r300g: fix reference counting when translating indices
[mesa.git] / src / gallium / drivers / r300 / r300_texture_desc.c
1 /*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2010 Marek Olšák <maraeo@gmail.com>
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23
24 #include "r300_texture_desc.h"
25
26 #include "r300_context.h"
27 #include "r300_winsys.h"
28
29 #include "util/u_format.h"
30
31 /* Returns the number of pixels that the texture should be aligned to
32 * in the given dimension. */
33 unsigned r300_get_pixel_alignment(enum pipe_format format,
34 unsigned num_samples,
35 enum r300_buffer_tiling microtile,
36 enum r300_buffer_tiling macrotile,
37 enum r300_dim dim, boolean is_rs690)
38 {
39 static const unsigned table[2][5][3][2] =
40 {
41 {
42 /* Macro: linear linear linear
43 Micro: linear tiled square-tiled */
44 {{ 32, 1}, { 8, 4}, { 0, 0}}, /* 8 bits per pixel */
45 {{ 16, 1}, { 8, 2}, { 4, 4}}, /* 16 bits per pixel */
46 {{ 8, 1}, { 4, 2}, { 0, 0}}, /* 32 bits per pixel */
47 {{ 4, 1}, { 2, 2}, { 0, 0}}, /* 64 bits per pixel */
48 {{ 2, 1}, { 0, 0}, { 0, 0}} /* 128 bits per pixel */
49 },
50 {
51 /* Macro: tiled tiled tiled
52 Micro: linear tiled square-tiled */
53 {{256, 8}, {64, 32}, { 0, 0}}, /* 8 bits per pixel */
54 {{128, 8}, {64, 16}, {32, 32}}, /* 16 bits per pixel */
55 {{ 64, 8}, {32, 16}, { 0, 0}}, /* 32 bits per pixel */
56 {{ 32, 8}, {16, 16}, { 0, 0}}, /* 64 bits per pixel */
57 {{ 16, 8}, { 0, 0}, { 0, 0}} /* 128 bits per pixel */
58 }
59 };
60
61 static const unsigned aa_block[2] = {4, 8};
62 unsigned tile = 0;
63 unsigned pixsize = util_format_get_blocksize(format);
64
65 assert(macrotile <= R300_BUFFER_TILED);
66 assert(microtile <= R300_BUFFER_SQUARETILED);
67 assert(pixsize <= 16);
68 assert(dim <= DIM_HEIGHT);
69
70 if (num_samples > 1) {
71 /* Multisampled textures have their own alignment scheme. */
72 if (pixsize == 4)
73 tile = aa_block[dim];
74 /* XXX FP16 AA. */
75 } else {
76 /* Standard alignment. */
77 tile = table[macrotile][util_logbase2(pixsize)][microtile][dim];
78 if (macrotile == 0 && is_rs690 && dim == DIM_WIDTH) {
79 int align;
80 int h_tile;
81 h_tile = table[macrotile][util_logbase2(pixsize)][microtile][DIM_HEIGHT];
82 align = 64 / (pixsize * h_tile);
83 if (tile < align)
84 tile = align;
85 }
86 }
87
88 assert(tile);
89 return tile;
90 }
91
92 /* Return true if macrotiling should be enabled on the miplevel. */
93 static boolean r300_texture_macro_switch(struct r300_resource *tex,
94 unsigned level,
95 boolean rv350_mode,
96 enum r300_dim dim)
97 {
98 unsigned tile, texdim;
99
100 tile = r300_get_pixel_alignment(tex->b.b.b.format, tex->b.b.b.nr_samples,
101 tex->tex.microtile, R300_BUFFER_TILED, dim, 0);
102 if (dim == DIM_WIDTH) {
103 texdim = u_minify(tex->tex.width0, level);
104 } else {
105 texdim = u_minify(tex->tex.height0, level);
106 }
107
108 /* See TX_FILTER1_n.MACRO_SWITCH. */
109 if (rv350_mode) {
110 return texdim >= tile;
111 } else {
112 return texdim > tile;
113 }
114 }
115
116 /**
117 * Return the stride, in bytes, of the texture image of the given texture
118 * at the given level.
119 */
120 static unsigned r300_texture_get_stride(struct r300_screen *screen,
121 struct r300_resource *tex,
122 unsigned level)
123 {
124 unsigned tile_width, width, stride;
125 boolean is_rs690 = (screen->caps.family == CHIP_FAMILY_RS600 ||
126 screen->caps.family == CHIP_FAMILY_RS690 ||
127 screen->caps.family == CHIP_FAMILY_RS740);
128
129 if (tex->tex.stride_in_bytes_override)
130 return tex->tex.stride_in_bytes_override;
131
132 /* Check the level. */
133 if (level > tex->b.b.b.last_level) {
134 SCREEN_DBG(screen, DBG_TEX, "%s: level (%u) > last_level (%u)\n",
135 __FUNCTION__, level, tex->b.b.b.last_level);
136 return 0;
137 }
138
139 width = u_minify(tex->tex.width0, level);
140
141 if (util_format_is_plain(tex->b.b.b.format)) {
142 tile_width = r300_get_pixel_alignment(tex->b.b.b.format,
143 tex->b.b.b.nr_samples,
144 tex->tex.microtile,
145 tex->tex.macrotile[level],
146 DIM_WIDTH, is_rs690);
147 width = align(width, tile_width);
148
149 stride = util_format_get_stride(tex->b.b.b.format, width);
150 /* The alignment to 32 bytes is sort of implied by the layout... */
151 return stride;
152 } else {
153 return align(util_format_get_stride(tex->b.b.b.format, width), is_rs690 ? 64 : 32);
154 }
155 }
156
157 static unsigned r300_texture_get_nblocksy(struct r300_resource *tex,
158 unsigned level,
159 boolean *out_aligned_for_cbzb)
160 {
161 unsigned height, tile_height;
162
163 height = u_minify(tex->tex.height0, level);
164
165 if (util_format_is_plain(tex->b.b.b.format)) {
166 tile_height = r300_get_pixel_alignment(tex->b.b.b.format,
167 tex->b.b.b.nr_samples,
168 tex->tex.microtile,
169 tex->tex.macrotile[level],
170 DIM_HEIGHT, 0);
171 height = align(height, tile_height);
172
173 /* This is needed for the kernel checker, unfortunately. */
174 if ((tex->b.b.b.target != PIPE_TEXTURE_1D &&
175 tex->b.b.b.target != PIPE_TEXTURE_2D &&
176 tex->b.b.b.target != PIPE_TEXTURE_RECT) ||
177 tex->b.b.b.last_level != 0) {
178 height = util_next_power_of_two(height);
179 }
180
181 /* See if the CBZB clear can be used on the buffer,
182 * taking the texture size into account. */
183 if (out_aligned_for_cbzb) {
184 if (tex->tex.macrotile[level]) {
185 /* When clearing, the layer (width*height) is horizontally split
186 * into two, and the upper and lower halves are cleared by the CB
187 * and ZB units, respectively. Therefore, the number of macrotiles
188 * in the Y direction must be even. */
189
190 /* Align the height so that there is an even number of macrotiles.
191 * Do so for 3 or more macrotiles in the Y direction. */
192 if (level == 0 && tex->b.b.b.last_level == 0 &&
193 (tex->b.b.b.target == PIPE_TEXTURE_1D ||
194 tex->b.b.b.target == PIPE_TEXTURE_2D ||
195 tex->b.b.b.target == PIPE_TEXTURE_RECT) &&
196 height >= tile_height * 3) {
197 height = align(height, tile_height * 2);
198 }
199
200 *out_aligned_for_cbzb = height % (tile_height * 2) == 0;
201 } else {
202 *out_aligned_for_cbzb = FALSE;
203 }
204 }
205 }
206
207 return util_format_get_nblocksy(tex->b.b.b.format, height);
208 }
209
210 static void r300_texture_3d_fix_mipmapping(struct r300_screen *screen,
211 struct r300_resource *tex)
212 {
213 /* The kernels <= 2.6.34-rc4 compute the size of mipmapped 3D textures
214 * incorrectly. This is a workaround to prevent CS from being rejected. */
215
216 unsigned i, size;
217
218 if (!screen->rws->get_value(screen->rws, R300_VID_DRM_2_3_0) &&
219 tex->b.b.b.target == PIPE_TEXTURE_3D &&
220 tex->b.b.b.last_level > 0) {
221 size = 0;
222
223 for (i = 0; i <= tex->b.b.b.last_level; i++) {
224 size += tex->tex.stride_in_bytes[i] *
225 r300_texture_get_nblocksy(tex, i, FALSE);
226 }
227
228 size *= tex->tex.depth0;
229 tex->tex.size_in_bytes = size;
230 }
231 }
232
233 /* Get a width in pixels from a stride in bytes. */
234 static unsigned stride_to_width(enum pipe_format format,
235 unsigned stride_in_bytes)
236 {
237 return (stride_in_bytes / util_format_get_blocksize(format)) *
238 util_format_get_blockwidth(format);
239 }
240
241 static void r300_setup_miptree(struct r300_screen *screen,
242 struct r300_resource *tex,
243 boolean align_for_cbzb)
244 {
245 struct pipe_resource *base = &tex->b.b.b;
246 unsigned stride, size, layer_size, nblocksy, i;
247 boolean rv350_mode = screen->caps.family >= CHIP_FAMILY_R350;
248 boolean aligned_for_cbzb;
249
250 tex->tex.size_in_bytes = 0;
251
252 SCREEN_DBG(screen, DBG_TEXALLOC,
253 "r300: Making miptree for texture, format %s\n",
254 util_format_short_name(base->format));
255
256 for (i = 0; i <= base->last_level; i++) {
257 /* Let's see if this miplevel can be macrotiled. */
258 tex->tex.macrotile[i] =
259 (tex->tex.macrotile[0] == R300_BUFFER_TILED &&
260 r300_texture_macro_switch(tex, i, rv350_mode, DIM_WIDTH) &&
261 r300_texture_macro_switch(tex, i, rv350_mode, DIM_HEIGHT)) ?
262 R300_BUFFER_TILED : R300_BUFFER_LINEAR;
263
264 stride = r300_texture_get_stride(screen, tex, i);
265
266 /* Compute the number of blocks in Y, see if the CBZB clear can be
267 * used on the texture. */
268 aligned_for_cbzb = FALSE;
269 if (align_for_cbzb && tex->tex.cbzb_allowed[i])
270 nblocksy = r300_texture_get_nblocksy(tex, i, &aligned_for_cbzb);
271 else
272 nblocksy = r300_texture_get_nblocksy(tex, i, NULL);
273
274 layer_size = stride * nblocksy;
275
276 if (base->nr_samples) {
277 layer_size *= base->nr_samples;
278 }
279
280 if (base->target == PIPE_TEXTURE_CUBE)
281 size = layer_size * 6;
282 else
283 size = layer_size * u_minify(tex->tex.depth0, i);
284
285 tex->tex.offset_in_bytes[i] = tex->tex.size_in_bytes;
286 tex->tex.size_in_bytes = tex->tex.offset_in_bytes[i] + size;
287 tex->tex.layer_size_in_bytes[i] = layer_size;
288 tex->tex.stride_in_bytes[i] = stride;
289 tex->tex.stride_in_pixels[i] = stride_to_width(tex->b.b.b.format, stride);
290 tex->tex.cbzb_allowed[i] = tex->tex.cbzb_allowed[i] && aligned_for_cbzb;
291
292 SCREEN_DBG(screen, DBG_TEXALLOC, "r300: Texture miptree: Level %d "
293 "(%dx%dx%d px, pitch %d bytes) %d bytes total, macrotiled %s\n",
294 i, u_minify(tex->tex.width0, i), u_minify(tex->tex.height0, i),
295 u_minify(tex->tex.depth0, i), stride, tex->tex.size_in_bytes,
296 tex->tex.macrotile[i] ? "TRUE" : "FALSE");
297 }
298 }
299
300 static void r300_setup_flags(struct r300_resource *tex)
301 {
302 tex->tex.uses_stride_addressing =
303 !util_is_power_of_two(tex->b.b.b.width0) ||
304 (tex->tex.stride_in_bytes_override &&
305 stride_to_width(tex->b.b.b.format,
306 tex->tex.stride_in_bytes_override) != tex->b.b.b.width0);
307
308 tex->tex.is_npot =
309 tex->tex.uses_stride_addressing ||
310 !util_is_power_of_two(tex->b.b.b.height0) ||
311 !util_is_power_of_two(tex->b.b.b.depth0);
312 }
313
314 static void r300_setup_cbzb_flags(struct r300_screen *rscreen,
315 struct r300_resource *tex)
316 {
317 unsigned i, bpp;
318 boolean first_level_valid;
319
320 bpp = util_format_get_blocksizebits(tex->b.b.b.format);
321
322 /* 1) The texture must be point-sampled,
323 * 2) The depth must be 16 or 32 bits.
324 * 3) If the midpoint ZB offset is not aligned to 2048, it returns garbage
325 * with certain texture sizes. Macrotiling ensures the alignment. */
326 first_level_valid = tex->b.b.b.nr_samples <= 1 &&
327 (bpp == 16 || bpp == 32) &&
328 tex->tex.macrotile[0];
329
330 if (SCREEN_DBG_ON(rscreen, DBG_NO_CBZB))
331 first_level_valid = FALSE;
332
333 for (i = 0; i <= tex->b.b.b.last_level; i++)
334 tex->tex.cbzb_allowed[i] = first_level_valid && tex->tex.macrotile[i];
335 }
336
337 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
338
339 static void r300_setup_zmask_flags(struct r300_screen *screen,
340 struct r300_resource *tex)
341 {
342 /* The tile size of 1 DWORD is:
343 *
344 * GPU Pipes 4x4 mode 8x8 mode
345 * ------------------------------------------
346 * R580 4P/1Z 32x32 64x64
347 * RV570 3P/1Z 48x16 96x32
348 * RV530 1P/2Z 32x16 64x32
349 * 1P/1Z 16x16 32x32
350 */
351 static unsigned num_blocks_x_per_dw[4] = {4, 8, 12, 8};
352 static unsigned num_blocks_y_per_dw[4] = {4, 4, 4, 8};
353
354 if (util_format_is_depth_or_stencil(tex->b.b.b.format) &&
355 util_format_get_blocksizebits(tex->b.b.b.format) == 32 &&
356 tex->tex.microtile) {
357 unsigned i, pipes;
358
359 if (screen->caps.family == CHIP_FAMILY_RV530) {
360 pipes = screen->caps.num_z_pipes;
361 } else {
362 pipes = screen->caps.num_frag_pipes;
363 }
364
365 for (i = 0; i <= tex->b.b.b.last_level; i++) {
366 unsigned numdw, compsize;
367
368 /* The 8x8 compression mode needs macrotiling. */
369 compsize = screen->caps.z_compress == R300_ZCOMP_8X8 &&
370 tex->tex.macrotile[i] &&
371 tex->b.b.b.nr_samples <= 1 ? 8 : 4;
372
373 /* Get the zbuffer size (with the aligned width and height). */
374 numdw = align(tex->tex.stride_in_pixels[i],
375 num_blocks_x_per_dw[pipes-1] * compsize) *
376 align(u_minify(tex->b.b.b.height0, i),
377 num_blocks_y_per_dw[pipes-1] * compsize);
378
379 /* Convert pixels -> dwords. */
380 numdw = ALIGN_DIVUP(numdw, num_blocks_x_per_dw[pipes-1] * compsize *
381 num_blocks_y_per_dw[pipes-1] * compsize);
382
383 /* Check that we have enough ZMASK memory. */
384 if (numdw <= screen->caps.zmask_ram * pipes) {
385 tex->tex.zmask_dwords[i] = numdw;
386 tex->tex.zcomp8x8[i] = compsize == 8;
387 } else {
388 tex->tex.zmask_dwords[i] = 0;
389 tex->tex.zcomp8x8[i] = FALSE;
390 }
391 }
392 }
393 }
394
395 static void r300_setup_tiling(struct r300_screen *screen,
396 struct r300_resource *tex)
397 {
398 struct r300_winsys_screen *rws = screen->rws;
399 enum pipe_format format = tex->b.b.b.format;
400 boolean rv350_mode = screen->caps.family >= CHIP_FAMILY_R350;
401 boolean is_zb = util_format_is_depth_or_stencil(format);
402 boolean dbg_no_tiling = SCREEN_DBG_ON(screen, DBG_NO_TILING);
403
404 tex->tex.microtile = R300_BUFFER_LINEAR;
405 tex->tex.macrotile[0] = R300_BUFFER_LINEAR;
406
407 if (!util_format_is_plain(format)) {
408 return;
409 }
410
411 /* If height == 1, disable microtiling except for zbuffer. */
412 if (!is_zb && (tex->b.b.b.height0 == 1 || dbg_no_tiling)) {
413 return;
414 }
415
416 /* Set microtiling. */
417 switch (util_format_get_blocksize(format)) {
418 case 1:
419 case 4:
420 case 8:
421 tex->tex.microtile = R300_BUFFER_TILED;
422 break;
423
424 case 2:
425 if (rws->get_value(rws, R300_VID_DRM_2_1_0)) {
426 tex->tex.microtile = R300_BUFFER_SQUARETILED;
427 }
428 break;
429 }
430
431 if (dbg_no_tiling) {
432 return;
433 }
434
435 /* Set macrotiling. */
436 if (r300_texture_macro_switch(tex, 0, rv350_mode, DIM_WIDTH) &&
437 r300_texture_macro_switch(tex, 0, rv350_mode, DIM_HEIGHT)) {
438 tex->tex.macrotile[0] = R300_BUFFER_TILED;
439 }
440 }
441
442 static void r300_tex_print_info(struct r300_resource *tex,
443 const char *func)
444 {
445 fprintf(stderr,
446 "r300: %s: Macro: %s, Micro: %s, Pitch: %i, Dim: %ix%ix%i, "
447 "LastLevel: %i, Size: %i, Format: %s\n",
448 func,
449 tex->tex.macrotile[0] ? "YES" : " NO",
450 tex->tex.microtile ? "YES" : " NO",
451 tex->tex.stride_in_pixels[0],
452 tex->b.b.b.width0, tex->b.b.b.height0, tex->b.b.b.depth0,
453 tex->b.b.b.last_level, tex->tex.size_in_bytes,
454 util_format_short_name(tex->b.b.b.format));
455 }
456
457 boolean r300_texture_desc_init(struct r300_screen *rscreen,
458 struct r300_resource *tex,
459 const struct pipe_resource *base)
460 {
461 tex->b.b.b.target = base->target;
462 tex->b.b.b.format = base->format;
463 tex->b.b.b.width0 = base->width0;
464 tex->b.b.b.height0 = base->height0;
465 tex->b.b.b.depth0 = base->depth0;
466 tex->b.b.b.array_size = base->array_size;
467 tex->b.b.b.last_level = base->last_level;
468 tex->b.b.b.nr_samples = base->nr_samples;
469 tex->tex.width0 = base->width0;
470 tex->tex.height0 = base->height0;
471 tex->tex.depth0 = base->depth0;
472
473 r300_setup_flags(tex);
474
475 /* Align a 3D NPOT texture to POT. */
476 if (base->target == PIPE_TEXTURE_3D && tex->tex.is_npot) {
477 tex->tex.width0 = util_next_power_of_two(tex->tex.width0);
478 tex->tex.height0 = util_next_power_of_two(tex->tex.height0);
479 tex->tex.depth0 = util_next_power_of_two(tex->tex.depth0);
480 }
481
482 /* Setup tiling. */
483 if (tex->tex.microtile == R300_BUFFER_SELECT_LAYOUT) {
484 r300_setup_tiling(rscreen, tex);
485 }
486
487 r300_setup_cbzb_flags(rscreen, tex);
488
489 /* Setup the miptree description. */
490 r300_setup_miptree(rscreen, tex, TRUE);
491 /* If the required buffer size is larger the given max size,
492 * try again without the alignment for the CBZB clear. */
493 if (tex->buf_size && tex->tex.size_in_bytes > tex->buf_size) {
494 r300_setup_miptree(rscreen, tex, FALSE);
495 }
496
497 r300_texture_3d_fix_mipmapping(rscreen, tex);
498 r300_setup_zmask_flags(rscreen, tex);
499
500 if (tex->buf_size) {
501 /* Make sure the buffer we got is large enough. */
502 if (tex->tex.size_in_bytes > tex->buf_size) {
503 fprintf(stderr, "r300: texture_desc_init: The buffer is not "
504 "large enough. Got: %i, Need: %i, Info:\n",
505 tex->buf_size, tex->tex.size_in_bytes);
506 r300_tex_print_info(tex, "texture_desc_init");
507 return FALSE;
508 }
509
510 tex->tex.buffer_size_in_bytes = tex->buf_size;
511 } else {
512 tex->tex.buffer_size_in_bytes = tex->tex.size_in_bytes;
513 }
514
515 if (SCREEN_DBG_ON(rscreen, DBG_TEX))
516 r300_tex_print_info(tex, "texture_desc_init");
517
518 return TRUE;
519 }
520
521 unsigned r300_texture_get_offset(struct r300_resource *tex,
522 unsigned level, unsigned layer)
523 {
524 unsigned offset = tex->tex.offset_in_bytes[level];
525
526 switch (tex->b.b.b.target) {
527 case PIPE_TEXTURE_3D:
528 case PIPE_TEXTURE_CUBE:
529 return offset + layer * tex->tex.layer_size_in_bytes[level];
530
531 default:
532 assert(layer == 0);
533 return offset;
534 }
535 }