r300-gallium: implement simple pipe_transfer Basically make the driver compile and...
[mesa.git] / src / gallium / drivers / r300 / r300_screen.c
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #include "r300_screen.h"
24
25 /* Return the identifier behind whom the brave coders responsible for this
26 * amalgamation of code, sweat, and duct tape, routinely obscure their names.
27 *
28 * ...I should have just put "Corbin Simpson", but I'm not that cool.
29 *
30 * (Or egotistical. Yet.) */
31 static const char* r300_get_vendor(struct pipe_screen* pscreen)
32 {
33 return "X.Org R300 Project";
34 }
35
36 static const char* chip_families[] = {
37 "R300",
38 "R350",
39 "R360",
40 "RV350",
41 "RV370",
42 "RV380",
43 "R420",
44 "R423",
45 "R430",
46 "R480",
47 "R481",
48 "RV410",
49 "RS400",
50 "RC410",
51 "RS480",
52 "RS482",
53 "RS690",
54 "RS740",
55 "RV515",
56 "R520",
57 "RV530",
58 "R580",
59 "RV560",
60 "RV570"
61 };
62
63 static const char* r300_get_name(struct pipe_screen* pscreen)
64 {
65 struct r300_screen* r300screen = r300_screen(pscreen);
66
67 return chip_families[r300screen->caps->family];
68 }
69
70 static int r300_get_param(struct pipe_screen* pscreen, int param)
71 {
72 struct r300_screen* r300screen = r300_screen(pscreen);
73
74 switch (param) {
75 /* XXX cases marked "IN THEORY" are possible on the hardware,
76 * but haven't been implemented yet. */
77 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
78 /* XXX I'm told this goes up to 16 */
79 return 8;
80 case PIPE_CAP_NPOT_TEXTURES:
81 /* IN THEORY */
82 return 0;
83 case PIPE_CAP_TWO_SIDED_STENCIL:
84 if (r300screen->caps->is_r500) {
85 return 1;
86 } else {
87 return 0;
88 }
89 return 0;
90 case PIPE_CAP_GLSL:
91 /* IN THEORY */
92 return 0;
93 case PIPE_CAP_S3TC:
94 /* IN THEORY */
95 return 0;
96 case PIPE_CAP_ANISOTROPIC_FILTER:
97 /* IN THEORY */
98 return 0;
99 case PIPE_CAP_POINT_SPRITE:
100 /* IN THEORY */
101 return 0;
102 case PIPE_CAP_MAX_RENDER_TARGETS:
103 return 4;
104 case PIPE_CAP_OCCLUSION_QUERY:
105 /* IN THEORY */
106 return 0;
107 case PIPE_CAP_TEXTURE_SHADOW_MAP:
108 /* IN THEORY */
109 return 0;
110 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
111 if (r300screen->caps->is_r500) {
112 /* 13 == 4096x4096 */
113 return 13;
114 } else {
115 /* 12 == 2048x2048 */
116 return 12;
117 }
118 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
119 /* So, technically, the limit is the same as above, but some math
120 * shows why this is silly. Assuming RGBA, 4cpp, we can see that
121 * 4096*4096*4096 = 64.0 GiB exactly, so it's not exactly
122 * practical. However, if at some point a game really wants this,
123 * then we can remove or raise this limit. */
124 if (r300screen->caps->is_r500) {
125 /* 9 == 256x256x256 */
126 return 9;
127 } else {
128 /* 8 == 128*128*128 */
129 return 8;
130 }
131 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
132 if (r300screen->caps->is_r500) {
133 /* 13 == 4096x4096 */
134 return 13;
135 } else {
136 /* 12 == 2048x2048 */
137 return 12;
138 }
139 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
140 return 1;
141 case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
142 return 1;
143 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
144 /* XXX guessing (what a terrible guess) */
145 return 2;
146 default:
147 debug_printf("r300: Implementation error: Bad param %d\n",
148 param);
149 return 0;
150 }
151 }
152
153 static float r300_get_paramf(struct pipe_screen* pscreen, int param)
154 {
155 switch (param) {
156 case PIPE_CAP_MAX_LINE_WIDTH:
157 case PIPE_CAP_MAX_LINE_WIDTH_AA:
158 /* XXX this is the biggest thing that will fit in that register.
159 * Perhaps the actual rendering limits are less? */
160 return 10922.0f;
161 case PIPE_CAP_MAX_POINT_WIDTH:
162 case PIPE_CAP_MAX_POINT_WIDTH_AA:
163 /* XXX this is the biggest thing that will fit in that register.
164 * Perhaps the actual rendering limits are less? */
165 return 10922.0f;
166 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
167 return 16.0f;
168 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
169 return 16.0f;
170 default:
171 debug_printf("r300: Implementation error: Bad paramf %d\n",
172 param);
173 return 0.0f;
174 }
175 }
176
177 /* XXX even moar formats */
178 static boolean check_tex_2d_format(enum pipe_format format)
179 {
180 switch (format) {
181 /* Colorbuffer */
182 case PIPE_FORMAT_A8R8G8B8_UNORM:
183 /* Texture */
184 case PIPE_FORMAT_I8_UNORM:
185 /* Z buffer */
186 case PIPE_FORMAT_Z16_UNORM:
187 /* Z buffer with stencil */
188 case PIPE_FORMAT_Z24S8_UNORM:
189 return TRUE;
190
191 /* These formats are explicitly not supported, in order to keep
192 * people from wasting their time trying to implement them... */
193 case PIPE_FORMAT_S8Z24_UNORM:
194 return FALSE;
195
196 default:
197 debug_printf("r300: Warning: Got unknown format: %s, in %s\n",
198 pf_name(format), __FUNCTION__);
199 break;
200 }
201
202 return FALSE;
203 }
204
205 /* XXX moar targets */
206 static boolean r300_is_format_supported(struct pipe_screen* pscreen,
207 enum pipe_format format,
208 enum pipe_texture_target target,
209 unsigned tex_usage,
210 unsigned geom_flags)
211 {
212 switch (target) {
213 case PIPE_TEXTURE_2D:
214 return check_tex_2d_format(format);
215 default:
216 debug_printf("r300: Warning: Got unknown format target: %d\n",
217 format);
218 break;
219 }
220
221 return FALSE;
222 }
223
224 static struct pipe_transfer*
225 r300_get_tex_transfer(struct pipe_screen *screen,
226 struct pipe_texture *texture,
227 unsigned face, unsigned level, unsigned zslice,
228 enum pipe_transfer_usage usage, unsigned x, unsigned y,
229 unsigned w, unsigned h)
230 {
231 struct r300_texture *tex = (struct r300_texture *)texture;
232 struct r300_transfer *trans;
233 unsigned offset; /* in bytes */
234
235 /* XXX Add support for these things */
236 if (texture->target == PIPE_TEXTURE_CUBE) {
237 debug_printf("PIPE_TEXTURE_CUBE is not yet supported.\n");
238 /* offset = tex->image_offset[level][face]; */
239 }
240 else if (texture->target == PIPE_TEXTURE_3D) {
241 debug_printf("PIPE_TEXTURE_3D is not yet supported.\n");
242 /* offset = tex->image_offset[level][zslice]; */
243 }
244 else {
245 offset = tex->offset[level];
246 assert(face == 0);
247 assert(zslice == 0);
248 }
249
250 trans = CALLOC_STRUCT(r300_transfer);
251 if (trans) {
252 trans->transfer.refcount = 1;
253 pipe_texture_reference(&trans->transfer.texture, texture);
254 trans->transfer.format = trans->transfer.format;
255 trans->transfer.width = w;
256 trans->transfer.height = h;
257 trans->transfer.block = texture->block;
258 trans->transfer.nblocksx = texture->nblocksx[level];
259 trans->transfer.nblocksy = texture->nblocksy[level];
260 trans->transfer.stride = tex->stride;
261 trans->transfer.usage = usage;
262 trans->offset = offset;
263 }
264 return &trans->transfer;
265 }
266
267 static void
268 r300_tex_transfer_release(struct pipe_screen *screen,
269 struct pipe_transfer **transfer)
270 {
271 struct pipe_transfer *trans = *transfer;
272
273 if (--trans->refcount == 0) {
274 pipe_texture_reference(&trans->texture, NULL);
275 FREE(trans);
276 }
277
278 *transfer = NULL;
279 }
280
281 static void* r300_transfer_map(struct pipe_screen* screen,
282 struct pipe_transfer* transfer)
283 {
284 struct r300_texture* tex = (struct r300_texture*)transfer->texture;
285 char* map;
286 unsigned flags = 0;
287
288 if (transfer->usage != PIPE_TRANSFER_WRITE) {
289 flags |= PIPE_BUFFER_USAGE_CPU_READ;
290 }
291 if (transfer->usage != PIPE_TRANSFER_READ) {
292 flags |= PIPE_BUFFER_USAGE_CPU_WRITE;
293 }
294
295 map = pipe_buffer_map(screen, tex->buffer, flags);
296
297 if (!map) {
298 return NULL;
299 }
300
301 return map + r300_transfer(transfer)->offset +
302 transfer->y / transfer->block.height * transfer->stride +
303 transfer->x / transfer->block.width * transfer->block.size;
304 }
305
306 static void r300_transfer_unmap(struct pipe_screen* screen,
307 struct pipe_transfer* transfer)
308 {
309 struct r300_texture* tex = (struct r300_texture*)transfer->texture;
310 pipe_buffer_unmap(screen, tex->buffer);
311 }
312
313 static void r300_destroy_screen(struct pipe_screen* pscreen)
314 {
315 struct r300_screen* r300screen = r300_screen(pscreen);
316
317 FREE(r300screen->caps);
318 FREE(r300screen);
319 }
320
321 struct pipe_screen* r300_create_screen(struct pipe_winsys* winsys,
322 struct r300_winsys* r300_winsys)
323 {
324 struct r300_screen* r300screen = CALLOC_STRUCT(r300_screen);
325 struct r300_capabilities* caps = CALLOC_STRUCT(r300_capabilities);
326
327 if (!r300screen || !caps)
328 return NULL;
329
330 caps->pci_id = r300_winsys->pci_id;
331 caps->num_frag_pipes = r300_winsys->gb_pipes;
332
333 r300_parse_chipset(caps);
334
335 r300screen->caps = caps;
336 r300screen->screen.winsys = winsys;
337 r300screen->screen.destroy = r300_destroy_screen;
338 r300screen->screen.get_name = r300_get_name;
339 r300screen->screen.get_vendor = r300_get_vendor;
340 r300screen->screen.get_param = r300_get_param;
341 r300screen->screen.get_paramf = r300_get_paramf;
342 r300screen->screen.is_format_supported = r300_is_format_supported;
343 r300screen->screen.get_tex_transfer = r300_get_tex_transfer;
344 r300screen->screen.tex_transfer_release = r300_tex_transfer_release;
345 r300screen->screen.transfer_map = r300_transfer_map;
346 r300screen->screen.transfer_unmap = r300_transfer_unmap;
347
348 r300_init_screen_texture_functions(&r300screen->screen);
349 u_simple_screen_init(&r300screen->screen);
350
351 return &r300screen->screen;
352 }