r600: fix missing include for Elements macro
[mesa.git] / src / gallium / drivers / r600 / r600_hw_context.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 */
26 #include "r600_pipe.h"
27 #include "r600d.h"
28 #include "util/u_memory.h"
29 #include <errno.h>
30 #include <unistd.h>
31
32
33 void r600_need_cs_space(struct r600_context *ctx, unsigned num_dw,
34 boolean count_draw_in)
35 {
36 struct radeon_winsys_cs *dma = ctx->b.dma.cs;
37
38 /* Flush the DMA IB if it's not empty. */
39 if (dma && dma->cdw)
40 ctx->b.dma.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
41
42 if (!ctx->b.ws->cs_memory_below_limit(ctx->b.gfx.cs, ctx->b.vram, ctx->b.gtt)) {
43 ctx->b.gtt = 0;
44 ctx->b.vram = 0;
45 ctx->b.gfx.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
46 return;
47 }
48 /* all will be accounted once relocation are emited */
49 ctx->b.gtt = 0;
50 ctx->b.vram = 0;
51
52 /* The number of dwords we already used in the CS so far. */
53 num_dw += ctx->b.gfx.cs->cdw;
54
55 if (count_draw_in) {
56 uint64_t mask;
57
58 /* The number of dwords all the dirty states would take. */
59 mask = ctx->dirty_atoms;
60 while (mask != 0)
61 num_dw += ctx->atoms[u_bit_scan64(&mask)]->num_dw;
62
63 /* The upper-bound of how much space a draw command would take. */
64 num_dw += R600_MAX_FLUSH_CS_DWORDS + R600_MAX_DRAW_CS_DWORDS;
65 }
66
67 /* Count in r600_suspend_queries. */
68 num_dw += ctx->b.num_cs_dw_queries_suspend;
69
70 /* Count in streamout_end at the end of CS. */
71 if (ctx->b.streamout.begin_emitted) {
72 num_dw += ctx->b.streamout.num_dw_for_end;
73 }
74
75 /* SX_MISC */
76 if (ctx->b.chip_class == R600) {
77 num_dw += 3;
78 }
79
80 /* Count in framebuffer cache flushes at the end of CS. */
81 num_dw += R600_MAX_FLUSH_CS_DWORDS;
82
83 /* The fence at the end of CS. */
84 num_dw += 10;
85
86 /* Flush if there's not enough space. */
87 if (num_dw > ctx->b.gfx.cs->max_dw) {
88 ctx->b.gfx.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
89 }
90 }
91
92 void r600_flush_emit(struct r600_context *rctx)
93 {
94 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
95 unsigned cp_coher_cntl = 0;
96 unsigned wait_until = 0;
97
98 if (!rctx->b.flags) {
99 return;
100 }
101
102 if (rctx->b.flags & R600_CONTEXT_WAIT_3D_IDLE) {
103 wait_until |= S_008040_WAIT_3D_IDLE(1);
104 }
105 if (rctx->b.flags & R600_CONTEXT_WAIT_CP_DMA_IDLE) {
106 wait_until |= S_008040_WAIT_CP_DMA_IDLE(1);
107 }
108
109 if (wait_until) {
110 /* Use of WAIT_UNTIL is deprecated on Cayman+ */
111 if (rctx->b.family >= CHIP_CAYMAN) {
112 /* emit a PS partial flush on Cayman/TN */
113 rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
114 }
115 }
116
117 if (rctx->b.flags & R600_CONTEXT_PS_PARTIAL_FLUSH) {
118 cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 0, 0);
119 cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_PS_PARTIAL_FLUSH) | EVENT_INDEX(4);
120 }
121
122 if (rctx->b.chip_class >= R700 &&
123 (rctx->b.flags & R600_CONTEXT_FLUSH_AND_INV_CB_META)) {
124 cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 0, 0);
125 cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0);
126 }
127
128 if (rctx->b.chip_class >= R700 &&
129 (rctx->b.flags & R600_CONTEXT_FLUSH_AND_INV_DB_META)) {
130 cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 0, 0);
131 cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_FLUSH_AND_INV_DB_META) | EVENT_INDEX(0);
132
133 /* Set FULL_CACHE_ENA for DB META flushes on r7xx and later.
134 *
135 * This hack predates use of FLUSH_AND_INV_DB_META, so it's
136 * unclear whether it's still needed or even whether it has
137 * any effect.
138 */
139 cp_coher_cntl |= S_0085F0_FULL_CACHE_ENA(1);
140 }
141
142 if (rctx->b.flags & R600_CONTEXT_FLUSH_AND_INV ||
143 (rctx->b.chip_class == R600 && rctx->b.flags & R600_CONTEXT_STREAMOUT_FLUSH)) {
144 cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 0, 0);
145 cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH_AND_INV_EVENT) | EVENT_INDEX(0);
146 }
147
148 if (rctx->b.flags & R600_CONTEXT_INV_CONST_CACHE) {
149 /* Direct constant addressing uses the shader cache.
150 * Indirect contant addressing uses the vertex cache. */
151 cp_coher_cntl |= S_0085F0_SH_ACTION_ENA(1) |
152 (rctx->has_vertex_cache ? S_0085F0_VC_ACTION_ENA(1)
153 : S_0085F0_TC_ACTION_ENA(1));
154 }
155 if (rctx->b.flags & R600_CONTEXT_INV_VERTEX_CACHE) {
156 cp_coher_cntl |= rctx->has_vertex_cache ? S_0085F0_VC_ACTION_ENA(1)
157 : S_0085F0_TC_ACTION_ENA(1);
158 }
159 if (rctx->b.flags & R600_CONTEXT_INV_TEX_CACHE) {
160 /* Textures use the texture cache.
161 * Texture buffer objects use the vertex cache. */
162 cp_coher_cntl |= S_0085F0_TC_ACTION_ENA(1) |
163 (rctx->has_vertex_cache ? S_0085F0_VC_ACTION_ENA(1) : 0);
164 }
165
166 /* Don't use the DB CP COHER logic on r6xx.
167 * There are hw bugs.
168 */
169 if (rctx->b.chip_class >= R700 &&
170 (rctx->b.flags & R600_CONTEXT_FLUSH_AND_INV_DB)) {
171 cp_coher_cntl |= S_0085F0_DB_ACTION_ENA(1) |
172 S_0085F0_DB_DEST_BASE_ENA(1) |
173 S_0085F0_SMX_ACTION_ENA(1);
174 }
175
176 /* Don't use the CB CP COHER logic on r6xx.
177 * There are hw bugs.
178 */
179 if (rctx->b.chip_class >= R700 &&
180 (rctx->b.flags & R600_CONTEXT_FLUSH_AND_INV_CB)) {
181 cp_coher_cntl |= S_0085F0_CB_ACTION_ENA(1) |
182 S_0085F0_CB0_DEST_BASE_ENA(1) |
183 S_0085F0_CB1_DEST_BASE_ENA(1) |
184 S_0085F0_CB2_DEST_BASE_ENA(1) |
185 S_0085F0_CB3_DEST_BASE_ENA(1) |
186 S_0085F0_CB4_DEST_BASE_ENA(1) |
187 S_0085F0_CB5_DEST_BASE_ENA(1) |
188 S_0085F0_CB6_DEST_BASE_ENA(1) |
189 S_0085F0_CB7_DEST_BASE_ENA(1) |
190 S_0085F0_SMX_ACTION_ENA(1);
191 if (rctx->b.chip_class >= EVERGREEN)
192 cp_coher_cntl |= S_0085F0_CB8_DEST_BASE_ENA(1) |
193 S_0085F0_CB9_DEST_BASE_ENA(1) |
194 S_0085F0_CB10_DEST_BASE_ENA(1) |
195 S_0085F0_CB11_DEST_BASE_ENA(1);
196 }
197
198 if (rctx->b.chip_class >= R700 &&
199 rctx->b.flags & R600_CONTEXT_STREAMOUT_FLUSH) {
200 cp_coher_cntl |= S_0085F0_SO0_DEST_BASE_ENA(1) |
201 S_0085F0_SO1_DEST_BASE_ENA(1) |
202 S_0085F0_SO2_DEST_BASE_ENA(1) |
203 S_0085F0_SO3_DEST_BASE_ENA(1) |
204 S_0085F0_SMX_ACTION_ENA(1);
205 }
206
207 /* Workaround for buggy flushing on some R6xx chipsets. */
208 if ((rctx->b.flags & (R600_CONTEXT_FLUSH_AND_INV |
209 R600_CONTEXT_STREAMOUT_FLUSH)) &&
210 (rctx->b.family == CHIP_RV670 ||
211 rctx->b.family == CHIP_RS780 ||
212 rctx->b.family == CHIP_RS880)) {
213 cp_coher_cntl |= S_0085F0_CB1_DEST_BASE_ENA(1) |
214 S_0085F0_DEST_BASE_0_ENA(1);
215 }
216
217 if (cp_coher_cntl) {
218 cs->buf[cs->cdw++] = PKT3(PKT3_SURFACE_SYNC, 3, 0);
219 cs->buf[cs->cdw++] = cp_coher_cntl; /* CP_COHER_CNTL */
220 cs->buf[cs->cdw++] = 0xffffffff; /* CP_COHER_SIZE */
221 cs->buf[cs->cdw++] = 0; /* CP_COHER_BASE */
222 cs->buf[cs->cdw++] = 0x0000000A; /* POLL_INTERVAL */
223 }
224
225 if (rctx->b.flags & R600_CONTEXT_START_PIPELINE_STATS) {
226 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
227 radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_PIPELINESTAT_START) |
228 EVENT_INDEX(0));
229 } else if (rctx->b.flags & R600_CONTEXT_STOP_PIPELINE_STATS) {
230 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
231 radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_PIPELINESTAT_STOP) |
232 EVENT_INDEX(0));
233 }
234
235 if (wait_until) {
236 /* Use of WAIT_UNTIL is deprecated on Cayman+ */
237 if (rctx->b.family < CHIP_CAYMAN) {
238 /* wait for things to settle */
239 radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, wait_until);
240 }
241 }
242
243 /* everything is properly flushed */
244 rctx->b.flags = 0;
245 }
246
247 void r600_context_gfx_flush(void *context, unsigned flags,
248 struct pipe_fence_handle **fence)
249 {
250 struct r600_context *ctx = context;
251 struct radeon_winsys_cs *cs = ctx->b.gfx.cs;
252
253 if (cs->cdw == ctx->b.initial_gfx_cs_size && !fence)
254 return;
255
256 r600_preflush_suspend_features(&ctx->b);
257
258 /* flush the framebuffer cache */
259 ctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV |
260 R600_CONTEXT_FLUSH_AND_INV_CB |
261 R600_CONTEXT_FLUSH_AND_INV_DB |
262 R600_CONTEXT_FLUSH_AND_INV_CB_META |
263 R600_CONTEXT_FLUSH_AND_INV_DB_META |
264 R600_CONTEXT_WAIT_3D_IDLE |
265 R600_CONTEXT_WAIT_CP_DMA_IDLE;
266
267 r600_flush_emit(ctx);
268
269 /* old kernels and userspace don't set SX_MISC, so we must reset it to 0 here */
270 if (ctx->b.chip_class == R600) {
271 radeon_set_context_reg(cs, R_028350_SX_MISC, 0);
272 }
273
274 /* force to keep tiling flags */
275 flags |= RADEON_FLUSH_KEEP_TILING_FLAGS;
276
277 /* Flush the CS. */
278 ctx->b.ws->cs_flush(cs, flags, fence);
279
280 r600_begin_new_cs(ctx);
281 }
282
283 void r600_begin_new_cs(struct r600_context *ctx)
284 {
285 unsigned shader;
286
287 ctx->b.flags = 0;
288 ctx->b.gtt = 0;
289 ctx->b.vram = 0;
290
291 /* Begin a new CS. */
292 r600_emit_command_buffer(ctx->b.gfx.cs, &ctx->start_cs_cmd);
293
294 /* Re-emit states. */
295 r600_mark_atom_dirty(ctx, &ctx->alphatest_state.atom);
296 r600_mark_atom_dirty(ctx, &ctx->blend_color.atom);
297 r600_mark_atom_dirty(ctx, &ctx->cb_misc_state.atom);
298 r600_mark_atom_dirty(ctx, &ctx->clip_misc_state.atom);
299 r600_mark_atom_dirty(ctx, &ctx->clip_state.atom);
300 r600_mark_atom_dirty(ctx, &ctx->db_misc_state.atom);
301 r600_mark_atom_dirty(ctx, &ctx->db_state.atom);
302 r600_mark_atom_dirty(ctx, &ctx->framebuffer.atom);
303 r600_mark_atom_dirty(ctx, &ctx->hw_shader_stages[R600_HW_STAGE_PS].atom);
304 r600_mark_atom_dirty(ctx, &ctx->poly_offset_state.atom);
305 r600_mark_atom_dirty(ctx, &ctx->vgt_state.atom);
306 r600_mark_atom_dirty(ctx, &ctx->sample_mask.atom);
307 ctx->b.scissors.dirty_mask = (1 << R600_MAX_VIEWPORTS) - 1;
308 r600_mark_atom_dirty(ctx, &ctx->b.scissors.atom);
309 ctx->b.viewports.dirty_mask = (1 << R600_MAX_VIEWPORTS) - 1;
310 r600_mark_atom_dirty(ctx, &ctx->b.viewports.atom);
311 if (ctx->b.chip_class <= EVERGREEN) {
312 r600_mark_atom_dirty(ctx, &ctx->config_state.atom);
313 }
314 r600_mark_atom_dirty(ctx, &ctx->stencil_ref.atom);
315 r600_mark_atom_dirty(ctx, &ctx->vertex_fetch_shader.atom);
316 r600_mark_atom_dirty(ctx, &ctx->hw_shader_stages[R600_HW_STAGE_ES].atom);
317 r600_mark_atom_dirty(ctx, &ctx->shader_stages.atom);
318 if (ctx->gs_shader) {
319 r600_mark_atom_dirty(ctx, &ctx->hw_shader_stages[R600_HW_STAGE_GS].atom);
320 r600_mark_atom_dirty(ctx, &ctx->gs_rings.atom);
321 }
322 if (ctx->tes_shader) {
323 r600_mark_atom_dirty(ctx, &ctx->hw_shader_stages[EG_HW_STAGE_HS].atom);
324 r600_mark_atom_dirty(ctx, &ctx->hw_shader_stages[EG_HW_STAGE_LS].atom);
325 }
326 r600_mark_atom_dirty(ctx, &ctx->hw_shader_stages[R600_HW_STAGE_VS].atom);
327 r600_mark_atom_dirty(ctx, &ctx->b.streamout.enable_atom);
328 r600_mark_atom_dirty(ctx, &ctx->b.render_cond_atom);
329
330 if (ctx->blend_state.cso)
331 r600_mark_atom_dirty(ctx, &ctx->blend_state.atom);
332 if (ctx->dsa_state.cso)
333 r600_mark_atom_dirty(ctx, &ctx->dsa_state.atom);
334 if (ctx->rasterizer_state.cso)
335 r600_mark_atom_dirty(ctx, &ctx->rasterizer_state.atom);
336
337 if (ctx->b.chip_class <= R700) {
338 r600_mark_atom_dirty(ctx, &ctx->seamless_cube_map.atom);
339 }
340
341 ctx->vertex_buffer_state.dirty_mask = ctx->vertex_buffer_state.enabled_mask;
342 r600_vertex_buffers_dirty(ctx);
343
344 /* Re-emit shader resources. */
345 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
346 struct r600_constbuf_state *constbuf = &ctx->constbuf_state[shader];
347 struct r600_textures_info *samplers = &ctx->samplers[shader];
348
349 constbuf->dirty_mask = constbuf->enabled_mask;
350 samplers->views.dirty_mask = samplers->views.enabled_mask;
351 samplers->states.dirty_mask = samplers->states.enabled_mask;
352
353 r600_constant_buffers_dirty(ctx, constbuf);
354 r600_sampler_views_dirty(ctx, &samplers->views);
355 r600_sampler_states_dirty(ctx, &samplers->states);
356 }
357
358 r600_postflush_resume_features(&ctx->b);
359
360 /* Re-emit the draw state. */
361 ctx->last_primitive_type = -1;
362 ctx->last_start_instance = -1;
363
364 ctx->b.initial_gfx_cs_size = ctx->b.gfx.cs->cdw;
365 }
366
367 /* The max number of bytes to copy per packet. */
368 #define CP_DMA_MAX_BYTE_COUNT ((1 << 21) - 8)
369
370 void r600_cp_dma_copy_buffer(struct r600_context *rctx,
371 struct pipe_resource *dst, uint64_t dst_offset,
372 struct pipe_resource *src, uint64_t src_offset,
373 unsigned size)
374 {
375 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
376
377 assert(size);
378 assert(rctx->screen->b.has_cp_dma);
379
380 /* Mark the buffer range of destination as valid (initialized),
381 * so that transfer_map knows it should wait for the GPU when mapping
382 * that range. */
383 util_range_add(&r600_resource(dst)->valid_buffer_range, dst_offset,
384 dst_offset + size);
385
386 dst_offset += r600_resource(dst)->gpu_address;
387 src_offset += r600_resource(src)->gpu_address;
388
389 /* Flush the caches where the resources are bound. */
390 rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE |
391 R600_CONTEXT_INV_VERTEX_CACHE |
392 R600_CONTEXT_INV_TEX_CACHE |
393 R600_CONTEXT_FLUSH_AND_INV |
394 R600_CONTEXT_FLUSH_AND_INV_CB |
395 R600_CONTEXT_FLUSH_AND_INV_DB |
396 R600_CONTEXT_FLUSH_AND_INV_CB_META |
397 R600_CONTEXT_FLUSH_AND_INV_DB_META |
398 R600_CONTEXT_STREAMOUT_FLUSH |
399 R600_CONTEXT_WAIT_3D_IDLE;
400
401 /* There are differences between R700 and EG in CP DMA,
402 * but we only use the common bits here. */
403 while (size) {
404 unsigned sync = 0;
405 unsigned byte_count = MIN2(size, CP_DMA_MAX_BYTE_COUNT);
406 unsigned src_reloc, dst_reloc;
407
408 r600_need_cs_space(rctx, 10 + (rctx->b.flags ? R600_MAX_FLUSH_CS_DWORDS : 0), FALSE);
409
410 /* Flush the caches for the first copy only. */
411 if (rctx->b.flags) {
412 r600_flush_emit(rctx);
413 }
414
415 /* Do the synchronization after the last copy, so that all data is written to memory. */
416 if (size == byte_count) {
417 sync = PKT3_CP_DMA_CP_SYNC;
418 }
419
420 /* This must be done after r600_need_cs_space. */
421 src_reloc = radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, (struct r600_resource*)src,
422 RADEON_USAGE_READ, RADEON_PRIO_CP_DMA);
423 dst_reloc = radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, (struct r600_resource*)dst,
424 RADEON_USAGE_WRITE, RADEON_PRIO_CP_DMA);
425
426 radeon_emit(cs, PKT3(PKT3_CP_DMA, 4, 0));
427 radeon_emit(cs, src_offset); /* SRC_ADDR_LO [31:0] */
428 radeon_emit(cs, sync | ((src_offset >> 32) & 0xff)); /* CP_SYNC [31] | SRC_ADDR_HI [7:0] */
429 radeon_emit(cs, dst_offset); /* DST_ADDR_LO [31:0] */
430 radeon_emit(cs, (dst_offset >> 32) & 0xff); /* DST_ADDR_HI [7:0] */
431 radeon_emit(cs, byte_count); /* COMMAND [29:22] | BYTE_COUNT [20:0] */
432
433 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
434 radeon_emit(cs, src_reloc);
435 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
436 radeon_emit(cs, dst_reloc);
437
438 size -= byte_count;
439 src_offset += byte_count;
440 dst_offset += byte_count;
441 }
442
443 /* Invalidate the read caches. */
444 rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE |
445 R600_CONTEXT_INV_VERTEX_CACHE |
446 R600_CONTEXT_INV_TEX_CACHE;
447 }
448
449 void r600_dma_copy_buffer(struct r600_context *rctx,
450 struct pipe_resource *dst,
451 struct pipe_resource *src,
452 uint64_t dst_offset,
453 uint64_t src_offset,
454 uint64_t size)
455 {
456 struct radeon_winsys_cs *cs = rctx->b.dma.cs;
457 unsigned i, ncopy, csize;
458 struct r600_resource *rdst = (struct r600_resource*)dst;
459 struct r600_resource *rsrc = (struct r600_resource*)src;
460
461 /* Mark the buffer range of destination as valid (initialized),
462 * so that transfer_map knows it should wait for the GPU when mapping
463 * that range. */
464 util_range_add(&rdst->valid_buffer_range, dst_offset,
465 dst_offset + size);
466
467 size >>= 2; /* convert to dwords */
468 ncopy = (size / R600_DMA_COPY_MAX_SIZE_DW) + !!(size % R600_DMA_COPY_MAX_SIZE_DW);
469
470 r600_need_dma_space(&rctx->b, ncopy * 5);
471 for (i = 0; i < ncopy; i++) {
472 csize = size < R600_DMA_COPY_MAX_SIZE_DW ? size : R600_DMA_COPY_MAX_SIZE_DW;
473 /* emit reloc before writing cs so that cs is always in consistent state */
474 radeon_add_to_buffer_list(&rctx->b, &rctx->b.dma, rsrc, RADEON_USAGE_READ,
475 RADEON_PRIO_SDMA_BUFFER);
476 radeon_add_to_buffer_list(&rctx->b, &rctx->b.dma, rdst, RADEON_USAGE_WRITE,
477 RADEON_PRIO_SDMA_BUFFER);
478 cs->buf[cs->cdw++] = DMA_PACKET(DMA_PACKET_COPY, 0, 0, csize);
479 cs->buf[cs->cdw++] = dst_offset & 0xfffffffc;
480 cs->buf[cs->cdw++] = src_offset & 0xfffffffc;
481 cs->buf[cs->cdw++] = (dst_offset >> 32UL) & 0xff;
482 cs->buf[cs->cdw++] = (src_offset >> 32UL) & 0xff;
483 dst_offset += csize << 2;
484 src_offset += csize << 2;
485 size -= csize;
486 }
487 }