2 * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23 /* r300_render: Vertex and index buffer primitive emission. Contains both
24 * HW TCL fastpath rendering, and SW TCL Draw-assisted rendering. */
26 #include "draw/draw_context.h"
27 #include "draw/draw_vbuf.h"
29 #include "pipe/p_inlines.h"
31 #include "util/u_memory.h"
32 #include "util/u_prim.h"
35 #include "r300_context.h"
36 #include "r300_emit.h"
38 #include "r300_render.h"
39 #include "r300_state_derived.h"
41 /* r300_render: Vertex and index buffer primitive emission. */
42 #define R300_MAX_VBO_SIZE (1024 * 1024)
44 uint32_t r300_translate_primitive(unsigned prim
)
47 case PIPE_PRIM_POINTS
:
48 return R300_VAP_VF_CNTL__PRIM_POINTS
;
50 return R300_VAP_VF_CNTL__PRIM_LINES
;
51 case PIPE_PRIM_LINE_LOOP
:
52 return R300_VAP_VF_CNTL__PRIM_LINE_LOOP
;
53 case PIPE_PRIM_LINE_STRIP
:
54 return R300_VAP_VF_CNTL__PRIM_LINE_STRIP
;
55 case PIPE_PRIM_TRIANGLES
:
56 return R300_VAP_VF_CNTL__PRIM_TRIANGLES
;
57 case PIPE_PRIM_TRIANGLE_STRIP
:
58 return R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP
;
59 case PIPE_PRIM_TRIANGLE_FAN
:
60 return R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN
;
62 return R300_VAP_VF_CNTL__PRIM_QUADS
;
63 case PIPE_PRIM_QUAD_STRIP
:
64 return R300_VAP_VF_CNTL__PRIM_QUAD_STRIP
;
65 case PIPE_PRIM_POLYGON
:
66 return R300_VAP_VF_CNTL__PRIM_POLYGON
;
72 static boolean
r300_nothing_to_draw(struct r300_context
*r300
)
74 return r300
->rs_state
->rs
.scissor
&&
75 r300
->scissor_state
->scissor
.empty_area
;
78 static uint32_t r300_provoking_vertex_fixes(struct r300_context
*r300
,
81 uint32_t color_control
= r300
->rs_state
->color_control
;
83 /* By default (see r300_state.c:r300_create_rs_state) color_control is
84 * initialized to provoking the first vertex.
86 * If we are provoking the first vertex, then there's a quirk in the
87 * specification for ARB_provoking_vertex that essentially makes the
88 * second vertex the correct one to provoke for triangle fans.
89 * (http://www.opengl.org/registry/specs/ARB/provoking_vertex.txt)
90 * Otherwise, force the last vertex, as GL standard. */
92 if (r300
->rs_state
->rs
.flatshade_first
) {
93 if (mode
== PIPE_PRIM_TRIANGLE_FAN
) {
94 color_control
|= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_SECOND
;
97 color_control
|= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST
;
100 return color_control
;
103 static void r300_emit_draw_arrays(struct r300_context
*r300
,
110 OUT_CS_REG(R300_GA_COLOR_CONTROL
,
111 r300_provoking_vertex_fixes(r300
, mode
));
112 OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX
, 0);
113 OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX
, count
- 1);
114 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2
, 0);
115 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST
| (count
<< 16) |
116 r300_translate_primitive(mode
));
120 static void r300_emit_draw_elements(struct r300_context
*r300
,
121 struct pipe_buffer
* indexBuffer
,
129 uint32_t count_dwords
;
130 uint32_t offset_dwords
= indexSize
* start
/ sizeof(uint32_t);
133 /* XXX most of these are stupid */
134 assert(indexSize
== 4 || indexSize
== 2);
135 assert((start
* indexSize
) % 4 == 0);
136 assert(offset_dwords
== 0);
139 OUT_CS_REG(R300_GA_COLOR_CONTROL
,
140 r300_provoking_vertex_fixes(r300
, mode
));
141 OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX
, minIndex
);
142 OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX
, maxIndex
);
143 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2
, 0);
144 if (indexSize
== 4) {
145 count_dwords
= count
+ start
;
146 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES
| (count
<< 16) |
147 R300_VAP_VF_CNTL__INDEX_SIZE_32bit
|
148 r300_translate_primitive(mode
));
150 count_dwords
= (count
+ start
+ 1) / 2;
151 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES
| (count
<< 16) |
152 r300_translate_primitive(mode
));
155 /* INDX_BUFFER is a truly special packet3.
156 * Unlike most other packet3, where the offset is after the count,
157 * the order is reversed, so the relocation ends up carrying the
158 * size of the indexbuf instead of the offset.
162 OUT_CS_PKT3(R300_PACKET3_INDX_BUFFER
, 2);
163 OUT_CS(R300_INDX_BUFFER_ONE_REG_WR
| (R300_VAP_PORT_IDX0
>> 2) |
164 (0 << R300_INDX_BUFFER_SKIP_SHIFT
));
165 OUT_CS(offset_dwords
);
166 OUT_CS_RELOC(indexBuffer
, count_dwords
,
167 RADEON_GEM_DOMAIN_GTT
, 0, 0);
173 static boolean
r300_setup_vertex_buffers(struct r300_context
*r300
)
175 struct pipe_vertex_buffer
*vbuf
= r300
->vertex_buffer
;
176 struct pipe_vertex_element
*velem
= r300
->vertex_element
;
179 for (int i
= 0; i
< r300
->vertex_element_count
; i
++) {
180 if (!r300
->winsys
->add_buffer(r300
->winsys
,
181 vbuf
[velem
[i
].vertex_buffer_index
].buffer
,
182 RADEON_GEM_DOMAIN_GTT
, 0)) {
183 r300
->context
.flush(&r300
->context
, 0, NULL
);
188 if (!r300
->winsys
->validate(r300
->winsys
)) {
189 r300
->context
.flush(&r300
->context
, 0, NULL
);
190 return r300
->winsys
->validate(r300
->winsys
);
196 /* This is the fast-path drawing & emission for HW TCL. */
197 boolean
r300_draw_range_elements(struct pipe_context
* pipe
,
198 struct pipe_buffer
* indexBuffer
,
206 struct r300_context
* r300
= r300_context(pipe
);
208 if (!u_trim_pipe_prim(mode
, &count
)) {
216 if (r300_nothing_to_draw(r300
)) {
220 r300_update_derived_state(r300
);
222 if (!r300_setup_vertex_buffers(r300
)) {
226 if (!r300
->winsys
->add_buffer(r300
->winsys
, indexBuffer
,
227 RADEON_GEM_DOMAIN_GTT
, 0)) {
231 if (!r300
->winsys
->validate(r300
->winsys
)) {
235 r300_emit_dirty_state(r300
);
237 r300_emit_aos(r300
, 0);
239 r300_emit_draw_elements(r300
, indexBuffer
, indexSize
, minIndex
, maxIndex
,
245 /* Simple helpers for context setup. Should probably be moved to util. */
246 boolean
r300_draw_elements(struct pipe_context
* pipe
,
247 struct pipe_buffer
* indexBuffer
,
248 unsigned indexSize
, unsigned mode
,
249 unsigned start
, unsigned count
)
251 return pipe
->draw_range_elements(pipe
, indexBuffer
, indexSize
, 0, ~0,
255 boolean
r300_draw_arrays(struct pipe_context
* pipe
, unsigned mode
,
256 unsigned start
, unsigned count
)
258 struct r300_context
* r300
= r300_context(pipe
);
260 if (!u_trim_pipe_prim(mode
, &count
)) {
268 if (r300_nothing_to_draw(r300
)) {
272 r300_update_derived_state(r300
);
274 if (!r300_setup_vertex_buffers(r300
)) {
278 r300_emit_dirty_state(r300
);
280 r300_emit_aos(r300
, start
);
282 r300_emit_draw_arrays(r300
, mode
, count
);
287 /****************************************************************************
288 * The rest of this file is for SW TCL rendering only. Please be polite and *
289 * keep these functions separated so that they are easier to locate. ~C. *
290 ***************************************************************************/
292 /* SW TCL arrays, using Draw. */
293 boolean
r300_swtcl_draw_arrays(struct pipe_context
* pipe
,
298 struct r300_context
* r300
= r300_context(pipe
);
301 if (!u_trim_pipe_prim(mode
, &count
)) {
305 if (r300_nothing_to_draw(r300
)) {
309 for (i
= 0; i
< r300
->vertex_buffer_count
; i
++) {
310 void* buf
= pipe_buffer_map(pipe
->screen
,
311 r300
->vertex_buffer
[i
].buffer
,
312 PIPE_BUFFER_USAGE_CPU_READ
);
313 draw_set_mapped_vertex_buffer(r300
->draw
, i
, buf
);
316 draw_set_mapped_element_buffer(r300
->draw
, 0, NULL
);
318 draw_set_mapped_constant_buffer(r300
->draw
,
319 r300
->shader_constants
[PIPE_SHADER_VERTEX
].constants
,
320 r300
->shader_constants
[PIPE_SHADER_VERTEX
].count
*
321 (sizeof(float) * 4));
323 draw_arrays(r300
->draw
, mode
, start
, count
);
325 for (i
= 0; i
< r300
->vertex_buffer_count
; i
++) {
326 pipe_buffer_unmap(pipe
->screen
, r300
->vertex_buffer
[i
].buffer
);
327 draw_set_mapped_vertex_buffer(r300
->draw
, i
, NULL
);
333 /* SW TCL elements, using Draw. */
334 boolean
r300_swtcl_draw_range_elements(struct pipe_context
* pipe
,
335 struct pipe_buffer
* indexBuffer
,
343 struct r300_context
* r300
= r300_context(pipe
);
346 if (!u_trim_pipe_prim(mode
, &count
)) {
350 if (r300_nothing_to_draw(r300
)) {
354 for (i
= 0; i
< r300
->vertex_buffer_count
; i
++) {
355 void* buf
= pipe_buffer_map(pipe
->screen
,
356 r300
->vertex_buffer
[i
].buffer
,
357 PIPE_BUFFER_USAGE_CPU_READ
);
358 draw_set_mapped_vertex_buffer(r300
->draw
, i
, buf
);
361 void* indices
= pipe_buffer_map(pipe
->screen
, indexBuffer
,
362 PIPE_BUFFER_USAGE_CPU_READ
);
363 draw_set_mapped_element_buffer_range(r300
->draw
, indexSize
,
364 minIndex
, maxIndex
, indices
);
366 draw_set_mapped_constant_buffer(r300
->draw
,
367 r300
->shader_constants
[PIPE_SHADER_VERTEX
].constants
,
368 r300
->shader_constants
[PIPE_SHADER_VERTEX
].count
*
369 (sizeof(float) * 4));
371 draw_arrays(r300
->draw
, mode
, start
, count
);
373 for (i
= 0; i
< r300
->vertex_buffer_count
; i
++) {
374 pipe_buffer_unmap(pipe
->screen
, r300
->vertex_buffer
[i
].buffer
);
375 draw_set_mapped_vertex_buffer(r300
->draw
, i
, NULL
);
378 pipe_buffer_unmap(pipe
->screen
, indexBuffer
);
379 draw_set_mapped_element_buffer_range(r300
->draw
, 0, start
,
380 start
+ count
- 1, NULL
);
385 /* Object for rendering using Draw. */
388 struct vbuf_render base
;
391 struct r300_context
* r300
;
393 /* Vertex information */
399 struct pipe_buffer
* vbo
;
406 static INLINE
struct r300_render
*
407 r300_render(struct vbuf_render
* render
)
409 return (struct r300_render
*)render
;
412 static const struct vertex_info
*
413 r300_render_get_vertex_info(struct vbuf_render
* render
)
415 struct r300_render
* r300render
= r300_render(render
);
416 struct r300_context
* r300
= r300render
->r300
;
418 r300_update_derived_state(r300
);
420 return &r300
->vertex_info
->vinfo
;
423 static boolean
r300_render_allocate_vertices(struct vbuf_render
* render
,
427 struct r300_render
* r300render
= r300_render(render
);
428 struct r300_context
* r300
= r300render
->r300
;
429 struct pipe_screen
* screen
= r300
->context
.screen
;
430 size_t size
= (size_t)vertex_size
* (size_t)count
;
432 if (size
+ r300render
->vbo_offset
> r300render
->vbo_size
)
434 pipe_buffer_reference(&r300
->vbo
, NULL
);
435 r300render
->vbo
= pipe_buffer_create(screen
,
437 PIPE_BUFFER_USAGE_VERTEX
,
439 r300render
->vbo_offset
= 0;
440 r300render
->vbo_size
= R300_MAX_VBO_SIZE
;
443 r300render
->vertex_size
= vertex_size
;
444 r300
->vbo
= r300render
->vbo
;
445 r300
->vbo_offset
= r300render
->vbo_offset
;
447 return (r300render
->vbo
) ? TRUE
: FALSE
;
450 static void* r300_render_map_vertices(struct vbuf_render
* render
)
452 struct r300_render
* r300render
= r300_render(render
);
453 struct pipe_screen
* screen
= r300render
->r300
->context
.screen
;
455 r300render
->vbo_ptr
= pipe_buffer_map(screen
, r300render
->vbo
,
456 PIPE_BUFFER_USAGE_CPU_WRITE
);
458 return (r300render
->vbo_ptr
+ r300render
->vbo_offset
);
461 static void r300_render_unmap_vertices(struct vbuf_render
* render
,
465 struct r300_render
* r300render
= r300_render(render
);
466 struct pipe_screen
* screen
= r300render
->r300
->context
.screen
;
467 CS_LOCALS(r300render
->r300
);
469 OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX
, max
);
472 r300render
->vbo_max_used
= MAX2(r300render
->vbo_max_used
,
473 r300render
->vertex_size
* (max
+ 1));
474 pipe_buffer_unmap(screen
, r300render
->vbo
);
477 static void r300_render_release_vertices(struct vbuf_render
* render
)
479 struct r300_render
* r300render
= r300_render(render
);
481 r300render
->vbo_offset
+= r300render
->vbo_max_used
;
482 r300render
->vbo_max_used
= 0;
485 static boolean
r300_render_set_primitive(struct vbuf_render
* render
,
488 struct r300_render
* r300render
= r300_render(render
);
490 r300render
->prim
= prim
;
491 r300render
->hwprim
= r300_translate_primitive(prim
);
496 static void r300_render_draw_arrays(struct vbuf_render
* render
,
500 struct r300_render
* r300render
= r300_render(render
);
501 struct r300_context
* r300
= r300render
->r300
;
505 r300_emit_dirty_state(r300
);
507 DBG(r300
, DBG_DRAW
, "r300: Doing vbuf render, count %d\n", count
);
510 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2
, 0);
511 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST
| (count
<< 16) |
516 static void r300_render_draw(struct vbuf_render
* render
,
517 const ushort
* indices
,
520 struct r300_render
* r300render
= r300_render(render
);
521 struct r300_context
* r300
= r300render
->r300
;
526 r300_emit_dirty_state(r300
);
528 BEGIN_CS(2 + (count
+1)/2);
529 OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2
, (count
+1)/2);
530 OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES
| (count
<< 16) |
532 for (i
= 0; i
< count
-1; i
+= 2) {
533 OUT_CS(indices
[i
+1] << 16 | indices
[i
]);
536 OUT_CS(indices
[count
-1]);
541 static void r300_render_destroy(struct vbuf_render
* render
)
546 static struct vbuf_render
* r300_render_create(struct r300_context
* r300
)
548 struct r300_render
* r300render
= CALLOC_STRUCT(r300_render
);
550 r300render
->r300
= r300
;
552 /* XXX find real numbers plz */
553 r300render
->base
.max_vertex_buffer_bytes
= 128 * 1024;
554 r300render
->base
.max_indices
= 16 * 1024;
556 r300render
->base
.get_vertex_info
= r300_render_get_vertex_info
;
557 r300render
->base
.allocate_vertices
= r300_render_allocate_vertices
;
558 r300render
->base
.map_vertices
= r300_render_map_vertices
;
559 r300render
->base
.unmap_vertices
= r300_render_unmap_vertices
;
560 r300render
->base
.set_primitive
= r300_render_set_primitive
;
561 r300render
->base
.draw
= r300_render_draw
;
562 r300render
->base
.draw_arrays
= r300_render_draw_arrays
;
563 r300render
->base
.release_vertices
= r300_render_release_vertices
;
564 r300render
->base
.destroy
= r300_render_destroy
;
566 r300render
->vbo
= NULL
;
567 r300render
->vbo_size
= 0;
568 r300render
->vbo_offset
= 0;
570 return &r300render
->base
;
573 struct draw_stage
* r300_draw_stage(struct r300_context
* r300
)
575 struct vbuf_render
* render
;
576 struct draw_stage
* stage
;
578 render
= r300_render_create(r300
);
584 stage
= draw_vbuf_stage(r300
->draw
, render
);
587 render
->destroy(render
);
591 draw_set_render(r300
->draw
, render
);