r300g: use new RGBX formats
[mesa.git] / src / gallium / drivers / r300 / r300_texture.c
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2010 Marek Olšák <maraeo@gmail.com>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23
24 /* Always include headers in the reverse order!! ~ M. */
25 #include "r300_texture.h"
26
27 #include "r300_context.h"
28 #include "r300_reg.h"
29 #include "r300_texture_desc.h"
30 #include "r300_transfer.h"
31 #include "r300_screen.h"
32
33 #include "util/u_format.h"
34 #include "util/u_format_s3tc.h"
35 #include "util/u_math.h"
36 #include "util/u_memory.h"
37 #include "util/u_mm.h"
38
39 #include "pipe/p_screen.h"
40
41 unsigned r300_get_swizzle_combined(const unsigned char *swizzle_format,
42 const unsigned char *swizzle_view,
43 boolean dxtc_swizzle)
44 {
45 unsigned i;
46 unsigned char swizzle[4];
47 unsigned result = 0;
48 const uint32_t swizzle_shift[4] = {
49 R300_TX_FORMAT_R_SHIFT,
50 R300_TX_FORMAT_G_SHIFT,
51 R300_TX_FORMAT_B_SHIFT,
52 R300_TX_FORMAT_A_SHIFT
53 };
54 uint32_t swizzle_bit[4] = {
55 dxtc_swizzle ? R300_TX_FORMAT_Z : R300_TX_FORMAT_X,
56 R300_TX_FORMAT_Y,
57 dxtc_swizzle ? R300_TX_FORMAT_X : R300_TX_FORMAT_Z,
58 R300_TX_FORMAT_W
59 };
60
61 if (swizzle_view) {
62 /* Combine two sets of swizzles. */
63 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
64 } else {
65 memcpy(swizzle, swizzle_format, 4);
66 }
67
68 /* Get swizzle. */
69 for (i = 0; i < 4; i++) {
70 switch (swizzle[i]) {
71 case UTIL_FORMAT_SWIZZLE_Y:
72 result |= swizzle_bit[1] << swizzle_shift[i];
73 break;
74 case UTIL_FORMAT_SWIZZLE_Z:
75 result |= swizzle_bit[2] << swizzle_shift[i];
76 break;
77 case UTIL_FORMAT_SWIZZLE_W:
78 result |= swizzle_bit[3] << swizzle_shift[i];
79 break;
80 case UTIL_FORMAT_SWIZZLE_0:
81 result |= R300_TX_FORMAT_ZERO << swizzle_shift[i];
82 break;
83 case UTIL_FORMAT_SWIZZLE_1:
84 result |= R300_TX_FORMAT_ONE << swizzle_shift[i];
85 break;
86 default: /* UTIL_FORMAT_SWIZZLE_X */
87 result |= swizzle_bit[0] << swizzle_shift[i];
88 }
89 }
90 return result;
91 }
92
93 /* Translate a pipe_format into a useful texture format for sampling.
94 *
95 * Some special formats are translated directly using R300_EASY_TX_FORMAT,
96 * but the majority of them is translated in a generic way, automatically
97 * supporting all the formats hw can support.
98 *
99 * R300_EASY_TX_FORMAT swizzles the texture.
100 * Note the signature of R300_EASY_TX_FORMAT:
101 * R300_EASY_TX_FORMAT(B, G, R, A, FORMAT);
102 *
103 * The FORMAT specifies how the texture sampler will treat the texture, and
104 * makes available X, Y, Z, W, ZERO, and ONE for swizzling. */
105 uint32_t r300_translate_texformat(enum pipe_format format,
106 const unsigned char *swizzle_view,
107 boolean is_r500,
108 boolean dxtc_swizzle)
109 {
110 uint32_t result = 0;
111 const struct util_format_description *desc;
112 unsigned i;
113 boolean uniform = TRUE;
114 const uint32_t sign_bit[4] = {
115 R300_TX_FORMAT_SIGNED_W,
116 R300_TX_FORMAT_SIGNED_Z,
117 R300_TX_FORMAT_SIGNED_Y,
118 R300_TX_FORMAT_SIGNED_X,
119 };
120
121 desc = util_format_description(format);
122
123 /* Colorspace (return non-RGB formats directly). */
124 switch (desc->colorspace) {
125 /* Depth stencil formats.
126 * Swizzles are added in r300_merge_textures_and_samplers. */
127 case UTIL_FORMAT_COLORSPACE_ZS:
128 switch (format) {
129 case PIPE_FORMAT_Z16_UNORM:
130 return R300_TX_FORMAT_X16;
131 case PIPE_FORMAT_X8Z24_UNORM:
132 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
133 if (is_r500)
134 return R500_TX_FORMAT_Y8X24;
135 else
136 return R300_TX_FORMAT_Y16X16;
137 default:
138 return ~0; /* Unsupported. */
139 }
140
141 /* YUV formats. */
142 case UTIL_FORMAT_COLORSPACE_YUV:
143 result |= R300_TX_FORMAT_YUV_TO_RGB;
144
145 switch (format) {
146 case PIPE_FORMAT_UYVY:
147 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
148 case PIPE_FORMAT_YUYV:
149 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
150 default:
151 return ~0; /* Unsupported/unknown. */
152 }
153
154 /* Add gamma correction. */
155 case UTIL_FORMAT_COLORSPACE_SRGB:
156 result |= R300_TX_FORMAT_GAMMA;
157 break;
158
159 default:
160 switch (format) {
161 /* Same as YUV but without the YUR->RGB conversion. */
162 case PIPE_FORMAT_R8G8_B8G8_UNORM:
163 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
164 case PIPE_FORMAT_G8R8_G8B8_UNORM:
165 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
166 default:;
167 }
168 }
169
170 /* Add swizzling. */
171 /* The RGTC1_SNORM and LATC1_SNORM swizzle is done in the shader. */
172 if (format != PIPE_FORMAT_RGTC1_SNORM &&
173 format != PIPE_FORMAT_LATC1_SNORM) {
174 if (util_format_is_compressed(format) &&
175 dxtc_swizzle &&
176 format != PIPE_FORMAT_RGTC2_UNORM &&
177 format != PIPE_FORMAT_RGTC2_SNORM &&
178 format != PIPE_FORMAT_LATC2_UNORM &&
179 format != PIPE_FORMAT_LATC2_SNORM) {
180 result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view,
181 TRUE);
182 } else {
183 result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view,
184 FALSE);
185 }
186 }
187
188 /* S3TC formats. */
189 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
190 if (!util_format_s3tc_enabled) {
191 return ~0; /* Unsupported. */
192 }
193
194 switch (format) {
195 case PIPE_FORMAT_DXT1_RGB:
196 case PIPE_FORMAT_DXT1_RGBA:
197 case PIPE_FORMAT_DXT1_SRGB:
198 case PIPE_FORMAT_DXT1_SRGBA:
199 return R300_TX_FORMAT_DXT1 | result;
200 case PIPE_FORMAT_DXT3_RGBA:
201 case PIPE_FORMAT_DXT3_SRGBA:
202 return R300_TX_FORMAT_DXT3 | result;
203 case PIPE_FORMAT_DXT5_RGBA:
204 case PIPE_FORMAT_DXT5_SRGBA:
205 return R300_TX_FORMAT_DXT5 | result;
206 default:
207 return ~0; /* Unsupported/unknown. */
208 }
209 }
210
211 /* RGTC formats. */
212 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
213 switch (format) {
214 case PIPE_FORMAT_RGTC1_SNORM:
215 case PIPE_FORMAT_LATC1_SNORM:
216 case PIPE_FORMAT_LATC1_UNORM:
217 case PIPE_FORMAT_RGTC1_UNORM:
218 return R500_TX_FORMAT_ATI1N | result;
219
220 case PIPE_FORMAT_RGTC2_SNORM:
221 case PIPE_FORMAT_LATC2_SNORM:
222 result |= sign_bit[1] | sign_bit[0];
223 case PIPE_FORMAT_RGTC2_UNORM:
224 case PIPE_FORMAT_LATC2_UNORM:
225 return R400_TX_FORMAT_ATI2N | result;
226
227 default:
228 return ~0; /* Unsupported/unknown. */
229 }
230 }
231
232 /* This is truly a special format.
233 * It stores R8G8 and B is computed using sqrt(1 - R^2 - G^2)
234 * in the sampler unit. Also known as D3DFMT_CxV8U8. */
235 if (format == PIPE_FORMAT_R8G8Bx_SNORM) {
236 return R300_TX_FORMAT_CxV8U8 | result;
237 }
238
239 /* Integer and fixed-point 16.16 textures are not supported. */
240 for (i = 0; i < 4; i++) {
241 if (desc->channel[i].type == UTIL_FORMAT_TYPE_FIXED ||
242 ((desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED ||
243 desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED) &&
244 (!desc->channel[i].normalized ||
245 desc->channel[i].pure_integer))) {
246 return ~0; /* Unsupported/unknown. */
247 }
248 }
249
250 /* Add sign. */
251 for (i = 0; i < desc->nr_channels; i++) {
252 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
253 result |= sign_bit[i];
254 }
255 }
256
257 /* See whether the components are of the same size. */
258 for (i = 1; i < desc->nr_channels; i++) {
259 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
260 }
261
262 /* Non-uniform formats. */
263 if (!uniform) {
264 switch (desc->nr_channels) {
265 case 3:
266 if (desc->channel[0].size == 5 &&
267 desc->channel[1].size == 6 &&
268 desc->channel[2].size == 5) {
269 return R300_TX_FORMAT_Z5Y6X5 | result;
270 }
271 if (desc->channel[0].size == 5 &&
272 desc->channel[1].size == 5 &&
273 desc->channel[2].size == 6) {
274 return R300_TX_FORMAT_Z6Y5X5 | result;
275 }
276 if (desc->channel[0].size == 2 &&
277 desc->channel[1].size == 3 &&
278 desc->channel[2].size == 3) {
279 return R300_TX_FORMAT_Z3Y3X2 | result;
280 }
281 return ~0; /* Unsupported/unknown. */
282
283 case 4:
284 if (desc->channel[0].size == 5 &&
285 desc->channel[1].size == 5 &&
286 desc->channel[2].size == 5 &&
287 desc->channel[3].size == 1) {
288 return R300_TX_FORMAT_W1Z5Y5X5 | result;
289 }
290 if (desc->channel[0].size == 10 &&
291 desc->channel[1].size == 10 &&
292 desc->channel[2].size == 10 &&
293 desc->channel[3].size == 2) {
294 return R300_TX_FORMAT_W2Z10Y10X10 | result;
295 }
296 }
297 return ~0; /* Unsupported/unknown. */
298 }
299
300 /* Find the first non-VOID channel. */
301 for (i = 0; i < 4; i++) {
302 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
303 break;
304 }
305 }
306
307 if (i == 4)
308 return ~0; /* Unsupported/unknown. */
309
310 /* And finally, uniform formats. */
311 switch (desc->channel[i].type) {
312 case UTIL_FORMAT_TYPE_UNSIGNED:
313 case UTIL_FORMAT_TYPE_SIGNED:
314 if (!desc->channel[i].normalized &&
315 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
316 return ~0;
317 }
318
319 switch (desc->channel[i].size) {
320 case 4:
321 switch (desc->nr_channels) {
322 case 2:
323 return R300_TX_FORMAT_Y4X4 | result;
324 case 4:
325 return R300_TX_FORMAT_W4Z4Y4X4 | result;
326 }
327 return ~0;
328
329 case 8:
330 switch (desc->nr_channels) {
331 case 1:
332 return R300_TX_FORMAT_X8 | result;
333 case 2:
334 return R300_TX_FORMAT_Y8X8 | result;
335 case 4:
336 return R300_TX_FORMAT_W8Z8Y8X8 | result;
337 }
338 return ~0;
339
340 case 16:
341 switch (desc->nr_channels) {
342 case 1:
343 return R300_TX_FORMAT_X16 | result;
344 case 2:
345 return R300_TX_FORMAT_Y16X16 | result;
346 case 4:
347 return R300_TX_FORMAT_W16Z16Y16X16 | result;
348 }
349 }
350 return ~0;
351
352 case UTIL_FORMAT_TYPE_FLOAT:
353 switch (desc->channel[i].size) {
354 case 16:
355 switch (desc->nr_channels) {
356 case 1:
357 return R300_TX_FORMAT_16F | result;
358 case 2:
359 return R300_TX_FORMAT_16F_16F | result;
360 case 4:
361 return R300_TX_FORMAT_16F_16F_16F_16F | result;
362 }
363 return ~0;
364
365 case 32:
366 switch (desc->nr_channels) {
367 case 1:
368 return R300_TX_FORMAT_32F | result;
369 case 2:
370 return R300_TX_FORMAT_32F_32F | result;
371 case 4:
372 return R300_TX_FORMAT_32F_32F_32F_32F | result;
373 }
374 }
375 }
376
377 return ~0; /* Unsupported/unknown. */
378 }
379
380 uint32_t r500_tx_format_msb_bit(enum pipe_format format)
381 {
382 switch (format) {
383 case PIPE_FORMAT_RGTC1_UNORM:
384 case PIPE_FORMAT_RGTC1_SNORM:
385 case PIPE_FORMAT_LATC1_UNORM:
386 case PIPE_FORMAT_LATC1_SNORM:
387 case PIPE_FORMAT_X8Z24_UNORM:
388 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
389 return R500_TXFORMAT_MSB;
390 default:
391 return 0;
392 }
393 }
394
395 /* Buffer formats. */
396
397 /* Colorbuffer formats. This is the unswizzled format of the RB3D block's
398 * output. For the swizzling of the targets, check the shader's format. */
399 static uint32_t r300_translate_colorformat(enum pipe_format format)
400 {
401 switch (format) {
402 /* 8-bit buffers. */
403 case PIPE_FORMAT_A8_UNORM:
404 case PIPE_FORMAT_A8_SNORM:
405 case PIPE_FORMAT_I8_UNORM:
406 case PIPE_FORMAT_I8_SNORM:
407 case PIPE_FORMAT_L8_UNORM:
408 case PIPE_FORMAT_L8_SNORM:
409 case PIPE_FORMAT_R8_UNORM:
410 case PIPE_FORMAT_R8_SNORM:
411 return R300_COLOR_FORMAT_I8;
412
413 /* 16-bit buffers. */
414 case PIPE_FORMAT_L8A8_UNORM:
415 case PIPE_FORMAT_L8A8_SNORM:
416 case PIPE_FORMAT_R8G8_UNORM:
417 case PIPE_FORMAT_R8G8_SNORM:
418 /* These formats work fine with UV88 if US_OUT_FMT is set correctly. */
419 case PIPE_FORMAT_A16_UNORM:
420 case PIPE_FORMAT_A16_SNORM:
421 case PIPE_FORMAT_A16_FLOAT:
422 case PIPE_FORMAT_L16_UNORM:
423 case PIPE_FORMAT_L16_SNORM:
424 case PIPE_FORMAT_L16_FLOAT:
425 case PIPE_FORMAT_I16_UNORM:
426 case PIPE_FORMAT_I16_SNORM:
427 case PIPE_FORMAT_I16_FLOAT:
428 case PIPE_FORMAT_R16_UNORM:
429 case PIPE_FORMAT_R16_SNORM:
430 case PIPE_FORMAT_R16_FLOAT:
431 return R300_COLOR_FORMAT_UV88;
432
433 case PIPE_FORMAT_B5G6R5_UNORM:
434 return R300_COLOR_FORMAT_RGB565;
435
436 case PIPE_FORMAT_B5G5R5A1_UNORM:
437 case PIPE_FORMAT_B5G5R5X1_UNORM:
438 return R300_COLOR_FORMAT_ARGB1555;
439
440 case PIPE_FORMAT_B4G4R4A4_UNORM:
441 case PIPE_FORMAT_B4G4R4X4_UNORM:
442 return R300_COLOR_FORMAT_ARGB4444;
443
444 /* 32-bit buffers. */
445 case PIPE_FORMAT_B8G8R8A8_UNORM:
446 /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
447 case PIPE_FORMAT_B8G8R8X8_UNORM:
448 /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
449 case PIPE_FORMAT_R8G8B8A8_UNORM:
450 case PIPE_FORMAT_R8G8B8A8_SNORM:
451 case PIPE_FORMAT_R8G8B8X8_UNORM:
452 case PIPE_FORMAT_R8G8B8X8_SNORM:
453 /* These formats work fine with ARGB8888 if US_OUT_FMT is set
454 * correctly. */
455 case PIPE_FORMAT_R16G16_UNORM:
456 case PIPE_FORMAT_R16G16_SNORM:
457 case PIPE_FORMAT_R16G16_FLOAT:
458 case PIPE_FORMAT_L16A16_UNORM:
459 case PIPE_FORMAT_L16A16_SNORM:
460 case PIPE_FORMAT_L16A16_FLOAT:
461 case PIPE_FORMAT_A32_FLOAT:
462 case PIPE_FORMAT_L32_FLOAT:
463 case PIPE_FORMAT_I32_FLOAT:
464 case PIPE_FORMAT_R32_FLOAT:
465 return R300_COLOR_FORMAT_ARGB8888;
466
467 case PIPE_FORMAT_R10G10B10A2_UNORM:
468 case PIPE_FORMAT_R10G10B10X2_SNORM:
469 case PIPE_FORMAT_B10G10R10A2_UNORM:
470 case PIPE_FORMAT_B10G10R10X2_UNORM:
471 return R500_COLOR_FORMAT_ARGB2101010; /* R5xx-only? */
472
473 /* 64-bit buffers. */
474 case PIPE_FORMAT_R16G16B16A16_UNORM:
475 case PIPE_FORMAT_R16G16B16A16_SNORM:
476 case PIPE_FORMAT_R16G16B16A16_FLOAT:
477 case PIPE_FORMAT_R16G16B16X16_UNORM:
478 case PIPE_FORMAT_R16G16B16X16_SNORM:
479 case PIPE_FORMAT_R16G16B16X16_FLOAT:
480 /* These formats work fine with ARGB16161616 if US_OUT_FMT is set
481 * correctly. */
482 case PIPE_FORMAT_R32G32_FLOAT:
483 case PIPE_FORMAT_L32A32_FLOAT:
484 return R300_COLOR_FORMAT_ARGB16161616;
485
486 /* 128-bit buffers. */
487 case PIPE_FORMAT_R32G32B32A32_FLOAT:
488 case PIPE_FORMAT_R32G32B32X32_FLOAT:
489 return R300_COLOR_FORMAT_ARGB32323232;
490
491 /* YUV buffers. */
492 case PIPE_FORMAT_UYVY:
493 return R300_COLOR_FORMAT_YVYU;
494 case PIPE_FORMAT_YUYV:
495 return R300_COLOR_FORMAT_VYUY;
496 default:
497 return ~0; /* Unsupported. */
498 }
499 }
500
501 /* Depthbuffer and stencilbuffer. Thankfully, we only support two flavors. */
502 static uint32_t r300_translate_zsformat(enum pipe_format format)
503 {
504 switch (format) {
505 /* 16-bit depth, no stencil */
506 case PIPE_FORMAT_Z16_UNORM:
507 return R300_DEPTHFORMAT_16BIT_INT_Z;
508 /* 24-bit depth, ignored stencil */
509 case PIPE_FORMAT_X8Z24_UNORM:
510 /* 24-bit depth, 8-bit stencil */
511 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
512 return R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
513 default:
514 return ~0; /* Unsupported. */
515 }
516 }
517
518 /* Shader output formats. This is essentially the swizzle from the shader
519 * to the RB3D block.
520 *
521 * Note that formats are stored from C3 to C0. */
522 static uint32_t r300_translate_out_fmt(enum pipe_format format)
523 {
524 uint32_t modifier = 0;
525 unsigned i;
526 const struct util_format_description *desc;
527 boolean uniform_sign;
528
529 desc = util_format_description(format);
530
531 /* Find the first non-VOID channel. */
532 for (i = 0; i < 4; i++) {
533 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
534 break;
535 }
536 }
537
538 if (i == 4)
539 return ~0; /* Unsupported/unknown. */
540
541 /* Specifies how the shader output is written to the fog unit. */
542 switch (desc->channel[i].type) {
543 case UTIL_FORMAT_TYPE_FLOAT:
544 switch (desc->channel[i].size) {
545 case 32:
546 switch (desc->nr_channels) {
547 case 1:
548 modifier |= R300_US_OUT_FMT_C_32_FP;
549 break;
550 case 2:
551 modifier |= R300_US_OUT_FMT_C2_32_FP;
552 break;
553 case 4:
554 modifier |= R300_US_OUT_FMT_C4_32_FP;
555 break;
556 }
557 break;
558
559 case 16:
560 switch (desc->nr_channels) {
561 case 1:
562 modifier |= R300_US_OUT_FMT_C_16_FP;
563 break;
564 case 2:
565 modifier |= R300_US_OUT_FMT_C2_16_FP;
566 break;
567 case 4:
568 modifier |= R300_US_OUT_FMT_C4_16_FP;
569 break;
570 }
571 break;
572 }
573 break;
574
575 default:
576 switch (desc->channel[i].size) {
577 case 16:
578 switch (desc->nr_channels) {
579 case 1:
580 modifier |= R300_US_OUT_FMT_C_16;
581 break;
582 case 2:
583 modifier |= R300_US_OUT_FMT_C2_16;
584 break;
585 case 4:
586 modifier |= R300_US_OUT_FMT_C4_16;
587 break;
588 }
589 break;
590
591 case 10:
592 modifier |= R300_US_OUT_FMT_C4_10;
593 break;
594
595 default:
596 /* C4_8 seems to be used for the formats whose pixel size
597 * is <= 32 bits. */
598 modifier |= R300_US_OUT_FMT_C4_8;
599 break;
600 }
601 }
602
603 /* Add sign. */
604 uniform_sign = TRUE;
605 for (i = 0; i < desc->nr_channels; i++)
606 if (desc->channel[i].type != UTIL_FORMAT_TYPE_SIGNED)
607 uniform_sign = FALSE;
608
609 if (uniform_sign)
610 modifier |= R300_OUT_SIGN(0xf);
611
612 /* Add swizzles and return. */
613 switch (format) {
614 /*** Special cases (non-standard channel mapping) ***/
615
616 /* X8
617 * COLORFORMAT_I8 stores the Z component (C2). */
618 case PIPE_FORMAT_A8_UNORM:
619 case PIPE_FORMAT_A8_SNORM:
620 return modifier | R300_C2_SEL_A;
621 case PIPE_FORMAT_I8_UNORM:
622 case PIPE_FORMAT_I8_SNORM:
623 case PIPE_FORMAT_L8_UNORM:
624 case PIPE_FORMAT_L8_SNORM:
625 case PIPE_FORMAT_R8_UNORM:
626 case PIPE_FORMAT_R8_SNORM:
627 return modifier | R300_C2_SEL_R;
628
629 /* X8Y8
630 * COLORFORMAT_UV88 stores ZX (C2 and C0). */
631 case PIPE_FORMAT_L8A8_SNORM:
632 case PIPE_FORMAT_L8A8_UNORM:
633 return modifier | R300_C0_SEL_A | R300_C2_SEL_R;
634 case PIPE_FORMAT_R8G8_SNORM:
635 case PIPE_FORMAT_R8G8_UNORM:
636 return modifier | R300_C0_SEL_G | R300_C2_SEL_R;
637
638 /* X32Y32
639 * ARGB16161616 stores XZ for RG32F */
640 case PIPE_FORMAT_R32G32_FLOAT:
641 return modifier | R300_C0_SEL_R | R300_C2_SEL_G;
642
643 /*** Generic cases (standard channel mapping) ***/
644
645 /* BGRA outputs. */
646 case PIPE_FORMAT_B5G6R5_UNORM:
647 case PIPE_FORMAT_B5G5R5A1_UNORM:
648 case PIPE_FORMAT_B5G5R5X1_UNORM:
649 case PIPE_FORMAT_B4G4R4A4_UNORM:
650 case PIPE_FORMAT_B4G4R4X4_UNORM:
651 case PIPE_FORMAT_B8G8R8A8_UNORM:
652 /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
653 case PIPE_FORMAT_B8G8R8X8_UNORM:
654 /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
655 case PIPE_FORMAT_B10G10R10A2_UNORM:
656 case PIPE_FORMAT_B10G10R10X2_UNORM:
657 return modifier |
658 R300_C0_SEL_B | R300_C1_SEL_G |
659 R300_C2_SEL_R | R300_C3_SEL_A;
660
661 /* ARGB outputs. */
662 case PIPE_FORMAT_A16_UNORM:
663 case PIPE_FORMAT_A16_SNORM:
664 case PIPE_FORMAT_A16_FLOAT:
665 case PIPE_FORMAT_A32_FLOAT:
666 return modifier |
667 R300_C0_SEL_A | R300_C1_SEL_R |
668 R300_C2_SEL_G | R300_C3_SEL_B;
669
670 /* RGBA outputs. */
671 case PIPE_FORMAT_R8G8B8X8_UNORM:
672 case PIPE_FORMAT_R8G8B8X8_SNORM:
673 case PIPE_FORMAT_R8G8B8A8_UNORM:
674 case PIPE_FORMAT_R8G8B8A8_SNORM:
675 case PIPE_FORMAT_R10G10B10A2_UNORM:
676 case PIPE_FORMAT_R10G10B10X2_SNORM:
677 case PIPE_FORMAT_R16_UNORM:
678 case PIPE_FORMAT_R16G16_UNORM:
679 case PIPE_FORMAT_R16G16B16A16_UNORM:
680 case PIPE_FORMAT_R16_SNORM:
681 case PIPE_FORMAT_R16G16_SNORM:
682 case PIPE_FORMAT_R16G16B16A16_SNORM:
683 case PIPE_FORMAT_R16_FLOAT:
684 case PIPE_FORMAT_R16G16_FLOAT:
685 case PIPE_FORMAT_R16G16B16A16_FLOAT:
686 case PIPE_FORMAT_R32_FLOAT:
687 case PIPE_FORMAT_R32G32B32A32_FLOAT:
688 case PIPE_FORMAT_R32G32B32X32_FLOAT:
689 case PIPE_FORMAT_L16_UNORM:
690 case PIPE_FORMAT_L16_SNORM:
691 case PIPE_FORMAT_L16_FLOAT:
692 case PIPE_FORMAT_L32_FLOAT:
693 case PIPE_FORMAT_I16_UNORM:
694 case PIPE_FORMAT_I16_SNORM:
695 case PIPE_FORMAT_I16_FLOAT:
696 case PIPE_FORMAT_I32_FLOAT:
697 case PIPE_FORMAT_R16G16B16X16_UNORM:
698 case PIPE_FORMAT_R16G16B16X16_SNORM:
699 case PIPE_FORMAT_R16G16B16X16_FLOAT:
700 return modifier |
701 R300_C0_SEL_R | R300_C1_SEL_G |
702 R300_C2_SEL_B | R300_C3_SEL_A;
703
704 /* LA outputs. */
705 case PIPE_FORMAT_L16A16_UNORM:
706 case PIPE_FORMAT_L16A16_SNORM:
707 case PIPE_FORMAT_L16A16_FLOAT:
708 case PIPE_FORMAT_L32A32_FLOAT:
709 return modifier |
710 R300_C0_SEL_R | R300_C1_SEL_A;
711
712 default:
713 return ~0; /* Unsupported. */
714 }
715 }
716
717 static uint32_t r300_translate_colormask_swizzle(enum pipe_format format)
718 {
719 switch (format) {
720 case PIPE_FORMAT_A8_UNORM:
721 case PIPE_FORMAT_A8_SNORM:
722 case PIPE_FORMAT_A16_UNORM:
723 case PIPE_FORMAT_A16_SNORM:
724 case PIPE_FORMAT_A16_FLOAT:
725 case PIPE_FORMAT_A32_FLOAT:
726 return COLORMASK_AAAA;
727
728 case PIPE_FORMAT_I8_UNORM:
729 case PIPE_FORMAT_I8_SNORM:
730 case PIPE_FORMAT_L8_UNORM:
731 case PIPE_FORMAT_L8_SNORM:
732 case PIPE_FORMAT_R8_UNORM:
733 case PIPE_FORMAT_R8_SNORM:
734 case PIPE_FORMAT_R32_FLOAT:
735 case PIPE_FORMAT_L32_FLOAT:
736 case PIPE_FORMAT_I32_FLOAT:
737 return COLORMASK_RRRR;
738
739 case PIPE_FORMAT_L8A8_SNORM:
740 case PIPE_FORMAT_L8A8_UNORM:
741 case PIPE_FORMAT_L16A16_UNORM:
742 case PIPE_FORMAT_L16A16_SNORM:
743 case PIPE_FORMAT_L16A16_FLOAT:
744 case PIPE_FORMAT_L32A32_FLOAT:
745 return COLORMASK_ARRA;
746
747 case PIPE_FORMAT_R8G8_SNORM:
748 case PIPE_FORMAT_R8G8_UNORM:
749 case PIPE_FORMAT_R16G16_UNORM:
750 case PIPE_FORMAT_R16G16_SNORM:
751 case PIPE_FORMAT_R16G16_FLOAT:
752 case PIPE_FORMAT_R32G32_FLOAT:
753 return COLORMASK_GRRG;
754
755 case PIPE_FORMAT_B5G5R5X1_UNORM:
756 case PIPE_FORMAT_B4G4R4X4_UNORM:
757 case PIPE_FORMAT_B8G8R8X8_UNORM:
758 /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
759 case PIPE_FORMAT_B10G10R10X2_UNORM:
760 return COLORMASK_BGRX;
761
762 case PIPE_FORMAT_B5G6R5_UNORM:
763 case PIPE_FORMAT_B5G5R5A1_UNORM:
764 case PIPE_FORMAT_B4G4R4A4_UNORM:
765 case PIPE_FORMAT_B8G8R8A8_UNORM:
766 /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
767 case PIPE_FORMAT_B10G10R10A2_UNORM:
768 return COLORMASK_BGRA;
769
770 case PIPE_FORMAT_R8G8B8X8_UNORM:
771 /* RGBX_SNORM formats are broken for an unknown reason */
772 /*case PIPE_FORMAT_R8G8B8X8_SNORM:*/
773 /*case PIPE_FORMAT_R10G10B10X2_SNORM:*/
774 case PIPE_FORMAT_R16G16B16X16_UNORM:
775 /*case PIPE_FORMAT_R16G16B16X16_SNORM:*/
776 case PIPE_FORMAT_R16G16B16X16_FLOAT:
777 case PIPE_FORMAT_R32G32B32X32_FLOAT:
778 return COLORMASK_RGBX;
779
780 case PIPE_FORMAT_R8G8B8A8_UNORM:
781 case PIPE_FORMAT_R8G8B8A8_SNORM:
782 case PIPE_FORMAT_R10G10B10A2_UNORM:
783 case PIPE_FORMAT_R16_UNORM:
784 case PIPE_FORMAT_R16G16B16A16_UNORM:
785 case PIPE_FORMAT_R16_SNORM:
786 case PIPE_FORMAT_R16G16B16A16_SNORM:
787 case PIPE_FORMAT_R16_FLOAT:
788 case PIPE_FORMAT_R16G16B16A16_FLOAT:
789 case PIPE_FORMAT_R32G32B32A32_FLOAT:
790 case PIPE_FORMAT_L16_UNORM:
791 case PIPE_FORMAT_L16_SNORM:
792 case PIPE_FORMAT_L16_FLOAT:
793 case PIPE_FORMAT_I16_UNORM:
794 case PIPE_FORMAT_I16_SNORM:
795 case PIPE_FORMAT_I16_FLOAT:
796 return COLORMASK_RGBA;
797
798 default:
799 return ~0; /* Unsupported. */
800 }
801 }
802
803 boolean r300_is_colorbuffer_format_supported(enum pipe_format format)
804 {
805 return r300_translate_colorformat(format) != ~0 &&
806 r300_translate_out_fmt(format) != ~0 &&
807 r300_translate_colormask_swizzle(format) != ~0;
808 }
809
810 boolean r300_is_zs_format_supported(enum pipe_format format)
811 {
812 return r300_translate_zsformat(format) != ~0;
813 }
814
815 boolean r300_is_sampler_format_supported(enum pipe_format format)
816 {
817 return r300_translate_texformat(format, 0, TRUE, FALSE) != ~0;
818 }
819
820 void r300_texture_setup_format_state(struct r300_screen *screen,
821 struct r300_resource *tex,
822 enum pipe_format format,
823 unsigned level,
824 unsigned width0_override,
825 unsigned height0_override,
826 struct r300_texture_format_state *out)
827 {
828 struct pipe_resource *pt = &tex->b.b;
829 struct r300_texture_desc *desc = &tex->tex;
830 boolean is_r500 = screen->caps.is_r500;
831 unsigned width, height, depth;
832 unsigned txwidth, txheight, txdepth;
833
834 width = u_minify(width0_override, level);
835 height = u_minify(height0_override, level);
836 depth = u_minify(desc->depth0, level);
837
838 txwidth = (width - 1) & 0x7ff;
839 txheight = (height - 1) & 0x7ff;
840 txdepth = util_logbase2(depth) & 0xf;
841
842 /* Mask out all the fields we change. */
843 out->format0 = 0;
844 out->format1 &= ~R300_TX_FORMAT_TEX_COORD_TYPE_MASK;
845 out->format2 &= R500_TXFORMAT_MSB;
846 out->tile_config = 0;
847
848 /* Set sampler state. */
849 out->format0 =
850 R300_TX_WIDTH(txwidth) |
851 R300_TX_HEIGHT(txheight) |
852 R300_TX_DEPTH(txdepth);
853
854 if (desc->uses_stride_addressing) {
855 unsigned stride =
856 r300_stride_to_width(format, desc->stride_in_bytes[level]);
857 /* rectangles love this */
858 out->format0 |= R300_TX_PITCH_EN;
859 out->format2 = (stride - 1) & 0x1fff;
860 }
861
862 if (pt->target == PIPE_TEXTURE_CUBE) {
863 out->format1 |= R300_TX_FORMAT_CUBIC_MAP;
864 }
865 if (pt->target == PIPE_TEXTURE_3D) {
866 out->format1 |= R300_TX_FORMAT_3D;
867 }
868
869 /* large textures on r500 */
870 if (is_r500)
871 {
872 unsigned us_width = txwidth;
873 unsigned us_height = txheight;
874 unsigned us_depth = txdepth;
875
876 if (width > 2048) {
877 out->format2 |= R500_TXWIDTH_BIT11;
878 }
879 if (height > 2048) {
880 out->format2 |= R500_TXHEIGHT_BIT11;
881 }
882
883 /* The US_FORMAT register fixes an R500 TX addressing bug.
884 * Don't ask why it must be set like this. I don't know it either. */
885 if (width > 2048) {
886 us_width = (0x000007FF + us_width) >> 1;
887 us_depth |= 0x0000000D;
888 }
889 if (height > 2048) {
890 us_height = (0x000007FF + us_height) >> 1;
891 us_depth |= 0x0000000E;
892 }
893
894 out->us_format0 =
895 R300_TX_WIDTH(us_width) |
896 R300_TX_HEIGHT(us_height) |
897 R300_TX_DEPTH(us_depth);
898 }
899
900 out->tile_config = R300_TXO_MACRO_TILE(desc->macrotile[level]) |
901 R300_TXO_MICRO_TILE(desc->microtile);
902 }
903
904 static void r300_texture_setup_fb_state(struct r300_surface *surf)
905 {
906 struct r300_resource *tex = r300_resource(surf->base.texture);
907 unsigned level = surf->base.u.tex.level;
908 unsigned stride =
909 r300_stride_to_width(surf->base.format, tex->tex.stride_in_bytes[level]);
910
911 /* Set framebuffer state. */
912 if (util_format_is_depth_or_stencil(surf->base.format)) {
913 surf->pitch =
914 stride |
915 R300_DEPTHMACROTILE(tex->tex.macrotile[level]) |
916 R300_DEPTHMICROTILE(tex->tex.microtile);
917 surf->format = r300_translate_zsformat(surf->base.format);
918 surf->pitch_zmask = tex->tex.zmask_stride_in_pixels[level];
919 surf->pitch_hiz = tex->tex.hiz_stride_in_pixels[level];
920 } else {
921 surf->pitch =
922 stride |
923 r300_translate_colorformat(surf->base.format) |
924 R300_COLOR_TILE(tex->tex.macrotile[level]) |
925 R300_COLOR_MICROTILE(tex->tex.microtile);
926 surf->format = r300_translate_out_fmt(surf->base.format);
927 surf->colormask_swizzle =
928 r300_translate_colormask_swizzle(surf->base.format);
929 surf->pitch_cmask = tex->tex.cmask_stride_in_pixels;
930 }
931 }
932
933 static void r300_texture_destroy(struct pipe_screen *screen,
934 struct pipe_resource* texture)
935 {
936 struct r300_screen *rscreen = r300_screen(screen);
937 struct r300_resource* tex = (struct r300_resource*)texture;
938
939 if (tex->tex.cmask_dwords) {
940 pipe_mutex_lock(rscreen->cmask_mutex);
941 if (texture == rscreen->cmask_resource) {
942 rscreen->cmask_resource = NULL;
943 }
944 pipe_mutex_unlock(rscreen->cmask_mutex);
945 }
946 pb_reference(&tex->buf, NULL);
947 FREE(tex);
948 }
949
950 boolean r300_resource_get_handle(struct pipe_screen* screen,
951 struct pipe_resource *texture,
952 struct winsys_handle *whandle)
953 {
954 struct radeon_winsys *rws = r300_screen(screen)->rws;
955 struct r300_resource* tex = (struct r300_resource*)texture;
956
957 if (!tex) {
958 return FALSE;
959 }
960
961 return rws->buffer_get_handle(tex->buf,
962 tex->tex.stride_in_bytes[0], whandle);
963 }
964
965 static const struct u_resource_vtbl r300_texture_vtbl =
966 {
967 NULL, /* get_handle */
968 r300_texture_destroy, /* resource_destroy */
969 r300_texture_transfer_map, /* transfer_map */
970 NULL, /* transfer_flush_region */
971 r300_texture_transfer_unmap, /* transfer_unmap */
972 NULL /* transfer_inline_write */
973 };
974
975 /* The common texture constructor. */
976 static struct r300_resource*
977 r300_texture_create_object(struct r300_screen *rscreen,
978 const struct pipe_resource *base,
979 enum radeon_bo_layout microtile,
980 enum radeon_bo_layout macrotile,
981 unsigned stride_in_bytes_override,
982 struct pb_buffer *buffer)
983 {
984 struct radeon_winsys *rws = rscreen->rws;
985 struct r300_resource *tex = NULL;
986
987 tex = CALLOC_STRUCT(r300_resource);
988 if (!tex) {
989 goto fail;
990 }
991
992 pipe_reference_init(&tex->b.b.reference, 1);
993 tex->b.b.screen = &rscreen->screen;
994 tex->b.b.usage = base->usage;
995 tex->b.b.bind = base->bind;
996 tex->b.b.flags = base->flags;
997 tex->b.vtbl = &r300_texture_vtbl;
998 tex->tex.microtile = microtile;
999 tex->tex.macrotile[0] = macrotile;
1000 tex->tex.stride_in_bytes_override = stride_in_bytes_override;
1001 tex->domain = base->flags & R300_RESOURCE_FLAG_TRANSFER ? RADEON_DOMAIN_GTT :
1002 base->nr_samples > 1 ? RADEON_DOMAIN_VRAM :
1003 RADEON_DOMAIN_VRAM | RADEON_DOMAIN_GTT;
1004 tex->buf = buffer;
1005
1006 r300_texture_desc_init(rscreen, tex, base);
1007
1008 /* Figure out the ideal placement for the texture.. */
1009 if (tex->domain & RADEON_DOMAIN_VRAM &&
1010 tex->tex.size_in_bytes >= rscreen->info.vram_size) {
1011 tex->domain &= ~RADEON_DOMAIN_VRAM;
1012 tex->domain |= RADEON_DOMAIN_GTT;
1013 }
1014 if (tex->domain & RADEON_DOMAIN_GTT &&
1015 tex->tex.size_in_bytes >= rscreen->info.gart_size) {
1016 tex->domain &= ~RADEON_DOMAIN_GTT;
1017 }
1018 /* Just fail if the texture is too large. */
1019 if (!tex->domain) {
1020 goto fail;
1021 }
1022
1023 /* Create the backing buffer if needed. */
1024 if (!tex->buf) {
1025 tex->buf = rws->buffer_create(rws, tex->tex.size_in_bytes, 2048, TRUE,
1026 tex->domain);
1027
1028 if (!tex->buf) {
1029 goto fail;
1030 }
1031 }
1032
1033 if (SCREEN_DBG_ON(rscreen, DBG_MSAA) && base->nr_samples > 1) {
1034 fprintf(stderr, "r300: %ix MSAA %s buffer created\n",
1035 base->nr_samples,
1036 util_format_is_depth_or_stencil(base->format) ? "depth" : "color");
1037 }
1038
1039 tex->cs_buf = rws->buffer_get_cs_handle(tex->buf);
1040
1041 rws->buffer_set_tiling(tex->buf, NULL,
1042 tex->tex.microtile, tex->tex.macrotile[0],
1043 0, 0, 0, 0, 0,
1044 tex->tex.stride_in_bytes[0]);
1045
1046 return tex;
1047
1048 fail:
1049 FREE(tex);
1050 if (buffer)
1051 pb_reference(&buffer, NULL);
1052 return NULL;
1053 }
1054
1055 /* Create a new texture. */
1056 struct pipe_resource *r300_texture_create(struct pipe_screen *screen,
1057 const struct pipe_resource *base)
1058 {
1059 struct r300_screen *rscreen = r300_screen(screen);
1060 enum radeon_bo_layout microtile, macrotile;
1061
1062 if ((base->flags & R300_RESOURCE_FLAG_TRANSFER) ||
1063 (base->bind & PIPE_BIND_SCANOUT)) {
1064 microtile = RADEON_LAYOUT_LINEAR;
1065 macrotile = RADEON_LAYOUT_LINEAR;
1066 } else {
1067 /* This will make the texture_create_function select the layout. */
1068 microtile = RADEON_LAYOUT_UNKNOWN;
1069 macrotile = RADEON_LAYOUT_UNKNOWN;
1070 }
1071
1072 return (struct pipe_resource*)
1073 r300_texture_create_object(rscreen, base, microtile, macrotile,
1074 0, NULL);
1075 }
1076
1077 struct pipe_resource *r300_texture_from_handle(struct pipe_screen *screen,
1078 const struct pipe_resource *base,
1079 struct winsys_handle *whandle)
1080 {
1081 struct r300_screen *rscreen = r300_screen(screen);
1082 struct radeon_winsys *rws = rscreen->rws;
1083 struct pb_buffer *buffer;
1084 enum radeon_bo_layout microtile, macrotile;
1085 unsigned stride;
1086
1087 /* Support only 2D textures without mipmaps */
1088 if ((base->target != PIPE_TEXTURE_2D &&
1089 base->target != PIPE_TEXTURE_RECT) ||
1090 base->depth0 != 1 ||
1091 base->last_level != 0) {
1092 return NULL;
1093 }
1094
1095 buffer = rws->buffer_from_handle(rws, whandle, &stride);
1096 if (!buffer)
1097 return NULL;
1098
1099 rws->buffer_get_tiling(buffer, &microtile, &macrotile, NULL, NULL, NULL, NULL, NULL);
1100
1101 /* Enforce a microtiled zbuffer. */
1102 if (util_format_is_depth_or_stencil(base->format) &&
1103 microtile == RADEON_LAYOUT_LINEAR) {
1104 switch (util_format_get_blocksize(base->format)) {
1105 case 4:
1106 microtile = RADEON_LAYOUT_TILED;
1107 break;
1108
1109 case 2:
1110 microtile = RADEON_LAYOUT_SQUARETILED;
1111 break;
1112 }
1113 }
1114
1115 return (struct pipe_resource*)
1116 r300_texture_create_object(rscreen, base, microtile, macrotile,
1117 stride, buffer);
1118 }
1119
1120 /* Not required to implement u_resource_vtbl, consider moving to another file:
1121 */
1122 struct pipe_surface* r300_create_surface_custom(struct pipe_context * ctx,
1123 struct pipe_resource* texture,
1124 const struct pipe_surface *surf_tmpl,
1125 unsigned width0_override,
1126 unsigned height0_override)
1127 {
1128 struct r300_resource* tex = r300_resource(texture);
1129 struct r300_surface* surface = CALLOC_STRUCT(r300_surface);
1130 unsigned level = surf_tmpl->u.tex.level;
1131
1132 assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
1133
1134 if (surface) {
1135 uint32_t offset, tile_height;
1136
1137 pipe_reference_init(&surface->base.reference, 1);
1138 pipe_resource_reference(&surface->base.texture, texture);
1139 surface->base.context = ctx;
1140 surface->base.format = surf_tmpl->format;
1141 surface->base.width = u_minify(width0_override, level);
1142 surface->base.height = u_minify(height0_override, level);
1143 surface->base.u.tex.level = level;
1144 surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
1145 surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
1146
1147 surface->buf = tex->buf;
1148 surface->cs_buf = tex->cs_buf;
1149
1150 /* Prefer VRAM if there are multiple domains to choose from. */
1151 surface->domain = tex->domain;
1152 if (surface->domain & RADEON_DOMAIN_VRAM)
1153 surface->domain &= ~RADEON_DOMAIN_GTT;
1154
1155 surface->offset = r300_texture_get_offset(tex, level,
1156 surf_tmpl->u.tex.first_layer);
1157 r300_texture_setup_fb_state(surface);
1158
1159 /* Parameters for the CBZB clear. */
1160 surface->cbzb_allowed = tex->tex.cbzb_allowed[level];
1161 surface->cbzb_width = align(surface->base.width, 64);
1162
1163 /* Height must be aligned to the size of a tile. */
1164 tile_height = r300_get_pixel_alignment(surface->base.format,
1165 tex->b.b.nr_samples,
1166 tex->tex.microtile,
1167 tex->tex.macrotile[level],
1168 DIM_HEIGHT, 0);
1169
1170 surface->cbzb_height = align((surface->base.height + 1) / 2,
1171 tile_height);
1172
1173 /* Offset must be aligned to 2K and must point at the beginning
1174 * of a scanline. */
1175 offset = surface->offset +
1176 tex->tex.stride_in_bytes[level] * surface->cbzb_height;
1177 surface->cbzb_midpoint_offset = offset & ~2047;
1178
1179 surface->cbzb_pitch = surface->pitch & 0x1ffffc;
1180
1181 if (util_format_get_blocksizebits(surface->base.format) == 32)
1182 surface->cbzb_format = R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
1183 else
1184 surface->cbzb_format = R300_DEPTHFORMAT_16BIT_INT_Z;
1185
1186 DBG(r300_context(ctx), DBG_CBZB,
1187 "CBZB Allowed: %s, Dim: %ix%i, Misalignment: %i, Micro: %s, Macro: %s\n",
1188 surface->cbzb_allowed ? "YES" : " NO",
1189 surface->cbzb_width, surface->cbzb_height,
1190 offset & 2047,
1191 tex->tex.microtile ? "YES" : " NO",
1192 tex->tex.macrotile[level] ? "YES" : " NO");
1193 }
1194
1195 return &surface->base;
1196 }
1197
1198 struct pipe_surface* r300_create_surface(struct pipe_context * ctx,
1199 struct pipe_resource* texture,
1200 const struct pipe_surface *surf_tmpl)
1201 {
1202 return r300_create_surface_custom(ctx, texture, surf_tmpl,
1203 texture->width0,
1204 texture->height0);
1205 }
1206
1207 /* Not required to implement u_resource_vtbl, consider moving to another file:
1208 */
1209 void r300_surface_destroy(struct pipe_context *ctx, struct pipe_surface* s)
1210 {
1211 pipe_resource_reference(&s->texture, NULL);
1212 FREE(s);
1213 }