2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2010 Marek Olšák <maraeo@gmail.com>
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
24 #include "pipe/p_screen.h"
26 #include "util/u_format.h"
27 #include "util/u_math.h"
28 #include "util/u_memory.h"
30 #include "r300_context.h"
31 #include "r300_texture.h"
32 #include "r300_screen.h"
33 #include "r300_winsys.h"
35 /* XXX Enable float textures here. */
36 /*#define ENABLE_FLOAT_TEXTURES*/
41 static const unsigned microblock_table
[5][3][2] = {
42 /*linear tiled square-tiled */
43 {{32, 1}, {8, 4}, {0, 0}}, /* 8 bits per pixel */
44 {{16, 1}, {8, 2}, {4, 4}}, /* 16 bits per pixel */
45 {{ 8, 1}, {4, 2}, {0, 0}}, /* 32 bits per pixel */
46 {{ 4, 1}, {0, 0}, {2, 2}}, /* 64 bits per pixel */
47 {{ 2, 1}, {0, 0}, {0, 0}} /* 128 bits per pixel */
50 /* Return true for non-compressed and non-YUV formats. */
51 static boolean
r300_format_is_plain(enum pipe_format format
)
53 const struct util_format_description
*desc
= util_format_description(format
);
59 return desc
->layout
== UTIL_FORMAT_LAYOUT_PLAIN
;
62 /* Translate a pipe_format into a useful texture format for sampling.
64 * Some special formats are translated directly using R300_EASY_TX_FORMAT,
65 * but the majority of them is translated in a generic way, automatically
66 * supporting all the formats hw can support.
68 * R300_EASY_TX_FORMAT swizzles the texture.
69 * Note the signature of R300_EASY_TX_FORMAT:
70 * R300_EASY_TX_FORMAT(B, G, R, A, FORMAT);
72 * The FORMAT specifies how the texture sampler will treat the texture, and
73 * makes available X, Y, Z, W, ZERO, and ONE for swizzling. */
74 static uint32_t r300_translate_texformat(enum pipe_format format
)
77 const struct util_format_description
*desc
;
79 boolean uniform
= TRUE
;
80 const uint32_t swizzle_shift
[4] = {
81 R300_TX_FORMAT_R_SHIFT
,
82 R300_TX_FORMAT_G_SHIFT
,
83 R300_TX_FORMAT_B_SHIFT
,
84 R300_TX_FORMAT_A_SHIFT
86 const uint32_t swizzle
[4] = {
92 const uint32_t sign_bit
[4] = {
93 R300_TX_FORMAT_SIGNED_X
,
94 R300_TX_FORMAT_SIGNED_Y
,
95 R300_TX_FORMAT_SIGNED_Z
,
96 R300_TX_FORMAT_SIGNED_W
,
99 desc
= util_format_description(format
);
101 /* Colorspace (return non-RGB formats directly). */
102 switch (desc
->colorspace
) {
103 /* Depth stencil formats. */
104 case UTIL_FORMAT_COLORSPACE_ZS
:
106 case PIPE_FORMAT_Z16_UNORM
:
107 return R300_EASY_TX_FORMAT(X
, X
, X
, X
, X16
);
108 case PIPE_FORMAT_X8Z24_UNORM
:
109 case PIPE_FORMAT_S8_USCALED_Z24_UNORM
:
110 return R300_EASY_TX_FORMAT(X
, X
, X
, X
, W24_FP
);
112 return ~0; /* Unsupported. */
116 case UTIL_FORMAT_COLORSPACE_YUV
:
117 result
|= R300_TX_FORMAT_YUV_TO_RGB
;
120 case PIPE_FORMAT_UYVY
:
121 return R300_EASY_TX_FORMAT(X
, Y
, Z
, ONE
, YVYU422
) | result
;
122 case PIPE_FORMAT_YUYV
:
123 return R300_EASY_TX_FORMAT(X
, Y
, Z
, ONE
, VYUY422
) | result
;
125 return ~0; /* Unsupported/unknown. */
128 /* Add gamma correction. */
129 case UTIL_FORMAT_COLORSPACE_SRGB
:
130 result
|= R300_TX_FORMAT_GAMMA
;
137 for (i
= 0; i
< 4; i
++) {
138 switch (desc
->swizzle
[i
]) {
139 case UTIL_FORMAT_SWIZZLE_X
:
140 case UTIL_FORMAT_SWIZZLE_NONE
:
141 result
|= swizzle
[0] << swizzle_shift
[i
];
143 case UTIL_FORMAT_SWIZZLE_Y
:
144 result
|= swizzle
[1] << swizzle_shift
[i
];
146 case UTIL_FORMAT_SWIZZLE_Z
:
147 result
|= swizzle
[2] << swizzle_shift
[i
];
149 case UTIL_FORMAT_SWIZZLE_W
:
150 result
|= swizzle
[3] << swizzle_shift
[i
];
152 case UTIL_FORMAT_SWIZZLE_0
:
153 result
|= R300_TX_FORMAT_ZERO
<< swizzle_shift
[i
];
155 case UTIL_FORMAT_SWIZZLE_1
:
156 result
|= R300_TX_FORMAT_ONE
<< swizzle_shift
[i
];
159 return ~0; /* Unsupported. */
164 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
166 case PIPE_FORMAT_DXT1_RGB
:
167 case PIPE_FORMAT_DXT1_RGBA
:
168 case PIPE_FORMAT_DXT1_SRGB
:
169 case PIPE_FORMAT_DXT1_SRGBA
:
170 return R300_TX_FORMAT_DXT1
| result
;
171 case PIPE_FORMAT_DXT3_RGBA
:
172 case PIPE_FORMAT_DXT3_SRGBA
:
173 return R300_TX_FORMAT_DXT3
| result
;
174 case PIPE_FORMAT_DXT5_RGBA
:
175 case PIPE_FORMAT_DXT5_SRGBA
:
176 return R300_TX_FORMAT_DXT5
| result
;
178 return ~0; /* Unsupported/unknown. */
183 for (i
= 0; i
< desc
->nr_channels
; i
++) {
184 if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
185 result
|= sign_bit
[i
];
190 if (desc
->layout
== UTIL_FORMAT_LAYOUT_RGTC
) {
192 case PIPE_FORMAT_RGTC1_UNORM
:
193 case PIPE_FORMAT_RGTC1_SNORM
:
194 return R500_TX_FORMAT_ATI1N
| result
;
195 case PIPE_FORMAT_RGTC2_UNORM
:
196 case PIPE_FORMAT_RGTC2_SNORM
:
197 return R400_TX_FORMAT_ATI2N
| result
;
199 return ~0; /* Unsupported/unknown. */
203 /* See whether the components are of the same size. */
204 for (i
= 1; i
< desc
->nr_channels
; i
++) {
205 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
208 /* Non-uniform formats. */
210 switch (desc
->nr_channels
) {
212 if (desc
->channel
[0].size
== 5 &&
213 desc
->channel
[1].size
== 6 &&
214 desc
->channel
[2].size
== 5) {
215 return R300_TX_FORMAT_Z5Y6X5
| result
;
217 if (desc
->channel
[0].size
== 5 &&
218 desc
->channel
[1].size
== 5 &&
219 desc
->channel
[2].size
== 6) {
220 return R300_TX_FORMAT_Z6Y5X5
| result
;
222 return ~0; /* Unsupported/unknown. */
225 if (desc
->channel
[0].size
== 5 &&
226 desc
->channel
[1].size
== 5 &&
227 desc
->channel
[2].size
== 5 &&
228 desc
->channel
[3].size
== 1) {
229 return R300_TX_FORMAT_W1Z5Y5X5
| result
;
231 if (desc
->channel
[0].size
== 10 &&
232 desc
->channel
[1].size
== 10 &&
233 desc
->channel
[2].size
== 10 &&
234 desc
->channel
[3].size
== 2) {
235 return R300_TX_FORMAT_W2Z10Y10X10
| result
;
238 return ~0; /* Unsupported/unknown. */
241 /* And finally, uniform formats. */
242 switch (desc
->channel
[0].type
) {
243 case UTIL_FORMAT_TYPE_UNSIGNED
:
244 case UTIL_FORMAT_TYPE_SIGNED
:
245 if (!desc
->channel
[0].normalized
&&
246 desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
) {
250 switch (desc
->channel
[0].size
) {
252 switch (desc
->nr_channels
) {
254 return R300_TX_FORMAT_Y4X4
| result
;
256 return R300_TX_FORMAT_W4Z4Y4X4
| result
;
261 switch (desc
->nr_channels
) {
263 return R300_TX_FORMAT_X8
| result
;
265 return R300_TX_FORMAT_Y8X8
| result
;
267 return R300_TX_FORMAT_W8Z8Y8X8
| result
;
272 switch (desc
->nr_channels
) {
274 return R300_TX_FORMAT_X16
| result
;
276 return R300_TX_FORMAT_Y16X16
| result
;
278 return R300_TX_FORMAT_W16Z16Y16X16
| result
;
283 #if defined(ENABLE_FLOAT_TEXTURES)
284 case UTIL_FORMAT_TYPE_FLOAT
:
285 switch (desc
->channel
[0].size
) {
287 switch (desc
->nr_channels
) {
289 return R300_TX_FORMAT_16F
| result
;
291 return R300_TX_FORMAT_16F_16F
| result
;
293 return R300_TX_FORMAT_16F_16F_16F_16F
| result
;
298 switch (desc
->nr_channels
) {
300 return R300_TX_FORMAT_32F
| result
;
302 return R300_TX_FORMAT_32F_32F
| result
;
304 return R300_TX_FORMAT_32F_32F_32F_32F
| result
;
310 return ~0; /* Unsupported/unknown. */
313 static uint32_t r500_tx_format_msb_bit(enum pipe_format format
)
316 case PIPE_FORMAT_RGTC1_UNORM
:
317 case PIPE_FORMAT_RGTC1_SNORM
:
318 return R500_TXFORMAT_MSB
;
324 /* Buffer formats. */
326 /* Colorbuffer formats. This is the unswizzled format of the RB3D block's
327 * output. For the swizzling of the targets, check the shader's format. */
328 static uint32_t r300_translate_colorformat(enum pipe_format format
)
332 case PIPE_FORMAT_A8_UNORM
:
333 case PIPE_FORMAT_I8_UNORM
:
334 case PIPE_FORMAT_L8_UNORM
:
335 case PIPE_FORMAT_R8_UNORM
:
336 case PIPE_FORMAT_R8_SNORM
:
337 return R300_COLOR_FORMAT_I8
;
339 /* 16-bit buffers. */
340 case PIPE_FORMAT_B5G6R5_UNORM
:
341 return R300_COLOR_FORMAT_RGB565
;
342 case PIPE_FORMAT_B5G5R5A1_UNORM
:
343 case PIPE_FORMAT_B5G5R5X1_UNORM
:
344 return R300_COLOR_FORMAT_ARGB1555
;
345 case PIPE_FORMAT_B4G4R4A4_UNORM
:
346 return R300_COLOR_FORMAT_ARGB4444
;
348 /* 32-bit buffers. */
349 case PIPE_FORMAT_B8G8R8A8_UNORM
:
350 case PIPE_FORMAT_B8G8R8X8_UNORM
:
351 case PIPE_FORMAT_A8R8G8B8_UNORM
:
352 case PIPE_FORMAT_X8R8G8B8_UNORM
:
353 case PIPE_FORMAT_A8B8G8R8_UNORM
:
354 case PIPE_FORMAT_R8G8B8A8_SNORM
:
355 case PIPE_FORMAT_X8B8G8R8_UNORM
:
356 case PIPE_FORMAT_R8SG8SB8UX8U_NORM
:
357 return R300_COLOR_FORMAT_ARGB8888
;
358 case PIPE_FORMAT_R10G10B10A2_UNORM
:
359 return R500_COLOR_FORMAT_ARGB2101010
; /* R5xx-only? */
361 /* 64-bit buffers. */
362 case PIPE_FORMAT_R16G16B16A16_UNORM
:
363 case PIPE_FORMAT_R16G16B16A16_SNORM
:
364 #if defined(ENABLE_FLOAT_TEXTURES)
365 case PIPE_FORMAT_R16G16B16A16_FLOAT
:
367 return R300_COLOR_FORMAT_ARGB16161616
;
369 /* 128-bit buffers. */
370 #if defined(ENABLE_FLOAT_TEXTURES)
371 case PIPE_FORMAT_R32G32B32A32_FLOAT
:
372 return R300_COLOR_FORMAT_ARGB32323232
;
376 case PIPE_FORMAT_UYVY
:
377 return R300_COLOR_FORMAT_YVYU
;
378 case PIPE_FORMAT_YUYV
:
379 return R300_COLOR_FORMAT_VYUY
;
381 return ~0; /* Unsupported. */
385 /* Depthbuffer and stencilbuffer. Thankfully, we only support two flavors. */
386 static uint32_t r300_translate_zsformat(enum pipe_format format
)
389 /* 16-bit depth, no stencil */
390 case PIPE_FORMAT_Z16_UNORM
:
391 return R300_DEPTHFORMAT_16BIT_INT_Z
;
392 /* 24-bit depth, ignored stencil */
393 case PIPE_FORMAT_X8Z24_UNORM
:
394 /* 24-bit depth, 8-bit stencil */
395 case PIPE_FORMAT_S8_USCALED_Z24_UNORM
:
396 return R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL
;
398 return ~0; /* Unsupported. */
402 /* Shader output formats. This is essentially the swizzle from the shader
405 * Note that formats are stored from C3 to C0. */
406 static uint32_t r300_translate_out_fmt(enum pipe_format format
)
408 uint32_t modifier
= 0;
410 const struct util_format_description
*desc
;
411 static const uint32_t sign_bit
[4] = {
418 desc
= util_format_description(format
);
420 /* Specifies how the shader output is written to the fog unit. */
421 if (desc
->channel
[0].type
== UTIL_FORMAT_TYPE_FLOAT
) {
422 if (desc
->channel
[0].size
== 32) {
423 modifier
|= R300_US_OUT_FMT_C4_32_FP
;
425 modifier
|= R300_US_OUT_FMT_C4_16_FP
;
428 if (desc
->channel
[0].size
== 16) {
429 modifier
|= R300_US_OUT_FMT_C4_16
;
431 /* C4_8 seems to be used for the formats whose pixel size
433 modifier
|= R300_US_OUT_FMT_C4_8
;
438 for (i
= 0; i
< 4; i
++)
439 if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
440 modifier
|= sign_bit
[i
];
443 /* Add swizzles and return. */
446 * COLORFORMAT_I8 stores the C2 component. */
447 case PIPE_FORMAT_A8_UNORM
:
448 return modifier
| R300_C2_SEL_A
;
449 case PIPE_FORMAT_I8_UNORM
:
450 case PIPE_FORMAT_L8_UNORM
:
451 case PIPE_FORMAT_R8_UNORM
:
452 case PIPE_FORMAT_R8_SNORM
:
453 return modifier
| R300_C2_SEL_R
;
456 case PIPE_FORMAT_B5G6R5_UNORM
:
457 case PIPE_FORMAT_B5G5R5A1_UNORM
:
458 case PIPE_FORMAT_B5G5R5X1_UNORM
:
459 case PIPE_FORMAT_B4G4R4A4_UNORM
:
460 case PIPE_FORMAT_B8G8R8A8_UNORM
:
461 case PIPE_FORMAT_B8G8R8X8_UNORM
:
463 R300_C0_SEL_B
| R300_C1_SEL_G
|
464 R300_C2_SEL_R
| R300_C3_SEL_A
;
467 case PIPE_FORMAT_A8R8G8B8_UNORM
:
468 case PIPE_FORMAT_X8R8G8B8_UNORM
:
470 R300_C0_SEL_A
| R300_C1_SEL_R
|
471 R300_C2_SEL_G
| R300_C3_SEL_B
;
474 case PIPE_FORMAT_A8B8G8R8_UNORM
:
475 case PIPE_FORMAT_X8B8G8R8_UNORM
:
477 R300_C0_SEL_A
| R300_C1_SEL_B
|
478 R300_C2_SEL_G
| R300_C3_SEL_R
;
481 case PIPE_FORMAT_R8G8B8A8_SNORM
:
482 case PIPE_FORMAT_R8SG8SB8UX8U_NORM
:
483 case PIPE_FORMAT_R10G10B10A2_UNORM
:
484 case PIPE_FORMAT_R16G16B16A16_UNORM
:
485 case PIPE_FORMAT_R16G16B16A16_SNORM
:
486 //case PIPE_FORMAT_R16G16B16A16_FLOAT: /* not in pipe_format */
487 case PIPE_FORMAT_R32G32B32A32_FLOAT
:
489 R300_C0_SEL_R
| R300_C1_SEL_G
|
490 R300_C2_SEL_B
| R300_C3_SEL_A
;
493 return ~0; /* Unsupported. */
497 boolean
r300_is_colorbuffer_format_supported(enum pipe_format format
)
499 return r300_translate_colorformat(format
) != ~0 &&
500 r300_translate_out_fmt(format
) != ~0;
503 boolean
r300_is_zs_format_supported(enum pipe_format format
)
505 return r300_translate_zsformat(format
) != ~0;
508 boolean
r300_is_sampler_format_supported(enum pipe_format format
)
510 return r300_translate_texformat(format
) != ~0;
513 static void r300_setup_texture_state(struct r300_screen
* screen
, struct r300_texture
* tex
)
515 struct r300_texture_format_state
* state
= &tex
->state
;
516 struct pipe_texture
*pt
= &tex
->tex
;
518 boolean is_r500
= screen
->caps
.is_r500
;
520 /* Set sampler state. */
521 state
->format0
= R300_TX_WIDTH((pt
->width0
- 1) & 0x7ff) |
522 R300_TX_HEIGHT((pt
->height0
- 1) & 0x7ff);
524 if (tex
->uses_pitch
) {
525 /* rectangles love this */
526 state
->format0
|= R300_TX_PITCH_EN
;
527 state
->format2
= (tex
->pitch
[0] - 1) & 0x1fff;
529 /* power of two textures (3D, mipmaps, and no pitch) */
530 state
->format0
|= R300_TX_DEPTH(util_logbase2(pt
->depth0
) & 0xf);
533 state
->format1
= r300_translate_texformat(pt
->format
);
534 if (pt
->target
== PIPE_TEXTURE_CUBE
) {
535 state
->format1
|= R300_TX_FORMAT_CUBIC_MAP
;
537 if (pt
->target
== PIPE_TEXTURE_3D
) {
538 state
->format1
|= R300_TX_FORMAT_3D
;
541 /* large textures on r500 */
544 if (pt
->width0
> 2048) {
545 state
->format2
|= R500_TXWIDTH_BIT11
;
547 if (pt
->height0
> 2048) {
548 state
->format2
|= R500_TXHEIGHT_BIT11
;
550 state
->format2
|= r500_tx_format_msb_bit(pt
->format
);
553 SCREEN_DBG(screen
, DBG_TEX
, "r300: Set texture state (%dx%d, %d levels)\n",
554 pt
->width0
, pt
->height0
, pt
->last_level
);
556 /* Set framebuffer state. */
557 if (util_format_is_depth_or_stencil(tex
->tex
.format
)) {
558 for (i
= 0; i
<= tex
->tex
.last_level
; i
++) {
559 tex
->fb_state
.depthpitch
[i
] =
561 R300_DEPTHMACROTILE(tex
->mip_macrotile
[i
]) |
562 R300_DEPTHMICROTILE(tex
->microtile
);
564 tex
->fb_state
.zb_format
= r300_translate_zsformat(tex
->tex
.format
);
566 for (i
= 0; i
<= tex
->tex
.last_level
; i
++) {
567 tex
->fb_state
.colorpitch
[i
] =
569 r300_translate_colorformat(tex
->tex
.format
) |
570 R300_COLOR_TILE(tex
->mip_macrotile
[i
]) |
571 R300_COLOR_MICROTILE(tex
->microtile
);
573 tex
->fb_state
.us_out_fmt
= r300_translate_out_fmt(tex
->tex
.format
);
577 void r300_texture_reinterpret_format(struct pipe_screen
*screen
,
578 struct pipe_texture
*tex
,
579 enum pipe_format new_format
)
581 struct r300_screen
*r300screen
= r300_screen(screen
);
583 SCREEN_DBG(r300screen
, DBG_TEX
, "r300: Reinterpreting format: %s -> %s\n",
584 util_format_name(tex
->format
), util_format_name(new_format
));
586 tex
->format
= new_format
;
588 r300_setup_texture_state(r300_screen(screen
), r300_texture(tex
));
591 unsigned r300_texture_get_offset(struct r300_texture
* tex
, unsigned level
,
592 unsigned zslice
, unsigned face
)
594 unsigned offset
= tex
->offset
[level
];
596 switch (tex
->tex
.target
) {
597 case PIPE_TEXTURE_3D
:
599 return offset
+ zslice
* tex
->layer_size
[level
];
601 case PIPE_TEXTURE_CUBE
:
603 return offset
+ face
* tex
->layer_size
[level
];
606 assert(zslice
== 0 && face
== 0);
612 * Return the width (dim==TILE_WIDTH) or height (dim==TILE_HEIGHT) of one tile
613 * of the given texture.
615 static unsigned r300_texture_get_tile_size(struct r300_texture
* tex
,
616 int dim
, boolean macrotile
)
618 unsigned pixsize
, tile_size
;
620 pixsize
= util_format_get_blocksize(tex
->tex
.format
);
621 tile_size
= microblock_table
[util_logbase2(pixsize
)][tex
->microtile
][dim
];
631 /* Return true if macrotiling should be enabled on the miplevel. */
632 static boolean
r300_texture_macro_switch(struct r300_texture
*tex
,
637 unsigned tile
, texdim
;
639 tile
= r300_texture_get_tile_size(tex
, dim
, TRUE
);
640 if (dim
== TILE_WIDTH
) {
641 texdim
= u_minify(tex
->tex
.width0
, level
);
643 texdim
= u_minify(tex
->tex
.height0
, level
);
646 /* See TX_FILTER1_n.MACRO_SWITCH. */
648 return texdim
>= tile
;
650 return texdim
> tile
;
655 * Return the stride, in bytes, of the texture images of the given texture
656 * at the given level.
658 unsigned r300_texture_get_stride(struct r300_screen
* screen
,
659 struct r300_texture
* tex
, unsigned level
)
661 unsigned tile_width
, width
;
663 if (tex
->stride_override
)
664 return tex
->stride_override
;
666 /* Check the level. */
667 if (level
> tex
->tex
.last_level
) {
668 SCREEN_DBG(screen
, DBG_TEX
, "%s: level (%u) > last_level (%u)\n",
669 __FUNCTION__
, level
, tex
->tex
.last_level
);
673 width
= u_minify(tex
->tex
.width0
, level
);
675 if (r300_format_is_plain(tex
->tex
.format
)) {
676 tile_width
= r300_texture_get_tile_size(tex
, TILE_WIDTH
,
677 tex
->mip_macrotile
[level
]);
678 width
= align(width
, tile_width
);
680 return util_format_get_stride(tex
->tex
.format
, width
);
682 return align(util_format_get_stride(tex
->tex
.format
, width
), 32);
686 static unsigned r300_texture_get_nblocksy(struct r300_texture
* tex
,
689 unsigned height
, tile_height
;
691 height
= u_minify(tex
->tex
.height0
, level
);
693 if (r300_format_is_plain(tex
->tex
.format
)) {
694 tile_height
= r300_texture_get_tile_size(tex
, TILE_HEIGHT
,
695 tex
->mip_macrotile
[level
]);
696 height
= align(height
, tile_height
);
698 /* This is needed for the kernel checker, unfortunately. */
699 height
= util_next_power_of_two(height
);
702 return util_format_get_nblocksy(tex
->tex
.format
, height
);
705 static void r300_setup_miptree(struct r300_screen
* screen
,
706 struct r300_texture
* tex
)
708 struct pipe_texture
* base
= &tex
->tex
;
709 unsigned stride
, size
, layer_size
, nblocksy
, i
;
710 boolean rv350_mode
= screen
->caps
.family
>= CHIP_FAMILY_RV350
;
712 SCREEN_DBG(screen
, DBG_TEX
, "r300: Making miptree for texture, format %s\n",
713 util_format_name(base
->format
));
715 for (i
= 0; i
<= base
->last_level
; i
++) {
716 /* Let's see if this miplevel can be macrotiled. */
717 tex
->mip_macrotile
[i
] =
718 (tex
->macrotile
== R300_BUFFER_TILED
&&
719 r300_texture_macro_switch(tex
, i
, rv350_mode
, TILE_WIDTH
) &&
720 r300_texture_macro_switch(tex
, i
, rv350_mode
, TILE_HEIGHT
)) ?
721 R300_BUFFER_TILED
: R300_BUFFER_LINEAR
;
723 stride
= r300_texture_get_stride(screen
, tex
, i
);
724 nblocksy
= r300_texture_get_nblocksy(tex
, i
);
725 layer_size
= stride
* nblocksy
;
727 if (base
->target
== PIPE_TEXTURE_CUBE
)
728 size
= layer_size
* 6;
730 size
= layer_size
* u_minify(base
->depth0
, i
);
732 tex
->offset
[i
] = tex
->size
;
733 tex
->size
= tex
->offset
[i
] + size
;
734 tex
->layer_size
[i
] = layer_size
;
735 tex
->pitch
[i
] = stride
/ util_format_get_blocksize(base
->format
);
737 SCREEN_DBG(screen
, DBG_TEX
, "r300: Texture miptree: Level %d "
738 "(%dx%dx%d px, pitch %d bytes) %d bytes total, macrotiled %s\n",
739 i
, u_minify(base
->width0
, i
), u_minify(base
->height0
, i
),
740 u_minify(base
->depth0
, i
), stride
, tex
->size
,
741 tex
->mip_macrotile
[i
] ? "TRUE" : "FALSE");
745 static void r300_setup_flags(struct r300_texture
* tex
)
747 tex
->uses_pitch
= !util_is_power_of_two(tex
->tex
.width0
) ||
748 !util_is_power_of_two(tex
->tex
.height0
) ||
749 tex
->stride_override
;
752 static void r300_setup_tiling(struct pipe_screen
*screen
,
753 struct r300_texture
*tex
)
755 struct r300_winsys_screen
*rws
= (struct r300_winsys_screen
*)screen
->winsys
;
756 enum pipe_format format
= tex
->tex
.format
;
757 boolean rv350_mode
= r300_screen(screen
)->caps
.family
>= CHIP_FAMILY_RV350
;
759 if (!r300_format_is_plain(format
)) {
763 if (tex
->tex
.width0
== 1 ||
764 tex
->tex
.height0
== 1) {
768 /* Set microtiling. */
769 switch (util_format_get_blocksize(format
)) {
772 tex
->microtile
= R300_BUFFER_TILED
;
777 if (rws
->get_value(rws
, R300_VID_SQUARE_TILING_SUPPORT
)) {
778 tex
->microtile
= R300_BUFFER_SQUARETILED
;
783 /* Set macrotiling. */
784 if (r300_texture_macro_switch(tex
, 0, rv350_mode
, TILE_WIDTH
) &&
785 r300_texture_macro_switch(tex
, 0, rv350_mode
, TILE_HEIGHT
)) {
786 tex
->macrotile
= R300_BUFFER_TILED
;
790 /* Create a new texture. */
791 static struct pipe_texture
* r300_texture_create(struct pipe_screen
* screen
,
792 const struct pipe_texture
* base
)
794 struct r300_texture
* tex
= CALLOC_STRUCT(r300_texture
);
795 struct r300_screen
* rscreen
= r300_screen(screen
);
796 struct r300_winsys_screen
*rws
= (struct r300_winsys_screen
*)screen
->winsys
;
803 pipe_reference_init(&tex
->tex
.reference
, 1);
804 tex
->tex
.screen
= screen
;
806 r300_setup_flags(tex
);
807 if (!(base
->tex_usage
& R300_TEXTURE_USAGE_TRANSFER
) &&
808 !(base
->tex_usage
& PIPE_TEXTURE_USAGE_SCANOUT
)) {
809 r300_setup_tiling(screen
, tex
);
811 r300_setup_miptree(rscreen
, tex
);
812 r300_setup_texture_state(rscreen
, tex
);
814 tex
->buffer
= rws
->buffer_create(rws
, 2048,
815 PIPE_BUFFER_USAGE_PIXEL
,
817 rws
->buffer_set_tiling(rws
, tex
->buffer
,
827 return (struct pipe_texture
*)tex
;
830 static void r300_texture_destroy(struct pipe_texture
* texture
)
832 struct r300_texture
* tex
= r300_texture(texture
);
833 struct r300_winsys_screen
*rws
= (struct r300_winsys_screen
*)texture
->screen
->winsys
;
835 rws
->buffer_reference(rws
, &tex
->buffer
, NULL
);
839 static struct pipe_surface
* r300_get_tex_surface(struct pipe_screen
* screen
,
840 struct pipe_texture
* texture
,
846 struct r300_texture
* tex
= r300_texture(texture
);
847 struct pipe_surface
* surface
= CALLOC_STRUCT(pipe_surface
);
850 offset
= r300_texture_get_offset(tex
, level
, zslice
, face
);
853 pipe_reference_init(&surface
->reference
, 1);
854 pipe_texture_reference(&surface
->texture
, texture
);
855 surface
->format
= texture
->format
;
856 surface
->width
= u_minify(texture
->width0
, level
);
857 surface
->height
= u_minify(texture
->height0
, level
);
858 surface
->offset
= offset
;
859 surface
->usage
= flags
;
860 surface
->zslice
= zslice
;
861 surface
->texture
= texture
;
862 surface
->face
= face
;
863 surface
->level
= level
;
869 static void r300_tex_surface_destroy(struct pipe_surface
* s
)
871 pipe_texture_reference(&s
->texture
, NULL
);
876 static struct pipe_texture
*
877 r300_texture_from_handle(struct pipe_screen
* screen
,
878 const struct pipe_texture
* base
,
879 struct winsys_handle
*whandle
)
881 struct r300_winsys_screen
*rws
= (struct r300_winsys_screen
*)screen
->winsys
;
882 struct r300_screen
* rscreen
= r300_screen(screen
);
883 struct r300_winsys_buffer
*buffer
;
884 struct r300_texture
* tex
;
886 boolean override_zb_flags
;
888 /* Support only 2D textures without mipmaps */
889 if (base
->target
!= PIPE_TEXTURE_2D
||
891 base
->last_level
!= 0) {
895 buffer
= rws
->buffer_from_handle(rws
, screen
, whandle
, &stride
);
900 tex
= CALLOC_STRUCT(r300_texture
);
906 pipe_reference_init(&tex
->tex
.reference
, 1);
907 tex
->tex
.screen
= screen
;
909 tex
->stride_override
= stride
;
911 /* one ref already taken */
912 tex
->buffer
= buffer
;
914 rws
->buffer_get_tiling(rws
, buffer
, &tex
->microtile
, &tex
->macrotile
);
915 r300_setup_flags(tex
);
917 /* Enforce microtiled zbuffer. */
918 override_zb_flags
= util_format_is_depth_or_stencil(base
->format
) &&
919 tex
->microtile
== R300_BUFFER_LINEAR
;
921 if (override_zb_flags
) {
922 switch (util_format_get_blocksize(base
->format
)) {
924 tex
->microtile
= R300_BUFFER_TILED
;
928 if (rws
->get_value(rws
, R300_VID_SQUARE_TILING_SUPPORT
)) {
929 tex
->microtile
= R300_BUFFER_SQUARETILED
;
935 override_zb_flags
= FALSE
;
939 r300_setup_miptree(rscreen
, tex
);
940 r300_setup_texture_state(rscreen
, tex
);
942 if (override_zb_flags
) {
943 rws
->buffer_set_tiling(rws
, tex
->buffer
,
948 return (struct pipe_texture
*)tex
;
952 r300_texture_get_handle(struct pipe_screen
* screen
,
953 struct pipe_texture
*texture
,
954 struct winsys_handle
*whandle
)
956 struct r300_winsys_screen
*rws
= (struct r300_winsys_screen
*)screen
->winsys
;
957 struct r300_texture
* tex
= r300_texture(texture
);
964 stride
= r300_texture_get_stride(r300_screen(screen
), tex
, 0);
966 rws
->buffer_get_handle(rws
, tex
->buffer
, stride
, whandle
);
971 static struct pipe_video_surface
*
972 r300_video_surface_create(struct pipe_screen
*screen
,
973 enum pipe_video_chroma_format chroma_format
,
974 unsigned width
, unsigned height
)
976 struct r300_video_surface
*r300_vsfc
;
977 struct pipe_texture base
;
980 assert(width
&& height
);
982 r300_vsfc
= CALLOC_STRUCT(r300_video_surface
);
986 pipe_reference_init(&r300_vsfc
->base
.reference
, 1);
987 r300_vsfc
->base
.screen
= screen
;
988 r300_vsfc
->base
.chroma_format
= chroma_format
;
989 r300_vsfc
->base
.width
= width
;
990 r300_vsfc
->base
.height
= height
;
992 memset(&base
, 0, sizeof(struct pipe_texture
));
993 base
.target
= PIPE_TEXTURE_2D
;
994 base
.format
= PIPE_FORMAT_B8G8R8X8_UNORM
;
996 base
.width0
= util_next_power_of_two(width
);
997 base
.height0
= util_next_power_of_two(height
);
999 base
.tex_usage
= PIPE_TEXTURE_USAGE_SAMPLER
|
1000 PIPE_TEXTURE_USAGE_RENDER_TARGET
;
1002 r300_vsfc
->tex
= screen
->texture_create(screen
, &base
);
1003 if (!r300_vsfc
->tex
)
1009 return &r300_vsfc
->base
;
1012 static void r300_video_surface_destroy(struct pipe_video_surface
*vsfc
)
1014 struct r300_video_surface
*r300_vsfc
= r300_video_surface(vsfc
);
1015 pipe_texture_reference(&r300_vsfc
->tex
, NULL
);
1019 void r300_init_screen_texture_functions(struct pipe_screen
* screen
)
1021 screen
->texture_create
= r300_texture_create
;
1022 screen
->texture_from_handle
= r300_texture_from_handle
;
1023 screen
->texture_get_handle
= r300_texture_get_handle
;
1024 screen
->texture_destroy
= r300_texture_destroy
;
1025 screen
->get_tex_surface
= r300_get_tex_surface
;
1026 screen
->tex_surface_destroy
= r300_tex_surface_destroy
;
1028 screen
->video_surface_create
= r300_video_surface_create
;
1029 screen
->video_surface_destroy
= r300_video_surface_destroy
;
1032 boolean
r300_get_texture_buffer(struct pipe_screen
* screen
,
1033 struct pipe_texture
* texture
,
1034 struct r300_winsys_buffer
** buffer
,
1037 struct r300_texture
* tex
= r300_texture(texture
);
1038 struct r300_winsys_screen
*rws
= (struct r300_winsys_screen
*)screen
->winsys
;
1039 struct r300_winsys_buffer
*buf
;
1045 rws
->buffer_reference(rws
, &buf
, tex
->buffer
);
1048 *stride
= r300_texture_get_stride(r300_screen(screen
), tex
, 0);