gallium: introduce PIPE_CAP_FENCE_SIGNAL v2
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include "r600_pipe.h"
24 #include "r600_public.h"
25 #include "r600_isa.h"
26 #include "evergreen_compute.h"
27 #include "r600d.h"
28
29 #include "sb/sb_public.h"
30
31 #include <errno.h>
32 #include "pipe/p_shader_tokens.h"
33 #include "util/u_debug.h"
34 #include "util/u_memory.h"
35 #include "util/u_simple_shaders.h"
36 #include "util/u_upload_mgr.h"
37 #include "util/u_math.h"
38 #include "vl/vl_decoder.h"
39 #include "vl/vl_video_buffer.h"
40 #include "radeon_video.h"
41 #include "radeon_uvd.h"
42 #include "util/os_time.h"
43
44 static const struct debug_named_value r600_debug_options[] = {
45 /* features */
46 { "nocpdma", DBG_NO_CP_DMA, "Disable CP DMA" },
47
48 /* shader backend */
49 { "nosb", DBG_NO_SB, "Disable sb backend for graphics shaders" },
50 { "sbcl", DBG_SB_CS, "Enable sb backend for compute shaders" },
51 { "sbdry", DBG_SB_DRY_RUN, "Don't use optimized bytecode (just print the dumps)" },
52 { "sbstat", DBG_SB_STAT, "Print optimization statistics for shaders" },
53 { "sbdump", DBG_SB_DUMP, "Print IR dumps after some optimization passes" },
54 { "sbnofallback", DBG_SB_NO_FALLBACK, "Abort on errors instead of fallback" },
55 { "sbdisasm", DBG_SB_DISASM, "Use sb disassembler for shader dumps" },
56 { "sbsafemath", DBG_SB_SAFEMATH, "Disable unsafe math optimizations" },
57
58 DEBUG_NAMED_VALUE_END /* must be last */
59 };
60
61 /*
62 * pipe_context
63 */
64
65 static void r600_destroy_context(struct pipe_context *context)
66 {
67 struct r600_context *rctx = (struct r600_context *)context;
68 unsigned sh;
69
70 r600_isa_destroy(rctx->isa);
71
72 r600_sb_context_destroy(rctx->sb_context);
73
74 r600_resource_reference(&rctx->dummy_cmask, NULL);
75 r600_resource_reference(&rctx->dummy_fmask, NULL);
76
77 if (rctx->append_fence)
78 pipe_resource_reference((struct pipe_resource**)&rctx->append_fence, NULL);
79 for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
80 rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, NULL);
81 free(rctx->driver_consts[sh].constants);
82 }
83
84 if (rctx->fixed_func_tcs_shader)
85 rctx->b.b.delete_tcs_state(&rctx->b.b, rctx->fixed_func_tcs_shader);
86
87 if (rctx->dummy_pixel_shader) {
88 rctx->b.b.delete_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
89 }
90 if (rctx->custom_dsa_flush) {
91 rctx->b.b.delete_depth_stencil_alpha_state(&rctx->b.b, rctx->custom_dsa_flush);
92 }
93 if (rctx->custom_blend_resolve) {
94 rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_resolve);
95 }
96 if (rctx->custom_blend_decompress) {
97 rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_decompress);
98 }
99 if (rctx->custom_blend_fastclear) {
100 rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_fastclear);
101 }
102 util_unreference_framebuffer_state(&rctx->framebuffer.state);
103
104 if (rctx->blitter) {
105 util_blitter_destroy(rctx->blitter);
106 }
107 if (rctx->allocator_fetch_shader) {
108 u_suballocator_destroy(rctx->allocator_fetch_shader);
109 }
110
111 r600_release_command_buffer(&rctx->start_cs_cmd);
112
113 FREE(rctx->start_compute_cs_cmd.buf);
114
115 r600_common_context_cleanup(&rctx->b);
116
117 r600_resource_reference(&rctx->trace_buf, NULL);
118 r600_resource_reference(&rctx->last_trace_buf, NULL);
119 radeon_clear_saved_cs(&rctx->last_gfx);
120
121 FREE(rctx);
122 }
123
124 static struct pipe_context *r600_create_context(struct pipe_screen *screen,
125 void *priv, unsigned flags)
126 {
127 struct r600_context *rctx = CALLOC_STRUCT(r600_context);
128 struct r600_screen* rscreen = (struct r600_screen *)screen;
129 struct radeon_winsys *ws = rscreen->b.ws;
130
131 if (!rctx)
132 return NULL;
133
134 rctx->b.b.screen = screen;
135 assert(!priv);
136 rctx->b.b.priv = NULL; /* for threaded_context_unwrap_sync */
137 rctx->b.b.destroy = r600_destroy_context;
138 rctx->b.set_atom_dirty = (void *)r600_set_atom_dirty;
139
140 if (!r600_common_context_init(&rctx->b, &rscreen->b, flags))
141 goto fail;
142
143 rctx->screen = rscreen;
144 LIST_INITHEAD(&rctx->texture_buffers);
145
146 r600_init_blit_functions(rctx);
147
148 if (rscreen->b.info.has_hw_decode) {
149 rctx->b.b.create_video_codec = r600_uvd_create_decoder;
150 rctx->b.b.create_video_buffer = r600_video_buffer_create;
151 } else {
152 rctx->b.b.create_video_codec = vl_create_decoder;
153 rctx->b.b.create_video_buffer = vl_video_buffer_create;
154 }
155
156 if (getenv("R600_TRACE"))
157 rctx->is_debug = true;
158 r600_init_common_state_functions(rctx);
159
160 switch (rctx->b.chip_class) {
161 case R600:
162 case R700:
163 r600_init_state_functions(rctx);
164 r600_init_atom_start_cs(rctx);
165 rctx->custom_dsa_flush = r600_create_db_flush_dsa(rctx);
166 rctx->custom_blend_resolve = rctx->b.chip_class == R700 ? r700_create_resolve_blend(rctx)
167 : r600_create_resolve_blend(rctx);
168 rctx->custom_blend_decompress = r600_create_decompress_blend(rctx);
169 rctx->has_vertex_cache = !(rctx->b.family == CHIP_RV610 ||
170 rctx->b.family == CHIP_RV620 ||
171 rctx->b.family == CHIP_RS780 ||
172 rctx->b.family == CHIP_RS880 ||
173 rctx->b.family == CHIP_RV710);
174 break;
175 case EVERGREEN:
176 case CAYMAN:
177 evergreen_init_state_functions(rctx);
178 evergreen_init_atom_start_cs(rctx);
179 evergreen_init_atom_start_compute_cs(rctx);
180 rctx->custom_dsa_flush = evergreen_create_db_flush_dsa(rctx);
181 rctx->custom_blend_resolve = evergreen_create_resolve_blend(rctx);
182 rctx->custom_blend_decompress = evergreen_create_decompress_blend(rctx);
183 rctx->custom_blend_fastclear = evergreen_create_fastclear_blend(rctx);
184 rctx->has_vertex_cache = !(rctx->b.family == CHIP_CEDAR ||
185 rctx->b.family == CHIP_PALM ||
186 rctx->b.family == CHIP_SUMO ||
187 rctx->b.family == CHIP_SUMO2 ||
188 rctx->b.family == CHIP_CAICOS ||
189 rctx->b.family == CHIP_CAYMAN ||
190 rctx->b.family == CHIP_ARUBA);
191
192 rctx->append_fence = pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
193 PIPE_USAGE_DEFAULT, 32);
194 break;
195 default:
196 R600_ERR("Unsupported chip class %d.\n", rctx->b.chip_class);
197 goto fail;
198 }
199
200 rctx->b.gfx.cs = ws->cs_create(rctx->b.ctx, RING_GFX,
201 r600_context_gfx_flush, rctx);
202 rctx->b.gfx.flush = r600_context_gfx_flush;
203
204 rctx->allocator_fetch_shader =
205 u_suballocator_create(&rctx->b.b, 64 * 1024,
206 0, PIPE_USAGE_DEFAULT, 0, FALSE);
207 if (!rctx->allocator_fetch_shader)
208 goto fail;
209
210 rctx->isa = calloc(1, sizeof(struct r600_isa));
211 if (!rctx->isa || r600_isa_init(rctx, rctx->isa))
212 goto fail;
213
214 if (rscreen->b.debug_flags & DBG_FORCE_DMA)
215 rctx->b.b.resource_copy_region = rctx->b.dma_copy;
216
217 rctx->blitter = util_blitter_create(&rctx->b.b);
218 if (rctx->blitter == NULL)
219 goto fail;
220 util_blitter_set_texture_multisample(rctx->blitter, rscreen->has_msaa);
221 rctx->blitter->draw_rectangle = r600_draw_rectangle;
222
223 r600_begin_new_cs(rctx);
224
225 rctx->dummy_pixel_shader =
226 util_make_fragment_cloneinput_shader(&rctx->b.b, 0,
227 TGSI_SEMANTIC_GENERIC,
228 TGSI_INTERPOLATE_CONSTANT);
229 rctx->b.b.bind_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
230
231 return &rctx->b.b;
232
233 fail:
234 r600_destroy_context(&rctx->b.b);
235 return NULL;
236 }
237
238 /*
239 * pipe_screen
240 */
241
242 static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
243 {
244 struct r600_screen *rscreen = (struct r600_screen *)pscreen;
245 enum radeon_family family = rscreen->b.family;
246
247 switch (param) {
248 /* Supported features (boolean caps). */
249 case PIPE_CAP_NPOT_TEXTURES:
250 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
251 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
252 case PIPE_CAP_ANISOTROPIC_FILTER:
253 case PIPE_CAP_POINT_SPRITE:
254 case PIPE_CAP_OCCLUSION_QUERY:
255 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
256 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
257 case PIPE_CAP_TEXTURE_SWIZZLE:
258 case PIPE_CAP_DEPTH_CLIP_DISABLE:
259 case PIPE_CAP_SHADER_STENCIL_EXPORT:
260 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
261 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
262 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
263 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
264 case PIPE_CAP_SM3:
265 case PIPE_CAP_SEAMLESS_CUBE_MAP:
266 case PIPE_CAP_PRIMITIVE_RESTART:
267 case PIPE_CAP_CONDITIONAL_RENDER:
268 case PIPE_CAP_TEXTURE_BARRIER:
269 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
270 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
271 case PIPE_CAP_TGSI_INSTANCEID:
272 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
273 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
274 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
275 case PIPE_CAP_START_INSTANCE:
276 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
277 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
278 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
279 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
280 case PIPE_CAP_TEXTURE_MULTISAMPLE:
281 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
282 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
283 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
284 case PIPE_CAP_SAMPLE_SHADING:
285 case PIPE_CAP_CLIP_HALFZ:
286 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
287 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
288 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
289 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
290 case PIPE_CAP_TGSI_TXQS:
291 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
292 case PIPE_CAP_INVALIDATE_BUFFER:
293 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
294 case PIPE_CAP_QUERY_MEMORY_INFO:
295 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
296 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
297 case PIPE_CAP_CLEAR_TEXTURE:
298 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
299 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
300 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
301 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
302 return 1;
303
304 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
305 return rscreen->b.info.drm_major == 2 && rscreen->b.info.drm_minor >= 43;
306
307 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
308 return !R600_BIG_ENDIAN && rscreen->b.info.has_userptr;
309
310 case PIPE_CAP_COMPUTE:
311 return rscreen->b.chip_class > R700;
312
313 case PIPE_CAP_TGSI_TEXCOORD:
314 return 0;
315
316 case PIPE_CAP_FAKE_SW_MSAA:
317 return 0;
318
319 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
320 return MIN2(rscreen->b.info.max_alloc_size, INT_MAX);
321
322 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
323 return R600_MAP_BUFFER_ALIGNMENT;
324
325 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
326 return 256;
327
328 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
329 return 1;
330
331 case PIPE_CAP_GLSL_FEATURE_LEVEL:
332 if (family >= CHIP_CEDAR)
333 return 430;
334 /* pre-evergreen geom shaders need newer kernel */
335 if (rscreen->b.info.drm_minor >= 37)
336 return 330;
337 return 140;
338
339 /* Supported except the original R600. */
340 case PIPE_CAP_INDEP_BLEND_ENABLE:
341 case PIPE_CAP_INDEP_BLEND_FUNC:
342 /* R600 doesn't support per-MRT blends */
343 return family == CHIP_R600 ? 0 : 1;
344
345 /* Supported on Evergreen. */
346 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
347 case PIPE_CAP_CUBE_MAP_ARRAY:
348 case PIPE_CAP_TEXTURE_GATHER_SM5:
349 case PIPE_CAP_TEXTURE_QUERY_LOD:
350 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
351 case PIPE_CAP_SAMPLER_VIEW_TARGET:
352 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
353 case PIPE_CAP_TGSI_CLOCK:
354 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
355 case PIPE_CAP_QUERY_BUFFER_OBJECT:
356 return family >= CHIP_CEDAR ? 1 : 0;
357 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
358 return family >= CHIP_CEDAR ? 4 : 0;
359 case PIPE_CAP_DRAW_INDIRECT:
360 /* kernel command checker support is also required */
361 return family >= CHIP_CEDAR && rscreen->b.info.drm_minor >= 41;
362
363 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
364 return family >= CHIP_CEDAR ? 0 : 1;
365
366 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
367 return 8;
368
369 /* Unsupported features. */
370 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
371 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
372 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
373 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
374 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
375 case PIPE_CAP_USER_VERTEX_BUFFERS:
376 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
377 case PIPE_CAP_VERTEXID_NOBASE:
378 case PIPE_CAP_DEPTH_BOUNDS_TEST:
379 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
380 case PIPE_CAP_SHAREABLE_SHADERS:
381 case PIPE_CAP_DRAW_PARAMETERS:
382 case PIPE_CAP_MULTI_DRAW_INDIRECT:
383 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
384 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
385 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
386 case PIPE_CAP_GENERATE_MIPMAP:
387 case PIPE_CAP_STRING_MARKER:
388 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
389 case PIPE_CAP_TGSI_VOTE:
390 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
391 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
392 case PIPE_CAP_NATIVE_FENCE_FD:
393 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
394 case PIPE_CAP_TGSI_FS_FBFETCH:
395 case PIPE_CAP_INT64:
396 case PIPE_CAP_INT64_DIVMOD:
397 case PIPE_CAP_TGSI_TEX_TXF_LZ:
398 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
399 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
400 case PIPE_CAP_TGSI_BALLOT:
401 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
402 case PIPE_CAP_POST_DEPTH_COVERAGE:
403 case PIPE_CAP_BINDLESS_TEXTURE:
404 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
405 case PIPE_CAP_QUERY_SO_OVERFLOW:
406 case PIPE_CAP_MEMOBJ:
407 case PIPE_CAP_LOAD_CONSTBUF:
408 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
409 case PIPE_CAP_TILE_RASTER_ORDER:
410 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
411 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
412 case PIPE_CAP_FENCE_SIGNAL:
413 return 0;
414
415 case PIPE_CAP_DOUBLES:
416 if (rscreen->b.family == CHIP_ARUBA ||
417 rscreen->b.family == CHIP_CAYMAN ||
418 rscreen->b.family == CHIP_CYPRESS ||
419 rscreen->b.family == CHIP_HEMLOCK)
420 return 1;
421 return 0;
422 case PIPE_CAP_CULL_DISTANCE:
423 return 1;
424
425 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
426 if (family >= CHIP_CEDAR)
427 return 256;
428 return 0;
429
430 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
431 if (family >= CHIP_CEDAR)
432 return 30;
433 else
434 return 0;
435 /* Stream output. */
436 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
437 return rscreen->b.has_streamout ? 4 : 0;
438 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
439 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
440 return rscreen->b.has_streamout ? 1 : 0;
441 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
442 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
443 return 32*4;
444
445 /* Geometry shader output. */
446 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
447 return 1024;
448 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
449 return 16384;
450 case PIPE_CAP_MAX_VERTEX_STREAMS:
451 return family >= CHIP_CEDAR ? 4 : 1;
452
453 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
454 return 2047;
455
456 /* Texturing. */
457 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
458 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
459 if (family >= CHIP_CEDAR)
460 return 15;
461 else
462 return 14;
463 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
464 /* textures support 8192, but layered rendering supports 2048 */
465 return 12;
466 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
467 /* textures support 8192, but layered rendering supports 2048 */
468 return 2048;
469
470 /* Render targets. */
471 case PIPE_CAP_MAX_RENDER_TARGETS:
472 /* XXX some r6xx are buggy and can only do 4 */
473 return 8;
474
475 case PIPE_CAP_MAX_VIEWPORTS:
476 return R600_MAX_VIEWPORTS;
477 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
478 return 8;
479
480 /* Timer queries, present when the clock frequency is non zero. */
481 case PIPE_CAP_QUERY_TIME_ELAPSED:
482 return rscreen->b.info.clock_crystal_freq != 0;
483 case PIPE_CAP_QUERY_TIMESTAMP:
484 return rscreen->b.info.drm_minor >= 20 &&
485 rscreen->b.info.clock_crystal_freq != 0;
486
487 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
488 case PIPE_CAP_MIN_TEXEL_OFFSET:
489 return -8;
490
491 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
492 case PIPE_CAP_MAX_TEXEL_OFFSET:
493 return 7;
494
495 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
496 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
497 case PIPE_CAP_ENDIANNESS:
498 return PIPE_ENDIAN_LITTLE;
499
500 case PIPE_CAP_VENDOR_ID:
501 return ATI_VENDOR_ID;
502 case PIPE_CAP_DEVICE_ID:
503 return rscreen->b.info.pci_id;
504 case PIPE_CAP_ACCELERATED:
505 return 1;
506 case PIPE_CAP_VIDEO_MEMORY:
507 return rscreen->b.info.vram_size >> 20;
508 case PIPE_CAP_UMA:
509 return 0;
510 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
511 return rscreen->b.chip_class >= R700;
512 case PIPE_CAP_PCI_GROUP:
513 return rscreen->b.info.pci_domain;
514 case PIPE_CAP_PCI_BUS:
515 return rscreen->b.info.pci_bus;
516 case PIPE_CAP_PCI_DEVICE:
517 return rscreen->b.info.pci_dev;
518 case PIPE_CAP_PCI_FUNCTION:
519 return rscreen->b.info.pci_func;
520 }
521 return 0;
522 }
523
524 static int r600_get_shader_param(struct pipe_screen* pscreen,
525 enum pipe_shader_type shader,
526 enum pipe_shader_cap param)
527 {
528 struct r600_screen *rscreen = (struct r600_screen *)pscreen;
529
530 switch(shader)
531 {
532 case PIPE_SHADER_FRAGMENT:
533 case PIPE_SHADER_VERTEX:
534 case PIPE_SHADER_COMPUTE:
535 break;
536 case PIPE_SHADER_GEOMETRY:
537 if (rscreen->b.family >= CHIP_CEDAR)
538 break;
539 /* pre-evergreen geom shaders need newer kernel */
540 if (rscreen->b.info.drm_minor >= 37)
541 break;
542 return 0;
543 case PIPE_SHADER_TESS_CTRL:
544 case PIPE_SHADER_TESS_EVAL:
545 if (rscreen->b.family >= CHIP_CEDAR)
546 break;
547 default:
548 return 0;
549 }
550
551 switch (param) {
552 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
553 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
554 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
555 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
556 return 16384;
557 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
558 return 32;
559 case PIPE_SHADER_CAP_MAX_INPUTS:
560 return shader == PIPE_SHADER_VERTEX ? 16 : 32;
561 case PIPE_SHADER_CAP_MAX_OUTPUTS:
562 return shader == PIPE_SHADER_FRAGMENT ? 8 : 32;
563 case PIPE_SHADER_CAP_MAX_TEMPS:
564 return 256; /* Max native temporaries. */
565 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
566 if (shader == PIPE_SHADER_COMPUTE) {
567 uint64_t max_const_buffer_size;
568 pscreen->get_compute_param(pscreen, PIPE_SHADER_IR_TGSI,
569 PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
570 &max_const_buffer_size);
571 return MIN2(max_const_buffer_size, INT_MAX);
572
573 } else {
574 return R600_MAX_CONST_BUFFER_SIZE;
575 }
576 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
577 return R600_MAX_USER_CONST_BUFFERS;
578 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
579 return 1;
580 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
581 return 1;
582 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
583 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
584 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
585 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
586 return 1;
587 case PIPE_SHADER_CAP_SUBROUTINES:
588 case PIPE_SHADER_CAP_INT64_ATOMICS:
589 case PIPE_SHADER_CAP_FP16:
590 return 0;
591 case PIPE_SHADER_CAP_INTEGERS:
592 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
593 return 1;
594 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
595 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
596 return 16;
597 case PIPE_SHADER_CAP_PREFERRED_IR:
598 if (shader == PIPE_SHADER_COMPUTE) {
599 return PIPE_SHADER_IR_NATIVE;
600 } else {
601 return PIPE_SHADER_IR_TGSI;
602 }
603 case PIPE_SHADER_CAP_SUPPORTED_IRS:
604 if (rscreen->b.family >= CHIP_CEDAR)
605 return (1 << PIPE_SHADER_IR_TGSI);
606 return 0;
607 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
608 if (rscreen->b.family == CHIP_ARUBA ||
609 rscreen->b.family == CHIP_CAYMAN ||
610 rscreen->b.family == CHIP_CYPRESS ||
611 rscreen->b.family == CHIP_HEMLOCK)
612 return 1;
613 return 0;
614 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
615 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
616 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
617 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
618 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
619 return 0;
620 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
621 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
622 if (rscreen->b.family >= CHIP_CEDAR &&
623 (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE))
624 return 8;
625 return 0;
626 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
627 if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
628 return 8;
629 return 0;
630 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
631 /* having to allocate the atomics out amongst shaders stages is messy,
632 so give compute 8 buffers and all the others one */
633 if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics) {
634 return EG_MAX_ATOMIC_BUFFERS;
635 }
636 return 0;
637 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
638 /* due to a bug in the shader compiler, some loops hang
639 * if they are not unrolled, see:
640 * https://bugs.freedesktop.org/show_bug.cgi?id=86720
641 */
642 return 255;
643 }
644 return 0;
645 }
646
647 static void r600_destroy_screen(struct pipe_screen* pscreen)
648 {
649 struct r600_screen *rscreen = (struct r600_screen *)pscreen;
650
651 if (!rscreen)
652 return;
653
654 if (!rscreen->b.ws->unref(rscreen->b.ws))
655 return;
656
657 if (rscreen->global_pool) {
658 compute_memory_pool_delete(rscreen->global_pool);
659 }
660
661 r600_destroy_common_screen(&rscreen->b);
662 }
663
664 static struct pipe_resource *r600_resource_create(struct pipe_screen *screen,
665 const struct pipe_resource *templ)
666 {
667 if (templ->target == PIPE_BUFFER &&
668 (templ->bind & PIPE_BIND_GLOBAL))
669 return r600_compute_global_buffer_create(screen, templ);
670
671 return r600_resource_create_common(screen, templ);
672 }
673
674 struct pipe_screen *r600_screen_create(struct radeon_winsys *ws,
675 const struct pipe_screen_config *config)
676 {
677 struct r600_screen *rscreen = CALLOC_STRUCT(r600_screen);
678
679 if (!rscreen) {
680 return NULL;
681 }
682
683 /* Set functions first. */
684 rscreen->b.b.context_create = r600_create_context;
685 rscreen->b.b.destroy = r600_destroy_screen;
686 rscreen->b.b.get_param = r600_get_param;
687 rscreen->b.b.get_shader_param = r600_get_shader_param;
688 rscreen->b.b.resource_create = r600_resource_create;
689
690 if (!r600_common_screen_init(&rscreen->b, ws)) {
691 FREE(rscreen);
692 return NULL;
693 }
694
695 if (rscreen->b.info.chip_class >= EVERGREEN) {
696 rscreen->b.b.is_format_supported = evergreen_is_format_supported;
697 } else {
698 rscreen->b.b.is_format_supported = r600_is_format_supported;
699 }
700
701 rscreen->b.debug_flags |= debug_get_flags_option("R600_DEBUG", r600_debug_options, 0);
702 if (debug_get_bool_option("R600_DEBUG_COMPUTE", FALSE))
703 rscreen->b.debug_flags |= DBG_COMPUTE;
704 if (debug_get_bool_option("R600_DUMP_SHADERS", FALSE))
705 rscreen->b.debug_flags |= DBG_ALL_SHADERS | DBG_FS;
706 if (!debug_get_bool_option("R600_HYPERZ", TRUE))
707 rscreen->b.debug_flags |= DBG_NO_HYPERZ;
708
709 if (rscreen->b.family == CHIP_UNKNOWN) {
710 fprintf(stderr, "r600: Unknown chipset 0x%04X\n", rscreen->b.info.pci_id);
711 FREE(rscreen);
712 return NULL;
713 }
714
715 /* Figure out streamout kernel support. */
716 switch (rscreen->b.chip_class) {
717 case R600:
718 if (rscreen->b.family < CHIP_RS780) {
719 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
720 } else {
721 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 23;
722 }
723 break;
724 case R700:
725 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 17;
726 break;
727 case EVERGREEN:
728 case CAYMAN:
729 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
730 break;
731 default:
732 rscreen->b.has_streamout = FALSE;
733 break;
734 }
735
736 /* MSAA support. */
737 switch (rscreen->b.chip_class) {
738 case R600:
739 case R700:
740 rscreen->has_msaa = rscreen->b.info.drm_minor >= 22;
741 rscreen->has_compressed_msaa_texturing = false;
742 break;
743 case EVERGREEN:
744 rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
745 rscreen->has_compressed_msaa_texturing = rscreen->b.info.drm_minor >= 24;
746 break;
747 case CAYMAN:
748 rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
749 rscreen->has_compressed_msaa_texturing = true;
750 break;
751 default:
752 rscreen->has_msaa = FALSE;
753 rscreen->has_compressed_msaa_texturing = false;
754 }
755
756 rscreen->b.has_cp_dma = rscreen->b.info.drm_minor >= 27 &&
757 !(rscreen->b.debug_flags & DBG_NO_CP_DMA);
758
759 rscreen->b.barrier_flags.cp_to_L2 =
760 R600_CONTEXT_INV_VERTEX_CACHE |
761 R600_CONTEXT_INV_TEX_CACHE |
762 R600_CONTEXT_INV_CONST_CACHE;
763 rscreen->b.barrier_flags.compute_to_L2 = R600_CONTEXT_CS_PARTIAL_FLUSH | R600_CONTEXT_FLUSH_AND_INV;
764
765 rscreen->global_pool = compute_memory_pool_new(rscreen);
766
767 /* Create the auxiliary context. This must be done last. */
768 rscreen->b.aux_context = rscreen->b.b.context_create(&rscreen->b.b, NULL, 0);
769
770 rscreen->has_atomics = rscreen->b.info.drm_minor >= 44;
771 #if 0 /* This is for testing whether aux_context and buffer clearing work correctly. */
772 struct pipe_resource templ = {};
773
774 templ.width0 = 4;
775 templ.height0 = 2048;
776 templ.depth0 = 1;
777 templ.array_size = 1;
778 templ.target = PIPE_TEXTURE_2D;
779 templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
780 templ.usage = PIPE_USAGE_DEFAULT;
781
782 struct r600_resource *res = r600_resource(rscreen->screen.resource_create(&rscreen->screen, &templ));
783 unsigned char *map = ws->buffer_map(res->buf, NULL, PIPE_TRANSFER_WRITE);
784
785 memset(map, 0, 256);
786
787 r600_screen_clear_buffer(rscreen, &res->b.b, 4, 4, 0xCC);
788 r600_screen_clear_buffer(rscreen, &res->b.b, 8, 4, 0xDD);
789 r600_screen_clear_buffer(rscreen, &res->b.b, 12, 4, 0xEE);
790 r600_screen_clear_buffer(rscreen, &res->b.b, 20, 4, 0xFF);
791 r600_screen_clear_buffer(rscreen, &res->b.b, 32, 20, 0x87);
792
793 ws->buffer_wait(res->buf, RADEON_USAGE_WRITE);
794
795 int i;
796 for (i = 0; i < 256; i++) {
797 printf("%02X", map[i]);
798 if (i % 16 == 15)
799 printf("\n");
800 }
801 #endif
802
803 if (rscreen->b.debug_flags & DBG_TEST_DMA)
804 r600_test_dma(&rscreen->b);
805
806 r600_query_fix_enabled_rb_mask(&rscreen->b);
807 return &rscreen->b.b;
808 }