2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2010 Marek Olšák <maraeo@gmail.com>
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
24 #include "r300_texture_desc.h"
26 #include "r300_context.h"
27 #include "r300_winsys.h"
29 #include "util/u_format.h"
31 /* Returns the number of pixels that the texture should be aligned to
32 * in the given dimension. */
33 unsigned r300_get_pixel_alignment(enum pipe_format format
,
35 enum r300_buffer_tiling microtile
,
36 enum r300_buffer_tiling macrotile
,
39 static const unsigned table
[2][5][3][2] =
42 /* Macro: linear linear linear
43 Micro: linear tiled square-tiled */
44 {{ 32, 1}, { 8, 4}, { 0, 0}}, /* 8 bits per pixel */
45 {{ 16, 1}, { 8, 2}, { 4, 4}}, /* 16 bits per pixel */
46 {{ 8, 1}, { 4, 2}, { 0, 0}}, /* 32 bits per pixel */
47 {{ 4, 1}, { 0, 0}, { 2, 2}}, /* 64 bits per pixel */
48 {{ 2, 1}, { 0, 0}, { 0, 0}} /* 128 bits per pixel */
51 /* Macro: tiled tiled tiled
52 Micro: linear tiled square-tiled */
53 {{256, 8}, {64, 32}, { 0, 0}}, /* 8 bits per pixel */
54 {{128, 8}, {64, 16}, {32, 32}}, /* 16 bits per pixel */
55 {{ 64, 8}, {32, 16}, { 0, 0}}, /* 32 bits per pixel */
56 {{ 32, 8}, { 0, 0}, {16, 16}}, /* 64 bits per pixel */
57 {{ 16, 8}, { 0, 0}, { 0, 0}} /* 128 bits per pixel */
60 static const unsigned aa_block
[2] = {4, 8};
62 unsigned pixsize
= util_format_get_blocksize(format
);
64 assert(macrotile
<= R300_BUFFER_TILED
);
65 assert(microtile
<= R300_BUFFER_SQUARETILED
);
66 assert(pixsize
<= 16);
67 assert(dim
<= DIM_HEIGHT
);
69 if (num_samples
> 1) {
70 /* Multisampled textures have their own alignment scheme. */
75 /* Standard alignment. */
76 tile
= table
[macrotile
][util_logbase2(pixsize
)][microtile
][dim
];
83 /* Return true if macrotiling should be enabled on the miplevel. */
84 static boolean
r300_texture_macro_switch(struct r300_texture_desc
*desc
,
89 unsigned tile
, texdim
;
91 tile
= r300_get_pixel_alignment(desc
->b
.b
.format
, desc
->b
.b
.nr_samples
,
92 desc
->microtile
, R300_BUFFER_TILED
, dim
);
93 if (dim
== DIM_WIDTH
) {
94 texdim
= u_minify(desc
->b
.b
.width0
, level
);
96 texdim
= u_minify(desc
->b
.b
.height0
, level
);
99 /* See TX_FILTER1_n.MACRO_SWITCH. */
101 return texdim
>= tile
;
103 return texdim
> tile
;
108 * Return the stride, in bytes, of the texture image of the given texture
109 * at the given level.
111 static unsigned r300_texture_get_stride(struct r300_screen
*screen
,
112 struct r300_texture_desc
*desc
,
115 unsigned tile_width
, width
, stride
;
117 if (desc
->stride_in_bytes_override
)
118 return desc
->stride_in_bytes_override
;
120 /* Check the level. */
121 if (level
> desc
->b
.b
.last_level
) {
122 SCREEN_DBG(screen
, DBG_TEX
, "%s: level (%u) > last_level (%u)\n",
123 __FUNCTION__
, level
, desc
->b
.b
.last_level
);
127 width
= u_minify(desc
->b
.b
.width0
, level
);
129 if (util_format_is_plain(desc
->b
.b
.format
)) {
130 tile_width
= r300_get_pixel_alignment(desc
->b
.b
.format
,
131 desc
->b
.b
.nr_samples
,
133 desc
->macrotile
[level
],
135 width
= align(width
, tile_width
);
137 stride
= util_format_get_stride(desc
->b
.b
.format
, width
);
139 /* Some IGPs need a minimum stride of 64 bytes, hmm...
140 * This doesn't seem to apply to tiled textures, according to r300c. */
141 if (!desc
->microtile
&& !desc
->macrotile
[level
] &&
142 (screen
->caps
.family
== CHIP_FAMILY_RS600
||
143 screen
->caps
.family
== CHIP_FAMILY_RS690
||
144 screen
->caps
.family
== CHIP_FAMILY_RS740
)) {
145 return stride
< 64 ? 64 : stride
;
148 /* The alignment to 32 bytes is sort of implied by the layout... */
151 return align(util_format_get_stride(desc
->b
.b
.format
, width
), 32);
155 static unsigned r300_texture_get_nblocksy(struct r300_texture_desc
*desc
,
157 boolean align_for_cbzb
)
159 unsigned height
, tile_height
;
161 height
= u_minify(desc
->b
.b
.height0
, level
);
163 if (util_format_is_plain(desc
->b
.b
.format
)) {
164 tile_height
= r300_get_pixel_alignment(desc
->b
.b
.format
,
165 desc
->b
.b
.nr_samples
,
167 desc
->macrotile
[level
],
169 height
= align(height
, tile_height
);
171 /* This is needed for the kernel checker, unfortunately. */
172 if ((desc
->b
.b
.target
!= PIPE_TEXTURE_1D
&&
173 desc
->b
.b
.target
!= PIPE_TEXTURE_2D
) ||
174 desc
->b
.b
.last_level
!= 0) {
175 height
= util_next_power_of_two(height
);
178 /* Allocate an even number of macrotiles for the CBZB clear.
179 * Do so for 3 or more macrotiles in the Y direction. */
180 if (align_for_cbzb
&&
181 level
== 0 && desc
->b
.b
.last_level
== 0 &&
182 desc
->macrotile
[0] && height
>= tile_height
* 3) {
183 height
= align(height
, tile_height
* 2);
187 return util_format_get_nblocksy(desc
->b
.b
.format
, height
);
190 static void r300_texture_3d_fix_mipmapping(struct r300_screen
*screen
,
191 struct r300_texture_desc
*desc
)
193 /* The kernels <= 2.6.34-rc4 compute the size of mipmapped 3D textures
194 * incorrectly. This is a workaround to prevent CS from being rejected. */
198 if (!screen
->rws
->get_value(screen
->rws
, R300_VID_DRM_2_3_0
) &&
199 desc
->b
.b
.target
== PIPE_TEXTURE_3D
&&
200 desc
->b
.b
.last_level
> 0) {
203 for (i
= 0; i
<= desc
->b
.b
.last_level
; i
++) {
204 size
+= desc
->stride_in_bytes
[i
] *
205 r300_texture_get_nblocksy(desc
, i
, FALSE
);
208 size
*= desc
->b
.b
.depth0
;
209 desc
->size_in_bytes
= size
;
213 static void r300_setup_miptree(struct r300_screen
*screen
,
214 struct r300_texture_desc
*desc
)
216 struct pipe_resource
*base
= &desc
->b
.b
;
217 unsigned stride
, size
, layer_size
, nblocksy
, i
;
218 boolean rv350_mode
= screen
->caps
.is_rv350
;
220 SCREEN_DBG(screen
, DBG_TEXALLOC
,
221 "r300: Making miptree for texture, format %s\n",
222 util_format_short_name(base
->format
));
224 for (i
= 0; i
<= base
->last_level
; i
++) {
225 /* Let's see if this miplevel can be macrotiled. */
227 (desc
->macrotile
[0] == R300_BUFFER_TILED
&&
228 r300_texture_macro_switch(desc
, i
, rv350_mode
, DIM_WIDTH
) &&
229 r300_texture_macro_switch(desc
, i
, rv350_mode
, DIM_HEIGHT
)) ?
230 R300_BUFFER_TILED
: R300_BUFFER_LINEAR
;
232 stride
= r300_texture_get_stride(screen
, desc
, i
);
233 nblocksy
= r300_texture_get_nblocksy(desc
, i
, desc
->stride_in_bytes_override
== 0);
234 layer_size
= stride
* nblocksy
;
236 if (base
->nr_samples
) {
237 layer_size
*= base
->nr_samples
;
240 if (base
->target
== PIPE_TEXTURE_CUBE
)
241 size
= layer_size
* 6;
243 size
= layer_size
* u_minify(base
->depth0
, i
);
245 desc
->offset_in_bytes
[i
] = desc
->size_in_bytes
;
246 desc
->size_in_bytes
= desc
->offset_in_bytes
[i
] + size
;
247 desc
->layer_size_in_bytes
[i
] = layer_size
;
248 desc
->stride_in_bytes
[i
] = stride
;
249 desc
->stride_in_pixels
[i
] =
250 (stride
/ util_format_get_blocksize(base
->format
)) *
251 util_format_get_blockwidth(base
->format
);
253 SCREEN_DBG(screen
, DBG_TEXALLOC
, "r300: Texture miptree: Level %d "
254 "(%dx%dx%d px, pitch %d bytes) %d bytes total, macrotiled %s\n",
255 i
, u_minify(base
->width0
, i
), u_minify(base
->height0
, i
),
256 u_minify(base
->depth0
, i
), stride
, desc
->size_in_bytes
,
257 desc
->macrotile
[i
] ? "TRUE" : "FALSE");
261 static void r300_setup_flags(struct r300_texture_desc
*desc
)
263 desc
->uses_stride_addressing
=
264 !util_is_power_of_two(desc
->b
.b
.width0
) ||
265 !util_is_power_of_two(desc
->b
.b
.height0
) ||
266 desc
->stride_in_bytes_override
;
269 static void r300_setup_cbzb_flags(struct r300_screen
*rscreen
,
270 struct r300_texture_desc
*desc
)
273 boolean first_level_valid
;
275 bpp
= util_format_get_blocksizebits(desc
->b
.b
.format
);
277 /* 1) The texture must be point-sampled,
278 * 2) The depth must be 16 or 32 bits.
279 * 3) If the midpoint ZB offset is not aligned to 2048, it returns garbage
280 * with certain texture sizes. Macrotiling ensures the alignment. */
281 first_level_valid
= desc
->b
.b
.nr_samples
<= 1 &&
282 (bpp
== 16 || bpp
== 32) &&
285 for (i
= 0; i
<= desc
->b
.b
.last_level
; i
++)
286 desc
->cbzb_allowed
[i
] = first_level_valid
&& desc
->macrotile
[i
];
289 /* When clearing, the layer (width*height) is horizontally split
290 * into two, and the upper and lower halves are cleared by the CB
291 * and ZB units, respectively. Therefore, the number of macrotiles
292 * in the Y direction must be even. */
294 if (desc
->b
.b
.last_level
> 0 ||
295 desc
->b
.b
.target
== PIPE_TEXTURE_3D
||
296 desc
->b
.b
.target
== PIPE_TEXTURE_CUBE
) {
297 /* For mipmapped, 3D, or cube textures, just check if there are
298 * enough macrotiles per layer. */
299 for (i
= 0; i
<= desc
->b
.b
.last_level
; i
++) {
300 desc
->cbzb_allowed
[i
] = FALSE
;
302 if (first_level_valid
&& desc
->macrotile
[i
]) {
303 unsigned height
, tile_height
, num_macrotiles
;
305 /* Compute the number of macrotiles in the Y direction. */
306 tile_height
= r300_get_pixel_alignment(desc
->b
.b
.format
,
307 desc
->b
.b
.nr_samples
,
311 height
= r300_texture_get_height(desc
, i
);
312 num_macrotiles
= height
/ tile_height
;
314 desc
->cbzb_allowed
[i
] = num_macrotiles
% 2 == 0;
318 /* For 1D and 2D non-mipmapped textures */
321 layer_size
= desc
->stride_in_bytes
[0] *
322 r300_texture_get_nblocksy(desc
, 0, TRUE
);
327 static void r300_setup_tiling(struct r300_screen
*screen
,
328 struct r300_texture_desc
*desc
)
330 struct r300_winsys_screen
*rws
= screen
->rws
;
331 enum pipe_format format
= desc
->b
.b
.format
;
332 boolean rv350_mode
= screen
->caps
.is_rv350
;
333 boolean is_zb
= util_format_is_depth_or_stencil(format
);
334 boolean dbg_no_tiling
= SCREEN_DBG_ON(screen
, DBG_NO_TILING
);
336 if (!util_format_is_plain(format
)) {
340 /* If height == 1, disable microtiling except for zbuffer. */
341 if (!is_zb
&& (desc
->b
.b
.height0
== 1 || dbg_no_tiling
)) {
345 /* Set microtiling. */
346 switch (util_format_get_blocksize(format
)) {
349 desc
->microtile
= R300_BUFFER_TILED
;
354 if (rws
->get_value(rws
, R300_VID_SQUARE_TILING_SUPPORT
)) {
355 desc
->microtile
= R300_BUFFER_SQUARETILED
;
364 /* Set macrotiling. */
365 if (r300_texture_macro_switch(desc
, 0, rv350_mode
, DIM_WIDTH
) &&
366 r300_texture_macro_switch(desc
, 0, rv350_mode
, DIM_HEIGHT
)) {
367 desc
->macrotile
[0] = R300_BUFFER_TILED
;
371 static void r300_tex_print_info(struct r300_screen
*rscreen
,
372 struct r300_texture_desc
*desc
,
376 "r300: %s: Macro: %s, Micro: %s, Pitch: %i, Dim: %ix%ix%i, "
377 "LastLevel: %i, Size: %i, Format: %s\n",
379 desc
->macrotile
[0] ? "YES" : " NO",
380 desc
->microtile
? "YES" : " NO",
381 desc
->stride_in_pixels
[0],
382 desc
->b
.b
.width0
, desc
->b
.b
.height0
, desc
->b
.b
.depth0
,
383 desc
->b
.b
.last_level
, desc
->size_in_bytes
,
384 util_format_short_name(desc
->b
.b
.format
));
387 boolean
r300_texture_desc_init(struct r300_screen
*rscreen
,
388 struct r300_texture_desc
*desc
,
389 const struct pipe_resource
*base
,
390 enum r300_buffer_tiling microtile
,
391 enum r300_buffer_tiling macrotile
,
392 unsigned stride_in_bytes_override
,
393 unsigned max_buffer_size
)
396 desc
->b
.b
.screen
= &rscreen
->screen
;
398 desc
->stride_in_bytes_override
= stride_in_bytes_override
;
400 r300_setup_flags(desc
);
402 if (microtile
== R300_BUFFER_SELECT_LAYOUT
||
403 macrotile
== R300_BUFFER_SELECT_LAYOUT
) {
404 r300_setup_tiling(rscreen
, desc
);
406 desc
->microtile
= microtile
;
407 desc
->macrotile
[0] = macrotile
;
408 assert(desc
->b
.b
.last_level
== 0);
411 r300_setup_miptree(rscreen
, desc
);
412 r300_texture_3d_fix_mipmapping(rscreen
, desc
);
413 r300_setup_cbzb_flags(rscreen
, desc
);
415 if (max_buffer_size
) {
416 /* Make sure the buffer we got is large enough. */
417 if (desc
->size_in_bytes
> max_buffer_size
) {
418 fprintf(stderr
, "r300: texture_from_handle: The buffer is not "
419 "large enough. Got: %i, Need: %i, Info:\n",
420 max_buffer_size
, desc
->size_in_bytes
);
421 r300_tex_print_info(rscreen
, desc
, "texture_from_handle");
425 desc
->buffer_size_in_bytes
= max_buffer_size
;
427 desc
->buffer_size_in_bytes
= desc
->size_in_bytes
;
431 if (SCREEN_DBG_ON(rscreen
, DBG_TEX
))
432 r300_tex_print_info(rscreen
, desc
, "texture_from_handle");
437 unsigned r300_texture_get_offset(struct r300_texture_desc
*desc
,
438 unsigned level
, unsigned zslice
,
441 unsigned offset
= desc
->offset_in_bytes
[level
];
443 switch (desc
->b
.b
.target
) {
444 case PIPE_TEXTURE_3D
:
446 return offset
+ zslice
* desc
->layer_size_in_bytes
[level
];
448 case PIPE_TEXTURE_CUBE
:
450 return offset
+ face
* desc
->layer_size_in_bytes
[level
];
453 assert(zslice
== 0 && face
== 0);