a4ac9ad9a7bc74860ba02674c1eab7569ae396ad
[mesa.git] / src / gallium / drivers / r300 / r300_render.c
1 /*
2 * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 /* r300_render: Vertex and index buffer primitive emission. Contains both
24 * HW TCL fastpath rendering, and SW TCL Draw-assisted rendering. */
25
26 #include "draw/draw_context.h"
27 #include "draw/draw_vbuf.h"
28
29 #include "pipe/p_inlines.h"
30
31 #include "util/u_memory.h"
32 #include "util/u_prim.h"
33
34 #include "r300_cs.h"
35 #include "r300_context.h"
36 #include "r300_emit.h"
37 #include "r300_reg.h"
38 #include "r300_render.h"
39 #include "r300_state_derived.h"
40
41 /* r300_render: Vertex and index buffer primitive emission. */
42 #define R300_MAX_VBO_SIZE (1024 * 1024)
43
44 uint32_t r300_translate_primitive(unsigned prim)
45 {
46 switch (prim) {
47 case PIPE_PRIM_POINTS:
48 return R300_VAP_VF_CNTL__PRIM_POINTS;
49 case PIPE_PRIM_LINES:
50 return R300_VAP_VF_CNTL__PRIM_LINES;
51 case PIPE_PRIM_LINE_LOOP:
52 return R300_VAP_VF_CNTL__PRIM_LINE_LOOP;
53 case PIPE_PRIM_LINE_STRIP:
54 return R300_VAP_VF_CNTL__PRIM_LINE_STRIP;
55 case PIPE_PRIM_TRIANGLES:
56 return R300_VAP_VF_CNTL__PRIM_TRIANGLES;
57 case PIPE_PRIM_TRIANGLE_STRIP:
58 return R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP;
59 case PIPE_PRIM_TRIANGLE_FAN:
60 return R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN;
61 case PIPE_PRIM_QUADS:
62 return R300_VAP_VF_CNTL__PRIM_QUADS;
63 case PIPE_PRIM_QUAD_STRIP:
64 return R300_VAP_VF_CNTL__PRIM_QUAD_STRIP;
65 case PIPE_PRIM_POLYGON:
66 return R300_VAP_VF_CNTL__PRIM_POLYGON;
67 default:
68 return 0;
69 }
70 }
71
72 static boolean r300_nothing_to_draw(struct r300_context *r300)
73 {
74 return r300->rs_state->rs.scissor &&
75 r300->scissor_state->scissor.empty_area;
76 }
77
78 static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300,
79 unsigned mode)
80 {
81 uint32_t color_control = r300->rs_state->color_control;
82
83 /* By default (see r300_state.c:r300_create_rs_state) color_control is
84 * initialized to provoking the first vertex.
85 *
86 * Triangle fans must be reduced to the second vertex, not the first, in
87 * Gallium flatshade-first mode, as per the GL spec.
88 * (http://www.opengl.org/registry/specs/ARB/provoking_vertex.txt)
89 *
90 * Quads never provoke correctly in flatshade-first mode. The first
91 * vertex is never considered as provoking, so only the second, third,
92 * and fourth vertices can be selected, and both "third" and "last" modes
93 * select the fourth vertex. This is probably due to D3D lacking quads.
94 *
95 * Similarly, polygons reduce to the first, not the last, vertex, when in
96 * "last" mode, and all other modes start from the second vertex.
97 *
98 * ~ C.
99 */
100
101 if (r300->rs_state->rs.flatshade_first) {
102 switch (mode) {
103 case PIPE_PRIM_TRIANGLE_FAN:
104 color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_SECOND;
105 break;
106 case PIPE_PRIM_QUADS:
107 case PIPE_PRIM_QUAD_STRIP:
108 case PIPE_PRIM_POLYGON:
109 color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST;
110 break;
111 default:
112 color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_FIRST;
113 break;
114 }
115 } else {
116 color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST;
117 }
118
119 return color_control;
120 }
121
122 static void r300_emit_draw_arrays(struct r300_context *r300,
123 unsigned mode,
124 unsigned count)
125 {
126 CS_LOCALS(r300);
127
128 BEGIN_CS(8);
129 OUT_CS_REG(R300_GA_COLOR_CONTROL,
130 r300_provoking_vertex_fixes(r300, mode));
131 OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0);
132 OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count - 1);
133 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
134 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) |
135 r300_translate_primitive(mode));
136 END_CS;
137 }
138
139 static void r300_emit_draw_elements(struct r300_context *r300,
140 struct pipe_buffer* indexBuffer,
141 unsigned indexSize,
142 unsigned minIndex,
143 unsigned maxIndex,
144 unsigned mode,
145 unsigned start,
146 unsigned count)
147 {
148 uint32_t count_dwords;
149 uint32_t offset_dwords = indexSize * start / sizeof(uint32_t);
150 CS_LOCALS(r300);
151
152 /* XXX most of these are stupid */
153 assert(indexSize == 4 || indexSize == 2);
154 assert((start * indexSize) % 4 == 0);
155 assert(offset_dwords == 0);
156
157 BEGIN_CS(14);
158 OUT_CS_REG(R300_GA_COLOR_CONTROL,
159 r300_provoking_vertex_fixes(r300, mode));
160 OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, minIndex);
161 OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, maxIndex);
162 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 0);
163 if (indexSize == 4) {
164 count_dwords = count + start;
165 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
166 R300_VAP_VF_CNTL__INDEX_SIZE_32bit |
167 r300_translate_primitive(mode));
168 } else {
169 count_dwords = (count + start + 1) / 2;
170 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
171 r300_translate_primitive(mode));
172 }
173
174 /* INDX_BUFFER is a truly special packet3.
175 * Unlike most other packet3, where the offset is after the count,
176 * the order is reversed, so the relocation ends up carrying the
177 * size of the indexbuf instead of the offset.
178 *
179 * XXX Fix offset
180 */
181 OUT_CS_PKT3(R300_PACKET3_INDX_BUFFER, 2);
182 OUT_CS(R300_INDX_BUFFER_ONE_REG_WR | (R300_VAP_PORT_IDX0 >> 2) |
183 (0 << R300_INDX_BUFFER_SKIP_SHIFT));
184 OUT_CS(offset_dwords);
185 OUT_CS_RELOC(indexBuffer, count_dwords,
186 RADEON_GEM_DOMAIN_GTT, 0, 0);
187
188 END_CS;
189 }
190
191
192 static boolean r300_setup_vertex_buffers(struct r300_context *r300)
193 {
194 struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
195 struct pipe_vertex_element *velem = r300->vertex_element;
196
197 validate:
198 for (int i = 0; i < r300->vertex_element_count; i++) {
199 if (!r300->winsys->add_buffer(r300->winsys,
200 vbuf[velem[i].vertex_buffer_index].buffer,
201 RADEON_GEM_DOMAIN_GTT, 0)) {
202 r300->context.flush(&r300->context, 0, NULL);
203 goto validate;
204 }
205 }
206
207 if (!r300->winsys->validate(r300->winsys)) {
208 r300->context.flush(&r300->context, 0, NULL);
209 return r300->winsys->validate(r300->winsys);
210 }
211
212 return TRUE;
213 }
214
215 /* This is the fast-path drawing & emission for HW TCL. */
216 void r300_draw_range_elements(struct pipe_context* pipe,
217 struct pipe_buffer* indexBuffer,
218 unsigned indexSize,
219 unsigned minIndex,
220 unsigned maxIndex,
221 unsigned mode,
222 unsigned start,
223 unsigned count)
224 {
225 struct r300_context* r300 = r300_context(pipe);
226
227 if (!u_trim_pipe_prim(mode, &count)) {
228 return;
229 }
230
231 if (count > 65535) {
232 /* XXX: use aux/indices functions to split this into smaller
233 * primitives.
234 */
235 return;
236 }
237
238 if (r300_nothing_to_draw(r300)) {
239 return;
240 }
241
242 r300_update_derived_state(r300);
243
244 if (!r300_setup_vertex_buffers(r300)) {
245 return;
246 }
247
248 if (!r300->winsys->add_buffer(r300->winsys, indexBuffer,
249 RADEON_GEM_DOMAIN_GTT, 0)) {
250 return;
251 }
252
253 if (!r300->winsys->validate(r300->winsys)) {
254 return;
255 }
256
257 r300_emit_dirty_state(r300);
258
259 r300_emit_aos(r300, 0);
260
261 r300_emit_draw_elements(r300, indexBuffer, indexSize, minIndex, maxIndex,
262 mode, start, count);
263 }
264
265 /* Simple helpers for context setup. Should probably be moved to util. */
266 void r300_draw_elements(struct pipe_context* pipe,
267 struct pipe_buffer* indexBuffer,
268 unsigned indexSize, unsigned mode,
269 unsigned start, unsigned count)
270 {
271 pipe->draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0,
272 mode, start, count);
273 }
274
275 void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
276 unsigned start, unsigned count)
277 {
278 struct r300_context* r300 = r300_context(pipe);
279
280 if (!u_trim_pipe_prim(mode, &count)) {
281 return;
282 }
283
284 if (count > 65535) {
285 /* XXX: driver needs to handle this -- use the functions in
286 * aux/indices to split this into several smaller primitives.
287 */
288 return;
289 }
290
291 if (r300_nothing_to_draw(r300)) {
292 return;
293 }
294
295 r300_update_derived_state(r300);
296
297 if (!r300_setup_vertex_buffers(r300)) {
298 return;
299 }
300
301 r300_emit_dirty_state(r300);
302
303 r300_emit_aos(r300, start);
304
305 r300_emit_draw_arrays(r300, mode, count);
306 }
307
308 /****************************************************************************
309 * The rest of this file is for SW TCL rendering only. Please be polite and *
310 * keep these functions separated so that they are easier to locate. ~C. *
311 ***************************************************************************/
312
313 /* SW TCL arrays, using Draw. */
314 void r300_swtcl_draw_arrays(struct pipe_context* pipe,
315 unsigned mode,
316 unsigned start,
317 unsigned count)
318 {
319 struct r300_context* r300 = r300_context(pipe);
320 int i;
321
322 if (!u_trim_pipe_prim(mode, &count)) {
323 return;
324 }
325
326 if (r300_nothing_to_draw(r300)) {
327 return;
328 }
329
330 for (i = 0; i < r300->vertex_buffer_count; i++) {
331 void* buf = pipe_buffer_map(pipe->screen,
332 r300->vertex_buffer[i].buffer,
333 PIPE_BUFFER_USAGE_CPU_READ);
334 draw_set_mapped_vertex_buffer(r300->draw, i, buf);
335 }
336
337 draw_set_mapped_element_buffer(r300->draw, 0, NULL);
338
339 draw_set_mapped_constant_buffer(r300->draw,
340 PIPE_SHADER_VERTEX,
341 r300->shader_constants[PIPE_SHADER_VERTEX].constants,
342 r300->shader_constants[PIPE_SHADER_VERTEX].count *
343 (sizeof(float) * 4));
344
345 draw_arrays(r300->draw, mode, start, count);
346
347 for (i = 0; i < r300->vertex_buffer_count; i++) {
348 pipe_buffer_unmap(pipe->screen, r300->vertex_buffer[i].buffer);
349 draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
350 }
351 }
352
353 /* SW TCL elements, using Draw. */
354 void r300_swtcl_draw_range_elements(struct pipe_context* pipe,
355 struct pipe_buffer* indexBuffer,
356 unsigned indexSize,
357 unsigned minIndex,
358 unsigned maxIndex,
359 unsigned mode,
360 unsigned start,
361 unsigned count)
362 {
363 struct r300_context* r300 = r300_context(pipe);
364 int i;
365 void* indices;
366
367 if (!u_trim_pipe_prim(mode, &count)) {
368 return;
369 }
370
371 if (r300_nothing_to_draw(r300)) {
372 return;
373 }
374
375 for (i = 0; i < r300->vertex_buffer_count; i++) {
376 void* buf = pipe_buffer_map(pipe->screen,
377 r300->vertex_buffer[i].buffer,
378 PIPE_BUFFER_USAGE_CPU_READ);
379 draw_set_mapped_vertex_buffer(r300->draw, i, buf);
380 }
381
382 indices = pipe_buffer_map(pipe->screen, indexBuffer,
383 PIPE_BUFFER_USAGE_CPU_READ);
384 draw_set_mapped_element_buffer_range(r300->draw, indexSize,
385 minIndex, maxIndex, indices);
386
387 draw_set_mapped_constant_buffer(r300->draw,
388 PIPE_SHADER_VERTEX,
389 r300->shader_constants[PIPE_SHADER_VERTEX].constants,
390 r300->shader_constants[PIPE_SHADER_VERTEX].count *
391 (sizeof(float) * 4));
392
393 draw_arrays(r300->draw, mode, start, count);
394
395 for (i = 0; i < r300->vertex_buffer_count; i++) {
396 pipe_buffer_unmap(pipe->screen, r300->vertex_buffer[i].buffer);
397 draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
398 }
399
400 pipe_buffer_unmap(pipe->screen, indexBuffer);
401 draw_set_mapped_element_buffer_range(r300->draw, 0, start,
402 start + count - 1, NULL);
403 }
404
405 /* Object for rendering using Draw. */
406 struct r300_render {
407 /* Parent class */
408 struct vbuf_render base;
409
410 /* Pipe context */
411 struct r300_context* r300;
412
413 /* Vertex information */
414 size_t vertex_size;
415 unsigned prim;
416 unsigned hwprim;
417
418 /* VBO */
419 struct pipe_buffer* vbo;
420 size_t vbo_size;
421 size_t vbo_offset;
422 size_t vbo_max_used;
423 void * vbo_ptr;
424 };
425
426 static INLINE struct r300_render*
427 r300_render(struct vbuf_render* render)
428 {
429 return (struct r300_render*)render;
430 }
431
432 static const struct vertex_info*
433 r300_render_get_vertex_info(struct vbuf_render* render)
434 {
435 struct r300_render* r300render = r300_render(render);
436 struct r300_context* r300 = r300render->r300;
437
438 r300_update_derived_state(r300);
439
440 return &r300->vertex_info->vinfo;
441 }
442
443 static boolean r300_render_allocate_vertices(struct vbuf_render* render,
444 ushort vertex_size,
445 ushort count)
446 {
447 struct r300_render* r300render = r300_render(render);
448 struct r300_context* r300 = r300render->r300;
449 struct pipe_screen* screen = r300->context.screen;
450 size_t size = (size_t)vertex_size * (size_t)count;
451
452 if (size + r300render->vbo_offset > r300render->vbo_size)
453 {
454 pipe_buffer_reference(&r300->vbo, NULL);
455 r300render->vbo = pipe_buffer_create(screen,
456 64,
457 PIPE_BUFFER_USAGE_VERTEX,
458 R300_MAX_VBO_SIZE);
459 r300render->vbo_offset = 0;
460 r300render->vbo_size = R300_MAX_VBO_SIZE;
461 }
462
463 r300render->vertex_size = vertex_size;
464 r300->vbo = r300render->vbo;
465 r300->vbo_offset = r300render->vbo_offset;
466
467 return (r300render->vbo) ? TRUE : FALSE;
468 }
469
470 static void* r300_render_map_vertices(struct vbuf_render* render)
471 {
472 struct r300_render* r300render = r300_render(render);
473 struct pipe_screen* screen = r300render->r300->context.screen;
474
475 r300render->vbo_ptr = pipe_buffer_map(screen, r300render->vbo,
476 PIPE_BUFFER_USAGE_CPU_WRITE);
477
478 return ((uint8_t*)r300render->vbo_ptr + r300render->vbo_offset);
479 }
480
481 static void r300_render_unmap_vertices(struct vbuf_render* render,
482 ushort min,
483 ushort max)
484 {
485 struct r300_render* r300render = r300_render(render);
486 struct pipe_screen* screen = r300render->r300->context.screen;
487 CS_LOCALS(r300render->r300);
488 BEGIN_CS(2);
489 OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, max);
490 END_CS;
491
492 r300render->vbo_max_used = MAX2(r300render->vbo_max_used,
493 r300render->vertex_size * (max + 1));
494 pipe_buffer_unmap(screen, r300render->vbo);
495 }
496
497 static void r300_render_release_vertices(struct vbuf_render* render)
498 {
499 struct r300_render* r300render = r300_render(render);
500
501 r300render->vbo_offset += r300render->vbo_max_used;
502 r300render->vbo_max_used = 0;
503 }
504
505 static boolean r300_render_set_primitive(struct vbuf_render* render,
506 unsigned prim)
507 {
508 struct r300_render* r300render = r300_render(render);
509
510 r300render->prim = prim;
511 r300render->hwprim = r300_translate_primitive(prim);
512
513 return TRUE;
514 }
515
516 static void r300_render_draw_arrays(struct vbuf_render* render,
517 unsigned start,
518 unsigned count)
519 {
520 struct r300_render* r300render = r300_render(render);
521 struct r300_context* r300 = r300render->r300;
522
523 CS_LOCALS(r300);
524
525 r300_emit_dirty_state(r300);
526
527 DBG(r300, DBG_DRAW, "r300: Doing vbuf render, count %d\n", count);
528
529 BEGIN_CS(2);
530 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
531 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) |
532 r300render->hwprim);
533 END_CS;
534 }
535
536 static void r300_render_draw(struct vbuf_render* render,
537 const ushort* indices,
538 uint count)
539 {
540 struct r300_render* r300render = r300_render(render);
541 struct r300_context* r300 = r300render->r300;
542 int i;
543
544 CS_LOCALS(r300);
545
546 r300_emit_dirty_state(r300);
547
548 BEGIN_CS(2 + (count+1)/2);
549 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, (count+1)/2);
550 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
551 r300render->hwprim);
552 for (i = 0; i < count-1; i += 2) {
553 OUT_CS(indices[i+1] << 16 | indices[i]);
554 }
555 if (count % 2) {
556 OUT_CS(indices[count-1]);
557 }
558 END_CS;
559 }
560
561 static void r300_render_destroy(struct vbuf_render* render)
562 {
563 FREE(render);
564 }
565
566 static struct vbuf_render* r300_render_create(struct r300_context* r300)
567 {
568 struct r300_render* r300render = CALLOC_STRUCT(r300_render);
569
570 r300render->r300 = r300;
571
572 /* XXX find real numbers plz */
573 r300render->base.max_vertex_buffer_bytes = 128 * 1024;
574 r300render->base.max_indices = 16 * 1024;
575
576 r300render->base.get_vertex_info = r300_render_get_vertex_info;
577 r300render->base.allocate_vertices = r300_render_allocate_vertices;
578 r300render->base.map_vertices = r300_render_map_vertices;
579 r300render->base.unmap_vertices = r300_render_unmap_vertices;
580 r300render->base.set_primitive = r300_render_set_primitive;
581 r300render->base.draw = r300_render_draw;
582 r300render->base.draw_arrays = r300_render_draw_arrays;
583 r300render->base.release_vertices = r300_render_release_vertices;
584 r300render->base.destroy = r300_render_destroy;
585
586 r300render->vbo = NULL;
587 r300render->vbo_size = 0;
588 r300render->vbo_offset = 0;
589
590 return &r300render->base;
591 }
592
593 struct draw_stage* r300_draw_stage(struct r300_context* r300)
594 {
595 struct vbuf_render* render;
596 struct draw_stage* stage;
597
598 render = r300_render_create(r300);
599
600 if (!render) {
601 return NULL;
602 }
603
604 stage = draw_vbuf_stage(r300->draw, render);
605
606 if (!stage) {
607 render->destroy(render);
608 return NULL;
609 }
610
611 draw_set_render(r300->draw, render);
612
613 return stage;
614 }