gallium: add caps for POSITION and FACE system values
[mesa.git] / src / gallium / drivers / r600 / r600_hw_context.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 */
26 #include "r600_pipe.h"
27 #include "r600d.h"
28 #include "util/u_memory.h"
29 #include <errno.h>
30 #include <unistd.h>
31
32
33 void r600_need_cs_space(struct r600_context *ctx, unsigned num_dw,
34 boolean count_draw_in)
35 {
36 struct radeon_winsys_cs *dma = ctx->b.dma.cs;
37
38 /* Flush the DMA IB if it's not empty. */
39 if (dma && dma->cdw)
40 ctx->b.dma.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
41
42 if (!ctx->b.ws->cs_memory_below_limit(ctx->b.gfx.cs, ctx->b.vram, ctx->b.gtt)) {
43 ctx->b.gtt = 0;
44 ctx->b.vram = 0;
45 ctx->b.gfx.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
46 return;
47 }
48 /* all will be accounted once relocation are emited */
49 ctx->b.gtt = 0;
50 ctx->b.vram = 0;
51
52 /* The number of dwords we already used in the CS so far. */
53 num_dw += ctx->b.gfx.cs->cdw;
54
55 if (count_draw_in) {
56 uint64_t mask;
57
58 /* The number of dwords all the dirty states would take. */
59 mask = ctx->dirty_atoms;
60 while (mask != 0) {
61 num_dw += ctx->atoms[u_bit_scan64(&mask)]->num_dw;
62 if (ctx->screen->b.trace_bo) {
63 num_dw += R600_TRACE_CS_DWORDS;
64 }
65 }
66
67 /* The upper-bound of how much space a draw command would take. */
68 num_dw += R600_MAX_FLUSH_CS_DWORDS + R600_MAX_DRAW_CS_DWORDS;
69 if (ctx->screen->b.trace_bo) {
70 num_dw += R600_TRACE_CS_DWORDS;
71 }
72 }
73
74 /* Count in queries_suspend. */
75 num_dw += ctx->b.num_cs_dw_nontimer_queries_suspend +
76 ctx->b.num_cs_dw_timer_queries_suspend;
77
78 /* Count in streamout_end at the end of CS. */
79 if (ctx->b.streamout.begin_emitted) {
80 num_dw += ctx->b.streamout.num_dw_for_end;
81 }
82
83 /* SX_MISC */
84 if (ctx->b.chip_class == R600) {
85 num_dw += 3;
86 }
87
88 /* Count in framebuffer cache flushes at the end of CS. */
89 num_dw += R600_MAX_FLUSH_CS_DWORDS;
90
91 /* The fence at the end of CS. */
92 num_dw += 10;
93
94 /* Flush if there's not enough space. */
95 if (num_dw > ctx->b.gfx.cs->max_dw) {
96 ctx->b.gfx.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
97 }
98 }
99
100 void r600_flush_emit(struct r600_context *rctx)
101 {
102 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
103 unsigned cp_coher_cntl = 0;
104 unsigned wait_until = 0;
105
106 if (!rctx->b.flags) {
107 return;
108 }
109
110 if (rctx->b.flags & R600_CONTEXT_WAIT_3D_IDLE) {
111 wait_until |= S_008040_WAIT_3D_IDLE(1);
112 }
113 if (rctx->b.flags & R600_CONTEXT_WAIT_CP_DMA_IDLE) {
114 wait_until |= S_008040_WAIT_CP_DMA_IDLE(1);
115 }
116
117 if (wait_until) {
118 /* Use of WAIT_UNTIL is deprecated on Cayman+ */
119 if (rctx->b.family >= CHIP_CAYMAN) {
120 /* emit a PS partial flush on Cayman/TN */
121 rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
122 }
123 }
124
125 if (rctx->b.flags & R600_CONTEXT_PS_PARTIAL_FLUSH) {
126 cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 0, 0);
127 cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_PS_PARTIAL_FLUSH) | EVENT_INDEX(4);
128 }
129
130 if (rctx->b.chip_class >= R700 &&
131 (rctx->b.flags & R600_CONTEXT_FLUSH_AND_INV_CB_META)) {
132 cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 0, 0);
133 cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0);
134 }
135
136 if (rctx->b.chip_class >= R700 &&
137 (rctx->b.flags & R600_CONTEXT_FLUSH_AND_INV_DB_META)) {
138 cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 0, 0);
139 cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_FLUSH_AND_INV_DB_META) | EVENT_INDEX(0);
140
141 /* Set FULL_CACHE_ENA for DB META flushes on r7xx and later.
142 *
143 * This hack predates use of FLUSH_AND_INV_DB_META, so it's
144 * unclear whether it's still needed or even whether it has
145 * any effect.
146 */
147 cp_coher_cntl |= S_0085F0_FULL_CACHE_ENA(1);
148 }
149
150 if (rctx->b.flags & R600_CONTEXT_FLUSH_AND_INV ||
151 (rctx->b.chip_class == R600 && rctx->b.flags & R600_CONTEXT_STREAMOUT_FLUSH)) {
152 cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 0, 0);
153 cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH_AND_INV_EVENT) | EVENT_INDEX(0);
154 }
155
156 if (rctx->b.flags & R600_CONTEXT_INV_CONST_CACHE) {
157 /* Direct constant addressing uses the shader cache.
158 * Indirect contant addressing uses the vertex cache. */
159 cp_coher_cntl |= S_0085F0_SH_ACTION_ENA(1) |
160 (rctx->has_vertex_cache ? S_0085F0_VC_ACTION_ENA(1)
161 : S_0085F0_TC_ACTION_ENA(1));
162 }
163 if (rctx->b.flags & R600_CONTEXT_INV_VERTEX_CACHE) {
164 cp_coher_cntl |= rctx->has_vertex_cache ? S_0085F0_VC_ACTION_ENA(1)
165 : S_0085F0_TC_ACTION_ENA(1);
166 }
167 if (rctx->b.flags & R600_CONTEXT_INV_TEX_CACHE) {
168 /* Textures use the texture cache.
169 * Texture buffer objects use the vertex cache. */
170 cp_coher_cntl |= S_0085F0_TC_ACTION_ENA(1) |
171 (rctx->has_vertex_cache ? S_0085F0_VC_ACTION_ENA(1) : 0);
172 }
173
174 /* Don't use the DB CP COHER logic on r6xx.
175 * There are hw bugs.
176 */
177 if (rctx->b.chip_class >= R700 &&
178 (rctx->b.flags & R600_CONTEXT_FLUSH_AND_INV_DB)) {
179 cp_coher_cntl |= S_0085F0_DB_ACTION_ENA(1) |
180 S_0085F0_DB_DEST_BASE_ENA(1) |
181 S_0085F0_SMX_ACTION_ENA(1);
182 }
183
184 /* Don't use the CB CP COHER logic on r6xx.
185 * There are hw bugs.
186 */
187 if (rctx->b.chip_class >= R700 &&
188 (rctx->b.flags & R600_CONTEXT_FLUSH_AND_INV_CB)) {
189 cp_coher_cntl |= S_0085F0_CB_ACTION_ENA(1) |
190 S_0085F0_CB0_DEST_BASE_ENA(1) |
191 S_0085F0_CB1_DEST_BASE_ENA(1) |
192 S_0085F0_CB2_DEST_BASE_ENA(1) |
193 S_0085F0_CB3_DEST_BASE_ENA(1) |
194 S_0085F0_CB4_DEST_BASE_ENA(1) |
195 S_0085F0_CB5_DEST_BASE_ENA(1) |
196 S_0085F0_CB6_DEST_BASE_ENA(1) |
197 S_0085F0_CB7_DEST_BASE_ENA(1) |
198 S_0085F0_SMX_ACTION_ENA(1);
199 if (rctx->b.chip_class >= EVERGREEN)
200 cp_coher_cntl |= S_0085F0_CB8_DEST_BASE_ENA(1) |
201 S_0085F0_CB9_DEST_BASE_ENA(1) |
202 S_0085F0_CB10_DEST_BASE_ENA(1) |
203 S_0085F0_CB11_DEST_BASE_ENA(1);
204 }
205
206 if (rctx->b.chip_class >= R700 &&
207 rctx->b.flags & R600_CONTEXT_STREAMOUT_FLUSH) {
208 cp_coher_cntl |= S_0085F0_SO0_DEST_BASE_ENA(1) |
209 S_0085F0_SO1_DEST_BASE_ENA(1) |
210 S_0085F0_SO2_DEST_BASE_ENA(1) |
211 S_0085F0_SO3_DEST_BASE_ENA(1) |
212 S_0085F0_SMX_ACTION_ENA(1);
213 }
214
215 /* Workaround for buggy flushing on some R6xx chipsets. */
216 if ((rctx->b.flags & (R600_CONTEXT_FLUSH_AND_INV |
217 R600_CONTEXT_STREAMOUT_FLUSH)) &&
218 (rctx->b.family == CHIP_RV670 ||
219 rctx->b.family == CHIP_RS780 ||
220 rctx->b.family == CHIP_RS880)) {
221 cp_coher_cntl |= S_0085F0_CB1_DEST_BASE_ENA(1) |
222 S_0085F0_DEST_BASE_0_ENA(1);
223 }
224
225 if (cp_coher_cntl) {
226 cs->buf[cs->cdw++] = PKT3(PKT3_SURFACE_SYNC, 3, 0);
227 cs->buf[cs->cdw++] = cp_coher_cntl; /* CP_COHER_CNTL */
228 cs->buf[cs->cdw++] = 0xffffffff; /* CP_COHER_SIZE */
229 cs->buf[cs->cdw++] = 0; /* CP_COHER_BASE */
230 cs->buf[cs->cdw++] = 0x0000000A; /* POLL_INTERVAL */
231 }
232
233 if (wait_until) {
234 /* Use of WAIT_UNTIL is deprecated on Cayman+ */
235 if (rctx->b.family < CHIP_CAYMAN) {
236 /* wait for things to settle */
237 radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, wait_until);
238 }
239 }
240
241 /* everything is properly flushed */
242 rctx->b.flags = 0;
243 }
244
245 void r600_context_gfx_flush(void *context, unsigned flags,
246 struct pipe_fence_handle **fence)
247 {
248 struct r600_context *ctx = context;
249 struct radeon_winsys_cs *cs = ctx->b.gfx.cs;
250
251 if (cs->cdw == ctx->b.initial_gfx_cs_size && !fence)
252 return;
253
254 r600_preflush_suspend_features(&ctx->b);
255
256 /* flush the framebuffer cache */
257 ctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV |
258 R600_CONTEXT_FLUSH_AND_INV_CB |
259 R600_CONTEXT_FLUSH_AND_INV_DB |
260 R600_CONTEXT_FLUSH_AND_INV_CB_META |
261 R600_CONTEXT_FLUSH_AND_INV_DB_META |
262 R600_CONTEXT_WAIT_3D_IDLE |
263 R600_CONTEXT_WAIT_CP_DMA_IDLE;
264
265 r600_flush_emit(ctx);
266
267 /* old kernels and userspace don't set SX_MISC, so we must reset it to 0 here */
268 if (ctx->b.chip_class == R600) {
269 radeon_set_context_reg(cs, R_028350_SX_MISC, 0);
270 }
271
272 /* force to keep tiling flags */
273 if (ctx->keep_tiling_flags) {
274 flags |= RADEON_FLUSH_KEEP_TILING_FLAGS;
275 }
276
277 /* Flush the CS. */
278 ctx->b.ws->cs_flush(cs, flags, fence, ctx->screen->b.cs_count++);
279
280 r600_begin_new_cs(ctx);
281 }
282
283 void r600_begin_new_cs(struct r600_context *ctx)
284 {
285 unsigned shader;
286
287 ctx->b.flags = 0;
288 ctx->b.gtt = 0;
289 ctx->b.vram = 0;
290
291 /* Begin a new CS. */
292 r600_emit_command_buffer(ctx->b.gfx.cs, &ctx->start_cs_cmd);
293
294 /* Re-emit states. */
295 r600_mark_atom_dirty(ctx, &ctx->alphatest_state.atom);
296 r600_mark_atom_dirty(ctx, &ctx->blend_color.atom);
297 r600_mark_atom_dirty(ctx, &ctx->cb_misc_state.atom);
298 r600_mark_atom_dirty(ctx, &ctx->clip_misc_state.atom);
299 r600_mark_atom_dirty(ctx, &ctx->clip_state.atom);
300 r600_mark_atom_dirty(ctx, &ctx->db_misc_state.atom);
301 r600_mark_atom_dirty(ctx, &ctx->db_state.atom);
302 r600_mark_atom_dirty(ctx, &ctx->framebuffer.atom);
303 r600_mark_atom_dirty(ctx, &ctx->hw_shader_stages[R600_HW_STAGE_PS].atom);
304 r600_mark_atom_dirty(ctx, &ctx->poly_offset_state.atom);
305 r600_mark_atom_dirty(ctx, &ctx->vgt_state.atom);
306 r600_mark_atom_dirty(ctx, &ctx->sample_mask.atom);
307 ctx->scissor.dirty_mask = (1 << R600_MAX_VIEWPORTS) - 1;
308 ctx->scissor.atom.num_dw = R600_MAX_VIEWPORTS * 4;
309 r600_mark_atom_dirty(ctx, &ctx->scissor.atom);
310 ctx->viewport.dirty_mask = (1 << R600_MAX_VIEWPORTS) - 1;
311 ctx->viewport.atom.num_dw = R600_MAX_VIEWPORTS * 8;
312 r600_mark_atom_dirty(ctx, &ctx->viewport.atom);
313 if (ctx->b.chip_class <= EVERGREEN) {
314 r600_mark_atom_dirty(ctx, &ctx->config_state.atom);
315 }
316 r600_mark_atom_dirty(ctx, &ctx->stencil_ref.atom);
317 r600_mark_atom_dirty(ctx, &ctx->vertex_fetch_shader.atom);
318 r600_mark_atom_dirty(ctx, &ctx->hw_shader_stages[R600_HW_STAGE_ES].atom);
319 r600_mark_atom_dirty(ctx, &ctx->shader_stages.atom);
320 if (ctx->gs_shader) {
321 r600_mark_atom_dirty(ctx, &ctx->hw_shader_stages[R600_HW_STAGE_GS].atom);
322 r600_mark_atom_dirty(ctx, &ctx->gs_rings.atom);
323 }
324 if (ctx->tes_shader) {
325 r600_mark_atom_dirty(ctx, &ctx->hw_shader_stages[EG_HW_STAGE_HS].atom);
326 r600_mark_atom_dirty(ctx, &ctx->hw_shader_stages[EG_HW_STAGE_LS].atom);
327 }
328 r600_mark_atom_dirty(ctx, &ctx->hw_shader_stages[R600_HW_STAGE_VS].atom);
329 r600_mark_atom_dirty(ctx, &ctx->b.streamout.enable_atom);
330 r600_mark_atom_dirty(ctx, &ctx->b.render_cond_atom);
331
332 if (ctx->blend_state.cso)
333 r600_mark_atom_dirty(ctx, &ctx->blend_state.atom);
334 if (ctx->dsa_state.cso)
335 r600_mark_atom_dirty(ctx, &ctx->dsa_state.atom);
336 if (ctx->rasterizer_state.cso)
337 r600_mark_atom_dirty(ctx, &ctx->rasterizer_state.atom);
338
339 if (ctx->b.chip_class <= R700) {
340 r600_mark_atom_dirty(ctx, &ctx->seamless_cube_map.atom);
341 }
342
343 ctx->vertex_buffer_state.dirty_mask = ctx->vertex_buffer_state.enabled_mask;
344 r600_vertex_buffers_dirty(ctx);
345
346 /* Re-emit shader resources. */
347 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
348 struct r600_constbuf_state *constbuf = &ctx->constbuf_state[shader];
349 struct r600_textures_info *samplers = &ctx->samplers[shader];
350
351 constbuf->dirty_mask = constbuf->enabled_mask;
352 samplers->views.dirty_mask = samplers->views.enabled_mask;
353 samplers->states.dirty_mask = samplers->states.enabled_mask;
354
355 r600_constant_buffers_dirty(ctx, constbuf);
356 r600_sampler_views_dirty(ctx, &samplers->views);
357 r600_sampler_states_dirty(ctx, &samplers->states);
358 }
359
360 r600_postflush_resume_features(&ctx->b);
361
362 /* Re-emit the draw state. */
363 ctx->last_primitive_type = -1;
364 ctx->last_start_instance = -1;
365
366 ctx->b.initial_gfx_cs_size = ctx->b.gfx.cs->cdw;
367 }
368
369 /* The max number of bytes to copy per packet. */
370 #define CP_DMA_MAX_BYTE_COUNT ((1 << 21) - 8)
371
372 void r600_cp_dma_copy_buffer(struct r600_context *rctx,
373 struct pipe_resource *dst, uint64_t dst_offset,
374 struct pipe_resource *src, uint64_t src_offset,
375 unsigned size)
376 {
377 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
378
379 assert(size);
380 assert(rctx->screen->b.has_cp_dma);
381
382 /* Mark the buffer range of destination as valid (initialized),
383 * so that transfer_map knows it should wait for the GPU when mapping
384 * that range. */
385 util_range_add(&r600_resource(dst)->valid_buffer_range, dst_offset,
386 dst_offset + size);
387
388 dst_offset += r600_resource(dst)->gpu_address;
389 src_offset += r600_resource(src)->gpu_address;
390
391 /* Flush the caches where the resources are bound. */
392 rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE |
393 R600_CONTEXT_INV_VERTEX_CACHE |
394 R600_CONTEXT_INV_TEX_CACHE |
395 R600_CONTEXT_FLUSH_AND_INV |
396 R600_CONTEXT_FLUSH_AND_INV_CB |
397 R600_CONTEXT_FLUSH_AND_INV_DB |
398 R600_CONTEXT_FLUSH_AND_INV_CB_META |
399 R600_CONTEXT_FLUSH_AND_INV_DB_META |
400 R600_CONTEXT_STREAMOUT_FLUSH |
401 R600_CONTEXT_WAIT_3D_IDLE;
402
403 /* There are differences between R700 and EG in CP DMA,
404 * but we only use the common bits here. */
405 while (size) {
406 unsigned sync = 0;
407 unsigned byte_count = MIN2(size, CP_DMA_MAX_BYTE_COUNT);
408 unsigned src_reloc, dst_reloc;
409
410 r600_need_cs_space(rctx, 10 + (rctx->b.flags ? R600_MAX_FLUSH_CS_DWORDS : 0), FALSE);
411
412 /* Flush the caches for the first copy only. */
413 if (rctx->b.flags) {
414 r600_flush_emit(rctx);
415 }
416
417 /* Do the synchronization after the last copy, so that all data is written to memory. */
418 if (size == byte_count) {
419 sync = PKT3_CP_DMA_CP_SYNC;
420 }
421
422 /* This must be done after r600_need_cs_space. */
423 src_reloc = radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, (struct r600_resource*)src,
424 RADEON_USAGE_READ, RADEON_PRIO_CP_DMA);
425 dst_reloc = radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, (struct r600_resource*)dst,
426 RADEON_USAGE_WRITE, RADEON_PRIO_CP_DMA);
427
428 radeon_emit(cs, PKT3(PKT3_CP_DMA, 4, 0));
429 radeon_emit(cs, src_offset); /* SRC_ADDR_LO [31:0] */
430 radeon_emit(cs, sync | ((src_offset >> 32) & 0xff)); /* CP_SYNC [31] | SRC_ADDR_HI [7:0] */
431 radeon_emit(cs, dst_offset); /* DST_ADDR_LO [31:0] */
432 radeon_emit(cs, (dst_offset >> 32) & 0xff); /* DST_ADDR_HI [7:0] */
433 radeon_emit(cs, byte_count); /* COMMAND [29:22] | BYTE_COUNT [20:0] */
434
435 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
436 radeon_emit(cs, src_reloc);
437 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
438 radeon_emit(cs, dst_reloc);
439
440 size -= byte_count;
441 src_offset += byte_count;
442 dst_offset += byte_count;
443 }
444
445 /* Invalidate the read caches. */
446 rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE |
447 R600_CONTEXT_INV_VERTEX_CACHE |
448 R600_CONTEXT_INV_TEX_CACHE;
449 }
450
451 void r600_dma_copy_buffer(struct r600_context *rctx,
452 struct pipe_resource *dst,
453 struct pipe_resource *src,
454 uint64_t dst_offset,
455 uint64_t src_offset,
456 uint64_t size)
457 {
458 struct radeon_winsys_cs *cs = rctx->b.dma.cs;
459 unsigned i, ncopy, csize;
460 struct r600_resource *rdst = (struct r600_resource*)dst;
461 struct r600_resource *rsrc = (struct r600_resource*)src;
462
463 /* Mark the buffer range of destination as valid (initialized),
464 * so that transfer_map knows it should wait for the GPU when mapping
465 * that range. */
466 util_range_add(&rdst->valid_buffer_range, dst_offset,
467 dst_offset + size);
468
469 size >>= 2; /* convert to dwords */
470 ncopy = (size / R600_DMA_COPY_MAX_SIZE_DW) + !!(size % R600_DMA_COPY_MAX_SIZE_DW);
471
472 r600_need_dma_space(&rctx->b, ncopy * 5);
473 for (i = 0; i < ncopy; i++) {
474 csize = size < R600_DMA_COPY_MAX_SIZE_DW ? size : R600_DMA_COPY_MAX_SIZE_DW;
475 /* emit reloc before writing cs so that cs is always in consistent state */
476 radeon_add_to_buffer_list(&rctx->b, &rctx->b.dma, rsrc, RADEON_USAGE_READ,
477 RADEON_PRIO_SDMA_BUFFER);
478 radeon_add_to_buffer_list(&rctx->b, &rctx->b.dma, rdst, RADEON_USAGE_WRITE,
479 RADEON_PRIO_SDMA_BUFFER);
480 cs->buf[cs->cdw++] = DMA_PACKET(DMA_PACKET_COPY, 0, 0, csize);
481 cs->buf[cs->cdw++] = dst_offset & 0xfffffffc;
482 cs->buf[cs->cdw++] = src_offset & 0xfffffffc;
483 cs->buf[cs->cdw++] = (dst_offset >> 32UL) & 0xff;
484 cs->buf[cs->cdw++] = (src_offset >> 32UL) & 0xff;
485 dst_offset += csize << 2;
486 src_offset += csize << 2;
487 size -= csize;
488 }
489 }