r300g: fix HiZ memory size computation and deciding when to use HiZ
[mesa.git] / src / gallium / drivers / r300 / r300_texture.c
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2010 Marek Olšák <maraeo@gmail.com>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23
24 /* Always include headers in the reverse order!! ~ M. */
25 #include "r300_texture.h"
26
27 #include "r300_context.h"
28 #include "r300_reg.h"
29 #include "r300_texture_desc.h"
30 #include "r300_transfer.h"
31 #include "r300_screen.h"
32 #include "r300_winsys.h"
33
34 #include "util/u_format.h"
35 #include "util/u_format_s3tc.h"
36 #include "util/u_math.h"
37 #include "util/u_memory.h"
38 #include "util/u_mm.h"
39
40 #include "pipe/p_screen.h"
41
42 unsigned r300_get_swizzle_combined(const unsigned char *swizzle_format,
43 const unsigned char *swizzle_view,
44 boolean dxtc_swizzle)
45 {
46 unsigned i;
47 unsigned char swizzle[4];
48 unsigned result = 0;
49 const uint32_t swizzle_shift[4] = {
50 R300_TX_FORMAT_R_SHIFT,
51 R300_TX_FORMAT_G_SHIFT,
52 R300_TX_FORMAT_B_SHIFT,
53 R300_TX_FORMAT_A_SHIFT
54 };
55 uint32_t swizzle_bit[4] = {
56 dxtc_swizzle ? R300_TX_FORMAT_Z : R300_TX_FORMAT_X,
57 R300_TX_FORMAT_Y,
58 dxtc_swizzle ? R300_TX_FORMAT_X : R300_TX_FORMAT_Z,
59 R300_TX_FORMAT_W
60 };
61
62 if (swizzle_view) {
63 /* Combine two sets of swizzles. */
64 for (i = 0; i < 4; i++) {
65 swizzle[i] = swizzle_view[i] <= UTIL_FORMAT_SWIZZLE_W ?
66 swizzle_format[swizzle_view[i]] : swizzle_view[i];
67 }
68 } else {
69 memcpy(swizzle, swizzle_format, 4);
70 }
71
72 /* Get swizzle. */
73 for (i = 0; i < 4; i++) {
74 switch (swizzle[i]) {
75 case UTIL_FORMAT_SWIZZLE_Y:
76 result |= swizzle_bit[1] << swizzle_shift[i];
77 break;
78 case UTIL_FORMAT_SWIZZLE_Z:
79 result |= swizzle_bit[2] << swizzle_shift[i];
80 break;
81 case UTIL_FORMAT_SWIZZLE_W:
82 result |= swizzle_bit[3] << swizzle_shift[i];
83 break;
84 case UTIL_FORMAT_SWIZZLE_0:
85 result |= R300_TX_FORMAT_ZERO << swizzle_shift[i];
86 break;
87 case UTIL_FORMAT_SWIZZLE_1:
88 result |= R300_TX_FORMAT_ONE << swizzle_shift[i];
89 break;
90 default: /* UTIL_FORMAT_SWIZZLE_X */
91 result |= swizzle_bit[0] << swizzle_shift[i];
92 }
93 }
94 return result;
95 }
96
97 /* Translate a pipe_format into a useful texture format for sampling.
98 *
99 * Some special formats are translated directly using R300_EASY_TX_FORMAT,
100 * but the majority of them is translated in a generic way, automatically
101 * supporting all the formats hw can support.
102 *
103 * R300_EASY_TX_FORMAT swizzles the texture.
104 * Note the signature of R300_EASY_TX_FORMAT:
105 * R300_EASY_TX_FORMAT(B, G, R, A, FORMAT);
106 *
107 * The FORMAT specifies how the texture sampler will treat the texture, and
108 * makes available X, Y, Z, W, ZERO, and ONE for swizzling. */
109 uint32_t r300_translate_texformat(enum pipe_format format,
110 const unsigned char *swizzle_view,
111 boolean is_r500,
112 boolean dxtc_swizzle)
113 {
114 uint32_t result = 0;
115 const struct util_format_description *desc;
116 unsigned i;
117 boolean uniform = TRUE;
118 const uint32_t sign_bit[4] = {
119 R300_TX_FORMAT_SIGNED_X,
120 R300_TX_FORMAT_SIGNED_Y,
121 R300_TX_FORMAT_SIGNED_Z,
122 R300_TX_FORMAT_SIGNED_W,
123 };
124
125 desc = util_format_description(format);
126
127 /* Colorspace (return non-RGB formats directly). */
128 switch (desc->colorspace) {
129 /* Depth stencil formats.
130 * Swizzles are added in r300_merge_textures_and_samplers. */
131 case UTIL_FORMAT_COLORSPACE_ZS:
132 switch (format) {
133 case PIPE_FORMAT_Z16_UNORM:
134 return R300_TX_FORMAT_X16;
135 case PIPE_FORMAT_X8Z24_UNORM:
136 case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
137 if (is_r500)
138 return R500_TX_FORMAT_Y8X24;
139 else
140 return R300_TX_FORMAT_Y16X16;
141 default:
142 return ~0; /* Unsupported. */
143 }
144
145 /* YUV formats. */
146 case UTIL_FORMAT_COLORSPACE_YUV:
147 result |= R300_TX_FORMAT_YUV_TO_RGB;
148
149 switch (format) {
150 case PIPE_FORMAT_UYVY:
151 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
152 case PIPE_FORMAT_YUYV:
153 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
154 default:
155 return ~0; /* Unsupported/unknown. */
156 }
157
158 /* Add gamma correction. */
159 case UTIL_FORMAT_COLORSPACE_SRGB:
160 result |= R300_TX_FORMAT_GAMMA;
161 break;
162
163 default:
164 switch (format) {
165 /* Same as YUV but without the YUR->RGB conversion. */
166 case PIPE_FORMAT_R8G8_B8G8_UNORM:
167 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) | result;
168 case PIPE_FORMAT_G8R8_G8B8_UNORM:
169 return R300_EASY_TX_FORMAT(X, Y, Z, ONE, VYUY422) | result;
170 default:;
171 }
172 }
173
174 result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view,
175 util_format_is_compressed(format) && dxtc_swizzle);
176
177 /* S3TC formats. */
178 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
179 if (!util_format_s3tc_enabled) {
180 return ~0; /* Unsupported. */
181 }
182
183 switch (format) {
184 case PIPE_FORMAT_DXT1_RGB:
185 case PIPE_FORMAT_DXT1_RGBA:
186 case PIPE_FORMAT_DXT1_SRGB:
187 case PIPE_FORMAT_DXT1_SRGBA:
188 return R300_TX_FORMAT_DXT1 | result;
189 case PIPE_FORMAT_DXT3_RGBA:
190 case PIPE_FORMAT_DXT3_SRGBA:
191 return R300_TX_FORMAT_DXT3 | result;
192 case PIPE_FORMAT_DXT5_RGBA:
193 case PIPE_FORMAT_DXT5_SRGBA:
194 return R300_TX_FORMAT_DXT5 | result;
195 default:
196 return ~0; /* Unsupported/unknown. */
197 }
198 }
199
200 /* Add sign. */
201 for (i = 0; i < desc->nr_channels; i++) {
202 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
203 result |= sign_bit[i];
204 }
205 }
206
207 /* This is truly a special format.
208 * It stores R8G8 and B is computed using sqrt(1 - R^2 - G^2)
209 * in the sampler unit. Also known as D3DFMT_CxV8U8. */
210 if (format == PIPE_FORMAT_R8G8Bx_SNORM) {
211 return R300_TX_FORMAT_CxV8U8 | result;
212 }
213
214 /* RGTC formats. */
215 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
216 switch (format) {
217 case PIPE_FORMAT_RGTC1_SNORM:
218 result |= sign_bit[0];
219 case PIPE_FORMAT_RGTC1_UNORM:
220 result &= ~(0xfff << 9); /* mask off swizzle */
221 result |= R300_TX_FORMAT_Y << R300_TX_FORMAT_R_SHIFT;
222 return R500_TX_FORMAT_ATI1N | result;
223 case PIPE_FORMAT_RGTC2_SNORM:
224 result |= sign_bit[0] | sign_bit[1];
225 case PIPE_FORMAT_RGTC2_UNORM:
226 result &= ~(0xfff << 9); /* mask off swizzle */
227 result |= R300_TX_FORMAT_Y << R300_TX_FORMAT_R_SHIFT |
228 R300_TX_FORMAT_X << R300_TX_FORMAT_G_SHIFT;
229 return R400_TX_FORMAT_ATI2N | result;
230 default:
231 return ~0; /* Unsupported/unknown. */
232 }
233 }
234
235 /* See whether the components are of the same size. */
236 for (i = 1; i < desc->nr_channels; i++) {
237 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
238 }
239
240 /* Non-uniform formats. */
241 if (!uniform) {
242 switch (desc->nr_channels) {
243 case 3:
244 if (desc->channel[0].size == 5 &&
245 desc->channel[1].size == 6 &&
246 desc->channel[2].size == 5) {
247 return R300_TX_FORMAT_Z5Y6X5 | result;
248 }
249 if (desc->channel[0].size == 5 &&
250 desc->channel[1].size == 5 &&
251 desc->channel[2].size == 6) {
252 return R300_TX_FORMAT_Z6Y5X5 | result;
253 }
254 if (desc->channel[0].size == 2 &&
255 desc->channel[1].size == 3 &&
256 desc->channel[2].size == 3) {
257 return R300_TX_FORMAT_Z3Y3X2 | result;
258 }
259 return ~0; /* Unsupported/unknown. */
260
261 case 4:
262 if (desc->channel[0].size == 5 &&
263 desc->channel[1].size == 5 &&
264 desc->channel[2].size == 5 &&
265 desc->channel[3].size == 1) {
266 return R300_TX_FORMAT_W1Z5Y5X5 | result;
267 }
268 if (desc->channel[0].size == 10 &&
269 desc->channel[1].size == 10 &&
270 desc->channel[2].size == 10 &&
271 desc->channel[3].size == 2) {
272 return R300_TX_FORMAT_W2Z10Y10X10 | result;
273 }
274 }
275 return ~0; /* Unsupported/unknown. */
276 }
277
278 /* Find the first non-VOID channel. */
279 for (i = 0; i < 4; i++) {
280 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
281 break;
282 }
283 }
284
285 if (i == 4)
286 return ~0; /* Unsupported/unknown. */
287
288 /* And finally, uniform formats. */
289 switch (desc->channel[i].type) {
290 case UTIL_FORMAT_TYPE_UNSIGNED:
291 case UTIL_FORMAT_TYPE_SIGNED:
292 if (!desc->channel[i].normalized &&
293 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
294 return ~0;
295 }
296
297 switch (desc->channel[i].size) {
298 case 4:
299 switch (desc->nr_channels) {
300 case 2:
301 return R300_TX_FORMAT_Y4X4 | result;
302 case 4:
303 return R300_TX_FORMAT_W4Z4Y4X4 | result;
304 }
305 return ~0;
306
307 case 8:
308 switch (desc->nr_channels) {
309 case 1:
310 return R300_TX_FORMAT_X8 | result;
311 case 2:
312 return R300_TX_FORMAT_Y8X8 | result;
313 case 4:
314 return R300_TX_FORMAT_W8Z8Y8X8 | result;
315 }
316 return ~0;
317
318 case 16:
319 switch (desc->nr_channels) {
320 case 1:
321 return R300_TX_FORMAT_X16 | result;
322 case 2:
323 return R300_TX_FORMAT_Y16X16 | result;
324 case 4:
325 return R300_TX_FORMAT_W16Z16Y16X16 | result;
326 }
327 }
328 return ~0;
329
330 case UTIL_FORMAT_TYPE_FLOAT:
331 switch (desc->channel[i].size) {
332 case 16:
333 switch (desc->nr_channels) {
334 case 1:
335 return R300_TX_FORMAT_16F | result;
336 case 2:
337 return R300_TX_FORMAT_16F_16F | result;
338 case 4:
339 return R300_TX_FORMAT_16F_16F_16F_16F | result;
340 }
341 return ~0;
342
343 case 32:
344 switch (desc->nr_channels) {
345 case 1:
346 return R300_TX_FORMAT_32F | result;
347 case 2:
348 return R300_TX_FORMAT_32F_32F | result;
349 case 4:
350 return R300_TX_FORMAT_32F_32F_32F_32F | result;
351 }
352 }
353 }
354
355 return ~0; /* Unsupported/unknown. */
356 }
357
358 uint32_t r500_tx_format_msb_bit(enum pipe_format format)
359 {
360 switch (format) {
361 case PIPE_FORMAT_RGTC1_UNORM:
362 case PIPE_FORMAT_RGTC1_SNORM:
363 case PIPE_FORMAT_X8Z24_UNORM:
364 case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
365 return R500_TXFORMAT_MSB;
366 default:
367 return 0;
368 }
369 }
370
371 /* Buffer formats. */
372
373 /* Colorbuffer formats. This is the unswizzled format of the RB3D block's
374 * output. For the swizzling of the targets, check the shader's format. */
375 static uint32_t r300_translate_colorformat(enum pipe_format format)
376 {
377 switch (format) {
378 /* 8-bit buffers. */
379 case PIPE_FORMAT_A8_UNORM:
380 /*case PIPE_FORMAT_A8_SNORM:*/
381 case PIPE_FORMAT_I8_UNORM:
382 /*case PIPE_FORMAT_I8_SNORM:*/
383 case PIPE_FORMAT_L8_UNORM:
384 /*case PIPE_FORMAT_L8_SNORM:*/
385 case PIPE_FORMAT_R8_UNORM:
386 case PIPE_FORMAT_R8_SNORM:
387 return R300_COLOR_FORMAT_I8;
388
389 /* 16-bit buffers. */
390 case PIPE_FORMAT_L8A8_UNORM:
391 /*case PIPE_FORMAT_L8A8_SNORM:*/
392 case PIPE_FORMAT_R8G8_UNORM:
393 case PIPE_FORMAT_R8G8_SNORM:
394 return R300_COLOR_FORMAT_UV88;
395
396 case PIPE_FORMAT_B5G6R5_UNORM:
397 return R300_COLOR_FORMAT_RGB565;
398
399 case PIPE_FORMAT_B5G5R5A1_UNORM:
400 case PIPE_FORMAT_B5G5R5X1_UNORM:
401 return R300_COLOR_FORMAT_ARGB1555;
402
403 case PIPE_FORMAT_B4G4R4A4_UNORM:
404 case PIPE_FORMAT_B4G4R4X4_UNORM:
405 return R300_COLOR_FORMAT_ARGB4444;
406
407 /* 32-bit buffers. */
408 case PIPE_FORMAT_B8G8R8A8_UNORM:
409 /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
410 case PIPE_FORMAT_B8G8R8X8_UNORM:
411 /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
412 case PIPE_FORMAT_A8R8G8B8_UNORM:
413 /*case PIPE_FORMAT_A8R8G8B8_SNORM:*/
414 case PIPE_FORMAT_X8R8G8B8_UNORM:
415 /*case PIPE_FORMAT_X8R8G8B8_SNORM:*/
416 case PIPE_FORMAT_A8B8G8R8_UNORM:
417 /*case PIPE_FORMAT_A8B8G8R8_SNORM:*/
418 case PIPE_FORMAT_R8G8B8A8_UNORM:
419 case PIPE_FORMAT_R8G8B8A8_SNORM:
420 case PIPE_FORMAT_X8B8G8R8_UNORM:
421 /*case PIPE_FORMAT_X8B8G8R8_SNORM:*/
422 case PIPE_FORMAT_R8G8B8X8_UNORM:
423 /*case PIPE_FORMAT_R8G8B8X8_SNORM:*/
424 case PIPE_FORMAT_R8SG8SB8UX8U_NORM:
425 return R300_COLOR_FORMAT_ARGB8888;
426
427 case PIPE_FORMAT_R10G10B10A2_UNORM:
428 case PIPE_FORMAT_R10G10B10X2_SNORM:
429 case PIPE_FORMAT_B10G10R10A2_UNORM:
430 case PIPE_FORMAT_R10SG10SB10SA2U_NORM:
431 return R500_COLOR_FORMAT_ARGB2101010; /* R5xx-only? */
432
433 /* 64-bit buffers. */
434 case PIPE_FORMAT_R16G16B16A16_UNORM:
435 case PIPE_FORMAT_R16G16B16A16_SNORM:
436 case PIPE_FORMAT_R16G16B16A16_FLOAT:
437 return R300_COLOR_FORMAT_ARGB16161616;
438
439 /* 128-bit buffers. */
440 case PIPE_FORMAT_R32G32B32A32_FLOAT:
441 return R300_COLOR_FORMAT_ARGB32323232;
442
443 /* YUV buffers. */
444 case PIPE_FORMAT_UYVY:
445 return R300_COLOR_FORMAT_YVYU;
446 case PIPE_FORMAT_YUYV:
447 return R300_COLOR_FORMAT_VYUY;
448 default:
449 return ~0; /* Unsupported. */
450 }
451 }
452
453 /* Depthbuffer and stencilbuffer. Thankfully, we only support two flavors. */
454 static uint32_t r300_translate_zsformat(enum pipe_format format)
455 {
456 switch (format) {
457 /* 16-bit depth, no stencil */
458 case PIPE_FORMAT_Z16_UNORM:
459 return R300_DEPTHFORMAT_16BIT_INT_Z;
460 /* 24-bit depth, ignored stencil */
461 case PIPE_FORMAT_X8Z24_UNORM:
462 /* 24-bit depth, 8-bit stencil */
463 case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
464 return R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
465 default:
466 return ~0; /* Unsupported. */
467 }
468 }
469
470 /* Shader output formats. This is essentially the swizzle from the shader
471 * to the RB3D block.
472 *
473 * Note that formats are stored from C3 to C0. */
474 static uint32_t r300_translate_out_fmt(enum pipe_format format)
475 {
476 uint32_t modifier = 0;
477 unsigned i;
478 const struct util_format_description *desc;
479 static const uint32_t sign_bit[4] = {
480 R300_OUT_SIGN(0x1),
481 R300_OUT_SIGN(0x2),
482 R300_OUT_SIGN(0x4),
483 R300_OUT_SIGN(0x8),
484 };
485
486 desc = util_format_description(format);
487
488 /* Find the first non-VOID channel. */
489 for (i = 0; i < 4; i++) {
490 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
491 break;
492 }
493 }
494
495 if (i == 4)
496 return ~0; /* Unsupported/unknown. */
497
498 /* Specifies how the shader output is written to the fog unit. */
499 if (desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT) {
500 if (desc->channel[i].size == 32) {
501 modifier |= R300_US_OUT_FMT_C4_32_FP;
502 } else {
503 modifier |= R300_US_OUT_FMT_C4_16_FP;
504 }
505 } else {
506 if (desc->channel[i].size == 16) {
507 modifier |= R300_US_OUT_FMT_C4_16;
508 } else if (desc->channel[i].size == 10) {
509 modifier |= R300_US_OUT_FMT_C4_10;
510 } else {
511 /* C4_8 seems to be used for the formats whose pixel size
512 * is <= 32 bits. */
513 modifier |= R300_US_OUT_FMT_C4_8;
514 }
515 }
516
517 /* Add sign. */
518 for (i = 0; i < 4; i++)
519 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
520 modifier |= sign_bit[i];
521 }
522
523 /* Add swizzles and return. */
524 switch (format) {
525 /* 8-bit outputs, one channel.
526 * COLORFORMAT_I8 stores the C2 component. */
527 case PIPE_FORMAT_A8_UNORM:
528 /*case PIPE_FORMAT_A8_SNORM:*/
529 return modifier | R300_C2_SEL_A;
530 case PIPE_FORMAT_I8_UNORM:
531 /*case PIPE_FORMAT_I8_SNORM:*/
532 case PIPE_FORMAT_L8_UNORM:
533 /*case PIPE_FORMAT_L8_SNORM:*/
534 case PIPE_FORMAT_R8_UNORM:
535 case PIPE_FORMAT_R8_SNORM:
536 return modifier | R300_C2_SEL_R;
537
538 /* 16-bit outputs, two channels.
539 * COLORFORMAT_UV88 stores C2 and C0. */
540 case PIPE_FORMAT_L8A8_UNORM:
541 /*case PIPE_FORMAT_L8A8_SNORM:*/
542 return modifier | R300_C0_SEL_A | R300_C2_SEL_R;
543 case PIPE_FORMAT_R8G8_UNORM:
544 case PIPE_FORMAT_R8G8_SNORM:
545 return modifier | R300_C0_SEL_G | R300_C2_SEL_R;
546
547 /* BGRA outputs. */
548 case PIPE_FORMAT_B5G6R5_UNORM:
549 case PIPE_FORMAT_B5G5R5A1_UNORM:
550 case PIPE_FORMAT_B5G5R5X1_UNORM:
551 case PIPE_FORMAT_B4G4R4A4_UNORM:
552 case PIPE_FORMAT_B4G4R4X4_UNORM:
553 case PIPE_FORMAT_B8G8R8A8_UNORM:
554 /*case PIPE_FORMAT_B8G8R8A8_SNORM:*/
555 case PIPE_FORMAT_B8G8R8X8_UNORM:
556 /*case PIPE_FORMAT_B8G8R8X8_SNORM:*/
557 case PIPE_FORMAT_B10G10R10A2_UNORM:
558 return modifier |
559 R300_C0_SEL_B | R300_C1_SEL_G |
560 R300_C2_SEL_R | R300_C3_SEL_A;
561
562 /* ARGB outputs. */
563 case PIPE_FORMAT_A8R8G8B8_UNORM:
564 /*case PIPE_FORMAT_A8R8G8B8_SNORM:*/
565 case PIPE_FORMAT_X8R8G8B8_UNORM:
566 /*case PIPE_FORMAT_X8R8G8B8_SNORM:*/
567 return modifier |
568 R300_C0_SEL_A | R300_C1_SEL_R |
569 R300_C2_SEL_G | R300_C3_SEL_B;
570
571 /* ABGR outputs. */
572 case PIPE_FORMAT_A8B8G8R8_UNORM:
573 /*case PIPE_FORMAT_A8B8G8R8_SNORM:*/
574 case PIPE_FORMAT_X8B8G8R8_UNORM:
575 /*case PIPE_FORMAT_X8B8G8R8_SNORM:*/
576 return modifier |
577 R300_C0_SEL_A | R300_C1_SEL_B |
578 R300_C2_SEL_G | R300_C3_SEL_R;
579
580 /* RGBA outputs. */
581 case PIPE_FORMAT_R8G8B8X8_UNORM:
582 /*case PIPE_FORMAT_R8G8B8X8_SNORM:*/
583 case PIPE_FORMAT_R8G8B8A8_UNORM:
584 case PIPE_FORMAT_R8G8B8A8_SNORM:
585 case PIPE_FORMAT_R8SG8SB8UX8U_NORM:
586 case PIPE_FORMAT_R10G10B10A2_UNORM:
587 case PIPE_FORMAT_R10G10B10X2_SNORM:
588 case PIPE_FORMAT_R10SG10SB10SA2U_NORM:
589 case PIPE_FORMAT_R16G16B16A16_UNORM:
590 case PIPE_FORMAT_R16G16B16A16_SNORM:
591 case PIPE_FORMAT_R16G16B16A16_FLOAT:
592 case PIPE_FORMAT_R32G32B32A32_FLOAT:
593 return modifier |
594 R300_C0_SEL_R | R300_C1_SEL_G |
595 R300_C2_SEL_B | R300_C3_SEL_A;
596
597 default:
598 return ~0; /* Unsupported. */
599 }
600 }
601
602 boolean r300_is_colorbuffer_format_supported(enum pipe_format format)
603 {
604 return r300_translate_colorformat(format) != ~0 &&
605 r300_translate_out_fmt(format) != ~0;
606 }
607
608 boolean r300_is_zs_format_supported(enum pipe_format format)
609 {
610 return r300_translate_zsformat(format) != ~0;
611 }
612
613 boolean r300_is_sampler_format_supported(enum pipe_format format)
614 {
615 return r300_translate_texformat(format, 0, TRUE, FALSE) != ~0;
616 }
617
618 void r300_texture_setup_format_state(struct r300_screen *screen,
619 struct r300_resource *tex,
620 unsigned level,
621 struct r300_texture_format_state *out)
622 {
623 struct pipe_resource *pt = &tex->b.b.b;
624 struct r300_texture_desc *desc = &tex->tex;
625 boolean is_r500 = screen->caps.is_r500;
626
627 /* Mask out all the fields we change. */
628 out->format0 = 0;
629 out->format1 &= ~R300_TX_FORMAT_TEX_COORD_TYPE_MASK;
630 out->format2 &= R500_TXFORMAT_MSB;
631 out->tile_config = 0;
632
633 /* Set sampler state. */
634 out->format0 =
635 R300_TX_WIDTH((u_minify(desc->width0, level) - 1) & 0x7ff) |
636 R300_TX_HEIGHT((u_minify(desc->height0, level) - 1) & 0x7ff) |
637 R300_TX_DEPTH(util_logbase2(u_minify(desc->depth0, level)) & 0xf);
638
639 if (desc->uses_stride_addressing) {
640 /* rectangles love this */
641 out->format0 |= R300_TX_PITCH_EN;
642 out->format2 = (desc->stride_in_pixels[level] - 1) & 0x1fff;
643 }
644
645 if (pt->target == PIPE_TEXTURE_CUBE) {
646 out->format1 |= R300_TX_FORMAT_CUBIC_MAP;
647 }
648 if (pt->target == PIPE_TEXTURE_3D) {
649 out->format1 |= R300_TX_FORMAT_3D;
650 }
651
652 /* large textures on r500 */
653 if (is_r500)
654 {
655 if (desc->width0 > 2048) {
656 out->format2 |= R500_TXWIDTH_BIT11;
657 }
658 if (desc->height0 > 2048) {
659 out->format2 |= R500_TXHEIGHT_BIT11;
660 }
661 }
662
663 out->tile_config = R300_TXO_MACRO_TILE(desc->macrotile[level]) |
664 R300_TXO_MICRO_TILE(desc->microtile);
665 }
666
667 static void r300_texture_setup_fb_state(struct r300_surface *surf)
668 {
669 struct r300_resource *tex = r300_resource(surf->base.texture);
670 unsigned level = surf->base.u.tex.level;
671
672 /* Set framebuffer state. */
673 if (util_format_is_depth_or_stencil(surf->base.format)) {
674 surf->pitch =
675 tex->tex.stride_in_pixels[level] |
676 R300_DEPTHMACROTILE(tex->tex.macrotile[level]) |
677 R300_DEPTHMICROTILE(tex->tex.microtile);
678 surf->format = r300_translate_zsformat(surf->base.format);
679 surf->pitch_zmask = tex->tex.zmask_stride_in_pixels[level];
680 surf->pitch_hiz = tex->tex.hiz_stride_in_pixels[level];
681 } else {
682 surf->pitch =
683 tex->tex.stride_in_pixels[level] |
684 r300_translate_colorformat(surf->base.format) |
685 R300_COLOR_TILE(tex->tex.macrotile[level]) |
686 R300_COLOR_MICROTILE(tex->tex.microtile);
687 surf->format = r300_translate_out_fmt(surf->base.format);
688 }
689 }
690
691 boolean r300_resource_set_properties(struct pipe_screen *screen,
692 struct pipe_resource *tex,
693 unsigned offset,
694 const struct pipe_resource *new_properties)
695 {
696 struct r300_screen *rscreen = r300_screen(screen);
697 struct r300_resource *res = r300_resource(tex);
698
699 SCREEN_DBG(rscreen, DBG_TEX,
700 "r300: texture_set_properties: %s -> %s\n",
701 util_format_short_name(tex->format),
702 util_format_short_name(new_properties->format));
703
704 if (!r300_texture_desc_init(rscreen, res, new_properties)) {
705 fprintf(stderr, "r300: ERROR: Cannot set texture properties.\n");
706 return FALSE;
707 }
708 res->tex_offset = offset;
709 r300_texture_setup_format_state(rscreen, res, 0, &res->tx_format);
710
711 return TRUE;
712 }
713
714 static void r300_texture_destroy(struct pipe_screen *screen,
715 struct pipe_resource* texture)
716 {
717 struct r300_resource* tex = (struct r300_resource*)texture;
718
719 r300_winsys_bo_reference(&tex->buf, NULL);
720 FREE(tex);
721 }
722
723 boolean r300_resource_get_handle(struct pipe_screen* screen,
724 struct pipe_resource *texture,
725 struct winsys_handle *whandle)
726 {
727 struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys;
728 struct r300_resource* tex = (struct r300_resource*)texture;
729
730 if (!tex) {
731 return FALSE;
732 }
733
734 return rws->buffer_get_handle(tex->buf,
735 tex->tex.stride_in_bytes[0], whandle);
736 }
737
738 static const struct u_resource_vtbl r300_texture_vtbl =
739 {
740 NULL, /* get_handle */
741 r300_texture_destroy, /* resource_destroy */
742 NULL, /* is_resource_referenced */
743 r300_texture_get_transfer, /* get_transfer */
744 r300_texture_transfer_destroy, /* transfer_destroy */
745 r300_texture_transfer_map, /* transfer_map */
746 NULL, /* transfer_flush_region */
747 r300_texture_transfer_unmap, /* transfer_unmap */
748 u_default_transfer_inline_write /* transfer_inline_write */
749 };
750
751 /* The common texture constructor. */
752 static struct r300_resource*
753 r300_texture_create_object(struct r300_screen *rscreen,
754 const struct pipe_resource *base,
755 enum r300_buffer_tiling microtile,
756 enum r300_buffer_tiling macrotile,
757 unsigned stride_in_bytes_override,
758 unsigned max_buffer_size,
759 struct r300_winsys_bo *buffer)
760 {
761 struct r300_winsys_screen *rws = rscreen->rws;
762 struct r300_resource *tex = CALLOC_STRUCT(r300_resource);
763 if (!tex) {
764 if (buffer)
765 r300_winsys_bo_reference(&buffer, NULL);
766 return NULL;
767 }
768
769 pipe_reference_init(&tex->b.b.b.reference, 1);
770 tex->b.b.b.screen = &rscreen->screen;
771 tex->b.b.b.usage = base->usage;
772 tex->b.b.b.bind = base->bind;
773 tex->b.b.b.flags = base->flags;
774 tex->b.b.vtbl = &r300_texture_vtbl;
775 tex->tex.microtile = microtile;
776 tex->tex.macrotile[0] = macrotile;
777 tex->tex.stride_in_bytes_override = stride_in_bytes_override;
778 tex->domain = base->flags & R300_RESOURCE_FLAG_TRANSFER ?
779 R300_DOMAIN_GTT :
780 R300_DOMAIN_VRAM | R300_DOMAIN_GTT;
781 tex->buf_size = max_buffer_size;
782
783 if (!r300_resource_set_properties(&rscreen->screen, &tex->b.b.b, 0, base)) {
784 if (buffer)
785 r300_winsys_bo_reference(&buffer, NULL);
786 FREE(tex);
787 return NULL;
788 }
789
790 /* Create the backing buffer if needed. */
791 if (!buffer) {
792 tex->buf_size = tex->tex.size_in_bytes;
793 tex->buf = rws->buffer_create(rws, tex->tex.size_in_bytes, 2048,
794 base->bind, base->usage, tex->domain);
795
796 if (!tex->buf) {
797 FREE(tex);
798 return NULL;
799 }
800 } else {
801 tex->buf = buffer;
802 }
803
804 tex->cs_buf = rws->buffer_get_cs_handle(tex->buf);
805
806 rws->buffer_set_tiling(tex->buf, NULL,
807 tex->tex.microtile, tex->tex.macrotile[0],
808 tex->tex.stride_in_bytes[0]);
809
810 return tex;
811 }
812
813 /* Create a new texture. */
814 struct pipe_resource *r300_texture_create(struct pipe_screen *screen,
815 const struct pipe_resource *base)
816 {
817 struct r300_screen *rscreen = r300_screen(screen);
818 enum r300_buffer_tiling microtile, macrotile;
819
820 if ((base->flags & R300_RESOURCE_FLAG_TRANSFER) ||
821 (base->bind & PIPE_BIND_SCANOUT)) {
822 microtile = R300_BUFFER_LINEAR;
823 macrotile = R300_BUFFER_LINEAR;
824 } else {
825 microtile = R300_BUFFER_SELECT_LAYOUT;
826 macrotile = R300_BUFFER_SELECT_LAYOUT;
827 }
828
829 return (struct pipe_resource*)
830 r300_texture_create_object(rscreen, base, microtile, macrotile,
831 0, 0, NULL);
832 }
833
834 struct pipe_resource *r300_texture_from_handle(struct pipe_screen *screen,
835 const struct pipe_resource *base,
836 struct winsys_handle *whandle)
837 {
838 struct r300_winsys_screen *rws = (struct r300_winsys_screen*)screen->winsys;
839 struct r300_screen *rscreen = r300_screen(screen);
840 struct r300_winsys_bo *buffer;
841 enum r300_buffer_tiling microtile, macrotile;
842 unsigned stride, size;
843
844 /* Support only 2D textures without mipmaps */
845 if ((base->target != PIPE_TEXTURE_2D &&
846 base->target != PIPE_TEXTURE_RECT) ||
847 base->depth0 != 1 ||
848 base->last_level != 0) {
849 return NULL;
850 }
851
852 buffer = rws->buffer_from_handle(rws, whandle, &stride, &size);
853 if (!buffer)
854 return NULL;
855
856 rws->buffer_get_tiling(buffer, &microtile, &macrotile);
857
858 /* Enforce a microtiled zbuffer. */
859 if (util_format_is_depth_or_stencil(base->format) &&
860 microtile == R300_BUFFER_LINEAR) {
861 switch (util_format_get_blocksize(base->format)) {
862 case 4:
863 microtile = R300_BUFFER_TILED;
864 break;
865
866 case 2:
867 if (rws->get_value(rws, R300_VID_DRM_2_1_0))
868 microtile = R300_BUFFER_SQUARETILED;
869 break;
870 }
871 }
872
873 return (struct pipe_resource*)
874 r300_texture_create_object(rscreen, base, microtile, macrotile,
875 stride, size, buffer);
876 }
877
878 /* Not required to implement u_resource_vtbl, consider moving to another file:
879 */
880 struct pipe_surface* r300_create_surface(struct pipe_context * ctx,
881 struct pipe_resource* texture,
882 const struct pipe_surface *surf_tmpl)
883 {
884 struct r300_resource* tex = r300_resource(texture);
885 struct r300_surface* surface = CALLOC_STRUCT(r300_surface);
886 unsigned level = surf_tmpl->u.tex.level;
887
888 assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
889
890 if (surface) {
891 uint32_t offset, tile_height;
892
893 pipe_reference_init(&surface->base.reference, 1);
894 pipe_resource_reference(&surface->base.texture, texture);
895 surface->base.context = ctx;
896 surface->base.format = surf_tmpl->format;
897 surface->base.width = u_minify(texture->width0, level);
898 surface->base.height = u_minify(texture->height0, level);
899 surface->base.usage = surf_tmpl->usage;
900 surface->base.u.tex.level = level;
901 surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
902 surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
903
904 surface->buf = tex->buf;
905 surface->cs_buf = tex->cs_buf;
906
907 /* Prefer VRAM if there are multiple domains to choose from. */
908 surface->domain = tex->domain;
909 if (surface->domain & R300_DOMAIN_VRAM)
910 surface->domain &= ~R300_DOMAIN_GTT;
911
912 surface->offset = r300_texture_get_offset(tex, level,
913 surf_tmpl->u.tex.first_layer);
914 r300_texture_setup_fb_state(surface);
915
916 /* Parameters for the CBZB clear. */
917 surface->cbzb_allowed = tex->tex.cbzb_allowed[level];
918 surface->cbzb_width = align(surface->base.width, 64);
919
920 /* Height must be aligned to the size of a tile. */
921 tile_height = r300_get_pixel_alignment(tex->b.b.b.format,
922 tex->b.b.b.nr_samples,
923 tex->tex.microtile,
924 tex->tex.macrotile[level],
925 DIM_HEIGHT, 0);
926
927 surface->cbzb_height = align((surface->base.height + 1) / 2,
928 tile_height);
929
930 /* Offset must be aligned to 2K and must point at the beginning
931 * of a scanline. */
932 offset = surface->offset +
933 tex->tex.stride_in_bytes[level] * surface->cbzb_height;
934 surface->cbzb_midpoint_offset = offset & ~2047;
935
936 surface->cbzb_pitch = surface->pitch & 0x1ffffc;
937
938 if (util_format_get_blocksizebits(surface->base.format) == 32)
939 surface->cbzb_format = R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
940 else
941 surface->cbzb_format = R300_DEPTHFORMAT_16BIT_INT_Z;
942
943 DBG(r300_context(ctx), DBG_CBZB,
944 "CBZB Allowed: %s, Dim: %ix%i, Misalignment: %i, Micro: %s, Macro: %s\n",
945 surface->cbzb_allowed ? "YES" : " NO",
946 surface->cbzb_width, surface->cbzb_height,
947 offset & 2047,
948 tex->tex.microtile ? "YES" : " NO",
949 tex->tex.macrotile[level] ? "YES" : " NO");
950 }
951
952 return &surface->base;
953 }
954
955 /* Not required to implement u_resource_vtbl, consider moving to another file:
956 */
957 void r300_surface_destroy(struct pipe_context *ctx, struct pipe_surface* s)
958 {
959 pipe_resource_reference(&s->texture, NULL);
960 FREE(s);
961 }