r300g: Atomize rasterizer.
[mesa.git] / src / gallium / drivers / r300 / r300_render.c
1 /*
2 * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 /* r300_render: Vertex and index buffer primitive emission. Contains both
24 * HW TCL fastpath rendering, and SW TCL Draw-assisted rendering. */
25
26 #include "draw/draw_context.h"
27 #include "draw/draw_vbuf.h"
28
29 #include "pipe/p_inlines.h"
30
31 #include "util/u_memory.h"
32 #include "util/u_prim.h"
33
34 #include "r300_cs.h"
35 #include "r300_context.h"
36 #include "r300_emit.h"
37 #include "r300_reg.h"
38 #include "r300_render.h"
39 #include "r300_state_derived.h"
40
41 /* r300_render: Vertex and index buffer primitive emission. */
42 #define R300_MAX_VBO_SIZE (1024 * 1024)
43
44 uint32_t r300_translate_primitive(unsigned prim)
45 {
46 switch (prim) {
47 case PIPE_PRIM_POINTS:
48 return R300_VAP_VF_CNTL__PRIM_POINTS;
49 case PIPE_PRIM_LINES:
50 return R300_VAP_VF_CNTL__PRIM_LINES;
51 case PIPE_PRIM_LINE_LOOP:
52 return R300_VAP_VF_CNTL__PRIM_LINE_LOOP;
53 case PIPE_PRIM_LINE_STRIP:
54 return R300_VAP_VF_CNTL__PRIM_LINE_STRIP;
55 case PIPE_PRIM_TRIANGLES:
56 return R300_VAP_VF_CNTL__PRIM_TRIANGLES;
57 case PIPE_PRIM_TRIANGLE_STRIP:
58 return R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP;
59 case PIPE_PRIM_TRIANGLE_FAN:
60 return R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN;
61 case PIPE_PRIM_QUADS:
62 return R300_VAP_VF_CNTL__PRIM_QUADS;
63 case PIPE_PRIM_QUAD_STRIP:
64 return R300_VAP_VF_CNTL__PRIM_QUAD_STRIP;
65 case PIPE_PRIM_POLYGON:
66 return R300_VAP_VF_CNTL__PRIM_POLYGON;
67 default:
68 return 0;
69 }
70 }
71
72 static boolean r300_nothing_to_draw(struct r300_context *r300)
73 {
74 return ((struct r300_rs_state*)r300->rs_state.state)->rs.scissor &&
75 r300->scissor_state->scissor.empty_area;
76 }
77
78 static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300,
79 unsigned mode)
80 {
81 struct r300_rs_state* rs = (struct r300_rs_state*)r300->rs_state.state;
82 uint32_t color_control = rs->color_control;
83
84 /* By default (see r300_state.c:r300_create_rs_state) color_control is
85 * initialized to provoking the first vertex.
86 *
87 * Triangle fans must be reduced to the second vertex, not the first, in
88 * Gallium flatshade-first mode, as per the GL spec.
89 * (http://www.opengl.org/registry/specs/ARB/provoking_vertex.txt)
90 *
91 * Quads never provoke correctly in flatshade-first mode. The first
92 * vertex is never considered as provoking, so only the second, third,
93 * and fourth vertices can be selected, and both "third" and "last" modes
94 * select the fourth vertex. This is probably due to D3D lacking quads.
95 *
96 * Similarly, polygons reduce to the first, not the last, vertex, when in
97 * "last" mode, and all other modes start from the second vertex.
98 *
99 * ~ C.
100 */
101
102 if (rs->rs.flatshade_first) {
103 switch (mode) {
104 case PIPE_PRIM_TRIANGLE_FAN:
105 color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_SECOND;
106 break;
107 case PIPE_PRIM_QUADS:
108 case PIPE_PRIM_QUAD_STRIP:
109 case PIPE_PRIM_POLYGON:
110 color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST;
111 break;
112 default:
113 color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_FIRST;
114 break;
115 }
116 } else {
117 color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST;
118 }
119
120 return color_control;
121 }
122
123 static void r300_emit_draw_arrays(struct r300_context *r300,
124 unsigned mode,
125 unsigned count)
126 {
127 CS_LOCALS(r300);
128
129 BEGIN_CS(8);
130 OUT_CS_REG(R300_GA_COLOR_CONTROL,
131 r300_provoking_vertex_fixes(r300, mode));
132 OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0);
133 OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count - 1);
134 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
135 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) |
136 r300_translate_primitive(mode));
137 END_CS;
138 }
139
140 static void r300_emit_draw_elements(struct r300_context *r300,
141 struct pipe_buffer* indexBuffer,
142 unsigned indexSize,
143 unsigned minIndex,
144 unsigned maxIndex,
145 unsigned mode,
146 unsigned start,
147 unsigned count)
148 {
149 uint32_t count_dwords;
150 uint32_t offset_dwords = indexSize * start / sizeof(uint32_t);
151 CS_LOCALS(r300);
152
153 /* XXX most of these are stupid */
154 assert(indexSize == 4 || indexSize == 2);
155 assert((start * indexSize) % 4 == 0);
156 assert(offset_dwords == 0);
157
158 BEGIN_CS(14);
159 OUT_CS_REG(R300_GA_COLOR_CONTROL,
160 r300_provoking_vertex_fixes(r300, mode));
161 OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, minIndex);
162 OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, maxIndex);
163 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 0);
164 if (indexSize == 4) {
165 count_dwords = count + start;
166 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
167 R300_VAP_VF_CNTL__INDEX_SIZE_32bit |
168 r300_translate_primitive(mode));
169 } else {
170 count_dwords = (count + start + 1) / 2;
171 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
172 r300_translate_primitive(mode));
173 }
174
175 /* INDX_BUFFER is a truly special packet3.
176 * Unlike most other packet3, where the offset is after the count,
177 * the order is reversed, so the relocation ends up carrying the
178 * size of the indexbuf instead of the offset.
179 *
180 * XXX Fix offset
181 */
182 OUT_CS_PKT3(R300_PACKET3_INDX_BUFFER, 2);
183 OUT_CS(R300_INDX_BUFFER_ONE_REG_WR | (R300_VAP_PORT_IDX0 >> 2) |
184 (0 << R300_INDX_BUFFER_SKIP_SHIFT));
185 OUT_CS(offset_dwords);
186 OUT_CS_RELOC(indexBuffer, count_dwords,
187 RADEON_GEM_DOMAIN_GTT, 0, 0);
188
189 END_CS;
190 }
191
192
193 static boolean r300_setup_vertex_buffers(struct r300_context *r300)
194 {
195 struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
196 struct pipe_vertex_element *velem = r300->vertex_element;
197
198 validate:
199 for (int i = 0; i < r300->vertex_element_count; i++) {
200 if (!r300->winsys->add_buffer(r300->winsys,
201 vbuf[velem[i].vertex_buffer_index].buffer,
202 RADEON_GEM_DOMAIN_GTT, 0)) {
203 r300->context.flush(&r300->context, 0, NULL);
204 goto validate;
205 }
206 }
207
208 if (!r300->winsys->validate(r300->winsys)) {
209 r300->context.flush(&r300->context, 0, NULL);
210 return r300->winsys->validate(r300->winsys);
211 }
212
213 return TRUE;
214 }
215
216 /* This is the fast-path drawing & emission for HW TCL. */
217 void r300_draw_range_elements(struct pipe_context* pipe,
218 struct pipe_buffer* indexBuffer,
219 unsigned indexSize,
220 unsigned minIndex,
221 unsigned maxIndex,
222 unsigned mode,
223 unsigned start,
224 unsigned count)
225 {
226 struct r300_context* r300 = r300_context(pipe);
227
228 if (!u_trim_pipe_prim(mode, &count)) {
229 return;
230 }
231
232 if (count > 65535) {
233 /* XXX: use aux/indices functions to split this into smaller
234 * primitives.
235 */
236 return;
237 }
238
239 if (r300_nothing_to_draw(r300)) {
240 return;
241 }
242
243 r300_update_derived_state(r300);
244
245 if (!r300_setup_vertex_buffers(r300)) {
246 return;
247 }
248
249 if (!r300->winsys->add_buffer(r300->winsys, indexBuffer,
250 RADEON_GEM_DOMAIN_GTT, 0)) {
251 return;
252 }
253
254 if (!r300->winsys->validate(r300->winsys)) {
255 return;
256 }
257
258 r300_emit_dirty_state(r300);
259
260 r300_emit_aos(r300, 0);
261
262 r300_emit_draw_elements(r300, indexBuffer, indexSize, minIndex, maxIndex,
263 mode, start, count);
264 }
265
266 /* Simple helpers for context setup. Should probably be moved to util. */
267 void r300_draw_elements(struct pipe_context* pipe,
268 struct pipe_buffer* indexBuffer,
269 unsigned indexSize, unsigned mode,
270 unsigned start, unsigned count)
271 {
272 pipe->draw_range_elements(pipe, indexBuffer, indexSize, 0, ~0,
273 mode, start, count);
274 }
275
276 void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
277 unsigned start, unsigned count)
278 {
279 struct r300_context* r300 = r300_context(pipe);
280
281 if (!u_trim_pipe_prim(mode, &count)) {
282 return;
283 }
284
285 if (count > 65535) {
286 /* XXX: driver needs to handle this -- use the functions in
287 * aux/indices to split this into several smaller primitives.
288 */
289 return;
290 }
291
292 if (r300_nothing_to_draw(r300)) {
293 return;
294 }
295
296 r300_update_derived_state(r300);
297
298 if (!r300_setup_vertex_buffers(r300)) {
299 return;
300 }
301
302 r300_emit_dirty_state(r300);
303
304 r300_emit_aos(r300, start);
305
306 r300_emit_draw_arrays(r300, mode, count);
307 }
308
309 /****************************************************************************
310 * The rest of this file is for SW TCL rendering only. Please be polite and *
311 * keep these functions separated so that they are easier to locate. ~C. *
312 ***************************************************************************/
313
314 /* SW TCL arrays, using Draw. */
315 void r300_swtcl_draw_arrays(struct pipe_context* pipe,
316 unsigned mode,
317 unsigned start,
318 unsigned count)
319 {
320 struct r300_context* r300 = r300_context(pipe);
321 int i;
322
323 if (!u_trim_pipe_prim(mode, &count)) {
324 return;
325 }
326
327 if (r300_nothing_to_draw(r300)) {
328 return;
329 }
330
331 for (i = 0; i < r300->vertex_buffer_count; i++) {
332 void* buf = pipe_buffer_map(pipe->screen,
333 r300->vertex_buffer[i].buffer,
334 PIPE_BUFFER_USAGE_CPU_READ);
335 draw_set_mapped_vertex_buffer(r300->draw, i, buf);
336 }
337
338 draw_set_mapped_element_buffer(r300->draw, 0, NULL);
339
340 draw_set_mapped_constant_buffer(r300->draw,
341 PIPE_SHADER_VERTEX,
342 r300->shader_constants[PIPE_SHADER_VERTEX].constants,
343 r300->shader_constants[PIPE_SHADER_VERTEX].count *
344 (sizeof(float) * 4));
345
346 draw_arrays(r300->draw, mode, start, count);
347
348 for (i = 0; i < r300->vertex_buffer_count; i++) {
349 pipe_buffer_unmap(pipe->screen, r300->vertex_buffer[i].buffer);
350 draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
351 }
352 }
353
354 /* SW TCL elements, using Draw. */
355 void r300_swtcl_draw_range_elements(struct pipe_context* pipe,
356 struct pipe_buffer* indexBuffer,
357 unsigned indexSize,
358 unsigned minIndex,
359 unsigned maxIndex,
360 unsigned mode,
361 unsigned start,
362 unsigned count)
363 {
364 struct r300_context* r300 = r300_context(pipe);
365 int i;
366 void* indices;
367
368 if (!u_trim_pipe_prim(mode, &count)) {
369 return;
370 }
371
372 if (r300_nothing_to_draw(r300)) {
373 return;
374 }
375
376 for (i = 0; i < r300->vertex_buffer_count; i++) {
377 void* buf = pipe_buffer_map(pipe->screen,
378 r300->vertex_buffer[i].buffer,
379 PIPE_BUFFER_USAGE_CPU_READ);
380 draw_set_mapped_vertex_buffer(r300->draw, i, buf);
381 }
382
383 indices = pipe_buffer_map(pipe->screen, indexBuffer,
384 PIPE_BUFFER_USAGE_CPU_READ);
385 draw_set_mapped_element_buffer_range(r300->draw, indexSize,
386 minIndex, maxIndex, indices);
387
388 draw_set_mapped_constant_buffer(r300->draw,
389 PIPE_SHADER_VERTEX,
390 r300->shader_constants[PIPE_SHADER_VERTEX].constants,
391 r300->shader_constants[PIPE_SHADER_VERTEX].count *
392 (sizeof(float) * 4));
393
394 draw_arrays(r300->draw, mode, start, count);
395
396 for (i = 0; i < r300->vertex_buffer_count; i++) {
397 pipe_buffer_unmap(pipe->screen, r300->vertex_buffer[i].buffer);
398 draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
399 }
400
401 pipe_buffer_unmap(pipe->screen, indexBuffer);
402 draw_set_mapped_element_buffer_range(r300->draw, 0, start,
403 start + count - 1, NULL);
404 }
405
406 /* Object for rendering using Draw. */
407 struct r300_render {
408 /* Parent class */
409 struct vbuf_render base;
410
411 /* Pipe context */
412 struct r300_context* r300;
413
414 /* Vertex information */
415 size_t vertex_size;
416 unsigned prim;
417 unsigned hwprim;
418
419 /* VBO */
420 struct pipe_buffer* vbo;
421 size_t vbo_size;
422 size_t vbo_offset;
423 size_t vbo_max_used;
424 void * vbo_ptr;
425 };
426
427 static INLINE struct r300_render*
428 r300_render(struct vbuf_render* render)
429 {
430 return (struct r300_render*)render;
431 }
432
433 static const struct vertex_info*
434 r300_render_get_vertex_info(struct vbuf_render* render)
435 {
436 struct r300_render* r300render = r300_render(render);
437 struct r300_context* r300 = r300render->r300;
438
439 r300_update_derived_state(r300);
440
441 return &r300->vertex_info->vinfo;
442 }
443
444 static boolean r300_render_allocate_vertices(struct vbuf_render* render,
445 ushort vertex_size,
446 ushort count)
447 {
448 struct r300_render* r300render = r300_render(render);
449 struct r300_context* r300 = r300render->r300;
450 struct pipe_screen* screen = r300->context.screen;
451 size_t size = (size_t)vertex_size * (size_t)count;
452
453 if (size + r300render->vbo_offset > r300render->vbo_size)
454 {
455 pipe_buffer_reference(&r300->vbo, NULL);
456 r300render->vbo = pipe_buffer_create(screen,
457 64,
458 PIPE_BUFFER_USAGE_VERTEX,
459 R300_MAX_VBO_SIZE);
460 r300render->vbo_offset = 0;
461 r300render->vbo_size = R300_MAX_VBO_SIZE;
462 }
463
464 r300render->vertex_size = vertex_size;
465 r300->vbo = r300render->vbo;
466 r300->vbo_offset = r300render->vbo_offset;
467
468 return (r300render->vbo) ? TRUE : FALSE;
469 }
470
471 static void* r300_render_map_vertices(struct vbuf_render* render)
472 {
473 struct r300_render* r300render = r300_render(render);
474 struct pipe_screen* screen = r300render->r300->context.screen;
475
476 r300render->vbo_ptr = pipe_buffer_map(screen, r300render->vbo,
477 PIPE_BUFFER_USAGE_CPU_WRITE);
478
479 return ((uint8_t*)r300render->vbo_ptr + r300render->vbo_offset);
480 }
481
482 static void r300_render_unmap_vertices(struct vbuf_render* render,
483 ushort min,
484 ushort max)
485 {
486 struct r300_render* r300render = r300_render(render);
487 struct pipe_screen* screen = r300render->r300->context.screen;
488 CS_LOCALS(r300render->r300);
489 BEGIN_CS(2);
490 OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, max);
491 END_CS;
492
493 r300render->vbo_max_used = MAX2(r300render->vbo_max_used,
494 r300render->vertex_size * (max + 1));
495 pipe_buffer_unmap(screen, r300render->vbo);
496 }
497
498 static void r300_render_release_vertices(struct vbuf_render* render)
499 {
500 struct r300_render* r300render = r300_render(render);
501
502 r300render->vbo_offset += r300render->vbo_max_used;
503 r300render->vbo_max_used = 0;
504 }
505
506 static boolean r300_render_set_primitive(struct vbuf_render* render,
507 unsigned prim)
508 {
509 struct r300_render* r300render = r300_render(render);
510
511 r300render->prim = prim;
512 r300render->hwprim = r300_translate_primitive(prim);
513
514 return TRUE;
515 }
516
517 static void r300_render_draw_arrays(struct vbuf_render* render,
518 unsigned start,
519 unsigned count)
520 {
521 struct r300_render* r300render = r300_render(render);
522 struct r300_context* r300 = r300render->r300;
523
524 CS_LOCALS(r300);
525
526 r300_emit_dirty_state(r300);
527
528 DBG(r300, DBG_DRAW, "r300: Doing vbuf render, count %d\n", count);
529
530 BEGIN_CS(2);
531 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
532 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) |
533 r300render->hwprim);
534 END_CS;
535 }
536
537 static void r300_render_draw(struct vbuf_render* render,
538 const ushort* indices,
539 uint count)
540 {
541 struct r300_render* r300render = r300_render(render);
542 struct r300_context* r300 = r300render->r300;
543 int i;
544
545 CS_LOCALS(r300);
546
547 r300_emit_dirty_state(r300);
548
549 BEGIN_CS(2 + (count+1)/2);
550 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, (count+1)/2);
551 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
552 r300render->hwprim);
553 for (i = 0; i < count-1; i += 2) {
554 OUT_CS(indices[i+1] << 16 | indices[i]);
555 }
556 if (count % 2) {
557 OUT_CS(indices[count-1]);
558 }
559 END_CS;
560 }
561
562 static void r300_render_destroy(struct vbuf_render* render)
563 {
564 FREE(render);
565 }
566
567 static struct vbuf_render* r300_render_create(struct r300_context* r300)
568 {
569 struct r300_render* r300render = CALLOC_STRUCT(r300_render);
570
571 r300render->r300 = r300;
572
573 /* XXX find real numbers plz */
574 r300render->base.max_vertex_buffer_bytes = 128 * 1024;
575 r300render->base.max_indices = 16 * 1024;
576
577 r300render->base.get_vertex_info = r300_render_get_vertex_info;
578 r300render->base.allocate_vertices = r300_render_allocate_vertices;
579 r300render->base.map_vertices = r300_render_map_vertices;
580 r300render->base.unmap_vertices = r300_render_unmap_vertices;
581 r300render->base.set_primitive = r300_render_set_primitive;
582 r300render->base.draw = r300_render_draw;
583 r300render->base.draw_arrays = r300_render_draw_arrays;
584 r300render->base.release_vertices = r300_render_release_vertices;
585 r300render->base.destroy = r300_render_destroy;
586
587 r300render->vbo = NULL;
588 r300render->vbo_size = 0;
589 r300render->vbo_offset = 0;
590
591 return &r300render->base;
592 }
593
594 struct draw_stage* r300_draw_stage(struct r300_context* r300)
595 {
596 struct vbuf_render* render;
597 struct draw_stage* stage;
598
599 render = r300_render_create(r300);
600
601 if (!render) {
602 return NULL;
603 }
604
605 stage = draw_vbuf_stage(r300->draw, render);
606
607 if (!stage) {
608 render->destroy(render);
609 return NULL;
610 }
611
612 draw_set_render(r300->draw, render);
613
614 return stage;
615 }