ffb2d372630bc477a40295f168c990c473030b70
[mesa.git] / src / gallium / drivers / r600 / r600_blit.c
1 /*
2 * Copyright 2009 Marek Olšák <maraeo@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 * Marek Olšák
26 */
27 #include <pipe/p_screen.h>
28 #include <util/u_blitter.h>
29 #include <util/u_inlines.h>
30 #include <util/u_memory.h>
31 #include "r600_screen.h"
32 #include "r600_context.h"
33
34 static void r600_blitter_save_states(struct pipe_context *ctx)
35 {
36 struct r600_context *rctx = (struct r600_context*)ctx;
37
38 util_blitter_save_blend(rctx->blitter,
39 rctx->draw->state[R600_BLEND]);
40 util_blitter_save_depth_stencil_alpha(rctx->blitter,
41 rctx->draw->state[R600_DSA]);
42 util_blitter_save_stencil_ref(rctx->blitter, &rctx->stencil_ref);
43 util_blitter_save_rasterizer(rctx->blitter,
44 rctx->draw->state[R600_RASTERIZER]);
45 util_blitter_save_fragment_shader(rctx->blitter,
46 rctx->ps_shader);
47 util_blitter_save_vertex_shader(rctx->blitter,
48 rctx->vs_shader);
49 util_blitter_save_vertex_elements(rctx->blitter,
50 rctx->vertex_elements);
51 util_blitter_save_viewport(rctx->blitter,
52 &rctx->viewport);
53 }
54
55 void r600_clear(struct pipe_context *ctx, unsigned buffers,
56 const float *rgba, double depth, unsigned stencil)
57 {
58 struct r600_context *rctx = (struct r600_context*)ctx;
59 struct pipe_framebuffer_state *fb = &rctx->fb_state;
60
61 r600_blitter_save_states(ctx);
62 util_blitter_clear(rctx->blitter, fb->width, fb->height,
63 fb->nr_cbufs, buffers, rgba, depth,
64 stencil);
65 }
66
67 void r600_clear_render_target(struct pipe_context *pipe,
68 struct pipe_surface *dst,
69 const float *rgba,
70 unsigned dstx, unsigned dsty,
71 unsigned width, unsigned height)
72 {
73 }
74
75 void r300_clear_depth_stencil(struct pipe_context *pipe,
76 struct pipe_surface *dst,
77 unsigned clear_flags,
78 double depth,
79 unsigned stencil,
80 unsigned dstx, unsigned dsty,
81 unsigned width, unsigned height)
82 {
83 }
84
85 void r600_resource_copy_region(struct pipe_context *pipe,
86 struct pipe_resource *dst,
87 struct pipe_subresource subdst,
88 unsigned dstx, unsigned dsty, unsigned dstz,
89 struct pipe_resource *src,
90 struct pipe_subresource subsrc,
91 unsigned srcx, unsigned srcy, unsigned srcz,
92 unsigned width, unsigned height)
93 {
94 }