gallium: add PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include "r600_pipe.h"
24 #include "r600_public.h"
25 #include "r600_isa.h"
26 #include "evergreen_compute.h"
27 #include "r600d.h"
28
29 #include "sb/sb_public.h"
30
31 #include <errno.h>
32 #include "pipe/p_shader_tokens.h"
33 #include "util/u_debug.h"
34 #include "util/u_memory.h"
35 #include "util/u_simple_shaders.h"
36 #include "util/u_upload_mgr.h"
37 #include "util/u_math.h"
38 #include "vl/vl_decoder.h"
39 #include "vl/vl_video_buffer.h"
40 #include "radeon_video.h"
41 #include "radeon_uvd.h"
42 #include "util/os_time.h"
43
44 static const struct debug_named_value r600_debug_options[] = {
45 /* features */
46 { "nocpdma", DBG_NO_CP_DMA, "Disable CP DMA" },
47
48 /* shader backend */
49 { "nosb", DBG_NO_SB, "Disable sb backend for graphics shaders" },
50 { "sbcl", DBG_SB_CS, "Enable sb backend for compute shaders" },
51 { "sbdry", DBG_SB_DRY_RUN, "Don't use optimized bytecode (just print the dumps)" },
52 { "sbstat", DBG_SB_STAT, "Print optimization statistics for shaders" },
53 { "sbdump", DBG_SB_DUMP, "Print IR dumps after some optimization passes" },
54 { "sbnofallback", DBG_SB_NO_FALLBACK, "Abort on errors instead of fallback" },
55 { "sbdisasm", DBG_SB_DISASM, "Use sb disassembler for shader dumps" },
56 { "sbsafemath", DBG_SB_SAFEMATH, "Disable unsafe math optimizations" },
57
58 DEBUG_NAMED_VALUE_END /* must be last */
59 };
60
61 /*
62 * pipe_context
63 */
64
65 static void r600_destroy_context(struct pipe_context *context)
66 {
67 struct r600_context *rctx = (struct r600_context *)context;
68 unsigned sh, i;
69
70 r600_isa_destroy(rctx->isa);
71
72 r600_sb_context_destroy(rctx->sb_context);
73
74 for (sh = 0; sh < (rctx->b.chip_class < EVERGREEN ? R600_NUM_HW_STAGES : EG_NUM_HW_STAGES); sh++) {
75 r600_resource_reference(&rctx->scratch_buffers[sh].buffer, NULL);
76 }
77 r600_resource_reference(&rctx->dummy_cmask, NULL);
78 r600_resource_reference(&rctx->dummy_fmask, NULL);
79
80 if (rctx->append_fence)
81 pipe_resource_reference((struct pipe_resource**)&rctx->append_fence, NULL);
82 for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
83 rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, NULL);
84 free(rctx->driver_consts[sh].constants);
85 }
86
87 if (rctx->fixed_func_tcs_shader)
88 rctx->b.b.delete_tcs_state(&rctx->b.b, rctx->fixed_func_tcs_shader);
89
90 if (rctx->dummy_pixel_shader) {
91 rctx->b.b.delete_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
92 }
93 if (rctx->custom_dsa_flush) {
94 rctx->b.b.delete_depth_stencil_alpha_state(&rctx->b.b, rctx->custom_dsa_flush);
95 }
96 if (rctx->custom_blend_resolve) {
97 rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_resolve);
98 }
99 if (rctx->custom_blend_decompress) {
100 rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_decompress);
101 }
102 if (rctx->custom_blend_fastclear) {
103 rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_fastclear);
104 }
105 util_unreference_framebuffer_state(&rctx->framebuffer.state);
106
107 for (sh = 0; sh < PIPE_SHADER_TYPES; ++sh)
108 for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; ++i)
109 rctx->b.b.set_constant_buffer(context, sh, i, NULL);
110
111 if (rctx->blitter) {
112 util_blitter_destroy(rctx->blitter);
113 }
114 if (rctx->allocator_fetch_shader) {
115 u_suballocator_destroy(rctx->allocator_fetch_shader);
116 }
117
118 r600_release_command_buffer(&rctx->start_cs_cmd);
119
120 FREE(rctx->start_compute_cs_cmd.buf);
121
122 r600_common_context_cleanup(&rctx->b);
123
124 r600_resource_reference(&rctx->trace_buf, NULL);
125 r600_resource_reference(&rctx->last_trace_buf, NULL);
126 radeon_clear_saved_cs(&rctx->last_gfx);
127
128 FREE(rctx);
129 }
130
131 static struct pipe_context *r600_create_context(struct pipe_screen *screen,
132 void *priv, unsigned flags)
133 {
134 struct r600_context *rctx = CALLOC_STRUCT(r600_context);
135 struct r600_screen* rscreen = (struct r600_screen *)screen;
136 struct radeon_winsys *ws = rscreen->b.ws;
137
138 if (!rctx)
139 return NULL;
140
141 rctx->b.b.screen = screen;
142 assert(!priv);
143 rctx->b.b.priv = NULL; /* for threaded_context_unwrap_sync */
144 rctx->b.b.destroy = r600_destroy_context;
145 rctx->b.set_atom_dirty = (void *)r600_set_atom_dirty;
146
147 if (!r600_common_context_init(&rctx->b, &rscreen->b, flags))
148 goto fail;
149
150 rctx->screen = rscreen;
151 LIST_INITHEAD(&rctx->texture_buffers);
152
153 r600_init_blit_functions(rctx);
154
155 if (rscreen->b.info.has_hw_decode) {
156 rctx->b.b.create_video_codec = r600_uvd_create_decoder;
157 rctx->b.b.create_video_buffer = r600_video_buffer_create;
158 } else {
159 rctx->b.b.create_video_codec = vl_create_decoder;
160 rctx->b.b.create_video_buffer = vl_video_buffer_create;
161 }
162
163 if (getenv("R600_TRACE"))
164 rctx->is_debug = true;
165 r600_init_common_state_functions(rctx);
166
167 switch (rctx->b.chip_class) {
168 case R600:
169 case R700:
170 r600_init_state_functions(rctx);
171 r600_init_atom_start_cs(rctx);
172 rctx->custom_dsa_flush = r600_create_db_flush_dsa(rctx);
173 rctx->custom_blend_resolve = rctx->b.chip_class == R700 ? r700_create_resolve_blend(rctx)
174 : r600_create_resolve_blend(rctx);
175 rctx->custom_blend_decompress = r600_create_decompress_blend(rctx);
176 rctx->has_vertex_cache = !(rctx->b.family == CHIP_RV610 ||
177 rctx->b.family == CHIP_RV620 ||
178 rctx->b.family == CHIP_RS780 ||
179 rctx->b.family == CHIP_RS880 ||
180 rctx->b.family == CHIP_RV710);
181 break;
182 case EVERGREEN:
183 case CAYMAN:
184 evergreen_init_state_functions(rctx);
185 evergreen_init_atom_start_cs(rctx);
186 evergreen_init_atom_start_compute_cs(rctx);
187 rctx->custom_dsa_flush = evergreen_create_db_flush_dsa(rctx);
188 rctx->custom_blend_resolve = evergreen_create_resolve_blend(rctx);
189 rctx->custom_blend_decompress = evergreen_create_decompress_blend(rctx);
190 rctx->custom_blend_fastclear = evergreen_create_fastclear_blend(rctx);
191 rctx->has_vertex_cache = !(rctx->b.family == CHIP_CEDAR ||
192 rctx->b.family == CHIP_PALM ||
193 rctx->b.family == CHIP_SUMO ||
194 rctx->b.family == CHIP_SUMO2 ||
195 rctx->b.family == CHIP_CAICOS ||
196 rctx->b.family == CHIP_CAYMAN ||
197 rctx->b.family == CHIP_ARUBA);
198
199 rctx->append_fence = pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
200 PIPE_USAGE_DEFAULT, 32);
201 break;
202 default:
203 R600_ERR("Unsupported chip class %d.\n", rctx->b.chip_class);
204 goto fail;
205 }
206
207 rctx->b.gfx.cs = ws->cs_create(rctx->b.ctx, RING_GFX,
208 r600_context_gfx_flush, rctx);
209 rctx->b.gfx.flush = r600_context_gfx_flush;
210
211 rctx->allocator_fetch_shader =
212 u_suballocator_create(&rctx->b.b, 64 * 1024,
213 0, PIPE_USAGE_DEFAULT, 0, FALSE);
214 if (!rctx->allocator_fetch_shader)
215 goto fail;
216
217 rctx->isa = calloc(1, sizeof(struct r600_isa));
218 if (!rctx->isa || r600_isa_init(rctx, rctx->isa))
219 goto fail;
220
221 if (rscreen->b.debug_flags & DBG_FORCE_DMA)
222 rctx->b.b.resource_copy_region = rctx->b.dma_copy;
223
224 rctx->blitter = util_blitter_create(&rctx->b.b);
225 if (rctx->blitter == NULL)
226 goto fail;
227 util_blitter_set_texture_multisample(rctx->blitter, rscreen->has_msaa);
228 rctx->blitter->draw_rectangle = r600_draw_rectangle;
229
230 r600_begin_new_cs(rctx);
231
232 rctx->dummy_pixel_shader =
233 util_make_fragment_cloneinput_shader(&rctx->b.b, 0,
234 TGSI_SEMANTIC_GENERIC,
235 TGSI_INTERPOLATE_CONSTANT);
236 rctx->b.b.bind_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
237
238 return &rctx->b.b;
239
240 fail:
241 r600_destroy_context(&rctx->b.b);
242 return NULL;
243 }
244
245 /*
246 * pipe_screen
247 */
248
249 static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
250 {
251 struct r600_screen *rscreen = (struct r600_screen *)pscreen;
252 enum radeon_family family = rscreen->b.family;
253
254 switch (param) {
255 /* Supported features (boolean caps). */
256 case PIPE_CAP_NPOT_TEXTURES:
257 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
258 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
259 case PIPE_CAP_ANISOTROPIC_FILTER:
260 case PIPE_CAP_POINT_SPRITE:
261 case PIPE_CAP_OCCLUSION_QUERY:
262 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
263 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
264 case PIPE_CAP_TEXTURE_SWIZZLE:
265 case PIPE_CAP_DEPTH_CLIP_DISABLE:
266 case PIPE_CAP_SHADER_STENCIL_EXPORT:
267 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
268 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
269 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
270 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
271 case PIPE_CAP_SM3:
272 case PIPE_CAP_SEAMLESS_CUBE_MAP:
273 case PIPE_CAP_PRIMITIVE_RESTART:
274 case PIPE_CAP_CONDITIONAL_RENDER:
275 case PIPE_CAP_TEXTURE_BARRIER:
276 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
277 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
278 case PIPE_CAP_TGSI_INSTANCEID:
279 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
280 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
281 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
282 case PIPE_CAP_START_INSTANCE:
283 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
284 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
285 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
286 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
287 case PIPE_CAP_TEXTURE_MULTISAMPLE:
288 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
289 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
290 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
291 case PIPE_CAP_SAMPLE_SHADING:
292 case PIPE_CAP_CLIP_HALFZ:
293 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
294 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
295 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
296 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
297 case PIPE_CAP_TGSI_TXQS:
298 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
299 case PIPE_CAP_INVALIDATE_BUFFER:
300 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
301 case PIPE_CAP_QUERY_MEMORY_INFO:
302 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
303 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
304 case PIPE_CAP_CLEAR_TEXTURE:
305 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
306 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
307 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
308 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
309 return 1;
310
311 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
312 return rscreen->b.info.drm_major == 2 && rscreen->b.info.drm_minor >= 43;
313
314 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
315 return !R600_BIG_ENDIAN && rscreen->b.info.has_userptr;
316
317 case PIPE_CAP_COMPUTE:
318 return rscreen->b.chip_class > R700;
319
320 case PIPE_CAP_TGSI_TEXCOORD:
321 return 0;
322
323 case PIPE_CAP_FAKE_SW_MSAA:
324 return 0;
325
326 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
327 return MIN2(rscreen->b.info.max_alloc_size, INT_MAX);
328
329 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
330 return R600_MAP_BUFFER_ALIGNMENT;
331
332 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
333 return 256;
334
335 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
336 return 1;
337
338 case PIPE_CAP_GLSL_FEATURE_LEVEL:
339 if (family >= CHIP_CEDAR)
340 return 430;
341 /* pre-evergreen geom shaders need newer kernel */
342 if (rscreen->b.info.drm_minor >= 37)
343 return 330;
344 return 140;
345
346 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
347 return 140;
348
349 /* Supported except the original R600. */
350 case PIPE_CAP_INDEP_BLEND_ENABLE:
351 case PIPE_CAP_INDEP_BLEND_FUNC:
352 /* R600 doesn't support per-MRT blends */
353 return family == CHIP_R600 ? 0 : 1;
354
355 /* Supported on Evergreen. */
356 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
357 case PIPE_CAP_CUBE_MAP_ARRAY:
358 case PIPE_CAP_TEXTURE_GATHER_SM5:
359 case PIPE_CAP_TEXTURE_QUERY_LOD:
360 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
361 case PIPE_CAP_SAMPLER_VIEW_TARGET:
362 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
363 case PIPE_CAP_TGSI_CLOCK:
364 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
365 case PIPE_CAP_QUERY_BUFFER_OBJECT:
366 return family >= CHIP_CEDAR ? 1 : 0;
367 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
368 return family >= CHIP_CEDAR ? 4 : 0;
369 case PIPE_CAP_DRAW_INDIRECT:
370 /* kernel command checker support is also required */
371 return family >= CHIP_CEDAR && rscreen->b.info.drm_minor >= 41;
372
373 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
374 return family >= CHIP_CEDAR ? 0 : 1;
375
376 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
377 return 8;
378
379 /* Unsupported features. */
380 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
381 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
382 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
383 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
384 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
385 case PIPE_CAP_USER_VERTEX_BUFFERS:
386 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
387 case PIPE_CAP_VERTEXID_NOBASE:
388 case PIPE_CAP_DEPTH_BOUNDS_TEST:
389 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
390 case PIPE_CAP_SHAREABLE_SHADERS:
391 case PIPE_CAP_DRAW_PARAMETERS:
392 case PIPE_CAP_MULTI_DRAW_INDIRECT:
393 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
394 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
395 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
396 case PIPE_CAP_GENERATE_MIPMAP:
397 case PIPE_CAP_STRING_MARKER:
398 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
399 case PIPE_CAP_TGSI_VOTE:
400 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
401 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
402 case PIPE_CAP_NATIVE_FENCE_FD:
403 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
404 case PIPE_CAP_TGSI_FS_FBFETCH:
405 case PIPE_CAP_INT64:
406 case PIPE_CAP_INT64_DIVMOD:
407 case PIPE_CAP_TGSI_TEX_TXF_LZ:
408 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
409 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
410 case PIPE_CAP_TGSI_BALLOT:
411 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
412 case PIPE_CAP_POST_DEPTH_COVERAGE:
413 case PIPE_CAP_BINDLESS_TEXTURE:
414 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
415 case PIPE_CAP_QUERY_SO_OVERFLOW:
416 case PIPE_CAP_MEMOBJ:
417 case PIPE_CAP_LOAD_CONSTBUF:
418 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
419 case PIPE_CAP_TILE_RASTER_ORDER:
420 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
421 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
422 case PIPE_CAP_FENCE_SIGNAL:
423 case PIPE_CAP_CONSTBUF0_FLAGS:
424 case PIPE_CAP_PACKED_UNIFORMS:
425 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
426 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
427 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
428 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
429 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
430 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
431 return 0;
432
433 case PIPE_CAP_DOUBLES:
434 if (rscreen->b.family == CHIP_ARUBA ||
435 rscreen->b.family == CHIP_CAYMAN ||
436 rscreen->b.family == CHIP_CYPRESS ||
437 rscreen->b.family == CHIP_HEMLOCK)
438 return 1;
439 return 0;
440 case PIPE_CAP_CULL_DISTANCE:
441 return 1;
442
443 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
444 if (family >= CHIP_CEDAR)
445 return 256;
446 return 0;
447
448 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
449 if (family >= CHIP_CEDAR)
450 return 30;
451 else
452 return 0;
453 /* Stream output. */
454 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
455 return rscreen->b.has_streamout ? 4 : 0;
456 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
457 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
458 return rscreen->b.has_streamout ? 1 : 0;
459 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
460 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
461 return 32*4;
462
463 /* Geometry shader output. */
464 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
465 return 1024;
466 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
467 return 16384;
468 case PIPE_CAP_MAX_VERTEX_STREAMS:
469 return family >= CHIP_CEDAR ? 4 : 1;
470
471 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
472 return 2047;
473
474 /* Texturing. */
475 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
476 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
477 if (family >= CHIP_CEDAR)
478 return 15;
479 else
480 return 14;
481 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
482 /* textures support 8192, but layered rendering supports 2048 */
483 return 12;
484 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
485 /* textures support 8192, but layered rendering supports 2048 */
486 return 2048;
487
488 /* Render targets. */
489 case PIPE_CAP_MAX_RENDER_TARGETS:
490 /* XXX some r6xx are buggy and can only do 4 */
491 return 8;
492
493 case PIPE_CAP_MAX_VIEWPORTS:
494 return R600_MAX_VIEWPORTS;
495 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
496 return 8;
497
498 /* Timer queries, present when the clock frequency is non zero. */
499 case PIPE_CAP_QUERY_TIME_ELAPSED:
500 return rscreen->b.info.clock_crystal_freq != 0;
501 case PIPE_CAP_QUERY_TIMESTAMP:
502 return rscreen->b.info.drm_minor >= 20 &&
503 rscreen->b.info.clock_crystal_freq != 0;
504
505 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
506 case PIPE_CAP_MIN_TEXEL_OFFSET:
507 return -8;
508
509 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
510 case PIPE_CAP_MAX_TEXEL_OFFSET:
511 return 7;
512
513 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
514 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
515 case PIPE_CAP_ENDIANNESS:
516 return PIPE_ENDIAN_LITTLE;
517
518 case PIPE_CAP_VENDOR_ID:
519 return ATI_VENDOR_ID;
520 case PIPE_CAP_DEVICE_ID:
521 return rscreen->b.info.pci_id;
522 case PIPE_CAP_ACCELERATED:
523 return 1;
524 case PIPE_CAP_VIDEO_MEMORY:
525 return rscreen->b.info.vram_size >> 20;
526 case PIPE_CAP_UMA:
527 return 0;
528 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
529 return rscreen->b.chip_class >= R700;
530 case PIPE_CAP_PCI_GROUP:
531 return rscreen->b.info.pci_domain;
532 case PIPE_CAP_PCI_BUS:
533 return rscreen->b.info.pci_bus;
534 case PIPE_CAP_PCI_DEVICE:
535 return rscreen->b.info.pci_dev;
536 case PIPE_CAP_PCI_FUNCTION:
537 return rscreen->b.info.pci_func;
538 }
539 return 0;
540 }
541
542 static int r600_get_shader_param(struct pipe_screen* pscreen,
543 enum pipe_shader_type shader,
544 enum pipe_shader_cap param)
545 {
546 struct r600_screen *rscreen = (struct r600_screen *)pscreen;
547
548 switch(shader)
549 {
550 case PIPE_SHADER_FRAGMENT:
551 case PIPE_SHADER_VERTEX:
552 case PIPE_SHADER_COMPUTE:
553 break;
554 case PIPE_SHADER_GEOMETRY:
555 if (rscreen->b.family >= CHIP_CEDAR)
556 break;
557 /* pre-evergreen geom shaders need newer kernel */
558 if (rscreen->b.info.drm_minor >= 37)
559 break;
560 return 0;
561 case PIPE_SHADER_TESS_CTRL:
562 case PIPE_SHADER_TESS_EVAL:
563 if (rscreen->b.family >= CHIP_CEDAR)
564 break;
565 default:
566 return 0;
567 }
568
569 switch (param) {
570 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
571 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
572 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
573 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
574 return 16384;
575 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
576 return 32;
577 case PIPE_SHADER_CAP_MAX_INPUTS:
578 return shader == PIPE_SHADER_VERTEX ? 16 : 32;
579 case PIPE_SHADER_CAP_MAX_OUTPUTS:
580 return shader == PIPE_SHADER_FRAGMENT ? 8 : 32;
581 case PIPE_SHADER_CAP_MAX_TEMPS:
582 return 256; /* Max native temporaries. */
583 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
584 if (shader == PIPE_SHADER_COMPUTE) {
585 uint64_t max_const_buffer_size;
586 pscreen->get_compute_param(pscreen, PIPE_SHADER_IR_TGSI,
587 PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
588 &max_const_buffer_size);
589 return MIN2(max_const_buffer_size, INT_MAX);
590
591 } else {
592 return R600_MAX_CONST_BUFFER_SIZE;
593 }
594 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
595 return R600_MAX_USER_CONST_BUFFERS;
596 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
597 return 1;
598 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
599 return 1;
600 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
601 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
602 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
603 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
604 return 1;
605 case PIPE_SHADER_CAP_SUBROUTINES:
606 case PIPE_SHADER_CAP_INT64_ATOMICS:
607 case PIPE_SHADER_CAP_FP16:
608 return 0;
609 case PIPE_SHADER_CAP_INTEGERS:
610 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
611 return 1;
612 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
613 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
614 return 16;
615 case PIPE_SHADER_CAP_PREFERRED_IR:
616 return PIPE_SHADER_IR_TGSI;
617 case PIPE_SHADER_CAP_SUPPORTED_IRS: {
618 int ir = 0;
619 if (shader == PIPE_SHADER_COMPUTE)
620 ir = 1 << PIPE_SHADER_IR_NATIVE;
621 if (rscreen->b.family >= CHIP_CEDAR)
622 ir |= 1 << PIPE_SHADER_IR_TGSI;
623 return ir;
624 }
625 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
626 if (rscreen->b.family == CHIP_ARUBA ||
627 rscreen->b.family == CHIP_CAYMAN ||
628 rscreen->b.family == CHIP_CYPRESS ||
629 rscreen->b.family == CHIP_HEMLOCK)
630 return 1;
631 return 0;
632 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
633 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
634 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
635 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
636 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
637 return 0;
638 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
639 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
640 if (rscreen->b.family >= CHIP_CEDAR &&
641 (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE))
642 return 8;
643 return 0;
644 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
645 if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
646 return 8;
647 return 0;
648 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
649 /* having to allocate the atomics out amongst shaders stages is messy,
650 so give compute 8 buffers and all the others one */
651 if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics) {
652 return EG_MAX_ATOMIC_BUFFERS;
653 }
654 return 0;
655 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
656 /* due to a bug in the shader compiler, some loops hang
657 * if they are not unrolled, see:
658 * https://bugs.freedesktop.org/show_bug.cgi?id=86720
659 */
660 return 255;
661 }
662 return 0;
663 }
664
665 static void r600_destroy_screen(struct pipe_screen* pscreen)
666 {
667 struct r600_screen *rscreen = (struct r600_screen *)pscreen;
668
669 if (!rscreen)
670 return;
671
672 if (!rscreen->b.ws->unref(rscreen->b.ws))
673 return;
674
675 if (rscreen->global_pool) {
676 compute_memory_pool_delete(rscreen->global_pool);
677 }
678
679 r600_destroy_common_screen(&rscreen->b);
680 }
681
682 static struct pipe_resource *r600_resource_create(struct pipe_screen *screen,
683 const struct pipe_resource *templ)
684 {
685 if (templ->target == PIPE_BUFFER &&
686 (templ->bind & PIPE_BIND_GLOBAL))
687 return r600_compute_global_buffer_create(screen, templ);
688
689 return r600_resource_create_common(screen, templ);
690 }
691
692 struct pipe_screen *r600_screen_create(struct radeon_winsys *ws,
693 const struct pipe_screen_config *config)
694 {
695 struct r600_screen *rscreen = CALLOC_STRUCT(r600_screen);
696
697 if (!rscreen) {
698 return NULL;
699 }
700
701 /* Set functions first. */
702 rscreen->b.b.context_create = r600_create_context;
703 rscreen->b.b.destroy = r600_destroy_screen;
704 rscreen->b.b.get_param = r600_get_param;
705 rscreen->b.b.get_shader_param = r600_get_shader_param;
706 rscreen->b.b.resource_create = r600_resource_create;
707
708 if (!r600_common_screen_init(&rscreen->b, ws)) {
709 FREE(rscreen);
710 return NULL;
711 }
712
713 if (rscreen->b.info.chip_class >= EVERGREEN) {
714 rscreen->b.b.is_format_supported = evergreen_is_format_supported;
715 } else {
716 rscreen->b.b.is_format_supported = r600_is_format_supported;
717 }
718
719 rscreen->b.debug_flags |= debug_get_flags_option("R600_DEBUG", r600_debug_options, 0);
720 if (debug_get_bool_option("R600_DEBUG_COMPUTE", FALSE))
721 rscreen->b.debug_flags |= DBG_COMPUTE;
722 if (debug_get_bool_option("R600_DUMP_SHADERS", FALSE))
723 rscreen->b.debug_flags |= DBG_ALL_SHADERS | DBG_FS;
724 if (!debug_get_bool_option("R600_HYPERZ", TRUE))
725 rscreen->b.debug_flags |= DBG_NO_HYPERZ;
726
727 if (rscreen->b.family == CHIP_UNKNOWN) {
728 fprintf(stderr, "r600: Unknown chipset 0x%04X\n", rscreen->b.info.pci_id);
729 FREE(rscreen);
730 return NULL;
731 }
732
733 /* Figure out streamout kernel support. */
734 switch (rscreen->b.chip_class) {
735 case R600:
736 if (rscreen->b.family < CHIP_RS780) {
737 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
738 } else {
739 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 23;
740 }
741 break;
742 case R700:
743 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 17;
744 break;
745 case EVERGREEN:
746 case CAYMAN:
747 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
748 break;
749 default:
750 rscreen->b.has_streamout = FALSE;
751 break;
752 }
753
754 /* MSAA support. */
755 switch (rscreen->b.chip_class) {
756 case R600:
757 case R700:
758 rscreen->has_msaa = rscreen->b.info.drm_minor >= 22;
759 rscreen->has_compressed_msaa_texturing = false;
760 break;
761 case EVERGREEN:
762 rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
763 rscreen->has_compressed_msaa_texturing = rscreen->b.info.drm_minor >= 24;
764 break;
765 case CAYMAN:
766 rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
767 rscreen->has_compressed_msaa_texturing = true;
768 break;
769 default:
770 rscreen->has_msaa = FALSE;
771 rscreen->has_compressed_msaa_texturing = false;
772 }
773
774 rscreen->b.has_cp_dma = rscreen->b.info.drm_minor >= 27 &&
775 !(rscreen->b.debug_flags & DBG_NO_CP_DMA);
776
777 rscreen->b.barrier_flags.cp_to_L2 =
778 R600_CONTEXT_INV_VERTEX_CACHE |
779 R600_CONTEXT_INV_TEX_CACHE |
780 R600_CONTEXT_INV_CONST_CACHE;
781 rscreen->b.barrier_flags.compute_to_L2 = R600_CONTEXT_CS_PARTIAL_FLUSH | R600_CONTEXT_FLUSH_AND_INV;
782
783 rscreen->global_pool = compute_memory_pool_new(rscreen);
784
785 /* Create the auxiliary context. This must be done last. */
786 rscreen->b.aux_context = rscreen->b.b.context_create(&rscreen->b.b, NULL, 0);
787
788 rscreen->has_atomics = rscreen->b.info.drm_minor >= 44;
789 #if 0 /* This is for testing whether aux_context and buffer clearing work correctly. */
790 struct pipe_resource templ = {};
791
792 templ.width0 = 4;
793 templ.height0 = 2048;
794 templ.depth0 = 1;
795 templ.array_size = 1;
796 templ.target = PIPE_TEXTURE_2D;
797 templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
798 templ.usage = PIPE_USAGE_DEFAULT;
799
800 struct r600_resource *res = r600_resource(rscreen->screen.resource_create(&rscreen->screen, &templ));
801 unsigned char *map = ws->buffer_map(res->buf, NULL, PIPE_TRANSFER_WRITE);
802
803 memset(map, 0, 256);
804
805 r600_screen_clear_buffer(rscreen, &res->b.b, 4, 4, 0xCC);
806 r600_screen_clear_buffer(rscreen, &res->b.b, 8, 4, 0xDD);
807 r600_screen_clear_buffer(rscreen, &res->b.b, 12, 4, 0xEE);
808 r600_screen_clear_buffer(rscreen, &res->b.b, 20, 4, 0xFF);
809 r600_screen_clear_buffer(rscreen, &res->b.b, 32, 20, 0x87);
810
811 ws->buffer_wait(res->buf, RADEON_USAGE_WRITE);
812
813 int i;
814 for (i = 0; i < 256; i++) {
815 printf("%02X", map[i]);
816 if (i % 16 == 15)
817 printf("\n");
818 }
819 #endif
820
821 if (rscreen->b.debug_flags & DBG_TEST_DMA)
822 r600_test_dma(&rscreen->b);
823
824 r600_query_fix_enabled_rb_mask(&rscreen->b);
825 return &rscreen->b.b;
826 }