Merge branch 'mesa_7_6_branch'
[mesa.git] / src / gallium / drivers / r300 / r300_screen.c
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #include "pipe/p_inlines.h"
24 #include "util/u_memory.h"
25 #include "util/u_simple_screen.h"
26
27 #include "r300_context.h"
28 #include "r300_screen.h"
29 #include "r300_texture.h"
30 #include "r300_winsys.h"
31
32 /* Return the identifier behind whom the brave coders responsible for this
33 * amalgamation of code, sweat, and duct tape, routinely obscure their names.
34 *
35 * ...I should have just put "Corbin Simpson", but I'm not that cool.
36 *
37 * (Or egotistical. Yet.) */
38 static const char* r300_get_vendor(struct pipe_screen* pscreen)
39 {
40 return "X.Org R300 Project";
41 }
42
43 static const char* chip_families[] = {
44 "R300",
45 "R350",
46 "R360",
47 "RV350",
48 "RV370",
49 "RV380",
50 "R420",
51 "R423",
52 "R430",
53 "R480",
54 "R481",
55 "RV410",
56 "RS400",
57 "RC410",
58 "RS480",
59 "RS482",
60 "RS600",
61 "RS690",
62 "RS740",
63 "RV515",
64 "R520",
65 "RV530",
66 "R580",
67 "RV560",
68 "RV570"
69 };
70
71 static const char* r300_get_name(struct pipe_screen* pscreen)
72 {
73 struct r300_screen* r300screen = r300_screen(pscreen);
74
75 return chip_families[r300screen->caps->family];
76 }
77
78 static int r300_get_param(struct pipe_screen* pscreen, int param)
79 {
80 struct r300_screen* r300screen = r300_screen(pscreen);
81
82 switch (param) {
83 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
84 /* XXX I'm told this goes up to 16 */
85 return 8;
86 case PIPE_CAP_NPOT_TEXTURES:
87 return 0;
88 case PIPE_CAP_TWO_SIDED_STENCIL:
89 if (r300screen->caps->is_r500) {
90 return 1;
91 } else {
92 return 0;
93 }
94 case PIPE_CAP_GLSL:
95 /* I'll be frank. This is a lie.
96 *
97 * We don't truly support GLSL on any of this driver's chipsets.
98 * To be fair, no chipset supports the full GLSL specification
99 * to the best of our knowledge, but some of the less esoteric
100 * features are still missing here.
101 *
102 * Rather than cripple ourselves intentionally, I'm going to set
103 * this flag, and as Gallium's interface continues to change, I
104 * hope that this single monolithic GLSL enable can slowly get
105 * split down into many different pieces and the state tracker
106 * will handle fallbacks transparently, like it should.
107 *
108 * ~ C.
109 */
110 return 1;
111 case PIPE_CAP_ANISOTROPIC_FILTER:
112 return 1;
113 case PIPE_CAP_POINT_SPRITE:
114 return 1;
115 case PIPE_CAP_MAX_RENDER_TARGETS:
116 return 4;
117 case PIPE_CAP_OCCLUSION_QUERY:
118 return 1;
119 case PIPE_CAP_TEXTURE_SHADOW_MAP:
120 return 1;
121 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
122 if (r300screen->caps->is_r500) {
123 /* 13 == 4096x4096 */
124 return 13;
125 } else {
126 /* 12 == 2048x2048 */
127 return 12;
128 }
129 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
130 /* So, technically, the limit is the same as above, but some math
131 * shows why this is silly. Assuming RGBA, 4cpp, we can see that
132 * 4096*4096*4096 = 64.0 GiB exactly, so it's not exactly
133 * practical. However, if at some point a game really wants this,
134 * then we can remove or raise this limit. */
135 if (r300screen->caps->is_r500) {
136 /* 9 == 256x256x256 */
137 return 9;
138 } else {
139 /* 8 == 128*128*128 */
140 return 8;
141 }
142 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
143 if (r300screen->caps->is_r500) {
144 /* 13 == 4096x4096 */
145 return 13;
146 } else {
147 /* 12 == 2048x2048 */
148 return 12;
149 }
150 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
151 return 1;
152 case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
153 return 1;
154 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
155 return 0;
156 case PIPE_CAP_TGSI_CONT_SUPPORTED:
157 return 0;
158 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
159 return 1;
160 default:
161 debug_printf("r300: Implementation error: Bad param %d\n",
162 param);
163 return 0;
164 }
165 }
166
167 static float r300_get_paramf(struct pipe_screen* pscreen, int param)
168 {
169 struct r300_screen* r300screen = r300_screen(pscreen);
170
171 switch (param) {
172 case PIPE_CAP_MAX_LINE_WIDTH:
173 case PIPE_CAP_MAX_LINE_WIDTH_AA:
174 case PIPE_CAP_MAX_POINT_WIDTH:
175 case PIPE_CAP_MAX_POINT_WIDTH_AA:
176 /* The maximum dimensions of the colorbuffer are our practical
177 * rendering limits. 2048 pixels should be enough for anybody. */
178 if (r300screen->caps->is_r500) {
179 return 4096.0f;
180 } else {
181 return 2048.0f;
182 }
183 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
184 return 16.0f;
185 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
186 return 16.0f;
187 default:
188 debug_printf("r300: Implementation error: Bad paramf %d\n",
189 param);
190 return 0.0f;
191 }
192 }
193
194 static boolean check_tex_2d_format(enum pipe_format format, uint32_t usage,
195 boolean is_r500)
196 {
197 uint32_t retval = 0;
198
199 switch (format) {
200 /* Supported formats. */
201 /* Colorbuffer */
202 case PIPE_FORMAT_A4R4G4B4_UNORM:
203 case PIPE_FORMAT_R5G6B5_UNORM:
204 case PIPE_FORMAT_A1R5G5B5_UNORM:
205 retval = usage &
206 (PIPE_TEXTURE_USAGE_RENDER_TARGET |
207 PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
208 PIPE_TEXTURE_USAGE_PRIMARY);
209 break;
210
211 /* Texture */
212 case PIPE_FORMAT_A8R8G8B8_SRGB:
213 case PIPE_FORMAT_R8G8B8A8_SRGB:
214 case PIPE_FORMAT_DXT1_RGB:
215 case PIPE_FORMAT_DXT1_RGBA:
216 case PIPE_FORMAT_DXT3_RGBA:
217 case PIPE_FORMAT_DXT5_RGBA:
218 case PIPE_FORMAT_YCBCR:
219 retval = usage & PIPE_TEXTURE_USAGE_SAMPLER;
220 break;
221
222 /* Colorbuffer or texture */
223 case PIPE_FORMAT_A8R8G8B8_UNORM:
224 case PIPE_FORMAT_X8R8G8B8_UNORM:
225 case PIPE_FORMAT_R8G8B8A8_UNORM:
226 case PIPE_FORMAT_R8G8B8X8_UNORM:
227 case PIPE_FORMAT_I8_UNORM:
228 retval = usage &
229 (PIPE_TEXTURE_USAGE_RENDER_TARGET |
230 PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
231 PIPE_TEXTURE_USAGE_PRIMARY |
232 PIPE_TEXTURE_USAGE_SAMPLER);
233 break;
234
235 /* Z buffer or texture */
236 case PIPE_FORMAT_Z16_UNORM:
237 case PIPE_FORMAT_Z24X8_UNORM:
238 /* Z buffer with stencil or texture */
239 case PIPE_FORMAT_Z24S8_UNORM:
240 retval = usage &
241 (PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
242 PIPE_TEXTURE_USAGE_SAMPLER);
243 break;
244
245 /* Definitely unsupported formats. */
246 /* Non-usable Z buffer/stencil formats. */
247 case PIPE_FORMAT_Z32_UNORM:
248 case PIPE_FORMAT_S8Z24_UNORM:
249 case PIPE_FORMAT_X8Z24_UNORM:
250 debug_printf("r300: Note: Got unsupported format: %s in %s\n",
251 pf_name(format), __FUNCTION__);
252 return FALSE;
253
254 /* XXX These don't even exist
255 case PIPE_FORMAT_A32R32G32B32:
256 case PIPE_FORMAT_A16R16G16B16: */
257 /* XXX What the deuce is UV88? (r3xx accel page 14)
258 debug_printf("r300: Warning: Got unimplemented format: %s in %s\n",
259 pf_name(format), __FUNCTION__);
260 return FALSE; */
261
262 /* XXX Supported yet unimplemented r5xx formats: */
263 /* XXX Again, what is UV1010 this time? (r5xx accel page 148) */
264 /* XXX Even more that don't exist
265 case PIPE_FORMAT_A10R10G10B10_UNORM:
266 case PIPE_FORMAT_A2R10G10B10_UNORM:
267 case PIPE_FORMAT_I10_UNORM:
268 debug_printf(
269 "r300: Warning: Got unimplemented r500 format: %s in %s\n",
270 pf_name(format), __FUNCTION__);
271 return FALSE; */
272
273 default:
274 /* Unknown format... */
275 debug_printf("r300: Warning: Got unknown format: %s in %s\n",
276 pf_name(format), __FUNCTION__);
277 break;
278 }
279
280 /* If usage was a mask that contained multiple bits, and not all of them
281 * are supported, this will catch that and return FALSE.
282 * e.g. usage = 2 | 4; retval = 4; (retval >= usage) == FALSE
283 *
284 * This also returns FALSE for any unknown formats.
285 */
286 return (retval >= usage);
287 }
288
289 /* XXX moar targets */
290 static boolean r300_is_format_supported(struct pipe_screen* pscreen,
291 enum pipe_format format,
292 enum pipe_texture_target target,
293 unsigned tex_usage,
294 unsigned geom_flags)
295 {
296 switch (target) {
297 case PIPE_TEXTURE_2D:
298 return check_tex_2d_format(format, tex_usage,
299 r300_screen(pscreen)->caps->is_r500);
300 case PIPE_TEXTURE_1D:
301 case PIPE_TEXTURE_3D:
302 case PIPE_TEXTURE_CUBE:
303 debug_printf("r300: Implementation error: Unsupported format "
304 "target: %d\n", target);
305 break;
306 default:
307 debug_printf("r300: Fatal: This is not a format target: %d\n",
308 target);
309 assert(0);
310 break;
311 }
312
313 return FALSE;
314 }
315
316 static struct pipe_transfer*
317 r300_get_tex_transfer(struct pipe_screen *screen,
318 struct pipe_texture *texture,
319 unsigned face, unsigned level, unsigned zslice,
320 enum pipe_transfer_usage usage, unsigned x, unsigned y,
321 unsigned w, unsigned h)
322 {
323 struct r300_texture *tex = (struct r300_texture *)texture;
324 struct r300_transfer *trans;
325 unsigned offset = 0; /* in bytes */
326
327 /* XXX Add support for these things */
328 if (texture->target == PIPE_TEXTURE_CUBE) {
329 debug_printf("PIPE_TEXTURE_CUBE is not yet supported.\n");
330 /* offset = tex->image_offset[level][face]; */
331 }
332 else if (texture->target == PIPE_TEXTURE_3D) {
333 debug_printf("PIPE_TEXTURE_3D is not yet supported.\n");
334 /* offset = tex->image_offset[level][zslice]; */
335 }
336 else {
337 offset = tex->offset[level];
338 assert(face == 0);
339 assert(zslice == 0);
340 }
341
342 trans = CALLOC_STRUCT(r300_transfer);
343 if (trans) {
344 pipe_texture_reference(&trans->transfer.texture, texture);
345 trans->transfer.format = texture->format;
346 trans->transfer.x = x;
347 trans->transfer.y = y;
348 trans->transfer.width = w;
349 trans->transfer.height = h;
350 trans->transfer.block = texture->block;
351 trans->transfer.nblocksx = texture->nblocksx[level];
352 trans->transfer.nblocksy = texture->nblocksy[level];
353 trans->transfer.stride = r300_texture_get_stride(tex, level);
354 trans->transfer.usage = usage;
355 trans->offset = offset;
356 }
357 return &trans->transfer;
358 }
359
360 static void
361 r300_tex_transfer_destroy(struct pipe_transfer *trans)
362 {
363 pipe_texture_reference(&trans->texture, NULL);
364 FREE(trans);
365 }
366
367 static void* r300_transfer_map(struct pipe_screen* screen,
368 struct pipe_transfer* transfer)
369 {
370 struct r300_texture* tex = (struct r300_texture*)transfer->texture;
371 char* map;
372
373 map = pipe_buffer_map(screen, tex->buffer,
374 pipe_transfer_buffer_flags(transfer));
375
376 if (!map) {
377 return NULL;
378 }
379
380 return map + r300_transfer(transfer)->offset +
381 transfer->y / transfer->block.height * transfer->stride +
382 transfer->x / transfer->block.width * transfer->block.size;
383 }
384
385 static void r300_transfer_unmap(struct pipe_screen* screen,
386 struct pipe_transfer* transfer)
387 {
388 struct r300_texture* tex = (struct r300_texture*)transfer->texture;
389 pipe_buffer_unmap(screen, tex->buffer);
390 }
391
392 static void r300_destroy_screen(struct pipe_screen* pscreen)
393 {
394 struct r300_screen* r300screen = r300_screen(pscreen);
395
396 FREE(r300screen->caps);
397 FREE(r300screen);
398 }
399
400 struct pipe_screen* r300_create_screen(struct r300_winsys* r300_winsys)
401 {
402 struct r300_screen* r300screen = CALLOC_STRUCT(r300_screen);
403 struct r300_capabilities* caps = CALLOC_STRUCT(r300_capabilities);
404
405 if (!r300screen || !caps)
406 return NULL;
407
408 caps->pci_id = r300_winsys->pci_id;
409 caps->num_frag_pipes = r300_winsys->gb_pipes;
410 caps->num_z_pipes = r300_winsys->z_pipes;
411
412 r300_parse_chipset(caps);
413
414 r300screen->caps = caps;
415 r300screen->screen.winsys = (struct pipe_winsys*)r300_winsys;
416 r300screen->screen.destroy = r300_destroy_screen;
417 r300screen->screen.get_name = r300_get_name;
418 r300screen->screen.get_vendor = r300_get_vendor;
419 r300screen->screen.get_param = r300_get_param;
420 r300screen->screen.get_paramf = r300_get_paramf;
421 r300screen->screen.is_format_supported = r300_is_format_supported;
422 r300screen->screen.get_tex_transfer = r300_get_tex_transfer;
423 r300screen->screen.tex_transfer_destroy = r300_tex_transfer_destroy;
424 r300screen->screen.transfer_map = r300_transfer_map;
425 r300screen->screen.transfer_unmap = r300_transfer_unmap;
426
427 r300_init_screen_texture_functions(&r300screen->screen);
428 u_simple_screen_init(&r300screen->screen);
429
430 return &r300screen->screen;
431 }