2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2010 Marek Olšák <maraeo@gmail.com>
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
24 #include "util/u_format.h"
25 #include "util/u_format_s3tc.h"
26 #include "util/u_screen.h"
27 #include "util/u_memory.h"
28 #include "util/os_time.h"
29 #include "vl/vl_decoder.h"
30 #include "vl/vl_video_buffer.h"
32 #include "r300_context.h"
33 #include "r300_texture.h"
34 #include "r300_screen_buffer.h"
35 #include "r300_state_inlines.h"
36 #include "r300_public.h"
38 #include "draw/draw_context.h"
40 /* Return the identifier behind whom the brave coders responsible for this
41 * amalgamation of code, sweat, and duct tape, routinely obscure their names.
43 * ...I should have just put "Corbin Simpson", but I'm not that cool.
45 * (Or egotistical. Yet.) */
46 static const char* r300_get_vendor(struct pipe_screen
* pscreen
)
48 return "X.Org R300 Project";
51 static const char* r300_get_device_vendor(struct pipe_screen
* pscreen
)
56 static const char* chip_families
[] = {
83 static const char* r300_get_family_name(struct r300_screen
* r300screen
)
85 return chip_families
[r300screen
->caps
.family
];
88 static const char* r300_get_name(struct pipe_screen
* pscreen
)
90 struct r300_screen
* r300screen
= r300_screen(pscreen
);
92 return r300_get_family_name(r300screen
);
95 static void r300_disk_cache_create(struct r300_screen
* r300screen
)
98 unsigned char sha1
[20];
99 char cache_id
[20 * 2 + 1];
101 _mesa_sha1_init(&ctx
);
102 if (!disk_cache_get_function_identifier(r300_disk_cache_create
,
106 _mesa_sha1_final(&ctx
, sha1
);
107 disk_cache_format_hex_id(cache_id
, sha1
, 20 * 2);
109 r300screen
->disk_shader_cache
=
110 disk_cache_create(r300_get_family_name(r300screen
),
115 static struct disk_cache
* r300_get_disk_shader_cache(struct pipe_screen
* pscreen
)
117 struct r300_screen
* r300screen
= r300_screen(pscreen
);
118 return r300screen
->disk_shader_cache
;
121 static int r300_get_param(struct pipe_screen
* pscreen
, enum pipe_cap param
)
123 struct r300_screen
* r300screen
= r300_screen(pscreen
);
124 boolean is_r500
= r300screen
->caps
.is_r500
;
127 /* Supported features (boolean caps). */
128 case PIPE_CAP_NPOT_TEXTURES
:
129 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
130 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS
:
131 case PIPE_CAP_ANISOTROPIC_FILTER
:
132 case PIPE_CAP_POINT_SPRITE
:
133 case PIPE_CAP_OCCLUSION_QUERY
:
134 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
135 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE
:
136 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
137 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
138 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
139 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
140 case PIPE_CAP_CONDITIONAL_RENDER
:
141 case PIPE_CAP_TEXTURE_BARRIER
:
142 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
143 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
144 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
145 case PIPE_CAP_CLIP_HALFZ
:
146 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION
:
149 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
150 return R300_BUFFER_ALIGNMENT
;
152 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
155 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
156 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
:
159 /* r300 cannot do swizzling of compressed textures. Supported otherwise. */
160 case PIPE_CAP_TEXTURE_SWIZZLE
:
161 return r300screen
->caps
.dxtc_swizzle
;
163 /* We don't support color clamping on r500, so that we can use color
164 * intepolators for generic varyings. */
165 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
168 /* Supported on r500 only. */
169 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
170 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
171 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD
:
172 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES
:
173 case PIPE_CAP_VERTEX_SHADER_SATURATE
:
174 return is_r500
? 1 : 0;
176 /* Unsupported features. */
177 case PIPE_CAP_QUERY_TIME_ELAPSED
:
178 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
179 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
180 case PIPE_CAP_INDEP_BLEND_ENABLE
:
181 case PIPE_CAP_INDEP_BLEND_FUNC
:
182 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
183 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE
:
184 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
185 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
186 case PIPE_CAP_TGSI_INSTANCEID
:
187 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
188 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
189 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
190 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
191 case PIPE_CAP_MIN_TEXEL_OFFSET
:
192 case PIPE_CAP_MAX_TEXEL_OFFSET
:
193 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
194 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
195 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
196 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
197 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
198 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
199 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
200 case PIPE_CAP_MAX_VERTEX_STREAMS
:
201 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
202 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
:
203 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
204 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
205 case PIPE_CAP_COMPUTE
:
206 case PIPE_CAP_START_INSTANCE
:
207 case PIPE_CAP_QUERY_TIMESTAMP
:
208 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
209 case PIPE_CAP_CUBE_MAP_ARRAY
:
210 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
211 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
212 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK
:
213 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
214 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
:
215 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
216 case PIPE_CAP_TEXTURE_GATHER_SM5
:
217 case PIPE_CAP_TEXTURE_QUERY_LOD
:
218 case PIPE_CAP_FAKE_SW_MSAA
:
219 case PIPE_CAP_SAMPLE_SHADING
:
220 case PIPE_CAP_TEXTURE_GATHER_OFFSETS
:
221 case PIPE_CAP_DRAW_INDIRECT
:
222 case PIPE_CAP_MULTI_DRAW_INDIRECT
:
223 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS
:
224 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE
:
225 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED
:
226 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
227 case PIPE_CAP_VERTEXID_NOBASE
:
228 case PIPE_CAP_POLYGON_OFFSET_CLAMP
:
229 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE
:
230 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY
:
231 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY
:
232 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
:
233 case PIPE_CAP_TEXTURE_FLOAT_LINEAR
:
234 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
:
235 case PIPE_CAP_DEPTH_BOUNDS_TEST
:
236 case PIPE_CAP_TGSI_TXQS
:
237 case PIPE_CAP_FORCE_PERSAMPLE_INTERP
:
238 case PIPE_CAP_SHAREABLE_SHADERS
:
239 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
:
240 case PIPE_CAP_CLEAR_TEXTURE
:
241 case PIPE_CAP_DRAW_PARAMETERS
:
242 case PIPE_CAP_TGSI_PACK_HALF_FLOAT
:
243 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL
:
244 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL
:
245 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
:
246 case PIPE_CAP_INVALIDATE_BUFFER
:
247 case PIPE_CAP_GENERATE_MIPMAP
:
248 case PIPE_CAP_STRING_MARKER
:
249 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
:
250 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
:
251 case PIPE_CAP_QUERY_BUFFER_OBJECT
:
252 case PIPE_CAP_QUERY_MEMORY_INFO
:
253 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT
:
254 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR
:
255 case PIPE_CAP_CULL_DISTANCE
:
256 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES
:
257 case PIPE_CAP_TGSI_VOTE
:
258 case PIPE_CAP_MAX_WINDOW_RECTANGLES
:
259 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED
:
260 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS
:
261 case PIPE_CAP_TGSI_ARRAY_COMPONENTS
:
262 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS
:
263 case PIPE_CAP_NATIVE_FENCE_FD
:
264 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
:
265 case PIPE_CAP_FBFETCH
:
266 case PIPE_CAP_TGSI_MUL_ZERO_WINS
:
267 case PIPE_CAP_DOUBLES
:
269 case PIPE_CAP_INT64_DIVMOD
:
270 case PIPE_CAP_TGSI_TEX_TXF_LZ
:
271 case PIPE_CAP_TGSI_CLOCK
:
272 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE
:
273 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE
:
274 case PIPE_CAP_TGSI_BALLOT
:
275 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT
:
276 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX
:
277 case PIPE_CAP_POST_DEPTH_COVERAGE
:
278 case PIPE_CAP_BINDLESS_TEXTURE
:
279 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF
:
280 case PIPE_CAP_QUERY_SO_OVERFLOW
:
281 case PIPE_CAP_MEMOBJ
:
282 case PIPE_CAP_LOAD_CONSTBUF
:
283 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
:
284 case PIPE_CAP_TILE_RASTER_ORDER
:
285 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES
:
286 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS
:
287 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET
:
288 case PIPE_CAP_CONTEXT_PRIORITY_MASK
:
289 case PIPE_CAP_FENCE_SIGNAL
:
290 case PIPE_CAP_CONSTBUF0_FLAGS
:
291 case PIPE_CAP_PACKED_UNIFORMS
:
292 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES
:
293 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES
:
294 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES
:
295 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES
:
296 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE
:
297 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS
:
298 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS
:
299 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET
:
302 case PIPE_CAP_MAX_GS_INVOCATIONS
:
304 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE
:
307 /* SWTCL-only features. */
308 case PIPE_CAP_PRIMITIVE_RESTART
:
309 case PIPE_CAP_USER_VERTEX_BUFFERS
:
310 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
:
311 return !r300screen
->caps
.has_tcl
;
313 /* HWTCL-only features / limitations. */
314 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
315 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
316 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
317 return r300screen
->caps
.has_tcl
;
318 case PIPE_CAP_TGSI_TEXCOORD
:
322 case PIPE_CAP_MAX_TEXTURE_2D_SIZE
:
323 return is_r500
? 4096 : 2048;
324 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
325 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
326 /* 13 == 4096, 12 == 2048 */
327 return is_r500
? 13 : 12;
329 /* Render targets. */
330 case PIPE_CAP_MAX_RENDER_TARGETS
:
332 case PIPE_CAP_ENDIANNESS
:
333 return PIPE_ENDIAN_LITTLE
;
335 case PIPE_CAP_MAX_VIEWPORTS
:
338 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
:
341 case PIPE_CAP_MAX_VARYINGS
:
344 case PIPE_CAP_VENDOR_ID
:
346 case PIPE_CAP_DEVICE_ID
:
347 return r300screen
->info
.pci_id
;
348 case PIPE_CAP_ACCELERATED
:
350 case PIPE_CAP_VIDEO_MEMORY
:
351 return r300screen
->info
.vram_size
>> 20;
354 case PIPE_CAP_PCI_GROUP
:
355 return r300screen
->info
.pci_domain
;
356 case PIPE_CAP_PCI_BUS
:
357 return r300screen
->info
.pci_bus
;
358 case PIPE_CAP_PCI_DEVICE
:
359 return r300screen
->info
.pci_dev
;
360 case PIPE_CAP_PCI_FUNCTION
:
361 return r300screen
->info
.pci_func
;
363 return u_pipe_screen_get_param_defaults(pscreen
, param
);
367 static int r300_get_shader_param(struct pipe_screen
*pscreen
,
368 enum pipe_shader_type shader
,
369 enum pipe_shader_cap param
)
371 struct r300_screen
* r300screen
= r300_screen(pscreen
);
372 boolean is_r400
= r300screen
->caps
.is_r400
;
373 boolean is_r500
= r300screen
->caps
.is_r500
;
376 case PIPE_SHADER_FRAGMENT
:
379 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
380 return is_r500
|| is_r400
? 512 : 96;
381 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
382 return is_r500
|| is_r400
? 512 : 64;
383 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
384 return is_r500
|| is_r400
? 512 : 32;
385 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
386 return is_r500
? 511 : 4;
387 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
388 return is_r500
? 64 : 0; /* Actually unlimited on r500. */
389 /* Fragment shader limits. */
390 case PIPE_SHADER_CAP_MAX_INPUTS
:
391 /* 2 colors + 8 texcoords are always supported
392 * (minus fog and wpos).
394 * R500 has the ability to turn 3rd and 4th color into
395 * additional texcoords but there is no two-sided color
396 * selection then. However the facing bit can be used instead. */
398 case PIPE_SHADER_CAP_MAX_OUTPUTS
:
400 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
401 return (is_r500
? 256 : 32) * sizeof(float[4]);
402 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
403 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE
:
405 case PIPE_SHADER_CAP_MAX_TEMPS
:
406 return is_r500
? 128 : is_r400
? 64 : 32;
407 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
408 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
409 return r300screen
->caps
.num_tex_units
;
410 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
411 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
412 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
413 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
414 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
415 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
416 case PIPE_SHADER_CAP_SUBROUTINES
:
417 case PIPE_SHADER_CAP_INTEGERS
:
418 case PIPE_SHADER_CAP_INT64_ATOMICS
:
419 case PIPE_SHADER_CAP_FP16
:
420 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
:
421 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
:
422 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED
:
423 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
:
424 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
:
425 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES
:
426 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
:
427 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
:
428 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS
:
429 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS
:
431 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
:
433 case PIPE_SHADER_CAP_PREFERRED_IR
:
434 return PIPE_SHADER_IR_TGSI
;
435 case PIPE_SHADER_CAP_SUPPORTED_IRS
:
437 case PIPE_SHADER_CAP_SCALAR_ISA
:
441 case PIPE_SHADER_VERTEX
:
444 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
445 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
446 case PIPE_SHADER_CAP_SUBROUTINES
:
451 if (!r300screen
->caps
.has_tcl
) {
452 return draw_get_shader_param(shader
, param
);
457 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS
:
458 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS
:
459 return is_r500
? 1024 : 256;
460 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH
:
461 return is_r500
? 4 : 0; /* For loops; not sure about conditionals. */
462 case PIPE_SHADER_CAP_MAX_INPUTS
:
464 case PIPE_SHADER_CAP_MAX_OUTPUTS
:
466 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE
:
467 return 256 * sizeof(float[4]);
468 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS
:
470 case PIPE_SHADER_CAP_MAX_TEMPS
:
472 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR
:
473 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE
:
475 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS
:
476 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS
:
477 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED
:
478 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED
:
479 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR
:
480 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR
:
481 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR
:
482 case PIPE_SHADER_CAP_SUBROUTINES
:
483 case PIPE_SHADER_CAP_INTEGERS
:
484 case PIPE_SHADER_CAP_FP16
:
485 case PIPE_SHADER_CAP_INT64_ATOMICS
:
486 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
487 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
488 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED
:
489 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED
:
490 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED
:
491 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED
:
492 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
:
493 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES
:
494 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
:
495 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
:
496 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS
:
497 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS
:
499 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
:
501 case PIPE_SHADER_CAP_PREFERRED_IR
:
502 return PIPE_SHADER_IR_TGSI
;
503 case PIPE_SHADER_CAP_SUPPORTED_IRS
:
505 case PIPE_SHADER_CAP_SCALAR_ISA
:
515 static float r300_get_paramf(struct pipe_screen
* pscreen
,
516 enum pipe_capf param
)
518 struct r300_screen
* r300screen
= r300_screen(pscreen
);
521 case PIPE_CAPF_MAX_LINE_WIDTH
:
522 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
523 case PIPE_CAPF_MAX_POINT_WIDTH
:
524 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
525 /* The maximum dimensions of the colorbuffer are our practical
526 * rendering limits. 2048 pixels should be enough for anybody. */
527 if (r300screen
->caps
.is_r500
) {
529 } else if (r300screen
->caps
.is_r400
) {
534 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
536 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
538 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE
:
539 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE
:
540 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY
:
543 debug_printf("r300: Warning: Unknown CAP %d in get_paramf.\n",
549 static int r300_get_video_param(struct pipe_screen
*screen
,
550 enum pipe_video_profile profile
,
551 enum pipe_video_entrypoint entrypoint
,
552 enum pipe_video_cap param
)
555 case PIPE_VIDEO_CAP_SUPPORTED
:
556 return vl_profile_supported(screen
, profile
, entrypoint
);
557 case PIPE_VIDEO_CAP_NPOT_TEXTURES
:
559 case PIPE_VIDEO_CAP_MAX_WIDTH
:
560 case PIPE_VIDEO_CAP_MAX_HEIGHT
:
561 return vl_video_buffer_max_size(screen
);
562 case PIPE_VIDEO_CAP_PREFERED_FORMAT
:
563 return PIPE_FORMAT_NV12
;
564 case PIPE_VIDEO_CAP_PREFERS_INTERLACED
:
566 case PIPE_VIDEO_CAP_SUPPORTS_INTERLACED
:
568 case PIPE_VIDEO_CAP_SUPPORTS_PROGRESSIVE
:
570 case PIPE_VIDEO_CAP_MAX_LEVEL
:
571 return vl_level_supported(screen
, profile
);
578 * Whether the format matches:
579 * PIPE_FORMAT_?10?10?10?2_UNORM
581 static inline boolean
582 util_format_is_rgba1010102_variant(const struct util_format_description
*desc
)
584 static const unsigned size
[4] = {10, 10, 10, 2};
587 if (desc
->block
.width
!= 1 ||
588 desc
->block
.height
!= 1 ||
589 desc
->block
.bits
!= 32)
592 for (chan
= 0; chan
< 4; ++chan
) {
593 if(desc
->channel
[chan
].type
!= UTIL_FORMAT_TYPE_UNSIGNED
&&
594 desc
->channel
[chan
].type
!= UTIL_FORMAT_TYPE_VOID
)
596 if (desc
->channel
[chan
].size
!= size
[chan
])
603 static bool r300_is_blending_supported(struct r300_screen
*rscreen
,
604 enum pipe_format format
)
607 const struct util_format_description
*desc
=
608 util_format_description(format
);
610 if (desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
)
613 c
= util_format_get_first_non_void_channel(format
);
616 if (rscreen
->caps
.is_r500
&&
617 desc
->nr_channels
== 4 &&
618 desc
->channel
[c
].size
== 16 &&
619 desc
->channel
[c
].type
== UTIL_FORMAT_TYPE_FLOAT
)
622 if (desc
->channel
[c
].normalized
&&
623 desc
->channel
[c
].type
== UTIL_FORMAT_TYPE_UNSIGNED
&&
624 desc
->channel
[c
].size
>= 4 &&
625 desc
->channel
[c
].size
<= 10) {
626 /* RGB10_A2, RGBA8, RGB5_A1, RGBA4, RGB565 */
627 if (desc
->nr_channels
>= 3)
630 if (format
== PIPE_FORMAT_R8G8_UNORM
)
634 if (desc
->nr_channels
== 1)
641 static boolean
r300_is_format_supported(struct pipe_screen
* screen
,
642 enum pipe_format format
,
643 enum pipe_texture_target target
,
644 unsigned sample_count
,
645 unsigned storage_sample_count
,
649 boolean is_r500
= r300_screen(screen
)->caps
.is_r500
;
650 boolean is_r400
= r300_screen(screen
)->caps
.is_r400
;
651 boolean is_color2101010
= format
== PIPE_FORMAT_R10G10B10A2_UNORM
||
652 format
== PIPE_FORMAT_R10G10B10X2_SNORM
||
653 format
== PIPE_FORMAT_B10G10R10A2_UNORM
||
654 format
== PIPE_FORMAT_B10G10R10X2_UNORM
||
655 format
== PIPE_FORMAT_R10SG10SB10SA2U_NORM
;
656 boolean is_ati1n
= format
== PIPE_FORMAT_RGTC1_UNORM
||
657 format
== PIPE_FORMAT_RGTC1_SNORM
||
658 format
== PIPE_FORMAT_LATC1_UNORM
||
659 format
== PIPE_FORMAT_LATC1_SNORM
;
660 boolean is_ati2n
= format
== PIPE_FORMAT_RGTC2_UNORM
||
661 format
== PIPE_FORMAT_RGTC2_SNORM
||
662 format
== PIPE_FORMAT_LATC2_UNORM
||
663 format
== PIPE_FORMAT_LATC2_SNORM
;
664 boolean is_half_float
= format
== PIPE_FORMAT_R16_FLOAT
||
665 format
== PIPE_FORMAT_R16G16_FLOAT
||
666 format
== PIPE_FORMAT_R16G16B16_FLOAT
||
667 format
== PIPE_FORMAT_R16G16B16A16_FLOAT
||
668 format
== PIPE_FORMAT_R16G16B16X16_FLOAT
;
669 const struct util_format_description
*desc
;
671 if (MAX2(1, sample_count
) != MAX2(1, storage_sample_count
))
674 /* Check multisampling support. */
675 switch (sample_count
) {
682 /* No texturing and scanout. */
683 if (usage
& (PIPE_BIND_SAMPLER_VIEW
|
684 PIPE_BIND_DISPLAY_TARGET
|
685 PIPE_BIND_SCANOUT
)) {
689 desc
= util_format_description(format
);
692 /* Only allow depth/stencil, RGBA8, RGBA1010102, RGBA16F. */
693 if (!util_format_is_depth_or_stencil(format
) &&
694 !util_format_is_rgba8_variant(desc
) &&
695 !util_format_is_rgba1010102_variant(desc
) &&
696 format
!= PIPE_FORMAT_R16G16B16A16_FLOAT
&&
697 format
!= PIPE_FORMAT_R16G16B16X16_FLOAT
) {
701 /* Only allow depth/stencil, RGBA8. */
702 if (!util_format_is_depth_or_stencil(format
) &&
703 !util_format_is_rgba8_variant(desc
)) {
712 /* Check sampler format support. */
713 if ((usage
& PIPE_BIND_SAMPLER_VIEW
) &&
714 /* these two are broken for an unknown reason */
715 format
!= PIPE_FORMAT_R8G8B8X8_SNORM
&&
716 format
!= PIPE_FORMAT_R16G16B16X16_SNORM
&&
717 /* ATI1N is r5xx-only. */
718 (is_r500
|| !is_ati1n
) &&
719 /* ATI2N is supported on r4xx-r5xx. */
720 (is_r400
|| is_r500
|| !is_ati2n
) &&
721 r300_is_sampler_format_supported(format
)) {
722 retval
|= PIPE_BIND_SAMPLER_VIEW
;
725 /* Check colorbuffer format support. */
726 if ((usage
& (PIPE_BIND_RENDER_TARGET
|
727 PIPE_BIND_DISPLAY_TARGET
|
730 PIPE_BIND_BLENDABLE
)) &&
731 /* 2101010 cannot be rendered to on non-r5xx. */
732 (!is_color2101010
|| is_r500
) &&
733 r300_is_colorbuffer_format_supported(format
)) {
735 (PIPE_BIND_RENDER_TARGET
|
736 PIPE_BIND_DISPLAY_TARGET
|
740 if (r300_is_blending_supported(r300_screen(screen
), format
)) {
741 retval
|= usage
& PIPE_BIND_BLENDABLE
;
745 /* Check depth-stencil format support. */
746 if (usage
& PIPE_BIND_DEPTH_STENCIL
&&
747 r300_is_zs_format_supported(format
)) {
748 retval
|= PIPE_BIND_DEPTH_STENCIL
;
751 /* Check vertex buffer format support. */
752 if (usage
& PIPE_BIND_VERTEX_BUFFER
) {
753 if (r300_screen(screen
)->caps
.has_tcl
) {
754 /* Half float is supported on >= R400. */
755 if ((is_r400
|| is_r500
|| !is_half_float
) &&
756 r300_translate_vertex_data_type(format
) != R300_INVALID_FORMAT
) {
757 retval
|= PIPE_BIND_VERTEX_BUFFER
;
761 if (!util_format_is_pure_integer(format
)) {
762 retval
|= PIPE_BIND_VERTEX_BUFFER
;
767 return retval
== usage
;
770 static void r300_destroy_screen(struct pipe_screen
* pscreen
)
772 struct r300_screen
* r300screen
= r300_screen(pscreen
);
773 struct radeon_winsys
*rws
= radeon_winsys(pscreen
);
775 if (rws
&& !rws
->unref(rws
))
778 mtx_destroy(&r300screen
->cmask_mutex
);
779 slab_destroy_parent(&r300screen
->pool_transfers
);
781 disk_cache_destroy(r300screen
->disk_shader_cache
);
789 static void r300_fence_reference(struct pipe_screen
*screen
,
790 struct pipe_fence_handle
**ptr
,
791 struct pipe_fence_handle
*fence
)
793 struct radeon_winsys
*rws
= r300_screen(screen
)->rws
;
795 rws
->fence_reference(ptr
, fence
);
798 static boolean
r300_fence_finish(struct pipe_screen
*screen
,
799 struct pipe_context
*ctx
,
800 struct pipe_fence_handle
*fence
,
803 struct radeon_winsys
*rws
= r300_screen(screen
)->rws
;
805 return rws
->fence_wait(rws
, fence
, timeout
);
808 struct pipe_screen
* r300_screen_create(struct radeon_winsys
*rws
,
809 const struct pipe_screen_config
*config
)
811 struct r300_screen
*r300screen
= CALLOC_STRUCT(r300_screen
);
818 rws
->query_info(rws
, &r300screen
->info
);
820 r300_init_debug(r300screen
);
821 r300_parse_chipset(r300screen
->info
.pci_id
, &r300screen
->caps
);
823 if (SCREEN_DBG_ON(r300screen
, DBG_NO_ZMASK
))
824 r300screen
->caps
.zmask_ram
= 0;
825 if (SCREEN_DBG_ON(r300screen
, DBG_NO_HIZ
))
826 r300screen
->caps
.hiz_ram
= 0;
828 r300screen
->rws
= rws
;
829 r300screen
->screen
.destroy
= r300_destroy_screen
;
830 r300screen
->screen
.get_name
= r300_get_name
;
831 r300screen
->screen
.get_vendor
= r300_get_vendor
;
832 r300screen
->screen
.get_device_vendor
= r300_get_device_vendor
;
833 r300screen
->screen
.get_disk_shader_cache
= r300_get_disk_shader_cache
;
834 r300screen
->screen
.get_param
= r300_get_param
;
835 r300screen
->screen
.get_shader_param
= r300_get_shader_param
;
836 r300screen
->screen
.get_paramf
= r300_get_paramf
;
837 r300screen
->screen
.get_video_param
= r300_get_video_param
;
838 r300screen
->screen
.is_format_supported
= r300_is_format_supported
;
839 r300screen
->screen
.is_video_format_supported
= vl_video_buffer_is_format_supported
;
840 r300screen
->screen
.context_create
= r300_create_context
;
841 r300screen
->screen
.fence_reference
= r300_fence_reference
;
842 r300screen
->screen
.fence_finish
= r300_fence_finish
;
844 r300_init_screen_resource_functions(r300screen
);
846 r300_disk_cache_create(r300screen
);
848 slab_create_parent(&r300screen
->pool_transfers
, sizeof(struct pipe_transfer
), 64);
850 (void) mtx_init(&r300screen
->cmask_mutex
, mtx_plain
);
852 return &r300screen
->screen
;