r300: attempt at trivial/clear on r5xx
[mesa.git] / src / gallium / drivers / r300 / r300_surface.c
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #include "r300_surface.h"
24
25 /* Provides pipe_context's "surface_fill". Commonly used for clearing
26 * buffers. */
27 static void r300_surface_fill(struct pipe_context* pipe,
28 struct pipe_surface* dest,
29 unsigned x, unsigned y,
30 unsigned w, unsigned h,
31 unsigned color)
32 {
33 struct r300_context* r300 = r300_context(pipe);
34 CS_LOCALS(r300);
35 struct r300_capabilities* caps = ((struct r300_screen*)pipe->screen)->caps;
36 int i;
37 float r, g, b, a;
38 r = (float)((color >> 16) & 0xff) / 255.0f;
39 g = (float)((color >> 8) & 0xff) / 255.0f;
40 b = (float)((color >> 0) & 0xff) / 255.0f;
41 debug_printf("r300: Filling surface %p at (%d,%d),"
42 " dimensions %dx%d, color 0x%x\n",
43 dest, x, y, w, h, color);
44
45 BEGIN_CS((caps->is_r500) ? 367 : 276);
46 R300_PACIFY;
47 OUT_CS_REG(R300_TX_INVALTAGS, 0x0);
48 R300_PACIFY;
49 /* Viewport setup */
50 OUT_CS_REG(R300_SE_VPORT_XSCALE, 0x43000000);
51 OUT_CS_REG(R300_SE_VPORT_XOFFSET, 0x43002000);
52 OUT_CS_REG(R300_SE_VPORT_YSCALE, 0xC3000000);
53 OUT_CS_REG(R300_SE_VPORT_YOFFSET, 0x43002000);
54 OUT_CS_REG(R300_SE_VPORT_ZSCALE, 0x3F000000);
55 OUT_CS_REG(R300_SE_VPORT_ZOFFSET, 0x3F000000);
56 /* Flush PVS. */
57 OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0);
58
59 OUT_CS_REG(R300_SE_VTE_CNTL, R300_VPORT_X_SCALE_ENA |
60 R300_VPORT_X_OFFSET_ENA | R300_VPORT_Y_SCALE_ENA |
61 R300_VPORT_Y_OFFSET_ENA | R300_VPORT_Z_SCALE_ENA |
62 R300_VPORT_Z_OFFSET_ENA | R300_VTX_W0_FMT);
63 /* Vertex size. */
64 OUT_CS_REG(R300_VAP_VTX_SIZE, 0x8);
65 /* Max and min vertex index clamp. */
66 OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, 0xFFFFFF);
67 OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0x0);
68 /* XXX endian */
69 OUT_CS_REG(R300_VAP_CNTL_STATUS, R300_VC_NO_SWAP);
70 OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0, 0x0);
71 /* XXX magic number not in r300_reg */
72 OUT_CS_REG(R300_VAP_PSC_SGN_NORM_CNTL, 0xAAAAAAAA);
73 OUT_CS_REG(R300_VAP_CLIP_CNTL, 0x0);
74 OUT_CS_REG(R300_VAP_GB_VERT_CLIP_ADJ, 4);
75 OUT_CS_32F(1.0);
76 OUT_CS_32F(1.0);
77 OUT_CS_32F(1.0);
78 OUT_CS_32F(1.0);
79 /* XXX is this too long? */
80 OUT_CS_REG(VAP_PVS_VTX_TIMEOUT_REG, 0xFFFF);
81 OUT_CS_REG(R300_GB_ENABLE, R300_GB_POINT_STUFF_ENABLE |
82 R300_GB_LINE_STUFF_ENABLE | R300_GB_TRIANGLE_STUFF_ENABLE);
83 /* XXX more magic numbers */
84 OUT_CS_REG(R300_GB_MSPOS0, 0x66666666);
85 OUT_CS_REG(R300_GB_MSPOS1, 0x66666666);
86 /* XXX why doesn't classic Mesa write the number of pipes, too? */
87 OUT_CS_REG(R300_GB_TILE_CONFIG, R300_GB_TILE_ENABLE | R300_GB_TILE_SIZE_16);
88 OUT_CS_REG(R300_GB_SELECT, R300_GB_FOG_SELECT_1_1_W);
89 OUT_CS_REG(R300_GB_AA_CONFIG, 0x0);
90 /* XXX point tex stuffing */
91 OUT_CS_REG_SEQ(R300_GA_POINT_S0, 1);
92 OUT_CS_32F(0.0);
93 OUT_CS_REG_SEQ(R300_GA_POINT_S1, 1);
94 OUT_CS_32F(1.0);
95 OUT_CS_REG(R300_GA_TRIANGLE_STIPPLE, 0x5 |
96 (0x5 << R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_SHIFT));
97 /* XXX should this be related to the actual point size? */
98 OUT_CS_REG(R300_GA_POINT_MINMAX, 0x6 |
99 (0x1800 << R300_GA_POINT_MINMAX_MAX_SHIFT));
100 OUT_CS_REG(R300_GA_LINE_CNTL, 0x00030006);
101 OUT_CS_REG(R300_GA_LINE_STIPPLE_CONFIG, 0x3BAAAAAB);
102 OUT_CS_REG(R300_GA_LINE_STIPPLE_VALUE, 0x00000000);
103 OUT_CS_REG(R300_GA_LINE_S0, 0x00000000);
104 OUT_CS_REG(R300_GA_LINE_S1, 0x3F800000);
105 OUT_CS_REG(R300_GA_ENHANCE, 0x00000002);
106 OUT_CS_REG(R300_GA_COLOR_CONTROL, 0x0003AAAA);
107 OUT_CS_REG(R300_GA_SOLID_RG, 0x00000000);
108 OUT_CS_REG(R300_GA_SOLID_BA, 0x00000000);
109 OUT_CS_REG(R300_GA_POLY_MODE, 0x00000000);
110 OUT_CS_REG(R300_GA_ROUND_MODE, 0x00000001);
111 OUT_CS_REG(R300_GA_OFFSET, 0x00000000);
112 OUT_CS_REG(R300_GA_FOG_SCALE, 0x3DBF1412);
113 OUT_CS_REG(R300_GA_FOG_OFFSET, 0x00000000);
114 OUT_CS_REG(R300_SU_TEX_WRAP, 0x00000000);
115 OUT_CS_REG(R300_SU_POLY_OFFSET_FRONT_SCALE, 0x00000000);
116 OUT_CS_REG(R300_SU_POLY_OFFSET_FRONT_OFFSET, 0x00000000);
117 OUT_CS_REG(R300_SU_POLY_OFFSET_BACK_SCALE, 0x00000000);
118 OUT_CS_REG(R300_SU_POLY_OFFSET_BACK_OFFSET, 0x00000000);
119 OUT_CS_REG(R300_SU_POLY_OFFSET_ENABLE, 0x00000000);
120 OUT_CS_REG(R300_SU_CULL_MODE, 0x00000000);
121 OUT_CS_REG(R300_SU_DEPTH_SCALE, 0x4B7FFFFF);
122 OUT_CS_REG(R300_SU_DEPTH_OFFSET, 0x00000000);
123 OUT_CS_REG(R300_SC_HYPERZ, 0x0000001C);
124 OUT_CS_REG(R300_SC_EDGERULE, 0x2DA49525);
125 OUT_CS_REG(R300_SC_SCREENDOOR, 0x00FFFFFF);
126 OUT_CS_REG_SEQ(R300_US_OUT_FMT_0, 4);
127 OUT_CS(R300_C0_SEL_B | R300_C1_SEL_G | R300_C2_SEL_R);
128 OUT_CS(R300_C0_SEL_B | R300_C1_SEL_G | R300_C2_SEL_R | R300_US_OUT_FMT_UNUSED);
129 OUT_CS(R300_C0_SEL_B | R300_C1_SEL_G | R300_C2_SEL_R | R300_US_OUT_FMT_UNUSED);
130 OUT_CS(R300_C0_SEL_B | R300_C1_SEL_G | R300_C2_SEL_R | R300_US_OUT_FMT_UNUSED);
131 OUT_CS_REG(R300_US_W_FMT, 0x00000001);
132 OUT_CS_REG(R300_US_CONFIG, 0x00000000);
133 OUT_CS_REG(R300_US_PIXSIZE, 0x00000000);
134 OUT_CS_REG(R300_US_CODE_OFFSET, 0x00000000);
135 OUT_CS_REG(R300_US_CODE_ADDR_0, 0x00000000);
136 OUT_CS_REG(R300_US_CODE_ADDR_1, 0x00000000);
137 OUT_CS_REG(R300_US_CODE_ADDR_2, 0x00000000);
138 OUT_CS_REG(R300_US_CODE_ADDR_3, 0x00000000);
139 OUT_CS_REG(R300_US_ALU_RGB_INST_0, 0x00000000);
140 OUT_CS_REG(R300_US_ALU_RGB_ADDR_0, 0x00000000);
141 OUT_CS_REG(R300_US_ALU_ALPHA_INST_0, 0x00000000);
142 OUT_CS_REG(R300_US_ALU_ALPHA_ADDR_0, 0x00000000);
143 OUT_CS_REG(R300_FG_FOG_BLEND, 0x00000002);
144 OUT_CS_REG(R300_FG_FOG_COLOR_R, 0x00000000);
145 OUT_CS_REG(R300_FG_FOG_COLOR_G, 0x00000000);
146 OUT_CS_REG(R300_FG_FOG_COLOR_B, 0x00000000);
147 OUT_CS_REG(R300_FG_DEPTH_SRC, 0x00000000);
148 OUT_CS_REG(R300_FG_DEPTH_SRC, 0x00000000);
149 OUT_CS_REG(R300_RB3D_CCTL, 0x00000000);
150 OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0x0000000F);
151
152 r300_emit_blend_color_state(r300, &blend_color_clear_state);
153
154 OUT_CS_REG(R300_RB3D_BLEND_COLOR, 0x00000000);
155 /* XXX: Oh the wonderful unknown */
156 OUT_CS_REG_SEQ(0x4E54, 8);
157 for (i = 0; i < 8; i++)
158 OUT_CS(0x00000000);
159 OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0x00000000);
160 OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x00000000);
161 OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFFFFFFFF);
162 OUT_CS_REG(R300_ZB_CNTL, 0x00000010);
163 OUT_CS_REG(R300_ZB_ZSTENCILCNTL, 0x00038038);
164 OUT_CS_REG(R300_ZB_STENCILREFMASK, 0x00FFFF00);
165 OUT_CS_REG(R300_ZB_FORMAT, 0x00000002);
166 OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, 0x00000003);
167 OUT_CS_REG(R300_ZB_BW_CNTL, 0x00000000);
168 OUT_CS_REG(R300_ZB_DEPTHCLEARVALUE, 0x00000000);
169 OUT_CS_REG(0x4F30, 0x00000000);
170 OUT_CS_REG(0x4F34, 0x00000000);
171 OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0x00000000);
172 OUT_CS_REG(R300_ZB_HIZ_PITCH, 0x00000000);
173 OUT_CS_REG(R300_SC_SCREENDOOR, 0x00000000);
174 R300_PACIFY;
175 OUT_CS_REG(R300_SC_SCREENDOOR, 0x00FFFFFF);
176 OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_0, 0x21030003);
177 OUT_CS_REG(R300_FG_FOG_BLEND, 0x00000000);
178 OUT_CS_REG(R300_VAP_PROG_STREAM_CNTL_EXT_0, 0xF688F688);
179 OUT_CS_REG(R300_VAP_VTX_STATE_CNTL, 0x1);
180 OUT_CS_REG(R300_VAP_VSM_VTX_ASSM, 0x405);
181 OUT_CS_REG(R300_SE_VTE_CNTL, 0x0000043F);
182 OUT_CS_REG(R300_VAP_VTX_SIZE, 0x00000008);
183 OUT_CS_REG(R300_VAP_PSC_SGN_NORM_CNTL, 0xAAAAAAAA);
184 OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_0, 0x00000003);
185 OUT_CS_REG(R300_VAP_OUTPUT_VTX_FMT_1, 0x00000000);
186 OUT_CS_REG(R300_TX_ENABLE, 0x0);
187 OUT_CS_REG(R300_SE_VPORT_XSCALE, 0x3F800000);
188 OUT_CS_REG(R300_SE_VPORT_XOFFSET, 0x00000000);
189 OUT_CS_REG(R300_SE_VPORT_YSCALE, 0x3F800000);
190 OUT_CS_REG(R300_SE_VPORT_YOFFSET, 0x00000000);
191 OUT_CS_REG(R300_SE_VPORT_ZSCALE, 0x3F800000);
192 OUT_CS_REG(R300_SE_VPORT_ZOFFSET, 0x00000000);
193 OUT_CS_REG(R300_FG_ALPHA_FUNC, 0x00000000);
194
195 r300_emit_blend_state(r300, &blend_clear_state);
196
197 OUT_CS_REG(R300_VAP_CLIP_CNTL, 0x0001C000);
198 OUT_CS_REG(R300_GA_POINT_SIZE, ((h * 6) & R300_POINTSIZE_Y_MASK) |
199 ((w * 6) << R300_POINTSIZE_X_SHIFT));
200
201 /* XXX RS block and fp setup */
202 if (caps->is_r500) {
203 OUT_CS_REG_SEQ(R500_RS_IP_0, 16);
204 for (i = 0; i < 16; i++) {
205 /* I like the operator macros more than the shift macros... */
206 OUT_CS((R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT) |
207 (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT) |
208 (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) |
209 (R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT));
210 }
211 R300_PACIFY;
212 OUT_CS_REG(R500_US_CONFIG, R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO);
213 OUT_CS_REG(R500_US_CODE_ADDR, R500_US_CODE_START_ADDR(0) |
214 R500_US_CODE_END_ADDR(1));
215 OUT_CS_REG(R500_US_CODE_RANGE, R500_US_CODE_RANGE_ADDR(0) |
216 R500_US_CODE_RANGE_SIZE(1));
217 OUT_CS_REG(R500_US_CODE_OFFSET, R500_US_CODE_OFFSET_ADDR(0));
218 R300_PACIFY;
219 OUT_CS_REG(R500_US_CMN_INST_0,
220 R500_INST_TYPE_OUT |
221 R500_INST_TEX_SEM_WAIT |
222 R500_INST_LAST |
223 R500_INST_RGB_OMASK_R |
224 R500_INST_RGB_OMASK_G |
225 R500_INST_RGB_OMASK_B |
226 R500_INST_ALPHA_OMASK |
227 R500_INST_RGB_CLAMP |
228 R500_INST_ALPHA_CLAMP);
229 OUT_CS_REG(R500_US_ALU_RGB_ADDR_0,
230 R500_RGB_ADDR0(0) |
231 R500_RGB_ADDR1(0) |
232 R500_RGB_ADDR1_CONST |
233 R500_RGB_ADDR2(0) |
234 R500_RGB_ADDR2_CONST);
235 OUT_CS_REG(R500_US_ALU_ALPHA_ADDR_0,
236 R500_ALPHA_ADDR0(0) |
237 R500_ALPHA_ADDR1(0) |
238 R500_ALPHA_ADDR1_CONST |
239 R500_ALPHA_ADDR2(0) |
240 R500_ALPHA_ADDR2_CONST);
241 OUT_CS_REG(R500_US_ALU_RGB_INST_0,
242 R500_ALU_RGB_SEL_A_SRC0 |
243 R500_ALU_RGB_R_SWIZ_A_R |
244 R500_ALU_RGB_G_SWIZ_A_G |
245 R500_ALU_RGB_B_SWIZ_A_B |
246 R500_ALU_RGB_SEL_B_SRC0 |
247 R500_ALU_RGB_R_SWIZ_B_R |
248 R500_ALU_RGB_B_SWIZ_B_G |
249 R500_ALU_RGB_G_SWIZ_B_B);
250 OUT_CS_REG(R500_US_ALU_ALPHA_INST_0,
251 R500_ALPHA_OP_CMP |
252 R500_ALPHA_SWIZ_A_A |
253 R500_ALPHA_SWIZ_B_A);
254 OUT_CS_REG(R500_US_ALU_RGBA_INST_0,
255 R500_ALU_RGBA_OP_CMP |
256 R500_ALU_RGBA_R_SWIZ_0 |
257 R500_ALU_RGBA_G_SWIZ_0 |
258 R500_ALU_RGBA_B_SWIZ_0 |
259 R500_ALU_RGBA_A_SWIZ_0);
260 } else {
261 OUT_CS_REG_SEQ(R300_RS_IP_0, 8);
262 for (i = 0; i < 8; i++) {
263 OUT_CS(R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3));
264 }
265 }
266 OUT_CS_REG(R300_RS_COUNT, (1 << R300_IC_COUNT_SHIFT) | R300_HIRES_EN);
267 OUT_CS_REG(R300_RS_INST_COUNT, 0x0);
268
269 OUT_CS_REG(R300_RS_INST_0, 0x00004000);
270 OUT_CS_REG(R300_US_CONFIG, 0x00000000);
271 OUT_CS_REG(R300_US_PIXSIZE, 0x00000000);
272 OUT_CS_REG(R300_US_CODE_OFFSET, 0x00000000);
273 OUT_CS_REG(R300_US_CODE_ADDR_0, 0x00000000);
274 OUT_CS_REG(R300_US_CODE_ADDR_1, 0x00000000);
275 OUT_CS_REG(R300_US_CODE_ADDR_2, 0x00000000);
276 OUT_CS_REG(R300_US_CODE_ADDR_3, 0x00400000);
277 OUT_CS_REG(R300_US_ALU_RGB_INST_0, 0x00050A80);
278 OUT_CS_REG(R300_US_ALU_RGB_ADDR_0, 0x1C000000);
279 OUT_CS_REG(R300_US_ALU_ALPHA_INST_0, 0x00040889);
280 OUT_CS_REG(R300_US_ALU_ALPHA_ADDR_0, 0x01000000);
281 /* XXX these magic numbers should be explained when
282 * this becomes a cached state object */
283 OUT_CS_REG(R300_VAP_CNTL, 0xA | (0x5 << R300_PVS_NUM_CNTLRS_SHIFT) |
284 (caps->num_vert_fpus << R300_PVS_NUM_FPUS_SHIFT));
285 OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_0, 0x00100000);
286 OUT_CS_REG(R300_VAP_PVS_CONST_CNTL, 0x00000000);
287 OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_1, 0x00000001);
288 OUT_CS_REG(R300_SC_SCREENDOOR, 0x00000000);
289 R300_PACIFY;
290 OUT_CS_REG(R300_SC_SCREENDOOR, 0x00FFFFFF);
291 /* XXX translate these back into normal instructions */
292 OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x1);
293 OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, 0x0);
294 OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0xF00203);
295 OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0xD10001);
296 OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0x1248001);
297 OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0x0);
298 OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0xF02203);
299 OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0xD10021);
300 OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0x1248021);
301 OUT_CS_REG(R300_VAP_PVS_UPLOAD_DATA, 0x0);
302
303 r300_emit_dsa_state(r300, &dsa_clear_state);
304
305 R300_PACIFY;
306 OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0, 1);
307 OUT_CS_RELOC(dest->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
308 //OUT_CS_REG(R300_RB3D_COLORPITCH0, 0x00C00100);
309 OUT_CS_REG(RB3D_COLOR_CHANNEL_MASK, 0x0000000F);
310 /* XXX Packet3 */
311 OUT_CS(CP_PACKET3(R200_3D_DRAW_IMMD_2, 8));
312 OUT_CS(R300_PRIM_TYPE_POINT | R300_PRIM_WALK_RING |
313 (1 << R300_PRIM_NUM_VERTICES_SHIFT));
314 OUT_CS_32F(w / 2.0);
315 OUT_CS_32F(h / 2.0);
316 /* XXX this should be the depth value to clear to */
317 OUT_CS_32F(1.0);
318 OUT_CS_32F(1.0);
319 OUT_CS_32F(r);
320 OUT_CS_32F(g);
321 OUT_CS_32F(b);
322 OUT_CS_32F(1.0);
323
324 /* XXX figure out why this is 0xA and not 0x2 */
325 /* XXX OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, 0xA);
326 OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT,
327 R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
328 R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE); */
329 R300_PACIFY;
330
331 END_CS;
332 FLUSH_CS;
333
334 r300->dirty_state = R300_NEW_KITCHEN_SINK;
335 }
336
337 void r300_init_surface_functions(struct r300_context* r300)
338 {
339 r300->context.surface_fill = r300_surface_fill;
340 }