r600g: cleanup includes
[mesa.git] / src / gallium / drivers / r600 / r600_blit.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include "r600_pipe.h"
24 #include "util/u_surface.h"
25 #include "util/u_blitter.h"
26 #include "util/u_format.h"
27
28 enum r600_blitter_op /* bitmask */
29 {
30 R600_SAVE_TEXTURES = 1,
31 R600_SAVE_FRAMEBUFFER = 2,
32 R600_DISABLE_RENDER_COND = 4,
33
34 R600_CLEAR = 0,
35
36 R600_CLEAR_SURFACE = R600_SAVE_FRAMEBUFFER,
37
38 R600_COPY = R600_SAVE_FRAMEBUFFER | R600_SAVE_TEXTURES |
39 R600_DISABLE_RENDER_COND,
40
41 R600_DECOMPRESS = R600_SAVE_FRAMEBUFFER | R600_DISABLE_RENDER_COND,
42 };
43
44 static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op)
45 {
46 struct r600_context *rctx = (struct r600_context *)ctx;
47
48 r600_suspend_nontimer_queries(rctx);
49
50 util_blitter_save_blend(rctx->blitter, rctx->states[R600_PIPE_STATE_BLEND]);
51 util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->states[R600_PIPE_STATE_DSA]);
52 if (rctx->states[R600_PIPE_STATE_STENCIL_REF]) {
53 util_blitter_save_stencil_ref(rctx->blitter, &rctx->stencil_ref);
54 }
55 util_blitter_save_rasterizer(rctx->blitter, rctx->states[R600_PIPE_STATE_RASTERIZER]);
56 util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader);
57 util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader);
58 util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_elements);
59 if (rctx->states[R600_PIPE_STATE_VIEWPORT]) {
60 util_blitter_save_viewport(rctx->blitter, &rctx->viewport);
61 }
62 util_blitter_save_vertex_buffers(rctx->blitter,
63 rctx->vbuf_mgr->nr_vertex_buffers,
64 rctx->vbuf_mgr->vertex_buffer);
65 util_blitter_save_so_targets(rctx->blitter, rctx->num_so_targets,
66 (struct pipe_stream_output_target**)rctx->so_targets);
67
68 if (op & R600_SAVE_FRAMEBUFFER)
69 util_blitter_save_framebuffer(rctx->blitter, &rctx->framebuffer);
70
71 if (op & R600_SAVE_TEXTURES) {
72 util_blitter_save_fragment_sampler_states(
73 rctx->blitter, rctx->ps_samplers.n_samplers,
74 (void**)rctx->ps_samplers.samplers);
75
76 util_blitter_save_fragment_sampler_views(
77 rctx->blitter, rctx->ps_samplers.n_views,
78 (struct pipe_sampler_view**)rctx->ps_samplers.views);
79 }
80
81 if ((op & R600_DISABLE_RENDER_COND) && rctx->current_render_cond) {
82 rctx->saved_render_cond = rctx->current_render_cond;
83 rctx->saved_render_cond_mode = rctx->current_render_cond_mode;
84 rctx->context.render_condition(&rctx->context, NULL, 0);
85 }
86
87 }
88
89 static void r600_blitter_end(struct pipe_context *ctx)
90 {
91 struct r600_context *rctx = (struct r600_context *)ctx;
92 if (rctx->saved_render_cond) {
93 rctx->context.render_condition(&rctx->context,
94 rctx->saved_render_cond,
95 rctx->saved_render_cond_mode);
96 rctx->saved_render_cond = NULL;
97 }
98 r600_resume_nontimer_queries(rctx);
99 }
100
101 static unsigned u_num_layers(struct pipe_resource *r, unsigned level)
102 {
103 switch (r->target) {
104 case PIPE_TEXTURE_CUBE:
105 return 6;
106 case PIPE_TEXTURE_3D:
107 return u_minify(r->depth0, level);
108 case PIPE_TEXTURE_1D_ARRAY:
109 return r->array_size;
110 case PIPE_TEXTURE_2D_ARRAY:
111 return r->array_size;
112 default:
113 return 1;
114 }
115 }
116
117 void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture)
118 {
119 struct r600_context *rctx = (struct r600_context *)ctx;
120 unsigned layer, level;
121 float depth = 1.0f;
122
123 if (!texture->dirty_db)
124 return;
125
126 if (rctx->family == CHIP_RV610 || rctx->family == CHIP_RV630 ||
127 rctx->family == CHIP_RV620 || rctx->family == CHIP_RV635)
128 depth = 0.0f;
129
130 for (level = 0; level <= texture->resource.b.b.b.last_level; level++) {
131 unsigned num_layers = u_num_layers(&texture->resource.b.b.b, level);
132
133 for (layer = 0; layer < num_layers; layer++) {
134 struct pipe_surface *zsurf, *cbsurf, surf_tmpl;
135
136 surf_tmpl.format = texture->real_format;
137 surf_tmpl.u.tex.level = level;
138 surf_tmpl.u.tex.first_layer = layer;
139 surf_tmpl.u.tex.last_layer = layer;
140 surf_tmpl.usage = PIPE_BIND_DEPTH_STENCIL;
141
142 zsurf = ctx->create_surface(ctx, &texture->resource.b.b.b, &surf_tmpl);
143
144 surf_tmpl.format = texture->flushed_depth_texture->real_format;
145 surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
146 cbsurf = ctx->create_surface(ctx,
147 (struct pipe_resource*)texture->flushed_depth_texture, &surf_tmpl);
148
149 r600_blitter_begin(ctx, R600_DECOMPRESS);
150 util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, rctx->custom_dsa_flush, depth);
151 r600_blitter_end(ctx);
152
153 pipe_surface_reference(&zsurf, NULL);
154 pipe_surface_reference(&cbsurf, NULL);
155 }
156 }
157
158 texture->dirty_db = FALSE;
159 }
160
161 void r600_flush_depth_textures(struct r600_context *rctx)
162 {
163 unsigned int i;
164
165 /* XXX: This handles fragment shader textures only. */
166
167 for (i = 0; i < rctx->ps_samplers.n_views; ++i) {
168 struct r600_pipe_sampler_view *view;
169 struct r600_resource_texture *tex;
170
171 view = rctx->ps_samplers.views[i];
172 if (!view) continue;
173
174 tex = (struct r600_resource_texture *)view->base.texture;
175 if (!tex->is_depth)
176 continue;
177
178 if (tex->is_flushing_texture)
179 continue;
180
181 r600_blit_uncompress_depth(&rctx->context, tex);
182 }
183
184 /* also check CB here */
185 for (i = 0; i < rctx->framebuffer.nr_cbufs; i++) {
186 struct r600_resource_texture *tex;
187 tex = (struct r600_resource_texture *)rctx->framebuffer.cbufs[i]->texture;
188
189 if (!tex->is_depth)
190 continue;
191
192 if (tex->is_flushing_texture)
193 continue;
194
195 r600_blit_uncompress_depth(&rctx->context, tex);
196 }
197 }
198
199 static void r600_clear(struct pipe_context *ctx, unsigned buffers,
200 const union pipe_color_union *color,
201 double depth, unsigned stencil)
202 {
203 struct r600_context *rctx = (struct r600_context *)ctx;
204 struct pipe_framebuffer_state *fb = &rctx->framebuffer;
205
206 r600_blitter_begin(ctx, R600_CLEAR);
207 util_blitter_clear(rctx->blitter, fb->width, fb->height,
208 fb->nr_cbufs, buffers, fb->nr_cbufs ? fb->cbufs[0]->format : PIPE_FORMAT_NONE,
209 color, depth, stencil);
210 r600_blitter_end(ctx);
211 }
212
213 static void r600_clear_render_target(struct pipe_context *ctx,
214 struct pipe_surface *dst,
215 const union pipe_color_union *color,
216 unsigned dstx, unsigned dsty,
217 unsigned width, unsigned height)
218 {
219 struct r600_context *rctx = (struct r600_context *)ctx;
220
221 r600_blitter_begin(ctx, R600_CLEAR_SURFACE);
222 util_blitter_clear_render_target(rctx->blitter, dst, color,
223 dstx, dsty, width, height);
224 r600_blitter_end(ctx);
225 }
226
227 static void r600_clear_depth_stencil(struct pipe_context *ctx,
228 struct pipe_surface *dst,
229 unsigned clear_flags,
230 double depth,
231 unsigned stencil,
232 unsigned dstx, unsigned dsty,
233 unsigned width, unsigned height)
234 {
235 struct r600_context *rctx = (struct r600_context *)ctx;
236
237 r600_blitter_begin(ctx, R600_CLEAR_SURFACE);
238 util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil,
239 dstx, dsty, width, height);
240 r600_blitter_end(ctx);
241 }
242
243
244
245 /* Copy a block of pixels from one surface to another using HW. */
246 static void r600_hw_copy_region(struct pipe_context *ctx,
247 struct pipe_resource *dst,
248 unsigned dst_level,
249 unsigned dstx, unsigned dsty, unsigned dstz,
250 struct pipe_resource *src,
251 unsigned src_level,
252 const struct pipe_box *src_box)
253 {
254 struct r600_context *rctx = (struct r600_context *)ctx;
255
256 r600_blitter_begin(ctx, R600_COPY);
257 util_blitter_copy_texture(rctx->blitter, dst, dst_level, dstx, dsty, dstz,
258 src, src_level, src_box, TRUE);
259 r600_blitter_end(ctx);
260 }
261
262 struct texture_orig_info {
263 unsigned format;
264 unsigned width0;
265 unsigned height0;
266 unsigned npix_x;
267 unsigned npix_y;
268 unsigned npix0_x;
269 unsigned npix0_y;
270 };
271
272 static void r600_compressed_to_blittable(struct pipe_resource *tex,
273 unsigned level,
274 struct texture_orig_info *orig)
275 {
276 struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex;
277 unsigned pixsize = util_format_get_blocksize(rtex->real_format);
278 int new_format;
279 int new_height, new_width;
280
281 orig->format = tex->format;
282 orig->width0 = tex->width0;
283 orig->height0 = tex->height0;
284 orig->npix0_x = rtex->surface.level[0].npix_x;
285 orig->npix0_y = rtex->surface.level[0].npix_y;
286 orig->npix_x = rtex->surface.level[level].npix_x;
287 orig->npix_y = rtex->surface.level[level].npix_y;
288
289 if (pixsize == 8)
290 new_format = PIPE_FORMAT_R16G16B16A16_UINT; /* 64-bit block */
291 else
292 new_format = PIPE_FORMAT_R32G32B32A32_UINT; /* 128-bit block */
293
294 new_width = util_format_get_nblocksx(tex->format, orig->width0);
295 new_height = util_format_get_nblocksy(tex->format, orig->height0);
296
297 tex->width0 = new_width;
298 tex->height0 = new_height;
299 tex->format = new_format;
300 rtex->surface.level[0].npix_x = util_format_get_nblocksx(orig->format, orig->npix0_x);
301 rtex->surface.level[0].npix_y = util_format_get_nblocksy(orig->format, orig->npix0_y);
302 rtex->surface.level[level].npix_x = util_format_get_nblocksx(orig->format, orig->npix_x);
303 rtex->surface.level[level].npix_y = util_format_get_nblocksy(orig->format, orig->npix_y);
304 }
305
306 static void r600_reset_blittable_to_compressed(struct pipe_resource *tex,
307 unsigned level,
308 struct texture_orig_info *orig)
309 {
310 struct r600_resource_texture *rtex = (struct r600_resource_texture*)tex;
311
312 tex->format = orig->format;
313 tex->width0 = orig->width0;
314 tex->height0 = orig->height0;
315 rtex->surface.level[0].npix_x = orig->npix0_x;
316 rtex->surface.level[0].npix_y = orig->npix0_y;
317 rtex->surface.level[level].npix_x = orig->npix_x;
318 rtex->surface.level[level].npix_y = orig->npix_y;
319 }
320
321 static void r600_resource_copy_region(struct pipe_context *ctx,
322 struct pipe_resource *dst,
323 unsigned dst_level,
324 unsigned dstx, unsigned dsty, unsigned dstz,
325 struct pipe_resource *src,
326 unsigned src_level,
327 const struct pipe_box *src_box)
328 {
329 struct r600_resource_texture *rsrc = (struct r600_resource_texture*)src;
330 struct texture_orig_info orig_info[2];
331 struct pipe_box sbox;
332 const struct pipe_box *psbox;
333 boolean restore_orig[2];
334
335 memset(orig_info, 0, sizeof(orig_info));
336
337 /* Fallback for buffers. */
338 if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
339 util_resource_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
340 src, src_level, src_box);
341 return;
342 }
343
344 if (rsrc->is_depth && !rsrc->is_flushing_texture)
345 r600_texture_depth_flush(ctx, src, FALSE);
346
347 restore_orig[0] = restore_orig[1] = FALSE;
348
349 if (util_format_is_compressed(src->format)) {
350 r600_compressed_to_blittable(src, src_level, &orig_info[0]);
351 restore_orig[0] = TRUE;
352 sbox.x = util_format_get_nblocksx(orig_info[0].format, src_box->x);
353 sbox.y = util_format_get_nblocksy(orig_info[0].format, src_box->y);
354 sbox.z = src_box->z;
355 sbox.width = util_format_get_nblocksx(orig_info[0].format, src_box->width);
356 sbox.height = util_format_get_nblocksy(orig_info[0].format, src_box->height);
357 sbox.depth = src_box->depth;
358 psbox=&sbox;
359 } else
360 psbox=src_box;
361
362 if (util_format_is_compressed(dst->format)) {
363 r600_compressed_to_blittable(dst, dst_level, &orig_info[1]);
364 restore_orig[1] = TRUE;
365 /* translate the dst box as well */
366 dstx = util_format_get_nblocksx(orig_info[1].format, dstx);
367 dsty = util_format_get_nblocksy(orig_info[1].format, dsty);
368 }
369
370 r600_hw_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
371 src, src_level, psbox);
372
373 if (restore_orig[0])
374 r600_reset_blittable_to_compressed(src, src_level, &orig_info[0]);
375
376 if (restore_orig[1])
377 r600_reset_blittable_to_compressed(dst, dst_level, &orig_info[1]);
378 }
379
380 void r600_init_blit_functions(struct r600_context *rctx)
381 {
382 rctx->context.clear = r600_clear;
383 rctx->context.clear_render_target = r600_clear_render_target;
384 rctx->context.clear_depth_stencil = r600_clear_depth_stencil;
385 rctx->context.resource_copy_region = r600_resource_copy_region;
386 }
387
388 void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture)
389 {
390 struct pipe_box sbox;
391
392 sbox.x = sbox.y = sbox.z = 0;
393 sbox.width = texture->resource.b.b.b.width0;
394 sbox.height = texture->resource.b.b.b.height0;
395 /* XXX that might be wrong */
396 sbox.depth = 1;
397
398 r600_hw_copy_region(ctx, (struct pipe_resource *)texture, 0,
399 0, 0, 0,
400 (struct pipe_resource *)texture->flushed_depth_texture, 0,
401 &sbox);
402 }