2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2010 Marek Olšák <maraeo@gmail.com>
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
24 /* Always include headers in the reverse order!! ~ M. */
25 #include "r300_texture.h"
27 #include "r300_context.h"
29 #include "r300_transfer.h"
30 #include "r300_screen.h"
31 #include "r300_winsys.h"
33 #include "util/u_format.h"
34 #include "util/u_format_s3tc.h"
35 #include "util/u_math.h"
36 #include "util/u_memory.h"
38 #include "pipe/p_screen.h"
45 unsigned r300_get_swizzle_combined(const unsigned char *swizzle_format
,
46 const unsigned char *swizzle_view
)
49 unsigned char swizzle
[4];
51 const uint32_t swizzle_shift
[4] = {
52 R300_TX_FORMAT_R_SHIFT
,
53 R300_TX_FORMAT_G_SHIFT
,
54 R300_TX_FORMAT_B_SHIFT
,
55 R300_TX_FORMAT_A_SHIFT
57 const uint32_t swizzle_bit
[4] = {
65 /* Combine two sets of swizzles. */
66 for (i
= 0; i
< 4; i
++) {
67 swizzle
[i
] = swizzle_view
[i
] <= UTIL_FORMAT_SWIZZLE_W
?
68 swizzle_format
[swizzle_view
[i
]] : swizzle_view
[i
];
71 memcpy(swizzle
, swizzle_format
, 4);
75 for (i
= 0; i
< 4; i
++) {
77 case UTIL_FORMAT_SWIZZLE_Y
:
78 result
|= swizzle_bit
[1] << swizzle_shift
[i
];
80 case UTIL_FORMAT_SWIZZLE_Z
:
81 result
|= swizzle_bit
[2] << swizzle_shift
[i
];
83 case UTIL_FORMAT_SWIZZLE_W
:
84 result
|= swizzle_bit
[3] << swizzle_shift
[i
];
86 case UTIL_FORMAT_SWIZZLE_0
:
87 result
|= R300_TX_FORMAT_ZERO
<< swizzle_shift
[i
];
89 case UTIL_FORMAT_SWIZZLE_1
:
90 result
|= R300_TX_FORMAT_ONE
<< swizzle_shift
[i
];
92 default: /* UTIL_FORMAT_SWIZZLE_X */
93 result
|= swizzle_bit
[0] << swizzle_shift
[i
];
99 /* Translate a pipe_format into a useful texture format for sampling.
101 * Some special formats are translated directly using R300_EASY_TX_FORMAT,
102 * but the majority of them is translated in a generic way, automatically
103 * supporting all the formats hw can support.
105 * R300_EASY_TX_FORMAT swizzles the texture.
106 * Note the signature of R300_EASY_TX_FORMAT:
107 * R300_EASY_TX_FORMAT(B, G, R, A, FORMAT);
109 * The FORMAT specifies how the texture sampler will treat the texture, and
110 * makes available X, Y, Z, W, ZERO, and ONE for swizzling. */
111 uint32_t r300_translate_texformat(enum pipe_format format
,
112 const unsigned char *swizzle_view
)
115 const struct util_format_description
*desc
;
117 boolean uniform
= TRUE
;
118 const uint32_t sign_bit
[4] = {
119 R300_TX_FORMAT_SIGNED_X
,
120 R300_TX_FORMAT_SIGNED_Y
,
121 R300_TX_FORMAT_SIGNED_Z
,
122 R300_TX_FORMAT_SIGNED_W
,
125 desc
= util_format_description(format
);
127 /* Colorspace (return non-RGB formats directly). */
128 switch (desc
->colorspace
) {
129 /* Depth stencil formats.
130 * Swizzles are added in r300_merge_textures_and_samplers. */
131 case UTIL_FORMAT_COLORSPACE_ZS
:
133 case PIPE_FORMAT_Z16_UNORM
:
134 return R300_TX_FORMAT_X16
;
135 case PIPE_FORMAT_X8Z24_UNORM
:
136 case PIPE_FORMAT_S8_USCALED_Z24_UNORM
:
137 return R500_TX_FORMAT_Y8X24
;
139 return ~0; /* Unsupported. */
143 case UTIL_FORMAT_COLORSPACE_YUV
:
144 result
|= R300_TX_FORMAT_YUV_TO_RGB
;
147 case PIPE_FORMAT_UYVY
:
148 return R300_EASY_TX_FORMAT(X
, Y
, Z
, ONE
, YVYU422
) | result
;
149 case PIPE_FORMAT_YUYV
:
150 return R300_EASY_TX_FORMAT(X
, Y
, Z
, ONE
, VYUY422
) | result
;
152 return ~0; /* Unsupported/unknown. */
155 /* Add gamma correction. */
156 case UTIL_FORMAT_COLORSPACE_SRGB
:
157 result
|= R300_TX_FORMAT_GAMMA
;
162 /* Same as YUV but without the YUR->RGB conversion. */
163 case PIPE_FORMAT_R8G8_B8G8_UNORM
:
164 return R300_EASY_TX_FORMAT(X
, Y
, Z
, ONE
, YVYU422
) | result
;
165 case PIPE_FORMAT_G8R8_G8B8_UNORM
:
166 return R300_EASY_TX_FORMAT(X
, Y
, Z
, ONE
, VYUY422
) | result
;
171 result
|= r300_get_swizzle_combined(desc
->swizzle
, swizzle_view
);
174 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
175 if (!util_format_s3tc_enabled
) {
176 return ~0; /* Unsupported. */
180 case PIPE_FORMAT_DXT1_RGB
:
181 case PIPE_FORMAT_DXT1_RGBA
:
182 case PIPE_FORMAT_DXT1_SRGB
:
183 case PIPE_FORMAT_DXT1_SRGBA
:
184 return R300_TX_FORMAT_DXT1
| result
;
185 case PIPE_FORMAT_DXT3_RGBA
:
186 case PIPE_FORMAT_DXT3_SRGBA
:
187 return R300_TX_FORMAT_DXT3
| result
;
188 case PIPE_FORMAT_DXT5_RGBA
:
189 case PIPE_FORMAT_DXT5_SRGBA
:
190 return R300_TX_FORMAT_DXT5
| result
;
192 return ~0; /* Unsupported/unknown. */
197 for (i
= 0; i
< desc
->nr_channels
; i
++) {
198 if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
199 result
|= sign_bit
[i
];
203 /* This is truly a special format.
204 * It stores R8G8 and B is computed using sqrt(1 - R^2 - G^2)
205 * in the sampler unit. Also known as D3DFMT_CxV8U8. */
206 if (format
== PIPE_FORMAT_R8G8Bx_SNORM
) {
207 return R300_TX_FORMAT_CxV8U8
| result
;
211 if (desc
->layout
== UTIL_FORMAT_LAYOUT_RGTC
) {
213 case PIPE_FORMAT_RGTC1_UNORM
:
214 case PIPE_FORMAT_RGTC1_SNORM
:
215 return R500_TX_FORMAT_ATI1N
| result
;
216 case PIPE_FORMAT_RGTC2_UNORM
:
217 case PIPE_FORMAT_RGTC2_SNORM
:
218 return R400_TX_FORMAT_ATI2N
| result
;
220 return ~0; /* Unsupported/unknown. */
224 /* See whether the components are of the same size. */
225 for (i
= 1; i
< desc
->nr_channels
; i
++) {
226 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
229 /* Non-uniform formats. */
231 switch (desc
->nr_channels
) {
233 if (desc
->channel
[0].size
== 5 &&
234 desc
->channel
[1].size
== 6 &&
235 desc
->channel
[2].size
== 5) {
236 return R300_TX_FORMAT_Z5Y6X5
| result
;
238 if (desc
->channel
[0].size
== 5 &&
239 desc
->channel
[1].size
== 5 &&
240 desc
->channel
[2].size
== 6) {
241 return R300_TX_FORMAT_Z6Y5X5
| result
;
243 return ~0; /* Unsupported/unknown. */
246 if (desc
->channel
[0].size
== 5 &&
247 desc
->channel
[1].size
== 5 &&
248 desc
->channel
[2].size
== 5 &&
249 desc
->channel
[3].size
== 1) {
250 return R300_TX_FORMAT_W1Z5Y5X5
| result
;
252 if (desc
->channel
[0].size
== 10 &&
253 desc
->channel
[1].size
== 10 &&
254 desc
->channel
[2].size
== 10 &&
255 desc
->channel
[3].size
== 2) {
256 return R300_TX_FORMAT_W2Z10Y10X10
| result
;
259 return ~0; /* Unsupported/unknown. */
262 /* And finally, uniform formats. */
263 switch (desc
->channel
[0].type
) {
264 case UTIL_FORMAT_TYPE_UNSIGNED
:
265 case UTIL_FORMAT_TYPE_SIGNED
:
266 if (!desc
->channel
[0].normalized
&&
267 desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_SRGB
) {
271 switch (desc
->channel
[0].size
) {
273 switch (desc
->nr_channels
) {
275 return R300_TX_FORMAT_Y4X4
| result
;
277 return R300_TX_FORMAT_W4Z4Y4X4
| result
;
282 switch (desc
->nr_channels
) {
284 return R300_TX_FORMAT_X8
| result
;
286 return R300_TX_FORMAT_Y8X8
| result
;
288 return R300_TX_FORMAT_W8Z8Y8X8
| result
;
293 switch (desc
->nr_channels
) {
295 return R300_TX_FORMAT_X16
| result
;
297 return R300_TX_FORMAT_Y16X16
| result
;
299 return R300_TX_FORMAT_W16Z16Y16X16
| result
;
304 case UTIL_FORMAT_TYPE_FLOAT
:
305 switch (desc
->channel
[0].size
) {
307 switch (desc
->nr_channels
) {
309 return R300_TX_FORMAT_16F
| result
;
311 return R300_TX_FORMAT_16F_16F
| result
;
313 return R300_TX_FORMAT_16F_16F_16F_16F
| result
;
318 switch (desc
->nr_channels
) {
320 return R300_TX_FORMAT_32F
| result
;
322 return R300_TX_FORMAT_32F_32F
| result
;
324 return R300_TX_FORMAT_32F_32F_32F_32F
| result
;
329 return ~0; /* Unsupported/unknown. */
332 uint32_t r500_tx_format_msb_bit(enum pipe_format format
)
335 case PIPE_FORMAT_RGTC1_UNORM
:
336 case PIPE_FORMAT_RGTC1_SNORM
:
337 case PIPE_FORMAT_X8Z24_UNORM
:
338 case PIPE_FORMAT_S8_USCALED_Z24_UNORM
:
339 return R500_TXFORMAT_MSB
;
345 /* Buffer formats. */
347 /* Colorbuffer formats. This is the unswizzled format of the RB3D block's
348 * output. For the swizzling of the targets, check the shader's format. */
349 static uint32_t r300_translate_colorformat(enum pipe_format format
)
353 case PIPE_FORMAT_A8_UNORM
:
354 case PIPE_FORMAT_I8_UNORM
:
355 case PIPE_FORMAT_L8_UNORM
:
356 case PIPE_FORMAT_R8_UNORM
:
357 case PIPE_FORMAT_R8_SNORM
:
358 return R300_COLOR_FORMAT_I8
;
360 /* 16-bit buffers. */
361 case PIPE_FORMAT_B5G6R5_UNORM
:
362 return R300_COLOR_FORMAT_RGB565
;
364 case PIPE_FORMAT_B5G5R5A1_UNORM
:
365 case PIPE_FORMAT_B5G5R5X1_UNORM
:
366 return R300_COLOR_FORMAT_ARGB1555
;
368 case PIPE_FORMAT_B4G4R4A4_UNORM
:
369 case PIPE_FORMAT_B4G4R4X4_UNORM
:
370 return R300_COLOR_FORMAT_ARGB4444
;
372 /* 32-bit buffers. */
373 case PIPE_FORMAT_B8G8R8A8_UNORM
:
374 case PIPE_FORMAT_B8G8R8X8_UNORM
:
375 case PIPE_FORMAT_A8R8G8B8_UNORM
:
376 case PIPE_FORMAT_X8R8G8B8_UNORM
:
377 case PIPE_FORMAT_A8B8G8R8_UNORM
:
378 case PIPE_FORMAT_R8G8B8A8_SNORM
:
379 case PIPE_FORMAT_X8B8G8R8_UNORM
:
380 case PIPE_FORMAT_R8G8B8X8_UNORM
:
381 case PIPE_FORMAT_R8SG8SB8UX8U_NORM
:
382 return R300_COLOR_FORMAT_ARGB8888
;
384 case PIPE_FORMAT_R10G10B10A2_UNORM
:
385 case PIPE_FORMAT_R10G10B10X2_SNORM
:
386 case PIPE_FORMAT_B10G10R10A2_UNORM
:
387 case PIPE_FORMAT_R10SG10SB10SA2U_NORM
:
388 return R500_COLOR_FORMAT_ARGB2101010
; /* R5xx-only? */
390 /* 64-bit buffers. */
391 case PIPE_FORMAT_R16G16B16A16_UNORM
:
392 case PIPE_FORMAT_R16G16B16A16_SNORM
:
393 case PIPE_FORMAT_R16G16B16A16_FLOAT
:
394 return R300_COLOR_FORMAT_ARGB16161616
;
396 /* 128-bit buffers. */
397 case PIPE_FORMAT_R32G32B32A32_FLOAT
:
398 return R300_COLOR_FORMAT_ARGB32323232
;
401 case PIPE_FORMAT_UYVY
:
402 return R300_COLOR_FORMAT_YVYU
;
403 case PIPE_FORMAT_YUYV
:
404 return R300_COLOR_FORMAT_VYUY
;
406 return ~0; /* Unsupported. */
410 /* Depthbuffer and stencilbuffer. Thankfully, we only support two flavors. */
411 static uint32_t r300_translate_zsformat(enum pipe_format format
)
414 /* 16-bit depth, no stencil */
415 case PIPE_FORMAT_Z16_UNORM
:
416 return R300_DEPTHFORMAT_16BIT_INT_Z
;
417 /* 24-bit depth, ignored stencil */
418 case PIPE_FORMAT_X8Z24_UNORM
:
419 /* 24-bit depth, 8-bit stencil */
420 case PIPE_FORMAT_S8_USCALED_Z24_UNORM
:
421 return R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL
;
423 return ~0; /* Unsupported. */
427 /* Shader output formats. This is essentially the swizzle from the shader
430 * Note that formats are stored from C3 to C0. */
431 static uint32_t r300_translate_out_fmt(enum pipe_format format
)
433 uint32_t modifier
= 0;
435 const struct util_format_description
*desc
;
436 static const uint32_t sign_bit
[4] = {
443 desc
= util_format_description(format
);
445 /* Specifies how the shader output is written to the fog unit. */
446 if (desc
->channel
[0].type
== UTIL_FORMAT_TYPE_FLOAT
) {
447 if (desc
->channel
[0].size
== 32) {
448 modifier
|= R300_US_OUT_FMT_C4_32_FP
;
450 modifier
|= R300_US_OUT_FMT_C4_16_FP
;
453 if (desc
->channel
[0].size
== 16) {
454 modifier
|= R300_US_OUT_FMT_C4_16
;
456 /* C4_8 seems to be used for the formats whose pixel size
458 modifier
|= R300_US_OUT_FMT_C4_8
;
463 for (i
= 0; i
< 4; i
++)
464 if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
465 modifier
|= sign_bit
[i
];
468 /* Add swizzles and return. */
471 * COLORFORMAT_I8 stores the C2 component. */
472 case PIPE_FORMAT_A8_UNORM
:
473 return modifier
| R300_C2_SEL_A
;
474 case PIPE_FORMAT_I8_UNORM
:
475 case PIPE_FORMAT_L8_UNORM
:
476 case PIPE_FORMAT_R8_UNORM
:
477 case PIPE_FORMAT_R8_SNORM
:
478 return modifier
| R300_C2_SEL_R
;
481 case PIPE_FORMAT_B5G6R5_UNORM
:
482 case PIPE_FORMAT_B5G5R5A1_UNORM
:
483 case PIPE_FORMAT_B5G5R5X1_UNORM
:
484 case PIPE_FORMAT_B4G4R4A4_UNORM
:
485 case PIPE_FORMAT_B4G4R4X4_UNORM
:
486 case PIPE_FORMAT_B8G8R8A8_UNORM
:
487 case PIPE_FORMAT_B8G8R8X8_UNORM
:
488 case PIPE_FORMAT_B10G10R10A2_UNORM
:
490 R300_C0_SEL_B
| R300_C1_SEL_G
|
491 R300_C2_SEL_R
| R300_C3_SEL_A
;
494 case PIPE_FORMAT_A8R8G8B8_UNORM
:
495 case PIPE_FORMAT_X8R8G8B8_UNORM
:
497 R300_C0_SEL_A
| R300_C1_SEL_R
|
498 R300_C2_SEL_G
| R300_C3_SEL_B
;
501 case PIPE_FORMAT_A8B8G8R8_UNORM
:
502 case PIPE_FORMAT_X8B8G8R8_UNORM
:
504 R300_C0_SEL_A
| R300_C1_SEL_B
|
505 R300_C2_SEL_G
| R300_C3_SEL_R
;
508 case PIPE_FORMAT_R8G8B8X8_UNORM
:
509 case PIPE_FORMAT_R8G8B8A8_SNORM
:
510 case PIPE_FORMAT_R8SG8SB8UX8U_NORM
:
511 case PIPE_FORMAT_R10G10B10A2_UNORM
:
512 case PIPE_FORMAT_R10G10B10X2_SNORM
:
513 case PIPE_FORMAT_R10SG10SB10SA2U_NORM
:
514 case PIPE_FORMAT_R16G16B16A16_UNORM
:
515 case PIPE_FORMAT_R16G16B16A16_SNORM
:
516 case PIPE_FORMAT_R16G16B16A16_FLOAT
:
517 case PIPE_FORMAT_R32G32B32A32_FLOAT
:
519 R300_C0_SEL_R
| R300_C1_SEL_G
|
520 R300_C2_SEL_B
| R300_C3_SEL_A
;
523 return ~0; /* Unsupported. */
527 boolean
r300_is_colorbuffer_format_supported(enum pipe_format format
)
529 return r300_translate_colorformat(format
) != ~0 &&
530 r300_translate_out_fmt(format
) != ~0;
533 boolean
r300_is_zs_format_supported(enum pipe_format format
)
535 return r300_translate_zsformat(format
) != ~0;
538 boolean
r300_is_sampler_format_supported(enum pipe_format format
)
540 return r300_translate_texformat(format
, 0) != ~0;
543 static void r300_texture_setup_immutable_state(struct r300_screen
* screen
,
544 struct r300_texture
* tex
)
546 struct r300_texture_format_state
* f
= &tex
->tx_format
;
547 struct pipe_resource
*pt
= &tex
->b
.b
;
548 boolean is_r500
= screen
->caps
.is_r500
;
550 /* Set sampler state. */
551 f
->format0
= R300_TX_WIDTH((pt
->width0
- 1) & 0x7ff) |
552 R300_TX_HEIGHT((pt
->height0
- 1) & 0x7ff);
554 if (tex
->uses_pitch
) {
555 /* rectangles love this */
556 f
->format0
|= R300_TX_PITCH_EN
;
557 f
->format2
= (tex
->hwpitch
[0] - 1) & 0x1fff;
559 /* power of two textures (3D, mipmaps, and no pitch) */
560 f
->format0
|= R300_TX_DEPTH(util_logbase2(pt
->depth0
) & 0xf);
564 if (pt
->target
== PIPE_TEXTURE_CUBE
) {
565 f
->format1
|= R300_TX_FORMAT_CUBIC_MAP
;
567 if (pt
->target
== PIPE_TEXTURE_3D
) {
568 f
->format1
|= R300_TX_FORMAT_3D
;
571 /* large textures on r500 */
574 if (pt
->width0
> 2048) {
575 f
->format2
|= R500_TXWIDTH_BIT11
;
577 if (pt
->height0
> 2048) {
578 f
->format2
|= R500_TXHEIGHT_BIT11
;
582 f
->tile_config
= R300_TXO_MACRO_TILE(tex
->macrotile
) |
583 R300_TXO_MICRO_TILE(tex
->microtile
);
586 static void r300_texture_setup_fb_state(struct r300_screen
* screen
,
587 struct r300_texture
* tex
)
591 /* Set framebuffer state. */
592 if (util_format_is_depth_or_stencil(tex
->b
.b
.format
)) {
593 for (i
= 0; i
<= tex
->b
.b
.last_level
; i
++) {
594 tex
->fb_state
.pitch
[i
] =
596 R300_DEPTHMACROTILE(tex
->mip_macrotile
[i
]) |
597 R300_DEPTHMICROTILE(tex
->microtile
);
599 tex
->fb_state
.format
= r300_translate_zsformat(tex
->b
.b
.format
);
601 for (i
= 0; i
<= tex
->b
.b
.last_level
; i
++) {
602 tex
->fb_state
.pitch
[i
] =
604 r300_translate_colorformat(tex
->b
.b
.format
) |
605 R300_COLOR_TILE(tex
->mip_macrotile
[i
]) |
606 R300_COLOR_MICROTILE(tex
->microtile
);
608 tex
->fb_state
.format
= r300_translate_out_fmt(tex
->b
.b
.format
);
612 void r300_texture_reinterpret_format(struct pipe_screen
*screen
,
613 struct pipe_resource
*tex
,
614 enum pipe_format new_format
)
616 struct r300_screen
*r300screen
= r300_screen(screen
);
618 SCREEN_DBG(r300screen
, DBG_TEX
,
619 "r300: texture_reinterpret_format: %s -> %s\n",
620 util_format_short_name(tex
->format
),
621 util_format_short_name(new_format
));
623 tex
->format
= new_format
;
625 r300_texture_setup_fb_state(r300_screen(screen
), r300_texture(tex
));
628 unsigned r300_texture_get_offset(struct r300_texture
* tex
, unsigned level
,
629 unsigned zslice
, unsigned face
)
631 unsigned offset
= tex
->offset
[level
];
633 switch (tex
->b
.b
.target
) {
634 case PIPE_TEXTURE_3D
:
636 return offset
+ zslice
* tex
->layer_size
[level
];
638 case PIPE_TEXTURE_CUBE
:
640 return offset
+ face
* tex
->layer_size
[level
];
643 assert(zslice
== 0 && face
== 0);
648 /* Returns the number of pixels that the texture should be aligned to
649 * in the given dimension. */
650 static unsigned r300_get_pixel_alignment(struct r300_texture
*tex
,
651 enum r300_buffer_tiling macrotile
,
654 static const unsigned table
[2][5][3][2] =
657 /* Macro: linear linear linear
658 Micro: linear tiled square-tiled */
659 {{ 32, 1}, { 8, 4}, { 0, 0}}, /* 8 bits per pixel */
660 {{ 16, 1}, { 8, 2}, { 4, 4}}, /* 16 bits per pixel */
661 {{ 8, 1}, { 4, 2}, { 0, 0}}, /* 32 bits per pixel */
662 {{ 4, 1}, { 0, 0}, { 2, 2}}, /* 64 bits per pixel */
663 {{ 2, 1}, { 0, 0}, { 0, 0}} /* 128 bits per pixel */
666 /* Macro: tiled tiled tiled
667 Micro: linear tiled square-tiled */
668 {{256, 8}, {64, 32}, { 0, 0}}, /* 8 bits per pixel */
669 {{128, 8}, {64, 16}, {32, 32}}, /* 16 bits per pixel */
670 {{ 64, 8}, {32, 16}, { 0, 0}}, /* 32 bits per pixel */
671 {{ 32, 8}, { 0, 0}, {16, 16}}, /* 64 bits per pixel */
672 {{ 16, 8}, { 0, 0}, { 0, 0}} /* 128 bits per pixel */
675 static const unsigned aa_block
[2] = {4, 8};
677 unsigned pixsize
= util_format_get_blocksize(tex
->b
.b
.format
);
679 assert(macrotile
<= R300_BUFFER_TILED
);
680 assert(tex
->microtile
<= R300_BUFFER_SQUARETILED
);
681 assert(pixsize
<= 16);
682 assert(dim
<= DIM_HEIGHT
);
684 if (tex
->b
.b
.nr_samples
> 1) {
685 /* Multisampled textures have their own alignment scheme. */
689 /* Standard alignment. */
690 res
= table
[macrotile
][util_logbase2(pixsize
)][tex
->microtile
][dim
];
697 /* Return true if macrotiling should be enabled on the miplevel. */
698 static boolean
r300_texture_macro_switch(struct r300_texture
*tex
,
703 unsigned tile
, texdim
;
705 tile
= r300_get_pixel_alignment(tex
, R300_BUFFER_TILED
, dim
);
706 if (dim
== DIM_WIDTH
) {
707 texdim
= u_minify(tex
->b
.b
.width0
, level
);
709 texdim
= u_minify(tex
->b
.b
.height0
, level
);
712 /* See TX_FILTER1_n.MACRO_SWITCH. */
714 return texdim
>= tile
;
716 return texdim
> tile
;
721 * Return the stride, in bytes, of the texture images of the given texture
722 * at the given level.
724 unsigned r300_texture_get_stride(struct r300_screen
* screen
,
725 struct r300_texture
* tex
, unsigned level
)
727 unsigned tile_width
, width
, stride
;
729 if (tex
->stride_override
)
730 return tex
->stride_override
;
732 /* Check the level. */
733 if (level
> tex
->b
.b
.last_level
) {
734 SCREEN_DBG(screen
, DBG_TEX
, "%s: level (%u) > last_level (%u)\n",
735 __FUNCTION__
, level
, tex
->b
.b
.last_level
);
739 width
= u_minify(tex
->b
.b
.width0
, level
);
741 if (util_format_is_plain(tex
->b
.b
.format
)) {
742 tile_width
= r300_get_pixel_alignment(tex
, tex
->mip_macrotile
[level
],
744 width
= align(width
, tile_width
);
746 stride
= util_format_get_stride(tex
->b
.b
.format
, width
);
748 /* Some IGPs need a minimum stride of 64 bytes, hmm...
749 * This doesn't seem to apply to tiled textures, according to r300c. */
750 if (!tex
->microtile
&& !tex
->mip_macrotile
[level
] &&
751 (screen
->caps
.family
== CHIP_FAMILY_RS600
||
752 screen
->caps
.family
== CHIP_FAMILY_RS690
||
753 screen
->caps
.family
== CHIP_FAMILY_RS740
)) {
754 return stride
< 64 ? 64 : stride
;
757 /* The alignment to 32 bytes is sort of implied by the layout... */
760 return align(util_format_get_stride(tex
->b
.b
.format
, width
), 32);
764 static unsigned r300_texture_get_nblocksy(struct r300_texture
* tex
,
767 unsigned height
, tile_height
;
769 height
= u_minify(tex
->b
.b
.height0
, level
);
771 if (util_format_is_plain(tex
->b
.b
.format
)) {
772 tile_height
= r300_get_pixel_alignment(tex
, tex
->mip_macrotile
[level
],
774 height
= align(height
, tile_height
);
776 /* This is needed for the kernel checker, unfortunately. */
777 height
= util_next_power_of_two(height
);
780 return util_format_get_nblocksy(tex
->b
.b
.format
, height
);
783 static void r300_texture_3d_fix_mipmapping(struct r300_screen
*screen
,
784 struct r300_texture
*tex
)
786 /* The kernels <= 2.6.34-rc4 compute the size of mipmapped 3D textures
787 * incorrectly. This is a workaround to prevent CS from being rejected. */
791 if (!screen
->rws
->get_value(screen
->rws
, R300_VID_DRM_2_3_0
) &&
792 tex
->b
.b
.target
== PIPE_TEXTURE_3D
&&
793 tex
->b
.b
.last_level
> 0) {
796 for (i
= 0; i
<= tex
->b
.b
.last_level
; i
++) {
797 size
+= r300_texture_get_stride(screen
, tex
, i
) *
798 r300_texture_get_nblocksy(tex
, i
);
801 size
*= tex
->b
.b
.depth0
;
806 static void r300_setup_miptree(struct r300_screen
* screen
,
807 struct r300_texture
* tex
)
809 struct pipe_resource
* base
= &tex
->b
.b
;
810 unsigned stride
, size
, layer_size
, nblocksy
, i
;
811 boolean rv350_mode
= screen
->caps
.is_rv350
;
813 SCREEN_DBG(screen
, DBG_TEXALLOC
,
814 "r300: Making miptree for texture, format %s\n",
815 util_format_short_name(base
->format
));
817 for (i
= 0; i
<= base
->last_level
; i
++) {
818 /* Let's see if this miplevel can be macrotiled. */
819 tex
->mip_macrotile
[i
] =
820 (tex
->macrotile
== R300_BUFFER_TILED
&&
821 r300_texture_macro_switch(tex
, i
, rv350_mode
, DIM_WIDTH
) &&
822 r300_texture_macro_switch(tex
, i
, rv350_mode
, DIM_HEIGHT
)) ?
823 R300_BUFFER_TILED
: R300_BUFFER_LINEAR
;
825 stride
= r300_texture_get_stride(screen
, tex
, i
);
826 nblocksy
= r300_texture_get_nblocksy(tex
, i
);
827 layer_size
= stride
* nblocksy
;
829 if (base
->nr_samples
) {
830 layer_size
*= base
->nr_samples
;
833 if (base
->target
== PIPE_TEXTURE_CUBE
)
834 size
= layer_size
* 6;
836 size
= layer_size
* u_minify(base
->depth0
, i
);
838 tex
->offset
[i
] = tex
->size
;
839 tex
->size
= tex
->offset
[i
] + size
;
840 tex
->layer_size
[i
] = layer_size
;
841 tex
->pitch
[i
] = stride
/ util_format_get_blocksize(base
->format
);
843 tex
->pitch
[i
] * util_format_get_blockwidth(base
->format
);
845 SCREEN_DBG(screen
, DBG_TEXALLOC
, "r300: Texture miptree: Level %d "
846 "(%dx%dx%d px, pitch %d bytes) %d bytes total, macrotiled %s\n",
847 i
, u_minify(base
->width0
, i
), u_minify(base
->height0
, i
),
848 u_minify(base
->depth0
, i
), stride
, tex
->size
,
849 tex
->mip_macrotile
[i
] ? "TRUE" : "FALSE");
853 static void r300_setup_flags(struct r300_texture
* tex
)
855 tex
->uses_pitch
= !util_is_power_of_two(tex
->b
.b
.width0
) ||
856 !util_is_power_of_two(tex
->b
.b
.height0
) ||
857 tex
->stride_override
;
860 static void r300_setup_tiling(struct pipe_screen
*screen
,
861 struct r300_texture
*tex
)
863 struct r300_winsys_screen
*rws
= (struct r300_winsys_screen
*)screen
->winsys
;
864 enum pipe_format format
= tex
->b
.b
.format
;
865 boolean rv350_mode
= r300_screen(screen
)->caps
.is_rv350
;
866 boolean is_zb
= util_format_is_depth_or_stencil(format
);
867 boolean dbg_no_tiling
= SCREEN_DBG_ON(r300_screen(screen
), DBG_NO_TILING
);
869 if (!util_format_is_plain(format
)) {
873 /* If height == 1, disable microtiling except for zbuffer. */
874 if (!is_zb
&& (tex
->b
.b
.height0
== 1 || dbg_no_tiling
)) {
878 /* Set microtiling. */
879 switch (util_format_get_blocksize(format
)) {
882 tex
->microtile
= R300_BUFFER_TILED
;
887 if (rws
->get_value(rws
, R300_VID_SQUARE_TILING_SUPPORT
)) {
888 tex
->microtile
= R300_BUFFER_SQUARETILED
;
897 /* Set macrotiling. */
898 if (r300_texture_macro_switch(tex
, 0, rv350_mode
, DIM_WIDTH
) &&
899 r300_texture_macro_switch(tex
, 0, rv350_mode
, DIM_HEIGHT
)) {
900 tex
->macrotile
= R300_BUFFER_TILED
;
904 static unsigned r300_texture_is_referenced(struct pipe_context
*context
,
905 struct pipe_resource
*texture
,
906 unsigned face
, unsigned level
)
908 struct r300_context
*r300
= r300_context(context
);
909 struct r300_texture
*rtex
= (struct r300_texture
*)texture
;
911 if (r300
->rws
->is_buffer_referenced(r300
->rws
, rtex
->buffer
, R300_REF_CS
))
912 return PIPE_REFERENCED_FOR_READ
| PIPE_REFERENCED_FOR_WRITE
;
914 return PIPE_UNREFERENCED
;
917 static void r300_texture_destroy(struct pipe_screen
*screen
,
918 struct pipe_resource
* texture
)
920 struct r300_texture
* tex
= (struct r300_texture
*)texture
;
921 struct r300_winsys_screen
*rws
= (struct r300_winsys_screen
*)texture
->screen
->winsys
;
923 rws
->buffer_reference(rws
, &tex
->buffer
, NULL
);
927 static boolean
r300_texture_get_handle(struct pipe_screen
* screen
,
928 struct pipe_resource
*texture
,
929 struct winsys_handle
*whandle
)
931 struct r300_winsys_screen
*rws
= (struct r300_winsys_screen
*)screen
->winsys
;
932 struct r300_texture
* tex
= (struct r300_texture
*)texture
;
938 return rws
->buffer_get_handle(rws
, tex
->buffer
, whandle
,
939 r300_texture_get_stride(r300_screen(screen
), tex
, 0));
942 struct u_resource_vtbl r300_texture_vtbl
=
944 r300_texture_get_handle
, /* get_handle */
945 r300_texture_destroy
, /* resource_destroy */
946 r300_texture_is_referenced
, /* is_resource_referenced */
947 r300_texture_get_transfer
, /* get_transfer */
948 r300_texture_transfer_destroy
, /* transfer_destroy */
949 r300_texture_transfer_map
, /* transfer_map */
950 u_default_transfer_flush_region
, /* transfer_flush_region */
951 r300_texture_transfer_unmap
, /* transfer_unmap */
952 u_default_transfer_inline_write
/* transfer_inline_write */
955 /* Create a new texture. */
956 struct pipe_resource
* r300_texture_create(struct pipe_screen
* screen
,
957 const struct pipe_resource
* base
)
959 struct r300_texture
* tex
= CALLOC_STRUCT(r300_texture
);
960 struct r300_screen
* rscreen
= r300_screen(screen
);
961 struct r300_winsys_screen
*rws
= (struct r300_winsys_screen
*)screen
->winsys
;
967 /* Refuse to create a texture with size 0. */
969 (!base
->height0
&& (base
->target
== PIPE_TEXTURE_2D
||
970 base
->target
== PIPE_TEXTURE_CUBE
)) ||
971 (!base
->depth0
&& base
->target
== PIPE_TEXTURE_3D
)) {
972 fprintf(stderr
, "r300: texture_create: "
973 "Got invalid texture dimensions: %ix%ix%i\n",
974 base
->width0
, base
->height0
, base
->depth0
);
980 tex
->b
.vtbl
= &r300_texture_vtbl
;
981 pipe_reference_init(&tex
->b
.b
.reference
, 1);
982 tex
->b
.b
.screen
= screen
;
984 r300_setup_flags(tex
);
985 if (!(base
->flags
& R300_RESOURCE_FLAG_TRANSFER
) &&
986 !(base
->bind
& PIPE_BIND_SCANOUT
)) {
987 r300_setup_tiling(screen
, tex
);
989 r300_setup_miptree(rscreen
, tex
);
990 r300_texture_3d_fix_mipmapping(rscreen
, tex
);
991 r300_texture_setup_immutable_state(rscreen
, tex
);
992 r300_texture_setup_fb_state(rscreen
, tex
);
994 SCREEN_DBG(rscreen
, DBG_TEX
,
995 "r300: texture_create: Macro: %s, Micro: %s, Pitch: %i, "
996 "Dim: %ix%ix%i, LastLevel: %i, Size: %i, Format: %s\n",
997 tex
->macrotile
? "YES" : " NO",
998 tex
->microtile
? "YES" : " NO",
1000 base
->width0
, base
->height0
, base
->depth0
, base
->last_level
,
1002 util_format_short_name(base
->format
));
1004 tex
->domain
= base
->flags
& R300_RESOURCE_FLAG_TRANSFER
?
1006 R300_DOMAIN_VRAM
| R300_DOMAIN_GTT
;
1008 tex
->buffer
= rws
->buffer_create(rws
, 2048, base
->bind
, tex
->domain
,
1016 rws
->buffer_set_tiling(rws
, tex
->buffer
,
1017 tex
->pitch
[0] * util_format_get_blocksize(tex
->b
.b
.format
),
1021 return (struct pipe_resource
*)tex
;
1024 /* Not required to implement u_resource_vtbl, consider moving to another file:
1026 struct pipe_surface
* r300_get_tex_surface(struct pipe_screen
* screen
,
1027 struct pipe_resource
* texture
,
1033 struct r300_texture
* tex
= r300_texture(texture
);
1034 struct r300_surface
* surface
= CALLOC_STRUCT(r300_surface
);
1037 uint32_t stride
, offset
, tile_height
;
1039 pipe_reference_init(&surface
->base
.reference
, 1);
1040 pipe_resource_reference(&surface
->base
.texture
, texture
);
1041 surface
->base
.format
= texture
->format
;
1042 surface
->base
.width
= u_minify(texture
->width0
, level
);
1043 surface
->base
.height
= u_minify(texture
->height0
, level
);
1044 surface
->base
.usage
= flags
;
1045 surface
->base
.zslice
= zslice
;
1046 surface
->base
.face
= face
;
1047 surface
->base
.level
= level
;
1049 surface
->buffer
= tex
->buffer
;
1051 /* Prefer VRAM if there are multiple domains to choose from. */
1052 surface
->domain
= tex
->domain
;
1053 if (surface
->domain
& R300_DOMAIN_VRAM
)
1054 surface
->domain
&= ~R300_DOMAIN_GTT
;
1056 surface
->offset
= r300_texture_get_offset(tex
, level
, zslice
, face
);
1057 surface
->pitch
= tex
->fb_state
.pitch
[level
];
1058 surface
->format
= tex
->fb_state
.format
;
1060 /* Parameters for the CBZB clear. */
1061 surface
->cbzb_width
= align(surface
->base
.width
, 64);
1063 /* Height must be aligned to the size of a tile. */
1064 tile_height
= r300_get_pixel_alignment(tex
, tex
->mip_macrotile
[level
],
1066 surface
->cbzb_height
= align((surface
->base
.height
+ 1) / 2,
1069 /* Offset must be aligned to 2K and must point at the beginning
1071 stride
= r300_texture_get_stride(r300_screen(screen
), tex
, level
);
1072 offset
= surface
->offset
+ stride
* surface
->cbzb_height
;
1073 surface
->cbzb_midpoint_offset
= offset
& ~2047;
1075 surface
->cbzb_pitch
= surface
->pitch
& 0x1ffffc;
1077 if (util_format_get_blocksizebits(surface
->base
.format
) == 32)
1078 surface
->cbzb_format
= R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL
;
1080 surface
->cbzb_format
= R300_DEPTHFORMAT_16BIT_INT_Z
;
1082 SCREEN_DBG(r300_screen(screen
), DBG_TEX
,
1083 "CBZB Dim: %ix%i, Misalignment: %i, Macro: %s\n",
1084 surface
->cbzb_width
, surface
->cbzb_height
,
1086 tex
->mip_macrotile
[level
] ? "YES" : " NO");
1089 return &surface
->base
;
1092 /* Not required to implement u_resource_vtbl, consider moving to another file:
1094 void r300_tex_surface_destroy(struct pipe_surface
* s
)
1096 pipe_resource_reference(&s
->texture
, NULL
);
1100 struct pipe_resource
*
1101 r300_texture_from_handle(struct pipe_screen
* screen
,
1102 const struct pipe_resource
* base
,
1103 struct winsys_handle
*whandle
)
1105 struct r300_winsys_screen
*rws
= (struct r300_winsys_screen
*)screen
->winsys
;
1106 struct r300_screen
* rscreen
= r300_screen(screen
);
1107 struct r300_winsys_buffer
*buffer
;
1108 struct r300_texture
* tex
;
1110 boolean override_zb_flags
;
1112 /* Support only 2D textures without mipmaps */
1113 if (base
->target
!= PIPE_TEXTURE_2D
||
1114 base
->depth0
!= 1 ||
1115 base
->last_level
!= 0) {
1119 buffer
= rws
->buffer_from_handle(rws
, whandle
, &stride
);
1124 tex
= CALLOC_STRUCT(r300_texture
);
1130 tex
->b
.vtbl
= &r300_texture_vtbl
;
1131 pipe_reference_init(&tex
->b
.b
.reference
, 1);
1132 tex
->b
.b
.screen
= screen
;
1133 tex
->domain
= R300_DOMAIN_VRAM
;
1135 tex
->stride_override
= stride
;
1137 /* one ref already taken */
1138 tex
->buffer
= buffer
;
1140 rws
->buffer_get_tiling(rws
, buffer
, &tex
->microtile
, &tex
->macrotile
);
1141 r300_setup_flags(tex
);
1142 SCREEN_DBG(rscreen
, DBG_TEX
,
1143 "r300: texture_from_handle: Macro: %s, Micro: %s, "
1144 "Pitch: % 4i, Dim: %ix%i, Format: %s\n",
1145 tex
->macrotile
? "YES" : " NO",
1146 tex
->microtile
? "YES" : " NO",
1147 stride
/ util_format_get_blocksize(base
->format
),
1148 base
->width0
, base
->height0
,
1149 util_format_short_name(base
->format
));
1151 /* Enforce microtiled zbuffer. */
1152 override_zb_flags
= util_format_is_depth_or_stencil(base
->format
) &&
1153 tex
->microtile
== R300_BUFFER_LINEAR
;
1155 if (override_zb_flags
) {
1156 switch (util_format_get_blocksize(base
->format
)) {
1158 tex
->microtile
= R300_BUFFER_TILED
;
1162 if (rws
->get_value(rws
, R300_VID_SQUARE_TILING_SUPPORT
)) {
1163 tex
->microtile
= R300_BUFFER_SQUARETILED
;
1169 override_zb_flags
= FALSE
;
1173 r300_setup_miptree(rscreen
, tex
);
1174 r300_texture_setup_immutable_state(rscreen
, tex
);
1175 r300_texture_setup_fb_state(rscreen
, tex
);
1177 if (override_zb_flags
) {
1178 rws
->buffer_set_tiling(rws
, tex
->buffer
,
1179 tex
->pitch
[0] * util_format_get_blocksize(tex
->b
.b
.format
),
1183 return (struct pipe_resource
*)tex
;