2 * Copyright 2010 Marek Olšák <maraeo@gmail.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
24 * The functions below translate vertex and index buffers to the layout
25 * compatible with the hardware, so that all vertex and index fetches are
26 * DWORD-aligned and all used vertex and index formats are supported.
27 * For indices, an optional index offset is added to each index.
30 #include "r300_context.h"
31 #include "translate/translate.h"
32 #include "util/u_index_modify.h"
34 /* XXX Optimization: use min_index and translate only that range. */
35 /* XXX Use the uploader. */
36 void r300_begin_vertex_translate(struct r300_context
*r300
,
37 int min_index
, int max_index
)
39 struct pipe_context
*pipe
= &r300
->context
;
40 struct translate_key key
= {0};
41 struct translate_element
*te
;
42 unsigned tr_elem_index
[PIPE_MAX_ATTRIBS
] = {0};
44 struct r300_vertex_element_state
*ve
= r300
->velems
;
45 boolean vb_translated
[PIPE_MAX_ATTRIBS
] = {0};
46 void *vb_map
[PIPE_MAX_ATTRIBS
] = {0}, *out_map
;
47 struct pipe_transfer
*vb_transfer
[PIPE_MAX_ATTRIBS
] = {0}, *out_transfer
;
48 struct pipe_resource
*out_buffer
;
49 unsigned i
, num_verts
;
52 /* Initialize the translate key, i.e. the recipe how vertices should be
54 for (i
= 0; i
< ve
->count
; i
++) {
55 struct pipe_vertex_buffer
*vb
=
56 &r300
->vertex_buffer
[ve
->velem
[i
].vertex_buffer_index
];
57 enum pipe_format output_format
= ve
->hw_format
[i
];
58 unsigned output_format_size
= ve
->hw_format_size
[i
];
60 /* Check for support. */
61 if (ve
->velem
[i
].src_format
== ve
->hw_format
[i
] &&
62 (vb
->buffer_offset
+ ve
->velem
[i
].src_offset
) % 4 == 0 &&
63 vb
->stride
% 4 == 0) {
67 /* Workaround for translate: output floats instead of halfs. */
68 switch (output_format
) {
69 case PIPE_FORMAT_R16_FLOAT
:
70 output_format
= PIPE_FORMAT_R32_FLOAT
;
71 output_format_size
= 4;
73 case PIPE_FORMAT_R16G16_FLOAT
:
74 output_format
= PIPE_FORMAT_R32G32_FLOAT
;
75 output_format_size
= 8;
77 case PIPE_FORMAT_R16G16B16_FLOAT
:
78 output_format
= PIPE_FORMAT_R32G32B32_FLOAT
;
79 output_format_size
= 12;
81 case PIPE_FORMAT_R16G16B16A16_FLOAT
:
82 output_format
= PIPE_FORMAT_R32G32B32A32_FLOAT
;
83 output_format_size
= 16;
88 /* Add this vertex element. */
89 te
= &key
.element
[key
.nr_elements
];
91 te->instance_divisor;*/
92 te
->input_buffer
= ve
->velem
[i
].vertex_buffer_index
;
93 te
->input_format
= ve
->velem
[i
].src_format
;
94 te
->input_offset
= vb
->buffer_offset
+ ve
->velem
[i
].src_offset
;
95 te
->output_format
= output_format
;
96 te
->output_offset
= key
.output_stride
;
98 key
.output_stride
+= output_format_size
;
99 vb_translated
[ve
->velem
[i
].vertex_buffer_index
] = TRUE
;
100 tr_elem_index
[i
] = key
.nr_elements
;
104 /* Get a translate object. */
105 tr
= translate_cache_find(r300
->tran
.translate_cache
, &key
);
107 /* Map buffers we want to translate. */
108 for (i
= 0; i
< r300
->vertex_buffer_count
; i
++) {
109 if (vb_translated
[i
]) {
110 struct pipe_vertex_buffer
*vb
= &r300
->vertex_buffer
[i
];
112 vb_map
[i
] = pipe_buffer_map(pipe
, vb
->buffer
,
113 PIPE_TRANSFER_READ
, &vb_transfer
[i
]);
115 tr
->set_buffer(tr
, i
, vb_map
[i
], vb
->stride
, max_index
);
119 /* Create and map the output buffer. */
120 num_verts
= max_index
+ 1;
122 out_buffer
= pipe_buffer_create(&r300
->screen
->screen
,
123 PIPE_BIND_VERTEX_BUFFER
,
124 key
.output_stride
* num_verts
);
126 out_map
= pipe_buffer_map(pipe
, out_buffer
, PIPE_TRANSFER_WRITE
,
130 tr
->run(tr
, 0, num_verts
, 0, out_map
);
132 /* Unmap all buffers. */
133 for (i
= 0; i
< r300
->vertex_buffer_count
; i
++) {
134 if (vb_translated
[i
]) {
135 pipe_buffer_unmap(pipe
, vb_transfer
[i
]);
139 pipe_buffer_unmap(pipe
, out_transfer
);
141 /* Setup the new vertex buffer in the first free slot. */
143 for (i
= 0; i
< PIPE_MAX_ATTRIBS
; i
++) {
144 struct pipe_vertex_buffer
*vb
= &r300
->vertex_buffer
[i
];
147 pipe_resource_reference(&r300
->valid_vertex_buffer
[i
], out_buffer
);
148 vb
->buffer_offset
= 0;
149 vb
->stride
= key
.output_stride
;
151 /* XXX probably need to preserve the real count for u_blitter_save_*. */
152 r300
->vertex_buffer_count
= MAX2(r300
->vertex_buffer_count
, i
+1);
153 r300
->validate_buffers
= TRUE
;
157 /* XXX This may fail. */
160 /* Save and replace vertex elements. */
162 struct pipe_vertex_element new_velems
[PIPE_MAX_ATTRIBS
];
164 r300
->tran
.saved_velems
= r300
->velems
;
166 for (i
= 0; i
< ve
->count
; i
++) {
167 if (vb_translated
[ve
->velem
[i
].vertex_buffer_index
]) {
168 te
= &key
.element
[tr_elem_index
[i
]];
169 new_velems
[i
].instance_divisor
= ve
->velem
[i
].instance_divisor
;
170 new_velems
[i
].src_format
= te
->output_format
;
171 new_velems
[i
].src_offset
= te
->output_offset
;
172 new_velems
[i
].vertex_buffer_index
= slot
;
174 memcpy(&new_velems
[i
], &ve
->velem
[i
],
175 sizeof(struct pipe_vertex_element
));
179 r300
->tran
.new_velems
=
180 pipe
->create_vertex_elements_state(pipe
, ve
->count
, new_velems
);
181 pipe
->bind_vertex_elements_state(pipe
, r300
->tran
.new_velems
);
184 pipe_resource_reference(&out_buffer
, NULL
);
187 void r300_end_vertex_translate(struct r300_context
*r300
)
189 struct pipe_context
*pipe
= &r300
->context
;
191 /* Restore vertex elements. */
192 pipe
->bind_vertex_elements_state(pipe
, r300
->tran
.saved_velems
);
193 pipe
->delete_vertex_elements_state(pipe
, r300
->tran
.new_velems
);
196 /* XXX Use the uploader. */
197 void r300_translate_index_buffer(struct r300_context
*r300
,
198 struct pipe_resource
**index_buffer
,
199 unsigned *index_size
, unsigned index_offset
,
200 unsigned *start
, unsigned count
)
202 switch (*index_size
) {
204 util_shorten_ubyte_elts(&r300
->context
, index_buffer
, index_offset
, *start
, count
);
207 r300
->validate_buffers
= TRUE
;
212 util_rebuild_ushort_elts(&r300
->context
, index_buffer
, index_offset
, *start
, count
);
214 r300
->validate_buffers
= TRUE
;
220 util_rebuild_uint_elts(&r300
->context
, index_buffer
, index_offset
, *start
, count
);
222 r300
->validate_buffers
= TRUE
;