2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 #include "util/u_surface.h"
24 #include "util/u_blitter.h"
25 #include "util/u_format.h"
26 #include "r600_pipe.h"
28 enum r600_blitter_op
/* bitmask */
30 R600_SAVE_TEXTURES
= 1,
31 R600_SAVE_FRAMEBUFFER
= 2,
32 R600_DISABLE_RENDER_COND
= 4,
36 R600_CLEAR_SURFACE
= R600_SAVE_FRAMEBUFFER
,
38 R600_COPY
= R600_SAVE_FRAMEBUFFER
| R600_SAVE_TEXTURES
|
39 R600_DISABLE_RENDER_COND
,
41 R600_DECOMPRESS
= R600_SAVE_FRAMEBUFFER
| R600_DISABLE_RENDER_COND
,
44 static void r600_blitter_begin(struct pipe_context
*ctx
, enum r600_blitter_op op
)
46 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
49 r600_context_queries_suspend(&rctx
->ctx
);
51 util_blitter_save_blend(rctx
->blitter
, rctx
->states
[R600_PIPE_STATE_BLEND
]);
52 util_blitter_save_depth_stencil_alpha(rctx
->blitter
, rctx
->states
[R600_PIPE_STATE_DSA
]);
53 if (rctx
->states
[R600_PIPE_STATE_STENCIL_REF
]) {
54 util_blitter_save_stencil_ref(rctx
->blitter
, &rctx
->stencil_ref
);
56 util_blitter_save_rasterizer(rctx
->blitter
, rctx
->states
[R600_PIPE_STATE_RASTERIZER
]);
57 util_blitter_save_fragment_shader(rctx
->blitter
, rctx
->ps_shader
);
58 util_blitter_save_vertex_shader(rctx
->blitter
, rctx
->vs_shader
);
59 util_blitter_save_vertex_elements(rctx
->blitter
, rctx
->vertex_elements
);
60 if (rctx
->states
[R600_PIPE_STATE_VIEWPORT
]) {
61 util_blitter_save_viewport(rctx
->blitter
, &rctx
->viewport
);
63 if (rctx
->states
[R600_PIPE_STATE_CLIP
]) {
64 util_blitter_save_clip(rctx
->blitter
, &rctx
->clip
);
66 util_blitter_save_vertex_buffers(rctx
->blitter
,
67 rctx
->vbuf_mgr
->nr_vertex_buffers
,
68 rctx
->vbuf_mgr
->vertex_buffer
);
70 if (op
& R600_SAVE_FRAMEBUFFER
)
71 util_blitter_save_framebuffer(rctx
->blitter
, &rctx
->framebuffer
);
73 if (op
& R600_SAVE_TEXTURES
) {
74 util_blitter_save_fragment_sampler_states(
75 rctx
->blitter
, rctx
->ps_samplers
.n_samplers
,
76 (void**)rctx
->ps_samplers
.samplers
);
78 util_blitter_save_fragment_sampler_views(
79 rctx
->blitter
, rctx
->ps_samplers
.n_views
,
80 (struct pipe_sampler_view
**)rctx
->ps_samplers
.views
);
83 if ((op
& R600_DISABLE_RENDER_COND
) && rctx
->current_render_cond
) {
84 rctx
->saved_render_cond
= rctx
->current_render_cond
;
85 rctx
->saved_render_cond_mode
= rctx
->current_render_cond_mode
;
86 rctx
->context
.render_condition(&rctx
->context
, NULL
, 0);
91 static void r600_blitter_end(struct pipe_context
*ctx
)
93 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
94 if (rctx
->saved_render_cond
) {
95 rctx
->context
.render_condition(&rctx
->context
,
96 rctx
->saved_render_cond
,
97 rctx
->saved_render_cond_mode
);
98 rctx
->saved_render_cond
= NULL
;
100 r600_context_queries_resume(&rctx
->ctx
, FALSE
);
104 void r600_blit_uncompress_depth(struct pipe_context
*ctx
, struct r600_resource_texture
*texture
)
106 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
107 struct pipe_surface
*zsurf
, *cbsurf
, surf_tmpl
;
111 if (!texture
->dirty_db
)
114 surf_tmpl
.format
= texture
->real_format
;
115 surf_tmpl
.u
.tex
.level
= level
;
116 surf_tmpl
.u
.tex
.first_layer
= 0;
117 surf_tmpl
.u
.tex
.last_layer
= 0;
118 surf_tmpl
.usage
= PIPE_BIND_DEPTH_STENCIL
;
120 zsurf
= ctx
->create_surface(ctx
, &texture
->resource
.b
.b
.b
, &surf_tmpl
);
122 surf_tmpl
.format
= texture
->flushed_depth_texture
->real_format
;
123 surf_tmpl
.usage
= PIPE_BIND_RENDER_TARGET
;
124 cbsurf
= ctx
->create_surface(ctx
,
125 (struct pipe_resource
*)texture
->flushed_depth_texture
, &surf_tmpl
);
127 if (rctx
->family
== CHIP_RV610
|| rctx
->family
== CHIP_RV630
||
128 rctx
->family
== CHIP_RV620
|| rctx
->family
== CHIP_RV635
)
131 r600_blitter_begin(ctx
, R600_DECOMPRESS
);
132 util_blitter_custom_depth_stencil(rctx
->blitter
, zsurf
, cbsurf
, rctx
->custom_dsa_flush
, depth
);
133 r600_blitter_end(ctx
);
135 pipe_surface_reference(&zsurf
, NULL
);
136 pipe_surface_reference(&cbsurf
, NULL
);
138 texture
->dirty_db
= FALSE
;
141 void r600_flush_depth_textures(struct r600_pipe_context
*rctx
)
145 /* FIXME: This handles fragment shader textures only. */
147 for (i
= 0; i
< rctx
->ps_samplers
.n_views
; ++i
) {
148 struct r600_pipe_sampler_view
*view
;
149 struct r600_resource_texture
*tex
;
151 view
= rctx
->ps_samplers
.views
[i
];
154 tex
= (struct r600_resource_texture
*)view
->base
.texture
;
158 if (tex
->is_flushing_texture
)
161 r600_blit_uncompress_depth(&rctx
->context
, tex
);
164 /* also check CB here */
165 for (i
= 0; i
< rctx
->framebuffer
.nr_cbufs
; i
++) {
166 struct r600_resource_texture
*tex
;
167 tex
= (struct r600_resource_texture
*)rctx
->framebuffer
.cbufs
[i
]->texture
;
172 if (tex
->is_flushing_texture
)
175 r600_blit_uncompress_depth(&rctx
->context
, tex
);
179 static void r600_clear(struct pipe_context
*ctx
, unsigned buffers
,
180 const float *rgba
, double depth
, unsigned stencil
)
182 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
183 struct pipe_framebuffer_state
*fb
= &rctx
->framebuffer
;
185 r600_blitter_begin(ctx
, R600_CLEAR
);
186 util_blitter_clear(rctx
->blitter
, fb
->width
, fb
->height
,
187 fb
->nr_cbufs
, buffers
, rgba
, depth
,
189 r600_blitter_end(ctx
);
192 static void r600_clear_render_target(struct pipe_context
*ctx
,
193 struct pipe_surface
*dst
,
195 unsigned dstx
, unsigned dsty
,
196 unsigned width
, unsigned height
)
198 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
200 r600_blitter_begin(ctx
, R600_CLEAR_SURFACE
);
201 util_blitter_clear_render_target(rctx
->blitter
, dst
, rgba
,
202 dstx
, dsty
, width
, height
);
203 r600_blitter_end(ctx
);
206 static void r600_clear_depth_stencil(struct pipe_context
*ctx
,
207 struct pipe_surface
*dst
,
208 unsigned clear_flags
,
211 unsigned dstx
, unsigned dsty
,
212 unsigned width
, unsigned height
)
214 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
216 r600_blitter_begin(ctx
, R600_CLEAR_SURFACE
);
217 util_blitter_clear_depth_stencil(rctx
->blitter
, dst
, clear_flags
, depth
, stencil
,
218 dstx
, dsty
, width
, height
);
219 r600_blitter_end(ctx
);
224 /* Copy a block of pixels from one surface to another using HW. */
225 static void r600_hw_copy_region(struct pipe_context
*ctx
,
226 struct pipe_resource
*dst
,
228 unsigned dstx
, unsigned dsty
, unsigned dstz
,
229 struct pipe_resource
*src
,
231 const struct pipe_box
*src_box
)
233 struct r600_pipe_context
*rctx
= (struct r600_pipe_context
*)ctx
;
235 r600_blitter_begin(ctx
, R600_COPY
);
236 util_blitter_copy_texture(rctx
->blitter
, dst
, dst_level
, dstx
, dsty
, dstz
,
237 src
, src_level
, src_box
, TRUE
);
238 r600_blitter_end(ctx
);
241 struct texture_orig_info
{
247 static void r600_compressed_to_blittable(struct pipe_resource
*tex
,
249 struct texture_orig_info
*orig
)
251 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)tex
;
252 unsigned pixsize
= util_format_get_blocksize(rtex
->real_format
);
254 int new_height
, new_width
;
256 orig
->format
= tex
->format
;
257 orig
->width0
= tex
->width0
;
258 orig
->height0
= tex
->height0
;
261 new_format
= PIPE_FORMAT_R16G16B16A16_UNORM
; /* 64-bit block */
263 new_format
= PIPE_FORMAT_R32G32B32A32_UNORM
; /* 128-bit block */
265 new_width
= util_format_get_nblocksx(tex
->format
, orig
->width0
);
266 new_height
= util_format_get_nblocksy(tex
->format
, orig
->height0
);
268 rtex
->force_int_type
= true;
269 tex
->width0
= new_width
;
270 tex
->height0
= new_height
;
271 tex
->format
= new_format
;
274 static void r600_reset_blittable_to_compressed(struct pipe_resource
*tex
,
276 struct texture_orig_info
*orig
)
278 struct r600_resource_texture
*rtex
= (struct r600_resource_texture
*)tex
;
279 rtex
->force_int_type
= false;
281 tex
->format
= orig
->format
;
282 tex
->width0
= orig
->width0
;
283 tex
->height0
= orig
->height0
;
286 static void r600_resource_copy_region(struct pipe_context
*ctx
,
287 struct pipe_resource
*dst
,
289 unsigned dstx
, unsigned dsty
, unsigned dstz
,
290 struct pipe_resource
*src
,
292 const struct pipe_box
*src_box
)
294 struct r600_resource_texture
*rsrc
= (struct r600_resource_texture
*)src
;
295 struct texture_orig_info orig_info
[2];
296 struct pipe_box sbox
;
297 const struct pipe_box
*psbox
;
298 boolean restore_orig
[2];
300 /* Fallback for buffers. */
301 if (dst
->target
== PIPE_BUFFER
&& src
->target
== PIPE_BUFFER
) {
302 util_resource_copy_region(ctx
, dst
, dst_level
, dstx
, dsty
, dstz
,
303 src
, src_level
, src_box
);
307 if (rsrc
->depth
&& !rsrc
->is_flushing_texture
)
308 r600_texture_depth_flush(ctx
, src
, FALSE
);
310 restore_orig
[0] = restore_orig
[1] = FALSE
;
312 if (util_format_is_compressed(src
->format
)) {
313 r600_compressed_to_blittable(src
, src_level
, &orig_info
[0]);
314 restore_orig
[0] = TRUE
;
315 sbox
.x
= util_format_get_nblocksx(orig_info
[0].format
, src_box
->x
);
316 sbox
.y
= util_format_get_nblocksy(orig_info
[0].format
, src_box
->y
);
318 sbox
.width
= util_format_get_nblocksx(orig_info
[0].format
, src_box
->width
);
319 sbox
.height
= util_format_get_nblocksy(orig_info
[0].format
, src_box
->height
);
320 sbox
.depth
= src_box
->depth
;
325 if (util_format_is_compressed(dst
->format
)) {
326 r600_compressed_to_blittable(dst
, dst_level
, &orig_info
[1]);
327 restore_orig
[1] = TRUE
;
328 /* translate the dst box as well */
329 dstx
= util_format_get_nblocksx(orig_info
[1].format
, dstx
);
330 dsty
= util_format_get_nblocksy(orig_info
[1].format
, dsty
);
333 r600_hw_copy_region(ctx
, dst
, dst_level
, dstx
, dsty
, dstz
,
334 src
, src_level
, psbox
);
337 r600_reset_blittable_to_compressed(src
, src_level
, &orig_info
[0]);
340 r600_reset_blittable_to_compressed(dst
, dst_level
, &orig_info
[1]);
343 void r600_init_blit_functions(struct r600_pipe_context
*rctx
)
345 rctx
->context
.clear
= r600_clear
;
346 rctx
->context
.clear_render_target
= r600_clear_render_target
;
347 rctx
->context
.clear_depth_stencil
= r600_clear_depth_stencil
;
348 rctx
->context
.resource_copy_region
= r600_resource_copy_region
;
351 void r600_blit_push_depth(struct pipe_context
*ctx
, struct r600_resource_texture
*texture
)
353 struct pipe_box sbox
;
355 sbox
.x
= sbox
.y
= sbox
.z
= 0;
356 sbox
.width
= texture
->resource
.b
.b
.b
.width0
;
357 sbox
.height
= texture
->resource
.b
.b
.b
.height0
;
358 /* XXX that might be wrong */
361 r600_hw_copy_region(ctx
, (struct pipe_resource
*)texture
, 0,
363 (struct pipe_resource
*)texture
->flushed_depth_texture
, 0,