2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23 #include "r300_screen.h"
25 /* Return the identifier behind whom the brave coders responsible for this
26 * amalgamation of code, sweat, and duct tape, routinely obscure their names.
28 * ...I should have just put "Corbin Simpson", but I'm not that cool.
30 * (Or egotistical. Yet.) */
31 static const char* r300_get_vendor(struct pipe_screen
* pscreen
)
33 return "X.Org R300 Project";
36 static const char* chip_families
[] = {
64 static const char* r300_get_name(struct pipe_screen
* pscreen
)
66 struct r300_screen
* r300screen
= r300_screen(pscreen
);
68 return chip_families
[r300screen
->caps
->family
];
71 static int r300_get_param(struct pipe_screen
* pscreen
, int param
)
73 struct r300_screen
* r300screen
= r300_screen(pscreen
);
76 /* XXX cases marked "IN THEORY" are possible on the hardware,
77 * but haven't been implemented yet. */
78 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS
:
79 /* XXX I'm told this goes up to 16 */
81 case PIPE_CAP_NPOT_TEXTURES
:
84 case PIPE_CAP_TWO_SIDED_STENCIL
:
85 if (r300screen
->caps
->is_r500
) {
96 case PIPE_CAP_ANISOTROPIC_FILTER
:
98 case PIPE_CAP_POINT_SPRITE
:
101 case PIPE_CAP_MAX_RENDER_TARGETS
:
103 case PIPE_CAP_OCCLUSION_QUERY
:
106 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
109 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
110 if (r300screen
->caps
->is_r500
) {
111 /* 13 == 4096x4096 */
114 /* 12 == 2048x2048 */
117 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
118 /* So, technically, the limit is the same as above, but some math
119 * shows why this is silly. Assuming RGBA, 4cpp, we can see that
120 * 4096*4096*4096 = 64.0 GiB exactly, so it's not exactly
121 * practical. However, if at some point a game really wants this,
122 * then we can remove or raise this limit. */
123 if (r300screen
->caps
->is_r500
) {
124 /* 9 == 256x256x256 */
127 /* 8 == 128*128*128 */
130 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
131 if (r300screen
->caps
->is_r500
) {
132 /* 13 == 4096x4096 */
135 /* 12 == 2048x2048 */
138 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
140 case PIPE_CAP_TEXTURE_MIRROR_REPEAT
:
142 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS
:
143 /* XXX guessing (what a terrible guess) */
146 debug_printf("r300: Implementation error: Bad param %d\n",
152 static float r300_get_paramf(struct pipe_screen
* pscreen
, int param
)
154 struct r300_screen
* r300screen
= r300_screen(pscreen
);
157 case PIPE_CAP_MAX_LINE_WIDTH
:
158 case PIPE_CAP_MAX_LINE_WIDTH_AA
:
159 case PIPE_CAP_MAX_POINT_WIDTH
:
160 case PIPE_CAP_MAX_POINT_WIDTH_AA
:
161 /* The maximum dimensions of the colorbuffer are our practical
162 * rendering limits. 2048 pixels should be enough for anybody. */
163 if (r300screen
->caps
->is_r500
) {
168 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY
:
170 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS
:
173 debug_printf("r300: Implementation error: Bad paramf %d\n",
179 static boolean
check_tex_2d_format(enum pipe_format format
, boolean is_r500
)
183 case PIPE_FORMAT_A4R4G4B4_UNORM
:
184 case PIPE_FORMAT_R5G6B5_UNORM
:
185 case PIPE_FORMAT_A1R5G5B5_UNORM
:
186 case PIPE_FORMAT_A8R8G8B8_UNORM
:
187 /* Colorbuffer or texture */
188 case PIPE_FORMAT_I8_UNORM
:
190 case PIPE_FORMAT_Z16_UNORM
:
191 /* Z buffer with stencil */
192 case PIPE_FORMAT_Z24S8_UNORM
:
195 /* XXX These don't even exist
196 case PIPE_FORMAT_A32R32G32B32:
197 case PIPE_FORMAT_A16R16G16B16: */
198 /* XXX Insert YUV422 packed VYUY and YVYU here */
199 /* XXX What the deuce is UV88? (r3xx accel page 14)
200 debug_printf("r300: Warning: Got unimplemented format: %s in %s\n",
201 pf_name(format), __FUNCTION__);
204 /* XXX Supported yet unimplemented r5xx formats: */
205 /* XXX Again, what is UV1010 this time? (r5xx accel page 148) */
206 /* XXX Even more that don't exist
207 case PIPE_FORMAT_A10R10G10B10_UNORM:
208 case PIPE_FORMAT_A2R10G10B10_UNORM:
209 case PIPE_FORMAT_I10_UNORM:
211 "r300: Warning: Got unimplemented r500 format: %s in %s\n",
212 pf_name(format), __FUNCTION__);
216 debug_printf("r300: Warning: Got unsupported format: %s in %s\n",
217 pf_name(format
), __FUNCTION__
);
224 /* XXX moar targets */
225 static boolean
r300_is_format_supported(struct pipe_screen
* pscreen
,
226 enum pipe_format format
,
227 enum pipe_texture_target target
,
232 case PIPE_TEXTURE_2D
:
233 return check_tex_2d_format(format
,
234 r300_screen(pscreen
)->caps
->is_r500
);
235 case PIPE_TEXTURE_1D
:
236 case PIPE_TEXTURE_3D
:
237 case PIPE_TEXTURE_CUBE
:
238 debug_printf("r300: Implementation error: Unsupported format "
239 "target: %d\n", target
);
242 debug_printf("r300: Fatal: This is not a format target: %d\n",
251 static struct pipe_transfer
*
252 r300_get_tex_transfer(struct pipe_screen
*screen
,
253 struct pipe_texture
*texture
,
254 unsigned face
, unsigned level
, unsigned zslice
,
255 enum pipe_transfer_usage usage
, unsigned x
, unsigned y
,
256 unsigned w
, unsigned h
)
258 struct r300_texture
*tex
= (struct r300_texture
*)texture
;
259 struct r300_transfer
*trans
;
260 unsigned offset
; /* in bytes */
262 /* XXX Add support for these things */
263 if (texture
->target
== PIPE_TEXTURE_CUBE
) {
264 debug_printf("PIPE_TEXTURE_CUBE is not yet supported.\n");
265 /* offset = tex->image_offset[level][face]; */
267 else if (texture
->target
== PIPE_TEXTURE_3D
) {
268 debug_printf("PIPE_TEXTURE_3D is not yet supported.\n");
269 /* offset = tex->image_offset[level][zslice]; */
272 offset
= tex
->offset
[level
];
277 trans
= CALLOC_STRUCT(r300_transfer
);
279 pipe_texture_reference(&trans
->transfer
.texture
, texture
);
280 trans
->transfer
.format
= trans
->transfer
.format
;
281 trans
->transfer
.width
= w
;
282 trans
->transfer
.height
= h
;
283 trans
->transfer
.block
= texture
->block
;
284 trans
->transfer
.nblocksx
= texture
->nblocksx
[level
];
285 trans
->transfer
.nblocksy
= texture
->nblocksy
[level
];
286 trans
->transfer
.stride
= tex
->stride
;
287 trans
->transfer
.usage
= usage
;
288 trans
->offset
= offset
;
290 return &trans
->transfer
;
294 r300_tex_transfer_destroy(struct pipe_transfer
*trans
)
296 pipe_texture_reference(&trans
->texture
, NULL
);
300 static void* r300_transfer_map(struct pipe_screen
* screen
,
301 struct pipe_transfer
* transfer
)
303 struct r300_texture
* tex
= (struct r300_texture
*)transfer
->texture
;
307 if (transfer
->usage
!= PIPE_TRANSFER_WRITE
) {
308 flags
|= PIPE_BUFFER_USAGE_CPU_READ
;
310 if (transfer
->usage
!= PIPE_TRANSFER_READ
) {
311 flags
|= PIPE_BUFFER_USAGE_CPU_WRITE
;
314 map
= pipe_buffer_map(screen
, tex
->buffer
, flags
);
320 return map
+ r300_transfer(transfer
)->offset
+
321 transfer
->y
/ transfer
->block
.height
* transfer
->stride
+
322 transfer
->x
/ transfer
->block
.width
* transfer
->block
.size
;
325 static void r300_transfer_unmap(struct pipe_screen
* screen
,
326 struct pipe_transfer
* transfer
)
328 struct r300_texture
* tex
= (struct r300_texture
*)transfer
->texture
;
329 pipe_buffer_unmap(screen
, tex
->buffer
);
332 static void r300_destroy_screen(struct pipe_screen
* pscreen
)
334 struct r300_screen
* r300screen
= r300_screen(pscreen
);
336 FREE(r300screen
->caps
);
340 struct pipe_screen
* r300_create_screen(struct r300_winsys
* r300_winsys
)
342 struct r300_screen
* r300screen
= CALLOC_STRUCT(r300_screen
);
343 struct r300_capabilities
* caps
= CALLOC_STRUCT(r300_capabilities
);
345 if (!r300screen
|| !caps
)
348 caps
->pci_id
= r300_winsys
->pci_id
;
349 caps
->num_frag_pipes
= r300_winsys
->gb_pipes
;
351 r300_parse_chipset(caps
);
353 r300screen
->caps
= caps
;
354 r300screen
->screen
.winsys
= (struct pipe_winsys
*)r300_winsys
;
355 r300screen
->screen
.destroy
= r300_destroy_screen
;
356 r300screen
->screen
.get_name
= r300_get_name
;
357 r300screen
->screen
.get_vendor
= r300_get_vendor
;
358 r300screen
->screen
.get_param
= r300_get_param
;
359 r300screen
->screen
.get_paramf
= r300_get_paramf
;
360 r300screen
->screen
.is_format_supported
= r300_is_format_supported
;
361 r300screen
->screen
.get_tex_transfer
= r300_get_tex_transfer
;
362 r300screen
->screen
.tex_transfer_destroy
= r300_tex_transfer_destroy
;
363 r300screen
->screen
.transfer_map
= r300_transfer_map
;
364 r300screen
->screen
.transfer_unmap
= r300_transfer_unmap
;
366 r300_init_screen_texture_functions(&r300screen
->screen
);
367 u_simple_screen_init(&r300screen
->screen
);
369 return &r300screen
->screen
;