2 * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23 /* r300_render: Vertex and index buffer primitive emission. Contains both
24 * HW TCL fastpath rendering, and SW TCL Draw-assisted rendering. */
26 #include "draw/draw_context.h"
27 #include "draw/draw_vbuf.h"
29 #include "pipe/p_inlines.h"
31 #include "util/u_memory.h"
32 #include "util/u_prim.h"
35 #include "r300_context.h"
36 #include "r300_emit.h"
38 #include "r300_render.h"
39 #include "r300_state_derived.h"
42 /* r300_render: Vertex and index buffer primitive emission. */
43 #define R300_MAX_VBO_SIZE (1024 * 1024)
45 uint32_t r300_translate_primitive(unsigned prim
)
48 case PIPE_PRIM_POINTS
:
49 return R300_VAP_VF_CNTL__PRIM_POINTS
;
51 return R300_VAP_VF_CNTL__PRIM_LINES
;
52 case PIPE_PRIM_LINE_LOOP
:
53 return R300_VAP_VF_CNTL__PRIM_LINE_LOOP
;
54 case PIPE_PRIM_LINE_STRIP
:
55 return R300_VAP_VF_CNTL__PRIM_LINE_STRIP
;
56 case PIPE_PRIM_TRIANGLES
:
57 return R300_VAP_VF_CNTL__PRIM_TRIANGLES
;
58 case PIPE_PRIM_TRIANGLE_STRIP
:
59 return R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP
;
60 case PIPE_PRIM_TRIANGLE_FAN
:
61 return R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN
;
63 return R300_VAP_VF_CNTL__PRIM_QUADS
;
64 case PIPE_PRIM_QUAD_STRIP
:
65 return R300_VAP_VF_CNTL__PRIM_QUAD_STRIP
;
66 case PIPE_PRIM_POLYGON
:
67 return R300_VAP_VF_CNTL__PRIM_POLYGON
;
73 static void r300_emit_draw_arrays(struct r300_context
*r300
,
78 assert(count
< 65536);
81 OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX
, count
);
82 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2
, 0);
83 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST
| (count
<< 16) |
84 r300_translate_primitive(mode
));
88 static void r300_emit_draw_elements(struct r300_context
*r300
,
89 struct pipe_buffer
* indexBuffer
,
98 assert(indexSize
== 4 || indexSize
== 2);
99 assert(count
< 65536);
100 assert((start
* indexSize
) % 4 == 0);
102 uint32_t size_dwords
;
103 uint32_t skip_dwords
= indexSize
* start
/ sizeof(uint32_t);
104 assert(skip_dwords
== 0);
107 OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX
, maxIndex
);
108 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2
, 0);
109 if (indexSize
== 4) {
110 size_dwords
= count
+ start
;
111 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES
| (count
<< 16) |
112 R300_VAP_VF_CNTL__INDEX_SIZE_32bit
|
113 r300_translate_primitive(mode
));
115 size_dwords
= (count
+ start
+ 1) / 2;
116 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES
| (count
<< 16) |
117 r300_translate_primitive(mode
));
120 OUT_CS_PKT3(R300_PACKET3_INDX_BUFFER
, 2);
121 OUT_CS(R300_INDX_BUFFER_ONE_REG_WR
| (R300_VAP_PORT_IDX0
>> 2) |
122 (0 << R300_INDX_BUFFER_SKIP_SHIFT
));
126 cs_winsys
->write_cs_reloc(cs_winsys
,
128 RADEON_GEM_DOMAIN_GTT
,
137 static boolean
setup_vertex_buffers(struct r300_context
*r300
)
139 unsigned vbuf_count
= r300
->aos_count
;
140 struct pipe_vertex_buffer
*vbuf
= r300
->vertex_buffer
;
141 struct pipe_vertex_element
*velem
= r300
->vertex_element
;
142 bool invalid
= false;
145 for (int i
= 0; i
< vbuf_count
; i
++) {
146 if (!r300
->winsys
->add_buffer(r300
->winsys
, vbuf
[velem
[i
].vertex_buffer_index
].buffer
,
147 RADEON_GEM_DOMAIN_GTT
, 0)) {
148 r300
->context
.flush(&r300
->context
, 0, NULL
);
153 if (!r300
->winsys
->validate(r300
->winsys
)) {
154 r300
->context
.flush(&r300
->context
, 0, NULL
);
157 debug_printf("r300: Stuck in validation loop, gonna quit now.");
167 /* This is the fast-path drawing & emission for HW TCL. */
168 boolean
r300_draw_range_elements(struct pipe_context
* pipe
,
169 struct pipe_buffer
* indexBuffer
,
177 struct r300_context
* r300
= r300_context(pipe
);
179 if (!u_trim_pipe_prim(mode
, &count
))
182 r300_update_derived_state(r300
);
184 setup_vertex_buffers(r300
);
186 setup_vertex_attributes(r300
);
188 setup_index_buffer(r300
, indexBuffer
, indexSize
);
190 r300_emit_dirty_state(r300
);
192 r300_emit_aos(r300
, 0);
194 r300_emit_draw_elements(r300
, indexBuffer
, indexSize
, minIndex
, maxIndex
,
200 /* Simple helpers for context setup. Should probably be moved to util. */
201 boolean
r300_draw_elements(struct pipe_context
* pipe
,
202 struct pipe_buffer
* indexBuffer
,
203 unsigned indexSize
, unsigned mode
,
204 unsigned start
, unsigned count
)
206 return pipe
->draw_range_elements(pipe
, indexBuffer
, indexSize
, 0, ~0,
210 boolean
r300_draw_arrays(struct pipe_context
* pipe
, unsigned mode
,
211 unsigned start
, unsigned count
)
213 struct r300_context
* r300
= r300_context(pipe
);
215 if (!u_trim_pipe_prim(mode
, &count
))
218 r300_update_derived_state(r300
);
220 setup_vertex_buffers(r300
);
222 setup_vertex_attributes(r300
);
224 r300_emit_dirty_state(r300
);
226 r300_emit_aos(r300
, start
);
228 r300_emit_draw_arrays(r300
, mode
, count
);
233 /****************************************************************************
234 * The rest of this file is for SW TCL rendering only. Please be polite and *
235 * keep these functions separated so that they are easier to locate. ~C. *
236 ***************************************************************************/
238 /* Draw-based drawing for SW TCL chipsets. */
239 boolean
r300_swtcl_draw_range_elements(struct pipe_context
* pipe
,
240 struct pipe_buffer
* indexBuffer
,
250 struct r300_context
* r300
= r300_context(pipe
);
253 if (!u_trim_pipe_prim(mode
, &count
)) {
257 for (i
= 0; i
< r300
->vertex_buffer_count
; i
++) {
258 void* buf
= pipe_buffer_map(pipe
->screen
,
259 r300
->vertex_buffers
[i
].buffer
,
260 PIPE_BUFFER_USAGE_CPU_READ
);
261 draw_set_mapped_vertex_buffer(r300
->draw
, i
, buf
);
265 void* indices
= pipe_buffer_map(pipe
->screen
, indexBuffer
,
266 PIPE_BUFFER_USAGE_CPU_READ
);
267 draw_set_mapped_element_buffer_range(r300
->draw
, indexSize
,
268 minIndex
, maxIndex
, indices
);
270 draw_set_mapped_element_buffer(r300
->draw
, 0, NULL
);
273 draw_set_mapped_constant_buffer(r300
->draw
,
274 r300
->shader_constants
[PIPE_SHADER_VERTEX
].constants
,
275 r300
->shader_constants
[PIPE_SHADER_VERTEX
].count
*
276 (sizeof(float) * 4));
278 draw_arrays(r300
->draw
, mode
, start
, count
);
280 for (i
= 0; i
< r300
->vertex_buffer_count
; i
++) {
281 pipe_buffer_unmap(pipe
->screen
, r300
->vertex_buffers
[i
].buffer
);
282 draw_set_mapped_vertex_buffer(r300
->draw
, i
, NULL
);
286 pipe_buffer_unmap(pipe
->screen
, indexBuffer
);
287 draw_set_mapped_element_buffer_range(r300
->draw
, 0, start
,
288 start
+ count
- 1, NULL
);
294 /* Object for rendering using Draw. */
297 struct vbuf_render base
;
300 struct r300_context
* r300
;
302 /* Vertex information */
308 struct pipe_buffer
* vbo
;
315 static INLINE
struct r300_render
*
316 r300_render(struct vbuf_render
* render
)
318 return (struct r300_render
*)render
;
321 static const struct vertex_info
*
322 r300_render_get_vertex_info(struct vbuf_render
* render
)
324 struct r300_render
* r300render
= r300_render(render
);
325 struct r300_context
* r300
= r300render
->r300
;
327 r300_update_derived_state(r300
);
329 return &r300
->vertex_info
->vinfo
;
332 static boolean
r300_render_allocate_vertices(struct vbuf_render
* render
,
336 struct r300_render
* r300render
= r300_render(render
);
337 struct r300_context
* r300
= r300render
->r300
;
338 struct pipe_screen
* screen
= r300
->context
.screen
;
339 size_t size
= (size_t)vertex_size
* (size_t)count
;
341 if (size
+ r300render
->vbo_offset
> r300render
->vbo_size
)
343 pipe_buffer_reference(&r300
->vbo
, NULL
);
344 r300render
->vbo
= pipe_buffer_create(screen
,
346 PIPE_BUFFER_USAGE_VERTEX
,
348 r300render
->vbo_offset
= 0;
349 r300render
->vbo_size
= R300_MAX_VBO_SIZE
;
352 r300render
->vertex_size
= vertex_size
;
353 r300
->vbo
= r300render
->vbo
;
354 r300
->vbo_offset
= r300render
->vbo_offset
;
356 return (r300render
->vbo
) ? TRUE
: FALSE
;
359 static void* r300_render_map_vertices(struct vbuf_render
* render
)
361 struct r300_render
* r300render
= r300_render(render
);
362 struct pipe_screen
* screen
= r300render
->r300
->context
.screen
;
364 r300render
->vbo_ptr
= pipe_buffer_map(screen
, r300render
->vbo
,
365 PIPE_BUFFER_USAGE_CPU_WRITE
);
367 return (r300render
->vbo_ptr
+ r300render
->vbo_offset
);
370 static void r300_render_unmap_vertices(struct vbuf_render
* render
,
374 struct r300_render
* r300render
= r300_render(render
);
375 struct pipe_screen
* screen
= r300render
->r300
->context
.screen
;
376 CS_LOCALS(r300render
->r300
);
378 OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX
, max
);
381 r300render
->vbo_max_used
= MAX2(r300render
->vbo_max_used
,
382 r300render
->vertex_size
* (max
+ 1));
383 pipe_buffer_unmap(screen
, r300render
->vbo
);
386 static void r300_render_release_vertices(struct vbuf_render
* render
)
388 struct r300_render
* r300render
= r300_render(render
);
390 r300render
->vbo_offset
+= r300render
->vbo_max_used
;
391 r300render
->vbo_max_used
= 0;
394 static boolean
r300_render_set_primitive(struct vbuf_render
* render
,
397 struct r300_render
* r300render
= r300_render(render
);
399 r300render
->prim
= prim
;
400 r300render
->hwprim
= r300_translate_primitive(prim
);
405 static void r300_render_draw_arrays(struct vbuf_render
* render
,
409 struct r300_render
* r300render
= r300_render(render
);
410 struct r300_context
* r300
= r300render
->r300
;
414 r300_emit_dirty_state(r300
);
416 DBG(r300
, DBG_DRAW
, "r300: Doing vbuf render, count %d\n", count
);
419 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2
, 0);
420 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST
| (count
<< 16) |
425 static void r300_render_draw(struct vbuf_render
* render
,
426 const ushort
* indices
,
429 struct r300_render
* r300render
= r300_render(render
);
430 struct r300_context
* r300
= r300render
->r300
;
435 r300_emit_dirty_state(r300
);
437 BEGIN_CS(2 + (count
+1)/2);
438 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2
, (count
+1)/2);
439 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES
| (count
<< 16) |
441 for (i
= 0; i
< count
-1; i
+= 2) {
442 OUT_CS(indices
[i
+1] << 16 | indices
[i
]);
445 OUT_CS(indices
[count
-1]);
450 static void r300_render_destroy(struct vbuf_render
* render
)
455 static struct vbuf_render
* r300_render_create(struct r300_context
* r300
)
457 struct r300_render
* r300render
= CALLOC_STRUCT(r300_render
);
459 r300render
->r300
= r300
;
461 /* XXX find real numbers plz */
462 r300render
->base
.max_vertex_buffer_bytes
= 128 * 1024;
463 r300render
->base
.max_indices
= 16 * 1024;
465 r300render
->base
.get_vertex_info
= r300_render_get_vertex_info
;
466 r300render
->base
.allocate_vertices
= r300_render_allocate_vertices
;
467 r300render
->base
.map_vertices
= r300_render_map_vertices
;
468 r300render
->base
.unmap_vertices
= r300_render_unmap_vertices
;
469 r300render
->base
.set_primitive
= r300_render_set_primitive
;
470 r300render
->base
.draw
= r300_render_draw
;
471 r300render
->base
.draw_arrays
= r300_render_draw_arrays
;
472 r300render
->base
.release_vertices
= r300_render_release_vertices
;
473 r300render
->base
.destroy
= r300_render_destroy
;
475 r300render
->vbo
= NULL
;
476 r300render
->vbo_size
= 0;
477 r300render
->vbo_offset
= 0;
479 return &r300render
->base
;
482 struct draw_stage
* r300_draw_stage(struct r300_context
* r300
)
484 struct vbuf_render
* render
;
485 struct draw_stage
* stage
;
487 render
= r300_render_create(r300
);
493 stage
= draw_vbuf_stage(r300
->draw
, render
);
496 render
->destroy(render
);
500 draw_set_render(r300
->draw
, render
);