util: remove LIST_INITHEAD macro
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include "r600_pipe.h"
24 #include "r600_public.h"
25 #include "r600_isa.h"
26 #include "evergreen_compute.h"
27 #include "r600d.h"
28
29 #include "sb/sb_public.h"
30
31 #include <errno.h>
32 #include "pipe/p_shader_tokens.h"
33 #include "util/u_debug.h"
34 #include "util/u_memory.h"
35 #include "util/u_screen.h"
36 #include "util/u_simple_shaders.h"
37 #include "util/u_upload_mgr.h"
38 #include "util/u_math.h"
39 #include "vl/vl_decoder.h"
40 #include "vl/vl_video_buffer.h"
41 #include "radeon_video.h"
42 #include "radeon_uvd.h"
43 #include "util/os_time.h"
44
45 static const struct debug_named_value r600_debug_options[] = {
46 /* features */
47 { "nocpdma", DBG_NO_CP_DMA, "Disable CP DMA" },
48
49 /* shader backend */
50 { "nosb", DBG_NO_SB, "Disable sb backend for graphics shaders" },
51 { "sbcl", DBG_SB_CS, "Enable sb backend for compute shaders" },
52 { "sbdry", DBG_SB_DRY_RUN, "Don't use optimized bytecode (just print the dumps)" },
53 { "sbstat", DBG_SB_STAT, "Print optimization statistics for shaders" },
54 { "sbdump", DBG_SB_DUMP, "Print IR dumps after some optimization passes" },
55 { "sbnofallback", DBG_SB_NO_FALLBACK, "Abort on errors instead of fallback" },
56 { "sbdisasm", DBG_SB_DISASM, "Use sb disassembler for shader dumps" },
57 { "sbsafemath", DBG_SB_SAFEMATH, "Disable unsafe math optimizations" },
58
59 DEBUG_NAMED_VALUE_END /* must be last */
60 };
61
62 /*
63 * pipe_context
64 */
65
66 static void r600_destroy_context(struct pipe_context *context)
67 {
68 struct r600_context *rctx = (struct r600_context *)context;
69 unsigned sh, i;
70
71 r600_isa_destroy(rctx->isa);
72
73 r600_sb_context_destroy(rctx->sb_context);
74
75 for (sh = 0; sh < (rctx->b.chip_class < EVERGREEN ? R600_NUM_HW_STAGES : EG_NUM_HW_STAGES); sh++) {
76 r600_resource_reference(&rctx->scratch_buffers[sh].buffer, NULL);
77 }
78 r600_resource_reference(&rctx->dummy_cmask, NULL);
79 r600_resource_reference(&rctx->dummy_fmask, NULL);
80
81 if (rctx->append_fence)
82 pipe_resource_reference((struct pipe_resource**)&rctx->append_fence, NULL);
83 for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
84 rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, NULL);
85 free(rctx->driver_consts[sh].constants);
86 }
87
88 if (rctx->fixed_func_tcs_shader)
89 rctx->b.b.delete_tcs_state(&rctx->b.b, rctx->fixed_func_tcs_shader);
90
91 if (rctx->dummy_pixel_shader) {
92 rctx->b.b.delete_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
93 }
94 if (rctx->custom_dsa_flush) {
95 rctx->b.b.delete_depth_stencil_alpha_state(&rctx->b.b, rctx->custom_dsa_flush);
96 }
97 if (rctx->custom_blend_resolve) {
98 rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_resolve);
99 }
100 if (rctx->custom_blend_decompress) {
101 rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_decompress);
102 }
103 if (rctx->custom_blend_fastclear) {
104 rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_fastclear);
105 }
106 util_unreference_framebuffer_state(&rctx->framebuffer.state);
107
108 if (rctx->gs_rings.gsvs_ring.buffer)
109 pipe_resource_reference(&rctx->gs_rings.gsvs_ring.buffer, NULL);
110
111 if (rctx->gs_rings.esgs_ring.buffer)
112 pipe_resource_reference(&rctx->gs_rings.esgs_ring.buffer, NULL);
113
114 for (sh = 0; sh < PIPE_SHADER_TYPES; ++sh)
115 for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; ++i)
116 rctx->b.b.set_constant_buffer(context, sh, i, NULL);
117
118 if (rctx->blitter) {
119 util_blitter_destroy(rctx->blitter);
120 }
121 if (rctx->allocator_fetch_shader) {
122 u_suballocator_destroy(rctx->allocator_fetch_shader);
123 }
124
125 r600_release_command_buffer(&rctx->start_cs_cmd);
126
127 FREE(rctx->start_compute_cs_cmd.buf);
128
129 r600_common_context_cleanup(&rctx->b);
130
131 r600_resource_reference(&rctx->trace_buf, NULL);
132 r600_resource_reference(&rctx->last_trace_buf, NULL);
133 radeon_clear_saved_cs(&rctx->last_gfx);
134
135 FREE(rctx);
136 }
137
138 static struct pipe_context *r600_create_context(struct pipe_screen *screen,
139 void *priv, unsigned flags)
140 {
141 struct r600_context *rctx = CALLOC_STRUCT(r600_context);
142 struct r600_screen* rscreen = (struct r600_screen *)screen;
143 struct radeon_winsys *ws = rscreen->b.ws;
144
145 if (!rctx)
146 return NULL;
147
148 rctx->b.b.screen = screen;
149 assert(!priv);
150 rctx->b.b.priv = NULL; /* for threaded_context_unwrap_sync */
151 rctx->b.b.destroy = r600_destroy_context;
152 rctx->b.set_atom_dirty = (void *)r600_set_atom_dirty;
153
154 if (!r600_common_context_init(&rctx->b, &rscreen->b, flags))
155 goto fail;
156
157 rctx->screen = rscreen;
158 list_inithead(&rctx->texture_buffers);
159
160 r600_init_blit_functions(rctx);
161
162 if (rscreen->b.info.has_hw_decode) {
163 rctx->b.b.create_video_codec = r600_uvd_create_decoder;
164 rctx->b.b.create_video_buffer = r600_video_buffer_create;
165 } else {
166 rctx->b.b.create_video_codec = vl_create_decoder;
167 rctx->b.b.create_video_buffer = vl_video_buffer_create;
168 }
169
170 if (getenv("R600_TRACE"))
171 rctx->is_debug = true;
172 r600_init_common_state_functions(rctx);
173
174 switch (rctx->b.chip_class) {
175 case R600:
176 case R700:
177 r600_init_state_functions(rctx);
178 r600_init_atom_start_cs(rctx);
179 rctx->custom_dsa_flush = r600_create_db_flush_dsa(rctx);
180 rctx->custom_blend_resolve = rctx->b.chip_class == R700 ? r700_create_resolve_blend(rctx)
181 : r600_create_resolve_blend(rctx);
182 rctx->custom_blend_decompress = r600_create_decompress_blend(rctx);
183 rctx->has_vertex_cache = !(rctx->b.family == CHIP_RV610 ||
184 rctx->b.family == CHIP_RV620 ||
185 rctx->b.family == CHIP_RS780 ||
186 rctx->b.family == CHIP_RS880 ||
187 rctx->b.family == CHIP_RV710);
188 break;
189 case EVERGREEN:
190 case CAYMAN:
191 evergreen_init_state_functions(rctx);
192 evergreen_init_atom_start_cs(rctx);
193 evergreen_init_atom_start_compute_cs(rctx);
194 rctx->custom_dsa_flush = evergreen_create_db_flush_dsa(rctx);
195 rctx->custom_blend_resolve = evergreen_create_resolve_blend(rctx);
196 rctx->custom_blend_decompress = evergreen_create_decompress_blend(rctx);
197 rctx->custom_blend_fastclear = evergreen_create_fastclear_blend(rctx);
198 rctx->has_vertex_cache = !(rctx->b.family == CHIP_CEDAR ||
199 rctx->b.family == CHIP_PALM ||
200 rctx->b.family == CHIP_SUMO ||
201 rctx->b.family == CHIP_SUMO2 ||
202 rctx->b.family == CHIP_CAICOS ||
203 rctx->b.family == CHIP_CAYMAN ||
204 rctx->b.family == CHIP_ARUBA);
205
206 rctx->append_fence = pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
207 PIPE_USAGE_DEFAULT, 32);
208 break;
209 default:
210 R600_ERR("Unsupported chip class %d.\n", rctx->b.chip_class);
211 goto fail;
212 }
213
214 rctx->b.gfx.cs = ws->cs_create(rctx->b.ctx, RING_GFX,
215 r600_context_gfx_flush, rctx, false);
216 rctx->b.gfx.flush = r600_context_gfx_flush;
217
218 rctx->allocator_fetch_shader =
219 u_suballocator_create(&rctx->b.b, 64 * 1024,
220 0, PIPE_USAGE_DEFAULT, 0, FALSE);
221 if (!rctx->allocator_fetch_shader)
222 goto fail;
223
224 rctx->isa = calloc(1, sizeof(struct r600_isa));
225 if (!rctx->isa || r600_isa_init(rctx, rctx->isa))
226 goto fail;
227
228 if (rscreen->b.debug_flags & DBG_FORCE_DMA)
229 rctx->b.b.resource_copy_region = rctx->b.dma_copy;
230
231 rctx->blitter = util_blitter_create(&rctx->b.b);
232 if (rctx->blitter == NULL)
233 goto fail;
234 util_blitter_set_texture_multisample(rctx->blitter, rscreen->has_msaa);
235 rctx->blitter->draw_rectangle = r600_draw_rectangle;
236
237 r600_begin_new_cs(rctx);
238
239 rctx->dummy_pixel_shader =
240 util_make_fragment_cloneinput_shader(&rctx->b.b, 0,
241 TGSI_SEMANTIC_GENERIC,
242 TGSI_INTERPOLATE_CONSTANT);
243 rctx->b.b.bind_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
244
245 return &rctx->b.b;
246
247 fail:
248 r600_destroy_context(&rctx->b.b);
249 return NULL;
250 }
251
252 /*
253 * pipe_screen
254 */
255
256 static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
257 {
258 struct r600_screen *rscreen = (struct r600_screen *)pscreen;
259 enum radeon_family family = rscreen->b.family;
260
261 switch (param) {
262 /* Supported features (boolean caps). */
263 case PIPE_CAP_NPOT_TEXTURES:
264 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
265 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
266 case PIPE_CAP_ANISOTROPIC_FILTER:
267 case PIPE_CAP_POINT_SPRITE:
268 case PIPE_CAP_OCCLUSION_QUERY:
269 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
270 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
271 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
272 case PIPE_CAP_TEXTURE_SWIZZLE:
273 case PIPE_CAP_DEPTH_CLIP_DISABLE:
274 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
275 case PIPE_CAP_SHADER_STENCIL_EXPORT:
276 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
277 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
278 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
279 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
280 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
281 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
282 case PIPE_CAP_VERTEX_SHADER_SATURATE:
283 case PIPE_CAP_SEAMLESS_CUBE_MAP:
284 case PIPE_CAP_PRIMITIVE_RESTART:
285 case PIPE_CAP_CONDITIONAL_RENDER:
286 case PIPE_CAP_TEXTURE_BARRIER:
287 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
288 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
289 case PIPE_CAP_TGSI_INSTANCEID:
290 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
291 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
292 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
293 case PIPE_CAP_START_INSTANCE:
294 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
295 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
296 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
297 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
298 case PIPE_CAP_TEXTURE_MULTISAMPLE:
299 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
300 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
301 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
302 case PIPE_CAP_SAMPLE_SHADING:
303 case PIPE_CAP_CLIP_HALFZ:
304 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
305 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
306 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
307 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
308 case PIPE_CAP_TGSI_TXQS:
309 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
310 case PIPE_CAP_INVALIDATE_BUFFER:
311 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
312 case PIPE_CAP_QUERY_MEMORY_INFO:
313 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
314 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
315 case PIPE_CAP_CLEAR_TEXTURE:
316 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
317 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
318 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
319 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
320 return 1;
321
322 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
323 /* Optimal number for good TexSubImage performance on Polaris10. */
324 return 64 * 1024 * 1024;
325
326 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
327 return rscreen->b.info.drm_minor >= 43;
328
329 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
330 return !R600_BIG_ENDIAN && rscreen->b.info.has_userptr;
331
332 case PIPE_CAP_COMPUTE:
333 return rscreen->b.chip_class > R700;
334
335 case PIPE_CAP_TGSI_TEXCOORD:
336 return 0;
337
338 case PIPE_CAP_FAKE_SW_MSAA:
339 return 0;
340
341 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
342 return MIN2(rscreen->b.info.max_alloc_size, INT_MAX);
343
344 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
345 return R600_MAP_BUFFER_ALIGNMENT;
346
347 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
348 return 256;
349
350 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
351 return 1;
352
353 case PIPE_CAP_GLSL_FEATURE_LEVEL:
354 if (family >= CHIP_CEDAR)
355 return 430;
356 /* pre-evergreen geom shaders need newer kernel */
357 if (rscreen->b.info.drm_minor >= 37)
358 return 330;
359 return 140;
360
361 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
362 return 140;
363
364 /* Supported except the original R600. */
365 case PIPE_CAP_INDEP_BLEND_ENABLE:
366 case PIPE_CAP_INDEP_BLEND_FUNC:
367 /* R600 doesn't support per-MRT blends */
368 return family == CHIP_R600 ? 0 : 1;
369
370 /* Supported on Evergreen. */
371 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
372 case PIPE_CAP_CUBE_MAP_ARRAY:
373 case PIPE_CAP_TEXTURE_GATHER_SM5:
374 case PIPE_CAP_TEXTURE_QUERY_LOD:
375 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
376 case PIPE_CAP_SAMPLER_VIEW_TARGET:
377 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
378 case PIPE_CAP_TGSI_CLOCK:
379 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
380 case PIPE_CAP_QUERY_BUFFER_OBJECT:
381 return family >= CHIP_CEDAR ? 1 : 0;
382 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
383 return family >= CHIP_CEDAR ? 4 : 0;
384 case PIPE_CAP_DRAW_INDIRECT:
385 /* kernel command checker support is also required */
386 return family >= CHIP_CEDAR && rscreen->b.info.drm_minor >= 41;
387
388 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
389 return family >= CHIP_CEDAR ? 0 : 1;
390
391 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
392 return 8;
393
394 case PIPE_CAP_MAX_GS_INVOCATIONS:
395 return 32;
396
397 /* shader buffer objects */
398 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
399 return 1 << 27;
400 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
401 return 8;
402
403 /* Unsupported features. */
404 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
405 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
406 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
407 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
408 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
409 case PIPE_CAP_USER_VERTEX_BUFFERS:
410 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
411 case PIPE_CAP_VERTEXID_NOBASE:
412 case PIPE_CAP_DEPTH_BOUNDS_TEST:
413 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
414 case PIPE_CAP_SHAREABLE_SHADERS:
415 case PIPE_CAP_DRAW_PARAMETERS:
416 case PIPE_CAP_MULTI_DRAW_INDIRECT:
417 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
418 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
419 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
420 case PIPE_CAP_GENERATE_MIPMAP:
421 case PIPE_CAP_STRING_MARKER:
422 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
423 case PIPE_CAP_TGSI_VOTE:
424 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
425 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
426 case PIPE_CAP_NATIVE_FENCE_FD:
427 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
428 case PIPE_CAP_FBFETCH:
429 case PIPE_CAP_INT64:
430 case PIPE_CAP_INT64_DIVMOD:
431 case PIPE_CAP_TGSI_TEX_TXF_LZ:
432 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
433 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
434 case PIPE_CAP_TGSI_BALLOT:
435 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
436 case PIPE_CAP_POST_DEPTH_COVERAGE:
437 case PIPE_CAP_BINDLESS_TEXTURE:
438 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
439 case PIPE_CAP_QUERY_SO_OVERFLOW:
440 case PIPE_CAP_MEMOBJ:
441 case PIPE_CAP_LOAD_CONSTBUF:
442 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
443 case PIPE_CAP_TILE_RASTER_ORDER:
444 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
445 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
446 case PIPE_CAP_FENCE_SIGNAL:
447 case PIPE_CAP_CONSTBUF0_FLAGS:
448 case PIPE_CAP_PACKED_UNIFORMS:
449 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
450 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
451 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
452 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
453 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
454 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
455 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
456 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
457 return 0;
458
459 case PIPE_CAP_DOUBLES:
460 if (rscreen->b.family == CHIP_ARUBA ||
461 rscreen->b.family == CHIP_CAYMAN ||
462 rscreen->b.family == CHIP_CYPRESS ||
463 rscreen->b.family == CHIP_HEMLOCK)
464 return 1;
465 return 0;
466 case PIPE_CAP_CULL_DISTANCE:
467 return 1;
468
469 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
470 if (family >= CHIP_CEDAR)
471 return 256;
472 return 0;
473
474 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
475 if (family >= CHIP_CEDAR)
476 return 30;
477 else
478 return 0;
479 /* Stream output. */
480 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
481 return rscreen->b.has_streamout ? 4 : 0;
482 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
483 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
484 return rscreen->b.has_streamout ? 1 : 0;
485 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
486 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
487 return 32*4;
488
489 /* Geometry shader output. */
490 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
491 return 1024;
492 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
493 return 16384;
494 case PIPE_CAP_MAX_VERTEX_STREAMS:
495 return family >= CHIP_CEDAR ? 4 : 1;
496
497 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
498 /* Should be 2047, but 2048 is a requirement for GL 4.4 */
499 return 2048;
500
501 /* Texturing. */
502 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
503 if (family >= CHIP_CEDAR)
504 return 16384;
505 else
506 return 8192;
507 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
508 if (family >= CHIP_CEDAR)
509 return 15;
510 else
511 return 14;
512 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
513 /* textures support 8192, but layered rendering supports 2048 */
514 return 12;
515 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
516 /* textures support 8192, but layered rendering supports 2048 */
517 return 2048;
518
519 /* Render targets. */
520 case PIPE_CAP_MAX_RENDER_TARGETS:
521 /* XXX some r6xx are buggy and can only do 4 */
522 return 8;
523
524 case PIPE_CAP_MAX_VIEWPORTS:
525 return R600_MAX_VIEWPORTS;
526 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
527 case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
528 return 8;
529
530 /* Timer queries, present when the clock frequency is non zero. */
531 case PIPE_CAP_QUERY_TIME_ELAPSED:
532 return rscreen->b.info.clock_crystal_freq != 0;
533 case PIPE_CAP_QUERY_TIMESTAMP:
534 return rscreen->b.info.drm_minor >= 20 &&
535 rscreen->b.info.clock_crystal_freq != 0;
536
537 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
538 case PIPE_CAP_MIN_TEXEL_OFFSET:
539 return -8;
540
541 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
542 case PIPE_CAP_MAX_TEXEL_OFFSET:
543 return 7;
544
545 case PIPE_CAP_MAX_VARYINGS:
546 return 32;
547
548 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
549 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
550 case PIPE_CAP_ENDIANNESS:
551 return PIPE_ENDIAN_LITTLE;
552
553 case PIPE_CAP_VENDOR_ID:
554 return ATI_VENDOR_ID;
555 case PIPE_CAP_DEVICE_ID:
556 return rscreen->b.info.pci_id;
557 case PIPE_CAP_ACCELERATED:
558 return 1;
559 case PIPE_CAP_VIDEO_MEMORY:
560 return rscreen->b.info.vram_size >> 20;
561 case PIPE_CAP_UMA:
562 return 0;
563 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
564 return rscreen->b.chip_class >= R700;
565 case PIPE_CAP_PCI_GROUP:
566 return rscreen->b.info.pci_domain;
567 case PIPE_CAP_PCI_BUS:
568 return rscreen->b.info.pci_bus;
569 case PIPE_CAP_PCI_DEVICE:
570 return rscreen->b.info.pci_dev;
571 case PIPE_CAP_PCI_FUNCTION:
572 return rscreen->b.info.pci_func;
573
574 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
575 if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
576 return 8;
577 return 0;
578 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
579 if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
580 return EG_MAX_ATOMIC_BUFFERS;
581 return 0;
582
583 default:
584 return u_pipe_screen_get_param_defaults(pscreen, param);
585 }
586 }
587
588 static int r600_get_shader_param(struct pipe_screen* pscreen,
589 enum pipe_shader_type shader,
590 enum pipe_shader_cap param)
591 {
592 struct r600_screen *rscreen = (struct r600_screen *)pscreen;
593
594 switch(shader)
595 {
596 case PIPE_SHADER_FRAGMENT:
597 case PIPE_SHADER_VERTEX:
598 case PIPE_SHADER_COMPUTE:
599 break;
600 case PIPE_SHADER_GEOMETRY:
601 if (rscreen->b.family >= CHIP_CEDAR)
602 break;
603 /* pre-evergreen geom shaders need newer kernel */
604 if (rscreen->b.info.drm_minor >= 37)
605 break;
606 return 0;
607 case PIPE_SHADER_TESS_CTRL:
608 case PIPE_SHADER_TESS_EVAL:
609 if (rscreen->b.family >= CHIP_CEDAR)
610 break;
611 default:
612 return 0;
613 }
614
615 switch (param) {
616 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
617 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
618 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
619 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
620 return 16384;
621 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
622 return 32;
623 case PIPE_SHADER_CAP_MAX_INPUTS:
624 return shader == PIPE_SHADER_VERTEX ? 16 : 32;
625 case PIPE_SHADER_CAP_MAX_OUTPUTS:
626 return shader == PIPE_SHADER_FRAGMENT ? 8 : 32;
627 case PIPE_SHADER_CAP_MAX_TEMPS:
628 return 256; /* Max native temporaries. */
629 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
630 if (shader == PIPE_SHADER_COMPUTE) {
631 uint64_t max_const_buffer_size;
632 pscreen->get_compute_param(pscreen, PIPE_SHADER_IR_TGSI,
633 PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
634 &max_const_buffer_size);
635 return MIN2(max_const_buffer_size, INT_MAX);
636
637 } else {
638 return R600_MAX_CONST_BUFFER_SIZE;
639 }
640 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
641 return R600_MAX_USER_CONST_BUFFERS;
642 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
643 return 1;
644 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
645 return 1;
646 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
647 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
648 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
649 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
650 return 1;
651 case PIPE_SHADER_CAP_SUBROUTINES:
652 case PIPE_SHADER_CAP_INT64_ATOMICS:
653 case PIPE_SHADER_CAP_FP16:
654 return 0;
655 case PIPE_SHADER_CAP_INTEGERS:
656 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
657 return 1;
658 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
659 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
660 return 16;
661 case PIPE_SHADER_CAP_PREFERRED_IR:
662 return PIPE_SHADER_IR_TGSI;
663 case PIPE_SHADER_CAP_SUPPORTED_IRS: {
664 int ir = 0;
665 if (shader == PIPE_SHADER_COMPUTE)
666 ir = 1 << PIPE_SHADER_IR_NATIVE;
667 if (rscreen->b.family >= CHIP_CEDAR)
668 ir |= 1 << PIPE_SHADER_IR_TGSI;
669 return ir;
670 }
671 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
672 if (rscreen->b.family == CHIP_ARUBA ||
673 rscreen->b.family == CHIP_CAYMAN ||
674 rscreen->b.family == CHIP_CYPRESS ||
675 rscreen->b.family == CHIP_HEMLOCK)
676 return 1;
677 return 0;
678 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
679 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
680 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
681 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
682 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
683 return 0;
684 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
685 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
686 if (rscreen->b.family >= CHIP_CEDAR &&
687 (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE))
688 return 8;
689 return 0;
690 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
691 if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
692 return 8;
693 return 0;
694 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
695 /* having to allocate the atomics out amongst shaders stages is messy,
696 so give compute 8 buffers and all the others one */
697 if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics) {
698 return EG_MAX_ATOMIC_BUFFERS;
699 }
700 return 0;
701 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
702 /* due to a bug in the shader compiler, some loops hang
703 * if they are not unrolled, see:
704 * https://bugs.freedesktop.org/show_bug.cgi?id=86720
705 */
706 return 255;
707 }
708 return 0;
709 }
710
711 static void r600_destroy_screen(struct pipe_screen* pscreen)
712 {
713 struct r600_screen *rscreen = (struct r600_screen *)pscreen;
714
715 if (!rscreen)
716 return;
717
718 if (!rscreen->b.ws->unref(rscreen->b.ws))
719 return;
720
721 if (rscreen->global_pool) {
722 compute_memory_pool_delete(rscreen->global_pool);
723 }
724
725 r600_destroy_common_screen(&rscreen->b);
726 }
727
728 static struct pipe_resource *r600_resource_create(struct pipe_screen *screen,
729 const struct pipe_resource *templ)
730 {
731 if (templ->target == PIPE_BUFFER &&
732 (templ->bind & PIPE_BIND_GLOBAL))
733 return r600_compute_global_buffer_create(screen, templ);
734
735 return r600_resource_create_common(screen, templ);
736 }
737
738 struct pipe_screen *r600_screen_create(struct radeon_winsys *ws,
739 const struct pipe_screen_config *config)
740 {
741 struct r600_screen *rscreen = CALLOC_STRUCT(r600_screen);
742
743 if (!rscreen) {
744 return NULL;
745 }
746
747 /* Set functions first. */
748 rscreen->b.b.context_create = r600_create_context;
749 rscreen->b.b.destroy = r600_destroy_screen;
750 rscreen->b.b.get_param = r600_get_param;
751 rscreen->b.b.get_shader_param = r600_get_shader_param;
752 rscreen->b.b.resource_create = r600_resource_create;
753
754 if (!r600_common_screen_init(&rscreen->b, ws)) {
755 FREE(rscreen);
756 return NULL;
757 }
758
759 if (rscreen->b.info.chip_class >= EVERGREEN) {
760 rscreen->b.b.is_format_supported = evergreen_is_format_supported;
761 } else {
762 rscreen->b.b.is_format_supported = r600_is_format_supported;
763 }
764
765 rscreen->b.debug_flags |= debug_get_flags_option("R600_DEBUG", r600_debug_options, 0);
766 if (debug_get_bool_option("R600_DEBUG_COMPUTE", FALSE))
767 rscreen->b.debug_flags |= DBG_COMPUTE;
768 if (debug_get_bool_option("R600_DUMP_SHADERS", FALSE))
769 rscreen->b.debug_flags |= DBG_ALL_SHADERS | DBG_FS;
770 if (!debug_get_bool_option("R600_HYPERZ", TRUE))
771 rscreen->b.debug_flags |= DBG_NO_HYPERZ;
772
773 if (rscreen->b.family == CHIP_UNKNOWN) {
774 fprintf(stderr, "r600: Unknown chipset 0x%04X\n", rscreen->b.info.pci_id);
775 FREE(rscreen);
776 return NULL;
777 }
778
779 /* Figure out streamout kernel support. */
780 switch (rscreen->b.chip_class) {
781 case R600:
782 if (rscreen->b.family < CHIP_RS780) {
783 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
784 } else {
785 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 23;
786 }
787 break;
788 case R700:
789 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 17;
790 break;
791 case EVERGREEN:
792 case CAYMAN:
793 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
794 break;
795 default:
796 rscreen->b.has_streamout = FALSE;
797 break;
798 }
799
800 /* MSAA support. */
801 switch (rscreen->b.chip_class) {
802 case R600:
803 case R700:
804 rscreen->has_msaa = rscreen->b.info.drm_minor >= 22;
805 rscreen->has_compressed_msaa_texturing = false;
806 break;
807 case EVERGREEN:
808 rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
809 rscreen->has_compressed_msaa_texturing = rscreen->b.info.drm_minor >= 24;
810 break;
811 case CAYMAN:
812 rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
813 rscreen->has_compressed_msaa_texturing = true;
814 break;
815 default:
816 rscreen->has_msaa = FALSE;
817 rscreen->has_compressed_msaa_texturing = false;
818 }
819
820 rscreen->b.has_cp_dma = rscreen->b.info.drm_minor >= 27 &&
821 !(rscreen->b.debug_flags & DBG_NO_CP_DMA);
822
823 rscreen->b.barrier_flags.cp_to_L2 =
824 R600_CONTEXT_INV_VERTEX_CACHE |
825 R600_CONTEXT_INV_TEX_CACHE |
826 R600_CONTEXT_INV_CONST_CACHE;
827 rscreen->b.barrier_flags.compute_to_L2 = R600_CONTEXT_CS_PARTIAL_FLUSH | R600_CONTEXT_FLUSH_AND_INV;
828
829 rscreen->global_pool = compute_memory_pool_new(rscreen);
830
831 /* Create the auxiliary context. This must be done last. */
832 rscreen->b.aux_context = rscreen->b.b.context_create(&rscreen->b.b, NULL, 0);
833
834 rscreen->has_atomics = rscreen->b.info.drm_minor >= 44;
835 #if 0 /* This is for testing whether aux_context and buffer clearing work correctly. */
836 struct pipe_resource templ = {};
837
838 templ.width0 = 4;
839 templ.height0 = 2048;
840 templ.depth0 = 1;
841 templ.array_size = 1;
842 templ.target = PIPE_TEXTURE_2D;
843 templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
844 templ.usage = PIPE_USAGE_DEFAULT;
845
846 struct r600_resource *res = r600_resource(rscreen->screen.resource_create(&rscreen->screen, &templ));
847 unsigned char *map = ws->buffer_map(res->buf, NULL, PIPE_TRANSFER_WRITE);
848
849 memset(map, 0, 256);
850
851 r600_screen_clear_buffer(rscreen, &res->b.b, 4, 4, 0xCC);
852 r600_screen_clear_buffer(rscreen, &res->b.b, 8, 4, 0xDD);
853 r600_screen_clear_buffer(rscreen, &res->b.b, 12, 4, 0xEE);
854 r600_screen_clear_buffer(rscreen, &res->b.b, 20, 4, 0xFF);
855 r600_screen_clear_buffer(rscreen, &res->b.b, 32, 20, 0x87);
856
857 ws->buffer_wait(res->buf, RADEON_USAGE_WRITE);
858
859 int i;
860 for (i = 0; i < 256; i++) {
861 printf("%02X", map[i]);
862 if (i % 16 == 15)
863 printf("\n");
864 }
865 #endif
866
867 if (rscreen->b.debug_flags & DBG_TEST_DMA)
868 r600_test_dma(&rscreen->b);
869
870 r600_query_fix_enabled_rb_mask(&rscreen->b);
871 return &rscreen->b.b;
872 }