2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2010 Marek Olšák <maraeo@gmail.com>
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
24 #include "util/u_format.h"
25 #include "util/u_format_s3tc.h"
26 #include "util/u_screen.h"
27 #include "util/u_memory.h"
28 #include "util/os_time.h"
29 #include "vl/vl_decoder.h"
30 #include "vl/vl_video_buffer.h"
32 #include "r300_context.h"
33 #include "r300_texture.h"
34 #include "r300_screen_buffer.h"
35 #include "r300_state_inlines.h"
36 #include "r300_public.h"
38 #include "draw/draw_context.h"
40 /* Return the identifier behind whom the brave coders responsible for this
41 * amalgamation of code, sweat, and duct tape, routinely obscure their names.
43 * ...I should have just put "Corbin Simpson", but I'm not that cool.
45 * (Or egotistical. Yet.) */
46 static const char* r300_get_vendor(struct pipe_screen
* pscreen
)
48 return "X.Org R300 Project";
51 static const char* r300_get_device_vendor(struct pipe_screen
* pscreen
)
56 static const char* chip_families
[] = {
83 static const char* r300_get_family_name(struct r300_screen
* r300screen
)
85 return chip_families
[r300screen
->caps
.family
];
88 static const char* r300_get_name(struct pipe_screen
* pscreen
)
90 struct r300_screen
* r300screen
= r300_screen(pscreen
);
92 return r300_get_family_name(r300screen
);
95 static void r300_disk_cache_create(struct r300_screen
* r300screen
)
98 unsigned char sha1
[20];
99 char cache_id
[20 * 2 + 1];
101 _mesa_sha1_init(&ctx
);
102 if (!disk_cache_get_function_identifier(r300_disk_cache_create
,
106 _mesa_sha1_final(&ctx
, sha1
);
107 disk_cache_format_hex_id(cache_id
, sha1
, 20 * 2);
109 r300screen
->disk_shader_cache
=
110 disk_cache_create(r300_get_family_name(r300screen
),
115 static struct disk_cache
* r300_get_disk_shader_cache(struct pipe_screen
* pscreen
)
117 struct r300_screen
* r300screen
= r300_screen(pscreen
);
118 return r300screen
->disk_shader_cache
;
121 static int r300_get_param(struct pipe_screen
* pscreen
, enum pipe_cap param
)
123 struct r300_screen
* r300screen
= r300_screen(pscreen
);
124 boolean is_r500
= r300screen
->caps
.is_r500
;
127 /* Supported features (boolean caps). */
128 case PIPE_CAP_NPOT_TEXTURES
:
129 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
130 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS
:
131 case PIPE_CAP_ANISOTROPIC_FILTER
:
132 case PIPE_CAP_POINT_SPRITE
:
133 case PIPE_CAP_OCCLUSION_QUERY
:
134 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
135 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE
:
136 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
137 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
138 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
139 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
140 case PIPE_CAP_CONDITIONAL_RENDER
:
141 case PIPE_CAP_TEXTURE_BARRIER
:
142 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
143 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
144 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
145 case PIPE_CAP_CLIP_HALFZ
:
146 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION
:
149 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
150 return R300_BUFFER_ALIGNMENT
;
152 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
155 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
156 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
:
159 /* r300 cannot do swizzling of compressed textures. Supported otherwise. */
160 case PIPE_CAP_TEXTURE_SWIZZLE
:
161 return r300screen
->caps
.dxtc_swizzle
;
163 /* We don't support color clamping on r500, so that we can use color
164 * intepolators for generic varyings. */
165 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
168 /* Supported on r500 only. */
169 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
170 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
172 return is_r500
? 1 : 0;
174 /* Unsupported features. */
175 case PIPE_CAP_QUERY_TIME_ELAPSED
:
176 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
177 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
178 case PIPE_CAP_INDEP_BLEND_ENABLE
:
179 case PIPE_CAP_INDEP_BLEND_FUNC
:
180 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
181 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE
:
182 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
183 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
184 case PIPE_CAP_TGSI_INSTANCEID
:
185 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
186 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
187 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
188 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
189 case PIPE_CAP_MIN_TEXEL_OFFSET
:
190 case PIPE_CAP_MAX_TEXEL_OFFSET
:
191 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
192 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
193 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
194 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
195 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
196 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
197 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
198 case PIPE_CAP_MAX_VERTEX_STREAMS
:
199 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
200 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
:
201 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
202 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
203 case PIPE_CAP_COMPUTE
:
204 case PIPE_CAP_START_INSTANCE
:
205 case PIPE_CAP_QUERY_TIMESTAMP
:
206 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
207 case PIPE_CAP_CUBE_MAP_ARRAY
:
208 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
209 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
210 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK
:
211 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
212 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
:
213 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
214 case PIPE_CAP_TEXTURE_GATHER_SM5
:
215 case PIPE_CAP_TEXTURE_QUERY_LOD
:
216 case PIPE_CAP_FAKE_SW_MSAA
:
217 case PIPE_CAP_SAMPLE_SHADING
:
218 case PIPE_CAP_TEXTURE_GATHER_OFFSETS
:
219 case PIPE_CAP_DRAW_INDIRECT
:
220 case PIPE_CAP_MULTI_DRAW_INDIRECT
:
221 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS
:
222 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE
:
223 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED
:
224 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
225 case PIPE_CAP_VERTEXID_NOBASE
:
226 case PIPE_CAP_POLYGON_OFFSET_CLAMP
:
227 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE
:
228 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY
:
229 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY
:
230 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
:
231 case PIPE_CAP_TEXTURE_FLOAT_LINEAR
:
232 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
:
233 case PIPE_CAP_DEPTH_BOUNDS_TEST
:
234 case PIPE_CAP_TGSI_TXQS
:
235 case PIPE_CAP_FORCE_PERSAMPLE_INTERP
:
236 case PIPE_CAP_SHAREABLE_SHADERS
:
237 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
:
238 case PIPE_CAP_CLEAR_TEXTURE
:
239 case PIPE_CAP_DRAW_PARAMETERS
:
240 case PIPE_CAP_TGSI_PACK_HALF_FLOAT
:
241 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL
:
242 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL
:
243 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
:
244 case PIPE_CAP_INVALIDATE_BUFFER
:
245 case PIPE_CAP_GENERATE_MIPMAP
:
246 case PIPE_CAP_STRING_MARKER
:
247 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
:
248 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
:
249 case PIPE_CAP_QUERY_BUFFER_OBJECT
:
250 case PIPE_CAP_QUERY_MEMORY_INFO
:
251 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT
:
252 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR
:
253 case PIPE_CAP_CULL_DISTANCE
:
254 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES
:
255 case PIPE_CAP_TGSI_VOTE
:
256 case PIPE_CAP_MAX_WINDOW_RECTANGLES
:
257 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED
:
258 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS
:
259 case PIPE_CAP_TGSI_ARRAY_COMPONENTS
:
260 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS
:
261 case PIPE_CAP_NATIVE_FENCE_FD
:
262 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
:
263 case PIPE_CAP_FBFETCH
:
264 case PIPE_CAP_TGSI_MUL_ZERO_WINS
:
265 case PIPE_CAP_DOUBLES
:
267 case PIPE_CAP_INT64_DIVMOD
:
268 case PIPE_CAP_TGSI_TEX_TXF_LZ
:
269 case PIPE_CAP_TGSI_CLOCK
:
270 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE
:
271 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE
:
272 case PIPE_CAP_TGSI_BALLOT
:
273 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT
:
274 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX
:
275 case PIPE_CAP_POST_DEPTH_COVERAGE
:
276 case PIPE_CAP_BINDLESS_TEXTURE
:
277 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF
:
278 case PIPE_CAP_QUERY_SO_OVERFLOW
:
279 case PIPE_CAP_MEMOBJ
:
280 case PIPE_CAP_LOAD_CONSTBUF
:
281 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
:
282 case PIPE_CAP_TILE_RASTER_ORDER
:
283 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES
:
284 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS
:
285 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET
:
286 case PIPE_CAP_CONTEXT_PRIORITY_MASK
:
287 case PIPE_CAP_FENCE_SIGNAL
:
288 case PIPE_CAP_CONSTBUF0_FLAGS
:
289 case PIPE_CAP_PACKED_UNIFORMS
:
290 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES
:
291 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES
:
292 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES
:
293 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES
:
294 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE
:
295 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS
:
296 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS
:
297 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET
:
300 case PIPE_CAP_MAX_GS_INVOCATIONS
:
302 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE
:
305 /* SWTCL-only features. */
306 case PIPE_CAP_PRIMITIVE_RESTART
:
307 case PIPE_CAP_USER_VERTEX_BUFFERS
:
308 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
:
309 return !r300screen
->caps
.has_tcl
;
311 /* HWTCL-only features / limitations. */
312 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
313 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
314 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
315 return r300screen
->caps
.has_tcl
;
316 case PIPE_CAP_TGSI_TEXCOORD
:
320 case PIPE_CAP_MAX_TEXTURE_2D_SIZE
:
321 return is_r500
? 4096 : 2048;
322 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
323 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
324 /* 13 == 4096, 12 == 2048 */
325 return is_r500
? 13 : 12;
327 /* Render targets. */
328 case PIPE_CAP_MAX_RENDER_TARGETS
:
330 case PIPE_CAP_ENDIANNESS
:
331 return PIPE_ENDIAN_LITTLE
;
333 case PIPE_CAP_MAX_VIEWPORTS
:
336 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
:
339 case PIPE_CAP_MAX_VARYINGS
:
342 case PIPE_CAP_VENDOR_ID
:
344 case PIPE_CAP_DEVICE_ID
:
345 return r300screen
->info
.pci_id
;
346 case PIPE_CAP_ACCELERATED
:
348 case PIPE_CAP_VIDEO_MEMORY
:
349 return r300screen
->info
.vram_size
>> 20;
352 case PIPE_CAP_PCI_GROUP
:
353 return r300screen
->info
.pci_domain
;
354 case PIPE_CAP_PCI_BUS
:
355 return r300screen
->info
.pci_bus
;
356 case PIPE_CAP_PCI_DEVICE
:
357 return r300screen
->info
.pci_dev
;
358 case PIPE_CAP_PCI_FUNCTION
:
359 return r300screen
->info
.pci_func
;
361 return u_pipe_screen_get_param_defaults(pscreen
, param
);
365 static int r300_get_shader_param(struct pipe_screen
*pscreen
,
366 enum pipe_shader_type shader
,
367 enum pipe_shader_cap param
)
369 struct r300_screen
* r300screen
= r300_screen(pscreen
);
370 boolean is_r400
= r300screen
->caps
.is_r400
;
371 boolean is_r500
= r300screen
->caps
.is_r500
;
374 case PIPE_SHADER_FRAGMENT
:
377 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
378 return is_r500
|| is_r400
? 512 : 96;
379 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
380 return is_r500
|| is_r400
? 512 : 64;
381 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
382 return is_r500
|| is_r400
? 512 : 32;
383 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
384 return is_r500
? 511 : 4;
385 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
386 return is_r500
? 64 : 0; /* Actually unlimited on r500. */
387 /* Fragment shader limits. */
388 case PIPE_SHADER_CAP_MAX_INPUTS
:
389 /* 2 colors + 8 texcoords are always supported
390 * (minus fog and wpos).
392 * R500 has the ability to turn 3rd and 4th color into
393 * additional texcoords but there is no two-sided color
394 * selection then. However the facing bit can be used instead. */
396 case PIPE_SHADER_CAP_MAX_OUTPUTS
:
398 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
399 return (is_r500
? 256 : 32) * sizeof(float[4]);
400 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
401 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE
:
403 case PIPE_SHADER_CAP_MAX_TEMPS
:
404 return is_r500
? 128 : is_r400
? 64 : 32;
405 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
406 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
407 return r300screen
->caps
.num_tex_units
;
408 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
409 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
410 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
411 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
412 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
413 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
414 case PIPE_SHADER_CAP_SUBROUTINES
:
415 case PIPE_SHADER_CAP_INTEGERS
:
416 case PIPE_SHADER_CAP_INT64_ATOMICS
:
417 case PIPE_SHADER_CAP_FP16
:
418 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
:
419 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
:
420 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED
:
421 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
:
422 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
:
423 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES
:
424 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
:
425 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
:
426 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS
:
427 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS
:
429 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
:
431 case PIPE_SHADER_CAP_PREFERRED_IR
:
432 return PIPE_SHADER_IR_TGSI
;
433 case PIPE_SHADER_CAP_SUPPORTED_IRS
:
435 case PIPE_SHADER_CAP_SCALAR_ISA
:
439 case PIPE_SHADER_VERTEX
:
442 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
443 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
444 case PIPE_SHADER_CAP_SUBROUTINES
:
449 if (!r300screen
->caps
.has_tcl
) {
450 return draw_get_shader_param(shader
, param
);
455 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
456 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
457 return is_r500
? 1024 : 256;
458 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
459 return is_r500
? 4 : 0; /* For loops; not sure about conditionals. */
460 case PIPE_SHADER_CAP_MAX_INPUTS
:
462 case PIPE_SHADER_CAP_MAX_OUTPUTS
:
464 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
465 return 256 * sizeof(float[4]);
466 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
468 case PIPE_SHADER_CAP_MAX_TEMPS
:
470 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
471 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE
:
473 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
474 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
475 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
476 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
477 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
478 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
479 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
480 case PIPE_SHADER_CAP_SUBROUTINES
:
481 case PIPE_SHADER_CAP_INTEGERS
:
482 case PIPE_SHADER_CAP_FP16
:
483 case PIPE_SHADER_CAP_INT64_ATOMICS
:
484 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
485 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
486 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
:
487 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
:
488 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED
:
489 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
:
490 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
:
491 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES
:
492 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
:
493 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
:
494 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS
:
495 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS
:
497 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
:
499 case PIPE_SHADER_CAP_PREFERRED_IR
:
500 return PIPE_SHADER_IR_TGSI
;
501 case PIPE_SHADER_CAP_SUPPORTED_IRS
:
503 case PIPE_SHADER_CAP_SCALAR_ISA
:
513 static float r300_get_paramf(struct pipe_screen
* pscreen
,
514 enum pipe_capf param
)
516 struct r300_screen
* r300screen
= r300_screen(pscreen
);
519 case PIPE_CAPF_MAX_LINE_WIDTH
:
520 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
521 case PIPE_CAPF_MAX_POINT_WIDTH
:
522 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
523 /* The maximum dimensions of the colorbuffer are our practical
524 * rendering limits. 2048 pixels should be enough for anybody. */
525 if (r300screen
->caps
.is_r500
) {
527 } else if (r300screen
->caps
.is_r400
) {
532 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
534 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
536 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE
:
537 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE
:
538 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY
:
541 debug_printf("r300: Warning: Unknown CAP %d in get_paramf.\n",
547 static int r300_get_video_param(struct pipe_screen
*screen
,
548 enum pipe_video_profile profile
,
549 enum pipe_video_entrypoint entrypoint
,
550 enum pipe_video_cap param
)
553 case PIPE_VIDEO_CAP_SUPPORTED
:
554 return vl_profile_supported(screen
, profile
, entrypoint
);
555 case PIPE_VIDEO_CAP_NPOT_TEXTURES
:
557 case PIPE_VIDEO_CAP_MAX_WIDTH
:
558 case PIPE_VIDEO_CAP_MAX_HEIGHT
:
559 return vl_video_buffer_max_size(screen
);
560 case PIPE_VIDEO_CAP_PREFERED_FORMAT
:
561 return PIPE_FORMAT_NV12
;
562 case PIPE_VIDEO_CAP_PREFERS_INTERLACED
:
564 case PIPE_VIDEO_CAP_SUPPORTS_INTERLACED
:
566 case PIPE_VIDEO_CAP_SUPPORTS_PROGRESSIVE
:
568 case PIPE_VIDEO_CAP_MAX_LEVEL
:
569 return vl_level_supported(screen
, profile
);
576 * Whether the format matches:
577 * PIPE_FORMAT_?10?10?10?2_UNORM
579 static inline boolean
580 util_format_is_rgba1010102_variant(const struct util_format_description
*desc
)
582 static const unsigned size
[4] = {10, 10, 10, 2};
585 if (desc
->block
.width
!= 1 ||
586 desc
->block
.height
!= 1 ||
587 desc
->block
.bits
!= 32)
590 for (chan
= 0; chan
< 4; ++chan
) {
591 if(desc
->channel
[chan
].type
!= UTIL_FORMAT_TYPE_UNSIGNED
&&
592 desc
->channel
[chan
].type
!= UTIL_FORMAT_TYPE_VOID
)
594 if (desc
->channel
[chan
].size
!= size
[chan
])
601 static bool r300_is_blending_supported(struct r300_screen
*rscreen
,
602 enum pipe_format format
)
605 const struct util_format_description
*desc
=
606 util_format_description(format
);
608 if (desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
)
611 c
= util_format_get_first_non_void_channel(format
);
614 if (rscreen
->caps
.is_r500
&&
615 desc
->nr_channels
== 4 &&
616 desc
->channel
[c
].size
== 16 &&
617 desc
->channel
[c
].type
== UTIL_FORMAT_TYPE_FLOAT
)
620 if (desc
->channel
[c
].normalized
&&
621 desc
->channel
[c
].type
== UTIL_FORMAT_TYPE_UNSIGNED
&&
622 desc
->channel
[c
].size
>= 4 &&
623 desc
->channel
[c
].size
<= 10) {
624 /* RGB10_A2, RGBA8, RGB5_A1, RGBA4, RGB565 */
625 if (desc
->nr_channels
>= 3)
628 if (format
== PIPE_FORMAT_R8G8_UNORM
)
632 if (desc
->nr_channels
== 1)
639 static boolean
r300_is_format_supported(struct pipe_screen
* screen
,
640 enum pipe_format format
,
641 enum pipe_texture_target target
,
642 unsigned sample_count
,
643 unsigned storage_sample_count
,
647 boolean is_r500
= r300_screen(screen
)->caps
.is_r500
;
648 boolean is_r400
= r300_screen(screen
)->caps
.is_r400
;
649 boolean is_color2101010
= format
== PIPE_FORMAT_R10G10B10A2_UNORM
||
650 format
== PIPE_FORMAT_R10G10B10X2_SNORM
||
651 format
== PIPE_FORMAT_B10G10R10A2_UNORM
||
652 format
== PIPE_FORMAT_B10G10R10X2_UNORM
||
653 format
== PIPE_FORMAT_R10SG10SB10SA2U_NORM
;
654 boolean is_ati1n
= format
== PIPE_FORMAT_RGTC1_UNORM
||
655 format
== PIPE_FORMAT_RGTC1_SNORM
||
656 format
== PIPE_FORMAT_LATC1_UNORM
||
657 format
== PIPE_FORMAT_LATC1_SNORM
;
658 boolean is_ati2n
= format
== PIPE_FORMAT_RGTC2_UNORM
||
659 format
== PIPE_FORMAT_RGTC2_SNORM
||
660 format
== PIPE_FORMAT_LATC2_UNORM
||
661 format
== PIPE_FORMAT_LATC2_SNORM
;
662 boolean is_half_float
= format
== PIPE_FORMAT_R16_FLOAT
||
663 format
== PIPE_FORMAT_R16G16_FLOAT
||
664 format
== PIPE_FORMAT_R16G16B16_FLOAT
||
665 format
== PIPE_FORMAT_R16G16B16A16_FLOAT
||
666 format
== PIPE_FORMAT_R16G16B16X16_FLOAT
;
667 const struct util_format_description
*desc
;
669 if (MAX2(1, sample_count
) != MAX2(1, storage_sample_count
))
672 /* Check multisampling support. */
673 switch (sample_count
) {
680 /* No texturing and scanout. */
681 if (usage
& (PIPE_BIND_SAMPLER_VIEW
|
682 PIPE_BIND_DISPLAY_TARGET
|
683 PIPE_BIND_SCANOUT
)) {
687 desc
= util_format_description(format
);
690 /* Only allow depth/stencil, RGBA8, RGBA1010102, RGBA16F. */
691 if (!util_format_is_depth_or_stencil(format
) &&
692 !util_format_is_rgba8_variant(desc
) &&
693 !util_format_is_rgba1010102_variant(desc
) &&
694 format
!= PIPE_FORMAT_R16G16B16A16_FLOAT
&&
695 format
!= PIPE_FORMAT_R16G16B16X16_FLOAT
) {
699 /* Only allow depth/stencil, RGBA8. */
700 if (!util_format_is_depth_or_stencil(format
) &&
701 !util_format_is_rgba8_variant(desc
)) {
710 /* Check sampler format support. */
711 if ((usage
& PIPE_BIND_SAMPLER_VIEW
) &&
712 /* these two are broken for an unknown reason */
713 format
!= PIPE_FORMAT_R8G8B8X8_SNORM
&&
714 format
!= PIPE_FORMAT_R16G16B16X16_SNORM
&&
715 /* ATI1N is r5xx-only. */
716 (is_r500
|| !is_ati1n
) &&
717 /* ATI2N is supported on r4xx-r5xx. */
718 (is_r400
|| is_r500
|| !is_ati2n
) &&
719 r300_is_sampler_format_supported(format
)) {
720 retval
|= PIPE_BIND_SAMPLER_VIEW
;
723 /* Check colorbuffer format support. */
724 if ((usage
& (PIPE_BIND_RENDER_TARGET
|
725 PIPE_BIND_DISPLAY_TARGET
|
728 PIPE_BIND_BLENDABLE
)) &&
729 /* 2101010 cannot be rendered to on non-r5xx. */
730 (!is_color2101010
|| is_r500
) &&
731 r300_is_colorbuffer_format_supported(format
)) {
733 (PIPE_BIND_RENDER_TARGET
|
734 PIPE_BIND_DISPLAY_TARGET
|
738 if (r300_is_blending_supported(r300_screen(screen
), format
)) {
739 retval
|= usage
& PIPE_BIND_BLENDABLE
;
743 /* Check depth-stencil format support. */
744 if (usage
& PIPE_BIND_DEPTH_STENCIL
&&
745 r300_is_zs_format_supported(format
)) {
746 retval
|= PIPE_BIND_DEPTH_STENCIL
;
749 /* Check vertex buffer format support. */
750 if (usage
& PIPE_BIND_VERTEX_BUFFER
) {
751 if (r300_screen(screen
)->caps
.has_tcl
) {
752 /* Half float is supported on >= R400. */
753 if ((is_r400
|| is_r500
|| !is_half_float
) &&
754 r300_translate_vertex_data_type(format
) != R300_INVALID_FORMAT
) {
755 retval
|= PIPE_BIND_VERTEX_BUFFER
;
759 if (!util_format_is_pure_integer(format
)) {
760 retval
|= PIPE_BIND_VERTEX_BUFFER
;
765 return retval
== usage
;
768 static void r300_destroy_screen(struct pipe_screen
* pscreen
)
770 struct r300_screen
* r300screen
= r300_screen(pscreen
);
771 struct radeon_winsys
*rws
= radeon_winsys(pscreen
);
773 if (rws
&& !rws
->unref(rws
))
776 mtx_destroy(&r300screen
->cmask_mutex
);
777 slab_destroy_parent(&r300screen
->pool_transfers
);
779 disk_cache_destroy(r300screen
->disk_shader_cache
);
787 static void r300_fence_reference(struct pipe_screen
*screen
,
788 struct pipe_fence_handle
**ptr
,
789 struct pipe_fence_handle
*fence
)
791 struct radeon_winsys
*rws
= r300_screen(screen
)->rws
;
793 rws
->fence_reference(ptr
, fence
);
796 static boolean
r300_fence_finish(struct pipe_screen
*screen
,
797 struct pipe_context
*ctx
,
798 struct pipe_fence_handle
*fence
,
801 struct radeon_winsys
*rws
= r300_screen(screen
)->rws
;
803 return rws
->fence_wait(rws
, fence
, timeout
);
806 struct pipe_screen
* r300_screen_create(struct radeon_winsys
*rws
,
807 const struct pipe_screen_config
*config
)
809 struct r300_screen
*r300screen
= CALLOC_STRUCT(r300_screen
);
816 rws
->query_info(rws
, &r300screen
->info
);
818 r300_init_debug(r300screen
);
819 r300_parse_chipset(r300screen
->info
.pci_id
, &r300screen
->caps
);
821 if (SCREEN_DBG_ON(r300screen
, DBG_NO_ZMASK
))
822 r300screen
->caps
.zmask_ram
= 0;
823 if (SCREEN_DBG_ON(r300screen
, DBG_NO_HIZ
))
824 r300screen
->caps
.hiz_ram
= 0;
826 r300screen
->rws
= rws
;
827 r300screen
->screen
.destroy
= r300_destroy_screen
;
828 r300screen
->screen
.get_name
= r300_get_name
;
829 r300screen
->screen
.get_vendor
= r300_get_vendor
;
830 r300screen
->screen
.get_device_vendor
= r300_get_device_vendor
;
831 r300screen
->screen
.get_disk_shader_cache
= r300_get_disk_shader_cache
;
832 r300screen
->screen
.get_param
= r300_get_param
;
833 r300screen
->screen
.get_shader_param
= r300_get_shader_param
;
834 r300screen
->screen
.get_paramf
= r300_get_paramf
;
835 r300screen
->screen
.get_video_param
= r300_get_video_param
;
836 r300screen
->screen
.is_format_supported
= r300_is_format_supported
;
837 r300screen
->screen
.is_video_format_supported
= vl_video_buffer_is_format_supported
;
838 r300screen
->screen
.context_create
= r300_create_context
;
839 r300screen
->screen
.fence_reference
= r300_fence_reference
;
840 r300screen
->screen
.fence_finish
= r300_fence_finish
;
842 r300_init_screen_resource_functions(r300screen
);
844 r300_disk_cache_create(r300screen
);
846 slab_create_parent(&r300screen
->pool_transfers
, sizeof(struct pipe_transfer
), 64);
848 (void) mtx_init(&r300screen
->cmask_mutex
, mtx_plain
);
850 return &r300screen
->screen
;