Merge branch 'gles2-2'
[mesa.git] / src / gallium / drivers / r300 / r300_texture.c
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2010 Marek Olšák <maraeo@gmail.com>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23
24 #include "pipe/p_screen.h"
25
26 #include "util/u_format.h"
27 #include "util/u_math.h"
28 #include "util/u_memory.h"
29
30 #include "r300_context.h"
31 #include "r300_reg.h"
32 #include "r300_texture.h"
33 #include "r300_transfer.h"
34 #include "r300_screen.h"
35 #include "r300_winsys.h"
36
37 #define TILE_WIDTH 0
38 #define TILE_HEIGHT 1
39
40 static const unsigned microblock_table[5][3][2] = {
41 /*linear tiled square-tiled */
42 {{32, 1}, {8, 4}, {0, 0}}, /* 8 bits per pixel */
43 {{16, 1}, {8, 2}, {4, 4}}, /* 16 bits per pixel */
44 {{ 8, 1}, {4, 2}, {0, 0}}, /* 32 bits per pixel */
45 {{ 4, 1}, {0, 0}, {2, 2}}, /* 64 bits per pixel */
46 {{ 2, 1}, {0, 0}, {0, 0}} /* 128 bits per pixel */
47 };
48
49 /* Return true for non-compressed and non-YUV formats. */
50 static boolean r300_format_is_plain(enum pipe_format format)
51 {
52 const struct util_format_description *desc = util_format_description(format);
53
54 if (!format) {
55 return FALSE;
56 }
57
58 return desc->layout == UTIL_FORMAT_LAYOUT_PLAIN;
59 }
60
61 /* Translate a pipe_format into a useful texture format for sampling.
62 *
63 * Some special formats are translated directly using R300_EASY_TX_FORMAT,
64 * but the majority of them is translated in a generic way, automatically
65 * supporting all the formats hw can support.
66 *
67 * R300_EASY_TX_FORMAT swizzles the texture.
68 * Note the signature of R300_EASY_TX_FORMAT:
69 * R300_EASY_TX_FORMAT(B, G, R, A, FORMAT);
70 *
71 * The FORMAT specifies how the texture sampler will treat the texture, and
72 * makes available X, Y, Z, W, ZERO, and ONE for swizzling. */
73 uint32_t r300_translate_texformat(enum pipe_format format,
74 const unsigned char *swizzle_view)
75 {
76 uint32_t result = 0;
77 const struct util_format_description *desc;
78 unsigned i;
79 boolean uniform = TRUE;
80 const uint32_t swizzle_shift[4] = {
81 R300_TX_FORMAT_R_SHIFT,
82 R300_TX_FORMAT_G_SHIFT,
83 R300_TX_FORMAT_B_SHIFT,
84 R300_TX_FORMAT_A_SHIFT
85 };
86 const uint32_t swizzle_bit[4] = {
87 R300_TX_FORMAT_X,
88 R300_TX_FORMAT_Y,
89 R300_TX_FORMAT_Z,
90 R300_TX_FORMAT_W
91 };
92 const uint32_t sign_bit[4] = {
93 R300_TX_FORMAT_SIGNED_X,
94 R300_TX_FORMAT_SIGNED_Y,
95 R300_TX_FORMAT_SIGNED_Z,
96 R300_TX_FORMAT_SIGNED_W,
97 };
98 unsigned char swizzle[4];
99
100 desc = util_format_description(format);
101
102 /* Colorspace (return non-RGB formats directly). */
103 switch (desc->colorspace) {
104 /* Depth stencil formats. */
105 case UTIL_FORMAT_COLORSPACE_ZS:
106 switch (format) {
107 case PIPE_FORMAT_Z16_UNORM:
108 return R300_EASY_TX_FORMAT(X, X, X, X, X16);
109 case PIPE_FORMAT_X8Z24_UNORM:
110 case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
111 return R300_EASY_TX_FORMAT(X, X, X, X, W24_FP);
112 default:
113 return ~0; /* Unsupported. */
114 }
115
116 /* YUV formats. */
117 case UTIL_FORMAT_COLORSPACE_YUV:
118 result |= R300_TX_FORMAT_YUV_TO_RGB;
119
120 switch (format) {
121 case PIPE_FORMAT_UYVY:
122 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
123 case PIPE_FORMAT_YUYV:
124 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
125 default:
126 return ~0; /* Unsupported/unknown. */
127 }
128
129 /* Add gamma correction. */
130 case UTIL_FORMAT_COLORSPACE_SRGB:
131 result |= R300_TX_FORMAT_GAMMA;
132 break;
133
134 default:
135 switch (format) {
136 /* Same as YUV but without the YUR->RGB conversion. */
137 case PIPE_FORMAT_R8G8_B8G8_UNORM:
138 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
139 case PIPE_FORMAT_G8R8_G8B8_UNORM:
140 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
141 default:;
142 }
143 }
144
145 /* Get swizzle. */
146 if (swizzle_view) {
147 /* Compose two sets of swizzles. */
148 for (i = 0; i < 4; i++) {
149 swizzle[i] = swizzle_view[i] <= UTIL_FORMAT_SWIZZLE_W ?
150 desc->swizzle[swizzle_view[i]] : swizzle_view[i];
151 }
152 } else {
153 memcpy(swizzle, desc->swizzle, sizeof(swizzle));
154 }
155
156 /* Add swizzle. */
157 for (i = 0; i < 4; i++) {
158 switch (swizzle[i]) {
159 case UTIL_FORMAT_SWIZZLE_X:
160 case UTIL_FORMAT_SWIZZLE_NONE:
161 result |= swizzle_bit[0] << swizzle_shift[i];
162 break;
163 case UTIL_FORMAT_SWIZZLE_Y:
164 result |= swizzle_bit[1] << swizzle_shift[i];
165 break;
166 case UTIL_FORMAT_SWIZZLE_Z:
167 result |= swizzle_bit[2] << swizzle_shift[i];
168 break;
169 case UTIL_FORMAT_SWIZZLE_W:
170 result |= swizzle_bit[3] << swizzle_shift[i];
171 break;
172 case UTIL_FORMAT_SWIZZLE_0:
173 result |= R300_TX_FORMAT_ZERO << swizzle_shift[i];
174 break;
175 case UTIL_FORMAT_SWIZZLE_1:
176 result |= R300_TX_FORMAT_ONE << swizzle_shift[i];
177 break;
178 default:
179 return ~0; /* Unsupported. */
180 }
181 }
182
183 /* S3TC formats. */
184 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
185 switch (format) {
186 case PIPE_FORMAT_DXT1_RGB:
187 case PIPE_FORMAT_DXT1_RGBA:
188 case PIPE_FORMAT_DXT1_SRGB:
189 case PIPE_FORMAT_DXT1_SRGBA:
190 return R300_TX_FORMAT_DXT1 | result;
191 case PIPE_FORMAT_DXT3_RGBA:
192 case PIPE_FORMAT_DXT3_SRGBA:
193 return R300_TX_FORMAT_DXT3 | result;
194 case PIPE_FORMAT_DXT5_RGBA:
195 case PIPE_FORMAT_DXT5_SRGBA:
196 return R300_TX_FORMAT_DXT5 | result;
197 default:
198 return ~0; /* Unsupported/unknown. */
199 }
200 }
201
202 /* Add sign. */
203 for (i = 0; i < desc->nr_channels; i++) {
204 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
205 result |= sign_bit[i];
206 }
207 }
208
209 /* This is truly a special format.
210 * It stores R8G8 and B is computed using sqrt(1 - R^2 - G^2)
211 * in the sampler unit. Also known as D3DFMT_CxV8U8. */
212 if (format == PIPE_FORMAT_R8G8Bx_SNORM) {
213 return R300_TX_FORMAT_CxV8U8 | result;
214 }
215
216 /* RGTC formats. */
217 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
218 switch (format) {
219 case PIPE_FORMAT_RGTC1_UNORM:
220 case PIPE_FORMAT_RGTC1_SNORM:
221 return R500_TX_FORMAT_ATI1N | result;
222 case PIPE_FORMAT_RGTC2_UNORM:
223 case PIPE_FORMAT_RGTC2_SNORM:
224 return R400_TX_FORMAT_ATI2N | result;
225 default:
226 return ~0; /* Unsupported/unknown. */
227 }
228 }
229
230 /* See whether the components are of the same size. */
231 for (i = 1; i < desc->nr_channels; i++) {
232 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
233 }
234
235 /* Non-uniform formats. */
236 if (!uniform) {
237 switch (desc->nr_channels) {
238 case 3:
239 if (desc->channel[0].size == 5 &&
240 desc->channel[1].size == 6 &&
241 desc->channel[2].size == 5) {
242 return R300_TX_FORMAT_Z5Y6X5 | result;
243 }
244 if (desc->channel[0].size == 5 &&
245 desc->channel[1].size == 5 &&
246 desc->channel[2].size == 6) {
247 return R300_TX_FORMAT_Z6Y5X5 | result;
248 }
249 return ~0; /* Unsupported/unknown. */
250
251 case 4:
252 if (desc->channel[0].size == 5 &&
253 desc->channel[1].size == 5 &&
254 desc->channel[2].size == 5 &&
255 desc->channel[3].size == 1) {
256 return R300_TX_FORMAT_W1Z5Y5X5 | result;
257 }
258 if (desc->channel[0].size == 10 &&
259 desc->channel[1].size == 10 &&
260 desc->channel[2].size == 10 &&
261 desc->channel[3].size == 2) {
262 return R300_TX_FORMAT_W2Z10Y10X10 | result;
263 }
264 }
265 return ~0; /* Unsupported/unknown. */
266 }
267
268 /* And finally, uniform formats. */
269 switch (desc->channel[0].type) {
270 case UTIL_FORMAT_TYPE_UNSIGNED:
271 case UTIL_FORMAT_TYPE_SIGNED:
272 if (!desc->channel[0].normalized &&
273 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
274 return ~0;
275 }
276
277 switch (desc->channel[0].size) {
278 case 4:
279 switch (desc->nr_channels) {
280 case 2:
281 return R300_TX_FORMAT_Y4X4 | result;
282 case 4:
283 return R300_TX_FORMAT_W4Z4Y4X4 | result;
284 }
285 return ~0;
286
287 case 8:
288 switch (desc->nr_channels) {
289 case 1:
290 return R300_TX_FORMAT_X8 | result;
291 case 2:
292 return R300_TX_FORMAT_Y8X8 | result;
293 case 4:
294 return R300_TX_FORMAT_W8Z8Y8X8 | result;
295 }
296 return ~0;
297
298 case 16:
299 switch (desc->nr_channels) {
300 case 1:
301 return R300_TX_FORMAT_X16 | result;
302 case 2:
303 return R300_TX_FORMAT_Y16X16 | result;
304 case 4:
305 return R300_TX_FORMAT_W16Z16Y16X16 | result;
306 }
307 }
308 return ~0;
309
310 case UTIL_FORMAT_TYPE_FLOAT:
311 switch (desc->channel[0].size) {
312 case 16:
313 switch (desc->nr_channels) {
314 case 1:
315 return R300_TX_FORMAT_16F | result;
316 case 2:
317 return R300_TX_FORMAT_16F_16F | result;
318 case 4:
319 return R300_TX_FORMAT_16F_16F_16F_16F | result;
320 }
321 return ~0;
322
323 case 32:
324 switch (desc->nr_channels) {
325 case 1:
326 return R300_TX_FORMAT_32F | result;
327 case 2:
328 return R300_TX_FORMAT_32F_32F | result;
329 case 4:
330 return R300_TX_FORMAT_32F_32F_32F_32F | result;
331 }
332 }
333 }
334
335 return ~0; /* Unsupported/unknown. */
336 }
337
338 uint32_t r500_tx_format_msb_bit(enum pipe_format format)
339 {
340 switch (format) {
341 case PIPE_FORMAT_RGTC1_UNORM:
342 case PIPE_FORMAT_RGTC1_SNORM:
343 return R500_TXFORMAT_MSB;
344 default:
345 return 0;
346 }
347 }
348
349 /* Buffer formats. */
350
351 /* Colorbuffer formats. This is the unswizzled format of the RB3D block's
352 * output. For the swizzling of the targets, check the shader's format. */
353 static uint32_t r300_translate_colorformat(enum pipe_format format)
354 {
355 switch (format) {
356 /* 8-bit buffers. */
357 case PIPE_FORMAT_A8_UNORM:
358 case PIPE_FORMAT_I8_UNORM:
359 case PIPE_FORMAT_L8_UNORM:
360 case PIPE_FORMAT_R8_UNORM:
361 case PIPE_FORMAT_R8_SNORM:
362 return R300_COLOR_FORMAT_I8;
363
364 /* 16-bit buffers. */
365 case PIPE_FORMAT_B5G6R5_UNORM:
366 return R300_COLOR_FORMAT_RGB565;
367
368 case PIPE_FORMAT_B5G5R5A1_UNORM:
369 case PIPE_FORMAT_B5G5R5X1_UNORM:
370 return R300_COLOR_FORMAT_ARGB1555;
371
372 case PIPE_FORMAT_B4G4R4A4_UNORM:
373 case PIPE_FORMAT_B4G4R4X4_UNORM:
374 return R300_COLOR_FORMAT_ARGB4444;
375
376 /* 32-bit buffers. */
377 case PIPE_FORMAT_B8G8R8A8_UNORM:
378 case PIPE_FORMAT_B8G8R8X8_UNORM:
379 case PIPE_FORMAT_A8R8G8B8_UNORM:
380 case PIPE_FORMAT_X8R8G8B8_UNORM:
381 case PIPE_FORMAT_A8B8G8R8_UNORM:
382 case PIPE_FORMAT_R8G8B8A8_SNORM:
383 case PIPE_FORMAT_X8B8G8R8_UNORM:
384 case PIPE_FORMAT_R8G8B8X8_UNORM:
385 case PIPE_FORMAT_R8SG8SB8UX8U_NORM:
386 return R300_COLOR_FORMAT_ARGB8888;
387
388 case PIPE_FORMAT_R10G10B10A2_UNORM:
389 case PIPE_FORMAT_R10G10B10X2_SNORM:
390 case PIPE_FORMAT_B10G10R10A2_UNORM:
391 case PIPE_FORMAT_R10SG10SB10SA2U_NORM:
392 return R500_COLOR_FORMAT_ARGB2101010; /* R5xx-only? */
393
394 /* 64-bit buffers. */
395 case PIPE_FORMAT_R16G16B16A16_UNORM:
396 case PIPE_FORMAT_R16G16B16A16_SNORM:
397 case PIPE_FORMAT_R16G16B16A16_FLOAT:
398 return R300_COLOR_FORMAT_ARGB16161616;
399
400 /* 128-bit buffers. */
401 case PIPE_FORMAT_R32G32B32A32_FLOAT:
402 return R300_COLOR_FORMAT_ARGB32323232;
403
404 /* YUV buffers. */
405 case PIPE_FORMAT_UYVY:
406 return R300_COLOR_FORMAT_YVYU;
407 case PIPE_FORMAT_YUYV:
408 return R300_COLOR_FORMAT_VYUY;
409 default:
410 return ~0; /* Unsupported. */
411 }
412 }
413
414 /* Depthbuffer and stencilbuffer. Thankfully, we only support two flavors. */
415 static uint32_t r300_translate_zsformat(enum pipe_format format)
416 {
417 switch (format) {
418 /* 16-bit depth, no stencil */
419 case PIPE_FORMAT_Z16_UNORM:
420 return R300_DEPTHFORMAT_16BIT_INT_Z;
421 /* 24-bit depth, ignored stencil */
422 case PIPE_FORMAT_X8Z24_UNORM:
423 /* 24-bit depth, 8-bit stencil */
424 case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
425 return R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
426 default:
427 return ~0; /* Unsupported. */
428 }
429 }
430
431 /* Shader output formats. This is essentially the swizzle from the shader
432 * to the RB3D block.
433 *
434 * Note that formats are stored from C3 to C0. */
435 static uint32_t r300_translate_out_fmt(enum pipe_format format)
436 {
437 uint32_t modifier = 0;
438 unsigned i;
439 const struct util_format_description *desc;
440 static const uint32_t sign_bit[4] = {
441 R300_OUT_SIGN(0x1),
442 R300_OUT_SIGN(0x2),
443 R300_OUT_SIGN(0x4),
444 R300_OUT_SIGN(0x8),
445 };
446
447 desc = util_format_description(format);
448
449 /* Specifies how the shader output is written to the fog unit. */
450 if (desc->channel[0].type == UTIL_FORMAT_TYPE_FLOAT) {
451 if (desc->channel[0].size == 32) {
452 modifier |= R300_US_OUT_FMT_C4_32_FP;
453 } else {
454 modifier |= R300_US_OUT_FMT_C4_16_FP;
455 }
456 } else {
457 if (desc->channel[0].size == 16) {
458 modifier |= R300_US_OUT_FMT_C4_16;
459 } else {
460 /* C4_8 seems to be used for the formats whose pixel size
461 * is <= 32 bits. */
462 modifier |= R300_US_OUT_FMT_C4_8;
463 }
464 }
465
466 /* Add sign. */
467 for (i = 0; i < 4; i++)
468 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
469 modifier |= sign_bit[i];
470 }
471
472 /* Add swizzles and return. */
473 switch (format) {
474 /* 8-bit outputs.
475 * COLORFORMAT_I8 stores the C2 component. */
476 case PIPE_FORMAT_A8_UNORM:
477 return modifier | R300_C2_SEL_A;
478 case PIPE_FORMAT_I8_UNORM:
479 case PIPE_FORMAT_L8_UNORM:
480 case PIPE_FORMAT_R8_UNORM:
481 case PIPE_FORMAT_R8_SNORM:
482 return modifier | R300_C2_SEL_R;
483
484 /* BGRA outputs. */
485 case PIPE_FORMAT_B5G6R5_UNORM:
486 case PIPE_FORMAT_B5G5R5A1_UNORM:
487 case PIPE_FORMAT_B5G5R5X1_UNORM:
488 case PIPE_FORMAT_B4G4R4A4_UNORM:
489 case PIPE_FORMAT_B4G4R4X4_UNORM:
490 case PIPE_FORMAT_B8G8R8A8_UNORM:
491 case PIPE_FORMAT_B8G8R8X8_UNORM:
492 case PIPE_FORMAT_B10G10R10A2_UNORM:
493 return modifier |
494 R300_C0_SEL_B | R300_C1_SEL_G |
495 R300_C2_SEL_R | R300_C3_SEL_A;
496
497 /* ARGB outputs. */
498 case PIPE_FORMAT_A8R8G8B8_UNORM:
499 case PIPE_FORMAT_X8R8G8B8_UNORM:
500 return modifier |
501 R300_C0_SEL_A | R300_C1_SEL_R |
502 R300_C2_SEL_G | R300_C3_SEL_B;
503
504 /* ABGR outputs. */
505 case PIPE_FORMAT_A8B8G8R8_UNORM:
506 case PIPE_FORMAT_X8B8G8R8_UNORM:
507 return modifier |
508 R300_C0_SEL_A | R300_C1_SEL_B |
509 R300_C2_SEL_G | R300_C3_SEL_R;
510
511 /* RGBA outputs. */
512 case PIPE_FORMAT_R8G8B8X8_UNORM:
513 case PIPE_FORMAT_R8G8B8A8_SNORM:
514 case PIPE_FORMAT_R8SG8SB8UX8U_NORM:
515 case PIPE_FORMAT_R10G10B10A2_UNORM:
516 case PIPE_FORMAT_R10G10B10X2_SNORM:
517 case PIPE_FORMAT_R10SG10SB10SA2U_NORM:
518 case PIPE_FORMAT_R16G16B16A16_UNORM:
519 case PIPE_FORMAT_R16G16B16A16_SNORM:
520 case PIPE_FORMAT_R16G16B16A16_FLOAT:
521 case PIPE_FORMAT_R32G32B32A32_FLOAT:
522 return modifier |
523 R300_C0_SEL_R | R300_C1_SEL_G |
524 R300_C2_SEL_B | R300_C3_SEL_A;
525
526 default:
527 return ~0; /* Unsupported. */
528 }
529 }
530
531 boolean r300_is_colorbuffer_format_supported(enum pipe_format format)
532 {
533 return r300_translate_colorformat(format) != ~0 &&
534 r300_translate_out_fmt(format) != ~0;
535 }
536
537 boolean r300_is_zs_format_supported(enum pipe_format format)
538 {
539 return r300_translate_zsformat(format) != ~0;
540 }
541
542 boolean r300_is_sampler_format_supported(enum pipe_format format)
543 {
544 return r300_translate_texformat(format, 0) != ~0;
545 }
546
547 static void r300_texture_setup_immutable_state(struct r300_screen* screen,
548 struct r300_texture* tex)
549 {
550 struct r300_texture_format_state* f = &tex->tx_format;
551 struct pipe_resource *pt = &tex->b.b;
552 boolean is_r500 = screen->caps.is_r500;
553
554 /* Set sampler state. */
555 f->format0 = R300_TX_WIDTH((pt->width0 - 1) & 0x7ff) |
556 R300_TX_HEIGHT((pt->height0 - 1) & 0x7ff);
557
558 if (tex->uses_pitch) {
559 /* rectangles love this */
560 f->format0 |= R300_TX_PITCH_EN;
561 f->format2 = (tex->hwpitch[0] - 1) & 0x1fff;
562 } else {
563 /* power of two textures (3D, mipmaps, and no pitch) */
564 f->format0 |= R300_TX_DEPTH(util_logbase2(pt->depth0) & 0xf);
565 }
566
567 f->format1 = 0;
568 if (pt->target == PIPE_TEXTURE_CUBE) {
569 f->format1 |= R300_TX_FORMAT_CUBIC_MAP;
570 }
571 if (pt->target == PIPE_TEXTURE_3D) {
572 f->format1 |= R300_TX_FORMAT_3D;
573 }
574
575 /* large textures on r500 */
576 if (is_r500)
577 {
578 if (pt->width0 > 2048) {
579 f->format2 |= R500_TXWIDTH_BIT11;
580 }
581 if (pt->height0 > 2048) {
582 f->format2 |= R500_TXHEIGHT_BIT11;
583 }
584 }
585
586 f->tile_config = R300_TXO_MACRO_TILE(tex->macrotile) |
587 R300_TXO_MICRO_TILE(tex->microtile);
588
589 SCREEN_DBG(screen, DBG_TEX, "r300: Set texture state (%dx%d, %d levels)\n",
590 pt->width0, pt->height0, pt->last_level);
591 }
592
593 static void r300_texture_setup_fb_state(struct r300_screen* screen,
594 struct r300_texture* tex)
595 {
596 unsigned i;
597
598 /* Set framebuffer state. */
599 if (util_format_is_depth_or_stencil(tex->b.b.format)) {
600 for (i = 0; i <= tex->b.b.last_level; i++) {
601 tex->fb_state.depthpitch[i] =
602 tex->hwpitch[i] |
603 R300_DEPTHMACROTILE(tex->mip_macrotile[i]) |
604 R300_DEPTHMICROTILE(tex->microtile);
605 }
606 tex->fb_state.zb_format = r300_translate_zsformat(tex->b.b.format);
607 } else {
608 for (i = 0; i <= tex->b.b.last_level; i++) {
609 tex->fb_state.colorpitch[i] =
610 tex->hwpitch[i] |
611 r300_translate_colorformat(tex->b.b.format) |
612 R300_COLOR_TILE(tex->mip_macrotile[i]) |
613 R300_COLOR_MICROTILE(tex->microtile);
614 }
615 tex->fb_state.us_out_fmt = r300_translate_out_fmt(tex->b.b.format);
616 }
617 }
618
619 void r300_texture_reinterpret_format(struct pipe_screen *screen,
620 struct pipe_resource *tex,
621 enum pipe_format new_format)
622 {
623 struct r300_screen *r300screen = r300_screen(screen);
624
625 SCREEN_DBG(r300screen, DBG_TEX, "r300: Reinterpreting format: %s -> %s\n",
626 util_format_name(tex->format), util_format_name(new_format));
627
628 tex->format = new_format;
629
630 r300_texture_setup_fb_state(r300_screen(screen), r300_texture(tex));
631 }
632
633 unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level,
634 unsigned zslice, unsigned face)
635 {
636 unsigned offset = tex->offset[level];
637
638 switch (tex->b.b.target) {
639 case PIPE_TEXTURE_3D:
640 assert(face == 0);
641 return offset + zslice * tex->layer_size[level];
642
643 case PIPE_TEXTURE_CUBE:
644 assert(zslice == 0);
645 return offset + face * tex->layer_size[level];
646
647 default:
648 assert(zslice == 0 && face == 0);
649 return offset;
650 }
651 }
652
653 /**
654 * Return the width (dim==TILE_WIDTH) or height (dim==TILE_HEIGHT) of one tile
655 * of the given texture.
656 */
657 static unsigned r300_texture_get_tile_size(struct r300_texture* tex,
658 int dim, boolean macrotile)
659 {
660 unsigned pixsize, tile_size;
661
662 pixsize = util_format_get_blocksize(tex->b.b.format);
663 tile_size = microblock_table[util_logbase2(pixsize)][tex->microtile][dim];
664
665 if (macrotile) {
666 tile_size *= 8;
667 }
668
669 assert(tile_size);
670 return tile_size;
671 }
672
673 /* Return true if macrotiling should be enabled on the miplevel. */
674 static boolean r300_texture_macro_switch(struct r300_texture *tex,
675 unsigned level,
676 boolean rv350_mode,
677 int dim)
678 {
679 unsigned tile, texdim;
680
681 tile = r300_texture_get_tile_size(tex, dim, TRUE);
682 if (dim == TILE_WIDTH) {
683 texdim = u_minify(tex->b.b.width0, level);
684 } else {
685 texdim = u_minify(tex->b.b.height0, level);
686 }
687
688 /* See TX_FILTER1_n.MACRO_SWITCH. */
689 if (rv350_mode) {
690 return texdim >= tile;
691 } else {
692 return texdim > tile;
693 }
694 }
695
696 /**
697 * Return the stride, in bytes, of the texture images of the given texture
698 * at the given level.
699 */
700 unsigned r300_texture_get_stride(struct r300_screen* screen,
701 struct r300_texture* tex, unsigned level)
702 {
703 unsigned tile_width, width;
704
705 if (tex->stride_override)
706 return tex->stride_override;
707
708 /* Check the level. */
709 if (level > tex->b.b.last_level) {
710 SCREEN_DBG(screen, DBG_TEX, "%s: level (%u) > last_level (%u)\n",
711 __FUNCTION__, level, tex->b.b.last_level);
712 return 0;
713 }
714
715 width = u_minify(tex->b.b.width0, level);
716
717 if (r300_format_is_plain(tex->b.b.format)) {
718 tile_width = r300_texture_get_tile_size(tex, TILE_WIDTH,
719 tex->mip_macrotile[level]);
720 width = align(width, tile_width);
721
722 return util_format_get_stride(tex->b.b.format, width);
723 } else {
724 return align(util_format_get_stride(tex->b.b.format, width), 32);
725 }
726 }
727
728 static unsigned r300_texture_get_nblocksy(struct r300_texture* tex,
729 unsigned level)
730 {
731 unsigned height, tile_height;
732
733 height = u_minify(tex->b.b.height0, level);
734
735 if (r300_format_is_plain(tex->b.b.format)) {
736 tile_height = r300_texture_get_tile_size(tex, TILE_HEIGHT,
737 tex->mip_macrotile[level]);
738 height = align(height, tile_height);
739
740 /* This is needed for the kernel checker, unfortunately. */
741 height = util_next_power_of_two(height);
742 }
743
744 return util_format_get_nblocksy(tex->b.b.format, height);
745 }
746
747 static void r300_texture_3d_fix_mipmapping(struct r300_screen *screen,
748 struct r300_texture *tex)
749 {
750 /* The kernels <= 2.6.34-rc4 compute the size of mipmapped 3D textures
751 * incorrectly. This is a workaround to prevent CS from being rejected. */
752
753 unsigned i, size;
754
755 if (!screen->rws->get_value(screen->rws, R300_VID_DRM_2_3_0) &&
756 tex->b.b.target == PIPE_TEXTURE_3D &&
757 tex->b.b.last_level > 0) {
758 size = 0;
759
760 for (i = 0; i <= tex->b.b.last_level; i++) {
761 size += r300_texture_get_stride(screen, tex, i) *
762 r300_texture_get_nblocksy(tex, i);
763 }
764
765 size *= tex->b.b.depth0;
766 tex->size = size;
767 }
768 }
769
770 static void r300_setup_miptree(struct r300_screen* screen,
771 struct r300_texture* tex)
772 {
773 struct pipe_resource* base = &tex->b.b;
774 unsigned stride, size, layer_size, nblocksy, i;
775 boolean rv350_mode = screen->caps.is_rv350;
776
777 SCREEN_DBG(screen, DBG_TEX, "r300: Making miptree for texture, format %s\n",
778 util_format_name(base->format));
779
780 for (i = 0; i <= base->last_level; i++) {
781 /* Let's see if this miplevel can be macrotiled. */
782 tex->mip_macrotile[i] =
783 (tex->macrotile == R300_BUFFER_TILED &&
784 r300_texture_macro_switch(tex, i, rv350_mode, TILE_WIDTH) &&
785 r300_texture_macro_switch(tex, i, rv350_mode, TILE_HEIGHT)) ?
786 R300_BUFFER_TILED : R300_BUFFER_LINEAR;
787
788 stride = r300_texture_get_stride(screen, tex, i);
789 nblocksy = r300_texture_get_nblocksy(tex, i);
790 layer_size = stride * nblocksy;
791
792 if (base->target == PIPE_TEXTURE_CUBE)
793 size = layer_size * 6;
794 else
795 size = layer_size * u_minify(base->depth0, i);
796
797 tex->offset[i] = tex->size;
798 tex->size = tex->offset[i] + size;
799 tex->layer_size[i] = layer_size;
800 tex->pitch[i] = stride / util_format_get_blocksize(base->format);
801 tex->hwpitch[i] =
802 tex->pitch[i] * util_format_get_blockwidth(base->format);
803
804 SCREEN_DBG(screen, DBG_TEX, "r300: Texture miptree: Level %d "
805 "(%dx%dx%d px, pitch %d bytes) %d bytes total, macrotiled %s\n",
806 i, u_minify(base->width0, i), u_minify(base->height0, i),
807 u_minify(base->depth0, i), stride, tex->size,
808 tex->mip_macrotile[i] ? "TRUE" : "FALSE");
809 }
810 }
811
812 static void r300_setup_flags(struct r300_texture* tex)
813 {
814 tex->uses_pitch = !util_is_power_of_two(tex->b.b.width0) ||
815 !util_is_power_of_two(tex->b.b.height0) ||
816 tex->stride_override;
817 }
818
819 static void r300_setup_tiling(struct pipe_screen *screen,
820 struct r300_texture *tex)
821 {
822 struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys;
823 enum pipe_format format = tex->b.b.format;
824 boolean rv350_mode = r300_screen(screen)->caps.is_rv350;
825 boolean is_zb = util_format_is_depth_or_stencil(format);
826 boolean dbg_no_tiling = SCREEN_DBG_ON(r300_screen(screen), DBG_NO_TILING);
827
828 if (!r300_format_is_plain(format)) {
829 return;
830 }
831
832 /* If height == 1, disable microtiling except for zbuffer. */
833 if (!is_zb && (tex->b.b.height0 == 1 || dbg_no_tiling)) {
834 return;
835 }
836
837 /* Set microtiling. */
838 switch (util_format_get_blocksize(format)) {
839 case 1:
840 case 4:
841 tex->microtile = R300_BUFFER_TILED;
842 break;
843
844 case 2:
845 case 8:
846 if (rws->get_value(rws, R300_VID_SQUARE_TILING_SUPPORT)) {
847 tex->microtile = R300_BUFFER_SQUARETILED;
848 }
849 break;
850 }
851
852 if (dbg_no_tiling) {
853 return;
854 }
855
856 /* Set macrotiling. */
857 if (r300_texture_macro_switch(tex, 0, rv350_mode, TILE_WIDTH) &&
858 r300_texture_macro_switch(tex, 0, rv350_mode, TILE_HEIGHT)) {
859 tex->macrotile = R300_BUFFER_TILED;
860 }
861 }
862
863 static unsigned r300_texture_is_referenced(struct pipe_context *context,
864 struct pipe_resource *texture,
865 unsigned face, unsigned level)
866 {
867 struct r300_context *r300 = r300_context(context);
868 struct r300_texture *rtex = (struct r300_texture *)texture;
869
870 if (r300->rws->is_buffer_referenced(r300->rws, rtex->buffer, R300_REF_CS))
871 return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
872
873 return PIPE_UNREFERENCED;
874 }
875
876 static void r300_texture_destroy(struct pipe_screen *screen,
877 struct pipe_resource* texture)
878 {
879 struct r300_texture* tex = (struct r300_texture*)texture;
880 struct r300_winsys_screen *rws = (struct r300_winsys_screen *)texture->screen->winsys;
881
882 rws->buffer_reference(rws, &tex->buffer, NULL);
883 FREE(tex);
884 }
885
886 static boolean r300_texture_get_handle(struct pipe_screen* screen,
887 struct pipe_resource *texture,
888 struct winsys_handle *whandle)
889 {
890 struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys;
891 struct r300_texture* tex = (struct r300_texture*)texture;
892 unsigned stride;
893
894 if (!tex) {
895 return FALSE;
896 }
897
898 stride = r300_texture_get_stride(r300_screen(screen), tex, 0);
899
900 rws->buffer_get_handle(rws, tex->buffer, stride, whandle);
901
902 return TRUE;
903 }
904
905 struct u_resource_vtbl r300_texture_vtbl =
906 {
907 r300_texture_get_handle, /* get_handle */
908 r300_texture_destroy, /* resource_destroy */
909 r300_texture_is_referenced, /* is_resource_referenced */
910 r300_texture_get_transfer, /* get_transfer */
911 r300_texture_transfer_destroy, /* transfer_destroy */
912 r300_texture_transfer_map, /* transfer_map */
913 u_default_transfer_flush_region, /* transfer_flush_region */
914 r300_texture_transfer_unmap, /* transfer_unmap */
915 u_default_transfer_inline_write /* transfer_inline_write */
916 };
917
918 /* Create a new texture. */
919 struct pipe_resource* r300_texture_create(struct pipe_screen* screen,
920 const struct pipe_resource* base)
921 {
922 struct r300_texture* tex = CALLOC_STRUCT(r300_texture);
923 struct r300_screen* rscreen = r300_screen(screen);
924 struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys;
925
926 if (!tex) {
927 return NULL;
928 }
929
930 tex->b.b = *base;
931 tex->b.vtbl = &r300_texture_vtbl;
932 pipe_reference_init(&tex->b.b.reference, 1);
933 tex->b.b.screen = screen;
934
935 r300_setup_flags(tex);
936 if (!(base->flags & R300_RESOURCE_FLAG_TRANSFER) &&
937 !(base->bind & PIPE_BIND_SCANOUT)) {
938 r300_setup_tiling(screen, tex);
939 }
940 r300_setup_miptree(rscreen, tex);
941 r300_texture_3d_fix_mipmapping(rscreen, tex);
942 r300_texture_setup_immutable_state(rscreen, tex);
943 r300_texture_setup_fb_state(rscreen, tex);
944
945 tex->buffer = rws->buffer_create(rws, 2048,
946 PIPE_BIND_SAMPLER_VIEW, /* XXX */
947 tex->size);
948 rws->buffer_set_tiling(rws, tex->buffer,
949 tex->pitch[0],
950 tex->microtile,
951 tex->macrotile);
952
953 if (!tex->buffer) {
954 FREE(tex);
955 return NULL;
956 }
957
958 return (struct pipe_resource*)tex;
959 }
960
961 /* Not required to implement u_resource_vtbl, consider moving to another file:
962 */
963 struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
964 struct pipe_resource* texture,
965 unsigned face,
966 unsigned level,
967 unsigned zslice,
968 unsigned flags)
969 {
970 struct r300_texture* tex = r300_texture(texture);
971 struct pipe_surface* surface = CALLOC_STRUCT(pipe_surface);
972 unsigned offset;
973
974 offset = r300_texture_get_offset(tex, level, zslice, face);
975
976 if (surface) {
977 pipe_reference_init(&surface->reference, 1);
978 pipe_resource_reference(&surface->texture, texture);
979 surface->format = texture->format;
980 surface->width = u_minify(texture->width0, level);
981 surface->height = u_minify(texture->height0, level);
982 surface->offset = offset;
983 surface->usage = flags;
984 surface->zslice = zslice;
985 surface->texture = texture;
986 surface->face = face;
987 surface->level = level;
988 }
989
990 return surface;
991 }
992
993 /* Not required to implement u_resource_vtbl, consider moving to another file:
994 */
995 void r300_tex_surface_destroy(struct pipe_surface* s)
996 {
997 pipe_resource_reference(&s->texture, NULL);
998 FREE(s);
999 }
1000
1001 struct pipe_resource*
1002 r300_texture_from_handle(struct pipe_screen* screen,
1003 const struct pipe_resource* base,
1004 struct winsys_handle *whandle)
1005 {
1006 struct r300_winsys_screen *rws = (struct r300_winsys_screen*)screen->winsys;
1007 struct r300_screen* rscreen = r300_screen(screen);
1008 struct r300_winsys_buffer *buffer;
1009 struct r300_texture* tex;
1010 unsigned stride;
1011 boolean override_zb_flags;
1012
1013 /* Support only 2D textures without mipmaps */
1014 if (base->target != PIPE_TEXTURE_2D ||
1015 base->depth0 != 1 ||
1016 base->last_level != 0) {
1017 return NULL;
1018 }
1019
1020 buffer = rws->buffer_from_handle(rws, screen, whandle, &stride);
1021 if (!buffer) {
1022 return NULL;
1023 }
1024
1025 tex = CALLOC_STRUCT(r300_texture);
1026 if (!tex) {
1027 return NULL;
1028 }
1029
1030 tex->b.b = *base;
1031 tex->b.vtbl = &r300_texture_vtbl;
1032 pipe_reference_init(&tex->b.b.reference, 1);
1033 tex->b.b.screen = screen;
1034
1035 tex->stride_override = stride;
1036
1037 /* one ref already taken */
1038 tex->buffer = buffer;
1039
1040 rws->buffer_get_tiling(rws, buffer, &tex->microtile, &tex->macrotile);
1041 r300_setup_flags(tex);
1042
1043 /* Enforce microtiled zbuffer. */
1044 override_zb_flags = util_format_is_depth_or_stencil(base->format) &&
1045 tex->microtile == R300_BUFFER_LINEAR;
1046
1047 if (override_zb_flags) {
1048 switch (util_format_get_blocksize(base->format)) {
1049 case 4:
1050 tex->microtile = R300_BUFFER_TILED;
1051 break;
1052
1053 case 2:
1054 if (rws->get_value(rws, R300_VID_SQUARE_TILING_SUPPORT)) {
1055 tex->microtile = R300_BUFFER_SQUARETILED;
1056 break;
1057 }
1058 /* Pass through. */
1059
1060 default:
1061 override_zb_flags = FALSE;
1062 }
1063 }
1064
1065 r300_setup_miptree(rscreen, tex);
1066 r300_texture_setup_immutable_state(rscreen, tex);
1067 r300_texture_setup_fb_state(rscreen, tex);
1068
1069 if (override_zb_flags) {
1070 rws->buffer_set_tiling(rws, tex->buffer,
1071 tex->pitch[0],
1072 tex->microtile,
1073 tex->macrotile);
1074 }
1075 return (struct pipe_resource*)tex;
1076 }