
1309
1310 assert(0 && "Resource resolve is unsupported, invalid call.");
1311
1312 memset(&surf_tmpl, 0, sizeof(surf_tmpl));
1313 surf_tmpl.format = info->src.res->format;
1314 surf_tmpl.u.tex.first_layer =
1315 surf_tmpl.u.tex.last_layer = info->src.layer;
1316 srcsurf = pipe->create_surface(pipe, info->src.res, &surf_tmpl);
1317 /* XXX Offset both surfaces by x0,y1. */
1318
1319 surf_tmpl.format = info->dst.res->format;
1320 surf_tmpl.u.tex.level = info->dst.level;
1321 surf_tmpl.u.tex.first_layer =
1322 surf_tmpl.u.tex.last_layer = info->dst.layer;
1323 dstsurf = pipe->create_surface(pipe, info->dst.res, &surf_tmpl);
1324
1325 DBG(r300, DBG_DRAW, "r300: Resolving resource...\n");
1326
1327 /* Enable AA resolve. */
1328 aa->dest = r300_surface(dstsurf);
1329 aa->aaresolve_ctl =
1330 R300_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_RESOLVE |
1331 R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_AVERAGE;
1332 r300->aa_state.size = 10;
1333 r300_mark_atom_dirty(r300, &r300->aa_state);
1334
1335 /* Resolve the surface. */
1336 /* XXX: y1 < 0 ==> Y flip */
1337 r300->context.clear_render_target(pipe,
1338 srcsurf, &color, 0, 0,
1339 info->dst.x1 - info->dst.x0,
1340 info->dst.y1 - info->dst.y0);
1341
1342 /* Disable AA resolve. */
1343 aa->dest = NULL;
1344 aa->aaresolve_ctl = 0;
1345 r300->aa_state.size = 4;
1346 r300_mark_atom_dirty(r300, &r300->aa_state);
1347
1348 pipe_surface_reference(&srcsurf, NULL);
1349 pipe_surface_reference(&dstsurf, NULL);
1350 }
1351
1352 void r300_init_render_functions(struct r300_context *r300)
1353 {
1354 /* Set draw functions based on presence of HW TCL. */
1355 if (r300->screen->caps.has_tcl) {
1356 r300->context.draw_vbo = r300_draw_vbo;
1357 } else {
1358 r300->context.draw_vbo = r300_swtcl_draw_vbo;
1359 }
1360
1361 r300->context.resource_resolve = r300_resource_resolve;
1362
1363 /* Plug in the two-sided stencil reference value fallback if needed. */
1364 if (!r300->screen->caps.is_r500)
1365 r300_plug_in_stencil_ref_fallback(r300);
1366 }