panfrost/midgard: Share swizzle/mask code
[mesa.git] / src / gallium / drivers / r300 / r300_screen.c
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2010 Marek Olšák <maraeo@gmail.com>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23
24 #include "util/u_format.h"
25 #include "util/u_format_s3tc.h"
26 #include "util/u_screen.h"
27 #include "util/u_memory.h"
28 #include "util/os_time.h"
29 #include "vl/vl_decoder.h"
30 #include "vl/vl_video_buffer.h"
31
32 #include "r300_context.h"
33 #include "r300_texture.h"
34 #include "r300_screen_buffer.h"
35 #include "r300_state_inlines.h"
36 #include "r300_public.h"
37
38 #include "draw/draw_context.h"
39
40 /* Return the identifier behind whom the brave coders responsible for this
41 * amalgamation of code, sweat, and duct tape, routinely obscure their names.
42 *
43 * ...I should have just put "Corbin Simpson", but I'm not that cool.
44 *
45 * (Or egotistical. Yet.) */
46 static const char* r300_get_vendor(struct pipe_screen* pscreen)
47 {
48 return "X.Org R300 Project";
49 }
50
51 static const char* r300_get_device_vendor(struct pipe_screen* pscreen)
52 {
53 return "ATI";
54 }
55
56 static const char* chip_families[] = {
57 "unknown",
58 "ATI R300",
59 "ATI R350",
60 "ATI RV350",
61 "ATI RV370",
62 "ATI RV380",
63 "ATI RS400",
64 "ATI RC410",
65 "ATI RS480",
66 "ATI R420",
67 "ATI R423",
68 "ATI R430",
69 "ATI R480",
70 "ATI R481",
71 "ATI RV410",
72 "ATI RS600",
73 "ATI RS690",
74 "ATI RS740",
75 "ATI RV515",
76 "ATI R520",
77 "ATI RV530",
78 "ATI R580",
79 "ATI RV560",
80 "ATI RV570"
81 };
82
83 static const char* r300_get_family_name(struct r300_screen* r300screen)
84 {
85 return chip_families[r300screen->caps.family];
86 }
87
88 static const char* r300_get_name(struct pipe_screen* pscreen)
89 {
90 struct r300_screen* r300screen = r300_screen(pscreen);
91
92 return r300_get_family_name(r300screen);
93 }
94
95 static void r300_disk_cache_create(struct r300_screen* r300screen)
96 {
97 struct mesa_sha1 ctx;
98 unsigned char sha1[20];
99 char cache_id[20 * 2 + 1];
100
101 _mesa_sha1_init(&ctx);
102 if (!disk_cache_get_function_identifier(r300_disk_cache_create,
103 &ctx))
104 return;
105
106 _mesa_sha1_final(&ctx, sha1);
107 disk_cache_format_hex_id(cache_id, sha1, 20 * 2);
108
109 r300screen->disk_shader_cache =
110 disk_cache_create(r300_get_family_name(r300screen),
111 cache_id,
112 r300screen->debug);
113 }
114
115 static struct disk_cache* r300_get_disk_shader_cache(struct pipe_screen* pscreen)
116 {
117 struct r300_screen* r300screen = r300_screen(pscreen);
118 return r300screen->disk_shader_cache;
119 }
120
121 static int r300_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
122 {
123 struct r300_screen* r300screen = r300_screen(pscreen);
124 boolean is_r500 = r300screen->caps.is_r500;
125
126 switch (param) {
127 /* Supported features (boolean caps). */
128 case PIPE_CAP_NPOT_TEXTURES:
129 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
130 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
131 case PIPE_CAP_ANISOTROPIC_FILTER:
132 case PIPE_CAP_POINT_SPRITE:
133 case PIPE_CAP_OCCLUSION_QUERY:
134 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
135 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
136 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
137 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
138 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
139 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
140 case PIPE_CAP_CONDITIONAL_RENDER:
141 case PIPE_CAP_TEXTURE_BARRIER:
142 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
143 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
144 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
145 case PIPE_CAP_CLIP_HALFZ:
146 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
147 return 1;
148
149 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
150 return R300_BUFFER_ALIGNMENT;
151
152 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
153 return 16;
154
155 case PIPE_CAP_GLSL_FEATURE_LEVEL:
156 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
157 return 120;
158
159 /* r300 cannot do swizzling of compressed textures. Supported otherwise. */
160 case PIPE_CAP_TEXTURE_SWIZZLE:
161 return r300screen->caps.dxtc_swizzle;
162
163 /* We don't support color clamping on r500, so that we can use color
164 * intepolators for generic varyings. */
165 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
166 return !is_r500;
167
168 /* Supported on r500 only. */
169 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
170 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
171 case PIPE_CAP_SM3:
172 return is_r500 ? 1 : 0;
173
174 /* Unsupported features. */
175 case PIPE_CAP_QUERY_TIME_ELAPSED:
176 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
177 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
178 case PIPE_CAP_INDEP_BLEND_ENABLE:
179 case PIPE_CAP_INDEP_BLEND_FUNC:
180 case PIPE_CAP_DEPTH_CLIP_DISABLE:
181 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
182 case PIPE_CAP_SHADER_STENCIL_EXPORT:
183 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
184 case PIPE_CAP_TGSI_INSTANCEID:
185 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
186 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
187 case PIPE_CAP_SEAMLESS_CUBE_MAP:
188 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
189 case PIPE_CAP_MIN_TEXEL_OFFSET:
190 case PIPE_CAP_MAX_TEXEL_OFFSET:
191 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
192 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
193 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
194 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
195 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
196 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
197 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
198 case PIPE_CAP_MAX_VERTEX_STREAMS:
199 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
200 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
201 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
202 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
203 case PIPE_CAP_COMPUTE:
204 case PIPE_CAP_START_INSTANCE:
205 case PIPE_CAP_QUERY_TIMESTAMP:
206 case PIPE_CAP_TEXTURE_MULTISAMPLE:
207 case PIPE_CAP_CUBE_MAP_ARRAY:
208 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
209 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
210 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
211 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
212 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
213 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
214 case PIPE_CAP_TEXTURE_GATHER_SM5:
215 case PIPE_CAP_TEXTURE_QUERY_LOD:
216 case PIPE_CAP_FAKE_SW_MSAA:
217 case PIPE_CAP_SAMPLE_SHADING:
218 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
219 case PIPE_CAP_DRAW_INDIRECT:
220 case PIPE_CAP_MULTI_DRAW_INDIRECT:
221 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
222 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
223 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
224 case PIPE_CAP_SAMPLER_VIEW_TARGET:
225 case PIPE_CAP_VERTEXID_NOBASE:
226 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
227 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
228 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
229 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
230 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
231 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
232 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
233 case PIPE_CAP_DEPTH_BOUNDS_TEST:
234 case PIPE_CAP_TGSI_TXQS:
235 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
236 case PIPE_CAP_SHAREABLE_SHADERS:
237 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
238 case PIPE_CAP_CLEAR_TEXTURE:
239 case PIPE_CAP_DRAW_PARAMETERS:
240 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
241 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
242 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
243 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
244 case PIPE_CAP_INVALIDATE_BUFFER:
245 case PIPE_CAP_GENERATE_MIPMAP:
246 case PIPE_CAP_STRING_MARKER:
247 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
248 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
249 case PIPE_CAP_QUERY_BUFFER_OBJECT:
250 case PIPE_CAP_QUERY_MEMORY_INFO:
251 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
252 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
253 case PIPE_CAP_CULL_DISTANCE:
254 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
255 case PIPE_CAP_TGSI_VOTE:
256 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
257 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
258 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
259 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
260 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
261 case PIPE_CAP_NATIVE_FENCE_FD:
262 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
263 case PIPE_CAP_FBFETCH:
264 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
265 case PIPE_CAP_DOUBLES:
266 case PIPE_CAP_INT64:
267 case PIPE_CAP_INT64_DIVMOD:
268 case PIPE_CAP_TGSI_TEX_TXF_LZ:
269 case PIPE_CAP_TGSI_CLOCK:
270 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
271 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
272 case PIPE_CAP_TGSI_BALLOT:
273 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
274 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
275 case PIPE_CAP_POST_DEPTH_COVERAGE:
276 case PIPE_CAP_BINDLESS_TEXTURE:
277 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
278 case PIPE_CAP_QUERY_SO_OVERFLOW:
279 case PIPE_CAP_MEMOBJ:
280 case PIPE_CAP_LOAD_CONSTBUF:
281 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
282 case PIPE_CAP_TILE_RASTER_ORDER:
283 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
284 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
285 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
286 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
287 case PIPE_CAP_FENCE_SIGNAL:
288 case PIPE_CAP_CONSTBUF0_FLAGS:
289 case PIPE_CAP_PACKED_UNIFORMS:
290 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
291 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
292 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
293 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
294 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
295 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
296 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
297 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
298 return 0;
299
300 case PIPE_CAP_MAX_GS_INVOCATIONS:
301 return 32;
302 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
303 return 1 << 27;
304
305 /* SWTCL-only features. */
306 case PIPE_CAP_PRIMITIVE_RESTART:
307 case PIPE_CAP_USER_VERTEX_BUFFERS:
308 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
309 return !r300screen->caps.has_tcl;
310
311 /* HWTCL-only features / limitations. */
312 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
313 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
314 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
315 return r300screen->caps.has_tcl;
316 case PIPE_CAP_TGSI_TEXCOORD:
317 return 0;
318
319 /* Texturing. */
320 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
321 return is_r500 ? 4096 : 2048;
322 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
323 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
324 /* 13 == 4096, 12 == 2048 */
325 return is_r500 ? 13 : 12;
326
327 /* Render targets. */
328 case PIPE_CAP_MAX_RENDER_TARGETS:
329 return 4;
330 case PIPE_CAP_ENDIANNESS:
331 return PIPE_ENDIAN_LITTLE;
332
333 case PIPE_CAP_MAX_VIEWPORTS:
334 return 1;
335
336 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
337 return 2048;
338
339 case PIPE_CAP_MAX_VARYINGS:
340 return 10;
341
342 case PIPE_CAP_VENDOR_ID:
343 return 0x1002;
344 case PIPE_CAP_DEVICE_ID:
345 return r300screen->info.pci_id;
346 case PIPE_CAP_ACCELERATED:
347 return 1;
348 case PIPE_CAP_VIDEO_MEMORY:
349 return r300screen->info.vram_size >> 20;
350 case PIPE_CAP_UMA:
351 return 0;
352 case PIPE_CAP_PCI_GROUP:
353 return r300screen->info.pci_domain;
354 case PIPE_CAP_PCI_BUS:
355 return r300screen->info.pci_bus;
356 case PIPE_CAP_PCI_DEVICE:
357 return r300screen->info.pci_dev;
358 case PIPE_CAP_PCI_FUNCTION:
359 return r300screen->info.pci_func;
360 default:
361 return u_pipe_screen_get_param_defaults(pscreen, param);
362 }
363 }
364
365 static int r300_get_shader_param(struct pipe_screen *pscreen,
366 enum pipe_shader_type shader,
367 enum pipe_shader_cap param)
368 {
369 struct r300_screen* r300screen = r300_screen(pscreen);
370 boolean is_r400 = r300screen->caps.is_r400;
371 boolean is_r500 = r300screen->caps.is_r500;
372
373 switch (shader) {
374 case PIPE_SHADER_FRAGMENT:
375 switch (param)
376 {
377 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
378 return is_r500 || is_r400 ? 512 : 96;
379 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
380 return is_r500 || is_r400 ? 512 : 64;
381 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
382 return is_r500 || is_r400 ? 512 : 32;
383 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
384 return is_r500 ? 511 : 4;
385 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
386 return is_r500 ? 64 : 0; /* Actually unlimited on r500. */
387 /* Fragment shader limits. */
388 case PIPE_SHADER_CAP_MAX_INPUTS:
389 /* 2 colors + 8 texcoords are always supported
390 * (minus fog and wpos).
391 *
392 * R500 has the ability to turn 3rd and 4th color into
393 * additional texcoords but there is no two-sided color
394 * selection then. However the facing bit can be used instead. */
395 return 10;
396 case PIPE_SHADER_CAP_MAX_OUTPUTS:
397 return 4;
398 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
399 return (is_r500 ? 256 : 32) * sizeof(float[4]);
400 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
401 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
402 return 1;
403 case PIPE_SHADER_CAP_MAX_TEMPS:
404 return is_r500 ? 128 : is_r400 ? 64 : 32;
405 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
406 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
407 return r300screen->caps.num_tex_units;
408 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
409 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
410 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
411 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
412 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
413 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
414 case PIPE_SHADER_CAP_SUBROUTINES:
415 case PIPE_SHADER_CAP_INTEGERS:
416 case PIPE_SHADER_CAP_INT64_ATOMICS:
417 case PIPE_SHADER_CAP_FP16:
418 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
419 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
420 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
421 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
422 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
423 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
424 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
425 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
426 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
427 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
428 return 0;
429 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
430 return 32;
431 case PIPE_SHADER_CAP_PREFERRED_IR:
432 return PIPE_SHADER_IR_TGSI;
433 case PIPE_SHADER_CAP_SUPPORTED_IRS:
434 return 0;
435 case PIPE_SHADER_CAP_SCALAR_ISA:
436 return 0;
437 }
438 break;
439 case PIPE_SHADER_VERTEX:
440 switch (param)
441 {
442 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
443 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
444 case PIPE_SHADER_CAP_SUBROUTINES:
445 return 0;
446 default:;
447 }
448
449 if (!r300screen->caps.has_tcl) {
450 return draw_get_shader_param(shader, param);
451 }
452
453 switch (param)
454 {
455 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
456 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
457 return is_r500 ? 1024 : 256;
458 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
459 return is_r500 ? 4 : 0; /* For loops; not sure about conditionals. */
460 case PIPE_SHADER_CAP_MAX_INPUTS:
461 return 16;
462 case PIPE_SHADER_CAP_MAX_OUTPUTS:
463 return 10;
464 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
465 return 256 * sizeof(float[4]);
466 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
467 return 1;
468 case PIPE_SHADER_CAP_MAX_TEMPS:
469 return 32;
470 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
471 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
472 return 1;
473 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
474 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
475 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
476 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
477 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
478 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
479 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
480 case PIPE_SHADER_CAP_SUBROUTINES:
481 case PIPE_SHADER_CAP_INTEGERS:
482 case PIPE_SHADER_CAP_FP16:
483 case PIPE_SHADER_CAP_INT64_ATOMICS:
484 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
485 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
486 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
487 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
488 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
489 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
490 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
491 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
492 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
493 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
494 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
495 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
496 return 0;
497 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
498 return 32;
499 case PIPE_SHADER_CAP_PREFERRED_IR:
500 return PIPE_SHADER_IR_TGSI;
501 case PIPE_SHADER_CAP_SUPPORTED_IRS:
502 return 0;
503 case PIPE_SHADER_CAP_SCALAR_ISA:
504 return 0;
505 }
506 break;
507 default:
508 ; /* nothing */
509 }
510 return 0;
511 }
512
513 static float r300_get_paramf(struct pipe_screen* pscreen,
514 enum pipe_capf param)
515 {
516 struct r300_screen* r300screen = r300_screen(pscreen);
517
518 switch (param) {
519 case PIPE_CAPF_MAX_LINE_WIDTH:
520 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
521 case PIPE_CAPF_MAX_POINT_WIDTH:
522 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
523 /* The maximum dimensions of the colorbuffer are our practical
524 * rendering limits. 2048 pixels should be enough for anybody. */
525 if (r300screen->caps.is_r500) {
526 return 4096.0f;
527 } else if (r300screen->caps.is_r400) {
528 return 4021.0f;
529 } else {
530 return 2560.0f;
531 }
532 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
533 return 16.0f;
534 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
535 return 16.0f;
536 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
537 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
538 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
539 return 0.0f;
540 default:
541 debug_printf("r300: Warning: Unknown CAP %d in get_paramf.\n",
542 param);
543 return 0.0f;
544 }
545 }
546
547 static int r300_get_video_param(struct pipe_screen *screen,
548 enum pipe_video_profile profile,
549 enum pipe_video_entrypoint entrypoint,
550 enum pipe_video_cap param)
551 {
552 switch (param) {
553 case PIPE_VIDEO_CAP_SUPPORTED:
554 return vl_profile_supported(screen, profile, entrypoint);
555 case PIPE_VIDEO_CAP_NPOT_TEXTURES:
556 return 0;
557 case PIPE_VIDEO_CAP_MAX_WIDTH:
558 case PIPE_VIDEO_CAP_MAX_HEIGHT:
559 return vl_video_buffer_max_size(screen);
560 case PIPE_VIDEO_CAP_PREFERED_FORMAT:
561 return PIPE_FORMAT_NV12;
562 case PIPE_VIDEO_CAP_PREFERS_INTERLACED:
563 return false;
564 case PIPE_VIDEO_CAP_SUPPORTS_INTERLACED:
565 return false;
566 case PIPE_VIDEO_CAP_SUPPORTS_PROGRESSIVE:
567 return true;
568 case PIPE_VIDEO_CAP_MAX_LEVEL:
569 return vl_level_supported(screen, profile);
570 default:
571 return 0;
572 }
573 }
574
575 /**
576 * Whether the format matches:
577 * PIPE_FORMAT_?10?10?10?2_UNORM
578 */
579 static inline boolean
580 util_format_is_rgba1010102_variant(const struct util_format_description *desc)
581 {
582 static const unsigned size[4] = {10, 10, 10, 2};
583 unsigned chan;
584
585 if (desc->block.width != 1 ||
586 desc->block.height != 1 ||
587 desc->block.bits != 32)
588 return FALSE;
589
590 for (chan = 0; chan < 4; ++chan) {
591 if(desc->channel[chan].type != UTIL_FORMAT_TYPE_UNSIGNED &&
592 desc->channel[chan].type != UTIL_FORMAT_TYPE_VOID)
593 return FALSE;
594 if (desc->channel[chan].size != size[chan])
595 return FALSE;
596 }
597
598 return TRUE;
599 }
600
601 static bool r300_is_blending_supported(struct r300_screen *rscreen,
602 enum pipe_format format)
603 {
604 int c;
605 const struct util_format_description *desc =
606 util_format_description(format);
607
608 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
609 return false;
610
611 c = util_format_get_first_non_void_channel(format);
612
613 /* RGBA16F */
614 if (rscreen->caps.is_r500 &&
615 desc->nr_channels == 4 &&
616 desc->channel[c].size == 16 &&
617 desc->channel[c].type == UTIL_FORMAT_TYPE_FLOAT)
618 return true;
619
620 if (desc->channel[c].normalized &&
621 desc->channel[c].type == UTIL_FORMAT_TYPE_UNSIGNED &&
622 desc->channel[c].size >= 4 &&
623 desc->channel[c].size <= 10) {
624 /* RGB10_A2, RGBA8, RGB5_A1, RGBA4, RGB565 */
625 if (desc->nr_channels >= 3)
626 return true;
627
628 if (format == PIPE_FORMAT_R8G8_UNORM)
629 return true;
630
631 /* R8, I8, L8, A8 */
632 if (desc->nr_channels == 1)
633 return true;
634 }
635
636 return false;
637 }
638
639 static boolean r300_is_format_supported(struct pipe_screen* screen,
640 enum pipe_format format,
641 enum pipe_texture_target target,
642 unsigned sample_count,
643 unsigned storage_sample_count,
644 unsigned usage)
645 {
646 uint32_t retval = 0;
647 boolean is_r500 = r300_screen(screen)->caps.is_r500;
648 boolean is_r400 = r300_screen(screen)->caps.is_r400;
649 boolean is_color2101010 = format == PIPE_FORMAT_R10G10B10A2_UNORM ||
650 format == PIPE_FORMAT_R10G10B10X2_SNORM ||
651 format == PIPE_FORMAT_B10G10R10A2_UNORM ||
652 format == PIPE_FORMAT_B10G10R10X2_UNORM ||
653 format == PIPE_FORMAT_R10SG10SB10SA2U_NORM;
654 boolean is_ati1n = format == PIPE_FORMAT_RGTC1_UNORM ||
655 format == PIPE_FORMAT_RGTC1_SNORM ||
656 format == PIPE_FORMAT_LATC1_UNORM ||
657 format == PIPE_FORMAT_LATC1_SNORM;
658 boolean is_ati2n = format == PIPE_FORMAT_RGTC2_UNORM ||
659 format == PIPE_FORMAT_RGTC2_SNORM ||
660 format == PIPE_FORMAT_LATC2_UNORM ||
661 format == PIPE_FORMAT_LATC2_SNORM;
662 boolean is_half_float = format == PIPE_FORMAT_R16_FLOAT ||
663 format == PIPE_FORMAT_R16G16_FLOAT ||
664 format == PIPE_FORMAT_R16G16B16_FLOAT ||
665 format == PIPE_FORMAT_R16G16B16A16_FLOAT ||
666 format == PIPE_FORMAT_R16G16B16X16_FLOAT;
667 const struct util_format_description *desc;
668
669 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
670 return false;
671
672 /* Check multisampling support. */
673 switch (sample_count) {
674 case 0:
675 case 1:
676 break;
677 case 2:
678 case 4:
679 case 6:
680 /* No texturing and scanout. */
681 if (usage & (PIPE_BIND_SAMPLER_VIEW |
682 PIPE_BIND_DISPLAY_TARGET |
683 PIPE_BIND_SCANOUT)) {
684 return FALSE;
685 }
686
687 desc = util_format_description(format);
688
689 if (is_r500) {
690 /* Only allow depth/stencil, RGBA8, RGBA1010102, RGBA16F. */
691 if (!util_format_is_depth_or_stencil(format) &&
692 !util_format_is_rgba8_variant(desc) &&
693 !util_format_is_rgba1010102_variant(desc) &&
694 format != PIPE_FORMAT_R16G16B16A16_FLOAT &&
695 format != PIPE_FORMAT_R16G16B16X16_FLOAT) {
696 return FALSE;
697 }
698 } else {
699 /* Only allow depth/stencil, RGBA8. */
700 if (!util_format_is_depth_or_stencil(format) &&
701 !util_format_is_rgba8_variant(desc)) {
702 return FALSE;
703 }
704 }
705 break;
706 default:
707 return FALSE;
708 }
709
710 /* Check sampler format support. */
711 if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
712 /* these two are broken for an unknown reason */
713 format != PIPE_FORMAT_R8G8B8X8_SNORM &&
714 format != PIPE_FORMAT_R16G16B16X16_SNORM &&
715 /* ATI1N is r5xx-only. */
716 (is_r500 || !is_ati1n) &&
717 /* ATI2N is supported on r4xx-r5xx. */
718 (is_r400 || is_r500 || !is_ati2n) &&
719 r300_is_sampler_format_supported(format)) {
720 retval |= PIPE_BIND_SAMPLER_VIEW;
721 }
722
723 /* Check colorbuffer format support. */
724 if ((usage & (PIPE_BIND_RENDER_TARGET |
725 PIPE_BIND_DISPLAY_TARGET |
726 PIPE_BIND_SCANOUT |
727 PIPE_BIND_SHARED |
728 PIPE_BIND_BLENDABLE)) &&
729 /* 2101010 cannot be rendered to on non-r5xx. */
730 (!is_color2101010 || is_r500) &&
731 r300_is_colorbuffer_format_supported(format)) {
732 retval |= usage &
733 (PIPE_BIND_RENDER_TARGET |
734 PIPE_BIND_DISPLAY_TARGET |
735 PIPE_BIND_SCANOUT |
736 PIPE_BIND_SHARED);
737
738 if (r300_is_blending_supported(r300_screen(screen), format)) {
739 retval |= usage & PIPE_BIND_BLENDABLE;
740 }
741 }
742
743 /* Check depth-stencil format support. */
744 if (usage & PIPE_BIND_DEPTH_STENCIL &&
745 r300_is_zs_format_supported(format)) {
746 retval |= PIPE_BIND_DEPTH_STENCIL;
747 }
748
749 /* Check vertex buffer format support. */
750 if (usage & PIPE_BIND_VERTEX_BUFFER) {
751 if (r300_screen(screen)->caps.has_tcl) {
752 /* Half float is supported on >= R400. */
753 if ((is_r400 || is_r500 || !is_half_float) &&
754 r300_translate_vertex_data_type(format) != R300_INVALID_FORMAT) {
755 retval |= PIPE_BIND_VERTEX_BUFFER;
756 }
757 } else {
758 /* SW TCL */
759 if (!util_format_is_pure_integer(format)) {
760 retval |= PIPE_BIND_VERTEX_BUFFER;
761 }
762 }
763 }
764
765 return retval == usage;
766 }
767
768 static void r300_destroy_screen(struct pipe_screen* pscreen)
769 {
770 struct r300_screen* r300screen = r300_screen(pscreen);
771 struct radeon_winsys *rws = radeon_winsys(pscreen);
772
773 if (rws && !rws->unref(rws))
774 return;
775
776 mtx_destroy(&r300screen->cmask_mutex);
777 slab_destroy_parent(&r300screen->pool_transfers);
778
779 disk_cache_destroy(r300screen->disk_shader_cache);
780
781 if (rws)
782 rws->destroy(rws);
783
784 FREE(r300screen);
785 }
786
787 static void r300_fence_reference(struct pipe_screen *screen,
788 struct pipe_fence_handle **ptr,
789 struct pipe_fence_handle *fence)
790 {
791 struct radeon_winsys *rws = r300_screen(screen)->rws;
792
793 rws->fence_reference(ptr, fence);
794 }
795
796 static boolean r300_fence_finish(struct pipe_screen *screen,
797 struct pipe_context *ctx,
798 struct pipe_fence_handle *fence,
799 uint64_t timeout)
800 {
801 struct radeon_winsys *rws = r300_screen(screen)->rws;
802
803 return rws->fence_wait(rws, fence, timeout);
804 }
805
806 struct pipe_screen* r300_screen_create(struct radeon_winsys *rws,
807 const struct pipe_screen_config *config)
808 {
809 struct r300_screen *r300screen = CALLOC_STRUCT(r300_screen);
810
811 if (!r300screen) {
812 FREE(r300screen);
813 return NULL;
814 }
815
816 rws->query_info(rws, &r300screen->info);
817
818 r300_init_debug(r300screen);
819 r300_parse_chipset(r300screen->info.pci_id, &r300screen->caps);
820
821 if (SCREEN_DBG_ON(r300screen, DBG_NO_ZMASK))
822 r300screen->caps.zmask_ram = 0;
823 if (SCREEN_DBG_ON(r300screen, DBG_NO_HIZ))
824 r300screen->caps.hiz_ram = 0;
825
826 r300screen->rws = rws;
827 r300screen->screen.destroy = r300_destroy_screen;
828 r300screen->screen.get_name = r300_get_name;
829 r300screen->screen.get_vendor = r300_get_vendor;
830 r300screen->screen.get_device_vendor = r300_get_device_vendor;
831 r300screen->screen.get_disk_shader_cache = r300_get_disk_shader_cache;
832 r300screen->screen.get_param = r300_get_param;
833 r300screen->screen.get_shader_param = r300_get_shader_param;
834 r300screen->screen.get_paramf = r300_get_paramf;
835 r300screen->screen.get_video_param = r300_get_video_param;
836 r300screen->screen.is_format_supported = r300_is_format_supported;
837 r300screen->screen.is_video_format_supported = vl_video_buffer_is_format_supported;
838 r300screen->screen.context_create = r300_create_context;
839 r300screen->screen.fence_reference = r300_fence_reference;
840 r300screen->screen.fence_finish = r300_fence_finish;
841
842 r300_init_screen_resource_functions(r300screen);
843
844 r300_disk_cache_create(r300screen);
845
846 slab_create_parent(&r300screen->pool_transfers, sizeof(struct pipe_transfer), 64);
847
848 (void) mtx_init(&r300screen->cmask_mutex, mtx_plain);
849
850 return &r300screen->screen;
851 }