r300g: Fix indentation.
[mesa.git] / src / gallium / drivers / r300 / r300_texture.c
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2010 Marek Olšák <maraeo@gmail.com>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23
24 #include "pipe/p_screen.h"
25
26 #include "util/u_format.h"
27 #include "util/u_format_s3tc.h"
28 #include "util/u_math.h"
29 #include "util/u_memory.h"
30
31 #include "r300_context.h"
32 #include "r300_reg.h"
33 #include "r300_texture.h"
34 #include "r300_transfer.h"
35 #include "r300_screen.h"
36 #include "r300_winsys.h"
37
38 #define TILE_WIDTH 0
39 #define TILE_HEIGHT 1
40
41 static const unsigned microblock_table[5][3][2] = {
42 /*linear tiled square-tiled */
43 {{32, 1}, {8, 4}, {0, 0}}, /* 8 bits per pixel */
44 {{16, 1}, {8, 2}, {4, 4}}, /* 16 bits per pixel */
45 {{ 8, 1}, {4, 2}, {0, 0}}, /* 32 bits per pixel */
46 {{ 4, 1}, {0, 0}, {2, 2}}, /* 64 bits per pixel */
47 {{ 2, 1}, {0, 0}, {0, 0}} /* 128 bits per pixel */
48 };
49
50 unsigned r300_get_swizzle_combined(const unsigned char *swizzle_format,
51 const unsigned char *swizzle_view)
52 {
53 unsigned i;
54 unsigned char swizzle[4];
55 unsigned result = 0;
56 const uint32_t swizzle_shift[4] = {
57 R300_TX_FORMAT_R_SHIFT,
58 R300_TX_FORMAT_G_SHIFT,
59 R300_TX_FORMAT_B_SHIFT,
60 R300_TX_FORMAT_A_SHIFT
61 };
62 const uint32_t swizzle_bit[4] = {
63 R300_TX_FORMAT_X,
64 R300_TX_FORMAT_Y,
65 R300_TX_FORMAT_Z,
66 R300_TX_FORMAT_W
67 };
68
69 if (swizzle_view) {
70 /* Combine two sets of swizzles. */
71 for (i = 0; i < 4; i++) {
72 swizzle[i] = swizzle_view[i] <= UTIL_FORMAT_SWIZZLE_W ?
73 swizzle_format[swizzle_view[i]] : swizzle_view[i];
74 }
75 } else {
76 memcpy(swizzle, swizzle_format, 4);
77 }
78
79 /* Get swizzle. */
80 for (i = 0; i < 4; i++) {
81 switch (swizzle[i]) {
82 case UTIL_FORMAT_SWIZZLE_Y:
83 result |= swizzle_bit[1] << swizzle_shift[i];
84 break;
85 case UTIL_FORMAT_SWIZZLE_Z:
86 result |= swizzle_bit[2] << swizzle_shift[i];
87 break;
88 case UTIL_FORMAT_SWIZZLE_W:
89 result |= swizzle_bit[3] << swizzle_shift[i];
90 break;
91 case UTIL_FORMAT_SWIZZLE_0:
92 result |= R300_TX_FORMAT_ZERO << swizzle_shift[i];
93 break;
94 case UTIL_FORMAT_SWIZZLE_1:
95 result |= R300_TX_FORMAT_ONE << swizzle_shift[i];
96 break;
97 default: /* UTIL_FORMAT_SWIZZLE_X */
98 result |= swizzle_bit[0] << swizzle_shift[i];
99 }
100 }
101 return result;
102 }
103
104 /* Translate a pipe_format into a useful texture format for sampling.
105 *
106 * Some special formats are translated directly using R300_EASY_TX_FORMAT,
107 * but the majority of them is translated in a generic way, automatically
108 * supporting all the formats hw can support.
109 *
110 * R300_EASY_TX_FORMAT swizzles the texture.
111 * Note the signature of R300_EASY_TX_FORMAT:
112 * R300_EASY_TX_FORMAT(B, G, R, A, FORMAT);
113 *
114 * The FORMAT specifies how the texture sampler will treat the texture, and
115 * makes available X, Y, Z, W, ZERO, and ONE for swizzling. */
116 uint32_t r300_translate_texformat(enum pipe_format format,
117 const unsigned char *swizzle_view)
118 {
119 uint32_t result = 0;
120 const struct util_format_description *desc;
121 unsigned i;
122 boolean uniform = TRUE;
123 const uint32_t sign_bit[4] = {
124 R300_TX_FORMAT_SIGNED_X,
125 R300_TX_FORMAT_SIGNED_Y,
126 R300_TX_FORMAT_SIGNED_Z,
127 R300_TX_FORMAT_SIGNED_W,
128 };
129
130 desc = util_format_description(format);
131
132 /* Colorspace (return non-RGB formats directly). */
133 switch (desc->colorspace) {
134 /* Depth stencil formats.
135 * Swizzles are added in r300_merge_textures_and_samplers. */
136 case UTIL_FORMAT_COLORSPACE_ZS:
137 switch (format) {
138 case PIPE_FORMAT_Z16_UNORM:
139 return R300_TX_FORMAT_X16;
140 case PIPE_FORMAT_X8Z24_UNORM:
141 case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
142 return R500_TX_FORMAT_Y8X24;
143 default:
144 return ~0; /* Unsupported. */
145 }
146
147 /* YUV formats. */
148 case UTIL_FORMAT_COLORSPACE_YUV:
149 result |= R300_TX_FORMAT_YUV_TO_RGB;
150
151 switch (format) {
152 case PIPE_FORMAT_UYVY:
153 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
154 case PIPE_FORMAT_YUYV:
155 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
156 default:
157 return ~0; /* Unsupported/unknown. */
158 }
159
160 /* Add gamma correction. */
161 case UTIL_FORMAT_COLORSPACE_SRGB:
162 result |= R300_TX_FORMAT_GAMMA;
163 break;
164
165 default:
166 switch (format) {
167 /* Same as YUV but without the YUR->RGB conversion. */
168 case PIPE_FORMAT_R8G8_B8G8_UNORM:
169 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
170 case PIPE_FORMAT_G8R8_G8B8_UNORM:
171 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
172 default:;
173 }
174 }
175
176 result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view);
177
178 /* S3TC formats. */
179 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
180 if (!util_format_s3tc_enabled) {
181 return ~0; /* Unsupported. */
182 }
183
184 switch (format) {
185 case PIPE_FORMAT_DXT1_RGB:
186 case PIPE_FORMAT_DXT1_RGBA:
187 case PIPE_FORMAT_DXT1_SRGB:
188 case PIPE_FORMAT_DXT1_SRGBA:
189 return R300_TX_FORMAT_DXT1 | result;
190 case PIPE_FORMAT_DXT3_RGBA:
191 case PIPE_FORMAT_DXT3_SRGBA:
192 return R300_TX_FORMAT_DXT3 | result;
193 case PIPE_FORMAT_DXT5_RGBA:
194 case PIPE_FORMAT_DXT5_SRGBA:
195 return R300_TX_FORMAT_DXT5 | result;
196 default:
197 return ~0; /* Unsupported/unknown. */
198 }
199 }
200
201 /* Add sign. */
202 for (i = 0; i < desc->nr_channels; i++) {
203 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
204 result |= sign_bit[i];
205 }
206 }
207
208 /* This is truly a special format.
209 * It stores R8G8 and B is computed using sqrt(1 - R^2 - G^2)
210 * in the sampler unit. Also known as D3DFMT_CxV8U8. */
211 if (format == PIPE_FORMAT_R8G8Bx_SNORM) {
212 return R300_TX_FORMAT_CxV8U8 | result;
213 }
214
215 /* RGTC formats. */
216 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
217 switch (format) {
218 case PIPE_FORMAT_RGTC1_UNORM:
219 case PIPE_FORMAT_RGTC1_SNORM:
220 return R500_TX_FORMAT_ATI1N | result;
221 case PIPE_FORMAT_RGTC2_UNORM:
222 case PIPE_FORMAT_RGTC2_SNORM:
223 return R400_TX_FORMAT_ATI2N | result;
224 default:
225 return ~0; /* Unsupported/unknown. */
226 }
227 }
228
229 /* See whether the components are of the same size. */
230 for (i = 1; i < desc->nr_channels; i++) {
231 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
232 }
233
234 /* Non-uniform formats. */
235 if (!uniform) {
236 switch (desc->nr_channels) {
237 case 3:
238 if (desc->channel[0].size == 5 &&
239 desc->channel[1].size == 6 &&
240 desc->channel[2].size == 5) {
241 return R300_TX_FORMAT_Z5Y6X5 | result;
242 }
243 if (desc->channel[0].size == 5 &&
244 desc->channel[1].size == 5 &&
245 desc->channel[2].size == 6) {
246 return R300_TX_FORMAT_Z6Y5X5 | result;
247 }
248 return ~0; /* Unsupported/unknown. */
249
250 case 4:
251 if (desc->channel[0].size == 5 &&
252 desc->channel[1].size == 5 &&
253 desc->channel[2].size == 5 &&
254 desc->channel[3].size == 1) {
255 return R300_TX_FORMAT_W1Z5Y5X5 | result;
256 }
257 if (desc->channel[0].size == 10 &&
258 desc->channel[1].size == 10 &&
259 desc->channel[2].size == 10 &&
260 desc->channel[3].size == 2) {
261 return R300_TX_FORMAT_W2Z10Y10X10 | result;
262 }
263 }
264 return ~0; /* Unsupported/unknown. */
265 }
266
267 /* And finally, uniform formats. */
268 switch (desc->channel[0].type) {
269 case UTIL_FORMAT_TYPE_UNSIGNED:
270 case UTIL_FORMAT_TYPE_SIGNED:
271 if (!desc->channel[0].normalized &&
272 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
273 return ~0;
274 }
275
276 switch (desc->channel[0].size) {
277 case 4:
278 switch (desc->nr_channels) {
279 case 2:
280 return R300_TX_FORMAT_Y4X4 | result;
281 case 4:
282 return R300_TX_FORMAT_W4Z4Y4X4 | result;
283 }
284 return ~0;
285
286 case 8:
287 switch (desc->nr_channels) {
288 case 1:
289 return R300_TX_FORMAT_X8 | result;
290 case 2:
291 return R300_TX_FORMAT_Y8X8 | result;
292 case 4:
293 return R300_TX_FORMAT_W8Z8Y8X8 | result;
294 }
295 return ~0;
296
297 case 16:
298 switch (desc->nr_channels) {
299 case 1:
300 return R300_TX_FORMAT_X16 | result;
301 case 2:
302 return R300_TX_FORMAT_Y16X16 | result;
303 case 4:
304 return R300_TX_FORMAT_W16Z16Y16X16 | result;
305 }
306 }
307 return ~0;
308
309 case UTIL_FORMAT_TYPE_FLOAT:
310 switch (desc->channel[0].size) {
311 case 16:
312 switch (desc->nr_channels) {
313 case 1:
314 return R300_TX_FORMAT_16F | result;
315 case 2:
316 return R300_TX_FORMAT_16F_16F | result;
317 case 4:
318 return R300_TX_FORMAT_16F_16F_16F_16F | result;
319 }
320 return ~0;
321
322 case 32:
323 switch (desc->nr_channels) {
324 case 1:
325 return R300_TX_FORMAT_32F | result;
326 case 2:
327 return R300_TX_FORMAT_32F_32F | result;
328 case 4:
329 return R300_TX_FORMAT_32F_32F_32F_32F | result;
330 }
331 }
332 }
333
334 return ~0; /* Unsupported/unknown. */
335 }
336
337 uint32_t r500_tx_format_msb_bit(enum pipe_format format)
338 {
339 switch (format) {
340 case PIPE_FORMAT_RGTC1_UNORM:
341 case PIPE_FORMAT_RGTC1_SNORM:
342 case PIPE_FORMAT_X8Z24_UNORM:
343 case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
344 return R500_TXFORMAT_MSB;
345 default:
346 return 0;
347 }
348 }
349
350 /* Buffer formats. */
351
352 /* Colorbuffer formats. This is the unswizzled format of the RB3D block's
353 * output. For the swizzling of the targets, check the shader's format. */
354 static uint32_t r300_translate_colorformat(enum pipe_format format)
355 {
356 switch (format) {
357 /* 8-bit buffers. */
358 case PIPE_FORMAT_A8_UNORM:
359 case PIPE_FORMAT_I8_UNORM:
360 case PIPE_FORMAT_L8_UNORM:
361 case PIPE_FORMAT_R8_UNORM:
362 case PIPE_FORMAT_R8_SNORM:
363 return R300_COLOR_FORMAT_I8;
364
365 /* 16-bit buffers. */
366 case PIPE_FORMAT_B5G6R5_UNORM:
367 return R300_COLOR_FORMAT_RGB565;
368
369 case PIPE_FORMAT_B5G5R5A1_UNORM:
370 case PIPE_FORMAT_B5G5R5X1_UNORM:
371 return R300_COLOR_FORMAT_ARGB1555;
372
373 case PIPE_FORMAT_B4G4R4A4_UNORM:
374 case PIPE_FORMAT_B4G4R4X4_UNORM:
375 return R300_COLOR_FORMAT_ARGB4444;
376
377 /* 32-bit buffers. */
378 case PIPE_FORMAT_B8G8R8A8_UNORM:
379 case PIPE_FORMAT_B8G8R8X8_UNORM:
380 case PIPE_FORMAT_A8R8G8B8_UNORM:
381 case PIPE_FORMAT_X8R8G8B8_UNORM:
382 case PIPE_FORMAT_A8B8G8R8_UNORM:
383 case PIPE_FORMAT_R8G8B8A8_SNORM:
384 case PIPE_FORMAT_X8B8G8R8_UNORM:
385 case PIPE_FORMAT_R8G8B8X8_UNORM:
386 case PIPE_FORMAT_R8SG8SB8UX8U_NORM:
387 return R300_COLOR_FORMAT_ARGB8888;
388
389 case PIPE_FORMAT_R10G10B10A2_UNORM:
390 case PIPE_FORMAT_R10G10B10X2_SNORM:
391 case PIPE_FORMAT_B10G10R10A2_UNORM:
392 case PIPE_FORMAT_R10SG10SB10SA2U_NORM:
393 return R500_COLOR_FORMAT_ARGB2101010; /* R5xx-only? */
394
395 /* 64-bit buffers. */
396 case PIPE_FORMAT_R16G16B16A16_UNORM:
397 case PIPE_FORMAT_R16G16B16A16_SNORM:
398 case PIPE_FORMAT_R16G16B16A16_FLOAT:
399 return R300_COLOR_FORMAT_ARGB16161616;
400
401 /* 128-bit buffers. */
402 case PIPE_FORMAT_R32G32B32A32_FLOAT:
403 return R300_COLOR_FORMAT_ARGB32323232;
404
405 /* YUV buffers. */
406 case PIPE_FORMAT_UYVY:
407 return R300_COLOR_FORMAT_YVYU;
408 case PIPE_FORMAT_YUYV:
409 return R300_COLOR_FORMAT_VYUY;
410 default:
411 return ~0; /* Unsupported. */
412 }
413 }
414
415 /* Depthbuffer and stencilbuffer. Thankfully, we only support two flavors. */
416 static uint32_t r300_translate_zsformat(enum pipe_format format)
417 {
418 switch (format) {
419 /* 16-bit depth, no stencil */
420 case PIPE_FORMAT_Z16_UNORM:
421 return R300_DEPTHFORMAT_16BIT_INT_Z;
422 /* 24-bit depth, ignored stencil */
423 case PIPE_FORMAT_X8Z24_UNORM:
424 /* 24-bit depth, 8-bit stencil */
425 case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
426 return R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
427 default:
428 return ~0; /* Unsupported. */
429 }
430 }
431
432 /* Shader output formats. This is essentially the swizzle from the shader
433 * to the RB3D block.
434 *
435 * Note that formats are stored from C3 to C0. */
436 static uint32_t r300_translate_out_fmt(enum pipe_format format)
437 {
438 uint32_t modifier = 0;
439 unsigned i;
440 const struct util_format_description *desc;
441 static const uint32_t sign_bit[4] = {
442 R300_OUT_SIGN(0x1),
443 R300_OUT_SIGN(0x2),
444 R300_OUT_SIGN(0x4),
445 R300_OUT_SIGN(0x8),
446 };
447
448 desc = util_format_description(format);
449
450 /* Specifies how the shader output is written to the fog unit. */
451 if (desc->channel[0].type == UTIL_FORMAT_TYPE_FLOAT) {
452 if (desc->channel[0].size == 32) {
453 modifier |= R300_US_OUT_FMT_C4_32_FP;
454 } else {
455 modifier |= R300_US_OUT_FMT_C4_16_FP;
456 }
457 } else {
458 if (desc->channel[0].size == 16) {
459 modifier |= R300_US_OUT_FMT_C4_16;
460 } else {
461 /* C4_8 seems to be used for the formats whose pixel size
462 * is <= 32 bits. */
463 modifier |= R300_US_OUT_FMT_C4_8;
464 }
465 }
466
467 /* Add sign. */
468 for (i = 0; i < 4; i++)
469 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
470 modifier |= sign_bit[i];
471 }
472
473 /* Add swizzles and return. */
474 switch (format) {
475 /* 8-bit outputs.
476 * COLORFORMAT_I8 stores the C2 component. */
477 case PIPE_FORMAT_A8_UNORM:
478 return modifier | R300_C2_SEL_A;
479 case PIPE_FORMAT_I8_UNORM:
480 case PIPE_FORMAT_L8_UNORM:
481 case PIPE_FORMAT_R8_UNORM:
482 case PIPE_FORMAT_R8_SNORM:
483 return modifier | R300_C2_SEL_R;
484
485 /* BGRA outputs. */
486 case PIPE_FORMAT_B5G6R5_UNORM:
487 case PIPE_FORMAT_B5G5R5A1_UNORM:
488 case PIPE_FORMAT_B5G5R5X1_UNORM:
489 case PIPE_FORMAT_B4G4R4A4_UNORM:
490 case PIPE_FORMAT_B4G4R4X4_UNORM:
491 case PIPE_FORMAT_B8G8R8A8_UNORM:
492 case PIPE_FORMAT_B8G8R8X8_UNORM:
493 case PIPE_FORMAT_B10G10R10A2_UNORM:
494 return modifier |
495 R300_C0_SEL_B | R300_C1_SEL_G |
496 R300_C2_SEL_R | R300_C3_SEL_A;
497
498 /* ARGB outputs. */
499 case PIPE_FORMAT_A8R8G8B8_UNORM:
500 case PIPE_FORMAT_X8R8G8B8_UNORM:
501 return modifier |
502 R300_C0_SEL_A | R300_C1_SEL_R |
503 R300_C2_SEL_G | R300_C3_SEL_B;
504
505 /* ABGR outputs. */
506 case PIPE_FORMAT_A8B8G8R8_UNORM:
507 case PIPE_FORMAT_X8B8G8R8_UNORM:
508 return modifier |
509 R300_C0_SEL_A | R300_C1_SEL_B |
510 R300_C2_SEL_G | R300_C3_SEL_R;
511
512 /* RGBA outputs. */
513 case PIPE_FORMAT_R8G8B8X8_UNORM:
514 case PIPE_FORMAT_R8G8B8A8_SNORM:
515 case PIPE_FORMAT_R8SG8SB8UX8U_NORM:
516 case PIPE_FORMAT_R10G10B10A2_UNORM:
517 case PIPE_FORMAT_R10G10B10X2_SNORM:
518 case PIPE_FORMAT_R10SG10SB10SA2U_NORM:
519 case PIPE_FORMAT_R16G16B16A16_UNORM:
520 case PIPE_FORMAT_R16G16B16A16_SNORM:
521 case PIPE_FORMAT_R16G16B16A16_FLOAT:
522 case PIPE_FORMAT_R32G32B32A32_FLOAT:
523 return modifier |
524 R300_C0_SEL_R | R300_C1_SEL_G |
525 R300_C2_SEL_B | R300_C3_SEL_A;
526
527 default:
528 return ~0; /* Unsupported. */
529 }
530 }
531
532 boolean r300_is_colorbuffer_format_supported(enum pipe_format format)
533 {
534 return r300_translate_colorformat(format) != ~0 &&
535 r300_translate_out_fmt(format) != ~0;
536 }
537
538 boolean r300_is_zs_format_supported(enum pipe_format format)
539 {
540 return r300_translate_zsformat(format) != ~0;
541 }
542
543 boolean r300_is_sampler_format_supported(enum pipe_format format)
544 {
545 return r300_translate_texformat(format, 0) != ~0;
546 }
547
548 static void r300_texture_setup_immutable_state(struct r300_screen* screen,
549 struct r300_texture* tex)
550 {
551 struct r300_texture_format_state* f = &tex->tx_format;
552 struct pipe_resource *pt = &tex->b.b;
553 boolean is_r500 = screen->caps.is_r500;
554
555 /* Set sampler state. */
556 f->format0 = R300_TX_WIDTH((pt->width0 - 1) & 0x7ff) |
557 R300_TX_HEIGHT((pt->height0 - 1) & 0x7ff);
558
559 if (tex->uses_pitch) {
560 /* rectangles love this */
561 f->format0 |= R300_TX_PITCH_EN;
562 f->format2 = (tex->hwpitch[0] - 1) & 0x1fff;
563 } else {
564 /* power of two textures (3D, mipmaps, and no pitch) */
565 f->format0 |= R300_TX_DEPTH(util_logbase2(pt->depth0) & 0xf);
566 }
567
568 f->format1 = 0;
569 if (pt->target == PIPE_TEXTURE_CUBE) {
570 f->format1 |= R300_TX_FORMAT_CUBIC_MAP;
571 }
572 if (pt->target == PIPE_TEXTURE_3D) {
573 f->format1 |= R300_TX_FORMAT_3D;
574 }
575
576 /* large textures on r500 */
577 if (is_r500)
578 {
579 if (pt->width0 > 2048) {
580 f->format2 |= R500_TXWIDTH_BIT11;
581 }
582 if (pt->height0 > 2048) {
583 f->format2 |= R500_TXHEIGHT_BIT11;
584 }
585 }
586
587 f->tile_config = R300_TXO_MACRO_TILE(tex->macrotile) |
588 R300_TXO_MICRO_TILE(tex->microtile);
589 }
590
591 static void r300_texture_setup_fb_state(struct r300_screen* screen,
592 struct r300_texture* tex)
593 {
594 unsigned i;
595
596 /* Set framebuffer state. */
597 if (util_format_is_depth_or_stencil(tex->b.b.format)) {
598 for (i = 0; i <= tex->b.b.last_level; i++) {
599 tex->fb_state.pitch[i] =
600 tex->hwpitch[i] |
601 R300_DEPTHMACROTILE(tex->mip_macrotile[i]) |
602 R300_DEPTHMICROTILE(tex->microtile);
603 }
604 tex->fb_state.format = r300_translate_zsformat(tex->b.b.format);
605 } else {
606 for (i = 0; i <= tex->b.b.last_level; i++) {
607 tex->fb_state.pitch[i] =
608 tex->hwpitch[i] |
609 r300_translate_colorformat(tex->b.b.format) |
610 R300_COLOR_TILE(tex->mip_macrotile[i]) |
611 R300_COLOR_MICROTILE(tex->microtile);
612 }
613 tex->fb_state.format = r300_translate_out_fmt(tex->b.b.format);
614 }
615 }
616
617 void r300_texture_reinterpret_format(struct pipe_screen *screen,
618 struct pipe_resource *tex,
619 enum pipe_format new_format)
620 {
621 struct r300_screen *r300screen = r300_screen(screen);
622
623 SCREEN_DBG(r300screen, DBG_TEX,
624 "r300: texture_reinterpret_format: %s -> %s\n",
625 util_format_short_name(tex->format),
626 util_format_short_name(new_format));
627
628 tex->format = new_format;
629
630 r300_texture_setup_fb_state(r300_screen(screen), r300_texture(tex));
631 }
632
633 unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level,
634 unsigned zslice, unsigned face)
635 {
636 unsigned offset = tex->offset[level];
637
638 switch (tex->b.b.target) {
639 case PIPE_TEXTURE_3D:
640 assert(face == 0);
641 return offset + zslice * tex->layer_size[level];
642
643 case PIPE_TEXTURE_CUBE:
644 assert(zslice == 0);
645 return offset + face * tex->layer_size[level];
646
647 default:
648 assert(zslice == 0 && face == 0);
649 return offset;
650 }
651 }
652
653 /**
654 * Return the width (dim==TILE_WIDTH) or height (dim==TILE_HEIGHT) of one tile
655 * of the given texture.
656 */
657 static unsigned r300_texture_get_tile_size(struct r300_texture* tex,
658 int dim, boolean macrotile)
659 {
660 unsigned pixsize, tile_size;
661
662 pixsize = util_format_get_blocksize(tex->b.b.format);
663 tile_size = microblock_table[util_logbase2(pixsize)][tex->microtile][dim];
664
665 if (macrotile) {
666 tile_size *= 8;
667 }
668
669 assert(tile_size);
670 return tile_size;
671 }
672
673 /* Return true if macrotiling should be enabled on the miplevel. */
674 static boolean r300_texture_macro_switch(struct r300_texture *tex,
675 unsigned level,
676 boolean rv350_mode,
677 int dim)
678 {
679 unsigned tile, texdim;
680
681 tile = r300_texture_get_tile_size(tex, dim, TRUE);
682 if (dim == TILE_WIDTH) {
683 texdim = u_minify(tex->b.b.width0, level);
684 } else {
685 texdim = u_minify(tex->b.b.height0, level);
686 }
687
688 /* See TX_FILTER1_n.MACRO_SWITCH. */
689 if (rv350_mode) {
690 return texdim >= tile;
691 } else {
692 return texdim > tile;
693 }
694 }
695
696 /**
697 * Return the stride, in bytes, of the texture images of the given texture
698 * at the given level.
699 */
700 unsigned r300_texture_get_stride(struct r300_screen* screen,
701 struct r300_texture* tex, unsigned level)
702 {
703 unsigned tile_width, width, stride;
704
705 if (tex->stride_override)
706 return tex->stride_override;
707
708 /* Check the level. */
709 if (level > tex->b.b.last_level) {
710 SCREEN_DBG(screen, DBG_TEX, "%s: level (%u) > last_level (%u)\n",
711 __FUNCTION__, level, tex->b.b.last_level);
712 return 0;
713 }
714
715 width = u_minify(tex->b.b.width0, level);
716
717 if (util_format_is_plain(tex->b.b.format)) {
718 tile_width = r300_texture_get_tile_size(tex, TILE_WIDTH,
719 tex->mip_macrotile[level]);
720 width = align(width, tile_width);
721
722 stride = util_format_get_stride(tex->b.b.format, width);
723
724 /* Some IGPs need a minimum stride of 64 bytes, hmm...
725 * This doesn't seem to apply to tiled textures, according to r300c. */
726 if (!tex->microtile && !tex->mip_macrotile[level] &&
727 (screen->caps.family == CHIP_FAMILY_RS600 ||
728 screen->caps.family == CHIP_FAMILY_RS690 ||
729 screen->caps.family == CHIP_FAMILY_RS740)) {
730 return stride < 64 ? 64 : stride;
731 }
732
733 /* The alignment to 32 bytes is sort of implied by the layout... */
734 return stride;
735 } else {
736 return align(util_format_get_stride(tex->b.b.format, width), 32);
737 }
738 }
739
740 static unsigned r300_texture_get_nblocksy(struct r300_texture* tex,
741 unsigned level)
742 {
743 unsigned height, tile_height;
744
745 height = u_minify(tex->b.b.height0, level);
746
747 if (util_format_is_plain(tex->b.b.format)) {
748 tile_height = r300_texture_get_tile_size(tex, TILE_HEIGHT,
749 tex->mip_macrotile[level]);
750 height = align(height, tile_height);
751
752 /* This is needed for the kernel checker, unfortunately. */
753 height = util_next_power_of_two(height);
754 }
755
756 return util_format_get_nblocksy(tex->b.b.format, height);
757 }
758
759 static void r300_texture_3d_fix_mipmapping(struct r300_screen *screen,
760 struct r300_texture *tex)
761 {
762 /* The kernels <= 2.6.34-rc4 compute the size of mipmapped 3D textures
763 * incorrectly. This is a workaround to prevent CS from being rejected. */
764
765 unsigned i, size;
766
767 if (!screen->rws->get_value(screen->rws, R300_VID_DRM_2_3_0) &&
768 tex->b.b.target == PIPE_TEXTURE_3D &&
769 tex->b.b.last_level > 0) {
770 size = 0;
771
772 for (i = 0; i <= tex->b.b.last_level; i++) {
773 size += r300_texture_get_stride(screen, tex, i) *
774 r300_texture_get_nblocksy(tex, i);
775 }
776
777 size *= tex->b.b.depth0;
778 tex->size = size;
779 }
780 }
781
782 static void r300_setup_miptree(struct r300_screen* screen,
783 struct r300_texture* tex)
784 {
785 struct pipe_resource* base = &tex->b.b;
786 unsigned stride, size, layer_size, nblocksy, i;
787 boolean rv350_mode = screen->caps.is_rv350;
788
789 SCREEN_DBG(screen, DBG_TEXALLOC,
790 "r300: Making miptree for texture, format %s\n",
791 util_format_short_name(base->format));
792
793 for (i = 0; i <= base->last_level; i++) {
794 /* Let's see if this miplevel can be macrotiled. */
795 tex->mip_macrotile[i] =
796 (tex->macrotile == R300_BUFFER_TILED &&
797 r300_texture_macro_switch(tex, i, rv350_mode, TILE_WIDTH) &&
798 r300_texture_macro_switch(tex, i, rv350_mode, TILE_HEIGHT)) ?
799 R300_BUFFER_TILED : R300_BUFFER_LINEAR;
800
801 stride = r300_texture_get_stride(screen, tex, i);
802 nblocksy = r300_texture_get_nblocksy(tex, i);
803 layer_size = stride * nblocksy;
804
805 if (base->target == PIPE_TEXTURE_CUBE)
806 size = layer_size * 6;
807 else
808 size = layer_size * u_minify(base->depth0, i);
809
810 tex->offset[i] = tex->size;
811 tex->size = tex->offset[i] + size;
812 tex->layer_size[i] = layer_size;
813 tex->pitch[i] = stride / util_format_get_blocksize(base->format);
814 tex->hwpitch[i] =
815 tex->pitch[i] * util_format_get_blockwidth(base->format);
816
817 SCREEN_DBG(screen, DBG_TEXALLOC, "r300: Texture miptree: Level %d "
818 "(%dx%dx%d px, pitch %d bytes) %d bytes total, macrotiled %s\n",
819 i, u_minify(base->width0, i), u_minify(base->height0, i),
820 u_minify(base->depth0, i), stride, tex->size,
821 tex->mip_macrotile[i] ? "TRUE" : "FALSE");
822 }
823 }
824
825 static void r300_setup_flags(struct r300_texture* tex)
826 {
827 tex->uses_pitch = !util_is_power_of_two(tex->b.b.width0) ||
828 !util_is_power_of_two(tex->b.b.height0) ||
829 tex->stride_override;
830 }
831
832 static void r300_setup_tiling(struct pipe_screen *screen,
833 struct r300_texture *tex)
834 {
835 struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys;
836 enum pipe_format format = tex->b.b.format;
837 boolean rv350_mode = r300_screen(screen)->caps.is_rv350;
838 boolean is_zb = util_format_is_depth_or_stencil(format);
839 boolean dbg_no_tiling = SCREEN_DBG_ON(r300_screen(screen), DBG_NO_TILING);
840
841 if (!util_format_is_plain(format)) {
842 return;
843 }
844
845 /* If height == 1, disable microtiling except for zbuffer. */
846 if (!is_zb && (tex->b.b.height0 == 1 || dbg_no_tiling)) {
847 return;
848 }
849
850 /* Set microtiling. */
851 switch (util_format_get_blocksize(format)) {
852 case 1:
853 case 4:
854 tex->microtile = R300_BUFFER_TILED;
855 break;
856
857 case 2:
858 case 8:
859 if (rws->get_value(rws, R300_VID_SQUARE_TILING_SUPPORT)) {
860 tex->microtile = R300_BUFFER_SQUARETILED;
861 }
862 break;
863 }
864
865 if (dbg_no_tiling) {
866 return;
867 }
868
869 /* Set macrotiling. */
870 if (r300_texture_macro_switch(tex, 0, rv350_mode, TILE_WIDTH) &&
871 r300_texture_macro_switch(tex, 0, rv350_mode, TILE_HEIGHT)) {
872 tex->macrotile = R300_BUFFER_TILED;
873 }
874 }
875
876 static unsigned r300_texture_is_referenced(struct pipe_context *context,
877 struct pipe_resource *texture,
878 unsigned face, unsigned level)
879 {
880 struct r300_context *r300 = r300_context(context);
881 struct r300_texture *rtex = (struct r300_texture *)texture;
882
883 if (r300->rws->is_buffer_referenced(r300->rws, rtex->buffer, R300_REF_CS))
884 return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
885
886 return PIPE_UNREFERENCED;
887 }
888
889 static void r300_texture_destroy(struct pipe_screen *screen,
890 struct pipe_resource* texture)
891 {
892 struct r300_texture* tex = (struct r300_texture*)texture;
893 struct r300_winsys_screen *rws = (struct r300_winsys_screen *)texture->screen->winsys;
894
895 rws->buffer_reference(rws, &tex->buffer, NULL);
896 FREE(tex);
897 }
898
899 static boolean r300_texture_get_handle(struct pipe_screen* screen,
900 struct pipe_resource *texture,
901 struct winsys_handle *whandle)
902 {
903 struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys;
904 struct r300_texture* tex = (struct r300_texture*)texture;
905 unsigned stride;
906
907 if (!tex) {
908 return FALSE;
909 }
910
911 stride = r300_texture_get_stride(r300_screen(screen), tex, 0);
912
913 rws->buffer_get_handle(rws, tex->buffer, stride, whandle);
914
915 return TRUE;
916 }
917
918 struct u_resource_vtbl r300_texture_vtbl =
919 {
920 r300_texture_get_handle, /* get_handle */
921 r300_texture_destroy, /* resource_destroy */
922 r300_texture_is_referenced, /* is_resource_referenced */
923 r300_texture_get_transfer, /* get_transfer */
924 r300_texture_transfer_destroy, /* transfer_destroy */
925 r300_texture_transfer_map, /* transfer_map */
926 u_default_transfer_flush_region, /* transfer_flush_region */
927 r300_texture_transfer_unmap, /* transfer_unmap */
928 u_default_transfer_inline_write /* transfer_inline_write */
929 };
930
931 /* Create a new texture. */
932 struct pipe_resource* r300_texture_create(struct pipe_screen* screen,
933 const struct pipe_resource* base)
934 {
935 struct r300_texture* tex = CALLOC_STRUCT(r300_texture);
936 struct r300_screen* rscreen = r300_screen(screen);
937 struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys;
938
939 if (!tex) {
940 return NULL;
941 }
942
943 /* Refuse to create a texture with size 0. */
944 if (!base->width0 ||
945 (!base->height0 && (base->target == PIPE_TEXTURE_2D ||
946 base->target == PIPE_TEXTURE_CUBE)) ||
947 (!base->depth0 && base->target == PIPE_TEXTURE_3D)) {
948 fprintf(stderr, "r300: texture_create: "
949 "Got invalid texture dimensions: %ix%ix%i\n",
950 base->width0, base->height0, base->depth0);
951 FREE(tex);
952 return NULL;
953 }
954
955 tex->b.b = *base;
956 tex->b.vtbl = &r300_texture_vtbl;
957 pipe_reference_init(&tex->b.b.reference, 1);
958 tex->b.b.screen = screen;
959
960 r300_setup_flags(tex);
961 if (!(base->flags & R300_RESOURCE_FLAG_TRANSFER) &&
962 !(base->bind & PIPE_BIND_SCANOUT)) {
963 r300_setup_tiling(screen, tex);
964 }
965 r300_setup_miptree(rscreen, tex);
966 r300_texture_3d_fix_mipmapping(rscreen, tex);
967 r300_texture_setup_immutable_state(rscreen, tex);
968 r300_texture_setup_fb_state(rscreen, tex);
969
970 SCREEN_DBG(rscreen, DBG_TEX,
971 "r300: texture_create: Macro: %s, Micro: %s, Pitch: %i, "
972 "Dim: %ix%ix%i, LastLevel: %i, Size: %i, Format: %s\n",
973 tex->macrotile ? "YES" : " NO",
974 tex->microtile ? "YES" : " NO",
975 tex->hwpitch[0],
976 base->width0, base->height0, base->depth0, base->last_level,
977 tex->size,
978 util_format_short_name(base->format));
979
980 tex->domain = base->flags & R300_RESOURCE_FLAG_TRANSFER ? R300_DOMAIN_GTT :
981 R300_DOMAIN_VRAM;
982
983 tex->buffer = rws->buffer_create(rws, 2048, base->bind, tex->domain,
984 tex->size);
985
986 if (!tex->buffer) {
987 FREE(tex);
988 return NULL;
989 }
990
991 rws->buffer_set_tiling(rws, tex->buffer,
992 tex->pitch[0] * util_format_get_blocksize(tex->b.b.format),
993 tex->microtile,
994 tex->macrotile);
995
996 return (struct pipe_resource*)tex;
997 }
998
999 /* Not required to implement u_resource_vtbl, consider moving to another file:
1000 */
1001 struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
1002 struct pipe_resource* texture,
1003 unsigned face,
1004 unsigned level,
1005 unsigned zslice,
1006 unsigned flags)
1007 {
1008 struct r300_texture* tex = r300_texture(texture);
1009 struct r300_surface* surface = CALLOC_STRUCT(r300_surface);
1010
1011 if (surface) {
1012 pipe_reference_init(&surface->base.reference, 1);
1013 pipe_resource_reference(&surface->base.texture, texture);
1014 surface->base.format = texture->format;
1015 surface->base.width = u_minify(texture->width0, level);
1016 surface->base.height = u_minify(texture->height0, level);
1017 surface->base.usage = flags;
1018 surface->base.zslice = zslice;
1019 surface->base.face = face;
1020 surface->base.level = level;
1021
1022 surface->buffer = tex->buffer;
1023 surface->domain = tex->domain;
1024 surface->offset = r300_texture_get_offset(tex, level, zslice, face);
1025 surface->pitch = tex->fb_state.pitch[level];
1026 surface->format = tex->fb_state.format;
1027 }
1028
1029 return &surface->base;
1030 }
1031
1032 /* Not required to implement u_resource_vtbl, consider moving to another file:
1033 */
1034 void r300_tex_surface_destroy(struct pipe_surface* s)
1035 {
1036 pipe_resource_reference(&s->texture, NULL);
1037 FREE(s);
1038 }
1039
1040 struct pipe_resource*
1041 r300_texture_from_handle(struct pipe_screen* screen,
1042 const struct pipe_resource* base,
1043 struct winsys_handle *whandle)
1044 {
1045 struct r300_winsys_screen *rws = (struct r300_winsys_screen*)screen->winsys;
1046 struct r300_screen* rscreen = r300_screen(screen);
1047 struct r300_winsys_buffer *buffer;
1048 struct r300_texture* tex;
1049 unsigned stride;
1050 boolean override_zb_flags;
1051
1052 /* Support only 2D textures without mipmaps */
1053 if (base->target != PIPE_TEXTURE_2D ||
1054 base->depth0 != 1 ||
1055 base->last_level != 0) {
1056 return NULL;
1057 }
1058
1059 buffer = rws->buffer_from_handle(rws, screen, whandle, &stride);
1060 if (!buffer) {
1061 return NULL;
1062 }
1063
1064 tex = CALLOC_STRUCT(r300_texture);
1065 if (!tex) {
1066 return NULL;
1067 }
1068
1069 tex->b.b = *base;
1070 tex->b.vtbl = &r300_texture_vtbl;
1071 pipe_reference_init(&tex->b.b.reference, 1);
1072 tex->b.b.screen = screen;
1073 tex->domain = R300_DOMAIN_VRAM;
1074
1075 tex->stride_override = stride;
1076
1077 /* one ref already taken */
1078 tex->buffer = buffer;
1079
1080 rws->buffer_get_tiling(rws, buffer, &tex->microtile, &tex->macrotile);
1081 r300_setup_flags(tex);
1082 SCREEN_DBG(rscreen, DBG_TEX,
1083 "r300: texture_from_handle: Macro: %s, Micro: %s, "
1084 "Pitch: % 4i, Dim: %ix%i, Format: %s\n",
1085 tex->macrotile ? "YES" : " NO",
1086 tex->microtile ? "YES" : " NO",
1087 stride / util_format_get_blocksize(base->format),
1088 base->width0, base->height0,
1089 util_format_short_name(base->format));
1090
1091 /* Enforce microtiled zbuffer. */
1092 override_zb_flags = util_format_is_depth_or_stencil(base->format) &&
1093 tex->microtile == R300_BUFFER_LINEAR;
1094
1095 if (override_zb_flags) {
1096 switch (util_format_get_blocksize(base->format)) {
1097 case 4:
1098 tex->microtile = R300_BUFFER_TILED;
1099 break;
1100
1101 case 2:
1102 if (rws->get_value(rws, R300_VID_SQUARE_TILING_SUPPORT)) {
1103 tex->microtile = R300_BUFFER_SQUARETILED;
1104 break;
1105 }
1106 /* Pass through. */
1107
1108 default:
1109 override_zb_flags = FALSE;
1110 }
1111 }
1112
1113 r300_setup_miptree(rscreen, tex);
1114 r300_texture_setup_immutable_state(rscreen, tex);
1115 r300_texture_setup_fb_state(rscreen, tex);
1116
1117 if (override_zb_flags) {
1118 rws->buffer_set_tiling(rws, tex->buffer,
1119 tex->pitch[0] * util_format_get_blocksize(tex->b.b.format),
1120 tex->microtile,
1121 tex->macrotile);
1122 }
1123 return (struct pipe_resource*)tex;
1124 }