r600g: fix stencil
[mesa.git] / src / gallium / drivers / r600 / r600_blit.c
1 /*
2 * Copyright 2009 Marek Olšák <maraeo@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 * Marek Olšák
26 */
27 #include <pipe/p_screen.h>
28 #include <util/u_blitter.h>
29 #include <util/u_inlines.h>
30 #include <util/u_memory.h>
31 #include "util/u_surface.h"
32 #include "r600_screen.h"
33 #include "r600_context.h"
34
35 static void r600_blitter_save_states(struct r600_context *rctx)
36 {
37 util_blitter_save_blend(rctx->blitter, rctx->blend);
38 util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->dsa);
39 if (rctx->stencil_ref) {
40 util_blitter_save_stencil_ref(rctx->blitter,
41 &rctx->stencil_ref->state.stencil_ref);
42 }
43 util_blitter_save_rasterizer(rctx->blitter, rctx->rasterizer);
44 util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader);
45 util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader);
46 util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_elements);
47 if (rctx->viewport) {
48 util_blitter_save_viewport(rctx->blitter, &rctx->viewport->state.viewport);
49 }
50 /* XXX util_blitter_save_clip(rctx->blitter, &rctx->clip); */
51 util_blitter_save_vertex_buffers(rctx->blitter, rctx->nvertex_buffer,
52 rctx->vertex_buffer);
53
54 /* remove ptr so they don't get deleted */
55 rctx->blend = NULL;
56 rctx->vs_shader = NULL;
57 rctx->ps_shader = NULL;
58 rctx->rasterizer = NULL;
59 rctx->dsa = NULL;
60 rctx->vertex_elements = NULL;
61 }
62
63 static void r600_clear(struct pipe_context *ctx, unsigned buffers,
64 const float *rgba, double depth, unsigned stencil)
65 {
66 struct r600_context *rctx = r600_context(ctx);
67 struct pipe_framebuffer_state *fb = &rctx->framebuffer->state.framebuffer;
68
69 r600_blitter_save_states(rctx);
70 util_blitter_clear(rctx->blitter, fb->width, fb->height,
71 fb->nr_cbufs, buffers, rgba, depth,
72 stencil);
73 }
74
75 static void r600_clear_render_target(struct pipe_context *pipe,
76 struct pipe_surface *dst,
77 const float *rgba,
78 unsigned dstx, unsigned dsty,
79 unsigned width, unsigned height)
80 {
81 struct r600_context *rctx = r600_context(pipe);
82 struct pipe_framebuffer_state *fb = &rctx->framebuffer->state.framebuffer;
83
84 r600_blitter_save_states(rctx);
85 util_blitter_save_framebuffer(rctx->blitter, fb);
86
87 util_blitter_clear_render_target(rctx->blitter, dst, rgba,
88 dstx, dsty, width, height);
89 }
90
91 static void r600_clear_depth_stencil(struct pipe_context *pipe,
92 struct pipe_surface *dst,
93 unsigned clear_flags,
94 double depth,
95 unsigned stencil,
96 unsigned dstx, unsigned dsty,
97 unsigned width, unsigned height)
98 {
99 struct r600_context *rctx = r600_context(pipe);
100 struct pipe_framebuffer_state *fb = &rctx->framebuffer->state.framebuffer;
101
102 r600_blitter_save_states(rctx);
103 util_blitter_save_framebuffer(rctx->blitter, fb);
104
105 util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil,
106 dstx, dsty, width, height);
107 }
108
109 static void r600_resource_copy_region(struct pipe_context *pipe,
110 struct pipe_resource *dst,
111 struct pipe_subresource subdst,
112 unsigned dstx, unsigned dsty, unsigned dstz,
113 struct pipe_resource *src,
114 struct pipe_subresource subsrc,
115 unsigned srcx, unsigned srcy, unsigned srcz,
116 unsigned width, unsigned height)
117 {
118 util_resource_copy_region(pipe, dst, subdst, dstx, dsty, dstz,
119 src, subsrc, srcx, srcy, srcz, width, height);
120 }
121
122 void r600_init_blit_functions(struct r600_context *rctx)
123 {
124 rctx->context.clear = r600_clear;
125 rctx->context.clear_render_target = r600_clear_render_target;
126 rctx->context.clear_depth_stencil = r600_clear_depth_stencil;
127 rctx->context.resource_copy_region = r600_resource_copy_region;
128 }