Merge branch 'mesa_7_5_branch' into mesa_7_6_branch
[mesa.git] / src / gallium / drivers / r300 / r300_screen.c
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #include "r300_screen.h"
24
25 /* Return the identifier behind whom the brave coders responsible for this
26 * amalgamation of code, sweat, and duct tape, routinely obscure their names.
27 *
28 * ...I should have just put "Corbin Simpson", but I'm not that cool.
29 *
30 * (Or egotistical. Yet.) */
31 static const char* r300_get_vendor(struct pipe_screen* pscreen)
32 {
33 return "X.Org R300 Project";
34 }
35
36 static const char* chip_families[] = {
37 "R300",
38 "R350",
39 "R360",
40 "RV350",
41 "RV370",
42 "RV380",
43 "R420",
44 "R423",
45 "R430",
46 "R480",
47 "R481",
48 "RV410",
49 "RS400",
50 "RC410",
51 "RS480",
52 "RS482",
53 "RS600",
54 "RS690",
55 "RS740",
56 "RV515",
57 "R520",
58 "RV530",
59 "R580",
60 "RV560",
61 "RV570"
62 };
63
64 static const char* r300_get_name(struct pipe_screen* pscreen)
65 {
66 struct r300_screen* r300screen = r300_screen(pscreen);
67
68 return chip_families[r300screen->caps->family];
69 }
70
71 static int r300_get_param(struct pipe_screen* pscreen, int param)
72 {
73 struct r300_screen* r300screen = r300_screen(pscreen);
74
75 switch (param) {
76 /* XXX cases marked "IN THEORY" are possible on the hardware,
77 * but haven't been implemented yet. */
78 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
79 /* XXX I'm told this goes up to 16 */
80 return 8;
81 case PIPE_CAP_NPOT_TEXTURES:
82 /* IN THEORY */
83 return 0;
84 case PIPE_CAP_TWO_SIDED_STENCIL:
85 if (r300screen->caps->is_r500) {
86 return 1;
87 } else {
88 return 0;
89 }
90 case PIPE_CAP_GLSL:
91 if (r300screen->caps->is_r500) {
92 return 1;
93 } else {
94 return 0;
95 }
96 case PIPE_CAP_S3TC:
97 return 1;
98 case PIPE_CAP_ANISOTROPIC_FILTER:
99 return 1;
100 case PIPE_CAP_POINT_SPRITE:
101 /* IN THEORY */
102 return 0;
103 case PIPE_CAP_MAX_RENDER_TARGETS:
104 return 4;
105 case PIPE_CAP_OCCLUSION_QUERY:
106 /* IN THEORY */
107 return 0;
108 case PIPE_CAP_TEXTURE_SHADOW_MAP:
109 /* IN THEORY */
110 return 0;
111 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
112 if (r300screen->caps->is_r500) {
113 /* 13 == 4096x4096 */
114 return 13;
115 } else {
116 /* 12 == 2048x2048 */
117 return 12;
118 }
119 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
120 /* So, technically, the limit is the same as above, but some math
121 * shows why this is silly. Assuming RGBA, 4cpp, we can see that
122 * 4096*4096*4096 = 64.0 GiB exactly, so it's not exactly
123 * practical. However, if at some point a game really wants this,
124 * then we can remove or raise this limit. */
125 if (r300screen->caps->is_r500) {
126 /* 9 == 256x256x256 */
127 return 9;
128 } else {
129 /* 8 == 128*128*128 */
130 return 8;
131 }
132 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
133 if (r300screen->caps->is_r500) {
134 /* 13 == 4096x4096 */
135 return 13;
136 } else {
137 /* 12 == 2048x2048 */
138 return 12;
139 }
140 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
141 return 1;
142 case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
143 return 1;
144 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
145 /* XXX guessing (what a terrible guess) */
146 return 2;
147 case PIPE_CAP_TGSI_CONT_SUPPORTED:
148 /* XXX */
149 return 0;
150 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
151 return 1;
152 default:
153 debug_printf("r300: Implementation error: Bad param %d\n",
154 param);
155 return 0;
156 }
157 }
158
159 static float r300_get_paramf(struct pipe_screen* pscreen, int param)
160 {
161 struct r300_screen* r300screen = r300_screen(pscreen);
162
163 switch (param) {
164 case PIPE_CAP_MAX_LINE_WIDTH:
165 case PIPE_CAP_MAX_LINE_WIDTH_AA:
166 case PIPE_CAP_MAX_POINT_WIDTH:
167 case PIPE_CAP_MAX_POINT_WIDTH_AA:
168 /* The maximum dimensions of the colorbuffer are our practical
169 * rendering limits. 2048 pixels should be enough for anybody. */
170 if (r300screen->caps->is_r500) {
171 return 4096.0f;
172 } else {
173 return 2048.0f;
174 }
175 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
176 return 16.0f;
177 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
178 return 16.0f;
179 default:
180 debug_printf("r300: Implementation error: Bad paramf %d\n",
181 param);
182 return 0.0f;
183 }
184 }
185
186 static boolean check_tex_2d_format(enum pipe_format format, uint32_t usage,
187 boolean is_r500)
188 {
189 switch (format) {
190 /* Supported formats. */
191 /* Colorbuffer */
192 case PIPE_FORMAT_A4R4G4B4_UNORM:
193 case PIPE_FORMAT_R5G6B5_UNORM:
194 case PIPE_FORMAT_A1R5G5B5_UNORM:
195 return usage &
196 (PIPE_TEXTURE_USAGE_RENDER_TARGET |
197 PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
198 PIPE_TEXTURE_USAGE_PRIMARY);
199
200 /* Texture */
201 case PIPE_FORMAT_A8R8G8B8_SRGB:
202 case PIPE_FORMAT_R8G8B8A8_SRGB:
203 case PIPE_FORMAT_DXT1_RGB:
204 case PIPE_FORMAT_DXT1_RGBA:
205 case PIPE_FORMAT_DXT3_RGBA:
206 case PIPE_FORMAT_DXT5_RGBA:
207 case PIPE_FORMAT_YCBCR:
208 return usage & PIPE_TEXTURE_USAGE_SAMPLER;
209
210 /* Colorbuffer or texture */
211 case PIPE_FORMAT_A8R8G8B8_UNORM:
212 case PIPE_FORMAT_R8G8B8A8_UNORM:
213 case PIPE_FORMAT_I8_UNORM:
214 return usage &
215 (PIPE_TEXTURE_USAGE_RENDER_TARGET |
216 PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
217 PIPE_TEXTURE_USAGE_PRIMARY |
218 PIPE_TEXTURE_USAGE_SAMPLER);
219
220 /* Z buffer */
221 case PIPE_FORMAT_Z16_UNORM:
222 return usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
223
224 /* Z buffer with stencil or texture */
225 case PIPE_FORMAT_Z24S8_UNORM:
226 return usage &
227 (PIPE_TEXTURE_USAGE_DEPTH_STENCIL |
228 PIPE_TEXTURE_USAGE_SAMPLER);
229
230 /* Definitely unsupported formats. */
231 /* Non-usable Z buffer/stencil formats. */
232 case PIPE_FORMAT_Z24X8_UNORM:
233 case PIPE_FORMAT_S8Z24_UNORM:
234 case PIPE_FORMAT_X8Z24_UNORM:
235 debug_printf("r300: Note: Got unsupported format: %s in %s\n",
236 pf_name(format), __FUNCTION__);
237 return FALSE;
238
239 /* XXX These don't even exist
240 case PIPE_FORMAT_A32R32G32B32:
241 case PIPE_FORMAT_A16R16G16B16: */
242 /* XXX Insert YUV422 packed VYUY and YVYU here */
243 /* XXX What the deuce is UV88? (r3xx accel page 14)
244 debug_printf("r300: Warning: Got unimplemented format: %s in %s\n",
245 pf_name(format), __FUNCTION__);
246 return FALSE; */
247
248 /* XXX Supported yet unimplemented r5xx formats: */
249 /* XXX Again, what is UV1010 this time? (r5xx accel page 148) */
250 /* XXX Even more that don't exist
251 case PIPE_FORMAT_A10R10G10B10_UNORM:
252 case PIPE_FORMAT_A2R10G10B10_UNORM:
253 case PIPE_FORMAT_I10_UNORM:
254 debug_printf(
255 "r300: Warning: Got unimplemented r500 format: %s in %s\n",
256 pf_name(format), __FUNCTION__);
257 return FALSE; */
258
259 default:
260 /* Unknown format... */
261 debug_printf("r300: Warning: Got unknown format: %s in %s\n",
262 pf_name(format), __FUNCTION__);
263 break;
264 }
265
266 return FALSE;
267 }
268
269 /* XXX moar targets */
270 static boolean r300_is_format_supported(struct pipe_screen* pscreen,
271 enum pipe_format format,
272 enum pipe_texture_target target,
273 unsigned tex_usage,
274 unsigned geom_flags)
275 {
276 switch (target) {
277 case PIPE_TEXTURE_2D:
278 return check_tex_2d_format(format, tex_usage,
279 r300_screen(pscreen)->caps->is_r500);
280 case PIPE_TEXTURE_1D:
281 case PIPE_TEXTURE_3D:
282 case PIPE_TEXTURE_CUBE:
283 debug_printf("r300: Implementation error: Unsupported format "
284 "target: %d\n", target);
285 break;
286 default:
287 debug_printf("r300: Fatal: This is not a format target: %d\n",
288 target);
289 assert(0);
290 break;
291 }
292
293 return FALSE;
294 }
295
296 static struct pipe_transfer*
297 r300_get_tex_transfer(struct pipe_screen *screen,
298 struct pipe_texture *texture,
299 unsigned face, unsigned level, unsigned zslice,
300 enum pipe_transfer_usage usage, unsigned x, unsigned y,
301 unsigned w, unsigned h)
302 {
303 struct r300_texture *tex = (struct r300_texture *)texture;
304 struct r300_transfer *trans;
305 unsigned offset; /* in bytes */
306
307 /* XXX Add support for these things */
308 if (texture->target == PIPE_TEXTURE_CUBE) {
309 debug_printf("PIPE_TEXTURE_CUBE is not yet supported.\n");
310 /* offset = tex->image_offset[level][face]; */
311 }
312 else if (texture->target == PIPE_TEXTURE_3D) {
313 debug_printf("PIPE_TEXTURE_3D is not yet supported.\n");
314 /* offset = tex->image_offset[level][zslice]; */
315 }
316 else {
317 offset = tex->offset[level];
318 assert(face == 0);
319 assert(zslice == 0);
320 }
321
322 trans = CALLOC_STRUCT(r300_transfer);
323 if (trans) {
324 pipe_texture_reference(&trans->transfer.texture, texture);
325 trans->transfer.format = texture->format;
326 trans->transfer.width = w;
327 trans->transfer.height = h;
328 trans->transfer.block = texture->block;
329 trans->transfer.nblocksx = texture->nblocksx[level];
330 trans->transfer.nblocksy = texture->nblocksy[level];
331 trans->transfer.stride = align(pf_get_stride(&trans->transfer.block,
332 texture->width[level]), 32);
333 trans->transfer.usage = usage;
334 trans->offset = offset;
335 }
336 return &trans->transfer;
337 }
338
339 static void
340 r300_tex_transfer_destroy(struct pipe_transfer *trans)
341 {
342 pipe_texture_reference(&trans->texture, NULL);
343 FREE(trans);
344 }
345
346 static void* r300_transfer_map(struct pipe_screen* screen,
347 struct pipe_transfer* transfer)
348 {
349 struct r300_texture* tex = (struct r300_texture*)transfer->texture;
350 char* map;
351 unsigned flags = 0;
352
353 if (transfer->usage != PIPE_TRANSFER_WRITE) {
354 flags |= PIPE_BUFFER_USAGE_CPU_READ;
355 }
356 if (transfer->usage != PIPE_TRANSFER_READ) {
357 flags |= PIPE_BUFFER_USAGE_CPU_WRITE;
358 }
359
360 map = pipe_buffer_map(screen, tex->buffer, flags);
361
362 if (!map) {
363 return NULL;
364 }
365
366 return map + r300_transfer(transfer)->offset +
367 transfer->y / transfer->block.height * transfer->stride +
368 transfer->x / transfer->block.width * transfer->block.size;
369 }
370
371 static void r300_transfer_unmap(struct pipe_screen* screen,
372 struct pipe_transfer* transfer)
373 {
374 struct r300_texture* tex = (struct r300_texture*)transfer->texture;
375 pipe_buffer_unmap(screen, tex->buffer);
376 }
377
378 static void r300_destroy_screen(struct pipe_screen* pscreen)
379 {
380 struct r300_screen* r300screen = r300_screen(pscreen);
381
382 FREE(r300screen->caps);
383 FREE(r300screen);
384 }
385
386 struct pipe_screen* r300_create_screen(struct r300_winsys* r300_winsys)
387 {
388 struct r300_screen* r300screen = CALLOC_STRUCT(r300_screen);
389 struct r300_capabilities* caps = CALLOC_STRUCT(r300_capabilities);
390
391 if (!r300screen || !caps)
392 return NULL;
393
394 caps->pci_id = r300_winsys->pci_id;
395 caps->num_frag_pipes = r300_winsys->gb_pipes;
396
397 r300_parse_chipset(caps);
398
399 r300screen->caps = caps;
400 r300screen->screen.winsys = (struct pipe_winsys*)r300_winsys;
401 r300screen->screen.destroy = r300_destroy_screen;
402 r300screen->screen.get_name = r300_get_name;
403 r300screen->screen.get_vendor = r300_get_vendor;
404 r300screen->screen.get_param = r300_get_param;
405 r300screen->screen.get_paramf = r300_get_paramf;
406 r300screen->screen.is_format_supported = r300_is_format_supported;
407 r300screen->screen.get_tex_transfer = r300_get_tex_transfer;
408 r300screen->screen.tex_transfer_destroy = r300_tex_transfer_destroy;
409 r300screen->screen.transfer_map = r300_transfer_map;
410 r300screen->screen.transfer_unmap = r300_transfer_unmap;
411
412 r300_init_screen_texture_functions(&r300screen->screen);
413 u_simple_screen_init(&r300screen->screen);
414
415 return &r300screen->screen;
416 }