2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 * Copyright 2010 Marek Olšák <maraeo@gmail.com>
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
24 #include "r300_transfer.h"
25 #include "r300_texture.h"
26 #include "r300_screen_buffer.h"
28 #include "util/u_memory.h"
29 #include "util/u_format.h"
31 struct r300_transfer
{
33 struct pipe_transfer transfer
;
35 /* Offset from start of buffer. */
38 /* Detiled texture. */
39 struct r300_texture
*detiled_texture
;
42 /* Convenience cast wrapper. */
43 static INLINE
struct r300_transfer
*
44 r300_transfer(struct pipe_transfer
* transfer
)
46 return (struct r300_transfer
*)transfer
;
49 /* Copy from a tiled texture to a detiled one. */
50 static void r300_copy_from_tiled_texture(struct pipe_context
*ctx
,
51 struct r300_transfer
*r300transfer
)
53 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)r300transfer
;
54 struct pipe_resource
*tex
= transfer
->resource
;
55 struct pipe_subresource subdst
;
60 /* XXX if we don't flush before copying the texture and mapping it,
61 * we get wrong pixels, i.e. it's like latest draw calls didn't happen,
62 * including this blit. Tests: e.g. piglit/provoking-vertex
64 * Since the flush immediately before mapping is implicit (the buffer is
65 * always referenced in resource_copy_region), every read transfer costs
66 * 2 flushes. That sucks. */
67 ctx
->flush(ctx
, 0, NULL
);
69 ctx
->resource_copy_region(ctx
, &r300transfer
->detiled_texture
->b
.b
, subdst
,
72 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
73 transfer
->box
.width
, transfer
->box
.height
);
75 /* Flushing after the copy is implicit, issued by winsys. */
78 /* Copy a detiled texture to a tiled one. */
79 static void r300_copy_into_tiled_texture(struct pipe_context
*ctx
,
80 struct r300_transfer
*r300transfer
)
82 struct pipe_transfer
*transfer
= (struct pipe_transfer
*)r300transfer
;
83 struct pipe_resource
*tex
= transfer
->resource
;
84 struct pipe_subresource subsrc
;
89 ctx
->resource_copy_region(ctx
, tex
, transfer
->sr
,
90 transfer
->box
.x
, transfer
->box
.y
, transfer
->box
.z
,
91 &r300transfer
->detiled_texture
->b
.b
, subsrc
,
93 transfer
->box
.width
, transfer
->box
.height
);
95 /* XXX this flush fixes a few piglit tests (e.g. glean/pixelFormats). */
96 ctx
->flush(ctx
, 0, NULL
);
100 r300_texture_get_transfer(struct pipe_context
*ctx
,
101 struct pipe_resource
*texture
,
102 struct pipe_subresource sr
,
104 const struct pipe_box
*box
)
106 struct r300_texture
*tex
= r300_texture(texture
);
107 struct r300_screen
*r300screen
= r300_screen(ctx
->screen
);
108 struct r300_transfer
*trans
;
109 struct pipe_resource base
;
110 boolean referenced_cs
, referenced_hw
, blittable
;
112 referenced_cs
= r300screen
->rws
->is_buffer_referenced(
113 r300screen
->rws
, tex
->buffer
, R300_REF_CS
);
115 referenced_hw
= TRUE
;
117 referenced_hw
= r300screen
->rws
->is_buffer_referenced(
118 r300screen
->rws
, tex
->buffer
, R300_REF_HW
);
121 blittable
= ctx
->screen
->is_format_supported(
122 ctx
->screen
, texture
->format
, texture
->target
, 0,
123 PIPE_BIND_SAMPLER_VIEW
| PIPE_BIND_RENDER_TARGET
, 0);
125 trans
= CALLOC_STRUCT(r300_transfer
);
127 /* Initialize the transfer object. */
128 pipe_resource_reference(&trans
->transfer
.resource
, texture
);
129 trans
->transfer
.sr
= sr
;
130 trans
->transfer
.usage
= usage
;
131 trans
->transfer
.box
= *box
;
133 /* If the texture is tiled, we must create a temporary detiled texture
135 * Also make write transfers pipelined. */
136 if (tex
->microtile
|| tex
->macrotile
||
137 ((referenced_hw
& !(usage
& PIPE_TRANSFER_READ
)) && blittable
)) {
138 base
.target
= PIPE_TEXTURE_2D
;
139 base
.format
= texture
->format
;
140 base
.width0
= box
->width
;
141 base
.height0
= box
->height
;
145 base
.usage
= PIPE_USAGE_DYNAMIC
;
147 base
.flags
= R300_RESOURCE_FLAG_TRANSFER
;
149 /* For texture reading, the temporary (detiled) texture is used as
150 * a render target when blitting from a tiled texture. */
151 if (usage
& PIPE_TRANSFER_READ
) {
152 base
.bind
|= PIPE_BIND_RENDER_TARGET
;
154 /* For texture writing, the temporary texture is used as a sampler
155 * when blitting into a tiled texture. */
156 if (usage
& PIPE_TRANSFER_WRITE
) {
157 base
.bind
|= PIPE_BIND_SAMPLER_VIEW
;
160 /* Create the temporary texture. */
161 trans
->detiled_texture
= r300_texture(
162 ctx
->screen
->resource_create(ctx
->screen
,
165 if (!trans
->detiled_texture
) {
166 /* Oh crap, the thing can't create the texture.
167 * Let's flush and try again. */
168 ctx
->flush(ctx
, 0, NULL
);
170 trans
->detiled_texture
= r300_texture(
171 ctx
->screen
->resource_create(ctx
->screen
,
174 if (!trans
->detiled_texture
) {
175 /* For linear textures, it's safe to fallback to
176 * an unpipelined transfer. */
177 if (!tex
->microtile
&& !tex
->macrotile
) {
181 /* Otherwise, go to hell. */
183 "r300: Failed to create a transfer object, praise.\n");
189 assert(!trans
->detiled_texture
->microtile
&&
190 !trans
->detiled_texture
->macrotile
);
194 * Even though we are using an internal texture for this,
195 * the transfer sr, box and usage parameters still reflect
196 * the arguments received to get_transfer. We just do the
197 * right thing internally.
199 trans
->transfer
.stride
=
200 r300_texture_get_stride(r300screen
, trans
->detiled_texture
, 0);
202 if (usage
& PIPE_TRANSFER_READ
) {
203 /* We cannot map a tiled texture directly because the data is
204 * in a different order, therefore we do detiling using a blit. */
205 r300_copy_from_tiled_texture(ctx
, trans
);
207 /* Always referenced in the blit. */
208 ctx
->flush(ctx
, 0, NULL
);
210 return &trans
->transfer
;
214 /* Unpipelined transfer. */
215 trans
->transfer
.stride
=
216 r300_texture_get_stride(r300screen
, tex
, sr
.level
);
217 trans
->offset
= r300_texture_get_offset(tex
, sr
.level
, box
->z
, sr
.face
);
219 if (referenced_cs
&& (usage
& PIPE_TRANSFER_READ
))
220 ctx
->flush(ctx
, PIPE_FLUSH_RENDER_CACHE
, NULL
);
221 return &trans
->transfer
;
226 void r300_texture_transfer_destroy(struct pipe_context
*ctx
,
227 struct pipe_transfer
*trans
)
229 struct r300_transfer
*r300transfer
= r300_transfer(trans
);
231 if (r300transfer
->detiled_texture
) {
232 if (trans
->usage
& PIPE_TRANSFER_WRITE
) {
233 r300_copy_into_tiled_texture(ctx
, r300transfer
);
236 pipe_resource_reference(
237 (struct pipe_resource
**)&r300transfer
->detiled_texture
, NULL
);
239 pipe_resource_reference(&trans
->resource
, NULL
);
243 void* r300_texture_transfer_map(struct pipe_context
*ctx
,
244 struct pipe_transfer
*transfer
)
246 struct r300_winsys_screen
*rws
= (struct r300_winsys_screen
*)ctx
->winsys
;
247 struct r300_transfer
*r300transfer
= r300_transfer(transfer
);
248 struct r300_texture
*tex
= r300_texture(transfer
->resource
);
250 enum pipe_format format
= tex
->b
.b
.format
;
252 if (r300transfer
->detiled_texture
) {
253 /* The detiled texture is of the same size as the region being mapped
254 * (no offset needed). */
255 return rws
->buffer_map(rws
,
256 r300transfer
->detiled_texture
->buffer
,
259 /* Tiling is disabled. */
260 map
= rws
->buffer_map(rws
, tex
->buffer
,
267 return map
+ r300_transfer(transfer
)->offset
+
268 transfer
->box
.y
/ util_format_get_blockheight(format
) * transfer
->stride
+
269 transfer
->box
.x
/ util_format_get_blockwidth(format
) * util_format_get_blocksize(format
);
273 void r300_texture_transfer_unmap(struct pipe_context
*ctx
,
274 struct pipe_transfer
*transfer
)
276 struct r300_winsys_screen
*rws
= (struct r300_winsys_screen
*)ctx
->winsys
;
277 struct r300_transfer
*r300transfer
= r300_transfer(transfer
);
278 struct r300_texture
*tex
= r300_texture(transfer
->resource
);
280 if (r300transfer
->detiled_texture
) {
281 rws
->buffer_unmap(rws
, r300transfer
->detiled_texture
->buffer
);
283 rws
->buffer_unmap(rws
, tex
->buffer
);