2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 #include "util/u_surface.h"
24 #include "util/u_blitter.h"
25 #include "util/u_format.h"
26 #include "r600_pipe.h"
28 enum r600_blitter_op
/* bitmask */
30 R600_SAVE_TEXTURES
= 1,
31 R600_SAVE_FRAMEBUFFER
= 2,
32 R600_DISABLE_RENDER_COND
= 4,
36 R600_CLEAR_SURFACE
= R600_SAVE_FRAMEBUFFER
,
38 R600_COPY
= R600_SAVE_FRAMEBUFFER
| R600_SAVE_TEXTURES
|
39 R600_DISABLE_RENDER_COND
,
41 R600_DECOMPRESS
= R600_SAVE_FRAMEBUFFER
| R600_DISABLE_RENDER_COND
,
44 static void r600_blitter_begin(struct pipe_context
*ctx
, enum r600_blitter_op op
)
46 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
49 r600_context_queries_suspend(&rctx
->ctx
);
51 util_blitter_save_blend(rctx
->blitter
, rctx
->states
[R600_PIPE_STATE_BLEND
]);
52 util_blitter_save_depth_stencil_alpha(rctx
->blitter
, rctx
->states
[R600_PIPE_STATE_DSA
]);
53 if (rctx
->states
[R600_PIPE_STATE_STENCIL_REF
]) {
54 util_blitter_save_stencil_ref(rctx
->blitter
, &rctx
->stencil_ref
);
56 util_blitter_save_rasterizer(rctx
->blitter
, rctx
->states
[R600_PIPE_STATE_RASTERIZER
]);
57 util_blitter_save_fragment_shader(rctx
->blitter
, rctx
->ps_shader
);
58 util_blitter_save_vertex_shader(rctx
->blitter
, rctx
->vs_shader
);
59 util_blitter_save_vertex_elements(rctx
->blitter
, rctx
->vertex_elements
);
60 if (rctx
->states
[R600_PIPE_STATE_VIEWPORT
]) {
61 util_blitter_save_viewport(rctx
->blitter
, &rctx
->viewport
);
63 if (rctx
->states
[R600_PIPE_STATE_CLIP
]) {
64 util_blitter_save_clip(rctx
->blitter
, &rctx
->clip
);
66 util_blitter_save_vertex_buffers(rctx
->blitter
,
67 rctx
->vbuf_mgr
->nr_vertex_buffers
,
68 rctx
->vbuf_mgr
->vertex_buffer
);
70 if (op
& R600_SAVE_FRAMEBUFFER
)
71 util_blitter_save_framebuffer(rctx
->blitter
, &rctx
->framebuffer
);
73 if (op
& R600_SAVE_TEXTURES
) {
74 util_blitter_save_fragment_sampler_states(
75 rctx
->blitter
, rctx
->ps_samplers
.n_samplers
,
76 (void**)rctx
->ps_samplers
.samplers
);
78 util_blitter_save_fragment_sampler_views(
79 rctx
->blitter
, rctx
->ps_samplers
.n_views
,
80 (struct pipe_sampler_view
**)rctx
->ps_samplers
.views
);
83 if ((op
& R600_DISABLE_RENDER_COND
) && rctx
->current_render_cond
) {
84 rctx
->saved_render_cond
= rctx
->current_render_cond
;
85 rctx
->saved_render_cond_mode
= rctx
->current_render_cond_mode
;
86 rctx
->context
.render_condition(&rctx
->context
, NULL
, 0);
91 static void r600_blitter_end(struct pipe_context
*ctx
)
93 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
94 if (rctx
->saved_render_cond
) {
95 rctx
->context
.render_condition(&rctx
->context
,
96 rctx
->saved_render_cond
,
97 rctx
->saved_render_cond_mode
);
98 rctx
->saved_render_cond
= NULL
;
100 r600_context_queries_resume(&rctx
->ctx
, FALSE
);
104 static unsigned u_num_layers(struct pipe_resource
*r
, unsigned level
)
107 case PIPE_TEXTURE_CUBE
:
109 case PIPE_TEXTURE_3D
:
110 return u_minify(r
->depth0
, level
);
111 case PIPE_TEXTURE_1D_ARRAY
:
112 return r
->array_size
;
113 case PIPE_TEXTURE_2D_ARRAY
:
114 return r
->array_size
;
120 void r600_blit_uncompress_depth(struct pipe_context
*ctx
, struct r600_resource_texture
*texture
)
122 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
123 unsigned layer
, level
;
126 if (!texture
->dirty_db
)
129 if (rctx
->family
== CHIP_RV610
|| rctx
->family
== CHIP_RV630
||
130 rctx
->family
== CHIP_RV620
|| rctx
->family
== CHIP_RV635
)
133 for (level
= 0; level
<= texture
->resource
.b
.b
.b
.last_level
; level
++) {
134 unsigned num_layers
= u_num_layers(&texture
->resource
.b
.b
.b
, level
);
136 for (layer
= 0; layer
< num_layers
; layer
++) {
137 struct pipe_surface
*zsurf
, *cbsurf
, surf_tmpl
;
139 surf_tmpl
.format
= texture
->real_format
;
140 surf_tmpl
.u
.tex
.level
= level
;
141 surf_tmpl
.u
.tex
.first_layer
= layer
;
142 surf_tmpl
.u
.tex
.last_layer
= layer
;
143 surf_tmpl
.usage
= PIPE_BIND_DEPTH_STENCIL
;
145 zsurf
= ctx
->create_surface(ctx
, &texture
->resource
.b
.b
.b
, &surf_tmpl
);
147 surf_tmpl
.format
= texture
->flushed_depth_texture
->real_format
;
148 surf_tmpl
.usage
= PIPE_BIND_RENDER_TARGET
;
149 cbsurf
= ctx
->create_surface(ctx
,
150 (struct pipe_resource
*)texture
->flushed_depth_texture
, &surf_tmpl
);
152 r600_blitter_begin(ctx
, R600_DECOMPRESS
);
153 util_blitter_custom_depth_stencil(rctx
->blitter
, zsurf
, cbsurf
, rctx
->custom_dsa_flush
, depth
);
154 r600_blitter_end(ctx
);
156 pipe_surface_reference(&zsurf
, NULL
);
157 pipe_surface_reference(&cbsurf
, NULL
);
161 texture
->dirty_db
= FALSE
;
164 void r600_flush_depth_textures(struct r600_pipe_context
*rctx
)
168 /* FIXME: This handles fragment shader textures only. */
170 for (i
= 0; i
< rctx
->ps_samplers
.n_views
; ++i
) {
171 struct r600_pipe_sampler_view
*view
;
172 struct r600_resource_texture
*tex
;
174 view
= rctx
->ps_samplers
.views
[i
];
177 tex
= (struct r600_resource_texture
*)view
->base
.texture
;
181 if (tex
->is_flushing_texture
)
184 r600_blit_uncompress_depth(&rctx
->context
, tex
);
187 /* also check CB here */
188 for (i
= 0; i
< rctx
->framebuffer
.nr_cbufs
; i
++) {
189 struct r600_resource_texture
*tex
;
190 tex
= (struct r600_resource_texture
*)rctx
->framebuffer
.cbufs
[i
]->texture
;
195 if (tex
->is_flushing_texture
)
198 r600_blit_uncompress_depth(&rctx
->context
, tex
);
202 static void r600_clear(struct pipe_context
*ctx
, unsigned buffers
,
203 const float *rgba
, double depth
, unsigned stencil
)
205 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
206 struct pipe_framebuffer_state
*fb
= &rctx
->framebuffer
;
208 r600_blitter_begin(ctx
, R600_CLEAR
);
209 util_blitter_clear(rctx
->blitter
, fb
->width
, fb
->height
,
210 fb
->nr_cbufs
, buffers
, rgba
, depth
,
212 r600_blitter_end(ctx
);
215 static void r600_clear_render_target(struct pipe_context
*ctx
,
216 struct pipe_surface
*dst
,
218 unsigned dstx
, unsigned dsty
,
219 unsigned width
, unsigned height
)
221 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
223 r600_blitter_begin(ctx
, R600_CLEAR_SURFACE
);
224 util_blitter_clear_render_target(rctx
->blitter
, dst
, rgba
,
225 dstx
, dsty
, width
, height
);
226 r600_blitter_end(ctx
);
229 static void r600_clear_depth_stencil(struct pipe_context
*ctx
,
230 struct pipe_surface
*dst
,
231 unsigned clear_flags
,
234 unsigned dstx
, unsigned dsty
,
235 unsigned width
, unsigned height
)
237 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
239 r600_blitter_begin(ctx
, R600_CLEAR_SURFACE
);
240 util_blitter_clear_depth_stencil(rctx
->blitter
, dst
, clear_flags
, depth
, stencil
,
241 dstx
, dsty
, width
, height
);
242 r600_blitter_end(ctx
);
247 /* Copy a block of pixels from one surface to another using HW. */
248 static void r600_hw_copy_region(struct pipe_context
*ctx
,
249 struct pipe_resource
*dst
,
251 unsigned dstx
, unsigned dsty
, unsigned dstz
,
252 struct pipe_resource
*src
,
254 const struct pipe_box
*src_box
)
256 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
258 r600_blitter_begin(ctx
, R600_COPY
);
259 util_blitter_copy_texture(rctx
->blitter
, dst
, dst_level
, dstx
, dsty
, dstz
,
260 src
, src_level
, src_box
, TRUE
);
261 r600_blitter_end(ctx
);
264 struct texture_orig_info
{
270 static void r600_compressed_to_blittable(struct pipe_resource
*tex
,
272 struct texture_orig_info
*orig
)
274 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)tex
;
275 unsigned pixsize
= util_format_get_blocksize(rtex
->real_format
);
277 int new_height
, new_width
;
279 orig
->format
= tex
->format
;
280 orig
->width0
= tex
->width0
;
281 orig
->height0
= tex
->height0
;
284 new_format
= PIPE_FORMAT_R16G16B16A16_UNORM
; /* 64-bit block */
286 new_format
= PIPE_FORMAT_R32G32B32A32_UNORM
; /* 128-bit block */
288 new_width
= util_format_get_nblocksx(tex
->format
, orig
->width0
);
289 new_height
= util_format_get_nblocksy(tex
->format
, orig
->height0
);
291 rtex
->force_int_type
= true;
292 tex
->width0
= new_width
;
293 tex
->height0
= new_height
;
294 tex
->format
= new_format
;
297 static void r600_reset_blittable_to_compressed(struct pipe_resource
*tex
,
299 struct texture_orig_info
*orig
)
301 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)tex
;
302 rtex
->force_int_type
= false;
304 tex
->format
= orig
->format
;
305 tex
->width0
= orig
->width0
;
306 tex
->height0
= orig
->height0
;
309 static void r600_resource_copy_region(struct pipe_context
*ctx
,
310 struct pipe_resource
*dst
,
312 unsigned dstx
, unsigned dsty
, unsigned dstz
,
313 struct pipe_resource
*src
,
315 const struct pipe_box
*src_box
)
317 struct r600_resource_texture
*rsrc
= (struct r600_resource_texture
*)src
;
318 struct texture_orig_info orig_info
[2];
319 struct pipe_box sbox
;
320 const struct pipe_box
*psbox
;
321 boolean restore_orig
[2];
323 /* Fallback for buffers. */
324 if (dst
->target
== PIPE_BUFFER
&& src
->target
== PIPE_BUFFER
) {
325 util_resource_copy_region(ctx
, dst
, dst_level
, dstx
, dsty
, dstz
,
326 src
, src_level
, src_box
);
330 if (rsrc
->depth
&& !rsrc
->is_flushing_texture
)
331 r600_texture_depth_flush(ctx
, src
, FALSE
);
333 restore_orig
[0] = restore_orig
[1] = FALSE
;
335 if (util_format_is_compressed(src
->format
)) {
336 r600_compressed_to_blittable(src
, src_level
, &orig_info
[0]);
337 restore_orig
[0] = TRUE
;
338 sbox
.x
= util_format_get_nblocksx(orig_info
[0].format
, src_box
->x
);
339 sbox
.y
= util_format_get_nblocksy(orig_info
[0].format
, src_box
->y
);
341 sbox
.width
= util_format_get_nblocksx(orig_info
[0].format
, src_box
->width
);
342 sbox
.height
= util_format_get_nblocksy(orig_info
[0].format
, src_box
->height
);
343 sbox
.depth
= src_box
->depth
;
348 if (util_format_is_compressed(dst
->format
)) {
349 r600_compressed_to_blittable(dst
, dst_level
, &orig_info
[1]);
350 restore_orig
[1] = TRUE
;
351 /* translate the dst box as well */
352 dstx
= util_format_get_nblocksx(orig_info
[1].format
, dstx
);
353 dsty
= util_format_get_nblocksy(orig_info
[1].format
, dsty
);
356 r600_hw_copy_region(ctx
, dst
, dst_level
, dstx
, dsty
, dstz
,
357 src
, src_level
, psbox
);
360 r600_reset_blittable_to_compressed(src
, src_level
, &orig_info
[0]);
363 r600_reset_blittable_to_compressed(dst
, dst_level
, &orig_info
[1]);
366 void r600_init_blit_functions(struct r600_pipe_context
*rctx
)
368 rctx
->context
.clear
= r600_clear
;
369 rctx
->context
.clear_render_target
= r600_clear_render_target
;
370 rctx
->context
.clear_depth_stencil
= r600_clear_depth_stencil
;
371 rctx
->context
.resource_copy_region
= r600_resource_copy_region
;
374 void r600_blit_push_depth(struct pipe_context
*ctx
, struct r600_resource_texture
*texture
)
376 struct pipe_box sbox
;
378 sbox
.x
= sbox
.y
= sbox
.z
= 0;
379 sbox
.width
= texture
->resource
.b
.b
.b
.width0
;
380 sbox
.height
= texture
->resource
.b
.b
.b
.height0
;
381 /* XXX that might be wrong */
384 r600_hw_copy_region(ctx
, (struct pipe_resource
*)texture
, 0,
386 (struct pipe_resource
*)texture
->flushed_depth_texture
, 0,