2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2010 Marek Olšák <maraeo@gmail.com>
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
24 #include "util/u_format.h"
25 #include "util/u_format_s3tc.h"
26 #include "util/u_memory.h"
27 #include "os/os_time.h"
28 #include "vl/vl_decoder.h"
29 #include "vl/vl_video_buffer.h"
31 #include "r300_context.h"
32 #include "r300_texture.h"
33 #include "r300_screen_buffer.h"
34 #include "r300_state_inlines.h"
35 #include "r300_public.h"
37 #include "draw/draw_context.h"
39 /* Return the identifier behind whom the brave coders responsible for this
40 * amalgamation of code, sweat, and duct tape, routinely obscure their names.
42 * ...I should have just put "Corbin Simpson", but I'm not that cool.
44 * (Or egotistical. Yet.) */
45 static const char* r300_get_vendor(struct pipe_screen
* pscreen
)
47 return "X.Org R300 Project";
50 static const char* chip_families
[] = {
77 static const char* r300_get_name(struct pipe_screen
* pscreen
)
79 struct r300_screen
* r300screen
= r300_screen(pscreen
);
81 return chip_families
[r300screen
->caps
.family
];
84 static int r300_get_param(struct pipe_screen
* pscreen
, enum pipe_cap param
)
86 struct r300_screen
* r300screen
= r300_screen(pscreen
);
87 boolean is_r500
= r300screen
->caps
.is_r500
;
90 /* Supported features (boolean caps). */
91 case PIPE_CAP_NPOT_TEXTURES
:
92 case PIPE_CAP_TWO_SIDED_STENCIL
:
93 case PIPE_CAP_ANISOTROPIC_FILTER
:
94 case PIPE_CAP_POINT_SPRITE
:
95 case PIPE_CAP_OCCLUSION_QUERY
:
96 case PIPE_CAP_TEXTURE_SHADOW_MAP
:
97 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
98 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
99 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
100 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
101 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
102 case PIPE_CAP_CONDITIONAL_RENDER
:
103 case PIPE_CAP_TEXTURE_BARRIER
:
104 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS
:
105 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
106 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
107 case PIPE_CAP_USER_INDEX_BUFFERS
:
108 case PIPE_CAP_USER_CONSTANT_BUFFERS
:
109 case PIPE_CAP_DEPTH_CLIP_DISABLE
: /* XXX implemented, but breaks Regnum Online */
112 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
113 return R300_BUFFER_ALIGNMENT
;
115 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
118 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
121 /* r300 cannot do swizzling of compressed textures. Supported otherwise. */
122 case PIPE_CAP_TEXTURE_SWIZZLE
:
123 return util_format_s3tc_enabled
? r300screen
->caps
.dxtc_swizzle
: 1;
125 /* Supported on r500 only. */
126 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
127 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
129 return is_r500
? 1 : 0;
131 /* Unsupported features. */
132 case PIPE_CAP_QUERY_TIME_ELAPSED
:
133 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
134 case PIPE_CAP_INDEP_BLEND_ENABLE
:
135 case PIPE_CAP_INDEP_BLEND_FUNC
:
136 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
:
137 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
138 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
139 case PIPE_CAP_TGSI_INSTANCEID
:
140 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
141 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
142 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
143 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
144 case PIPE_CAP_SCALED_RESOLVE
:
145 case PIPE_CAP_MIN_TEXEL_OFFSET
:
146 case PIPE_CAP_MAX_TEXEL_OFFSET
:
147 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
148 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
149 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
150 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
151 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
152 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
153 case PIPE_CAP_COMPUTE
:
154 case PIPE_CAP_START_INSTANCE
:
155 case PIPE_CAP_QUERY_TIMESTAMP
:
156 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
157 case PIPE_CAP_CUBE_MAP_ARRAY
:
158 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
161 /* SWTCL-only features. */
162 case PIPE_CAP_PRIMITIVE_RESTART
:
163 case PIPE_CAP_USER_VERTEX_BUFFERS
:
164 return !r300screen
->caps
.has_tcl
;
166 /* HWTCL-only features / limitations. */
167 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
168 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
169 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
170 return r300screen
->caps
.has_tcl
;
173 case PIPE_CAP_MAX_COMBINED_SAMPLERS
:
174 return r300screen
->caps
.num_tex_units
;
175 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
176 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
177 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
178 /* 13 == 4096, 12 == 2048 */
179 return is_r500
? 13 : 12;
181 /* Render targets. */
182 case PIPE_CAP_MAX_RENDER_TARGETS
:
188 static int r300_get_shader_param(struct pipe_screen
*pscreen
, unsigned shader
, enum pipe_shader_cap param
)
190 struct r300_screen
* r300screen
= r300_screen(pscreen
);
191 boolean is_r400
= r300screen
->caps
.is_r400
;
192 boolean is_r500
= r300screen
->caps
.is_r500
;
195 case PIPE_SHADER_FRAGMENT
:
198 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
199 return is_r500
|| is_r400
? 512 : 96;
200 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
201 return is_r500
|| is_r400
? 512 : 64;
202 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
203 return is_r500
|| is_r400
? 512 : 32;
204 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
205 return is_r500
? 511 : 4;
206 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
207 return is_r500
? 64 : 0; /* Actually unlimited on r500. */
208 /* Fragment shader limits. */
209 case PIPE_SHADER_CAP_MAX_INPUTS
:
210 /* 2 colors + 8 texcoords are always supported
211 * (minus fog and wpos).
213 * R500 has the ability to turn 3rd and 4th color into
214 * additional texcoords but there is no two-sided color
215 * selection then. However the facing bit can be used instead. */
217 case PIPE_SHADER_CAP_MAX_CONSTS
:
218 return is_r500
? 256 : 32;
219 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
221 case PIPE_SHADER_CAP_MAX_TEMPS
:
222 return is_r500
? 128 : is_r400
? 64 : 32;
223 case PIPE_SHADER_CAP_MAX_PREDS
:
224 return is_r500
? 1 : 0;
225 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
226 return r300screen
->caps
.num_tex_units
;
227 case PIPE_SHADER_CAP_MAX_ADDRS
:
228 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
229 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
230 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
231 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
232 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
233 case PIPE_SHADER_CAP_SUBROUTINES
:
234 case PIPE_SHADER_CAP_INTEGERS
:
236 case PIPE_SHADER_CAP_PREFERRED_IR
:
237 return PIPE_SHADER_IR_TGSI
;
240 case PIPE_SHADER_VERTEX
:
243 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
244 case PIPE_SHADER_CAP_SUBROUTINES
:
249 if (!r300screen
->caps
.has_tcl
) {
250 return draw_get_shader_param(shader
, param
);
255 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
256 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
257 return is_r500
? 1024 : 256;
258 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
259 return is_r500
? 4 : 0; /* For loops; not sure about conditionals. */
260 case PIPE_SHADER_CAP_MAX_INPUTS
:
262 case PIPE_SHADER_CAP_MAX_CONSTS
:
264 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
266 case PIPE_SHADER_CAP_MAX_TEMPS
:
268 case PIPE_SHADER_CAP_MAX_ADDRS
:
269 return 1; /* XXX guessed */
270 case PIPE_SHADER_CAP_MAX_PREDS
:
271 return is_r500
? 4 : 0; /* XXX guessed. */
272 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
274 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
275 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
276 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
277 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
278 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
279 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
280 case PIPE_SHADER_CAP_SUBROUTINES
:
281 case PIPE_SHADER_CAP_INTEGERS
:
282 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
284 case PIPE_SHADER_CAP_PREFERRED_IR
:
285 return PIPE_SHADER_IR_TGSI
;
292 static float r300_get_paramf(struct pipe_screen
* pscreen
,
293 enum pipe_capf param
)
295 struct r300_screen
* r300screen
= r300_screen(pscreen
);
298 case PIPE_CAPF_MAX_LINE_WIDTH
:
299 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
300 case PIPE_CAPF_MAX_POINT_WIDTH
:
301 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
302 /* The maximum dimensions of the colorbuffer are our practical
303 * rendering limits. 2048 pixels should be enough for anybody. */
304 if (r300screen
->caps
.is_r500
) {
306 } else if (r300screen
->caps
.is_r400
) {
311 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
313 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
315 case PIPE_CAPF_GUARD_BAND_LEFT
:
316 case PIPE_CAPF_GUARD_BAND_TOP
:
317 case PIPE_CAPF_GUARD_BAND_RIGHT
:
318 case PIPE_CAPF_GUARD_BAND_BOTTOM
:
319 /* XXX I don't know what these should be but the least we can do is
320 * silence the potential error message */
323 debug_printf("r300: Warning: Unknown CAP %d in get_paramf.\n",
329 static int r300_get_video_param(struct pipe_screen
*screen
,
330 enum pipe_video_profile profile
,
331 enum pipe_video_cap param
)
334 case PIPE_VIDEO_CAP_SUPPORTED
:
335 return vl_profile_supported(screen
, profile
);
336 case PIPE_VIDEO_CAP_NPOT_TEXTURES
:
338 case PIPE_VIDEO_CAP_MAX_WIDTH
:
339 case PIPE_VIDEO_CAP_MAX_HEIGHT
:
340 return vl_video_buffer_max_size(screen
);
341 case PIPE_VIDEO_CAP_PREFERED_FORMAT
:
342 return PIPE_FORMAT_NV12
;
343 case PIPE_VIDEO_CAP_PREFERS_INTERLACED
:
345 case PIPE_VIDEO_CAP_SUPPORTS_INTERLACED
:
347 case PIPE_VIDEO_CAP_SUPPORTS_PROGRESSIVE
:
354 static boolean
r300_is_format_supported(struct pipe_screen
* screen
,
355 enum pipe_format format
,
356 enum pipe_texture_target target
,
357 unsigned sample_count
,
361 boolean drm_2_8_0
= r300_screen(screen
)->info
.drm_minor
>= 8;
362 boolean is_r500
= r300_screen(screen
)->caps
.is_r500
;
363 boolean is_r400
= r300_screen(screen
)->caps
.is_r400
;
364 boolean is_color2101010
= format
== PIPE_FORMAT_R10G10B10A2_UNORM
||
365 format
== PIPE_FORMAT_R10G10B10X2_SNORM
||
366 format
== PIPE_FORMAT_B10G10R10A2_UNORM
||
367 format
== PIPE_FORMAT_R10SG10SB10SA2U_NORM
;
368 boolean is_ati1n
= format
== PIPE_FORMAT_RGTC1_UNORM
||
369 format
== PIPE_FORMAT_RGTC1_SNORM
||
370 format
== PIPE_FORMAT_LATC1_UNORM
||
371 format
== PIPE_FORMAT_LATC1_SNORM
;
372 boolean is_ati2n
= format
== PIPE_FORMAT_RGTC2_UNORM
||
373 format
== PIPE_FORMAT_RGTC2_SNORM
||
374 format
== PIPE_FORMAT_LATC2_UNORM
||
375 format
== PIPE_FORMAT_LATC2_SNORM
;
376 boolean is_x16f_xy16f
= format
== PIPE_FORMAT_R16_FLOAT
||
377 format
== PIPE_FORMAT_R16G16_FLOAT
||
378 format
== PIPE_FORMAT_A16_FLOAT
||
379 format
== PIPE_FORMAT_L16_FLOAT
||
380 format
== PIPE_FORMAT_L16A16_FLOAT
||
381 format
== PIPE_FORMAT_I16_FLOAT
;
382 boolean is_half_float
= format
== PIPE_FORMAT_R16_FLOAT
||
383 format
== PIPE_FORMAT_R16G16_FLOAT
||
384 format
== PIPE_FORMAT_R16G16B16_FLOAT
||
385 format
== PIPE_FORMAT_R16G16B16A16_FLOAT
;
387 if (!util_format_is_supported(format
, usage
))
390 /* Check multisampling support. */
391 switch (sample_count
) {
398 /* We need DRM 2.8.0. */
402 /* Only support R500, because I didn't test older chipsets,
403 * but MSAA should work there too. */
404 if (!is_r500
&& !debug_get_bool_option("RADEON_MSAA", FALSE
)) {
407 /* No texturing and scanout. */
408 if (usage
& (PIPE_BIND_SAMPLER_VIEW
|
409 PIPE_BIND_DISPLAY_TARGET
|
410 PIPE_BIND_SCANOUT
)) {
413 /* Only allow depth/stencil, RGBA8, RGBA16F */
414 if (!util_format_is_depth_or_stencil(format
) &&
415 !util_format_is_rgba8_variant(
416 util_format_description(format
)) &&
417 format
!= PIPE_FORMAT_R16G16B16A16_FLOAT
) {
420 /* RGBA16F AA is only supported on R500. */
421 if (format
== PIPE_FORMAT_R16G16B16A16_FLOAT
&& !is_r500
) {
429 /* Check sampler format support. */
430 if ((usage
& PIPE_BIND_SAMPLER_VIEW
) &&
431 /* ATI1N is r5xx-only. */
432 (is_r500
|| !is_ati1n
) &&
433 /* ATI2N is supported on r4xx-r5xx. */
434 (is_r400
|| is_r500
|| !is_ati2n
) &&
435 /* R16F and RG16F texture support was added in as late as DRM 2.8.0 */
436 (drm_2_8_0
|| !is_x16f_xy16f
) &&
437 r300_is_sampler_format_supported(format
)) {
438 retval
|= PIPE_BIND_SAMPLER_VIEW
;
441 /* Check colorbuffer format support. */
442 if ((usage
& (PIPE_BIND_RENDER_TARGET
|
443 PIPE_BIND_DISPLAY_TARGET
|
445 PIPE_BIND_SHARED
)) &&
446 /* 2101010 cannot be rendered to on non-r5xx. */
447 (!is_color2101010
|| (is_r500
&& drm_2_8_0
)) &&
448 r300_is_colorbuffer_format_supported(format
)) {
450 (PIPE_BIND_RENDER_TARGET
|
451 PIPE_BIND_DISPLAY_TARGET
|
456 /* Check depth-stencil format support. */
457 if (usage
& PIPE_BIND_DEPTH_STENCIL
&&
458 r300_is_zs_format_supported(format
)) {
459 retval
|= PIPE_BIND_DEPTH_STENCIL
;
462 /* Check vertex buffer format support. */
463 if (usage
& PIPE_BIND_VERTEX_BUFFER
) {
464 if (r300_screen(screen
)->caps
.has_tcl
) {
465 /* Half float is supported on >= R400. */
466 if ((is_r400
|| is_r500
|| !is_half_float
) &&
467 r300_translate_vertex_data_type(format
) != R300_INVALID_FORMAT
) {
468 retval
|= PIPE_BIND_VERTEX_BUFFER
;
472 if (!util_format_is_pure_integer(format
)) {
473 retval
|= PIPE_BIND_VERTEX_BUFFER
;
478 /* Transfers are always supported. */
479 if (usage
& PIPE_BIND_TRANSFER_READ
)
480 retval
|= PIPE_BIND_TRANSFER_READ
;
481 if (usage
& PIPE_BIND_TRANSFER_WRITE
)
482 retval
|= PIPE_BIND_TRANSFER_WRITE
;
484 return retval
== usage
;
487 static void r300_destroy_screen(struct pipe_screen
* pscreen
)
489 struct r300_screen
* r300screen
= r300_screen(pscreen
);
490 struct radeon_winsys
*rws
= radeon_winsys(pscreen
);
498 static void r300_fence_reference(struct pipe_screen
*screen
,
499 struct pipe_fence_handle
**ptr
,
500 struct pipe_fence_handle
*fence
)
502 pb_reference((struct pb_buffer
**)ptr
,
503 (struct pb_buffer
*)fence
);
506 static boolean
r300_fence_signalled(struct pipe_screen
*screen
,
507 struct pipe_fence_handle
*fence
)
509 struct radeon_winsys
*rws
= r300_screen(screen
)->rws
;
510 struct pb_buffer
*rfence
= (struct pb_buffer
*)fence
;
512 return !rws
->buffer_is_busy(rfence
, RADEON_USAGE_READWRITE
);
515 static boolean
r300_fence_finish(struct pipe_screen
*screen
,
516 struct pipe_fence_handle
*fence
,
519 struct radeon_winsys
*rws
= r300_screen(screen
)->rws
;
520 struct pb_buffer
*rfence
= (struct pb_buffer
*)fence
;
522 if (timeout
!= PIPE_TIMEOUT_INFINITE
) {
523 int64_t start_time
= os_time_get();
525 /* Convert to microseconds. */
528 /* Wait in a loop. */
529 while (rws
->buffer_is_busy(rfence
, RADEON_USAGE_READWRITE
)) {
530 if (os_time_get() - start_time
>= timeout
) {
538 rws
->buffer_wait(rfence
, RADEON_USAGE_READWRITE
);
542 struct pipe_screen
* r300_screen_create(struct radeon_winsys
*rws
)
544 struct r300_screen
*r300screen
= CALLOC_STRUCT(r300_screen
);
551 rws
->query_info(rws
, &r300screen
->info
);
553 r300_init_debug(r300screen
);
554 r300_parse_chipset(r300screen
->info
.pci_id
, &r300screen
->caps
);
556 if (SCREEN_DBG_ON(r300screen
, DBG_NO_ZMASK
))
557 r300screen
->caps
.zmask_ram
= 0;
558 if (SCREEN_DBG_ON(r300screen
, DBG_NO_HIZ
))
559 r300screen
->caps
.hiz_ram
= 0;
561 if (r300screen
->info
.drm_minor
< 8)
562 r300screen
->caps
.has_us_format
= FALSE
;
564 r300screen
->rws
= rws
;
565 r300screen
->screen
.destroy
= r300_destroy_screen
;
566 r300screen
->screen
.get_name
= r300_get_name
;
567 r300screen
->screen
.get_vendor
= r300_get_vendor
;
568 r300screen
->screen
.get_param
= r300_get_param
;
569 r300screen
->screen
.get_shader_param
= r300_get_shader_param
;
570 r300screen
->screen
.get_paramf
= r300_get_paramf
;
571 r300screen
->screen
.get_video_param
= r300_get_video_param
;
572 r300screen
->screen
.is_format_supported
= r300_is_format_supported
;
573 r300screen
->screen
.is_video_format_supported
= vl_video_buffer_is_format_supported
;
574 r300screen
->screen
.context_create
= r300_create_context
;
575 r300screen
->screen
.fence_reference
= r300_fence_reference
;
576 r300screen
->screen
.fence_signalled
= r300_fence_signalled
;
577 r300screen
->screen
.fence_finish
= r300_fence_finish
;
579 r300_init_screen_resource_functions(r300screen
);
581 util_format_s3tc_init();
583 return &r300screen
->screen
;