r300-gallium: Add derived state for vertex formats.
[mesa.git] / src / gallium / drivers / r300 / r300_state_shader.c
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #include "r300_state_shader.h"
24
25 static void r300_copy_passthrough_shader(struct r300_fragment_shader* fs)
26 {
27 struct r300_fragment_shader* pt = &r300_passthrough_fragment_shader;
28 fs->shader.stack_size = pt->shader.stack_size;
29 fs->alu_instruction_count = pt->alu_instruction_count;
30 fs->tex_instruction_count = pt->tex_instruction_count;
31 fs->indirections = pt->indirections;
32 fs->instructions[0] = pt->instructions[0];
33 }
34
35 static void r500_copy_passthrough_shader(struct r500_fragment_shader* fs)
36 {
37 struct r500_fragment_shader* pt = &r500_passthrough_fragment_shader;
38 fs->shader.stack_size = pt->shader.stack_size;
39 fs->instruction_count = pt->instruction_count;
40 fs->instructions[0] = pt->instructions[0];
41 }
42
43 void r300_translate_fragment_shader(struct r300_context* r300,
44 struct r300_fragment_shader* fs)
45 {
46 r300_copy_passthrough_shader(fs);
47 }
48
49 void r500_translate_fragment_shader(struct r300_context* r300,
50 struct r500_fragment_shader* fs)
51 {
52 r500_copy_passthrough_shader(fs);
53 }