r600g/radeonsi: Use write-combined CPU mappings of some BOs in GTT
[mesa.git] / src / gallium / drivers / r300 / r300_texture.c
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2010 Marek Olšák <maraeo@gmail.com>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23
24 /* Always include headers in the reverse order!! ~ M. */
25 #include "r300_texture.h"
26
27 #include "r300_context.h"
28 #include "r300_reg.h"
29 #include "r300_texture_desc.h"
30 #include "r300_transfer.h"
31 #include "r300_screen.h"
32
33 #include "util/u_format.h"
34 #include "util/u_format_s3tc.h"
35 #include "util/u_math.h"
36 #include "util/u_memory.h"
37 #include "util/u_mm.h"
38
39 #include "pipe/p_screen.h"
40
41 unsigned r300_get_swizzle_combined(const unsigned char *swizzle_format,
42 const unsigned char *swizzle_view,
43 boolean dxtc_swizzle)
44 {
45 unsigned i;
46 unsigned char swizzle[4];
47 unsigned result = 0;
48 const uint32_t swizzle_shift[4] = {
49 R300_TX_FORMAT_R_SHIFT,
50 R300_TX_FORMAT_G_SHIFT,
51 R300_TX_FORMAT_B_SHIFT,
52 R300_TX_FORMAT_A_SHIFT
53 };
54 uint32_t swizzle_bit[4] = {
55 dxtc_swizzle ? R300_TX_FORMAT_Z : R300_TX_FORMAT_X,
56 R300_TX_FORMAT_Y,
57 dxtc_swizzle ? R300_TX_FORMAT_X : R300_TX_FORMAT_Z,
58 R300_TX_FORMAT_W
59 };
60
61 if (swizzle_view) {
62 /* Combine two sets of swizzles. */
63 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
64 } else {
65 memcpy(swizzle, swizzle_format, 4);
66 }
67
68 /* Get swizzle. */
69 for (i = 0; i < 4; i++) {
70 switch (swizzle[i]) {
71 case UTIL_FORMAT_SWIZZLE_Y:
72 result |= swizzle_bit[1] << swizzle_shift[i];
73 break;
74 case UTIL_FORMAT_SWIZZLE_Z:
75 result |= swizzle_bit[2] << swizzle_shift[i];
76 break;
77 case UTIL_FORMAT_SWIZZLE_W:
78 result |= swizzle_bit[3] << swizzle_shift[i];
79 break;
80 case UTIL_FORMAT_SWIZZLE_0:
81 result |= R300_TX_FORMAT_ZERO << swizzle_shift[i];
82 break;
83 case UTIL_FORMAT_SWIZZLE_1:
84 result |= R300_TX_FORMAT_ONE << swizzle_shift[i];
85 break;
86 default: /* UTIL_FORMAT_SWIZZLE_X */
87 result |= swizzle_bit[0] << swizzle_shift[i];
88 }
89 }
90 return result;
91 }
92
93 /* Translate a pipe_format into a useful texture format for sampling.
94 *
95 * Some special formats are translated directly using R300_EASY_TX_FORMAT,
96 * but the majority of them is translated in a generic way, automatically
97 * supporting all the formats hw can support.
98 *
99 * R300_EASY_TX_FORMAT swizzles the texture.
100 * Note the signature of R300_EASY_TX_FORMAT:
101 * R300_EASY_TX_FORMAT(B, G, R, A, FORMAT);
102 *
103 * The FORMAT specifies how the texture sampler will treat the texture, and
104 * makes available X, Y, Z, W, ZERO, and ONE for swizzling. */
105 uint32_t r300_translate_texformat(enum pipe_format format,
106 const unsigned char *swizzle_view,
107 boolean is_r500,
108 boolean dxtc_swizzle)
109 {
110 uint32_t result = 0;
111 const struct util_format_description *desc;
112 unsigned i;
113 boolean uniform = TRUE;
114 const uint32_t sign_bit[4] = {
115 R300_TX_FORMAT_SIGNED_W,
116 R300_TX_FORMAT_SIGNED_Z,
117 R300_TX_FORMAT_SIGNED_Y,
118 R300_TX_FORMAT_SIGNED_X,
119 };
120
121 desc = util_format_description(format);
122
123 /* Colorspace (return non-RGB formats directly). */
124 switch (desc->colorspace) {
125 /* Depth stencil formats.
126 * Swizzles are added in r300_merge_textures_and_samplers. */
127 case UTIL_FORMAT_COLORSPACE_ZS:
128 switch (format) {
129 case PIPE_FORMAT_Z16_UNORM:
130 return R300_TX_FORMAT_X16;
131 case PIPE_FORMAT_X8Z24_UNORM:
132 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
133 if (is_r500)
134 return R500_TX_FORMAT_Y8X24;
135 else
136 return R300_TX_FORMAT_Y16X16;
137 default:
138 return ~0; /* Unsupported. */
139 }
140
141 /* YUV formats. */
142 case UTIL_FORMAT_COLORSPACE_YUV:
143 result |= R300_TX_FORMAT_YUV_TO_RGB;
144
145 switch (format) {
146 case PIPE_FORMAT_UYVY:
147 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
148 case PIPE_FORMAT_YUYV:
149 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
150 default:
151 return ~0; /* Unsupported/unknown. */
152 }
153
154 /* Add gamma correction. */
155 case UTIL_FORMAT_COLORSPACE_SRGB:
156 result |= R300_TX_FORMAT_GAMMA;
157 break;
158
159 default:
160 switch (format) {
161 /* Same as YUV but without the YUR->RGB conversion. */
162 case PIPE_FORMAT_R8G8_B8G8_UNORM:
163 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
164 case PIPE_FORMAT_G8R8_G8B8_UNORM:
165 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
166 default:;
167 }
168 }
169
170 /* Add swizzling. */
171 /* The RGTC1_SNORM and LATC1_SNORM swizzle is done in the shader. */
172 if (format != PIPE_FORMAT_RGTC1_SNORM &&
173 format != PIPE_FORMAT_LATC1_SNORM) {
174 if (util_format_is_compressed(format) &&
175 dxtc_swizzle &&
176 format != PIPE_FORMAT_RGTC2_UNORM &&
177 format != PIPE_FORMAT_RGTC2_SNORM &&
178 format != PIPE_FORMAT_LATC2_UNORM &&
179 format != PIPE_FORMAT_LATC2_SNORM) {
180 result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view,
181 TRUE);
182 } else {
183 result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view,
184 FALSE);
185 }
186 }
187
188 /* S3TC formats. */
189 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
190 if (!util_format_s3tc_enabled) {
191 return ~0; /* Unsupported. */
192 }
193
194 switch (format) {
195 case PIPE_FORMAT_DXT1_RGB:
196 case PIPE_FORMAT_DXT1_RGBA:
197 case PIPE_FORMAT_DXT1_SRGB:
198 case PIPE_FORMAT_DXT1_SRGBA:
199 return R300_TX_FORMAT_DXT1 | result;
200 case PIPE_FORMAT_DXT3_RGBA:
201 case PIPE_FORMAT_DXT3_SRGBA:
202 return R300_TX_FORMAT_DXT3 | result;
203 case PIPE_FORMAT_DXT5_RGBA:
204 case PIPE_FORMAT_DXT5_SRGBA:
205 return R300_TX_FORMAT_DXT5 | result;
206 default:
207 return ~0; /* Unsupported/unknown. */
208 }
209 }
210
211 /* RGTC formats. */
212 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
213 switch (format) {
214 case PIPE_FORMAT_RGTC1_SNORM:
215 case PIPE_FORMAT_LATC1_SNORM:
216 case PIPE_FORMAT_LATC1_UNORM:
217 case PIPE_FORMAT_RGTC1_UNORM:
218 return R500_TX_FORMAT_ATI1N | result;
219
220 case PIPE_FORMAT_RGTC2_SNORM:
221 case PIPE_FORMAT_LATC2_SNORM:
222 result |= sign_bit[1] | sign_bit[0];
223 case PIPE_FORMAT_RGTC2_UNORM:
224 case PIPE_FORMAT_LATC2_UNORM:
225 return R400_TX_FORMAT_ATI2N | result;
226
227 default:
228 return ~0; /* Unsupported/unknown. */
229 }
230 }
231
232 /* This is truly a special format.
233 * It stores R8G8 and B is computed using sqrt(1 - R^2 - G^2)
234 * in the sampler unit. Also known as D3DFMT_CxV8U8. */
235 if (format == PIPE_FORMAT_R8G8Bx_SNORM) {
236 return R300_TX_FORMAT_CxV8U8 | result;
237 }
238
239 /* Integer and fixed-point 16.16 textures are not supported. */
240 for (i = 0; i < 4; i++) {
241 if (desc->channel[i].type == UTIL_FORMAT_TYPE_FIXED ||
242 ((desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED ||
243 desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED) &&
244 (!desc->channel[i].normalized ||
245 desc->channel[i].pure_integer))) {
246 return ~0; /* Unsupported/unknown. */
247 }
248 }
249
250 /* Add sign. */
251 for (i = 0; i < desc->nr_channels; i++) {
252 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
253 result |= sign_bit[i];
254 }
255 }
256
257 /* See whether the components are of the same size. */
258 for (i = 1; i < desc->nr_channels; i++) {
259 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
260 }
261
262 /* Non-uniform formats. */
263 if (!uniform) {
264 switch (desc->nr_channels) {
265 case 3:
266 if (desc->channel[0].size == 5 &&
267 desc->channel[1].size == 6 &&
268 desc->channel[2].size == 5) {
269 return R300_TX_FORMAT_Z5Y6X5 | result;
270 }
271 if (desc->channel[0].size == 5 &&
272 desc->channel[1].size == 5 &&
273 desc->channel[2].size == 6) {
274 return R300_TX_FORMAT_Z6Y5X5 | result;
275 }
276 if (desc->channel[0].size == 2 &&
277 desc->channel[1].size == 3 &&
278 desc->channel[2].size == 3) {
279 return R300_TX_FORMAT_Z3Y3X2 | result;
280 }
281 return ~0; /* Unsupported/unknown. */
282
283 case 4:
284 if (desc->channel[0].size == 5 &&
285 desc->channel[1].size == 5 &&
286 desc->channel[2].size == 5 &&
287 desc->channel[3].size == 1) {
288 return R300_TX_FORMAT_W1Z5Y5X5 | result;
289 }
290 if (desc->channel[0].size == 10 &&
291 desc->channel[1].size == 10 &&
292 desc->channel[2].size == 10 &&
293 desc->channel[3].size == 2) {
294 return R300_TX_FORMAT_W2Z10Y10X10 | result;
295 }
296 }
297 return ~0; /* Unsupported/unknown. */
298 }
299
300 /* Find the first non-VOID channel. */
301 for (i = 0; i < 4; i++) {
302 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
303 break;
304 }
305 }
306
307 if (i == 4)
308 return ~0; /* Unsupported/unknown. */
309
310 /* And finally, uniform formats. */
311 switch (desc->channel[i].type) {
312 case UTIL_FORMAT_TYPE_UNSIGNED:
313 case UTIL_FORMAT_TYPE_SIGNED:
314 if (!desc->channel[i].normalized &&
315 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
316 return ~0;
317 }
318
319 switch (desc->channel[i].size) {
320 case 4:
321 switch (desc->nr_channels) {
322 case 2:
323 return R300_TX_FORMAT_Y4X4 | result;
324 case 4:
325 return R300_TX_FORMAT_W4Z4Y4X4 | result;
326 }
327 return ~0;
328
329 case 8:
330 switch (desc->nr_channels) {
331 case 1:
332 return R300_TX_FORMAT_X8 | result;
333 case 2:
334 return R300_TX_FORMAT_Y8X8 | result;
335 case 4:
336 return R300_TX_FORMAT_W8Z8Y8X8 | result;
337 }
338 return ~0;
339
340 case 16:
341 switch (desc->nr_channels) {
342 case 1:
343 return R300_TX_FORMAT_X16 | result;
344 case 2:
345 return R300_TX_FORMAT_Y16X16 | result;
346 case 4:
347 return R300_TX_FORMAT_W16Z16Y16X16 | result;
348 }
349 }
350 return ~0;
351
352 case UTIL_FORMAT_TYPE_FLOAT:
353 switch (desc->channel[i].size) {
354 case 16:
355 switch (desc->nr_channels) {
356 case 1:
357 return R300_TX_FORMAT_16F | result;
358 case 2:
359 return R300_TX_FORMAT_16F_16F | result;
360 case 4:
361 return R300_TX_FORMAT_16F_16F_16F_16F | result;
362 }
363 return ~0;
364
365 case 32:
366 switch (desc->nr_channels) {
367 case 1:
368 return R300_TX_FORMAT_32F | result;
369 case 2:
370 return R300_TX_FORMAT_32F_32F | result;
371 case 4:
372 return R300_TX_FORMAT_32F_32F_32F_32F | result;
373 }
374 }
375 }
376
377 return ~0; /* Unsupported/unknown. */
378 }
379
380 uint32_t r500_tx_format_msb_bit(enum pipe_format format)
381 {
382 switch (format) {
383 case PIPE_FORMAT_RGTC1_UNORM:
384 case PIPE_FORMAT_RGTC1_SNORM:
385 case PIPE_FORMAT_LATC1_UNORM:
386 case PIPE_FORMAT_LATC1_SNORM:
387 case PIPE_FORMAT_X8Z24_UNORM:
388 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
389 return R500_TXFORMAT_MSB;
390 default:
391 return 0;
392 }
393 }
394
395 /* Buffer formats. */
396
397 /* Colorbuffer formats. This is the unswizzled format of the RB3D block's
398 * output. For the swizzling of the targets, check the shader's format. */
399 static uint32_t r300_translate_colorformat(enum pipe_format format)
400 {
401 switch (format) {
402 /* 8-bit buffers. */
403 case PIPE_FORMAT_A8_UNORM:
404 case PIPE_FORMAT_A8_SNORM:
405 case PIPE_FORMAT_I8_UNORM:
406 case PIPE_FORMAT_I8_SNORM:
407 case PIPE_FORMAT_L8_UNORM:
408 case PIPE_FORMAT_L8_SNORM:
409 case PIPE_FORMAT_R8_UNORM:
410 case PIPE_FORMAT_R8_SNORM:
411 return R300_COLOR_FORMAT_I8;
412
413 /* 16-bit buffers. */
414 case PIPE_FORMAT_L8A8_UNORM:
415 case PIPE_FORMAT_L8A8_SNORM:
416 case PIPE_FORMAT_R8G8_UNORM:
417 case PIPE_FORMAT_R8G8_SNORM:
418 case PIPE_FORMAT_R8A8_UNORM:
419 case PIPE_FORMAT_R8A8_SNORM:
420 /* These formats work fine with UV88 if US_OUT_FMT is set correctly. */
421 case PIPE_FORMAT_A16_UNORM:
422 case PIPE_FORMAT_A16_SNORM:
423 case PIPE_FORMAT_A16_FLOAT:
424 case PIPE_FORMAT_L16_UNORM:
425 case PIPE_FORMAT_L16_SNORM:
426 case PIPE_FORMAT_L16_FLOAT:
427 case PIPE_FORMAT_I16_UNORM:
428 case PIPE_FORMAT_I16_SNORM:
429 case PIPE_FORMAT_I16_FLOAT:
430 case PIPE_FORMAT_R16_UNORM:
431 case PIPE_FORMAT_R16_SNORM:
432 case PIPE_FORMAT_R16_FLOAT:
433 return R300_COLOR_FORMAT_UV88;
434
435 case PIPE_FORMAT_B5G6R5_UNORM:
436 return R300_COLOR_FORMAT_RGB565;
437
438 case PIPE_FORMAT_B5G5R5A1_UNORM:
439 case PIPE_FORMAT_B5G5R5X1_UNORM:
440 return R300_COLOR_FORMAT_ARGB1555;
441
442 case PIPE_FORMAT_B4G4R4A4_UNORM:
443 case PIPE_FORMAT_B4G4R4X4_UNORM:
444 return R300_COLOR_FORMAT_ARGB4444;
445
446 /* 32-bit buffers. */
447 case PIPE_FORMAT_B8G8R8A8_UNORM:
448 /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
449 case PIPE_FORMAT_B8G8R8X8_UNORM:
450 /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
451 case PIPE_FORMAT_R8G8B8A8_UNORM:
452 case PIPE_FORMAT_R8G8B8A8_SNORM:
453 case PIPE_FORMAT_R8G8B8X8_UNORM:
454 case PIPE_FORMAT_R8G8B8X8_SNORM:
455 /* These formats work fine with ARGB8888 if US_OUT_FMT is set
456 * correctly. */
457 case PIPE_FORMAT_R16G16_UNORM:
458 case PIPE_FORMAT_R16G16_SNORM:
459 case PIPE_FORMAT_R16G16_FLOAT:
460 case PIPE_FORMAT_L16A16_UNORM:
461 case PIPE_FORMAT_L16A16_SNORM:
462 case PIPE_FORMAT_L16A16_FLOAT:
463 case PIPE_FORMAT_R16A16_UNORM:
464 case PIPE_FORMAT_R16A16_SNORM:
465 case PIPE_FORMAT_R16A16_FLOAT:
466 case PIPE_FORMAT_A32_FLOAT:
467 case PIPE_FORMAT_L32_FLOAT:
468 case PIPE_FORMAT_I32_FLOAT:
469 case PIPE_FORMAT_R32_FLOAT:
470 return R300_COLOR_FORMAT_ARGB8888;
471
472 case PIPE_FORMAT_R10G10B10A2_UNORM:
473 case PIPE_FORMAT_R10G10B10X2_SNORM:
474 case PIPE_FORMAT_B10G10R10A2_UNORM:
475 case PIPE_FORMAT_B10G10R10X2_UNORM:
476 return R500_COLOR_FORMAT_ARGB2101010; /* R5xx-only? */
477
478 /* 64-bit buffers. */
479 case PIPE_FORMAT_R16G16B16A16_UNORM:
480 case PIPE_FORMAT_R16G16B16A16_SNORM:
481 case PIPE_FORMAT_R16G16B16A16_FLOAT:
482 case PIPE_FORMAT_R16G16B16X16_UNORM:
483 case PIPE_FORMAT_R16G16B16X16_SNORM:
484 case PIPE_FORMAT_R16G16B16X16_FLOAT:
485 /* These formats work fine with ARGB16161616 if US_OUT_FMT is set
486 * correctly. */
487 case PIPE_FORMAT_R32G32_FLOAT:
488 case PIPE_FORMAT_L32A32_FLOAT:
489 case PIPE_FORMAT_R32A32_FLOAT:
490 return R300_COLOR_FORMAT_ARGB16161616;
491
492 /* 128-bit buffers. */
493 case PIPE_FORMAT_R32G32B32A32_FLOAT:
494 case PIPE_FORMAT_R32G32B32X32_FLOAT:
495 return R300_COLOR_FORMAT_ARGB32323232;
496
497 /* YUV buffers. */
498 case PIPE_FORMAT_UYVY:
499 return R300_COLOR_FORMAT_YVYU;
500 case PIPE_FORMAT_YUYV:
501 return R300_COLOR_FORMAT_VYUY;
502 default:
503 return ~0; /* Unsupported. */
504 }
505 }
506
507 /* Depthbuffer and stencilbuffer. Thankfully, we only support two flavors. */
508 static uint32_t r300_translate_zsformat(enum pipe_format format)
509 {
510 switch (format) {
511 /* 16-bit depth, no stencil */
512 case PIPE_FORMAT_Z16_UNORM:
513 return R300_DEPTHFORMAT_16BIT_INT_Z;
514 /* 24-bit depth, ignored stencil */
515 case PIPE_FORMAT_X8Z24_UNORM:
516 /* 24-bit depth, 8-bit stencil */
517 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
518 return R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
519 default:
520 return ~0; /* Unsupported. */
521 }
522 }
523
524 /* Shader output formats. This is essentially the swizzle from the shader
525 * to the RB3D block.
526 *
527 * Note that formats are stored from C3 to C0. */
528 static uint32_t r300_translate_out_fmt(enum pipe_format format)
529 {
530 uint32_t modifier = 0;
531 unsigned i;
532 const struct util_format_description *desc;
533 boolean uniform_sign;
534
535 desc = util_format_description(format);
536
537 /* Find the first non-VOID channel. */
538 for (i = 0; i < 4; i++) {
539 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
540 break;
541 }
542 }
543
544 if (i == 4)
545 return ~0; /* Unsupported/unknown. */
546
547 /* Specifies how the shader output is written to the fog unit. */
548 switch (desc->channel[i].type) {
549 case UTIL_FORMAT_TYPE_FLOAT:
550 switch (desc->channel[i].size) {
551 case 32:
552 switch (desc->nr_channels) {
553 case 1:
554 modifier |= R300_US_OUT_FMT_C_32_FP;
555 break;
556 case 2:
557 modifier |= R300_US_OUT_FMT_C2_32_FP;
558 break;
559 case 4:
560 modifier |= R300_US_OUT_FMT_C4_32_FP;
561 break;
562 }
563 break;
564
565 case 16:
566 switch (desc->nr_channels) {
567 case 1:
568 modifier |= R300_US_OUT_FMT_C_16_FP;
569 break;
570 case 2:
571 modifier |= R300_US_OUT_FMT_C2_16_FP;
572 break;
573 case 4:
574 modifier |= R300_US_OUT_FMT_C4_16_FP;
575 break;
576 }
577 break;
578 }
579 break;
580
581 default:
582 switch (desc->channel[i].size) {
583 case 16:
584 switch (desc->nr_channels) {
585 case 1:
586 modifier |= R300_US_OUT_FMT_C_16;
587 break;
588 case 2:
589 modifier |= R300_US_OUT_FMT_C2_16;
590 break;
591 case 4:
592 modifier |= R300_US_OUT_FMT_C4_16;
593 break;
594 }
595 break;
596
597 case 10:
598 modifier |= R300_US_OUT_FMT_C4_10;
599 break;
600
601 default:
602 /* C4_8 seems to be used for the formats whose pixel size
603 * is <= 32 bits. */
604 modifier |= R300_US_OUT_FMT_C4_8;
605 break;
606 }
607 }
608
609 /* Add sign. */
610 uniform_sign = TRUE;
611 for (i = 0; i < desc->nr_channels; i++)
612 if (desc->channel[i].type != UTIL_FORMAT_TYPE_SIGNED)
613 uniform_sign = FALSE;
614
615 if (uniform_sign)
616 modifier |= R300_OUT_SIGN(0xf);
617
618 /* Add swizzles and return. */
619 switch (format) {
620 /*** Special cases (non-standard channel mapping) ***/
621
622 /* X8
623 * COLORFORMAT_I8 stores the Z component (C2). */
624 case PIPE_FORMAT_A8_UNORM:
625 case PIPE_FORMAT_A8_SNORM:
626 return modifier | R300_C2_SEL_A;
627 case PIPE_FORMAT_I8_UNORM:
628 case PIPE_FORMAT_I8_SNORM:
629 case PIPE_FORMAT_L8_UNORM:
630 case PIPE_FORMAT_L8_SNORM:
631 case PIPE_FORMAT_R8_UNORM:
632 case PIPE_FORMAT_R8_SNORM:
633 return modifier | R300_C2_SEL_R;
634
635 /* X8Y8
636 * COLORFORMAT_UV88 stores ZX (C2 and C0). */
637 case PIPE_FORMAT_L8A8_SNORM:
638 case PIPE_FORMAT_L8A8_UNORM:
639 case PIPE_FORMAT_R8A8_SNORM:
640 case PIPE_FORMAT_R8A8_UNORM:
641 return modifier | R300_C0_SEL_A | R300_C2_SEL_R;
642 case PIPE_FORMAT_R8G8_SNORM:
643 case PIPE_FORMAT_R8G8_UNORM:
644 return modifier | R300_C0_SEL_G | R300_C2_SEL_R;
645
646 /* X32Y32
647 * ARGB16161616 stores XZ for RG32F */
648 case PIPE_FORMAT_R32G32_FLOAT:
649 return modifier | R300_C0_SEL_R | R300_C2_SEL_G;
650
651 /*** Generic cases (standard channel mapping) ***/
652
653 /* BGRA outputs. */
654 case PIPE_FORMAT_B5G6R5_UNORM:
655 case PIPE_FORMAT_B5G5R5A1_UNORM:
656 case PIPE_FORMAT_B5G5R5X1_UNORM:
657 case PIPE_FORMAT_B4G4R4A4_UNORM:
658 case PIPE_FORMAT_B4G4R4X4_UNORM:
659 case PIPE_FORMAT_B8G8R8A8_UNORM:
660 /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
661 case PIPE_FORMAT_B8G8R8X8_UNORM:
662 /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
663 case PIPE_FORMAT_B10G10R10A2_UNORM:
664 case PIPE_FORMAT_B10G10R10X2_UNORM:
665 return modifier |
666 R300_C0_SEL_B | R300_C1_SEL_G |
667 R300_C2_SEL_R | R300_C3_SEL_A;
668
669 /* ARGB outputs. */
670 case PIPE_FORMAT_A16_UNORM:
671 case PIPE_FORMAT_A16_SNORM:
672 case PIPE_FORMAT_A16_FLOAT:
673 case PIPE_FORMAT_A32_FLOAT:
674 return modifier |
675 R300_C0_SEL_A | R300_C1_SEL_R |
676 R300_C2_SEL_G | R300_C3_SEL_B;
677
678 /* RGBA outputs. */
679 case PIPE_FORMAT_R8G8B8X8_UNORM:
680 case PIPE_FORMAT_R8G8B8X8_SNORM:
681 case PIPE_FORMAT_R8G8B8A8_UNORM:
682 case PIPE_FORMAT_R8G8B8A8_SNORM:
683 case PIPE_FORMAT_R10G10B10A2_UNORM:
684 case PIPE_FORMAT_R10G10B10X2_SNORM:
685 case PIPE_FORMAT_R16_UNORM:
686 case PIPE_FORMAT_R16G16_UNORM:
687 case PIPE_FORMAT_R16G16B16A16_UNORM:
688 case PIPE_FORMAT_R16_SNORM:
689 case PIPE_FORMAT_R16G16_SNORM:
690 case PIPE_FORMAT_R16G16B16A16_SNORM:
691 case PIPE_FORMAT_R16_FLOAT:
692 case PIPE_FORMAT_R16G16_FLOAT:
693 case PIPE_FORMAT_R16G16B16A16_FLOAT:
694 case PIPE_FORMAT_R32_FLOAT:
695 case PIPE_FORMAT_R32G32B32A32_FLOAT:
696 case PIPE_FORMAT_R32G32B32X32_FLOAT:
697 case PIPE_FORMAT_L16_UNORM:
698 case PIPE_FORMAT_L16_SNORM:
699 case PIPE_FORMAT_L16_FLOAT:
700 case PIPE_FORMAT_L32_FLOAT:
701 case PIPE_FORMAT_I16_UNORM:
702 case PIPE_FORMAT_I16_SNORM:
703 case PIPE_FORMAT_I16_FLOAT:
704 case PIPE_FORMAT_I32_FLOAT:
705 case PIPE_FORMAT_R16G16B16X16_UNORM:
706 case PIPE_FORMAT_R16G16B16X16_SNORM:
707 case PIPE_FORMAT_R16G16B16X16_FLOAT:
708 return modifier |
709 R300_C0_SEL_R | R300_C1_SEL_G |
710 R300_C2_SEL_B | R300_C3_SEL_A;
711
712 /* LA outputs. */
713 case PIPE_FORMAT_L16A16_UNORM:
714 case PIPE_FORMAT_L16A16_SNORM:
715 case PIPE_FORMAT_L16A16_FLOAT:
716 case PIPE_FORMAT_R16A16_UNORM:
717 case PIPE_FORMAT_R16A16_SNORM:
718 case PIPE_FORMAT_R16A16_FLOAT:
719 case PIPE_FORMAT_L32A32_FLOAT:
720 case PIPE_FORMAT_R32A32_FLOAT:
721 return modifier |
722 R300_C0_SEL_R | R300_C1_SEL_A;
723
724 default:
725 return ~0; /* Unsupported. */
726 }
727 }
728
729 static uint32_t r300_translate_colormask_swizzle(enum pipe_format format)
730 {
731 switch (format) {
732 case PIPE_FORMAT_A8_UNORM:
733 case PIPE_FORMAT_A8_SNORM:
734 case PIPE_FORMAT_A16_UNORM:
735 case PIPE_FORMAT_A16_SNORM:
736 case PIPE_FORMAT_A16_FLOAT:
737 case PIPE_FORMAT_A32_FLOAT:
738 return COLORMASK_AAAA;
739
740 case PIPE_FORMAT_I8_UNORM:
741 case PIPE_FORMAT_I8_SNORM:
742 case PIPE_FORMAT_L8_UNORM:
743 case PIPE_FORMAT_L8_SNORM:
744 case PIPE_FORMAT_R8_UNORM:
745 case PIPE_FORMAT_R8_SNORM:
746 case PIPE_FORMAT_R32_FLOAT:
747 case PIPE_FORMAT_L32_FLOAT:
748 case PIPE_FORMAT_I32_FLOAT:
749 return COLORMASK_RRRR;
750
751 case PIPE_FORMAT_L8A8_SNORM:
752 case PIPE_FORMAT_L8A8_UNORM:
753 case PIPE_FORMAT_R8A8_UNORM:
754 case PIPE_FORMAT_R8A8_SNORM:
755 case PIPE_FORMAT_L16A16_UNORM:
756 case PIPE_FORMAT_L16A16_SNORM:
757 case PIPE_FORMAT_L16A16_FLOAT:
758 case PIPE_FORMAT_R16A16_UNORM:
759 case PIPE_FORMAT_R16A16_SNORM:
760 case PIPE_FORMAT_R16A16_FLOAT:
761 case PIPE_FORMAT_L32A32_FLOAT:
762 case PIPE_FORMAT_R32A32_FLOAT:
763 return COLORMASK_ARRA;
764
765 case PIPE_FORMAT_R8G8_SNORM:
766 case PIPE_FORMAT_R8G8_UNORM:
767 case PIPE_FORMAT_R16G16_UNORM:
768 case PIPE_FORMAT_R16G16_SNORM:
769 case PIPE_FORMAT_R16G16_FLOAT:
770 case PIPE_FORMAT_R32G32_FLOAT:
771 return COLORMASK_GRRG;
772
773 case PIPE_FORMAT_B5G5R5X1_UNORM:
774 case PIPE_FORMAT_B4G4R4X4_UNORM:
775 case PIPE_FORMAT_B8G8R8X8_UNORM:
776 /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
777 case PIPE_FORMAT_B10G10R10X2_UNORM:
778 return COLORMASK_BGRX;
779
780 case PIPE_FORMAT_B5G6R5_UNORM:
781 case PIPE_FORMAT_B5G5R5A1_UNORM:
782 case PIPE_FORMAT_B4G4R4A4_UNORM:
783 case PIPE_FORMAT_B8G8R8A8_UNORM:
784 /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
785 case PIPE_FORMAT_B10G10R10A2_UNORM:
786 return COLORMASK_BGRA;
787
788 case PIPE_FORMAT_R8G8B8X8_UNORM:
789 /* RGBX_SNORM formats are broken for an unknown reason */
790 /*case PIPE_FORMAT_R8G8B8X8_SNORM:*/
791 /*case PIPE_FORMAT_R10G10B10X2_SNORM:*/
792 case PIPE_FORMAT_R16G16B16X16_UNORM:
793 /*case PIPE_FORMAT_R16G16B16X16_SNORM:*/
794 case PIPE_FORMAT_R16G16B16X16_FLOAT:
795 case PIPE_FORMAT_R32G32B32X32_FLOAT:
796 return COLORMASK_RGBX;
797
798 case PIPE_FORMAT_R8G8B8A8_UNORM:
799 case PIPE_FORMAT_R8G8B8A8_SNORM:
800 case PIPE_FORMAT_R10G10B10A2_UNORM:
801 case PIPE_FORMAT_R16_UNORM:
802 case PIPE_FORMAT_R16G16B16A16_UNORM:
803 case PIPE_FORMAT_R16_SNORM:
804 case PIPE_FORMAT_R16G16B16A16_SNORM:
805 case PIPE_FORMAT_R16_FLOAT:
806 case PIPE_FORMAT_R16G16B16A16_FLOAT:
807 case PIPE_FORMAT_R32G32B32A32_FLOAT:
808 case PIPE_FORMAT_L16_UNORM:
809 case PIPE_FORMAT_L16_SNORM:
810 case PIPE_FORMAT_L16_FLOAT:
811 case PIPE_FORMAT_I16_UNORM:
812 case PIPE_FORMAT_I16_SNORM:
813 case PIPE_FORMAT_I16_FLOAT:
814 return COLORMASK_RGBA;
815
816 default:
817 return ~0; /* Unsupported. */
818 }
819 }
820
821 boolean r300_is_colorbuffer_format_supported(enum pipe_format format)
822 {
823 return r300_translate_colorformat(format) != ~0 &&
824 r300_translate_out_fmt(format) != ~0 &&
825 r300_translate_colormask_swizzle(format) != ~0;
826 }
827
828 boolean r300_is_zs_format_supported(enum pipe_format format)
829 {
830 return r300_translate_zsformat(format) != ~0;
831 }
832
833 boolean r300_is_sampler_format_supported(enum pipe_format format)
834 {
835 return r300_translate_texformat(format, 0, TRUE, FALSE) != ~0;
836 }
837
838 void r300_texture_setup_format_state(struct r300_screen *screen,
839 struct r300_resource *tex,
840 enum pipe_format format,
841 unsigned level,
842 unsigned width0_override,
843 unsigned height0_override,
844 struct r300_texture_format_state *out)
845 {
846 struct pipe_resource *pt = &tex->b.b;
847 struct r300_texture_desc *desc = &tex->tex;
848 boolean is_r500 = screen->caps.is_r500;
849 unsigned width, height, depth;
850 unsigned txwidth, txheight, txdepth;
851
852 width = u_minify(width0_override, level);
853 height = u_minify(height0_override, level);
854 depth = u_minify(desc->depth0, level);
855
856 txwidth = (width - 1) & 0x7ff;
857 txheight = (height - 1) & 0x7ff;
858 txdepth = util_logbase2(depth) & 0xf;
859
860 /* Mask out all the fields we change. */
861 out->format0 = 0;
862 out->format1 &= ~R300_TX_FORMAT_TEX_COORD_TYPE_MASK;
863 out->format2 &= R500_TXFORMAT_MSB;
864 out->tile_config = 0;
865
866 /* Set sampler state. */
867 out->format0 =
868 R300_TX_WIDTH(txwidth) |
869 R300_TX_HEIGHT(txheight) |
870 R300_TX_DEPTH(txdepth);
871
872 if (desc->uses_stride_addressing) {
873 unsigned stride =
874 r300_stride_to_width(format, desc->stride_in_bytes[level]);
875 /* rectangles love this */
876 out->format0 |= R300_TX_PITCH_EN;
877 out->format2 = (stride - 1) & 0x1fff;
878 }
879
880 if (pt->target == PIPE_TEXTURE_CUBE) {
881 out->format1 |= R300_TX_FORMAT_CUBIC_MAP;
882 }
883 if (pt->target == PIPE_TEXTURE_3D) {
884 out->format1 |= R300_TX_FORMAT_3D;
885 }
886
887 /* large textures on r500 */
888 if (is_r500)
889 {
890 unsigned us_width = txwidth;
891 unsigned us_height = txheight;
892 unsigned us_depth = txdepth;
893
894 if (width > 2048) {
895 out->format2 |= R500_TXWIDTH_BIT11;
896 }
897 if (height > 2048) {
898 out->format2 |= R500_TXHEIGHT_BIT11;
899 }
900
901 /* The US_FORMAT register fixes an R500 TX addressing bug.
902 * Don't ask why it must be set like this. I don't know it either. */
903 if (width > 2048) {
904 us_width = (0x000007FF + us_width) >> 1;
905 us_depth |= 0x0000000D;
906 }
907 if (height > 2048) {
908 us_height = (0x000007FF + us_height) >> 1;
909 us_depth |= 0x0000000E;
910 }
911
912 out->us_format0 =
913 R300_TX_WIDTH(us_width) |
914 R300_TX_HEIGHT(us_height) |
915 R300_TX_DEPTH(us_depth);
916 }
917
918 out->tile_config = R300_TXO_MACRO_TILE(desc->macrotile[level]) |
919 R300_TXO_MICRO_TILE(desc->microtile);
920 }
921
922 static void r300_texture_setup_fb_state(struct r300_surface *surf)
923 {
924 struct r300_resource *tex = r300_resource(surf->base.texture);
925 unsigned level = surf->base.u.tex.level;
926 unsigned stride =
927 r300_stride_to_width(surf->base.format, tex->tex.stride_in_bytes[level]);
928
929 /* Set framebuffer state. */
930 if (util_format_is_depth_or_stencil(surf->base.format)) {
931 surf->pitch =
932 stride |
933 R300_DEPTHMACROTILE(tex->tex.macrotile[level]) |
934 R300_DEPTHMICROTILE(tex->tex.microtile);
935 surf->format = r300_translate_zsformat(surf->base.format);
936 surf->pitch_zmask = tex->tex.zmask_stride_in_pixels[level];
937 surf->pitch_hiz = tex->tex.hiz_stride_in_pixels[level];
938 } else {
939 surf->pitch =
940 stride |
941 r300_translate_colorformat(surf->base.format) |
942 R300_COLOR_TILE(tex->tex.macrotile[level]) |
943 R300_COLOR_MICROTILE(tex->tex.microtile);
944 surf->format = r300_translate_out_fmt(surf->base.format);
945 surf->colormask_swizzle =
946 r300_translate_colormask_swizzle(surf->base.format);
947 surf->pitch_cmask = tex->tex.cmask_stride_in_pixels;
948 }
949 }
950
951 static void r300_texture_destroy(struct pipe_screen *screen,
952 struct pipe_resource* texture)
953 {
954 struct r300_screen *rscreen = r300_screen(screen);
955 struct r300_resource* tex = (struct r300_resource*)texture;
956
957 if (tex->tex.cmask_dwords) {
958 pipe_mutex_lock(rscreen->cmask_mutex);
959 if (texture == rscreen->cmask_resource) {
960 rscreen->cmask_resource = NULL;
961 }
962 pipe_mutex_unlock(rscreen->cmask_mutex);
963 }
964 pb_reference(&tex->buf, NULL);
965 FREE(tex);
966 }
967
968 boolean r300_resource_get_handle(struct pipe_screen* screen,
969 struct pipe_resource *texture,
970 struct winsys_handle *whandle)
971 {
972 struct radeon_winsys *rws = r300_screen(screen)->rws;
973 struct r300_resource* tex = (struct r300_resource*)texture;
974
975 if (!tex) {
976 return FALSE;
977 }
978
979 return rws->buffer_get_handle(tex->buf,
980 tex->tex.stride_in_bytes[0], whandle);
981 }
982
983 static const struct u_resource_vtbl r300_texture_vtbl =
984 {
985 NULL, /* get_handle */
986 r300_texture_destroy, /* resource_destroy */
987 r300_texture_transfer_map, /* transfer_map */
988 NULL, /* transfer_flush_region */
989 r300_texture_transfer_unmap, /* transfer_unmap */
990 NULL /* transfer_inline_write */
991 };
992
993 /* The common texture constructor. */
994 static struct r300_resource*
995 r300_texture_create_object(struct r300_screen *rscreen,
996 const struct pipe_resource *base,
997 enum radeon_bo_layout microtile,
998 enum radeon_bo_layout macrotile,
999 unsigned stride_in_bytes_override,
1000 struct pb_buffer *buffer)
1001 {
1002 struct radeon_winsys *rws = rscreen->rws;
1003 struct r300_resource *tex = NULL;
1004
1005 tex = CALLOC_STRUCT(r300_resource);
1006 if (!tex) {
1007 goto fail;
1008 }
1009
1010 pipe_reference_init(&tex->b.b.reference, 1);
1011 tex->b.b.screen = &rscreen->screen;
1012 tex->b.b.usage = base->usage;
1013 tex->b.b.bind = base->bind;
1014 tex->b.b.flags = base->flags;
1015 tex->b.vtbl = &r300_texture_vtbl;
1016 tex->tex.microtile = microtile;
1017 tex->tex.macrotile[0] = macrotile;
1018 tex->tex.stride_in_bytes_override = stride_in_bytes_override;
1019 tex->domain = (base->flags & R300_RESOURCE_FLAG_TRANSFER ||
1020 base->usage == PIPE_USAGE_STAGING) ? RADEON_DOMAIN_GTT :
1021 base->nr_samples > 1 ? RADEON_DOMAIN_VRAM :
1022 RADEON_DOMAIN_VRAM | RADEON_DOMAIN_GTT;
1023 tex->buf = buffer;
1024
1025 r300_texture_desc_init(rscreen, tex, base);
1026
1027 /* Figure out the ideal placement for the texture.. */
1028 if (tex->domain & RADEON_DOMAIN_VRAM &&
1029 tex->tex.size_in_bytes >= rscreen->info.vram_size) {
1030 tex->domain &= ~RADEON_DOMAIN_VRAM;
1031 tex->domain |= RADEON_DOMAIN_GTT;
1032 }
1033 if (tex->domain & RADEON_DOMAIN_GTT &&
1034 tex->tex.size_in_bytes >= rscreen->info.gart_size) {
1035 tex->domain &= ~RADEON_DOMAIN_GTT;
1036 }
1037 /* Just fail if the texture is too large. */
1038 if (!tex->domain) {
1039 goto fail;
1040 }
1041
1042 /* Create the backing buffer if needed. */
1043 if (!tex->buf) {
1044 tex->buf = rws->buffer_create(rws, tex->tex.size_in_bytes, 2048, TRUE,
1045 tex->domain, 0);
1046
1047 if (!tex->buf) {
1048 goto fail;
1049 }
1050 }
1051
1052 if (SCREEN_DBG_ON(rscreen, DBG_MSAA) && base->nr_samples > 1) {
1053 fprintf(stderr, "r300: %ix MSAA %s buffer created\n",
1054 base->nr_samples,
1055 util_format_is_depth_or_stencil(base->format) ? "depth" : "color");
1056 }
1057
1058 tex->cs_buf = rws->buffer_get_cs_handle(tex->buf);
1059
1060 rws->buffer_set_tiling(tex->buf, NULL,
1061 tex->tex.microtile, tex->tex.macrotile[0],
1062 0, 0, 0, 0, 0,
1063 tex->tex.stride_in_bytes[0], false);
1064
1065 return tex;
1066
1067 fail:
1068 FREE(tex);
1069 if (buffer)
1070 pb_reference(&buffer, NULL);
1071 return NULL;
1072 }
1073
1074 /* Create a new texture. */
1075 struct pipe_resource *r300_texture_create(struct pipe_screen *screen,
1076 const struct pipe_resource *base)
1077 {
1078 struct r300_screen *rscreen = r300_screen(screen);
1079 enum radeon_bo_layout microtile, macrotile;
1080
1081 if ((base->flags & R300_RESOURCE_FLAG_TRANSFER) ||
1082 (base->bind & (PIPE_BIND_SCANOUT | PIPE_BIND_LINEAR))) {
1083 microtile = RADEON_LAYOUT_LINEAR;
1084 macrotile = RADEON_LAYOUT_LINEAR;
1085 } else {
1086 /* This will make the texture_create_function select the layout. */
1087 microtile = RADEON_LAYOUT_UNKNOWN;
1088 macrotile = RADEON_LAYOUT_UNKNOWN;
1089 }
1090
1091 return (struct pipe_resource*)
1092 r300_texture_create_object(rscreen, base, microtile, macrotile,
1093 0, NULL);
1094 }
1095
1096 struct pipe_resource *r300_texture_from_handle(struct pipe_screen *screen,
1097 const struct pipe_resource *base,
1098 struct winsys_handle *whandle)
1099 {
1100 struct r300_screen *rscreen = r300_screen(screen);
1101 struct radeon_winsys *rws = rscreen->rws;
1102 struct pb_buffer *buffer;
1103 enum radeon_bo_layout microtile, macrotile;
1104 unsigned stride;
1105
1106 /* Support only 2D textures without mipmaps */
1107 if ((base->target != PIPE_TEXTURE_2D &&
1108 base->target != PIPE_TEXTURE_RECT) ||
1109 base->depth0 != 1 ||
1110 base->last_level != 0) {
1111 return NULL;
1112 }
1113
1114 buffer = rws->buffer_from_handle(rws, whandle, &stride);
1115 if (!buffer)
1116 return NULL;
1117
1118 rws->buffer_get_tiling(buffer, &microtile, &macrotile, NULL, NULL, NULL,
1119 NULL, NULL, NULL);
1120
1121 /* Enforce a microtiled zbuffer. */
1122 if (util_format_is_depth_or_stencil(base->format) &&
1123 microtile == RADEON_LAYOUT_LINEAR) {
1124 switch (util_format_get_blocksize(base->format)) {
1125 case 4:
1126 microtile = RADEON_LAYOUT_TILED;
1127 break;
1128
1129 case 2:
1130 microtile = RADEON_LAYOUT_SQUARETILED;
1131 break;
1132 }
1133 }
1134
1135 return (struct pipe_resource*)
1136 r300_texture_create_object(rscreen, base, microtile, macrotile,
1137 stride, buffer);
1138 }
1139
1140 /* Not required to implement u_resource_vtbl, consider moving to another file:
1141 */
1142 struct pipe_surface* r300_create_surface_custom(struct pipe_context * ctx,
1143 struct pipe_resource* texture,
1144 const struct pipe_surface *surf_tmpl,
1145 unsigned width0_override,
1146 unsigned height0_override)
1147 {
1148 struct r300_resource* tex = r300_resource(texture);
1149 struct r300_surface* surface = CALLOC_STRUCT(r300_surface);
1150 unsigned level = surf_tmpl->u.tex.level;
1151
1152 assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
1153
1154 if (surface) {
1155 uint32_t offset, tile_height;
1156
1157 pipe_reference_init(&surface->base.reference, 1);
1158 pipe_resource_reference(&surface->base.texture, texture);
1159 surface->base.context = ctx;
1160 surface->base.format = surf_tmpl->format;
1161 surface->base.width = u_minify(width0_override, level);
1162 surface->base.height = u_minify(height0_override, level);
1163 surface->base.u.tex.level = level;
1164 surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
1165 surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
1166
1167 surface->buf = tex->buf;
1168 surface->cs_buf = tex->cs_buf;
1169
1170 /* Prefer VRAM if there are multiple domains to choose from. */
1171 surface->domain = tex->domain;
1172 if (surface->domain & RADEON_DOMAIN_VRAM)
1173 surface->domain &= ~RADEON_DOMAIN_GTT;
1174
1175 surface->offset = r300_texture_get_offset(tex, level,
1176 surf_tmpl->u.tex.first_layer);
1177 r300_texture_setup_fb_state(surface);
1178
1179 /* Parameters for the CBZB clear. */
1180 surface->cbzb_allowed = tex->tex.cbzb_allowed[level];
1181 surface->cbzb_width = align(surface->base.width, 64);
1182
1183 /* Height must be aligned to the size of a tile. */
1184 tile_height = r300_get_pixel_alignment(surface->base.format,
1185 tex->b.b.nr_samples,
1186 tex->tex.microtile,
1187 tex->tex.macrotile[level],
1188 DIM_HEIGHT, 0);
1189
1190 surface->cbzb_height = align((surface->base.height + 1) / 2,
1191 tile_height);
1192
1193 /* Offset must be aligned to 2K and must point at the beginning
1194 * of a scanline. */
1195 offset = surface->offset +
1196 tex->tex.stride_in_bytes[level] * surface->cbzb_height;
1197 surface->cbzb_midpoint_offset = offset & ~2047;
1198
1199 surface->cbzb_pitch = surface->pitch & 0x1ffffc;
1200
1201 if (util_format_get_blocksizebits(surface->base.format) == 32)
1202 surface->cbzb_format = R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
1203 else
1204 surface->cbzb_format = R300_DEPTHFORMAT_16BIT_INT_Z;
1205
1206 DBG(r300_context(ctx), DBG_CBZB,
1207 "CBZB Allowed: %s, Dim: %ix%i, Misalignment: %i, Micro: %s, Macro: %s\n",
1208 surface->cbzb_allowed ? "YES" : " NO",
1209 surface->cbzb_width, surface->cbzb_height,
1210 offset & 2047,
1211 tex->tex.microtile ? "YES" : " NO",
1212 tex->tex.macrotile[level] ? "YES" : " NO");
1213 }
1214
1215 return &surface->base;
1216 }
1217
1218 struct pipe_surface* r300_create_surface(struct pipe_context * ctx,
1219 struct pipe_resource* texture,
1220 const struct pipe_surface *surf_tmpl)
1221 {
1222 return r300_create_surface_custom(ctx, texture, surf_tmpl,
1223 texture->width0,
1224 texture->height0);
1225 }
1226
1227 /* Not required to implement u_resource_vtbl, consider moving to another file:
1228 */
1229 void r300_surface_destroy(struct pipe_context *ctx, struct pipe_surface* s)
1230 {
1231 pipe_resource_reference(&s->texture, NULL);
1232 FREE(s);
1233 }