gallium: add PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include "r600_pipe.h"
24 #include "r600_public.h"
25 #include "r600_isa.h"
26 #include "evergreen_compute.h"
27 #include "r600d.h"
28
29 #include "sb/sb_public.h"
30
31 #include <errno.h>
32 #include "pipe/p_shader_tokens.h"
33 #include "util/u_debug.h"
34 #include "util/u_memory.h"
35 #include "util/u_simple_shaders.h"
36 #include "util/u_upload_mgr.h"
37 #include "util/u_math.h"
38 #include "vl/vl_decoder.h"
39 #include "vl/vl_video_buffer.h"
40 #include "radeon/radeon_video.h"
41 #include "radeon/radeon_uvd.h"
42 #include "os/os_time.h"
43
44 static const struct debug_named_value r600_debug_options[] = {
45 /* features */
46 { "nocpdma", DBG_NO_CP_DMA, "Disable CP DMA" },
47
48 /* shader backend */
49 { "nosb", DBG_NO_SB, "Disable sb backend for graphics shaders" },
50 { "sbcl", DBG_SB_CS, "Enable sb backend for compute shaders" },
51 { "sbdry", DBG_SB_DRY_RUN, "Don't use optimized bytecode (just print the dumps)" },
52 { "sbstat", DBG_SB_STAT, "Print optimization statistics for shaders" },
53 { "sbdump", DBG_SB_DUMP, "Print IR dumps after some optimization passes" },
54 { "sbnofallback", DBG_SB_NO_FALLBACK, "Abort on errors instead of fallback" },
55 { "sbdisasm", DBG_SB_DISASM, "Use sb disassembler for shader dumps" },
56 { "sbsafemath", DBG_SB_SAFEMATH, "Disable unsafe math optimizations" },
57
58 DEBUG_NAMED_VALUE_END /* must be last */
59 };
60
61 /*
62 * pipe_context
63 */
64
65 static void r600_destroy_context(struct pipe_context *context)
66 {
67 struct r600_context *rctx = (struct r600_context *)context;
68 unsigned sh;
69
70 r600_isa_destroy(rctx->isa);
71
72 r600_sb_context_destroy(rctx->sb_context);
73
74 r600_resource_reference(&rctx->dummy_cmask, NULL);
75 r600_resource_reference(&rctx->dummy_fmask, NULL);
76
77 for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
78 rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, NULL);
79 free(rctx->driver_consts[sh].constants);
80 }
81
82 if (rctx->fixed_func_tcs_shader)
83 rctx->b.b.delete_tcs_state(&rctx->b.b, rctx->fixed_func_tcs_shader);
84
85 if (rctx->dummy_pixel_shader) {
86 rctx->b.b.delete_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
87 }
88 if (rctx->custom_dsa_flush) {
89 rctx->b.b.delete_depth_stencil_alpha_state(&rctx->b.b, rctx->custom_dsa_flush);
90 }
91 if (rctx->custom_blend_resolve) {
92 rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_resolve);
93 }
94 if (rctx->custom_blend_decompress) {
95 rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_decompress);
96 }
97 if (rctx->custom_blend_fastclear) {
98 rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_fastclear);
99 }
100 util_unreference_framebuffer_state(&rctx->framebuffer.state);
101
102 if (rctx->blitter) {
103 util_blitter_destroy(rctx->blitter);
104 }
105 if (rctx->allocator_fetch_shader) {
106 u_suballocator_destroy(rctx->allocator_fetch_shader);
107 }
108
109 r600_release_command_buffer(&rctx->start_cs_cmd);
110
111 FREE(rctx->start_compute_cs_cmd.buf);
112
113 r600_common_context_cleanup(&rctx->b);
114 FREE(rctx);
115 }
116
117 static struct pipe_context *r600_create_context(struct pipe_screen *screen,
118 void *priv, unsigned flags)
119 {
120 struct r600_context *rctx = CALLOC_STRUCT(r600_context);
121 struct r600_screen* rscreen = (struct r600_screen *)screen;
122 struct radeon_winsys *ws = rscreen->b.ws;
123
124 if (!rctx)
125 return NULL;
126
127 rctx->b.b.screen = screen;
128 rctx->b.b.priv = priv;
129 rctx->b.b.destroy = r600_destroy_context;
130 rctx->b.set_atom_dirty = (void *)r600_set_atom_dirty;
131
132 if (!r600_common_context_init(&rctx->b, &rscreen->b, flags))
133 goto fail;
134
135 rctx->screen = rscreen;
136 LIST_INITHEAD(&rctx->texture_buffers);
137
138 r600_init_blit_functions(rctx);
139
140 if (rscreen->b.info.has_uvd) {
141 rctx->b.b.create_video_codec = r600_uvd_create_decoder;
142 rctx->b.b.create_video_buffer = r600_video_buffer_create;
143 } else {
144 rctx->b.b.create_video_codec = vl_create_decoder;
145 rctx->b.b.create_video_buffer = vl_video_buffer_create;
146 }
147
148 r600_init_common_state_functions(rctx);
149
150 switch (rctx->b.chip_class) {
151 case R600:
152 case R700:
153 r600_init_state_functions(rctx);
154 r600_init_atom_start_cs(rctx);
155 rctx->custom_dsa_flush = r600_create_db_flush_dsa(rctx);
156 rctx->custom_blend_resolve = rctx->b.chip_class == R700 ? r700_create_resolve_blend(rctx)
157 : r600_create_resolve_blend(rctx);
158 rctx->custom_blend_decompress = r600_create_decompress_blend(rctx);
159 rctx->has_vertex_cache = !(rctx->b.family == CHIP_RV610 ||
160 rctx->b.family == CHIP_RV620 ||
161 rctx->b.family == CHIP_RS780 ||
162 rctx->b.family == CHIP_RS880 ||
163 rctx->b.family == CHIP_RV710);
164 break;
165 case EVERGREEN:
166 case CAYMAN:
167 evergreen_init_state_functions(rctx);
168 evergreen_init_atom_start_cs(rctx);
169 evergreen_init_atom_start_compute_cs(rctx);
170 rctx->custom_dsa_flush = evergreen_create_db_flush_dsa(rctx);
171 rctx->custom_blend_resolve = evergreen_create_resolve_blend(rctx);
172 rctx->custom_blend_decompress = evergreen_create_decompress_blend(rctx);
173 rctx->custom_blend_fastclear = evergreen_create_fastclear_blend(rctx);
174 rctx->has_vertex_cache = !(rctx->b.family == CHIP_CEDAR ||
175 rctx->b.family == CHIP_PALM ||
176 rctx->b.family == CHIP_SUMO ||
177 rctx->b.family == CHIP_SUMO2 ||
178 rctx->b.family == CHIP_CAICOS ||
179 rctx->b.family == CHIP_CAYMAN ||
180 rctx->b.family == CHIP_ARUBA);
181 break;
182 default:
183 R600_ERR("Unsupported chip class %d.\n", rctx->b.chip_class);
184 goto fail;
185 }
186
187 rctx->b.gfx.cs = ws->cs_create(rctx->b.ctx, RING_GFX,
188 r600_context_gfx_flush, rctx);
189 rctx->b.gfx.flush = r600_context_gfx_flush;
190
191 rctx->allocator_fetch_shader =
192 u_suballocator_create(&rctx->b.b, 64 * 1024,
193 0, PIPE_USAGE_DEFAULT, 0, FALSE);
194 if (!rctx->allocator_fetch_shader)
195 goto fail;
196
197 rctx->isa = calloc(1, sizeof(struct r600_isa));
198 if (!rctx->isa || r600_isa_init(rctx, rctx->isa))
199 goto fail;
200
201 if (rscreen->b.debug_flags & DBG_FORCE_DMA)
202 rctx->b.b.resource_copy_region = rctx->b.dma_copy;
203
204 rctx->blitter = util_blitter_create(&rctx->b.b);
205 if (rctx->blitter == NULL)
206 goto fail;
207 util_blitter_set_texture_multisample(rctx->blitter, rscreen->has_msaa);
208 rctx->blitter->draw_rectangle = r600_draw_rectangle;
209
210 r600_begin_new_cs(rctx);
211
212 rctx->dummy_pixel_shader =
213 util_make_fragment_cloneinput_shader(&rctx->b.b, 0,
214 TGSI_SEMANTIC_GENERIC,
215 TGSI_INTERPOLATE_CONSTANT);
216 rctx->b.b.bind_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
217
218 return &rctx->b.b;
219
220 fail:
221 r600_destroy_context(&rctx->b.b);
222 return NULL;
223 }
224
225 /*
226 * pipe_screen
227 */
228
229 static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
230 {
231 struct r600_screen *rscreen = (struct r600_screen *)pscreen;
232 enum radeon_family family = rscreen->b.family;
233
234 switch (param) {
235 /* Supported features (boolean caps). */
236 case PIPE_CAP_NPOT_TEXTURES:
237 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
238 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
239 case PIPE_CAP_TWO_SIDED_STENCIL:
240 case PIPE_CAP_ANISOTROPIC_FILTER:
241 case PIPE_CAP_POINT_SPRITE:
242 case PIPE_CAP_OCCLUSION_QUERY:
243 case PIPE_CAP_TEXTURE_SHADOW_MAP:
244 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
245 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
246 case PIPE_CAP_TEXTURE_SWIZZLE:
247 case PIPE_CAP_DEPTH_CLIP_DISABLE:
248 case PIPE_CAP_SHADER_STENCIL_EXPORT:
249 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
250 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
251 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
252 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
253 case PIPE_CAP_SM3:
254 case PIPE_CAP_SEAMLESS_CUBE_MAP:
255 case PIPE_CAP_PRIMITIVE_RESTART:
256 case PIPE_CAP_CONDITIONAL_RENDER:
257 case PIPE_CAP_TEXTURE_BARRIER:
258 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
259 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
260 case PIPE_CAP_TGSI_INSTANCEID:
261 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
262 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
263 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
264 case PIPE_CAP_USER_CONSTANT_BUFFERS:
265 case PIPE_CAP_START_INSTANCE:
266 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
267 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
268 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
269 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
270 case PIPE_CAP_TEXTURE_MULTISAMPLE:
271 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
272 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
273 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
274 case PIPE_CAP_SAMPLE_SHADING:
275 case PIPE_CAP_CLIP_HALFZ:
276 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
277 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
278 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
279 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
280 case PIPE_CAP_TGSI_TXQS:
281 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
282 case PIPE_CAP_INVALIDATE_BUFFER:
283 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
284 case PIPE_CAP_QUERY_MEMORY_INFO:
285 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
286 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
287 case PIPE_CAP_CLEAR_TEXTURE:
288 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
289 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
290 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
291 return 1;
292
293 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
294 return rscreen->b.info.drm_major == 2 && rscreen->b.info.drm_minor >= 43;
295
296 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
297 return !R600_BIG_ENDIAN && rscreen->b.info.has_userptr;
298
299 case PIPE_CAP_COMPUTE:
300 return rscreen->b.chip_class > R700;
301
302 case PIPE_CAP_TGSI_TEXCOORD:
303 return 0;
304
305 case PIPE_CAP_FAKE_SW_MSAA:
306 return 0;
307
308 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
309 return MIN2(rscreen->b.info.max_alloc_size, INT_MAX);
310
311 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
312 return R600_MAP_BUFFER_ALIGNMENT;
313
314 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
315 return 256;
316
317 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
318 return 1;
319
320 case PIPE_CAP_GLSL_FEATURE_LEVEL:
321 if (family >= CHIP_CEDAR)
322 return 410;
323 /* pre-evergreen geom shaders need newer kernel */
324 if (rscreen->b.info.drm_minor >= 37)
325 return 330;
326 return 140;
327
328 /* Supported except the original R600. */
329 case PIPE_CAP_INDEP_BLEND_ENABLE:
330 case PIPE_CAP_INDEP_BLEND_FUNC:
331 /* R600 doesn't support per-MRT blends */
332 return family == CHIP_R600 ? 0 : 1;
333
334 /* Supported on Evergreen. */
335 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
336 case PIPE_CAP_CUBE_MAP_ARRAY:
337 case PIPE_CAP_TEXTURE_GATHER_SM5:
338 case PIPE_CAP_TEXTURE_QUERY_LOD:
339 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
340 case PIPE_CAP_SAMPLER_VIEW_TARGET:
341 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
342 return family >= CHIP_CEDAR ? 1 : 0;
343 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
344 return family >= CHIP_CEDAR ? 4 : 0;
345 case PIPE_CAP_DRAW_INDIRECT:
346 /* kernel command checker support is also required */
347 return family >= CHIP_CEDAR && rscreen->b.info.drm_minor >= 41;
348
349 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
350 return family >= CHIP_CEDAR ? 0 : 1;
351
352 /* Unsupported features. */
353 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
354 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
355 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
356 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
357 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
358 case PIPE_CAP_USER_VERTEX_BUFFERS:
359 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
360 case PIPE_CAP_VERTEXID_NOBASE:
361 case PIPE_CAP_DEPTH_BOUNDS_TEST:
362 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
363 case PIPE_CAP_SHAREABLE_SHADERS:
364 case PIPE_CAP_DRAW_PARAMETERS:
365 case PIPE_CAP_MULTI_DRAW_INDIRECT:
366 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
367 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
368 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
369 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
370 case PIPE_CAP_GENERATE_MIPMAP:
371 case PIPE_CAP_STRING_MARKER:
372 case PIPE_CAP_QUERY_BUFFER_OBJECT:
373 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
374 case PIPE_CAP_CULL_DISTANCE:
375 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
376 case PIPE_CAP_TGSI_VOTE:
377 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
378 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
379 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
380 case PIPE_CAP_NATIVE_FENCE_FD:
381 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
382 case PIPE_CAP_TGSI_FS_FBFETCH:
383 case PIPE_CAP_INT64:
384 case PIPE_CAP_INT64_DIVMOD:
385 case PIPE_CAP_TGSI_TEX_TXF_LZ:
386 case PIPE_CAP_TGSI_CLOCK:
387 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
388 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
389 case PIPE_CAP_TGSI_BALLOT:
390 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
391 return 0;
392
393 case PIPE_CAP_DOUBLES:
394 if (rscreen->b.family == CHIP_ARUBA ||
395 rscreen->b.family == CHIP_CAYMAN ||
396 rscreen->b.family == CHIP_CYPRESS ||
397 rscreen->b.family == CHIP_HEMLOCK)
398 return 1;
399 return 0;
400
401 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
402 if (family >= CHIP_CEDAR)
403 return 30;
404 else
405 return 0;
406 /* Stream output. */
407 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
408 return rscreen->b.has_streamout ? 4 : 0;
409 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
410 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
411 return rscreen->b.has_streamout ? 1 : 0;
412 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
413 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
414 return 32*4;
415
416 /* Geometry shader output. */
417 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
418 return 1024;
419 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
420 return 16384;
421 case PIPE_CAP_MAX_VERTEX_STREAMS:
422 return family >= CHIP_CEDAR ? 4 : 1;
423
424 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
425 return 2047;
426
427 /* Texturing. */
428 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
429 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
430 if (family >= CHIP_CEDAR)
431 return 15;
432 else
433 return 14;
434 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
435 /* textures support 8192, but layered rendering supports 2048 */
436 return 12;
437 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
438 /* textures support 8192, but layered rendering supports 2048 */
439 return 2048;
440
441 /* Render targets. */
442 case PIPE_CAP_MAX_RENDER_TARGETS:
443 /* XXX some r6xx are buggy and can only do 4 */
444 return 8;
445
446 case PIPE_CAP_MAX_VIEWPORTS:
447 return R600_MAX_VIEWPORTS;
448 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
449 return 8;
450
451 /* Timer queries, present when the clock frequency is non zero. */
452 case PIPE_CAP_QUERY_TIME_ELAPSED:
453 return rscreen->b.info.clock_crystal_freq != 0;
454 case PIPE_CAP_QUERY_TIMESTAMP:
455 return rscreen->b.info.drm_minor >= 20 &&
456 rscreen->b.info.clock_crystal_freq != 0;
457
458 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
459 case PIPE_CAP_MIN_TEXEL_OFFSET:
460 return -8;
461
462 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
463 case PIPE_CAP_MAX_TEXEL_OFFSET:
464 return 7;
465
466 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
467 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
468 case PIPE_CAP_ENDIANNESS:
469 return PIPE_ENDIAN_LITTLE;
470
471 case PIPE_CAP_VENDOR_ID:
472 return ATI_VENDOR_ID;
473 case PIPE_CAP_DEVICE_ID:
474 return rscreen->b.info.pci_id;
475 case PIPE_CAP_ACCELERATED:
476 return 1;
477 case PIPE_CAP_VIDEO_MEMORY:
478 return rscreen->b.info.vram_size >> 20;
479 case PIPE_CAP_UMA:
480 return 0;
481 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
482 return rscreen->b.chip_class >= R700;
483 case PIPE_CAP_PCI_GROUP:
484 return rscreen->b.info.pci_domain;
485 case PIPE_CAP_PCI_BUS:
486 return rscreen->b.info.pci_bus;
487 case PIPE_CAP_PCI_DEVICE:
488 return rscreen->b.info.pci_dev;
489 case PIPE_CAP_PCI_FUNCTION:
490 return rscreen->b.info.pci_func;
491 }
492 return 0;
493 }
494
495 static int r600_get_shader_param(struct pipe_screen* pscreen,
496 enum pipe_shader_type shader,
497 enum pipe_shader_cap param)
498 {
499 struct r600_screen *rscreen = (struct r600_screen *)pscreen;
500
501 switch(shader)
502 {
503 case PIPE_SHADER_FRAGMENT:
504 case PIPE_SHADER_VERTEX:
505 case PIPE_SHADER_COMPUTE:
506 break;
507 case PIPE_SHADER_GEOMETRY:
508 if (rscreen->b.family >= CHIP_CEDAR)
509 break;
510 /* pre-evergreen geom shaders need newer kernel */
511 if (rscreen->b.info.drm_minor >= 37)
512 break;
513 return 0;
514 case PIPE_SHADER_TESS_CTRL:
515 case PIPE_SHADER_TESS_EVAL:
516 if (rscreen->b.family >= CHIP_CEDAR)
517 break;
518 default:
519 return 0;
520 }
521
522 switch (param) {
523 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
524 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
525 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
526 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
527 return 16384;
528 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
529 return 32;
530 case PIPE_SHADER_CAP_MAX_INPUTS:
531 return shader == PIPE_SHADER_VERTEX ? 16 : 32;
532 case PIPE_SHADER_CAP_MAX_OUTPUTS:
533 return shader == PIPE_SHADER_FRAGMENT ? 8 : 32;
534 case PIPE_SHADER_CAP_MAX_TEMPS:
535 return 256; /* Max native temporaries. */
536 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
537 if (shader == PIPE_SHADER_COMPUTE) {
538 uint64_t max_const_buffer_size;
539 pscreen->get_compute_param(pscreen, PIPE_SHADER_IR_TGSI,
540 PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
541 &max_const_buffer_size);
542 return MIN2(max_const_buffer_size, INT_MAX);
543
544 } else {
545 return R600_MAX_CONST_BUFFER_SIZE;
546 }
547 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
548 return R600_MAX_USER_CONST_BUFFERS;
549 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
550 return 1;
551 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
552 return 1;
553 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
554 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
555 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
556 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
557 return 1;
558 case PIPE_SHADER_CAP_SUBROUTINES:
559 return 0;
560 case PIPE_SHADER_CAP_INTEGERS:
561 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
562 return 1;
563 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
564 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
565 return 16;
566 case PIPE_SHADER_CAP_PREFERRED_IR:
567 if (shader == PIPE_SHADER_COMPUTE) {
568 return PIPE_SHADER_IR_NATIVE;
569 } else {
570 return PIPE_SHADER_IR_TGSI;
571 }
572 case PIPE_SHADER_CAP_SUPPORTED_IRS:
573 return 0;
574 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
575 if (rscreen->b.family == CHIP_ARUBA ||
576 rscreen->b.family == CHIP_CAYMAN ||
577 rscreen->b.family == CHIP_CYPRESS ||
578 rscreen->b.family == CHIP_HEMLOCK)
579 return 1;
580 return 0;
581 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
582 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
583 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
584 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
585 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
586 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
587 return 0;
588 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
589 /* due to a bug in the shader compiler, some loops hang
590 * if they are not unrolled, see:
591 * https://bugs.freedesktop.org/show_bug.cgi?id=86720
592 */
593 return 255;
594 }
595 return 0;
596 }
597
598 static void r600_destroy_screen(struct pipe_screen* pscreen)
599 {
600 struct r600_screen *rscreen = (struct r600_screen *)pscreen;
601
602 if (!rscreen)
603 return;
604
605 if (!rscreen->b.ws->unref(rscreen->b.ws))
606 return;
607
608 if (rscreen->global_pool) {
609 compute_memory_pool_delete(rscreen->global_pool);
610 }
611
612 r600_destroy_common_screen(&rscreen->b);
613 }
614
615 static struct pipe_resource *r600_resource_create(struct pipe_screen *screen,
616 const struct pipe_resource *templ)
617 {
618 if (templ->target == PIPE_BUFFER &&
619 (templ->bind & PIPE_BIND_GLOBAL))
620 return r600_compute_global_buffer_create(screen, templ);
621
622 return r600_resource_create_common(screen, templ);
623 }
624
625 struct pipe_screen *r600_screen_create(struct radeon_winsys *ws)
626 {
627 struct r600_screen *rscreen = CALLOC_STRUCT(r600_screen);
628
629 if (!rscreen) {
630 return NULL;
631 }
632
633 /* Set functions first. */
634 rscreen->b.b.context_create = r600_create_context;
635 rscreen->b.b.destroy = r600_destroy_screen;
636 rscreen->b.b.get_param = r600_get_param;
637 rscreen->b.b.get_shader_param = r600_get_shader_param;
638 rscreen->b.b.resource_create = r600_resource_create;
639
640 if (!r600_common_screen_init(&rscreen->b, ws)) {
641 FREE(rscreen);
642 return NULL;
643 }
644
645 if (rscreen->b.info.chip_class >= EVERGREEN) {
646 rscreen->b.b.is_format_supported = evergreen_is_format_supported;
647 } else {
648 rscreen->b.b.is_format_supported = r600_is_format_supported;
649 }
650
651 rscreen->b.debug_flags |= debug_get_flags_option("R600_DEBUG", r600_debug_options, 0);
652 if (debug_get_bool_option("R600_DEBUG_COMPUTE", FALSE))
653 rscreen->b.debug_flags |= DBG_COMPUTE;
654 if (debug_get_bool_option("R600_DUMP_SHADERS", FALSE))
655 rscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS | DBG_TCS | DBG_TES;
656 if (!debug_get_bool_option("R600_HYPERZ", TRUE))
657 rscreen->b.debug_flags |= DBG_NO_HYPERZ;
658
659 if (rscreen->b.family == CHIP_UNKNOWN) {
660 fprintf(stderr, "r600: Unknown chipset 0x%04X\n", rscreen->b.info.pci_id);
661 FREE(rscreen);
662 return NULL;
663 }
664
665 /* Figure out streamout kernel support. */
666 switch (rscreen->b.chip_class) {
667 case R600:
668 if (rscreen->b.family < CHIP_RS780) {
669 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
670 } else {
671 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 23;
672 }
673 break;
674 case R700:
675 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 17;
676 break;
677 case EVERGREEN:
678 case CAYMAN:
679 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
680 break;
681 default:
682 rscreen->b.has_streamout = FALSE;
683 break;
684 }
685
686 /* MSAA support. */
687 switch (rscreen->b.chip_class) {
688 case R600:
689 case R700:
690 rscreen->has_msaa = rscreen->b.info.drm_minor >= 22;
691 rscreen->has_compressed_msaa_texturing = false;
692 break;
693 case EVERGREEN:
694 rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
695 rscreen->has_compressed_msaa_texturing = rscreen->b.info.drm_minor >= 24;
696 break;
697 case CAYMAN:
698 rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
699 rscreen->has_compressed_msaa_texturing = true;
700 break;
701 default:
702 rscreen->has_msaa = FALSE;
703 rscreen->has_compressed_msaa_texturing = false;
704 }
705
706 rscreen->b.has_cp_dma = rscreen->b.info.drm_minor >= 27 &&
707 !(rscreen->b.debug_flags & DBG_NO_CP_DMA);
708
709 rscreen->b.barrier_flags.cp_to_L2 =
710 R600_CONTEXT_INV_VERTEX_CACHE |
711 R600_CONTEXT_INV_TEX_CACHE |
712 R600_CONTEXT_INV_CONST_CACHE;
713 rscreen->b.barrier_flags.compute_to_L2 = R600_CONTEXT_PS_PARTIAL_FLUSH;
714
715 rscreen->global_pool = compute_memory_pool_new(rscreen);
716
717 /* Create the auxiliary context. This must be done last. */
718 rscreen->b.aux_context = rscreen->b.b.context_create(&rscreen->b.b, NULL, 0);
719
720 #if 0 /* This is for testing whether aux_context and buffer clearing work correctly. */
721 struct pipe_resource templ = {};
722
723 templ.width0 = 4;
724 templ.height0 = 2048;
725 templ.depth0 = 1;
726 templ.array_size = 1;
727 templ.target = PIPE_TEXTURE_2D;
728 templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
729 templ.usage = PIPE_USAGE_DEFAULT;
730
731 struct r600_resource *res = r600_resource(rscreen->screen.resource_create(&rscreen->screen, &templ));
732 unsigned char *map = ws->buffer_map(res->buf, NULL, PIPE_TRANSFER_WRITE);
733
734 memset(map, 0, 256);
735
736 r600_screen_clear_buffer(rscreen, &res->b.b, 4, 4, 0xCC);
737 r600_screen_clear_buffer(rscreen, &res->b.b, 8, 4, 0xDD);
738 r600_screen_clear_buffer(rscreen, &res->b.b, 12, 4, 0xEE);
739 r600_screen_clear_buffer(rscreen, &res->b.b, 20, 4, 0xFF);
740 r600_screen_clear_buffer(rscreen, &res->b.b, 32, 20, 0x87);
741
742 ws->buffer_wait(res->buf, RADEON_USAGE_WRITE);
743
744 int i;
745 for (i = 0; i < 256; i++) {
746 printf("%02X", map[i]);
747 if (i % 16 == 15)
748 printf("\n");
749 }
750 #endif
751
752 if (rscreen->b.debug_flags & DBG_TEST_DMA)
753 r600_test_dma(&rscreen->b);
754
755 r600_query_fix_enabled_rb_mask(&rscreen->b);
756 return &rscreen->b.b;
757 }