Merge branch 'mesa_7_5_branch'
[mesa.git] / src / gallium / drivers / r300 / r300_render.c
1 /*
2 * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #include "draw/draw_pipe.h"
24 #include "draw/draw_vbuf.h"
25 #include "util/u_memory.h"
26
27 #include "r300_cs.h"
28 #include "r300_context.h"
29 #include "r300_reg.h"
30 #include "r300_state_derived.h"
31
32 /* r300_render: Vertex and index buffer primitive emission. */
33
34 struct r300_render {
35 /* Parent class */
36 struct vbuf_render base;
37
38 /* Pipe context */
39 struct r300_context* r300;
40
41 /* Vertex information */
42 size_t vertex_size;
43 unsigned prim;
44 unsigned hwprim;
45
46 /* VBO */
47 struct pipe_buffer* vbo;
48 size_t vbo_alloc_size;
49 };
50
51 static INLINE struct r300_render*
52 r300_render(struct vbuf_render* render)
53 {
54 return (struct r300_render*)render;
55 }
56
57 static const struct vertex_info*
58 r300_render_get_vertex_info(struct vbuf_render* render)
59 {
60 struct r300_render* r300render = r300_render(render);
61 struct r300_context* r300 = r300render->r300;
62
63 r300_update_derived_state(r300);
64
65 return &r300->vertex_info.vinfo;
66 }
67
68 static boolean r300_render_allocate_vertices(struct vbuf_render* render,
69 ushort vertex_size,
70 ushort count)
71 {
72 struct r300_render* r300render = r300_render(render);
73 struct r300_context* r300 = r300render->r300;
74 struct pipe_screen* screen = r300->context.screen;
75 size_t size = (size_t)vertex_size * (size_t)count;
76
77 if (r300render->vbo && (size > r300render->vbo_alloc_size)) {
78 pipe_buffer_reference(&r300render->vbo, NULL);
79 }
80
81 if (!r300render->vbo) {
82 r300render->vbo = pipe_buffer_create(screen,
83 64,
84 PIPE_BUFFER_USAGE_VERTEX,
85 size);
86 }
87
88 r300render->vbo_alloc_size = MAX2(size, r300render->vbo_alloc_size);
89 r300render->vertex_size = vertex_size;
90
91 return (r300render->vbo) ? TRUE : FALSE;
92 }
93
94 static void* r300_render_map_vertices(struct vbuf_render* render)
95 {
96 struct r300_render* r300render = r300_render(render);
97 struct pipe_screen* screen = r300render->r300->context.screen;
98
99 return (unsigned char*)pipe_buffer_map(screen, r300render->vbo,
100 PIPE_BUFFER_USAGE_CPU_WRITE);
101 }
102
103 static void r300_render_unmap_vertices(struct vbuf_render* render,
104 ushort min,
105 ushort max)
106 {
107 struct r300_render* r300render = r300_render(render);
108 struct pipe_screen* screen = r300render->r300->context.screen;
109
110 pipe_buffer_unmap(screen, r300render->vbo);
111 }
112
113 static void r300_render_release_vertices(struct vbuf_render* render)
114 {
115 struct r300_render* r300render = r300_render(render);
116
117 pipe_buffer_reference(&r300render->vbo, NULL);
118 }
119
120 static boolean r300_render_set_primitive(struct vbuf_render* render,
121 unsigned prim)
122 {
123 struct r300_render* r300render = r300_render(render);
124 r300render->prim = prim;
125
126 switch (prim) {
127 case PIPE_PRIM_POINTS:
128 r300render->hwprim = R300_VAP_VF_CNTL__PRIM_POINTS;
129 break;
130 case PIPE_PRIM_LINES:
131 r300render->hwprim = R300_VAP_VF_CNTL__PRIM_LINES;
132 break;
133 case PIPE_PRIM_LINE_LOOP:
134 r300render->hwprim = R300_VAP_VF_CNTL__PRIM_LINE_LOOP;
135 break;
136 case PIPE_PRIM_LINE_STRIP:
137 r300render->hwprim = R300_VAP_VF_CNTL__PRIM_LINE_STRIP;
138 break;
139 case PIPE_PRIM_TRIANGLES:
140 r300render->hwprim = R300_VAP_VF_CNTL__PRIM_TRIANGLES;
141 break;
142 case PIPE_PRIM_TRIANGLE_STRIP:
143 r300render->hwprim = R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP;
144 break;
145 case PIPE_PRIM_TRIANGLE_FAN:
146 r300render->hwprim = R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN;
147 break;
148 case PIPE_PRIM_QUADS:
149 r300render->hwprim = R300_VAP_VF_CNTL__PRIM_QUADS;
150 break;
151 case PIPE_PRIM_QUAD_STRIP:
152 r300render->hwprim = R300_VAP_VF_CNTL__PRIM_QUAD_STRIP;
153 break;
154 case PIPE_PRIM_POLYGON:
155 r300render->hwprim = R300_VAP_VF_CNTL__PRIM_POLYGON;
156 break;
157 default:
158 return FALSE;
159 break;
160 }
161
162 return TRUE;
163 }
164
165 static void prepare_render(struct r300_render* render, unsigned count)
166 {
167 struct r300_context* r300 = render->r300;
168
169 CS_LOCALS(r300);
170
171 r300->vbo = render->vbo;
172
173 r300_emit_dirty_state(r300);
174 }
175
176 static void r300_render_draw_arrays(struct vbuf_render* render,
177 unsigned start,
178 unsigned count)
179 {
180 struct r300_render* r300render = r300_render(render);
181 struct r300_context* r300 = r300render->r300;
182
183 CS_LOCALS(r300);
184
185 prepare_render(r300render, count);
186
187 debug_printf("r300: Doing vbuf render, count %d\n", count);
188
189 BEGIN_CS(2);
190 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
191 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) |
192 r300render->hwprim);
193 END_CS;
194 }
195
196 static void r300_render_draw(struct vbuf_render* render,
197 const ushort* indices,
198 uint count)
199 {
200 struct r300_render* r300render = r300_render(render);
201 struct r300_context* r300 = r300render->r300;
202 struct pipe_screen* screen = r300->context.screen;
203 struct pipe_buffer* index_buffer;
204 void* index_map;
205 int i;
206 uint32_t index;
207
208 CS_LOCALS(r300);
209
210 prepare_render(r300render, count);
211
212 /* Send our indices into an index buffer. */
213 index_buffer = pipe_buffer_create(screen, 64, PIPE_BUFFER_USAGE_VERTEX,
214 count * 2);
215 if (!index_buffer) {
216 return;
217 }
218
219 /*
220 index_map = pipe_buffer_map(screen, index_buffer,
221 PIPE_BUFFER_USAGE_CPU_WRITE);
222 memcpy(index_map, indices, count);
223 pipe_buffer_unmap(screen, index_buffer);
224
225 debug_printf("r300: Doing indexbuf render, count %d\n", count);
226
227 BEGIN_CS(8);
228 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 0);
229 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
230 r300render->hwprim);
231 OUT_CS_PKT3(R300_PACKET3_INDX_BUFFER, 2);
232 OUT_CS(R300_INDX_BUFFER_ONE_REG_WR | (R300_VAP_PORT_IDX0 >> 2));
233 OUT_CS_INDEX_RELOC(index_buffer, 0, count, RADEON_GEM_DOMAIN_GTT, 0, 0);
234 END_CS; */
235
236 BEGIN_CS(2 + (count+1)/2);
237 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, (count+1)/2);
238 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
239 r300render->hwprim);
240 for (i = 0; i < count-1; i += 2) {
241 OUT_CS(indices[i+1] << 16 | indices[i]);
242 }
243 if (count % 2) {
244 OUT_CS(indices[count-1]);
245 }
246 END_CS;
247 }
248
249 static void r300_render_destroy(struct vbuf_render* render)
250 {
251 FREE(render);
252 }
253
254 static struct vbuf_render* r300_render_create(struct r300_context* r300)
255 {
256 struct r300_render* r300render = CALLOC_STRUCT(r300_render);
257
258 r300render->r300 = r300;
259
260 /* XXX find real numbers plz */
261 r300render->base.max_vertex_buffer_bytes = 128 * 1024;
262 r300render->base.max_indices = 16 * 1024;
263
264 r300render->base.get_vertex_info = r300_render_get_vertex_info;
265 r300render->base.allocate_vertices = r300_render_allocate_vertices;
266 r300render->base.map_vertices = r300_render_map_vertices;
267 r300render->base.unmap_vertices = r300_render_unmap_vertices;
268 r300render->base.set_primitive = r300_render_set_primitive;
269 r300render->base.draw = r300_render_draw;
270 r300render->base.draw_arrays = r300_render_draw_arrays;
271 r300render->base.release_vertices = r300_render_release_vertices;
272 r300render->base.destroy = r300_render_destroy;
273
274 return &r300render->base;
275 }
276
277 struct draw_stage* r300_draw_stage(struct r300_context* r300)
278 {
279 struct vbuf_render* render;
280 struct draw_stage* stage;
281
282 render = r300_render_create(r300);
283
284 if (!render) {
285 return NULL;
286 }
287
288 stage = draw_vbuf_stage(r300->draw, render);
289
290 if (!stage) {
291 render->destroy(render);
292 return NULL;
293 }
294
295 draw_set_render(r300->draw, render);
296
297 return stage;
298 }