41c2ef52efa869dfac7bf427d1d594aa461a1c4a
[mesa.git] / src / gallium / drivers / r600 / r600_blit.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include "r600_pipe.h"
24 #include "util/u_surface.h"
25 #include "util/u_blitter.h"
26 #include "util/u_format.h"
27
28 enum r600_blitter_op /* bitmask */
29 {
30 R600_SAVE_FRAGMENT_STATE = 1,
31 R600_SAVE_TEXTURES = 2,
32 R600_SAVE_FRAMEBUFFER = 4,
33 R600_DISABLE_RENDER_COND = 8,
34
35 R600_CLEAR = R600_SAVE_FRAGMENT_STATE,
36
37 R600_CLEAR_SURFACE = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER,
38
39 R600_COPY_BUFFER = R600_DISABLE_RENDER_COND,
40
41 R600_COPY_TEXTURE = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_SAVE_TEXTURES |
42 R600_DISABLE_RENDER_COND,
43
44 R600_DECOMPRESS = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_DISABLE_RENDER_COND,
45 };
46
47 static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op)
48 {
49 struct r600_context *rctx = (struct r600_context *)ctx;
50
51 r600_suspend_nontimer_queries(rctx);
52
53 util_blitter_save_vertex_buffers(rctx->blitter,
54 util_last_bit(rctx->vertex_buffer_state.enabled_mask),
55 rctx->vertex_buffer_state.vb);
56 util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_elements);
57 util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader);
58 util_blitter_save_so_targets(rctx->blitter, rctx->num_so_targets,
59 (struct pipe_stream_output_target**)rctx->so_targets);
60 util_blitter_save_rasterizer(rctx->blitter, rctx->states[R600_PIPE_STATE_RASTERIZER]);
61
62 if (op & R600_SAVE_FRAGMENT_STATE) {
63 if (rctx->states[R600_PIPE_STATE_VIEWPORT]) {
64 util_blitter_save_viewport(rctx->blitter, &rctx->viewport);
65 }
66 util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader);
67 util_blitter_save_blend(rctx->blitter, rctx->states[R600_PIPE_STATE_BLEND]);
68 util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->states[R600_PIPE_STATE_DSA]);
69 if (rctx->states[R600_PIPE_STATE_STENCIL_REF]) {
70 util_blitter_save_stencil_ref(rctx->blitter, &rctx->stencil_ref);
71 }
72 util_blitter_save_sample_mask(rctx->blitter, rctx->sample_mask.sample_mask);
73 }
74
75 if (op & R600_SAVE_FRAMEBUFFER)
76 util_blitter_save_framebuffer(rctx->blitter, &rctx->framebuffer);
77
78 if (op & R600_SAVE_TEXTURES) {
79 util_blitter_save_fragment_sampler_states(
80 rctx->blitter, rctx->ps_samplers.n_samplers,
81 (void**)rctx->ps_samplers.samplers);
82
83 util_blitter_save_fragment_sampler_views(
84 rctx->blitter, util_last_bit(rctx->ps_samplers.views.enabled_mask),
85 (struct pipe_sampler_view**)rctx->ps_samplers.views.views);
86 }
87
88 if ((op & R600_DISABLE_RENDER_COND) && rctx->current_render_cond) {
89 rctx->saved_render_cond = rctx->current_render_cond;
90 rctx->saved_render_cond_mode = rctx->current_render_cond_mode;
91 rctx->context.render_condition(&rctx->context, NULL, 0);
92 }
93
94 }
95
96 static void r600_blitter_end(struct pipe_context *ctx)
97 {
98 struct r600_context *rctx = (struct r600_context *)ctx;
99 if (rctx->saved_render_cond) {
100 rctx->context.render_condition(&rctx->context,
101 rctx->saved_render_cond,
102 rctx->saved_render_cond_mode);
103 rctx->saved_render_cond = NULL;
104 }
105 r600_resume_nontimer_queries(rctx);
106 }
107
108 static unsigned u_max_layer(struct pipe_resource *r, unsigned level)
109 {
110 switch (r->target) {
111 case PIPE_TEXTURE_CUBE:
112 return 6 - 1;
113 case PIPE_TEXTURE_3D:
114 return u_minify(r->depth0, level) - 1;
115 case PIPE_TEXTURE_1D_ARRAY:
116 case PIPE_TEXTURE_2D_ARRAY:
117 return r->array_size - 1;
118 default:
119 return 0;
120 }
121 }
122
123 static unsigned u_max_sample(struct pipe_resource *r)
124 {
125 return r->nr_samples ? r->nr_samples - 1 : 0;
126 }
127
128 void r600_blit_uncompress_depth(struct pipe_context *ctx,
129 struct r600_resource_texture *texture,
130 struct r600_resource_texture *staging,
131 unsigned first_level, unsigned last_level,
132 unsigned first_layer, unsigned last_layer,
133 unsigned first_sample, unsigned last_sample)
134 {
135 struct r600_context *rctx = (struct r600_context *)ctx;
136 unsigned layer, level, sample, checked_last_layer, max_layer, max_sample;
137 struct r600_resource_texture *flushed_depth_texture = staging ?
138 staging : texture->flushed_depth_texture;
139 const struct util_format_description *desc =
140 util_format_description(texture->resource.b.b.format);
141 float depth;
142
143 if (!staging && !texture->dirty_db_mask)
144 return;
145
146 if (rctx->family == CHIP_RV610 || rctx->family == CHIP_RV630 ||
147 rctx->family == CHIP_RV620 || rctx->family == CHIP_RV635)
148 depth = 0.0f;
149 else
150 depth = 1.0f;
151
152 /* Enable decompression in DB_RENDER_CONTROL */
153 rctx->db_misc_state.flush_depthstencil_through_cb = true;
154 rctx->db_misc_state.copy_depth = util_format_has_depth(desc);
155 rctx->db_misc_state.copy_stencil = util_format_has_stencil(desc);
156 rctx->db_misc_state.copy_sample = first_sample;
157 r600_atom_dirty(rctx, &rctx->db_misc_state.atom);
158
159 max_sample = u_max_sample(&texture->resource.b.b);
160
161 for (level = first_level; level <= last_level; level++) {
162 if (!staging && !(texture->dirty_db_mask & (1 << level)))
163 continue;
164
165 /* The smaller the mipmap level, the less layers there are
166 * as far as 3D textures are concerned. */
167 max_layer = u_max_layer(&texture->resource.b.b, level);
168 checked_last_layer = last_layer < max_layer ? last_layer : max_layer;
169
170 for (layer = first_layer; layer <= checked_last_layer; layer++) {
171 for (sample = first_sample; sample <= last_sample; sample++) {
172 struct pipe_surface *zsurf, *cbsurf, surf_tmpl;
173
174 if (sample != rctx->db_misc_state.copy_sample) {
175 rctx->db_misc_state.copy_sample = sample;
176 r600_atom_dirty(rctx, &rctx->db_misc_state.atom);
177 }
178
179 surf_tmpl.format = texture->real_format;
180 surf_tmpl.u.tex.level = level;
181 surf_tmpl.u.tex.first_layer = layer;
182 surf_tmpl.u.tex.last_layer = layer;
183 surf_tmpl.usage = PIPE_BIND_DEPTH_STENCIL;
184
185 zsurf = ctx->create_surface(ctx, &texture->resource.b.b, &surf_tmpl);
186
187 surf_tmpl.format = flushed_depth_texture->real_format;
188 surf_tmpl.u.tex.level = level;
189 surf_tmpl.u.tex.first_layer = layer;
190 surf_tmpl.u.tex.last_layer = layer;
191 surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
192 cbsurf = ctx->create_surface(ctx,
193 &flushed_depth_texture->resource.b.b, &surf_tmpl);
194
195 r600_blitter_begin(ctx, R600_DECOMPRESS);
196 util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, 1 << sample,
197 rctx->custom_dsa_flush, depth);
198 r600_blitter_end(ctx);
199
200 pipe_surface_reference(&zsurf, NULL);
201 pipe_surface_reference(&cbsurf, NULL);
202 }
203 }
204
205 /* The texture will always be dirty if some layers or samples aren't flushed.
206 * I don't think this case occurs often though. */
207 if (!staging &&
208 first_layer == 0 && last_layer == max_layer &&
209 first_sample == 0 && last_sample == max_sample) {
210 texture->dirty_db_mask &= ~(1 << level);
211 }
212 }
213
214 /* reenable compression in DB_RENDER_CONTROL */
215 rctx->db_misc_state.flush_depthstencil_through_cb = false;
216 r600_atom_dirty(rctx, &rctx->db_misc_state.atom);
217 }
218
219 void r600_flush_depth_textures(struct r600_context *rctx,
220 struct r600_samplerview_state *textures)
221 {
222 unsigned i;
223 unsigned depth_texture_mask = textures->depth_texture_mask;
224
225 while (depth_texture_mask) {
226 struct pipe_sampler_view *view;
227 struct r600_resource_texture *tex;
228
229 i = u_bit_scan(&depth_texture_mask);
230
231 view = &textures->views[i]->base;
232 assert(view);
233
234 tex = (struct r600_resource_texture *)view->texture;
235 assert(tex->is_depth && !tex->is_flushing_texture);
236
237 r600_blit_uncompress_depth(&rctx->context, tex, NULL,
238 view->u.tex.first_level, view->u.tex.last_level,
239 0, u_max_layer(&tex->resource.b.b, view->u.tex.first_level),
240 0, u_max_sample(&tex->resource.b.b));
241 }
242 }
243
244 static void r600_copy_first_sample(struct pipe_context *ctx,
245 const struct pipe_resolve_info *info)
246 {
247 struct r600_context *rctx = (struct r600_context *)ctx;
248 struct r600_resource_texture *rsrc = (struct r600_resource_texture*)info->src.res;
249 struct pipe_surface *dst_view, dst_templ;
250 struct pipe_sampler_view src_templ, *src_view;
251 struct pipe_box box;
252
253 if (rsrc->is_depth && !rsrc->is_flushing_texture) {
254 if (!r600_init_flushed_depth_texture(ctx, info->src.res, NULL))
255 return; /* error */
256
257 /* Decompress the first sample only. */
258 r600_blit_uncompress_depth(ctx, rsrc, NULL,
259 0, 0,
260 info->src.layer, info->src.layer,
261 0, 0);
262 }
263
264 /* this is correct for upside-down blits too */
265 u_box_2d(info->src.x0,
266 info->src.y0,
267 info->src.x1 - info->src.x0,
268 info->src.y1 - info->src.y0, &box);
269
270 /* Initialize the surface. */
271 util_blitter_default_dst_texture(&dst_templ, info->dst.res,
272 info->dst.level, info->dst.layer, &box);
273 dst_view = ctx->create_surface(ctx, info->dst.res, &dst_templ);
274
275 /* Initialize the sampler view. */
276 util_blitter_default_src_texture(&src_templ, info->src.res, 0);
277 src_view = ctx->create_sampler_view(ctx, info->src.res, &src_templ);
278
279 /* Copy the first sample into dst. */
280 r600_blitter_begin(ctx, R600_COPY_TEXTURE);
281 util_blitter_copy_texture_view(rctx->blitter, dst_view, ~0, info->dst.x0,
282 info->dst.y0, src_view, 0, &box,
283 info->src.res->width0, info->src.res->height0,
284 info->mask);
285 r600_blitter_end(ctx);
286
287 pipe_surface_reference(&dst_view, NULL);
288 pipe_sampler_view_reference(&src_view, NULL);
289 }
290
291 static void r600_resource_resolve(struct pipe_context *ctx,
292 const struct pipe_resolve_info *info)
293 {
294 /* make sure we're doing a resolve operation */
295 assert(info->src.res->nr_samples > 1);
296 assert(info->dst.res->nr_samples <= 1);
297
298 /* limitations of multisample resources */
299 assert(info->src.res->last_level == 0);
300 assert(info->src.res->target == PIPE_TEXTURE_2D ||
301 info->src.res->target == PIPE_TEXTURE_2D_ARRAY);
302
303 /* check if the resolve box is valid */
304 assert(info->dst.x0 < info->dst.x1);
305 assert(info->dst.y0 < info->dst.y1);
306
307 /* scaled resolve isn't allowed */
308 assert(abs(info->dst.x0 - info->dst.x1) ==
309 abs(info->src.x0 - info->src.x1));
310 assert(abs(info->dst.y0 - info->dst.y1) ==
311 abs(info->src.y0 - info->src.y1));
312
313 if ((info->mask & PIPE_MASK_ZS) ||
314 util_format_is_pure_integer(info->src.res->format)) {
315 r600_copy_first_sample(ctx, info);
316 }
317 }
318
319 static void r600_clear(struct pipe_context *ctx, unsigned buffers,
320 const union pipe_color_union *color,
321 double depth, unsigned stencil)
322 {
323 struct r600_context *rctx = (struct r600_context *)ctx;
324 struct pipe_framebuffer_state *fb = &rctx->framebuffer;
325
326 r600_blitter_begin(ctx, R600_CLEAR);
327 util_blitter_clear(rctx->blitter, fb->width, fb->height,
328 fb->nr_cbufs, buffers, fb->nr_cbufs ? fb->cbufs[0]->format : PIPE_FORMAT_NONE,
329 color, depth, stencil);
330 r600_blitter_end(ctx);
331 }
332
333 static void r600_clear_render_target(struct pipe_context *ctx,
334 struct pipe_surface *dst,
335 const union pipe_color_union *color,
336 unsigned dstx, unsigned dsty,
337 unsigned width, unsigned height)
338 {
339 struct r600_context *rctx = (struct r600_context *)ctx;
340
341 r600_blitter_begin(ctx, R600_CLEAR_SURFACE);
342 util_blitter_clear_render_target(rctx->blitter, dst, color,
343 dstx, dsty, width, height);
344 r600_blitter_end(ctx);
345 }
346
347 static void r600_clear_depth_stencil(struct pipe_context *ctx,
348 struct pipe_surface *dst,
349 unsigned clear_flags,
350 double depth,
351 unsigned stencil,
352 unsigned dstx, unsigned dsty,
353 unsigned width, unsigned height)
354 {
355 struct r600_context *rctx = (struct r600_context *)ctx;
356
357 r600_blitter_begin(ctx, R600_CLEAR_SURFACE);
358 util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil,
359 dstx, dsty, width, height);
360 r600_blitter_end(ctx);
361 }
362
363 void r600_copy_buffer(struct pipe_context *ctx, struct
364 pipe_resource *dst, unsigned dstx,
365 struct pipe_resource *src, const struct pipe_box *src_box)
366 {
367 struct r600_context *rctx = (struct r600_context*)ctx;
368
369 if (rctx->screen->has_streamout &&
370 /* Require dword alignment. */
371 dstx % 4 == 0 && src_box->x % 4 == 0 && src_box->width % 4 == 0) {
372 r600_blitter_begin(ctx, R600_COPY_BUFFER);
373 util_blitter_copy_buffer(rctx->blitter, dst, dstx, src, src_box->x, src_box->width);
374 r600_blitter_end(ctx);
375 } else {
376 util_resource_copy_region(ctx, dst, 0, dstx, 0, 0, src, 0, src_box);
377 }
378 }
379
380 struct texture_orig_info {
381 unsigned format;
382 unsigned width0;
383 unsigned height0;
384 unsigned npix_x;
385 unsigned npix_y;
386 unsigned npix0_x;
387 unsigned npix0_y;
388 };
389
390 static void r600_compressed_to_blittable(struct pipe_resource *tex,
391 unsigned level,
392 struct texture_orig_info *orig)
393 {
394 struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex;
395 unsigned pixsize = util_format_get_blocksize(rtex->real_format);
396 int new_format;
397 int new_height, new_width;
398
399 orig->format = tex->format;
400 orig->width0 = tex->width0;
401 orig->height0 = tex->height0;
402 orig->npix0_x = rtex->surface.level[0].npix_x;
403 orig->npix0_y = rtex->surface.level[0].npix_y;
404 orig->npix_x = rtex->surface.level[level].npix_x;
405 orig->npix_y = rtex->surface.level[level].npix_y;
406
407 if (pixsize == 8)
408 new_format = PIPE_FORMAT_R16G16B16A16_UINT; /* 64-bit block */
409 else
410 new_format = PIPE_FORMAT_R32G32B32A32_UINT; /* 128-bit block */
411
412 new_width = util_format_get_nblocksx(tex->format, orig->width0);
413 new_height = util_format_get_nblocksy(tex->format, orig->height0);
414
415 tex->width0 = new_width;
416 tex->height0 = new_height;
417 tex->format = new_format;
418 rtex->surface.level[0].npix_x = util_format_get_nblocksx(orig->format, orig->npix0_x);
419 rtex->surface.level[0].npix_y = util_format_get_nblocksy(orig->format, orig->npix0_y);
420 rtex->surface.level[level].npix_x = util_format_get_nblocksx(orig->format, orig->npix_x);
421 rtex->surface.level[level].npix_y = util_format_get_nblocksy(orig->format, orig->npix_y);
422 }
423
424 static void r600_change_format(struct pipe_resource *tex,
425 unsigned level,
426 struct texture_orig_info *orig,
427 enum pipe_format format)
428 {
429 struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex;
430
431 orig->format = tex->format;
432 orig->width0 = tex->width0;
433 orig->height0 = tex->height0;
434 orig->npix0_x = rtex->surface.level[0].npix_x;
435 orig->npix0_y = rtex->surface.level[0].npix_y;
436 orig->npix_x = rtex->surface.level[level].npix_x;
437 orig->npix_y = rtex->surface.level[level].npix_y;
438
439 tex->format = format;
440 }
441
442 static void r600_reset_blittable_to_orig(struct pipe_resource *tex,
443 unsigned level,
444 struct texture_orig_info *orig)
445 {
446 struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex;
447
448 tex->format = orig->format;
449 tex->width0 = orig->width0;
450 tex->height0 = orig->height0;
451 rtex->surface.level[0].npix_x = orig->npix0_x;
452 rtex->surface.level[0].npix_y = orig->npix0_y;
453 rtex->surface.level[level].npix_x = orig->npix_x;
454 rtex->surface.level[level].npix_y = orig->npix_y;
455 }
456
457 static void r600_resource_copy_region(struct pipe_context *ctx,
458 struct pipe_resource *dst,
459 unsigned dst_level,
460 unsigned dstx, unsigned dsty, unsigned dstz,
461 struct pipe_resource *src,
462 unsigned src_level,
463 const struct pipe_box *src_box)
464 {
465 struct r600_context *rctx = (struct r600_context *)ctx;
466 struct r600_resource_texture *rsrc = (struct r600_resource_texture*)src;
467 struct texture_orig_info orig_info[2];
468 struct pipe_box sbox;
469 const struct pipe_box *psbox = src_box;
470 boolean restore_orig[2];
471
472 memset(orig_info, 0, sizeof(orig_info));
473
474 /* Handle buffers first. */
475 if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
476 r600_copy_buffer(ctx, dst, dstx, src, src_box);
477 return;
478 }
479
480 /* This must be done before entering u_blitter to avoid recursion. */
481 if (rsrc->is_depth && !rsrc->is_flushing_texture) {
482 if (!r600_init_flushed_depth_texture(ctx, src, NULL))
483 return; /* error */
484
485 r600_blit_uncompress_depth(ctx, rsrc, NULL,
486 src_level, src_level,
487 src_box->z, src_box->z + src_box->depth - 1,
488 0, u_max_sample(src));
489 }
490
491 restore_orig[0] = restore_orig[1] = FALSE;
492
493 if (util_format_is_compressed(src->format) &&
494 util_format_is_compressed(dst->format)) {
495 r600_compressed_to_blittable(src, src_level, &orig_info[0]);
496 restore_orig[0] = TRUE;
497 sbox.x = util_format_get_nblocksx(orig_info[0].format, src_box->x);
498 sbox.y = util_format_get_nblocksy(orig_info[0].format, src_box->y);
499 sbox.z = src_box->z;
500 sbox.width = util_format_get_nblocksx(orig_info[0].format, src_box->width);
501 sbox.height = util_format_get_nblocksy(orig_info[0].format, src_box->height);
502 sbox.depth = src_box->depth;
503 psbox=&sbox;
504
505 r600_compressed_to_blittable(dst, dst_level, &orig_info[1]);
506 restore_orig[1] = TRUE;
507 /* translate the dst box as well */
508 dstx = util_format_get_nblocksx(orig_info[1].format, dstx);
509 dsty = util_format_get_nblocksy(orig_info[1].format, dsty);
510 } else if (!util_blitter_is_copy_supported(rctx->blitter, dst, src,
511 PIPE_MASK_RGBAZS)) {
512 unsigned blocksize = util_format_get_blocksize(src->format);
513
514 switch (blocksize) {
515 case 1:
516 r600_change_format(src, src_level, &orig_info[0],
517 PIPE_FORMAT_R8_UNORM);
518 r600_change_format(dst, dst_level, &orig_info[1],
519 PIPE_FORMAT_R8_UNORM);
520 break;
521 case 4:
522 r600_change_format(src, src_level, &orig_info[0],
523 PIPE_FORMAT_R8G8B8A8_UNORM);
524 r600_change_format(dst, dst_level, &orig_info[1],
525 PIPE_FORMAT_R8G8B8A8_UNORM);
526 break;
527 default:
528 fprintf(stderr, "Unhandled format %s with blocksize %u\n",
529 util_format_short_name(src->format), blocksize);
530 assert(0);
531 }
532 restore_orig[0] = TRUE;
533 restore_orig[1] = TRUE;
534 }
535
536 r600_blitter_begin(ctx, R600_COPY_TEXTURE);
537 util_blitter_copy_texture(rctx->blitter, dst, dst_level, ~0, dstx, dsty, dstz,
538 src, src_level, 0, psbox);
539 r600_blitter_end(ctx);
540
541 if (restore_orig[0])
542 r600_reset_blittable_to_orig(src, src_level, &orig_info[0]);
543
544 if (restore_orig[1])
545 r600_reset_blittable_to_orig(dst, dst_level, &orig_info[1]);
546 }
547
548 void r600_init_blit_functions(struct r600_context *rctx)
549 {
550 rctx->context.clear = r600_clear;
551 rctx->context.clear_render_target = r600_clear_render_target;
552 rctx->context.clear_depth_stencil = r600_clear_depth_stencil;
553 rctx->context.resource_copy_region = r600_resource_copy_region;
554 rctx->context.resource_resolve = r600_resource_resolve;
555 }