cell: Update for renamed sampler/texture state setters.
[mesa.git] / src / gallium / drivers / r300 / r300_texture.c
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #include "pipe/p_screen.h"
24
25 #include "util/u_math.h"
26 #include "util/u_memory.h"
27
28 #include "r300_context.h"
29 #include "r300_texture.h"
30 #include "r300_screen.h"
31
32 static void r300_setup_texture_state(struct r300_texture* tex, boolean is_r500)
33 {
34 struct r300_texture_state* state = &tex->state;
35 struct pipe_texture *pt = &tex->tex;
36
37 state->format0 = R300_TX_WIDTH((pt->width0 - 1) & 0x7ff) |
38 R300_TX_HEIGHT((pt->height0 - 1) & 0x7ff);
39
40 if (tex->is_npot) {
41 /* rectangles love this */
42 state->format0 |= R300_TX_PITCH_EN;
43 state->format2 = (tex->pitch[0] - 1) & 0x1fff;
44 } else {
45 /* power of two textures (3D, mipmaps, and no pitch) */
46 state->format0 |= R300_TX_DEPTH(util_logbase2(pt->depth0) & 0xf);
47 }
48
49 state->format1 = r300_translate_texformat(pt->format);
50 if (pt->target == PIPE_TEXTURE_CUBE) {
51 state->format1 |= R300_TX_FORMAT_CUBIC_MAP;
52 }
53 if (pt->target == PIPE_TEXTURE_3D) {
54 state->format1 |= R300_TX_FORMAT_3D;
55 }
56
57 /* large textures on r500 */
58 if (is_r500)
59 {
60 if (pt->width0 > 2048) {
61 state->format2 |= R500_TXWIDTH_BIT11;
62 }
63 if (pt->height0 > 2048) {
64 state->format2 |= R500_TXHEIGHT_BIT11;
65 }
66 }
67 assert(is_r500 || (pt->width0 <= 2048 && pt->height0 <= 2048));
68
69 debug_printf("r300: Set texture state (%dx%d, %d levels)\n",
70 pt->width0, pt->height0, pt->last_level);
71 }
72
73 unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level,
74 unsigned zslice, unsigned face)
75 {
76 unsigned offset = tex->offset[level];
77
78 switch (tex->tex.target) {
79 case PIPE_TEXTURE_3D:
80 assert(face == 0);
81 return offset + zslice * tex->layer_size[level];
82
83 case PIPE_TEXTURE_CUBE:
84 assert(zslice == 0);
85 return offset + face * tex->layer_size[level];
86
87 default:
88 assert(zslice == 0 && face == 0);
89 return offset;
90 }
91 }
92
93 /**
94 * Return the stride, in bytes, of the texture images of the given texture
95 * at the given level.
96 */
97 unsigned r300_texture_get_stride(struct r300_texture* tex, unsigned level)
98 {
99 if (tex->stride_override)
100 return tex->stride_override;
101
102 if (level > tex->tex.last_level) {
103 debug_printf("%s: level (%u) > last_level (%u)\n", __FUNCTION__,
104 level, tex->tex.last_level);
105 return 0;
106 }
107
108 return align(pf_get_stride(&tex->tex.block, u_minify(tex->tex.width0, level)), 32);
109 }
110
111 static void r300_setup_miptree(struct r300_texture* tex)
112 {
113 struct pipe_texture* base = &tex->tex;
114 int stride, size, layer_size;
115 int i;
116
117 for (i = 0; i <= base->last_level; i++) {
118 base->nblocksx[i] = pf_get_nblocksx(&base->block, u_minify(base->width0, i));
119 base->nblocksy[i] = pf_get_nblocksy(&base->block, u_minify(base->height0, i));
120
121 stride = r300_texture_get_stride(tex, i);
122 layer_size = stride * base->nblocksy[i];
123
124 if (base->target == PIPE_TEXTURE_CUBE)
125 size = layer_size * 6;
126 else
127 size = layer_size * u_minify(base->depth0, i);
128
129 tex->offset[i] = align(tex->size, 32);
130 tex->size = tex->offset[i] + size;
131 tex->layer_size[i] = layer_size;
132 tex->pitch[i] = stride / base->block.size;
133
134 debug_printf("r300: Texture miptree: Level %d "
135 "(%dx%dx%d px, pitch %d bytes)\n",
136 i, u_minify(base->width0, i), u_minify(base->height0, i),
137 u_minify(base->depth0, i), stride);
138 }
139 }
140
141 static void r300_setup_flags(struct r300_texture* tex)
142 {
143 tex->is_npot = !util_is_power_of_two(tex->tex.width0) ||
144 !util_is_power_of_two(tex->tex.height0);
145 }
146
147 /* Create a new texture. */
148 static struct pipe_texture*
149 r300_texture_create(struct pipe_screen* screen,
150 const struct pipe_texture* template)
151 {
152 struct r300_texture* tex = CALLOC_STRUCT(r300_texture);
153
154 if (!tex) {
155 return NULL;
156 }
157
158 tex->tex = *template;
159 pipe_reference_init(&tex->tex.reference, 1);
160 tex->tex.screen = screen;
161
162 r300_setup_flags(tex);
163 r300_setup_miptree(tex);
164 r300_setup_texture_state(tex, r300_screen(screen)->caps->is_r500);
165
166 tex->buffer = screen->buffer_create(screen, 1024,
167 PIPE_BUFFER_USAGE_PIXEL,
168 tex->size);
169
170 if (!tex->buffer) {
171 FREE(tex);
172 return NULL;
173 }
174
175 return (struct pipe_texture*)tex;
176 }
177
178 static void r300_texture_destroy(struct pipe_texture* texture)
179 {
180 struct r300_texture* tex = (struct r300_texture*)texture;
181
182 pipe_buffer_reference(&tex->buffer, NULL);
183
184 FREE(tex);
185 }
186
187 static struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
188 struct pipe_texture* texture,
189 unsigned face,
190 unsigned level,
191 unsigned zslice,
192 unsigned flags)
193 {
194 struct r300_texture* tex = (struct r300_texture*)texture;
195 struct pipe_surface* surface = CALLOC_STRUCT(pipe_surface);
196 unsigned offset;
197
198 offset = r300_texture_get_offset(tex, level, zslice, face);
199
200 if (surface) {
201 pipe_reference_init(&surface->reference, 1);
202 pipe_texture_reference(&surface->texture, texture);
203 surface->format = texture->format;
204 surface->width = u_minify(texture->width0, level);
205 surface->height = u_minify(texture->height0, level);
206 surface->offset = offset;
207 surface->usage = flags;
208 surface->zslice = zslice;
209 surface->texture = texture;
210 surface->face = face;
211 surface->level = level;
212 }
213
214 return surface;
215 }
216
217 static void r300_tex_surface_destroy(struct pipe_surface* s)
218 {
219 pipe_texture_reference(&s->texture, NULL);
220 FREE(s);
221 }
222
223 static struct pipe_texture*
224 r300_texture_blanket(struct pipe_screen* screen,
225 const struct pipe_texture* base,
226 const unsigned* stride,
227 struct pipe_buffer* buffer)
228 {
229 struct r300_texture* tex;
230
231 /* Support only 2D textures without mipmaps */
232 if (base->target != PIPE_TEXTURE_2D ||
233 base->depth0 != 1 ||
234 base->last_level != 0) {
235 return NULL;
236 }
237
238 tex = CALLOC_STRUCT(r300_texture);
239 if (!tex) {
240 return NULL;
241 }
242
243 tex->tex = *base;
244 pipe_reference_init(&tex->tex.reference, 1);
245 tex->tex.screen = screen;
246
247 tex->stride_override = *stride;
248 tex->pitch[0] = *stride / base->block.size;
249
250 r300_setup_flags(tex);
251 r300_setup_texture_state(tex, r300_screen(screen)->caps->is_r500);
252
253 pipe_buffer_reference(&tex->buffer, buffer);
254
255 return (struct pipe_texture*)tex;
256 }
257
258 static struct pipe_video_surface *
259 r300_video_surface_create(struct pipe_screen *screen,
260 enum pipe_video_chroma_format chroma_format,
261 unsigned width, unsigned height)
262 {
263 struct r300_video_surface *r300_vsfc;
264 struct pipe_texture template;
265
266 assert(screen);
267 assert(width && height);
268
269 r300_vsfc = CALLOC_STRUCT(r300_video_surface);
270 if (!r300_vsfc)
271 return NULL;
272
273 pipe_reference_init(&r300_vsfc->base.reference, 1);
274 r300_vsfc->base.screen = screen;
275 r300_vsfc->base.chroma_format = chroma_format;
276 r300_vsfc->base.width = width;
277 r300_vsfc->base.height = height;
278
279 memset(&template, 0, sizeof(struct pipe_texture));
280 template.target = PIPE_TEXTURE_2D;
281 template.format = PIPE_FORMAT_X8R8G8B8_UNORM;
282 template.last_level = 0;
283 template.width0 = util_next_power_of_two(width);
284 template.height0 = util_next_power_of_two(height);
285 template.depth0 = 1;
286 pf_get_block(template.format, &template.block);
287 template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER |
288 PIPE_TEXTURE_USAGE_RENDER_TARGET;
289
290 r300_vsfc->tex = screen->texture_create(screen, &template);
291 if (!r300_vsfc->tex)
292 {
293 FREE(r300_vsfc);
294 return NULL;
295 }
296
297 return &r300_vsfc->base;
298 }
299
300 static void r300_video_surface_destroy(struct pipe_video_surface *vsfc)
301 {
302 struct r300_video_surface *r300_vsfc = r300_video_surface(vsfc);
303 pipe_texture_reference(&r300_vsfc->tex, NULL);
304 FREE(r300_vsfc);
305 }
306
307 void r300_init_screen_texture_functions(struct pipe_screen* screen)
308 {
309 screen->texture_create = r300_texture_create;
310 screen->texture_destroy = r300_texture_destroy;
311 screen->get_tex_surface = r300_get_tex_surface;
312 screen->tex_surface_destroy = r300_tex_surface_destroy;
313 screen->texture_blanket = r300_texture_blanket;
314
315 screen->video_surface_create = r300_video_surface_create;
316 screen->video_surface_destroy= r300_video_surface_destroy;
317 }
318
319 boolean r300_get_texture_buffer(struct pipe_texture* texture,
320 struct pipe_buffer** buffer,
321 unsigned* stride)
322 {
323 struct r300_texture* tex = (struct r300_texture*)texture;
324 if (!tex) {
325 return FALSE;
326 }
327
328 pipe_buffer_reference(buffer, tex->buffer);
329
330 if (stride) {
331 *stride = r300_texture_get_stride(tex, 0);
332 }
333
334 return TRUE;
335 }