Revert "r300g: support sRGB colorbuffers"
[mesa.git] / src / gallium / drivers / r300 / r300_texture.c
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2010 Marek Olšák <maraeo@gmail.com>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23
24 /* Always include headers in the reverse order!! ~ M. */
25 #include "r300_texture.h"
26
27 #include "r300_context.h"
28 #include "r300_reg.h"
29 #include "r300_texture_desc.h"
30 #include "r300_transfer.h"
31 #include "r300_screen.h"
32 #include "r300_winsys.h"
33
34 #include "util/u_format.h"
35 #include "util/u_format_s3tc.h"
36 #include "util/u_math.h"
37 #include "util/u_memory.h"
38 #include "util/u_mm.h"
39
40 #include "pipe/p_screen.h"
41
42 unsigned r300_get_swizzle_combined(const unsigned char *swizzle_format,
43 const unsigned char *swizzle_view,
44 boolean dxtc_swizzle)
45 {
46 unsigned i;
47 unsigned char swizzle[4];
48 unsigned result = 0;
49 const uint32_t swizzle_shift[4] = {
50 R300_TX_FORMAT_R_SHIFT,
51 R300_TX_FORMAT_G_SHIFT,
52 R300_TX_FORMAT_B_SHIFT,
53 R300_TX_FORMAT_A_SHIFT
54 };
55 uint32_t swizzle_bit[4] = {
56 dxtc_swizzle ? R300_TX_FORMAT_Z : R300_TX_FORMAT_X,
57 R300_TX_FORMAT_Y,
58 dxtc_swizzle ? R300_TX_FORMAT_X : R300_TX_FORMAT_Z,
59 R300_TX_FORMAT_W
60 };
61
62 if (swizzle_view) {
63 /* Combine two sets of swizzles. */
64 for (i = 0; i < 4; i++) {
65 swizzle[i] = swizzle_view[i] <= UTIL_FORMAT_SWIZZLE_W ?
66 swizzle_format[swizzle_view[i]] : swizzle_view[i];
67 }
68 } else {
69 memcpy(swizzle, swizzle_format, 4);
70 }
71
72 /* Get swizzle. */
73 for (i = 0; i < 4; i++) {
74 switch (swizzle[i]) {
75 case UTIL_FORMAT_SWIZZLE_Y:
76 result |= swizzle_bit[1] << swizzle_shift[i];
77 break;
78 case UTIL_FORMAT_SWIZZLE_Z:
79 result |= swizzle_bit[2] << swizzle_shift[i];
80 break;
81 case UTIL_FORMAT_SWIZZLE_W:
82 result |= swizzle_bit[3] << swizzle_shift[i];
83 break;
84 case UTIL_FORMAT_SWIZZLE_0:
85 result |= R300_TX_FORMAT_ZERO << swizzle_shift[i];
86 break;
87 case UTIL_FORMAT_SWIZZLE_1:
88 result |= R300_TX_FORMAT_ONE << swizzle_shift[i];
89 break;
90 default: /* UTIL_FORMAT_SWIZZLE_X */
91 result |= swizzle_bit[0] << swizzle_shift[i];
92 }
93 }
94 return result;
95 }
96
97 /* Translate a pipe_format into a useful texture format for sampling.
98 *
99 * Some special formats are translated directly using R300_EASY_TX_FORMAT,
100 * but the majority of them is translated in a generic way, automatically
101 * supporting all the formats hw can support.
102 *
103 * R300_EASY_TX_FORMAT swizzles the texture.
104 * Note the signature of R300_EASY_TX_FORMAT:
105 * R300_EASY_TX_FORMAT(B, G, R, A, FORMAT);
106 *
107 * The FORMAT specifies how the texture sampler will treat the texture, and
108 * makes available X, Y, Z, W, ZERO, and ONE for swizzling. */
109 uint32_t r300_translate_texformat(enum pipe_format format,
110 const unsigned char *swizzle_view,
111 boolean is_r500,
112 boolean dxtc_swizzle)
113 {
114 uint32_t result = 0;
115 const struct util_format_description *desc;
116 unsigned i;
117 boolean uniform = TRUE;
118 const uint32_t sign_bit[4] = {
119 R300_TX_FORMAT_SIGNED_X,
120 R300_TX_FORMAT_SIGNED_Y,
121 R300_TX_FORMAT_SIGNED_Z,
122 R300_TX_FORMAT_SIGNED_W,
123 };
124
125 desc = util_format_description(format);
126
127 /* Colorspace (return non-RGB formats directly). */
128 switch (desc->colorspace) {
129 /* Depth stencil formats.
130 * Swizzles are added in r300_merge_textures_and_samplers. */
131 case UTIL_FORMAT_COLORSPACE_ZS:
132 switch (format) {
133 case PIPE_FORMAT_Z16_UNORM:
134 return R300_TX_FORMAT_X16;
135 case PIPE_FORMAT_X8Z24_UNORM:
136 case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
137 if (is_r500)
138 return R500_TX_FORMAT_Y8X24;
139 else
140 return R300_TX_FORMAT_Y16X16;
141 default:
142 return ~0; /* Unsupported. */
143 }
144
145 /* YUV formats. */
146 case UTIL_FORMAT_COLORSPACE_YUV:
147 result |= R300_TX_FORMAT_YUV_TO_RGB;
148
149 switch (format) {
150 case PIPE_FORMAT_UYVY:
151 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
152 case PIPE_FORMAT_YUYV:
153 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
154 default:
155 return ~0; /* Unsupported/unknown. */
156 }
157
158 /* Add gamma correction. */
159 case UTIL_FORMAT_COLORSPACE_SRGB:
160 result |= R300_TX_FORMAT_GAMMA;
161 break;
162
163 default:
164 switch (format) {
165 /* Same as YUV but without the YUR->RGB conversion. */
166 case PIPE_FORMAT_R8G8_B8G8_UNORM:
167 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
168 case PIPE_FORMAT_G8R8_G8B8_UNORM:
169 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
170 default:;
171 }
172 }
173
174 result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view,
175 util_format_is_compressed(format) && dxtc_swizzle);
176
177 /* S3TC formats. */
178 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
179 if (!util_format_s3tc_enabled) {
180 return ~0; /* Unsupported. */
181 }
182
183 switch (format) {
184 case PIPE_FORMAT_DXT1_RGB:
185 case PIPE_FORMAT_DXT1_RGBA:
186 case PIPE_FORMAT_DXT1_SRGB:
187 case PIPE_FORMAT_DXT1_SRGBA:
188 return R300_TX_FORMAT_DXT1 | result;
189 case PIPE_FORMAT_DXT3_RGBA:
190 case PIPE_FORMAT_DXT3_SRGBA:
191 return R300_TX_FORMAT_DXT3 | result;
192 case PIPE_FORMAT_DXT5_RGBA:
193 case PIPE_FORMAT_DXT5_SRGBA:
194 return R300_TX_FORMAT_DXT5 | result;
195 default:
196 return ~0; /* Unsupported/unknown. */
197 }
198 }
199
200 /* Add sign. */
201 for (i = 0; i < desc->nr_channels; i++) {
202 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
203 result |= sign_bit[i];
204 }
205 }
206
207 /* This is truly a special format.
208 * It stores R8G8 and B is computed using sqrt(1 - R^2 - G^2)
209 * in the sampler unit. Also known as D3DFMT_CxV8U8. */
210 if (format == PIPE_FORMAT_R8G8Bx_SNORM) {
211 return R300_TX_FORMAT_CxV8U8 | result;
212 }
213
214 /* RGTC formats. */
215 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
216 switch (format) {
217 case PIPE_FORMAT_RGTC1_UNORM:
218 case PIPE_FORMAT_RGTC1_SNORM:
219 return R500_TX_FORMAT_ATI1N | result;
220 case PIPE_FORMAT_RGTC2_UNORM:
221 case PIPE_FORMAT_RGTC2_SNORM:
222 return R400_TX_FORMAT_ATI2N | result;
223 default:
224 return ~0; /* Unsupported/unknown. */
225 }
226 }
227
228 /* See whether the components are of the same size. */
229 for (i = 1; i < desc->nr_channels; i++) {
230 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
231 }
232
233 /* Non-uniform formats. */
234 if (!uniform) {
235 switch (desc->nr_channels) {
236 case 3:
237 if (desc->channel[0].size == 5 &&
238 desc->channel[1].size == 6 &&
239 desc->channel[2].size == 5) {
240 return R300_TX_FORMAT_Z5Y6X5 | result;
241 }
242 if (desc->channel[0].size == 5 &&
243 desc->channel[1].size == 5 &&
244 desc->channel[2].size == 6) {
245 return R300_TX_FORMAT_Z6Y5X5 | result;
246 }
247 if (desc->channel[0].size == 2 &&
248 desc->channel[1].size == 3 &&
249 desc->channel[2].size == 3) {
250 return R300_TX_FORMAT_Z3Y3X2 | result;
251 }
252 return ~0; /* Unsupported/unknown. */
253
254 case 4:
255 if (desc->channel[0].size == 5 &&
256 desc->channel[1].size == 5 &&
257 desc->channel[2].size == 5 &&
258 desc->channel[3].size == 1) {
259 return R300_TX_FORMAT_W1Z5Y5X5 | result;
260 }
261 if (desc->channel[0].size == 10 &&
262 desc->channel[1].size == 10 &&
263 desc->channel[2].size == 10 &&
264 desc->channel[3].size == 2) {
265 return R300_TX_FORMAT_W2Z10Y10X10 | result;
266 }
267 }
268 return ~0; /* Unsupported/unknown. */
269 }
270
271 /* Find the first non-VOID channel. */
272 for (i = 0; i < 4; i++) {
273 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
274 break;
275 }
276 }
277
278 if (i == 4)
279 return ~0; /* Unsupported/unknown. */
280
281 /* And finally, uniform formats. */
282 switch (desc->channel[i].type) {
283 case UTIL_FORMAT_TYPE_UNSIGNED:
284 case UTIL_FORMAT_TYPE_SIGNED:
285 if (!desc->channel[i].normalized &&
286 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
287 return ~0;
288 }
289
290 switch (desc->channel[i].size) {
291 case 4:
292 switch (desc->nr_channels) {
293 case 2:
294 return R300_TX_FORMAT_Y4X4 | result;
295 case 4:
296 return R300_TX_FORMAT_W4Z4Y4X4 | result;
297 }
298 return ~0;
299
300 case 8:
301 switch (desc->nr_channels) {
302 case 1:
303 return R300_TX_FORMAT_X8 | result;
304 case 2:
305 return R300_TX_FORMAT_Y8X8 | result;
306 case 4:
307 return R300_TX_FORMAT_W8Z8Y8X8 | result;
308 }
309 return ~0;
310
311 case 16:
312 switch (desc->nr_channels) {
313 case 1:
314 return R300_TX_FORMAT_X16 | result;
315 case 2:
316 return R300_TX_FORMAT_Y16X16 | result;
317 case 4:
318 return R300_TX_FORMAT_W16Z16Y16X16 | result;
319 }
320 }
321 return ~0;
322
323 case UTIL_FORMAT_TYPE_FLOAT:
324 switch (desc->channel[i].size) {
325 case 16:
326 switch (desc->nr_channels) {
327 case 1:
328 return R300_TX_FORMAT_16F | result;
329 case 2:
330 return R300_TX_FORMAT_16F_16F | result;
331 case 4:
332 return R300_TX_FORMAT_16F_16F_16F_16F | result;
333 }
334 return ~0;
335
336 case 32:
337 switch (desc->nr_channels) {
338 case 1:
339 return R300_TX_FORMAT_32F | result;
340 case 2:
341 return R300_TX_FORMAT_32F_32F | result;
342 case 4:
343 return R300_TX_FORMAT_32F_32F_32F_32F | result;
344 }
345 }
346 }
347
348 return ~0; /* Unsupported/unknown. */
349 }
350
351 uint32_t r500_tx_format_msb_bit(enum pipe_format format)
352 {
353 switch (format) {
354 case PIPE_FORMAT_RGTC1_UNORM:
355 case PIPE_FORMAT_RGTC1_SNORM:
356 case PIPE_FORMAT_X8Z24_UNORM:
357 case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
358 return R500_TXFORMAT_MSB;
359 default:
360 return 0;
361 }
362 }
363
364 /* Buffer formats. */
365
366 /* Colorbuffer formats. This is the unswizzled format of the RB3D block's
367 * output. For the swizzling of the targets, check the shader's format. */
368 static uint32_t r300_translate_colorformat(enum pipe_format format)
369 {
370 switch (format) {
371 /* 8-bit buffers. */
372 case PIPE_FORMAT_A8_UNORM:
373 /*case PIPE_FORMAT_A8_SNORM:*/
374 case PIPE_FORMAT_I8_UNORM:
375 /*case PIPE_FORMAT_I8_SNORM:*/
376 case PIPE_FORMAT_L8_UNORM:
377 /*case PIPE_FORMAT_L8_SNORM:*/
378 case PIPE_FORMAT_R8_UNORM:
379 case PIPE_FORMAT_R8_SNORM:
380 return R300_COLOR_FORMAT_I8;
381
382 /* 16-bit buffers. */
383 case PIPE_FORMAT_L8A8_UNORM:
384 /*case PIPE_FORMAT_L8A8_SNORM:*/
385 case PIPE_FORMAT_R8G8_UNORM:
386 case PIPE_FORMAT_R8G8_SNORM:
387 return R300_COLOR_FORMAT_UV88;
388
389 case PIPE_FORMAT_B5G6R5_UNORM:
390 return R300_COLOR_FORMAT_RGB565;
391
392 case PIPE_FORMAT_B5G5R5A1_UNORM:
393 case PIPE_FORMAT_B5G5R5X1_UNORM:
394 return R300_COLOR_FORMAT_ARGB1555;
395
396 case PIPE_FORMAT_B4G4R4A4_UNORM:
397 case PIPE_FORMAT_B4G4R4X4_UNORM:
398 return R300_COLOR_FORMAT_ARGB4444;
399
400 /* 32-bit buffers. */
401 case PIPE_FORMAT_B8G8R8A8_UNORM:
402 /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
403 case PIPE_FORMAT_B8G8R8X8_UNORM:
404 /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
405 case PIPE_FORMAT_A8R8G8B8_UNORM:
406 /*case PIPE_FORMAT_A8R8G8B8_SNORM:*/
407 case PIPE_FORMAT_X8R8G8B8_UNORM:
408 /*case PIPE_FORMAT_X8R8G8B8_SNORM:*/
409 case PIPE_FORMAT_A8B8G8R8_UNORM:
410 /*case PIPE_FORMAT_A8B8G8R8_SNORM:*/
411 case PIPE_FORMAT_R8G8B8A8_UNORM:
412 case PIPE_FORMAT_R8G8B8A8_SNORM:
413 case PIPE_FORMAT_X8B8G8R8_UNORM:
414 /*case PIPE_FORMAT_X8B8G8R8_SNORM:*/
415 case PIPE_FORMAT_R8G8B8X8_UNORM:
416 /*case PIPE_FORMAT_R8G8B8X8_SNORM:*/
417 case PIPE_FORMAT_R8SG8SB8UX8U_NORM:
418 return R300_COLOR_FORMAT_ARGB8888;
419
420 case PIPE_FORMAT_R10G10B10A2_UNORM:
421 case PIPE_FORMAT_R10G10B10X2_SNORM:
422 case PIPE_FORMAT_B10G10R10A2_UNORM:
423 case PIPE_FORMAT_R10SG10SB10SA2U_NORM:
424 return R500_COLOR_FORMAT_ARGB2101010; /* R5xx-only? */
425
426 /* 64-bit buffers. */
427 case PIPE_FORMAT_R16G16B16A16_UNORM:
428 case PIPE_FORMAT_R16G16B16A16_SNORM:
429 case PIPE_FORMAT_R16G16B16A16_FLOAT:
430 return R300_COLOR_FORMAT_ARGB16161616;
431
432 /* 128-bit buffers. */
433 case PIPE_FORMAT_R32G32B32A32_FLOAT:
434 return R300_COLOR_FORMAT_ARGB32323232;
435
436 /* YUV buffers. */
437 case PIPE_FORMAT_UYVY:
438 return R300_COLOR_FORMAT_YVYU;
439 case PIPE_FORMAT_YUYV:
440 return R300_COLOR_FORMAT_VYUY;
441 default:
442 return ~0; /* Unsupported. */
443 }
444 }
445
446 /* Depthbuffer and stencilbuffer. Thankfully, we only support two flavors. */
447 static uint32_t r300_translate_zsformat(enum pipe_format format)
448 {
449 switch (format) {
450 /* 16-bit depth, no stencil */
451 case PIPE_FORMAT_Z16_UNORM:
452 return R300_DEPTHFORMAT_16BIT_INT_Z;
453 /* 24-bit depth, ignored stencil */
454 case PIPE_FORMAT_X8Z24_UNORM:
455 /* 24-bit depth, 8-bit stencil */
456 case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
457 return R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
458 default:
459 return ~0; /* Unsupported. */
460 }
461 }
462
463 /* Shader output formats. This is essentially the swizzle from the shader
464 * to the RB3D block.
465 *
466 * Note that formats are stored from C3 to C0. */
467 static uint32_t r300_translate_out_fmt(enum pipe_format format)
468 {
469 uint32_t modifier = 0;
470 unsigned i;
471 const struct util_format_description *desc;
472 static const uint32_t sign_bit[4] = {
473 R300_OUT_SIGN(0x1),
474 R300_OUT_SIGN(0x2),
475 R300_OUT_SIGN(0x4),
476 R300_OUT_SIGN(0x8),
477 };
478
479 desc = util_format_description(format);
480
481 /* Find the first non-VOID channel. */
482 for (i = 0; i < 4; i++) {
483 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
484 break;
485 }
486 }
487
488 if (i == 4)
489 return ~0; /* Unsupported/unknown. */
490
491 /* Specifies how the shader output is written to the fog unit. */
492 if (desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT) {
493 if (desc->channel[i].size == 32) {
494 modifier |= R300_US_OUT_FMT_C4_32_FP;
495 } else {
496 modifier |= R300_US_OUT_FMT_C4_16_FP;
497 }
498 } else {
499 if (desc->channel[i].size == 16) {
500 modifier |= R300_US_OUT_FMT_C4_16;
501 } else if (desc->channel[i].size == 10) {
502 modifier |= R300_US_OUT_FMT_C4_10;
503 } else {
504 /* C4_8 seems to be used for the formats whose pixel size
505 * is <= 32 bits. */
506 modifier |= R300_US_OUT_FMT_C4_8;
507 }
508 }
509
510 /* Add sign. */
511 for (i = 0; i < 4; i++)
512 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
513 modifier |= sign_bit[i];
514 }
515
516 /* Add swizzles and return. */
517 switch (format) {
518 /* 8-bit outputs, one channel.
519 * COLORFORMAT_I8 stores the C2 component. */
520 case PIPE_FORMAT_A8_UNORM:
521 /*case PIPE_FORMAT_A8_SNORM:*/
522 return modifier | R300_C2_SEL_A;
523 case PIPE_FORMAT_I8_UNORM:
524 /*case PIPE_FORMAT_I8_SNORM:*/
525 case PIPE_FORMAT_L8_UNORM:
526 /*case PIPE_FORMAT_L8_SNORM:*/
527 case PIPE_FORMAT_R8_UNORM:
528 case PIPE_FORMAT_R8_SNORM:
529 return modifier | R300_C2_SEL_R;
530
531 /* 16-bit outputs, two channels.
532 * COLORFORMAT_UV88 stores C2 and C0. */
533 case PIPE_FORMAT_L8A8_UNORM:
534 /*case PIPE_FORMAT_L8A8_SNORM:*/
535 return modifier | R300_C0_SEL_A | R300_C2_SEL_R;
536 case PIPE_FORMAT_R8G8_UNORM:
537 case PIPE_FORMAT_R8G8_SNORM:
538 return modifier | R300_C0_SEL_G | R300_C2_SEL_R;
539
540 /* BGRA outputs. */
541 case PIPE_FORMAT_B5G6R5_UNORM:
542 case PIPE_FORMAT_B5G5R5A1_UNORM:
543 case PIPE_FORMAT_B5G5R5X1_UNORM:
544 case PIPE_FORMAT_B4G4R4A4_UNORM:
545 case PIPE_FORMAT_B4G4R4X4_UNORM:
546 case PIPE_FORMAT_B8G8R8A8_UNORM:
547 /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
548 case PIPE_FORMAT_B8G8R8X8_UNORM:
549 /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
550 case PIPE_FORMAT_B10G10R10A2_UNORM:
551 return modifier |
552 R300_C0_SEL_B | R300_C1_SEL_G |
553 R300_C2_SEL_R | R300_C3_SEL_A;
554
555 /* ARGB outputs. */
556 case PIPE_FORMAT_A8R8G8B8_UNORM:
557 /*case PIPE_FORMAT_A8R8G8B8_SNORM:*/
558 case PIPE_FORMAT_X8R8G8B8_UNORM:
559 /*case PIPE_FORMAT_X8R8G8B8_SNORM:*/
560 return modifier |
561 R300_C0_SEL_A | R300_C1_SEL_R |
562 R300_C2_SEL_G | R300_C3_SEL_B;
563
564 /* ABGR outputs. */
565 case PIPE_FORMAT_A8B8G8R8_UNORM:
566 /*case PIPE_FORMAT_A8B8G8R8_SNORM:*/
567 case PIPE_FORMAT_X8B8G8R8_UNORM:
568 /*case PIPE_FORMAT_X8B8G8R8_SNORM:*/
569 return modifier |
570 R300_C0_SEL_A | R300_C1_SEL_B |
571 R300_C2_SEL_G | R300_C3_SEL_R;
572
573 /* RGBA outputs. */
574 case PIPE_FORMAT_R8G8B8X8_UNORM:
575 /*case PIPE_FORMAT_R8G8B8X8_SNORM:*/
576 case PIPE_FORMAT_R8G8B8A8_UNORM:
577 case PIPE_FORMAT_R8G8B8A8_SNORM:
578 case PIPE_FORMAT_R8SG8SB8UX8U_NORM:
579 case PIPE_FORMAT_R10G10B10A2_UNORM:
580 case PIPE_FORMAT_R10G10B10X2_SNORM:
581 case PIPE_FORMAT_R10SG10SB10SA2U_NORM:
582 case PIPE_FORMAT_R16G16B16A16_UNORM:
583 case PIPE_FORMAT_R16G16B16A16_SNORM:
584 case PIPE_FORMAT_R16G16B16A16_FLOAT:
585 case PIPE_FORMAT_R32G32B32A32_FLOAT:
586 return modifier |
587 R300_C0_SEL_R | R300_C1_SEL_G |
588 R300_C2_SEL_B | R300_C3_SEL_A;
589
590 default:
591 return ~0; /* Unsupported. */
592 }
593 }
594
595 boolean r300_is_colorbuffer_format_supported(enum pipe_format format)
596 {
597 return r300_translate_colorformat(format) != ~0 &&
598 r300_translate_out_fmt(format) != ~0;
599 }
600
601 boolean r300_is_zs_format_supported(enum pipe_format format)
602 {
603 return r300_translate_zsformat(format) != ~0;
604 }
605
606 boolean r300_is_sampler_format_supported(enum pipe_format format)
607 {
608 return r300_translate_texformat(format, 0, TRUE, FALSE) != ~0;
609 }
610
611 void r300_texture_setup_format_state(struct r300_screen *screen,
612 struct r300_texture_desc *desc,
613 unsigned level,
614 struct r300_texture_format_state *out)
615 {
616 struct pipe_resource *pt = &desc->b.b;
617 boolean is_r500 = screen->caps.is_r500;
618
619 /* Mask out all the fields we change. */
620 out->format0 = 0;
621 out->format1 &= ~R300_TX_FORMAT_TEX_COORD_TYPE_MASK;
622 out->format2 &= R500_TXFORMAT_MSB;
623 out->tile_config = 0;
624
625 /* Set sampler state. */
626 out->format0 =
627 R300_TX_WIDTH((u_minify(desc->width0, level) - 1) & 0x7ff) |
628 R300_TX_HEIGHT((u_minify(desc->height0, level) - 1) & 0x7ff) |
629 R300_TX_DEPTH(util_logbase2(u_minify(desc->depth0, level)) & 0xf);
630
631 if (desc->uses_stride_addressing) {
632 /* rectangles love this */
633 out->format0 |= R300_TX_PITCH_EN;
634 out->format2 = (desc->stride_in_pixels[level] - 1) & 0x1fff;
635 }
636
637 if (pt->target == PIPE_TEXTURE_CUBE) {
638 out->format1 |= R300_TX_FORMAT_CUBIC_MAP;
639 }
640 if (pt->target == PIPE_TEXTURE_3D) {
641 out->format1 |= R300_TX_FORMAT_3D;
642 }
643
644 /* large textures on r500 */
645 if (is_r500)
646 {
647 if (desc->width0 > 2048) {
648 out->format2 |= R500_TXWIDTH_BIT11;
649 }
650 if (desc->height0 > 2048) {
651 out->format2 |= R500_TXHEIGHT_BIT11;
652 }
653 }
654
655 out->tile_config = R300_TXO_MACRO_TILE(desc->macrotile[level]) |
656 R300_TXO_MICRO_TILE(desc->microtile);
657 }
658
659 static void r300_texture_setup_fb_state(struct r300_screen* screen,
660 struct r300_texture* tex)
661 {
662 unsigned i;
663
664 /* Set framebuffer state. */
665 if (util_format_is_depth_or_stencil(tex->desc.b.b.format)) {
666 for (i = 0; i <= tex->desc.b.b.last_level; i++) {
667 tex->fb_state.pitch[i] =
668 tex->desc.stride_in_pixels[i] |
669 R300_DEPTHMACROTILE(tex->desc.macrotile[i]) |
670 R300_DEPTHMICROTILE(tex->desc.microtile);
671 }
672 tex->fb_state.format = r300_translate_zsformat(tex->desc.b.b.format);
673 } else {
674 for (i = 0; i <= tex->desc.b.b.last_level; i++) {
675 tex->fb_state.pitch[i] =
676 tex->desc.stride_in_pixels[i] |
677 r300_translate_colorformat(tex->desc.b.b.format) |
678 R300_COLOR_TILE(tex->desc.macrotile[i]) |
679 R300_COLOR_MICROTILE(tex->desc.microtile);
680 }
681 tex->fb_state.format = r300_translate_out_fmt(tex->desc.b.b.format);
682 }
683 }
684
685 void r300_texture_reinterpret_format(struct pipe_screen *screen,
686 struct pipe_resource *tex,
687 enum pipe_format new_format)
688 {
689 struct r300_screen *r300screen = r300_screen(screen);
690
691 SCREEN_DBG(r300screen, DBG_TEX,
692 "r300: texture_reinterpret_format: %s -> %s\n",
693 util_format_short_name(tex->format),
694 util_format_short_name(new_format));
695
696 tex->format = new_format;
697
698 r300_texture_setup_fb_state(r300_screen(screen), r300_texture(tex));
699 }
700
701 static unsigned r300_texture_is_referenced(struct pipe_context *context,
702 struct pipe_resource *texture,
703 unsigned level, int layer)
704 {
705 struct r300_context *r300 = r300_context(context);
706 struct r300_texture *rtex = (struct r300_texture *)texture;
707
708 if (r300->rws->cs_is_buffer_referenced(r300->cs,
709 rtex->cs_buffer, R300_REF_CS))
710 return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
711
712 return PIPE_UNREFERENCED;
713 }
714
715 static void r300_texture_destroy(struct pipe_screen *screen,
716 struct pipe_resource* texture)
717 {
718 struct r300_texture* tex = (struct r300_texture*)texture;
719 struct r300_winsys_screen *rws = (struct r300_winsys_screen *)texture->screen->winsys;
720 int i;
721
722 rws->buffer_reference(rws, &tex->buffer, NULL);
723 for (i = 0; i < R300_MAX_TEXTURE_LEVELS; i++) {
724 if (tex->hiz_mem[i])
725 u_mmFreeMem(tex->hiz_mem[i]);
726 }
727
728 FREE(tex);
729 }
730
731 static boolean r300_texture_get_handle(struct pipe_screen* screen,
732 struct pipe_resource *texture,
733 struct winsys_handle *whandle)
734 {
735 struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys;
736 struct r300_texture* tex = (struct r300_texture*)texture;
737
738 if (!tex) {
739 return FALSE;
740 }
741
742 return rws->buffer_get_handle(rws, tex->buffer,
743 tex->desc.stride_in_bytes[0], whandle);
744 }
745
746 static const struct u_resource_vtbl r300_texture_vtbl =
747 {
748 r300_texture_get_handle, /* get_handle */
749 r300_texture_destroy, /* resource_destroy */
750 r300_texture_is_referenced, /* is_resource_referenced */
751 r300_texture_get_transfer, /* get_transfer */
752 r300_texture_transfer_destroy, /* transfer_destroy */
753 r300_texture_transfer_map, /* transfer_map */
754 u_default_transfer_flush_region, /* transfer_flush_region */
755 r300_texture_transfer_unmap, /* transfer_unmap */
756 u_default_transfer_inline_write /* transfer_inline_write */
757 };
758
759 /* The common texture constructor. */
760 static struct r300_texture*
761 r300_texture_create_object(struct r300_screen *rscreen,
762 const struct pipe_resource *base,
763 enum r300_buffer_tiling microtile,
764 enum r300_buffer_tiling macrotile,
765 unsigned stride_in_bytes_override,
766 unsigned max_buffer_size,
767 struct r300_winsys_buffer *buffer)
768 {
769 struct r300_winsys_screen *rws = rscreen->rws;
770 struct r300_texture *tex = CALLOC_STRUCT(r300_texture);
771 if (!tex) {
772 if (buffer)
773 rws->buffer_reference(rws, &buffer, NULL);
774 return NULL;
775 }
776
777 /* Initialize the descriptor. */
778 if (!r300_texture_desc_init(rscreen, &tex->desc, base,
779 microtile, macrotile,
780 stride_in_bytes_override,
781 max_buffer_size)) {
782 if (buffer)
783 rws->buffer_reference(rws, &buffer, NULL);
784 FREE(tex);
785 return NULL;
786 }
787 /* Initialize the hardware state. */
788 r300_texture_setup_format_state(rscreen, &tex->desc, 0, &tex->tx_format);
789 r300_texture_setup_fb_state(rscreen, tex);
790
791 tex->desc.b.vtbl = &r300_texture_vtbl;
792 pipe_reference_init(&tex->desc.b.b.reference, 1);
793 tex->domain = base->flags & R300_RESOURCE_FLAG_TRANSFER ?
794 R300_DOMAIN_GTT :
795 R300_DOMAIN_VRAM | R300_DOMAIN_GTT;
796 tex->buffer = buffer;
797
798 /* Create the backing buffer if needed. */
799 if (!tex->buffer) {
800 tex->buffer = rws->buffer_create(rws, tex->desc.size_in_bytes, 2048,
801 base->bind, base->usage, tex->domain);
802
803 if (!tex->buffer) {
804 FREE(tex);
805 return NULL;
806 }
807 }
808
809 tex->cs_buffer = rws->buffer_get_cs_handle(rws, tex->buffer);
810
811 rws->buffer_set_tiling(rws, tex->buffer,
812 tex->desc.microtile, tex->desc.macrotile[0],
813 tex->desc.stride_in_bytes[0]);
814
815 return tex;
816 }
817
818 /* Create a new texture. */
819 struct pipe_resource *r300_texture_create(struct pipe_screen *screen,
820 const struct pipe_resource *base)
821 {
822 struct r300_screen *rscreen = r300_screen(screen);
823 enum r300_buffer_tiling microtile, macrotile;
824
825 if ((base->flags & R300_RESOURCE_FLAG_TRANSFER) ||
826 (base->bind & PIPE_BIND_SCANOUT)) {
827 microtile = R300_BUFFER_LINEAR;
828 macrotile = R300_BUFFER_LINEAR;
829 } else {
830 microtile = R300_BUFFER_SELECT_LAYOUT;
831 macrotile = R300_BUFFER_SELECT_LAYOUT;
832 }
833
834 return (struct pipe_resource*)
835 r300_texture_create_object(rscreen, base, microtile, macrotile,
836 0, 0, NULL);
837 }
838
839 struct pipe_resource *r300_texture_from_handle(struct pipe_screen *screen,
840 const struct pipe_resource *base,
841 struct winsys_handle *whandle)
842 {
843 struct r300_winsys_screen *rws = (struct r300_winsys_screen*)screen->winsys;
844 struct r300_screen *rscreen = r300_screen(screen);
845 struct r300_winsys_buffer *buffer;
846 enum r300_buffer_tiling microtile, macrotile;
847 unsigned stride, size;
848
849 /* Support only 2D textures without mipmaps */
850 if ((base->target != PIPE_TEXTURE_2D &&
851 base->target != PIPE_TEXTURE_RECT) ||
852 base->depth0 != 1 ||
853 base->last_level != 0) {
854 return NULL;
855 }
856
857 buffer = rws->buffer_from_handle(rws, whandle, &stride, &size);
858 if (!buffer)
859 return NULL;
860
861 rws->buffer_get_tiling(rws, buffer, &microtile, &macrotile);
862
863 /* Enforce a microtiled zbuffer. */
864 if (util_format_is_depth_or_stencil(base->format) &&
865 microtile == R300_BUFFER_LINEAR) {
866 switch (util_format_get_blocksize(base->format)) {
867 case 4:
868 microtile = R300_BUFFER_TILED;
869 break;
870
871 case 2:
872 if (rws->get_value(rws, R300_VID_DRM_2_1_0))
873 microtile = R300_BUFFER_SQUARETILED;
874 break;
875 }
876 }
877
878 return (struct pipe_resource*)
879 r300_texture_create_object(rscreen, base, microtile, macrotile,
880 stride, size, buffer);
881 }
882
883 /* Not required to implement u_resource_vtbl, consider moving to another file:
884 */
885 struct pipe_surface* r300_create_surface(struct pipe_context * ctx,
886 struct pipe_resource* texture,
887 const struct pipe_surface *surf_tmpl)
888 {
889 struct r300_texture* tex = r300_texture(texture);
890 struct r300_surface* surface = CALLOC_STRUCT(r300_surface);
891 unsigned level = surf_tmpl->u.tex.level;
892
893 assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
894
895 if (surface) {
896 uint32_t offset, tile_height;
897
898 pipe_reference_init(&surface->base.reference, 1);
899 pipe_resource_reference(&surface->base.texture, texture);
900 surface->base.context = ctx;
901 surface->base.format = surf_tmpl->format;
902 surface->base.width = u_minify(texture->width0, level);
903 surface->base.height = u_minify(texture->height0, level);
904 surface->base.usage = surf_tmpl->usage;
905 surface->base.u.tex.level = level;
906 surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
907 surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
908
909 surface->buffer = tex->buffer;
910 surface->cs_buffer = tex->cs_buffer;
911
912 /* Prefer VRAM if there are multiple domains to choose from. */
913 surface->domain = tex->domain;
914 if (surface->domain & R300_DOMAIN_VRAM)
915 surface->domain &= ~R300_DOMAIN_GTT;
916
917 surface->offset = r300_texture_get_offset(&tex->desc, level,
918 surf_tmpl->u.tex.first_layer);
919 surface->pitch = tex->fb_state.pitch[level];
920 surface->format = tex->fb_state.format;
921
922 /* Parameters for the CBZB clear. */
923 surface->cbzb_allowed = tex->desc.cbzb_allowed[level];
924 surface->cbzb_width = align(surface->base.width, 64);
925
926 /* Height must be aligned to the size of a tile. */
927 tile_height = r300_get_pixel_alignment(tex->desc.b.b.format,
928 tex->desc.b.b.nr_samples,
929 tex->desc.microtile,
930 tex->desc.macrotile[level],
931 DIM_HEIGHT, 0);
932
933 surface->cbzb_height = align((surface->base.height + 1) / 2,
934 tile_height);
935
936 /* Offset must be aligned to 2K and must point at the beginning
937 * of a scanline. */
938 offset = surface->offset +
939 tex->desc.stride_in_bytes[level] * surface->cbzb_height;
940 surface->cbzb_midpoint_offset = offset & ~2047;
941
942 surface->cbzb_pitch = surface->pitch & 0x1ffffc;
943
944 if (util_format_get_blocksizebits(surface->base.format) == 32)
945 surface->cbzb_format = R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
946 else
947 surface->cbzb_format = R300_DEPTHFORMAT_16BIT_INT_Z;
948
949 DBG(r300_context(ctx), DBG_CBZB,
950 "CBZB Allowed: %s, Dim: %ix%i, Misalignment: %i, Micro: %s, Macro: %s\n",
951 surface->cbzb_allowed ? "YES" : " NO",
952 surface->cbzb_width, surface->cbzb_height,
953 offset & 2047,
954 tex->desc.microtile ? "YES" : " NO",
955 tex->desc.macrotile[level] ? "YES" : " NO");
956 }
957
958 return &surface->base;
959 }
960
961 /* Not required to implement u_resource_vtbl, consider moving to another file:
962 */
963 void r300_surface_destroy(struct pipe_context *ctx, struct pipe_surface* s)
964 {
965 pipe_resource_reference(&s->texture, NULL);
966 FREE(s);
967 }