r600g: Implement scratch buffer state management (v2)
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include "r600_pipe.h"
24 #include "r600_public.h"
25 #include "r600_isa.h"
26 #include "evergreen_compute.h"
27 #include "r600d.h"
28
29 #include "sb/sb_public.h"
30
31 #include <errno.h>
32 #include "pipe/p_shader_tokens.h"
33 #include "util/u_debug.h"
34 #include "util/u_memory.h"
35 #include "util/u_simple_shaders.h"
36 #include "util/u_upload_mgr.h"
37 #include "util/u_math.h"
38 #include "vl/vl_decoder.h"
39 #include "vl/vl_video_buffer.h"
40 #include "radeon_video.h"
41 #include "radeon_uvd.h"
42 #include "util/os_time.h"
43
44 static const struct debug_named_value r600_debug_options[] = {
45 /* features */
46 { "nocpdma", DBG_NO_CP_DMA, "Disable CP DMA" },
47
48 /* shader backend */
49 { "nosb", DBG_NO_SB, "Disable sb backend for graphics shaders" },
50 { "sbcl", DBG_SB_CS, "Enable sb backend for compute shaders" },
51 { "sbdry", DBG_SB_DRY_RUN, "Don't use optimized bytecode (just print the dumps)" },
52 { "sbstat", DBG_SB_STAT, "Print optimization statistics for shaders" },
53 { "sbdump", DBG_SB_DUMP, "Print IR dumps after some optimization passes" },
54 { "sbnofallback", DBG_SB_NO_FALLBACK, "Abort on errors instead of fallback" },
55 { "sbdisasm", DBG_SB_DISASM, "Use sb disassembler for shader dumps" },
56 { "sbsafemath", DBG_SB_SAFEMATH, "Disable unsafe math optimizations" },
57
58 DEBUG_NAMED_VALUE_END /* must be last */
59 };
60
61 /*
62 * pipe_context
63 */
64
65 static void r600_destroy_context(struct pipe_context *context)
66 {
67 struct r600_context *rctx = (struct r600_context *)context;
68 unsigned sh;
69
70 r600_isa_destroy(rctx->isa);
71
72 r600_sb_context_destroy(rctx->sb_context);
73
74 for (sh = 0; sh < (rctx->b.chip_class < EVERGREEN ? R600_NUM_HW_STAGES : EG_NUM_HW_STAGES); sh++) {
75 r600_resource_reference(&rctx->scratch_buffers[sh].buffer, NULL);
76 }
77 r600_resource_reference(&rctx->dummy_cmask, NULL);
78 r600_resource_reference(&rctx->dummy_fmask, NULL);
79
80 if (rctx->append_fence)
81 pipe_resource_reference((struct pipe_resource**)&rctx->append_fence, NULL);
82 for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
83 rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, NULL);
84 free(rctx->driver_consts[sh].constants);
85 }
86
87 if (rctx->fixed_func_tcs_shader)
88 rctx->b.b.delete_tcs_state(&rctx->b.b, rctx->fixed_func_tcs_shader);
89
90 if (rctx->dummy_pixel_shader) {
91 rctx->b.b.delete_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
92 }
93 if (rctx->custom_dsa_flush) {
94 rctx->b.b.delete_depth_stencil_alpha_state(&rctx->b.b, rctx->custom_dsa_flush);
95 }
96 if (rctx->custom_blend_resolve) {
97 rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_resolve);
98 }
99 if (rctx->custom_blend_decompress) {
100 rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_decompress);
101 }
102 if (rctx->custom_blend_fastclear) {
103 rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_fastclear);
104 }
105 util_unreference_framebuffer_state(&rctx->framebuffer.state);
106
107 if (rctx->blitter) {
108 util_blitter_destroy(rctx->blitter);
109 }
110 if (rctx->allocator_fetch_shader) {
111 u_suballocator_destroy(rctx->allocator_fetch_shader);
112 }
113
114 r600_release_command_buffer(&rctx->start_cs_cmd);
115
116 FREE(rctx->start_compute_cs_cmd.buf);
117
118 r600_common_context_cleanup(&rctx->b);
119
120 r600_resource_reference(&rctx->trace_buf, NULL);
121 r600_resource_reference(&rctx->last_trace_buf, NULL);
122 radeon_clear_saved_cs(&rctx->last_gfx);
123
124 FREE(rctx);
125 }
126
127 static struct pipe_context *r600_create_context(struct pipe_screen *screen,
128 void *priv, unsigned flags)
129 {
130 struct r600_context *rctx = CALLOC_STRUCT(r600_context);
131 struct r600_screen* rscreen = (struct r600_screen *)screen;
132 struct radeon_winsys *ws = rscreen->b.ws;
133
134 if (!rctx)
135 return NULL;
136
137 rctx->b.b.screen = screen;
138 assert(!priv);
139 rctx->b.b.priv = NULL; /* for threaded_context_unwrap_sync */
140 rctx->b.b.destroy = r600_destroy_context;
141 rctx->b.set_atom_dirty = (void *)r600_set_atom_dirty;
142
143 if (!r600_common_context_init(&rctx->b, &rscreen->b, flags))
144 goto fail;
145
146 rctx->screen = rscreen;
147 LIST_INITHEAD(&rctx->texture_buffers);
148
149 r600_init_blit_functions(rctx);
150
151 if (rscreen->b.info.has_hw_decode) {
152 rctx->b.b.create_video_codec = r600_uvd_create_decoder;
153 rctx->b.b.create_video_buffer = r600_video_buffer_create;
154 } else {
155 rctx->b.b.create_video_codec = vl_create_decoder;
156 rctx->b.b.create_video_buffer = vl_video_buffer_create;
157 }
158
159 if (getenv("R600_TRACE"))
160 rctx->is_debug = true;
161 r600_init_common_state_functions(rctx);
162
163 switch (rctx->b.chip_class) {
164 case R600:
165 case R700:
166 r600_init_state_functions(rctx);
167 r600_init_atom_start_cs(rctx);
168 rctx->custom_dsa_flush = r600_create_db_flush_dsa(rctx);
169 rctx->custom_blend_resolve = rctx->b.chip_class == R700 ? r700_create_resolve_blend(rctx)
170 : r600_create_resolve_blend(rctx);
171 rctx->custom_blend_decompress = r600_create_decompress_blend(rctx);
172 rctx->has_vertex_cache = !(rctx->b.family == CHIP_RV610 ||
173 rctx->b.family == CHIP_RV620 ||
174 rctx->b.family == CHIP_RS780 ||
175 rctx->b.family == CHIP_RS880 ||
176 rctx->b.family == CHIP_RV710);
177 break;
178 case EVERGREEN:
179 case CAYMAN:
180 evergreen_init_state_functions(rctx);
181 evergreen_init_atom_start_cs(rctx);
182 evergreen_init_atom_start_compute_cs(rctx);
183 rctx->custom_dsa_flush = evergreen_create_db_flush_dsa(rctx);
184 rctx->custom_blend_resolve = evergreen_create_resolve_blend(rctx);
185 rctx->custom_blend_decompress = evergreen_create_decompress_blend(rctx);
186 rctx->custom_blend_fastclear = evergreen_create_fastclear_blend(rctx);
187 rctx->has_vertex_cache = !(rctx->b.family == CHIP_CEDAR ||
188 rctx->b.family == CHIP_PALM ||
189 rctx->b.family == CHIP_SUMO ||
190 rctx->b.family == CHIP_SUMO2 ||
191 rctx->b.family == CHIP_CAICOS ||
192 rctx->b.family == CHIP_CAYMAN ||
193 rctx->b.family == CHIP_ARUBA);
194
195 rctx->append_fence = pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
196 PIPE_USAGE_DEFAULT, 32);
197 break;
198 default:
199 R600_ERR("Unsupported chip class %d.\n", rctx->b.chip_class);
200 goto fail;
201 }
202
203 rctx->b.gfx.cs = ws->cs_create(rctx->b.ctx, RING_GFX,
204 r600_context_gfx_flush, rctx);
205 rctx->b.gfx.flush = r600_context_gfx_flush;
206
207 rctx->allocator_fetch_shader =
208 u_suballocator_create(&rctx->b.b, 64 * 1024,
209 0, PIPE_USAGE_DEFAULT, 0, FALSE);
210 if (!rctx->allocator_fetch_shader)
211 goto fail;
212
213 rctx->isa = calloc(1, sizeof(struct r600_isa));
214 if (!rctx->isa || r600_isa_init(rctx, rctx->isa))
215 goto fail;
216
217 if (rscreen->b.debug_flags & DBG_FORCE_DMA)
218 rctx->b.b.resource_copy_region = rctx->b.dma_copy;
219
220 rctx->blitter = util_blitter_create(&rctx->b.b);
221 if (rctx->blitter == NULL)
222 goto fail;
223 util_blitter_set_texture_multisample(rctx->blitter, rscreen->has_msaa);
224 rctx->blitter->draw_rectangle = r600_draw_rectangle;
225
226 r600_begin_new_cs(rctx);
227
228 rctx->dummy_pixel_shader =
229 util_make_fragment_cloneinput_shader(&rctx->b.b, 0,
230 TGSI_SEMANTIC_GENERIC,
231 TGSI_INTERPOLATE_CONSTANT);
232 rctx->b.b.bind_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
233
234 return &rctx->b.b;
235
236 fail:
237 r600_destroy_context(&rctx->b.b);
238 return NULL;
239 }
240
241 /*
242 * pipe_screen
243 */
244
245 static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
246 {
247 struct r600_screen *rscreen = (struct r600_screen *)pscreen;
248 enum radeon_family family = rscreen->b.family;
249
250 switch (param) {
251 /* Supported features (boolean caps). */
252 case PIPE_CAP_NPOT_TEXTURES:
253 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
254 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
255 case PIPE_CAP_ANISOTROPIC_FILTER:
256 case PIPE_CAP_POINT_SPRITE:
257 case PIPE_CAP_OCCLUSION_QUERY:
258 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
259 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
260 case PIPE_CAP_TEXTURE_SWIZZLE:
261 case PIPE_CAP_DEPTH_CLIP_DISABLE:
262 case PIPE_CAP_SHADER_STENCIL_EXPORT:
263 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
264 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
265 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
266 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
267 case PIPE_CAP_SM3:
268 case PIPE_CAP_SEAMLESS_CUBE_MAP:
269 case PIPE_CAP_PRIMITIVE_RESTART:
270 case PIPE_CAP_CONDITIONAL_RENDER:
271 case PIPE_CAP_TEXTURE_BARRIER:
272 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
273 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
274 case PIPE_CAP_TGSI_INSTANCEID:
275 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
276 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
277 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
278 case PIPE_CAP_START_INSTANCE:
279 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
280 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
281 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
282 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
283 case PIPE_CAP_TEXTURE_MULTISAMPLE:
284 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
285 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
286 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
287 case PIPE_CAP_SAMPLE_SHADING:
288 case PIPE_CAP_CLIP_HALFZ:
289 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
290 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
291 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
292 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
293 case PIPE_CAP_TGSI_TXQS:
294 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
295 case PIPE_CAP_INVALIDATE_BUFFER:
296 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
297 case PIPE_CAP_QUERY_MEMORY_INFO:
298 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
299 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
300 case PIPE_CAP_CLEAR_TEXTURE:
301 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
302 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
303 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
304 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
305 return 1;
306
307 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
308 return rscreen->b.info.drm_major == 2 && rscreen->b.info.drm_minor >= 43;
309
310 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
311 return !R600_BIG_ENDIAN && rscreen->b.info.has_userptr;
312
313 case PIPE_CAP_COMPUTE:
314 return rscreen->b.chip_class > R700;
315
316 case PIPE_CAP_TGSI_TEXCOORD:
317 return 0;
318
319 case PIPE_CAP_FAKE_SW_MSAA:
320 return 0;
321
322 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
323 return MIN2(rscreen->b.info.max_alloc_size, INT_MAX);
324
325 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
326 return R600_MAP_BUFFER_ALIGNMENT;
327
328 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
329 return 256;
330
331 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
332 return 1;
333
334 case PIPE_CAP_GLSL_FEATURE_LEVEL:
335 if (family >= CHIP_CEDAR)
336 return 430;
337 /* pre-evergreen geom shaders need newer kernel */
338 if (rscreen->b.info.drm_minor >= 37)
339 return 330;
340 return 140;
341
342 /* Supported except the original R600. */
343 case PIPE_CAP_INDEP_BLEND_ENABLE:
344 case PIPE_CAP_INDEP_BLEND_FUNC:
345 /* R600 doesn't support per-MRT blends */
346 return family == CHIP_R600 ? 0 : 1;
347
348 /* Supported on Evergreen. */
349 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
350 case PIPE_CAP_CUBE_MAP_ARRAY:
351 case PIPE_CAP_TEXTURE_GATHER_SM5:
352 case PIPE_CAP_TEXTURE_QUERY_LOD:
353 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
354 case PIPE_CAP_SAMPLER_VIEW_TARGET:
355 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
356 case PIPE_CAP_TGSI_CLOCK:
357 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
358 case PIPE_CAP_QUERY_BUFFER_OBJECT:
359 return family >= CHIP_CEDAR ? 1 : 0;
360 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
361 return family >= CHIP_CEDAR ? 4 : 0;
362 case PIPE_CAP_DRAW_INDIRECT:
363 /* kernel command checker support is also required */
364 return family >= CHIP_CEDAR && rscreen->b.info.drm_minor >= 41;
365
366 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
367 return family >= CHIP_CEDAR ? 0 : 1;
368
369 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
370 return 8;
371
372 /* Unsupported features. */
373 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
374 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
375 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
376 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
377 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
378 case PIPE_CAP_USER_VERTEX_BUFFERS:
379 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
380 case PIPE_CAP_VERTEXID_NOBASE:
381 case PIPE_CAP_DEPTH_BOUNDS_TEST:
382 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
383 case PIPE_CAP_SHAREABLE_SHADERS:
384 case PIPE_CAP_DRAW_PARAMETERS:
385 case PIPE_CAP_MULTI_DRAW_INDIRECT:
386 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
387 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
388 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
389 case PIPE_CAP_GENERATE_MIPMAP:
390 case PIPE_CAP_STRING_MARKER:
391 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
392 case PIPE_CAP_TGSI_VOTE:
393 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
394 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
395 case PIPE_CAP_NATIVE_FENCE_FD:
396 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
397 case PIPE_CAP_TGSI_FS_FBFETCH:
398 case PIPE_CAP_INT64:
399 case PIPE_CAP_INT64_DIVMOD:
400 case PIPE_CAP_TGSI_TEX_TXF_LZ:
401 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
402 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
403 case PIPE_CAP_TGSI_BALLOT:
404 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
405 case PIPE_CAP_POST_DEPTH_COVERAGE:
406 case PIPE_CAP_BINDLESS_TEXTURE:
407 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
408 case PIPE_CAP_QUERY_SO_OVERFLOW:
409 case PIPE_CAP_MEMOBJ:
410 case PIPE_CAP_LOAD_CONSTBUF:
411 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
412 case PIPE_CAP_TILE_RASTER_ORDER:
413 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
414 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
415 case PIPE_CAP_FENCE_SIGNAL:
416 return 0;
417
418 case PIPE_CAP_DOUBLES:
419 if (rscreen->b.family == CHIP_ARUBA ||
420 rscreen->b.family == CHIP_CAYMAN ||
421 rscreen->b.family == CHIP_CYPRESS ||
422 rscreen->b.family == CHIP_HEMLOCK)
423 return 1;
424 return 0;
425 case PIPE_CAP_CULL_DISTANCE:
426 return 1;
427
428 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
429 if (family >= CHIP_CEDAR)
430 return 256;
431 return 0;
432
433 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
434 if (family >= CHIP_CEDAR)
435 return 30;
436 else
437 return 0;
438 /* Stream output. */
439 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
440 return rscreen->b.has_streamout ? 4 : 0;
441 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
442 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
443 return rscreen->b.has_streamout ? 1 : 0;
444 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
445 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
446 return 32*4;
447
448 /* Geometry shader output. */
449 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
450 return 1024;
451 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
452 return 16384;
453 case PIPE_CAP_MAX_VERTEX_STREAMS:
454 return family >= CHIP_CEDAR ? 4 : 1;
455
456 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
457 return 2047;
458
459 /* Texturing. */
460 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
461 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
462 if (family >= CHIP_CEDAR)
463 return 15;
464 else
465 return 14;
466 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
467 /* textures support 8192, but layered rendering supports 2048 */
468 return 12;
469 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
470 /* textures support 8192, but layered rendering supports 2048 */
471 return 2048;
472
473 /* Render targets. */
474 case PIPE_CAP_MAX_RENDER_TARGETS:
475 /* XXX some r6xx are buggy and can only do 4 */
476 return 8;
477
478 case PIPE_CAP_MAX_VIEWPORTS:
479 return R600_MAX_VIEWPORTS;
480 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
481 return 8;
482
483 /* Timer queries, present when the clock frequency is non zero. */
484 case PIPE_CAP_QUERY_TIME_ELAPSED:
485 return rscreen->b.info.clock_crystal_freq != 0;
486 case PIPE_CAP_QUERY_TIMESTAMP:
487 return rscreen->b.info.drm_minor >= 20 &&
488 rscreen->b.info.clock_crystal_freq != 0;
489
490 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
491 case PIPE_CAP_MIN_TEXEL_OFFSET:
492 return -8;
493
494 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
495 case PIPE_CAP_MAX_TEXEL_OFFSET:
496 return 7;
497
498 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
499 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
500 case PIPE_CAP_ENDIANNESS:
501 return PIPE_ENDIAN_LITTLE;
502
503 case PIPE_CAP_VENDOR_ID:
504 return ATI_VENDOR_ID;
505 case PIPE_CAP_DEVICE_ID:
506 return rscreen->b.info.pci_id;
507 case PIPE_CAP_ACCELERATED:
508 return 1;
509 case PIPE_CAP_VIDEO_MEMORY:
510 return rscreen->b.info.vram_size >> 20;
511 case PIPE_CAP_UMA:
512 return 0;
513 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
514 return rscreen->b.chip_class >= R700;
515 case PIPE_CAP_PCI_GROUP:
516 return rscreen->b.info.pci_domain;
517 case PIPE_CAP_PCI_BUS:
518 return rscreen->b.info.pci_bus;
519 case PIPE_CAP_PCI_DEVICE:
520 return rscreen->b.info.pci_dev;
521 case PIPE_CAP_PCI_FUNCTION:
522 return rscreen->b.info.pci_func;
523 }
524 return 0;
525 }
526
527 static int r600_get_shader_param(struct pipe_screen* pscreen,
528 enum pipe_shader_type shader,
529 enum pipe_shader_cap param)
530 {
531 struct r600_screen *rscreen = (struct r600_screen *)pscreen;
532
533 switch(shader)
534 {
535 case PIPE_SHADER_FRAGMENT:
536 case PIPE_SHADER_VERTEX:
537 case PIPE_SHADER_COMPUTE:
538 break;
539 case PIPE_SHADER_GEOMETRY:
540 if (rscreen->b.family >= CHIP_CEDAR)
541 break;
542 /* pre-evergreen geom shaders need newer kernel */
543 if (rscreen->b.info.drm_minor >= 37)
544 break;
545 return 0;
546 case PIPE_SHADER_TESS_CTRL:
547 case PIPE_SHADER_TESS_EVAL:
548 if (rscreen->b.family >= CHIP_CEDAR)
549 break;
550 default:
551 return 0;
552 }
553
554 switch (param) {
555 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
556 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
557 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
558 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
559 return 16384;
560 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
561 return 32;
562 case PIPE_SHADER_CAP_MAX_INPUTS:
563 return shader == PIPE_SHADER_VERTEX ? 16 : 32;
564 case PIPE_SHADER_CAP_MAX_OUTPUTS:
565 return shader == PIPE_SHADER_FRAGMENT ? 8 : 32;
566 case PIPE_SHADER_CAP_MAX_TEMPS:
567 return 256; /* Max native temporaries. */
568 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
569 if (shader == PIPE_SHADER_COMPUTE) {
570 uint64_t max_const_buffer_size;
571 pscreen->get_compute_param(pscreen, PIPE_SHADER_IR_TGSI,
572 PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
573 &max_const_buffer_size);
574 return MIN2(max_const_buffer_size, INT_MAX);
575
576 } else {
577 return R600_MAX_CONST_BUFFER_SIZE;
578 }
579 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
580 return R600_MAX_USER_CONST_BUFFERS;
581 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
582 return 1;
583 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
584 return 1;
585 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
586 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
587 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
588 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
589 return 1;
590 case PIPE_SHADER_CAP_SUBROUTINES:
591 case PIPE_SHADER_CAP_INT64_ATOMICS:
592 case PIPE_SHADER_CAP_FP16:
593 return 0;
594 case PIPE_SHADER_CAP_INTEGERS:
595 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
596 return 1;
597 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
598 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
599 return 16;
600 case PIPE_SHADER_CAP_PREFERRED_IR:
601 if (shader == PIPE_SHADER_COMPUTE) {
602 return PIPE_SHADER_IR_NATIVE;
603 } else {
604 return PIPE_SHADER_IR_TGSI;
605 }
606 case PIPE_SHADER_CAP_SUPPORTED_IRS:
607 if (rscreen->b.family >= CHIP_CEDAR)
608 return (1 << PIPE_SHADER_IR_TGSI);
609 return 0;
610 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
611 if (rscreen->b.family == CHIP_ARUBA ||
612 rscreen->b.family == CHIP_CAYMAN ||
613 rscreen->b.family == CHIP_CYPRESS ||
614 rscreen->b.family == CHIP_HEMLOCK)
615 return 1;
616 return 0;
617 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
618 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
619 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
620 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
621 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
622 return 0;
623 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
624 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
625 if (rscreen->b.family >= CHIP_CEDAR &&
626 (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE))
627 return 8;
628 return 0;
629 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
630 if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
631 return 8;
632 return 0;
633 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
634 /* having to allocate the atomics out amongst shaders stages is messy,
635 so give compute 8 buffers and all the others one */
636 if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics) {
637 return EG_MAX_ATOMIC_BUFFERS;
638 }
639 return 0;
640 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
641 /* due to a bug in the shader compiler, some loops hang
642 * if they are not unrolled, see:
643 * https://bugs.freedesktop.org/show_bug.cgi?id=86720
644 */
645 return 255;
646 }
647 return 0;
648 }
649
650 static void r600_destroy_screen(struct pipe_screen* pscreen)
651 {
652 struct r600_screen *rscreen = (struct r600_screen *)pscreen;
653
654 if (!rscreen)
655 return;
656
657 if (!rscreen->b.ws->unref(rscreen->b.ws))
658 return;
659
660 if (rscreen->global_pool) {
661 compute_memory_pool_delete(rscreen->global_pool);
662 }
663
664 r600_destroy_common_screen(&rscreen->b);
665 }
666
667 static struct pipe_resource *r600_resource_create(struct pipe_screen *screen,
668 const struct pipe_resource *templ)
669 {
670 if (templ->target == PIPE_BUFFER &&
671 (templ->bind & PIPE_BIND_GLOBAL))
672 return r600_compute_global_buffer_create(screen, templ);
673
674 return r600_resource_create_common(screen, templ);
675 }
676
677 struct pipe_screen *r600_screen_create(struct radeon_winsys *ws,
678 const struct pipe_screen_config *config)
679 {
680 struct r600_screen *rscreen = CALLOC_STRUCT(r600_screen);
681
682 if (!rscreen) {
683 return NULL;
684 }
685
686 /* Set functions first. */
687 rscreen->b.b.context_create = r600_create_context;
688 rscreen->b.b.destroy = r600_destroy_screen;
689 rscreen->b.b.get_param = r600_get_param;
690 rscreen->b.b.get_shader_param = r600_get_shader_param;
691 rscreen->b.b.resource_create = r600_resource_create;
692
693 if (!r600_common_screen_init(&rscreen->b, ws)) {
694 FREE(rscreen);
695 return NULL;
696 }
697
698 if (rscreen->b.info.chip_class >= EVERGREEN) {
699 rscreen->b.b.is_format_supported = evergreen_is_format_supported;
700 } else {
701 rscreen->b.b.is_format_supported = r600_is_format_supported;
702 }
703
704 rscreen->b.debug_flags |= debug_get_flags_option("R600_DEBUG", r600_debug_options, 0);
705 if (debug_get_bool_option("R600_DEBUG_COMPUTE", FALSE))
706 rscreen->b.debug_flags |= DBG_COMPUTE;
707 if (debug_get_bool_option("R600_DUMP_SHADERS", FALSE))
708 rscreen->b.debug_flags |= DBG_ALL_SHADERS | DBG_FS;
709 if (!debug_get_bool_option("R600_HYPERZ", TRUE))
710 rscreen->b.debug_flags |= DBG_NO_HYPERZ;
711
712 if (rscreen->b.family == CHIP_UNKNOWN) {
713 fprintf(stderr, "r600: Unknown chipset 0x%04X\n", rscreen->b.info.pci_id);
714 FREE(rscreen);
715 return NULL;
716 }
717
718 /* Figure out streamout kernel support. */
719 switch (rscreen->b.chip_class) {
720 case R600:
721 if (rscreen->b.family < CHIP_RS780) {
722 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
723 } else {
724 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 23;
725 }
726 break;
727 case R700:
728 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 17;
729 break;
730 case EVERGREEN:
731 case CAYMAN:
732 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
733 break;
734 default:
735 rscreen->b.has_streamout = FALSE;
736 break;
737 }
738
739 /* MSAA support. */
740 switch (rscreen->b.chip_class) {
741 case R600:
742 case R700:
743 rscreen->has_msaa = rscreen->b.info.drm_minor >= 22;
744 rscreen->has_compressed_msaa_texturing = false;
745 break;
746 case EVERGREEN:
747 rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
748 rscreen->has_compressed_msaa_texturing = rscreen->b.info.drm_minor >= 24;
749 break;
750 case CAYMAN:
751 rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
752 rscreen->has_compressed_msaa_texturing = true;
753 break;
754 default:
755 rscreen->has_msaa = FALSE;
756 rscreen->has_compressed_msaa_texturing = false;
757 }
758
759 rscreen->b.has_cp_dma = rscreen->b.info.drm_minor >= 27 &&
760 !(rscreen->b.debug_flags & DBG_NO_CP_DMA);
761
762 rscreen->b.barrier_flags.cp_to_L2 =
763 R600_CONTEXT_INV_VERTEX_CACHE |
764 R600_CONTEXT_INV_TEX_CACHE |
765 R600_CONTEXT_INV_CONST_CACHE;
766 rscreen->b.barrier_flags.compute_to_L2 = R600_CONTEXT_CS_PARTIAL_FLUSH | R600_CONTEXT_FLUSH_AND_INV;
767
768 rscreen->global_pool = compute_memory_pool_new(rscreen);
769
770 /* Create the auxiliary context. This must be done last. */
771 rscreen->b.aux_context = rscreen->b.b.context_create(&rscreen->b.b, NULL, 0);
772
773 rscreen->has_atomics = rscreen->b.info.drm_minor >= 44;
774 #if 0 /* This is for testing whether aux_context and buffer clearing work correctly. */
775 struct pipe_resource templ = {};
776
777 templ.width0 = 4;
778 templ.height0 = 2048;
779 templ.depth0 = 1;
780 templ.array_size = 1;
781 templ.target = PIPE_TEXTURE_2D;
782 templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
783 templ.usage = PIPE_USAGE_DEFAULT;
784
785 struct r600_resource *res = r600_resource(rscreen->screen.resource_create(&rscreen->screen, &templ));
786 unsigned char *map = ws->buffer_map(res->buf, NULL, PIPE_TRANSFER_WRITE);
787
788 memset(map, 0, 256);
789
790 r600_screen_clear_buffer(rscreen, &res->b.b, 4, 4, 0xCC);
791 r600_screen_clear_buffer(rscreen, &res->b.b, 8, 4, 0xDD);
792 r600_screen_clear_buffer(rscreen, &res->b.b, 12, 4, 0xEE);
793 r600_screen_clear_buffer(rscreen, &res->b.b, 20, 4, 0xFF);
794 r600_screen_clear_buffer(rscreen, &res->b.b, 32, 20, 0x87);
795
796 ws->buffer_wait(res->buf, RADEON_USAGE_WRITE);
797
798 int i;
799 for (i = 0; i < 256; i++) {
800 printf("%02X", map[i]);
801 if (i % 16 == 15)
802 printf("\n");
803 }
804 #endif
805
806 if (rscreen->b.debug_flags & DBG_TEST_DMA)
807 r600_test_dma(&rscreen->b);
808
809 r600_query_fix_enabled_rb_mask(&rscreen->b);
810 return &rscreen->b.b;
811 }