r300g: index buffer range checking
[mesa.git] / src / gallium / drivers / r300 / r300_render.c
1 /*
2 * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2010 Marek Olšák <maraeo@gmail.com>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23
24 /* r300_render: Vertex and index buffer primitive emission. Contains both
25 * HW TCL fastpath rendering, and SW TCL Draw-assisted rendering. */
26
27 #include "draw/draw_context.h"
28 #include "draw/draw_vbuf.h"
29
30 #include "util/u_inlines.h"
31
32 #include "util/u_format.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/u_prim.h"
36
37 #include "r300_cs.h"
38 #include "r300_cb.h"
39 #include "r300_context.h"
40 #include "r300_screen_buffer.h"
41 #include "r300_emit.h"
42 #include "r300_reg.h"
43 #include "r300_state_derived.h"
44
45 #include <limits.h>
46
47 #define IMMD_DWORDS 32
48
49 static uint32_t r300_translate_primitive(unsigned prim)
50 {
51 switch (prim) {
52 case PIPE_PRIM_POINTS:
53 return R300_VAP_VF_CNTL__PRIM_POINTS;
54 case PIPE_PRIM_LINES:
55 return R300_VAP_VF_CNTL__PRIM_LINES;
56 case PIPE_PRIM_LINE_LOOP:
57 return R300_VAP_VF_CNTL__PRIM_LINE_LOOP;
58 case PIPE_PRIM_LINE_STRIP:
59 return R300_VAP_VF_CNTL__PRIM_LINE_STRIP;
60 case PIPE_PRIM_TRIANGLES:
61 return R300_VAP_VF_CNTL__PRIM_TRIANGLES;
62 case PIPE_PRIM_TRIANGLE_STRIP:
63 return R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP;
64 case PIPE_PRIM_TRIANGLE_FAN:
65 return R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN;
66 case PIPE_PRIM_QUADS:
67 return R300_VAP_VF_CNTL__PRIM_QUADS;
68 case PIPE_PRIM_QUAD_STRIP:
69 return R300_VAP_VF_CNTL__PRIM_QUAD_STRIP;
70 case PIPE_PRIM_POLYGON:
71 return R300_VAP_VF_CNTL__PRIM_POLYGON;
72 default:
73 return 0;
74 }
75 }
76
77 static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300,
78 unsigned mode)
79 {
80 struct r300_rs_state* rs = (struct r300_rs_state*)r300->rs_state.state;
81 uint32_t color_control = rs->color_control;
82
83 /* By default (see r300_state.c:r300_create_rs_state) color_control is
84 * initialized to provoking the first vertex.
85 *
86 * Triangle fans must be reduced to the second vertex, not the first, in
87 * Gallium flatshade-first mode, as per the GL spec.
88 * (http://www.opengl.org/registry/specs/ARB/provoking_vertex.txt)
89 *
90 * Quads never provoke correctly in flatshade-first mode. The first
91 * vertex is never considered as provoking, so only the second, third,
92 * and fourth vertices can be selected, and both "third" and "last" modes
93 * select the fourth vertex. This is probably due to D3D lacking quads.
94 *
95 * Similarly, polygons reduce to the first, not the last, vertex, when in
96 * "last" mode, and all other modes start from the second vertex.
97 *
98 * ~ C.
99 */
100
101 if (rs->rs.flatshade_first) {
102 switch (mode) {
103 case PIPE_PRIM_TRIANGLE_FAN:
104 color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_SECOND;
105 break;
106 case PIPE_PRIM_QUADS:
107 case PIPE_PRIM_QUAD_STRIP:
108 case PIPE_PRIM_POLYGON:
109 color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST;
110 break;
111 default:
112 color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_FIRST;
113 break;
114 }
115 } else {
116 color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST;
117 }
118
119 return color_control;
120 }
121
122 static boolean index_bias_supported(struct r300_context *r300)
123 {
124 return r300->screen->caps.is_r500 &&
125 r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0);
126 }
127
128 static void r500_emit_index_bias(struct r300_context *r300, int index_bias)
129 {
130 CS_LOCALS(r300);
131
132 BEGIN_CS(2);
133 OUT_CS_REG(R500_VAP_INDEX_OFFSET,
134 (index_bias & 0xFFFFFF) | (index_bias < 0 ? 1<<24 : 0));
135 END_CS;
136 }
137
138 /* This function splits the index bias value into two parts:
139 * - buffer_offset: the value that can be safely added to buffer offsets
140 * in r300_emit_aos (it must yield a positive offset when added to
141 * a vertex buffer offset)
142 * - index_offset: the value that must be manually subtracted from indices
143 * in an index buffer to achieve negative offsets. */
144 static void r300_split_index_bias(struct r300_context *r300, int index_bias,
145 int *buffer_offset, int *index_offset)
146 {
147 struct pipe_vertex_buffer *vb, *vbufs = r300->vertex_buffer;
148 struct pipe_vertex_element *velem = r300->velems->velem;
149 unsigned i, size;
150 int max_neg_bias;
151
152 if (index_bias < 0) {
153 /* See how large index bias we may subtract. We must be careful
154 * here because negative buffer offsets are not allowed
155 * by the DRM API. */
156 max_neg_bias = INT_MAX;
157 for (i = 0; i < r300->velems->count; i++) {
158 vb = &vbufs[velem[i].vertex_buffer_index];
159 size = (vb->buffer_offset + velem[i].src_offset) / vb->stride;
160 max_neg_bias = MIN2(max_neg_bias, size);
161 }
162
163 /* Now set the minimum allowed value. */
164 *buffer_offset = MAX2(-max_neg_bias, index_bias);
165 } else {
166 /* A positive index bias is OK. */
167 *buffer_offset = index_bias;
168 }
169
170 *index_offset = index_bias - *buffer_offset;
171 }
172
173 enum r300_prepare_flags {
174 PREP_FIRST_DRAW = (1 << 0), /* call emit_dirty_state and friends? */
175 PREP_VALIDATE_VBOS = (1 << 1), /* validate VBOs? */
176 PREP_EMIT_AOS = (1 << 2), /* call emit_aos? */
177 PREP_EMIT_AOS_SWTCL = (1 << 3), /* call emit_aos_swtcl? */
178 PREP_INDEXED = (1 << 4) /* is this draw_elements? */
179 };
180
181 /**
182 * Check if the requested number of dwords is available in the CS and
183 * if not, flush. Then validate buffers and emit dirty state.
184 * \param r300 The context.
185 * \param flags See r300_prepare_flags.
186 * \param index_buffer The index buffer to validate. The parameter may be NULL.
187 * \param cs_dwords The number of dwords to reserve in CS.
188 * \param aos_offset The offset passed to emit_aos.
189 * \param index_bias The index bias to emit.
190 * \param end_cs_dwords The number of free dwords which must be available
191 * at the end of CS after drawing in case the CS space
192 * management is performed by a draw_* function manually.
193 * The parameter may be NULL.
194 */
195 static void r300_prepare_for_rendering(struct r300_context *r300,
196 enum r300_prepare_flags flags,
197 struct pipe_resource *index_buffer,
198 unsigned cs_dwords,
199 int aos_offset,
200 int index_bias,
201 unsigned *end_cs_dwords)
202 {
203 unsigned end_dwords = 0;
204 boolean flushed = FALSE;
205 boolean first_draw = flags & PREP_FIRST_DRAW;
206 boolean emit_aos = flags & PREP_EMIT_AOS;
207 boolean emit_aos_swtcl = flags & PREP_EMIT_AOS_SWTCL;
208 boolean indexed = flags & PREP_INDEXED;
209 boolean hw_index_bias = index_bias_supported(r300);
210
211 /* Add dirty state, index offset, and AOS. */
212 if (first_draw) {
213 cs_dwords += r300_get_num_dirty_dwords(r300);
214
215 if (hw_index_bias)
216 cs_dwords += 2; /* emit_index_offset */
217
218 if (emit_aos)
219 cs_dwords += 55; /* emit_aos */
220
221 if (emit_aos_swtcl)
222 cs_dwords += 7; /* emit_aos_swtcl */
223 }
224
225 /* Emitted in flush. */
226 end_dwords += 26; /* emit_query_end */
227
228 cs_dwords += end_dwords;
229
230 /* Reserve requested CS space. */
231 if (!r300_check_cs(r300, cs_dwords)) {
232 r300->context.flush(&r300->context, 0, NULL);
233 flushed = TRUE;
234 }
235
236 /* Validate buffers and emit dirty state if needed. */
237 if (first_draw || flushed) {
238 r300_emit_buffer_validate(r300, flags & PREP_VALIDATE_VBOS, index_buffer);
239 r300_emit_dirty_state(r300);
240 if (hw_index_bias) {
241 if (r300->screen->caps.has_tcl)
242 r500_emit_index_bias(r300, index_bias);
243 else
244 r500_emit_index_bias(r300, 0);
245 }
246
247 if (emit_aos)
248 r300_emit_aos(r300, aos_offset, indexed);
249
250 if (emit_aos_swtcl)
251 r300_emit_aos_swtcl(r300, indexed);
252 }
253
254 if (end_cs_dwords)
255 *end_cs_dwords = end_dwords;
256 }
257
258 static boolean immd_is_good_idea(struct r300_context *r300,
259 unsigned count)
260 {
261 struct pipe_vertex_element* velem;
262 struct pipe_vertex_buffer* vbuf;
263 boolean checked[PIPE_MAX_ATTRIBS] = {0};
264 unsigned vertex_element_count = r300->velems->count;
265 unsigned i, vbi;
266
267 if (DBG_ON(r300, DBG_NO_IMMD)) {
268 return FALSE;
269 }
270
271 if (r300->draw) {
272 return FALSE;
273 }
274
275 if (count * r300->velems->vertex_size_dwords > IMMD_DWORDS) {
276 return FALSE;
277 }
278
279 /* We shouldn't map buffers referenced by CS, busy buffers,
280 * and ones placed in VRAM. */
281 /* XXX Check for VRAM buffers. */
282 for (i = 0; i < vertex_element_count; i++) {
283 velem = &r300->velems->velem[i];
284 vbi = velem->vertex_buffer_index;
285
286 if (!checked[vbi]) {
287 vbuf = &r300->vertex_buffer[vbi];
288
289 if (r300_buffer_is_referenced(&r300->context,
290 vbuf->buffer,
291 R300_REF_CS | R300_REF_HW)) {
292 /* It's a very bad idea to map it... */
293 return FALSE;
294 }
295 checked[vbi] = TRUE;
296 }
297 }
298 return TRUE;
299 }
300
301 /*****************************************************************************
302 * The emission of draw packets for r500. Older GPUs may use these functions *
303 * after resolving fallback issues (e.g. stencil ref two-sided). *
304 ****************************************************************************/
305
306 static void r300_emit_draw_arrays_immediate(struct r300_context *r300,
307 unsigned mode,
308 unsigned start,
309 unsigned count)
310 {
311 struct pipe_vertex_element* velem;
312 struct pipe_vertex_buffer* vbuf;
313 unsigned vertex_element_count = r300->velems->count;
314 unsigned i, v, vbi, dwords;
315
316 /* Size of the vertex, in dwords. */
317 unsigned vertex_size = r300->velems->vertex_size_dwords;
318
319 /* Offsets of the attribute, in dwords, from the start of the vertex. */
320 unsigned offset[PIPE_MAX_ATTRIBS];
321
322 /* Size of the vertex element, in dwords. */
323 unsigned size[PIPE_MAX_ATTRIBS];
324
325 /* Stride to the same attrib in the next vertex in the vertex buffer,
326 * in dwords. */
327 unsigned stride[PIPE_MAX_ATTRIBS] = {0};
328
329 /* Mapped vertex buffers. */
330 uint32_t* map[PIPE_MAX_ATTRIBS] = {0};
331 struct pipe_transfer* transfer[PIPE_MAX_ATTRIBS] = {NULL};
332
333 CB_LOCALS;
334
335 /* Calculate the vertex size, offsets, strides etc. and map the buffers. */
336 for (i = 0; i < vertex_element_count; i++) {
337 velem = &r300->velems->velem[i];
338 offset[i] = velem->src_offset / 4;
339 size[i] = r300->velems->hw_format_size[i] / 4;
340 vbi = velem->vertex_buffer_index;
341
342 /* Map the buffer. */
343 if (!map[vbi]) {
344 vbuf = &r300->vertex_buffer[vbi];
345 map[vbi] = (uint32_t*)pipe_buffer_map(&r300->context,
346 vbuf->buffer,
347 PIPE_TRANSFER_READ,
348 &transfer[vbi]);
349 stride[vbi] = vbuf->stride / 4;
350 map[vbi] += vbuf->buffer_offset / 4 + stride[vbi] * start;
351 }
352 }
353
354 dwords = 9 + count * vertex_size;
355
356 r300_prepare_for_rendering(r300, PREP_FIRST_DRAW, NULL, dwords, 0, 0, NULL);
357
358 BEGIN_CS_AS_CB(r300, dwords);
359 OUT_CB_REG(R300_GA_COLOR_CONTROL,
360 r300_provoking_vertex_fixes(r300, mode));
361 OUT_CB_REG(R300_VAP_VTX_SIZE, vertex_size);
362 OUT_CB_REG_SEQ(R300_VAP_VF_MAX_VTX_INDX, 2);
363 OUT_CB(count - 1);
364 OUT_CB(0);
365 OUT_CB_PKT3(R300_PACKET3_3D_DRAW_IMMD_2, count * vertex_size);
366 OUT_CB(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED | (count << 16) |
367 r300_translate_primitive(mode));
368
369 /* Emit vertices. */
370 for (v = 0; v < count; v++) {
371 for (i = 0; i < vertex_element_count; i++) {
372 vbi = r300->velems->velem[i].vertex_buffer_index;
373
374 OUT_CB_TABLE(&map[vbi][offset[i] + stride[vbi] * v], size[i]);
375 }
376 }
377 END_CB;
378
379 /* Unmap buffers. */
380 for (i = 0; i < vertex_element_count; i++) {
381 vbi = r300->velems->velem[i].vertex_buffer_index;
382
383 if (map[vbi]) {
384 vbuf = &r300->vertex_buffer[vbi];
385 pipe_buffer_unmap(&r300->context, vbuf->buffer, transfer[vbi]);
386 map[vbi] = NULL;
387 }
388 }
389 }
390
391 static void r300_emit_draw_arrays(struct r300_context *r300,
392 unsigned mode,
393 unsigned count)
394 {
395 boolean alt_num_verts = count > 65535;
396 CS_LOCALS(r300);
397
398 if (count >= (1 << 24)) {
399 fprintf(stderr, "r300: Got a huge number of vertices: %i, "
400 "refusing to render.\n", count);
401 return;
402 }
403
404 BEGIN_CS(7 + (alt_num_verts ? 2 : 0));
405 if (alt_num_verts) {
406 OUT_CS_REG(R500_VAP_ALT_NUM_VERTICES, count);
407 }
408 OUT_CS_REG(R300_GA_COLOR_CONTROL,
409 r300_provoking_vertex_fixes(r300, mode));
410 OUT_CS_REG_SEQ(R300_VAP_VF_MAX_VTX_INDX, 2);
411 OUT_CS(count - 1);
412 OUT_CS(0);
413 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
414 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) |
415 r300_translate_primitive(mode) |
416 (alt_num_verts ? R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS : 0));
417 END_CS;
418 }
419
420 static void r300_emit_draw_elements(struct r300_context *r300,
421 struct pipe_resource* indexBuffer,
422 unsigned indexSize,
423 unsigned minIndex,
424 unsigned maxIndex,
425 unsigned mode,
426 unsigned start,
427 unsigned count)
428 {
429 uint32_t count_dwords;
430 uint32_t offset_dwords = indexSize * start / sizeof(uint32_t);
431 boolean alt_num_verts = count > 65535;
432 CS_LOCALS(r300);
433
434 if (count >= (1 << 24)) {
435 fprintf(stderr, "r300: Got a huge number of vertices: %i, "
436 "refusing to render.\n", count);
437 return;
438 }
439
440 maxIndex = MIN2(maxIndex, r300->vertex_buffer_max_index);
441
442 DBG(r300, DBG_DRAW, "r300: Indexbuf of %u indices, min %u max %u\n",
443 count, minIndex, maxIndex);
444
445 BEGIN_CS(13 + (alt_num_verts ? 2 : 0));
446 if (alt_num_verts) {
447 OUT_CS_REG(R500_VAP_ALT_NUM_VERTICES, count);
448 }
449 OUT_CS_REG(R300_GA_COLOR_CONTROL,
450 r300_provoking_vertex_fixes(r300, mode));
451 OUT_CS_REG_SEQ(R300_VAP_VF_MAX_VTX_INDX, 2);
452 OUT_CS(maxIndex);
453 OUT_CS(minIndex);
454 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 0);
455 if (indexSize == 4) {
456 count_dwords = count;
457 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
458 R300_VAP_VF_CNTL__INDEX_SIZE_32bit |
459 r300_translate_primitive(mode) |
460 (alt_num_verts ? R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS : 0));
461 } else {
462 count_dwords = (count + 1) / 2;
463 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (count << 16) |
464 r300_translate_primitive(mode) |
465 (alt_num_verts ? R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS : 0));
466 }
467
468 /* INDX_BUFFER is a truly special packet3.
469 * Unlike most other packet3, where the offset is after the count,
470 * the order is reversed, so the relocation ends up carrying the
471 * size of the indexbuf instead of the offset.
472 */
473 OUT_CS_PKT3(R300_PACKET3_INDX_BUFFER, 2);
474 OUT_CS(R300_INDX_BUFFER_ONE_REG_WR | (R300_VAP_PORT_IDX0 >> 2) |
475 (0 << R300_INDX_BUFFER_SKIP_SHIFT));
476 OUT_CS(offset_dwords << 2);
477 OUT_CS_BUF_RELOC(indexBuffer, count_dwords,
478 r300_buffer(indexBuffer)->domain, 0, 0);
479
480 END_CS;
481 }
482
483 /* This is the fast-path drawing & emission for HW TCL. */
484 static void r300_draw_range_elements(struct pipe_context* pipe,
485 struct pipe_resource* indexBuffer,
486 unsigned indexSize,
487 int indexBias,
488 unsigned minIndex,
489 unsigned maxIndex,
490 unsigned mode,
491 unsigned start,
492 unsigned count)
493 {
494 struct r300_context* r300 = r300_context(pipe);
495 struct pipe_resource* orgIndexBuffer = indexBuffer;
496 boolean alt_num_verts = r300->screen->caps.is_r500 &&
497 count > 65536 &&
498 r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0);
499 unsigned short_count;
500 int buffer_offset = 0, index_offset = 0; /* for index bias emulation */
501 boolean translate = FALSE;
502
503 if (r300->skip_rendering) {
504 return;
505 }
506
507 if (!u_trim_pipe_prim(mode, &count)) {
508 return;
509 }
510
511 /* Index buffer range checking. */
512 if ((start + count) * indexSize > indexBuffer->width0) {
513 fprintf(stderr, "r300: Invalid index buffer range. Skipping rendering.\n");
514 return;
515 }
516
517 /* Set up fallback for incompatible vertex layout if needed. */
518 if (r300->incompatible_vb_layout || r300->velems->incompatible_layout) {
519 r300_begin_vertex_translate(r300);
520 translate = TRUE;
521 }
522
523 if (indexBias && !index_bias_supported(r300)) {
524 r300_split_index_bias(r300, indexBias, &buffer_offset, &index_offset);
525 }
526
527 r300_translate_index_buffer(r300, &indexBuffer, &indexSize, index_offset,
528 &start, count);
529
530 r300_update_derived_state(r300);
531 r300_upload_index_buffer(r300, &indexBuffer, indexSize, start, count);
532
533 /* 15 dwords for emit_draw_elements */
534 r300_prepare_for_rendering(r300,
535 PREP_FIRST_DRAW | PREP_VALIDATE_VBOS | PREP_EMIT_AOS | PREP_INDEXED,
536 indexBuffer, 15, buffer_offset, indexBias, NULL);
537
538 u_upload_flush(r300->upload_vb);
539 u_upload_flush(r300->upload_ib);
540 if (alt_num_verts || count <= 65535) {
541 r300_emit_draw_elements(r300, indexBuffer, indexSize,
542 minIndex, maxIndex, mode, start, count);
543 } else {
544 do {
545 short_count = MIN2(count, 65534);
546 r300_emit_draw_elements(r300, indexBuffer, indexSize,
547 minIndex, maxIndex,
548 mode, start, short_count);
549
550 start += short_count;
551 count -= short_count;
552
553 /* 15 dwords for emit_draw_elements */
554 if (count) {
555 r300_prepare_for_rendering(r300,
556 PREP_VALIDATE_VBOS | PREP_EMIT_AOS | PREP_INDEXED,
557 indexBuffer, 15, buffer_offset, indexBias, NULL);
558 }
559 } while (count);
560 }
561
562 if (indexBuffer != orgIndexBuffer) {
563 pipe_resource_reference( &indexBuffer, NULL );
564 }
565
566 if (translate) {
567 r300_end_vertex_translate(r300);
568 }
569 }
570
571 /* Simple helpers for context setup. Should probably be moved to util. */
572 static void r300_draw_elements(struct pipe_context* pipe,
573 struct pipe_resource* indexBuffer,
574 unsigned indexSize, int indexBias, unsigned mode,
575 unsigned start, unsigned count)
576 {
577 struct r300_context *r300 = r300_context(pipe);
578
579 pipe->draw_range_elements(pipe, indexBuffer, indexSize, indexBias,
580 0, r300->vertex_buffer_max_index,
581 mode, start, count);
582 }
583
584 static void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
585 unsigned start, unsigned count)
586 {
587 struct r300_context* r300 = r300_context(pipe);
588 boolean alt_num_verts = r300->screen->caps.is_r500 &&
589 count > 65536 &&
590 r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0);
591 unsigned short_count;
592 boolean translate = FALSE;
593
594 if (r300->skip_rendering) {
595 return;
596 }
597
598 if (!u_trim_pipe_prim(mode, &count)) {
599 return;
600 }
601
602 /* Set up fallback for incompatible vertex layout if needed. */
603 if (r300->incompatible_vb_layout || r300->velems->incompatible_layout) {
604 r300_begin_vertex_translate(r300);
605 translate = TRUE;
606 }
607
608 r300_update_derived_state(r300);
609
610 if (immd_is_good_idea(r300, count)) {
611 r300_emit_draw_arrays_immediate(r300, mode, start, count);
612 } else {
613 /* 9 spare dwords for emit_draw_arrays. */
614 r300_prepare_for_rendering(r300, PREP_FIRST_DRAW | PREP_VALIDATE_VBOS | PREP_EMIT_AOS,
615 NULL, 9, start, 0, NULL);
616
617 if (alt_num_verts || count <= 65535) {
618 r300_emit_draw_arrays(r300, mode, count);
619 } else {
620 do {
621 short_count = MIN2(count, 65535);
622 r300_emit_draw_arrays(r300, mode, short_count);
623
624 start += short_count;
625 count -= short_count;
626
627 /* 9 spare dwords for emit_draw_arrays. */
628 if (count) {
629 r300_prepare_for_rendering(r300,
630 PREP_VALIDATE_VBOS | PREP_EMIT_AOS, NULL, 9,
631 start, 0, NULL);
632 }
633 } while (count);
634 }
635 u_upload_flush(r300->upload_vb);
636 }
637
638 if (translate) {
639 r300_end_vertex_translate(r300);
640 }
641 }
642
643 /****************************************************************************
644 * The rest of this file is for SW TCL rendering only. Please be polite and *
645 * keep these functions separated so that they are easier to locate. ~C. *
646 ***************************************************************************/
647
648 /* SW TCL arrays, using Draw. */
649 static void r300_swtcl_draw_arrays(struct pipe_context* pipe,
650 unsigned mode,
651 unsigned start,
652 unsigned count)
653 {
654 struct r300_context* r300 = r300_context(pipe);
655 struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS];
656 int i;
657
658 if (r300->skip_rendering) {
659 return;
660 }
661
662 if (!u_trim_pipe_prim(mode, &count)) {
663 return;
664 }
665
666 r300_update_derived_state(r300);
667
668 for (i = 0; i < r300->vertex_buffer_count; i++) {
669 void* buf = pipe_buffer_map(pipe,
670 r300->vertex_buffer[i].buffer,
671 PIPE_TRANSFER_READ,
672 &vb_transfer[i]);
673 draw_set_mapped_vertex_buffer(r300->draw, i, buf);
674 }
675
676 draw_set_mapped_element_buffer(r300->draw, 0, 0, NULL);
677
678 draw_arrays(r300->draw, mode, start, count);
679
680 /* XXX Not sure whether this is the best fix.
681 * It prevents CS from being rejected and weird assertion failures. */
682 draw_flush(r300->draw);
683
684 for (i = 0; i < r300->vertex_buffer_count; i++) {
685 pipe_buffer_unmap(pipe, r300->vertex_buffer[i].buffer,
686 vb_transfer[i]);
687 draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
688 }
689 }
690
691 /* SW TCL elements, using Draw. */
692 static void r300_swtcl_draw_range_elements(struct pipe_context* pipe,
693 struct pipe_resource* indexBuffer,
694 unsigned indexSize,
695 int indexBias,
696 unsigned minIndex,
697 unsigned maxIndex,
698 unsigned mode,
699 unsigned start,
700 unsigned count)
701 {
702 struct r300_context* r300 = r300_context(pipe);
703 struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS];
704 struct pipe_transfer *ib_transfer;
705 int i;
706 void* indices;
707
708 if (r300->skip_rendering) {
709 return;
710 }
711
712 if (!u_trim_pipe_prim(mode, &count)) {
713 return;
714 }
715
716 r300_update_derived_state(r300);
717
718 for (i = 0; i < r300->vertex_buffer_count; i++) {
719 void* buf = pipe_buffer_map(pipe,
720 r300->vertex_buffer[i].buffer,
721 PIPE_TRANSFER_READ,
722 &vb_transfer[i]);
723 draw_set_mapped_vertex_buffer(r300->draw, i, buf);
724 }
725
726 indices = pipe_buffer_map(pipe, indexBuffer,
727 PIPE_TRANSFER_READ, &ib_transfer);
728 draw_set_mapped_element_buffer_range(r300->draw, indexSize, indexBias,
729 minIndex, maxIndex, indices);
730
731 draw_arrays(r300->draw, mode, start, count);
732
733 /* XXX Not sure whether this is the best fix.
734 * It prevents CS from being rejected and weird assertion failures. */
735 draw_flush(r300->draw);
736
737 for (i = 0; i < r300->vertex_buffer_count; i++) {
738 pipe_buffer_unmap(pipe, r300->vertex_buffer[i].buffer,
739 vb_transfer[i]);
740 draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
741 }
742
743 pipe_buffer_unmap(pipe, indexBuffer,
744 ib_transfer);
745 draw_set_mapped_element_buffer_range(r300->draw, 0, 0,
746 start, start + count - 1,
747 NULL);
748 }
749
750 /* Object for rendering using Draw. */
751 struct r300_render {
752 /* Parent class */
753 struct vbuf_render base;
754
755 /* Pipe context */
756 struct r300_context* r300;
757
758 /* Vertex information */
759 size_t vertex_size;
760 unsigned prim;
761 unsigned hwprim;
762
763 /* VBO */
764 struct pipe_resource* vbo;
765 size_t vbo_size;
766 size_t vbo_offset;
767 size_t vbo_max_used;
768 void * vbo_ptr;
769
770 struct pipe_transfer *vbo_transfer;
771 };
772
773 static INLINE struct r300_render*
774 r300_render(struct vbuf_render* render)
775 {
776 return (struct r300_render*)render;
777 }
778
779 static const struct vertex_info*
780 r300_render_get_vertex_info(struct vbuf_render* render)
781 {
782 struct r300_render* r300render = r300_render(render);
783 struct r300_context* r300 = r300render->r300;
784
785 return &r300->vertex_info;
786 }
787
788 static boolean r300_render_allocate_vertices(struct vbuf_render* render,
789 ushort vertex_size,
790 ushort count)
791 {
792 struct r300_render* r300render = r300_render(render);
793 struct r300_context* r300 = r300render->r300;
794 struct pipe_screen* screen = r300->context.screen;
795 size_t size = (size_t)vertex_size * (size_t)count;
796
797 if (size + r300render->vbo_offset > r300render->vbo_size)
798 {
799 pipe_resource_reference(&r300->vbo, NULL);
800 r300render->vbo = pipe_buffer_create(screen,
801 PIPE_BIND_VERTEX_BUFFER,
802 R300_MAX_DRAW_VBO_SIZE);
803 r300render->vbo_offset = 0;
804 r300render->vbo_size = R300_MAX_DRAW_VBO_SIZE;
805 }
806
807 r300render->vertex_size = vertex_size;
808 r300->vbo = r300render->vbo;
809 r300->vbo_offset = r300render->vbo_offset;
810
811 return (r300render->vbo) ? TRUE : FALSE;
812 }
813
814 static void* r300_render_map_vertices(struct vbuf_render* render)
815 {
816 struct r300_render* r300render = r300_render(render);
817
818 assert(!r300render->vbo_transfer);
819
820 r300render->vbo_ptr = pipe_buffer_map(&r300render->r300->context,
821 r300render->vbo,
822 PIPE_TRANSFER_WRITE,
823 &r300render->vbo_transfer);
824
825 return ((uint8_t*)r300render->vbo_ptr + r300render->vbo_offset);
826 }
827
828 static void r300_render_unmap_vertices(struct vbuf_render* render,
829 ushort min,
830 ushort max)
831 {
832 struct r300_render* r300render = r300_render(render);
833 struct pipe_context* context = &r300render->r300->context;
834
835 assert(r300render->vbo_transfer);
836
837 r300render->vbo_max_used = MAX2(r300render->vbo_max_used,
838 r300render->vertex_size * (max + 1));
839 pipe_buffer_unmap(context, r300render->vbo, r300render->vbo_transfer);
840
841 r300render->vbo_transfer = NULL;
842 }
843
844 static void r300_render_release_vertices(struct vbuf_render* render)
845 {
846 struct r300_render* r300render = r300_render(render);
847
848 r300render->vbo_offset += r300render->vbo_max_used;
849 r300render->vbo_max_used = 0;
850 }
851
852 static boolean r300_render_set_primitive(struct vbuf_render* render,
853 unsigned prim)
854 {
855 struct r300_render* r300render = r300_render(render);
856
857 r300render->prim = prim;
858 r300render->hwprim = r300_translate_primitive(prim);
859
860 return TRUE;
861 }
862
863 static void r300_render_draw_arrays(struct vbuf_render* render,
864 unsigned start,
865 unsigned count)
866 {
867 struct r300_render* r300render = r300_render(render);
868 struct r300_context* r300 = r300render->r300;
869 uint8_t* ptr;
870 unsigned i;
871 unsigned dwords = 6;
872
873 CS_LOCALS(r300);
874
875 (void) i; (void) ptr;
876
877 r300_prepare_for_rendering(r300, PREP_FIRST_DRAW | PREP_EMIT_AOS_SWTCL,
878 NULL, dwords, 0, 0, NULL);
879
880 DBG(r300, DBG_DRAW, "r300: Doing vbuf render, count %d\n", count);
881
882 /* Uncomment to dump all VBOs rendered through this interface.
883 * Slow and noisy!
884 ptr = pipe_buffer_map(&r300render->r300->context,
885 r300render->vbo, PIPE_TRANSFER_READ,
886 &r300render->vbo_transfer);
887
888 for (i = 0; i < count; i++) {
889 printf("r300: Vertex %d\n", i);
890 draw_dump_emitted_vertex(&r300->vertex_info, ptr);
891 ptr += r300->vertex_info.size * 4;
892 printf("\n");
893 }
894
895 pipe_buffer_unmap(&r300render->r300->context, r300render->vbo,
896 r300render->vbo_transfer);
897 */
898
899 BEGIN_CS(dwords);
900 OUT_CS_REG(R300_GA_COLOR_CONTROL,
901 r300_provoking_vertex_fixes(r300, r300render->prim));
902 OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count - 1);
903 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
904 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) |
905 r300render->hwprim);
906 END_CS;
907 }
908
909 static void r300_render_draw_elements(struct vbuf_render* render,
910 const ushort* indices,
911 uint count)
912 {
913 struct r300_render* r300render = r300_render(render);
914 struct r300_context* r300 = r300render->r300;
915 int i;
916 unsigned end_cs_dwords;
917 unsigned max_index = (r300render->vbo_size - r300render->vbo_offset) /
918 (r300render->r300->vertex_info.size * 4) - 1;
919 unsigned short_count;
920 unsigned free_dwords;
921
922 CS_LOCALS(r300);
923
924 /* Reserve at least 256 dwords.
925 *
926 * Below we manage the CS space manually because there may be more
927 * indices than it can fit in CS. */
928 r300_prepare_for_rendering(r300,
929 PREP_FIRST_DRAW | PREP_EMIT_AOS_SWTCL | PREP_INDEXED,
930 NULL, 256, 0, 0, &end_cs_dwords);
931
932 while (count) {
933 free_dwords = r300->rws->get_cs_free_dwords(r300->rws);
934
935 short_count = MIN2(count, (free_dwords - end_cs_dwords - 6) * 2);
936
937 BEGIN_CS(6 + (short_count+1)/2);
938 OUT_CS_REG(R300_GA_COLOR_CONTROL,
939 r300_provoking_vertex_fixes(r300, r300render->prim));
940 OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, max_index);
941 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, (short_count+1)/2);
942 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (short_count << 16) |
943 r300render->hwprim);
944 for (i = 0; i < short_count-1; i += 2) {
945 OUT_CS(indices[i+1] << 16 | indices[i]);
946 }
947 if (short_count % 2) {
948 OUT_CS(indices[short_count-1]);
949 }
950 END_CS;
951
952 /* OK now subtract the emitted indices and see if we need to emit
953 * another draw packet. */
954 indices += short_count;
955 count -= short_count;
956
957 if (count) {
958 r300_prepare_for_rendering(r300,
959 PREP_EMIT_AOS_SWTCL | PREP_INDEXED,
960 NULL, 256, 0, 0, &end_cs_dwords);
961 }
962 }
963 }
964
965 static void r300_render_destroy(struct vbuf_render* render)
966 {
967 FREE(render);
968 }
969
970 static struct vbuf_render* r300_render_create(struct r300_context* r300)
971 {
972 struct r300_render* r300render = CALLOC_STRUCT(r300_render);
973
974 r300render->r300 = r300;
975
976 /* XXX find real numbers plz */
977 r300render->base.max_vertex_buffer_bytes = 128 * 1024;
978 r300render->base.max_indices = 16 * 1024;
979
980 r300render->base.get_vertex_info = r300_render_get_vertex_info;
981 r300render->base.allocate_vertices = r300_render_allocate_vertices;
982 r300render->base.map_vertices = r300_render_map_vertices;
983 r300render->base.unmap_vertices = r300_render_unmap_vertices;
984 r300render->base.set_primitive = r300_render_set_primitive;
985 r300render->base.draw_elements = r300_render_draw_elements;
986 r300render->base.draw_arrays = r300_render_draw_arrays;
987 r300render->base.release_vertices = r300_render_release_vertices;
988 r300render->base.destroy = r300_render_destroy;
989
990 r300render->vbo = NULL;
991 r300render->vbo_size = 0;
992 r300render->vbo_offset = 0;
993
994 return &r300render->base;
995 }
996
997 struct draw_stage* r300_draw_stage(struct r300_context* r300)
998 {
999 struct vbuf_render* render;
1000 struct draw_stage* stage;
1001
1002 render = r300_render_create(r300);
1003
1004 if (!render) {
1005 return NULL;
1006 }
1007
1008 stage = draw_vbuf_stage(r300->draw, render);
1009
1010 if (!stage) {
1011 render->destroy(render);
1012 return NULL;
1013 }
1014
1015 draw_set_render(r300->draw, render);
1016
1017 return stage;
1018 }
1019
1020 /****************************************************************************
1021 * End of SW TCL functions *
1022 ***************************************************************************/
1023
1024 static void r300_resource_resolve(struct pipe_context* pipe,
1025 struct pipe_resource* dest,
1026 struct pipe_subresource subdest,
1027 struct pipe_resource* src,
1028 struct pipe_subresource subsrc)
1029 {
1030 struct r300_context* r300 = r300_context(pipe);
1031 struct r300_surface* destsurf = r300_surface(
1032 dest->screen->get_tex_surface(dest->screen,
1033 dest, subdest.face, subdest.level, 0, 0));
1034 struct pipe_surface* srcsurf = src->screen->get_tex_surface(src->screen,
1035 src, subsrc.face, subsrc.level, 0, 0);
1036 float color[] = {0, 0, 0, 0};
1037 CS_LOCALS(r300);
1038
1039 DBG(r300, DBG_DRAW, "r300: Resolving resource...\n");
1040
1041 OUT_CS_REG_SEQ(R300_RB3D_AARESOLVE_OFFSET, 1);
1042 OUT_CS_RELOC(destsurf->buffer, destsurf->offset, 0, destsurf->domain, 0);
1043
1044 OUT_CS_REG_SEQ(R300_RB3D_AARESOLVE_PITCH, 1);
1045 OUT_CS_RELOC(destsurf->buffer, destsurf->pitch, 0, destsurf->domain, 0);
1046
1047 OUT_CS_REG(R300_RB3D_AARESOLVE_CTL,
1048 R300_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_RESOLVE |
1049 R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_AVERAGE);
1050
1051 r300->context.clear_render_target(pipe,
1052 srcsurf, color, 0, 0, src->width0, src->height0);
1053
1054 OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0x0);
1055
1056 pipe_surface_reference((struct pipe_surface**)&srcsurf, NULL);
1057 pipe_surface_reference((struct pipe_surface**)&destsurf, NULL);
1058 }
1059
1060 void r300_init_render_functions(struct r300_context *r300)
1061 {
1062 /* Set generic functions. */
1063 r300->context.draw_elements = r300_draw_elements;
1064
1065 /* Set draw functions based on presence of HW TCL. */
1066 if (r300->screen->caps.has_tcl) {
1067 r300->context.draw_arrays = r300_draw_arrays;
1068 r300->context.draw_range_elements = r300_draw_range_elements;
1069 } else {
1070 r300->context.draw_arrays = r300_swtcl_draw_arrays;
1071 r300->context.draw_range_elements = r300_swtcl_draw_range_elements;
1072 }
1073
1074 r300->context.resource_resolve = r300_resource_resolve;
1075
1076 /* Plug in the two-sided stencil reference value fallback if needed. */
1077 if (!r300->screen->caps.is_r500)
1078 r300_plug_in_stencil_ref_fallback(r300);
1079 }