r300g: implement hyper-z support. (v4)
[mesa.git] / src / gallium / drivers / r300 / r300_render.c
1 /*
2 * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2010 Marek Olšák <maraeo@gmail.com>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23
24 /* r300_render: Vertex and index buffer primitive emission. Contains both
25 * HW TCL fastpath rendering, and SW TCL Draw-assisted rendering. */
26
27 #include "draw/draw_context.h"
28 #include "draw/draw_vbuf.h"
29
30 #include "util/u_inlines.h"
31
32 #include "util/u_format.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/u_prim.h"
36
37 #include "r300_cs.h"
38 #include "r300_context.h"
39 #include "r300_screen_buffer.h"
40 #include "r300_emit.h"
41 #include "r300_reg.h"
42 #include "r300_state_derived.h"
43
44 #include <limits.h>
45
46 #define IMMD_DWORDS 32
47
48 static uint32_t r300_translate_primitive(unsigned prim)
49 {
50 switch (prim) {
51 case PIPE_PRIM_POINTS:
52 return R300_VAP_VF_CNTL__PRIM_POINTS;
53 case PIPE_PRIM_LINES:
54 return R300_VAP_VF_CNTL__PRIM_LINES;
55 case PIPE_PRIM_LINE_LOOP:
56 return R300_VAP_VF_CNTL__PRIM_LINE_LOOP;
57 case PIPE_PRIM_LINE_STRIP:
58 return R300_VAP_VF_CNTL__PRIM_LINE_STRIP;
59 case PIPE_PRIM_TRIANGLES:
60 return R300_VAP_VF_CNTL__PRIM_TRIANGLES;
61 case PIPE_PRIM_TRIANGLE_STRIP:
62 return R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP;
63 case PIPE_PRIM_TRIANGLE_FAN:
64 return R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN;
65 case PIPE_PRIM_QUADS:
66 return R300_VAP_VF_CNTL__PRIM_QUADS;
67 case PIPE_PRIM_QUAD_STRIP:
68 return R300_VAP_VF_CNTL__PRIM_QUAD_STRIP;
69 case PIPE_PRIM_POLYGON:
70 return R300_VAP_VF_CNTL__PRIM_POLYGON;
71 default:
72 return 0;
73 }
74 }
75
76 static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300,
77 unsigned mode)
78 {
79 struct r300_rs_state* rs = (struct r300_rs_state*)r300->rs_state.state;
80 uint32_t color_control = rs->color_control;
81
82 /* By default (see r300_state.c:r300_create_rs_state) color_control is
83 * initialized to provoking the first vertex.
84 *
85 * Triangle fans must be reduced to the second vertex, not the first, in
86 * Gallium flatshade-first mode, as per the GL spec.
87 * (http://www.opengl.org/registry/specs/ARB/provoking_vertex.txt)
88 *
89 * Quads never provoke correctly in flatshade-first mode. The first
90 * vertex is never considered as provoking, so only the second, third,
91 * and fourth vertices can be selected, and both "third" and "last" modes
92 * select the fourth vertex. This is probably due to D3D lacking quads.
93 *
94 * Similarly, polygons reduce to the first, not the last, vertex, when in
95 * "last" mode, and all other modes start from the second vertex.
96 *
97 * ~ C.
98 */
99
100 if (rs->rs.flatshade_first) {
101 switch (mode) {
102 case PIPE_PRIM_TRIANGLE_FAN:
103 color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_SECOND;
104 break;
105 case PIPE_PRIM_QUADS:
106 case PIPE_PRIM_QUAD_STRIP:
107 case PIPE_PRIM_POLYGON:
108 color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST;
109 break;
110 default:
111 color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_FIRST;
112 break;
113 }
114 } else {
115 color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST;
116 }
117
118 return color_control;
119 }
120
121 static boolean index_bias_supported(struct r300_context *r300)
122 {
123 return r300->screen->caps.is_r500 &&
124 r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0);
125 }
126
127 static void r500_emit_index_bias(struct r300_context *r300, int index_bias)
128 {
129 CS_LOCALS(r300);
130
131 BEGIN_CS(2);
132 OUT_CS_REG(R500_VAP_INDEX_OFFSET,
133 (index_bias & 0xFFFFFF) | (index_bias < 0 ? 1<<24 : 0));
134 END_CS;
135 }
136
137 /* This function splits the index bias value into two parts:
138 * - buffer_offset: the value that can be safely added to buffer offsets
139 * in r300_emit_aos (it must yield a positive offset when added to
140 * a vertex buffer offset)
141 * - index_offset: the value that must be manually subtracted from indices
142 * in an index buffer to achieve negative offsets. */
143 static void r300_split_index_bias(struct r300_context *r300, int index_bias,
144 int *buffer_offset, int *index_offset)
145 {
146 struct pipe_vertex_buffer *vb, *vbufs = r300->vertex_buffer;
147 struct pipe_vertex_element *velem = r300->velems->velem;
148 unsigned i, size;
149 int max_neg_bias;
150
151 if (index_bias < 0) {
152 /* See how large index bias we may subtract. We must be careful
153 * here because negative buffer offsets are not allowed
154 * by the DRM API. */
155 max_neg_bias = INT_MAX;
156 for (i = 0; i < r300->velems->count; i++) {
157 vb = &vbufs[velem[i].vertex_buffer_index];
158 size = (vb->buffer_offset + velem[i].src_offset) / vb->stride;
159 max_neg_bias = MIN2(max_neg_bias, size);
160 }
161
162 /* Now set the minimum allowed value. */
163 *buffer_offset = MAX2(-max_neg_bias, index_bias);
164 } else {
165 /* A positive index bias is OK. */
166 *buffer_offset = index_bias;
167 }
168
169 *index_offset = index_bias - *buffer_offset;
170 }
171
172 enum r300_prepare_flags {
173 PREP_FIRST_DRAW = (1 << 0), /* call emit_dirty_state and friends? */
174 PREP_VALIDATE_VBOS = (1 << 1), /* validate VBOs? */
175 PREP_EMIT_AOS = (1 << 2), /* call emit_aos? */
176 PREP_EMIT_AOS_SWTCL = (1 << 3), /* call emit_aos_swtcl? */
177 PREP_INDEXED = (1 << 4) /* is this draw_elements? */
178 };
179
180 /**
181 * Check if the requested number of dwords is available in the CS and
182 * if not, flush. Then validate buffers and emit dirty state.
183 * \param r300 The context.
184 * \param flags See r300_prepare_flags.
185 * \param index_buffer The index buffer to validate. The parameter may be NULL.
186 * \param cs_dwords The number of dwords to reserve in CS.
187 * \param aos_offset The offset passed to emit_aos.
188 * \param index_bias The index bias to emit.
189 * \param end_cs_dwords The number of free dwords which must be available
190 * at the end of CS after drawing in case the CS space
191 * management is performed by a draw_* function manually.
192 * The parameter may be NULL.
193 */
194 static void r300_prepare_for_rendering(struct r300_context *r300,
195 enum r300_prepare_flags flags,
196 struct pipe_resource *index_buffer,
197 unsigned cs_dwords,
198 int aos_offset,
199 int index_bias,
200 unsigned *end_cs_dwords)
201 {
202 unsigned end_dwords = 0;
203 boolean flushed = FALSE;
204 boolean first_draw = flags & PREP_FIRST_DRAW;
205 boolean emit_aos = flags & PREP_EMIT_AOS;
206 boolean emit_aos_swtcl = flags & PREP_EMIT_AOS_SWTCL;
207 boolean indexed = flags & PREP_INDEXED;
208 boolean hw_index_bias = index_bias_supported(r300);
209
210 /* Add dirty state, index offset, and AOS. */
211 if (first_draw) {
212 cs_dwords += r300_get_num_dirty_dwords(r300);
213
214 if (hw_index_bias)
215 cs_dwords += 2; /* emit_index_offset */
216
217 if (emit_aos)
218 cs_dwords += 55; /* emit_aos */
219
220 if (emit_aos_swtcl)
221 cs_dwords += 7; /* emit_aos_swtcl */
222 }
223
224 /* Emitted in flush. */
225 end_dwords += 26; /* emit_query_end */
226 if (r300->rws->get_value(r300->rws, R300_CAN_HYPERZ))
227 end_dwords += r300->hyperz_state.size + 2; /* emit_hyperz_end + zcache flush */
228
229 cs_dwords += end_dwords;
230
231 /* Reserve requested CS space. */
232 if (cs_dwords > (r300->cs->ndw - r300->cs->cdw)) {
233 r300->context.flush(&r300->context, 0, NULL);
234 flushed = TRUE;
235 }
236
237 /* Validate buffers and emit dirty state if needed. */
238 if (first_draw || flushed) {
239 r300_emit_buffer_validate(r300, flags & PREP_VALIDATE_VBOS, index_buffer);
240 r300_emit_dirty_state(r300);
241 if (hw_index_bias) {
242 if (r300->screen->caps.has_tcl)
243 r500_emit_index_bias(r300, index_bias);
244 else
245 r500_emit_index_bias(r300, 0);
246 }
247
248 if (emit_aos)
249 r300_emit_aos(r300, aos_offset, indexed);
250
251 if (emit_aos_swtcl)
252 r300_emit_aos_swtcl(r300, indexed);
253 }
254
255 if (end_cs_dwords)
256 *end_cs_dwords = end_dwords;
257 }
258
259 static boolean immd_is_good_idea(struct r300_context *r300,
260 unsigned count)
261 {
262 struct pipe_vertex_element* velem;
263 struct pipe_vertex_buffer* vbuf;
264 boolean checked[PIPE_MAX_ATTRIBS] = {0};
265 unsigned vertex_element_count = r300->velems->count;
266 unsigned i, vbi;
267
268 if (DBG_ON(r300, DBG_NO_IMMD)) {
269 return FALSE;
270 }
271
272 if (r300->draw) {
273 return FALSE;
274 }
275
276 if (count * r300->velems->vertex_size_dwords > IMMD_DWORDS) {
277 return FALSE;
278 }
279
280 /* We shouldn't map buffers referenced by CS, busy buffers,
281 * and ones placed in VRAM. */
282 for (i = 0; i < vertex_element_count; i++) {
283 velem = &r300->velems->velem[i];
284 vbi = velem->vertex_buffer_index;
285
286 if (!checked[vbi]) {
287 vbuf = &r300->vertex_buffer[vbi];
288
289 if (!(r300_buffer(vbuf->buffer)->domain & R300_DOMAIN_GTT)) {
290 return FALSE;
291 }
292
293 if (r300_buffer_is_referenced(&r300->context,
294 vbuf->buffer,
295 R300_REF_CS | R300_REF_HW)) {
296 /* It's a very bad idea to map it... */
297 return FALSE;
298 }
299 checked[vbi] = TRUE;
300 }
301 }
302 return TRUE;
303 }
304
305 /*****************************************************************************
306 * The HWTCL draw functions. *
307 ****************************************************************************/
308
309 static void r300_emit_draw_arrays_immediate(struct r300_context *r300,
310 unsigned mode,
311 unsigned start,
312 unsigned count)
313 {
314 struct pipe_vertex_element* velem;
315 struct pipe_vertex_buffer* vbuf;
316 unsigned vertex_element_count = r300->velems->count;
317 unsigned i, v, vbi, dwords;
318
319 /* Size of the vertex, in dwords. */
320 unsigned vertex_size = r300->velems->vertex_size_dwords;
321
322 /* Size of the vertex element, in dwords. */
323 unsigned size[PIPE_MAX_ATTRIBS];
324
325 /* Stride to the same attrib in the next vertex in the vertex buffer,
326 * in dwords. */
327 unsigned stride[PIPE_MAX_ATTRIBS];
328
329 /* Mapped vertex buffers. */
330 uint32_t* map[PIPE_MAX_ATTRIBS];
331 uint32_t* mapelem[PIPE_MAX_ATTRIBS];
332 struct pipe_transfer* transfer[PIPE_MAX_ATTRIBS] = {0};
333
334 CS_LOCALS(r300);
335
336 /* Calculate the vertex size, offsets, strides etc. and map the buffers. */
337 for (i = 0; i < vertex_element_count; i++) {
338 velem = &r300->velems->velem[i];
339 size[i] = r300->velems->hw_format_size[i] / 4;
340 vbi = velem->vertex_buffer_index;
341 vbuf = &r300->vertex_buffer[vbi];
342 stride[i] = vbuf->stride / 4;
343
344 /* Map the buffer. */
345 if (!transfer[vbi]) {
346 map[vbi] = (uint32_t*)pipe_buffer_map(&r300->context,
347 vbuf->buffer,
348 PIPE_TRANSFER_READ,
349 &transfer[vbi]);
350 map[vbi] += (vbuf->buffer_offset / 4) + stride[i] * start;
351 }
352 mapelem[i] = map[vbi] + (velem->src_offset / 4);
353 }
354
355 dwords = 9 + count * vertex_size;
356
357 r300_prepare_for_rendering(r300, PREP_FIRST_DRAW, NULL, dwords, 0, 0, NULL);
358
359 BEGIN_CS(dwords);
360 OUT_CS_REG(R300_GA_COLOR_CONTROL,
361 r300_provoking_vertex_fixes(r300, mode));
362 OUT_CS_REG(R300_VAP_VTX_SIZE, vertex_size);
363 OUT_CS_REG_SEQ(R300_VAP_VF_MAX_VTX_INDX, 2);
364 OUT_CS(count - 1);
365 OUT_CS(0);
366 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_IMMD_2, count * vertex_size);
367 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED | (count << 16) |
368 r300_translate_primitive(mode));
369
370 /* Emit vertices. */
371 for (v = 0; v < count; v++) {
372 for (i = 0; i < vertex_element_count; i++) {
373 OUT_CS_TABLE(&mapelem[i][stride[i] * v], size[i]);
374 }
375 }
376 END_CS;
377
378 /* Unmap buffers. */
379 for (i = 0; i < vertex_element_count; i++) {
380 vbi = r300->velems->velem[i].vertex_buffer_index;
381
382 if (transfer[vbi]) {
383 vbuf = &r300->vertex_buffer[vbi];
384 pipe_buffer_unmap(&r300->context, vbuf->buffer, transfer[vbi]);
385 transfer[vbi] = NULL;
386 }
387 }
388 }
389
390 static void r300_emit_draw_arrays(struct r300_context *r300,
391 unsigned mode,
392 unsigned count)
393 {
394 boolean alt_num_verts = count > 65535;
395 CS_LOCALS(r300);
396
397 if (count >= (1 << 24)) {
398 fprintf(stderr, "r300: Got a huge number of vertices: %i, "
399 "refusing to render.\n", count);
400 return;
401 }
402
403 BEGIN_CS(7 + (alt_num_verts ? 2 : 0));
404 if (alt_num_verts) {
405 OUT_CS_REG(R500_VAP_ALT_NUM_VERTICES, count);
406 }
407 OUT_CS_REG(R300_GA_COLOR_CONTROL,
408 r300_provoking_vertex_fixes(r300, mode));
409 OUT_CS_REG_SEQ(R300_VAP_VF_MAX_VTX_INDX, 2);
410 OUT_CS(count - 1);
411 OUT_CS(0);
412 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
413 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) |
414 r300_translate_primitive(mode) |
415 (alt_num_verts ? R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS : 0));
416 END_CS;
417 }
418
419 static void r300_emit_draw_elements(struct r300_context *r300,
420 struct pipe_resource* indexBuffer,
421 unsigned indexSize,
422 unsigned minIndex,
423 unsigned maxIndex,
424 unsigned mode,
425 unsigned start,
426 unsigned count)
427 {
428 uint32_t count_dwords;
429 uint32_t offset_dwords = indexSize * start / sizeof(uint32_t);
430 boolean alt_num_verts = count > 65535;
431 CS_LOCALS(r300);
432
433 if (count >= (1 << 24)) {
434 fprintf(stderr, "r300: Got a huge number of vertices: %i, "
435 "refusing to render.\n", count);
436 return;
437 }
438
439 maxIndex = MIN2(maxIndex, r300->vertex_buffer_max_index);
440
441 DBG(r300, DBG_DRAW, "r300: Indexbuf of %u indices, min %u max %u\n",
442 count, minIndex, maxIndex);
443
444 BEGIN_CS(13 + (alt_num_verts ? 2 : 0));
445 if (alt_num_verts) {
446 OUT_CS_REG(R500_VAP_ALT_NUM_VERTICES, count);
447 }
448 OUT_CS_REG(R300_GA_COLOR_CONTROL,
449 r300_provoking_vertex_fixes(r300, mode));
450 OUT_CS_REG_SEQ(R300_VAP_VF_MAX_VTX_INDX, 2);
451 OUT_CS(maxIndex);
452 OUT_CS(minIndex);
453 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 0);
454 if (indexSize == 4) {
455 count_dwords = count;
456 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
457 R300_VAP_VF_CNTL__INDEX_SIZE_32bit |
458 r300_translate_primitive(mode) |
459 (alt_num_verts ? R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS : 0));
460 } else {
461 count_dwords = (count + 1) / 2;
462 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
463 r300_translate_primitive(mode) |
464 (alt_num_verts ? R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS : 0));
465 }
466
467 /* INDX_BUFFER is a truly special packet3.
468 * Unlike most other packet3, where the offset is after the count,
469 * the order is reversed, so the relocation ends up carrying the
470 * size of the indexbuf instead of the offset.
471 */
472 OUT_CS_PKT3(R300_PACKET3_INDX_BUFFER, 2);
473 OUT_CS(R300_INDX_BUFFER_ONE_REG_WR | (R300_VAP_PORT_IDX0 >> 2) |
474 (0 << R300_INDX_BUFFER_SKIP_SHIFT));
475 OUT_CS(offset_dwords << 2);
476 OUT_CS_BUF_RELOC(indexBuffer, count_dwords,
477 r300_buffer(indexBuffer)->domain, 0);
478
479 END_CS;
480 }
481
482 /* This is the fast-path drawing & emission for HW TCL. */
483 static void r300_draw_range_elements(struct pipe_context* pipe,
484 struct pipe_resource* indexBuffer,
485 unsigned indexSize,
486 int indexBias,
487 unsigned minIndex,
488 unsigned maxIndex,
489 unsigned mode,
490 unsigned start,
491 unsigned count)
492 {
493 struct r300_context* r300 = r300_context(pipe);
494 struct pipe_resource* orgIndexBuffer = indexBuffer;
495 boolean alt_num_verts = r300->screen->caps.is_r500 &&
496 count > 65536 &&
497 r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0);
498 unsigned short_count;
499 int buffer_offset = 0, index_offset = 0; /* for index bias emulation */
500 boolean translate = FALSE;
501 unsigned new_offset;
502
503 if (r300->skip_rendering) {
504 return;
505 }
506
507 if (!u_trim_pipe_prim(mode, &count)) {
508 return;
509 }
510
511 /* Index buffer range checking. */
512 if ((start + count) * indexSize > indexBuffer->width0) {
513 fprintf(stderr, "r300: Invalid index buffer range. Skipping rendering.\n");
514 return;
515 }
516
517 /* Set up fallback for incompatible vertex layout if needed. */
518 if (r300->incompatible_vb_layout || r300->velems->incompatible_layout) {
519 r300_begin_vertex_translate(r300);
520 translate = TRUE;
521 }
522
523 if (indexBias && !index_bias_supported(r300)) {
524 r300_split_index_bias(r300, indexBias, &buffer_offset, &index_offset);
525 }
526
527 r300_translate_index_buffer(r300, &indexBuffer, &indexSize, index_offset,
528 &start, count);
529
530 r300_update_derived_state(r300);
531 r300_upload_index_buffer(r300, &indexBuffer, indexSize, start, count, &new_offset);
532
533 start = new_offset;
534 /* 15 dwords for emit_draw_elements */
535 r300_prepare_for_rendering(r300,
536 PREP_FIRST_DRAW | PREP_VALIDATE_VBOS | PREP_EMIT_AOS | PREP_INDEXED,
537 indexBuffer, 15, buffer_offset, indexBias, NULL);
538
539 if (alt_num_verts || count <= 65535) {
540 r300_emit_draw_elements(r300, indexBuffer, indexSize,
541 minIndex, maxIndex, mode, start, count);
542 } else {
543 do {
544 short_count = MIN2(count, 65534);
545 r300_emit_draw_elements(r300, indexBuffer, indexSize,
546 minIndex, maxIndex,
547 mode, start, short_count);
548
549 start += short_count;
550 count -= short_count;
551
552 /* 15 dwords for emit_draw_elements */
553 if (count) {
554 r300_prepare_for_rendering(r300,
555 PREP_VALIDATE_VBOS | PREP_EMIT_AOS | PREP_INDEXED,
556 indexBuffer, 15, buffer_offset, indexBias, NULL);
557 }
558 } while (count);
559 }
560
561 if (indexBuffer != orgIndexBuffer) {
562 pipe_resource_reference( &indexBuffer, NULL );
563 }
564
565 if (translate) {
566 r300_end_vertex_translate(r300);
567 }
568 }
569
570 static void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
571 unsigned start, unsigned count)
572 {
573 struct r300_context* r300 = r300_context(pipe);
574 boolean alt_num_verts = r300->screen->caps.is_r500 &&
575 count > 65536 &&
576 r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0);
577 unsigned short_count;
578 boolean translate = FALSE;
579
580 if (r300->skip_rendering) {
581 return;
582 }
583
584 if (!u_trim_pipe_prim(mode, &count)) {
585 return;
586 }
587
588 /* Set up fallback for incompatible vertex layout if needed. */
589 if (r300->incompatible_vb_layout || r300->velems->incompatible_layout) {
590 r300_begin_vertex_translate(r300);
591 translate = TRUE;
592 }
593
594 r300_update_derived_state(r300);
595
596 if (immd_is_good_idea(r300, count)) {
597 r300_emit_draw_arrays_immediate(r300, mode, start, count);
598 } else {
599 /* 9 spare dwords for emit_draw_arrays. */
600 r300_prepare_for_rendering(r300, PREP_FIRST_DRAW | PREP_VALIDATE_VBOS | PREP_EMIT_AOS,
601 NULL, 9, start, 0, NULL);
602
603 if (alt_num_verts || count <= 65535) {
604 r300_emit_draw_arrays(r300, mode, count);
605 } else {
606 do {
607 short_count = MIN2(count, 65535);
608 r300_emit_draw_arrays(r300, mode, short_count);
609
610 start += short_count;
611 count -= short_count;
612
613 /* 9 spare dwords for emit_draw_arrays. */
614 if (count) {
615 r300_prepare_for_rendering(r300,
616 PREP_VALIDATE_VBOS | PREP_EMIT_AOS, NULL, 9,
617 start, 0, NULL);
618 }
619 } while (count);
620 }
621 u_upload_flush(r300->upload_vb);
622 }
623
624 if (translate) {
625 r300_end_vertex_translate(r300);
626 }
627 }
628
629 static void r300_draw_vbo(struct pipe_context* pipe,
630 const struct pipe_draw_info *info)
631 {
632 struct r300_context* r300 = r300_context(pipe);
633
634 if (info->indexed && r300->index_buffer.buffer) {
635 unsigned offset;
636
637 assert(r300->index_buffer.offset % r300->index_buffer.index_size == 0);
638 offset = r300->index_buffer.offset / r300->index_buffer.index_size;
639
640 r300_draw_range_elements(pipe,
641 r300->index_buffer.buffer,
642 r300->index_buffer.index_size,
643 info->index_bias,
644 info->min_index,
645 info->max_index,
646 info->mode,
647 info->start + offset,
648 info->count);
649 }
650 else {
651 r300_draw_arrays(pipe,
652 info->mode,
653 info->start,
654 info->count);
655 }
656 }
657
658 /****************************************************************************
659 * The rest of this file is for SW TCL rendering only. Please be polite and *
660 * keep these functions separated so that they are easier to locate. ~C. *
661 ***************************************************************************/
662
663 /* SW TCL elements, using Draw. */
664 static void r300_swtcl_draw_vbo(struct pipe_context* pipe,
665 const struct pipe_draw_info *info)
666 {
667 struct r300_context* r300 = r300_context(pipe);
668 struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS];
669 struct pipe_transfer *ib_transfer = NULL;
670 unsigned count = info->count;
671 int i;
672 void* indices = NULL;
673
674 if (r300->skip_rendering) {
675 return;
676 }
677
678 if (!u_trim_pipe_prim(info->mode, &count)) {
679 return;
680 }
681
682 r300_update_derived_state(r300);
683
684 for (i = 0; i < r300->vertex_buffer_count; i++) {
685 if (r300->vertex_buffer[i].buffer) {
686 void *buf = pipe_buffer_map(pipe,
687 r300->vertex_buffer[i].buffer,
688 PIPE_TRANSFER_READ,
689 &vb_transfer[i]);
690 draw_set_mapped_vertex_buffer(r300->draw, i, buf);
691 }
692 }
693
694 if (info->indexed && r300->index_buffer.buffer) {
695 indices = pipe_buffer_map(pipe, r300->index_buffer.buffer,
696 PIPE_TRANSFER_READ, &ib_transfer);
697 if (indices)
698 indices = (void *) ((char *) indices + r300->index_buffer.offset);
699 }
700
701 draw_set_mapped_element_buffer_range(r300->draw, (indices) ?
702 r300->index_buffer.index_size : 0,
703 info->index_bias,
704 info->min_index,
705 info->max_index,
706 indices);
707
708 draw_arrays(r300->draw, info->mode, info->start, count);
709
710 /* XXX Not sure whether this is the best fix.
711 * It prevents CS from being rejected and weird assertion failures. */
712 draw_flush(r300->draw);
713
714 for (i = 0; i < r300->vertex_buffer_count; i++) {
715 if (r300->vertex_buffer[i].buffer) {
716 pipe_buffer_unmap(pipe, r300->vertex_buffer[i].buffer,
717 vb_transfer[i]);
718 draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
719 }
720 }
721
722 if (ib_transfer) {
723 pipe_buffer_unmap(pipe, r300->index_buffer.buffer, ib_transfer);
724 draw_set_mapped_element_buffer_range(r300->draw, 0, 0, info->start,
725 info->start + count - 1, NULL);
726 }
727 }
728
729 /* Object for rendering using Draw. */
730 struct r300_render {
731 /* Parent class */
732 struct vbuf_render base;
733
734 /* Pipe context */
735 struct r300_context* r300;
736
737 /* Vertex information */
738 size_t vertex_size;
739 unsigned prim;
740 unsigned hwprim;
741
742 /* VBO */
743 struct pipe_resource* vbo;
744 size_t vbo_size;
745 size_t vbo_offset;
746 size_t vbo_max_used;
747 void * vbo_ptr;
748
749 struct pipe_transfer *vbo_transfer;
750 };
751
752 static INLINE struct r300_render*
753 r300_render(struct vbuf_render* render)
754 {
755 return (struct r300_render*)render;
756 }
757
758 static const struct vertex_info*
759 r300_render_get_vertex_info(struct vbuf_render* render)
760 {
761 struct r300_render* r300render = r300_render(render);
762 struct r300_context* r300 = r300render->r300;
763
764 return &r300->vertex_info;
765 }
766
767 static boolean r300_render_allocate_vertices(struct vbuf_render* render,
768 ushort vertex_size,
769 ushort count)
770 {
771 struct r300_render* r300render = r300_render(render);
772 struct r300_context* r300 = r300render->r300;
773 struct pipe_screen* screen = r300->context.screen;
774 size_t size = (size_t)vertex_size * (size_t)count;
775
776 if (size + r300render->vbo_offset > r300render->vbo_size)
777 {
778 pipe_resource_reference(&r300->vbo, NULL);
779 r300render->vbo = pipe_buffer_create(screen,
780 PIPE_BIND_VERTEX_BUFFER,
781 R300_MAX_DRAW_VBO_SIZE);
782 r300render->vbo_offset = 0;
783 r300render->vbo_size = R300_MAX_DRAW_VBO_SIZE;
784 }
785
786 r300render->vertex_size = vertex_size;
787 r300->vbo = r300render->vbo;
788 r300->vbo_offset = r300render->vbo_offset;
789
790 return (r300render->vbo) ? TRUE : FALSE;
791 }
792
793 static void* r300_render_map_vertices(struct vbuf_render* render)
794 {
795 struct r300_render* r300render = r300_render(render);
796
797 assert(!r300render->vbo_transfer);
798
799 r300render->vbo_ptr = pipe_buffer_map(&r300render->r300->context,
800 r300render->vbo,
801 PIPE_TRANSFER_WRITE,
802 &r300render->vbo_transfer);
803
804 assert(r300render->vbo_ptr);
805
806 return ((uint8_t*)r300render->vbo_ptr + r300render->vbo_offset);
807 }
808
809 static void r300_render_unmap_vertices(struct vbuf_render* render,
810 ushort min,
811 ushort max)
812 {
813 struct r300_render* r300render = r300_render(render);
814 struct pipe_context* context = &r300render->r300->context;
815
816 assert(r300render->vbo_transfer);
817
818 r300render->vbo_max_used = MAX2(r300render->vbo_max_used,
819 r300render->vertex_size * (max + 1));
820 pipe_buffer_unmap(context, r300render->vbo, r300render->vbo_transfer);
821
822 r300render->vbo_transfer = NULL;
823 }
824
825 static void r300_render_release_vertices(struct vbuf_render* render)
826 {
827 struct r300_render* r300render = r300_render(render);
828
829 r300render->vbo_offset += r300render->vbo_max_used;
830 r300render->vbo_max_used = 0;
831 }
832
833 static boolean r300_render_set_primitive(struct vbuf_render* render,
834 unsigned prim)
835 {
836 struct r300_render* r300render = r300_render(render);
837
838 r300render->prim = prim;
839 r300render->hwprim = r300_translate_primitive(prim);
840
841 return TRUE;
842 }
843
844 static void r300_render_draw_arrays(struct vbuf_render* render,
845 unsigned start,
846 unsigned count)
847 {
848 struct r300_render* r300render = r300_render(render);
849 struct r300_context* r300 = r300render->r300;
850 uint8_t* ptr;
851 unsigned i;
852 unsigned dwords = 6;
853
854 CS_LOCALS(r300);
855 (void) i; (void) ptr;
856
857 r300_prepare_for_rendering(r300, PREP_FIRST_DRAW | PREP_EMIT_AOS_SWTCL,
858 NULL, dwords, 0, 0, NULL);
859
860 DBG(r300, DBG_DRAW, "r300: render_draw_arrays (count: %d)\n", count);
861
862 /* Uncomment to dump all VBOs rendered through this interface.
863 * Slow and noisy!
864 ptr = pipe_buffer_map(&r300render->r300->context,
865 r300render->vbo, PIPE_TRANSFER_READ,
866 &r300render->vbo_transfer);
867
868 for (i = 0; i < count; i++) {
869 printf("r300: Vertex %d\n", i);
870 draw_dump_emitted_vertex(&r300->vertex_info, ptr);
871 ptr += r300->vertex_info.size * 4;
872 printf("\n");
873 }
874
875 pipe_buffer_unmap(&r300render->r300->context, r300render->vbo,
876 r300render->vbo_transfer);
877 */
878
879 BEGIN_CS(dwords);
880 OUT_CS_REG(R300_GA_COLOR_CONTROL,
881 r300_provoking_vertex_fixes(r300, r300render->prim));
882 OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count - 1);
883 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
884 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) |
885 r300render->hwprim);
886 END_CS;
887 }
888
889 static void r300_render_draw_elements(struct vbuf_render* render,
890 const ushort* indices,
891 uint count)
892 {
893 struct r300_render* r300render = r300_render(render);
894 struct r300_context* r300 = r300render->r300;
895 int i;
896 unsigned end_cs_dwords;
897 unsigned max_index = (r300render->vbo_size - r300render->vbo_offset) /
898 (r300render->r300->vertex_info.size * 4) - 1;
899 unsigned short_count;
900 unsigned free_dwords;
901
902 CS_LOCALS(r300);
903 DBG(r300, DBG_DRAW, "r300: render_draw_elements (count: %d)\n", count);
904
905 /* Reserve at least 256 dwords.
906 *
907 * Below we manage the CS space manually because there may be more
908 * indices than it can fit in CS. */
909 r300_prepare_for_rendering(r300,
910 PREP_FIRST_DRAW | PREP_EMIT_AOS_SWTCL | PREP_INDEXED,
911 NULL, 256, 0, 0, &end_cs_dwords);
912
913 while (count) {
914 free_dwords = r300->cs->ndw - r300->cs->cdw;
915
916 short_count = MIN2(count, (free_dwords - end_cs_dwords - 6) * 2);
917
918 BEGIN_CS(6 + (short_count+1)/2);
919 OUT_CS_REG(R300_GA_COLOR_CONTROL,
920 r300_provoking_vertex_fixes(r300, r300render->prim));
921 OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, max_index);
922 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, (short_count+1)/2);
923 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (short_count << 16) |
924 r300render->hwprim);
925 for (i = 0; i < short_count-1; i += 2) {
926 OUT_CS(indices[i+1] << 16 | indices[i]);
927 }
928 if (short_count % 2) {
929 OUT_CS(indices[short_count-1]);
930 }
931 END_CS;
932
933 /* OK now subtract the emitted indices and see if we need to emit
934 * another draw packet. */
935 indices += short_count;
936 count -= short_count;
937
938 if (count) {
939 r300_prepare_for_rendering(r300,
940 PREP_EMIT_AOS_SWTCL | PREP_INDEXED,
941 NULL, 256, 0, 0, &end_cs_dwords);
942 }
943 }
944 }
945
946 static void r300_render_destroy(struct vbuf_render* render)
947 {
948 FREE(render);
949 }
950
951 static struct vbuf_render* r300_render_create(struct r300_context* r300)
952 {
953 struct r300_render* r300render = CALLOC_STRUCT(r300_render);
954
955 r300render->r300 = r300;
956
957 /* XXX find real numbers plz */
958 r300render->base.max_vertex_buffer_bytes = 128 * 1024;
959 r300render->base.max_indices = 16 * 1024;
960
961 r300render->base.get_vertex_info = r300_render_get_vertex_info;
962 r300render->base.allocate_vertices = r300_render_allocate_vertices;
963 r300render->base.map_vertices = r300_render_map_vertices;
964 r300render->base.unmap_vertices = r300_render_unmap_vertices;
965 r300render->base.set_primitive = r300_render_set_primitive;
966 r300render->base.draw_elements = r300_render_draw_elements;
967 r300render->base.draw_arrays = r300_render_draw_arrays;
968 r300render->base.release_vertices = r300_render_release_vertices;
969 r300render->base.destroy = r300_render_destroy;
970
971 r300render->vbo = NULL;
972 r300render->vbo_size = 0;
973 r300render->vbo_offset = 0;
974
975 return &r300render->base;
976 }
977
978 struct draw_stage* r300_draw_stage(struct r300_context* r300)
979 {
980 struct vbuf_render* render;
981 struct draw_stage* stage;
982
983 render = r300_render_create(r300);
984
985 if (!render) {
986 return NULL;
987 }
988
989 stage = draw_vbuf_stage(r300->draw, render);
990
991 if (!stage) {
992 render->destroy(render);
993 return NULL;
994 }
995
996 draw_set_render(r300->draw, render);
997
998 return stage;
999 }
1000
1001 /****************************************************************************
1002 * End of SW TCL functions *
1003 ***************************************************************************/
1004
1005 /* If we used a quad to draw a rectangle, the pixels on the main diagonal
1006 * would be computed and stored twice, which makes the clear/copy codepaths
1007 * somewhat inefficient. Instead we use a rectangular point sprite. */
1008 static void r300_blitter_draw_rectangle(struct blitter_context *blitter,
1009 unsigned x1, unsigned y1,
1010 unsigned x2, unsigned y2,
1011 float depth,
1012 enum blitter_attrib_type type,
1013 const float attrib[4])
1014 {
1015 struct r300_context *r300 = r300_context(util_blitter_get_pipe(blitter));
1016 unsigned last_sprite_coord_enable = r300->sprite_coord_enable;
1017 unsigned width = x2 - x1;
1018 unsigned height = y2 - y1;
1019 unsigned vertex_size =
1020 type == UTIL_BLITTER_ATTRIB_COLOR || !r300->draw ? 8 : 4;
1021 unsigned dwords = 13 + vertex_size +
1022 (type == UTIL_BLITTER_ATTRIB_TEXCOORD ? 7 : 0);
1023 const float zeros[4] = {0, 0, 0, 0};
1024 CS_LOCALS(r300);
1025
1026 if (type == UTIL_BLITTER_ATTRIB_TEXCOORD)
1027 r300->sprite_coord_enable = 1;
1028
1029 r300_update_derived_state(r300);
1030
1031 /* Mark some states we don't care about as non-dirty. */
1032 r300->clip_state.dirty = FALSE;
1033 r300->viewport_state.dirty = FALSE;
1034
1035 r300_prepare_for_rendering(r300, PREP_FIRST_DRAW, NULL, dwords, 0, 0, NULL);
1036
1037 DBG(r300, DBG_DRAW, "r300: draw_rectangle\n");
1038
1039 BEGIN_CS(dwords);
1040 /* Set up GA. */
1041 OUT_CS_REG(R300_GA_POINT_SIZE, (height * 6) | ((width * 6) << 16));
1042
1043 if (type == UTIL_BLITTER_ATTRIB_TEXCOORD) {
1044 /* Set up the GA to generate texcoords. */
1045 OUT_CS_REG(R300_GB_ENABLE, R300_GB_POINT_STUFF_ENABLE |
1046 (R300_GB_TEX_STR << R300_GB_TEX0_SOURCE_SHIFT));
1047 OUT_CS_REG_SEQ(R300_GA_POINT_S0, 4);
1048 OUT_CS_32F(attrib[0]);
1049 OUT_CS_32F(attrib[3]);
1050 OUT_CS_32F(attrib[2]);
1051 OUT_CS_32F(attrib[1]);
1052 }
1053
1054 /* Set up VAP controls. */
1055 OUT_CS_REG(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE);
1056 OUT_CS_REG(R300_VAP_VTE_CNTL, R300_VTX_XY_FMT | R300_VTX_Z_FMT);
1057 OUT_CS_REG(R300_VAP_VTX_SIZE, vertex_size);
1058 OUT_CS_REG_SEQ(R300_VAP_VF_MAX_VTX_INDX, 2);
1059 OUT_CS(1);
1060 OUT_CS(0);
1061
1062 /* Draw. */
1063 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_IMMD_2, vertex_size);
1064 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED | (1 << 16) |
1065 R300_VAP_VF_CNTL__PRIM_POINTS);
1066
1067 OUT_CS_32F(x1 + width * 0.5f);
1068 OUT_CS_32F(y1 + height * 0.5f);
1069 OUT_CS_32F(depth);
1070 OUT_CS_32F(1);
1071
1072 if (vertex_size == 8) {
1073 if (!attrib)
1074 attrib = zeros;
1075 OUT_CS_TABLE(attrib, 4);
1076 }
1077 END_CS;
1078
1079 /* Restore the state. */
1080 r300->clip_state.dirty = TRUE;
1081 r300->rs_state.dirty = TRUE;
1082 r300->viewport_state.dirty = TRUE;
1083
1084 r300->sprite_coord_enable = last_sprite_coord_enable;
1085 }
1086
1087 static void r300_resource_resolve(struct pipe_context* pipe,
1088 struct pipe_resource* dest,
1089 struct pipe_subresource subdest,
1090 struct pipe_resource* src,
1091 struct pipe_subresource subsrc)
1092 {
1093 struct r300_context* r300 = r300_context(pipe);
1094 struct r300_aa_state *aa = (struct r300_aa_state*)r300->aa_state.state;
1095 struct pipe_surface* srcsurf = src->screen->get_tex_surface(src->screen,
1096 src, subsrc.face, subsrc.level, 0, 0);
1097 float color[] = {0, 0, 0, 0};
1098
1099 DBG(r300, DBG_DRAW, "r300: Resolving resource...\n");
1100
1101 /* Enable AA resolve. */
1102 aa->dest = r300_surface(
1103 dest->screen->get_tex_surface(dest->screen, dest, subdest.face,
1104 subdest.level, 0, 0));
1105
1106 aa->aaresolve_ctl =
1107 R300_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_RESOLVE |
1108 R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_AVERAGE;
1109 r300->aa_state.size = 12;
1110 r300->aa_state.dirty = TRUE;
1111
1112 /* Resolve the surface. */
1113 r300->context.clear_render_target(pipe,
1114 srcsurf, color, 0, 0, src->width0, src->height0);
1115
1116 /* Disable AA resolve. */
1117 aa->aaresolve_ctl = 0;
1118 r300->aa_state.size = 4;
1119 r300->aa_state.dirty = TRUE;
1120
1121 pipe_surface_reference((struct pipe_surface**)&srcsurf, NULL);
1122 pipe_surface_reference((struct pipe_surface**)&aa->dest, NULL);
1123 }
1124
1125 void r300_init_render_functions(struct r300_context *r300)
1126 {
1127 /* Set draw functions based on presence of HW TCL. */
1128 if (r300->screen->caps.has_tcl) {
1129 r300->context.draw_vbo = r300_draw_vbo;
1130 } else {
1131 r300->context.draw_vbo = r300_swtcl_draw_vbo;
1132 }
1133
1134 r300->context.resource_resolve = r300_resource_resolve;
1135 r300->blitter->draw_rectangle = r300_blitter_draw_rectangle;
1136
1137 /* Plug in the two-sided stencil reference value fallback if needed. */
1138 if (!r300->screen->caps.is_r500)
1139 r300_plug_in_stencil_ref_fallback(r300);
1140 }