gallium: add cap for driver specified max combined shader resources.
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include "r600_pipe.h"
24 #include "r600_public.h"
25 #include "r600_isa.h"
26 #include "evergreen_compute.h"
27 #include "r600d.h"
28
29 #include "sb/sb_public.h"
30
31 #include <errno.h>
32 #include "pipe/p_shader_tokens.h"
33 #include "util/u_debug.h"
34 #include "util/u_memory.h"
35 #include "util/u_simple_shaders.h"
36 #include "util/u_upload_mgr.h"
37 #include "util/u_math.h"
38 #include "vl/vl_decoder.h"
39 #include "vl/vl_video_buffer.h"
40 #include "radeon_video.h"
41 #include "radeon_uvd.h"
42 #include "os/os_time.h"
43
44 static const struct debug_named_value r600_debug_options[] = {
45 /* features */
46 { "nocpdma", DBG_NO_CP_DMA, "Disable CP DMA" },
47
48 /* shader backend */
49 { "nosb", DBG_NO_SB, "Disable sb backend for graphics shaders" },
50 { "sbcl", DBG_SB_CS, "Enable sb backend for compute shaders" },
51 { "sbdry", DBG_SB_DRY_RUN, "Don't use optimized bytecode (just print the dumps)" },
52 { "sbstat", DBG_SB_STAT, "Print optimization statistics for shaders" },
53 { "sbdump", DBG_SB_DUMP, "Print IR dumps after some optimization passes" },
54 { "sbnofallback", DBG_SB_NO_FALLBACK, "Abort on errors instead of fallback" },
55 { "sbdisasm", DBG_SB_DISASM, "Use sb disassembler for shader dumps" },
56 { "sbsafemath", DBG_SB_SAFEMATH, "Disable unsafe math optimizations" },
57
58 DEBUG_NAMED_VALUE_END /* must be last */
59 };
60
61 /*
62 * pipe_context
63 */
64
65 static void r600_destroy_context(struct pipe_context *context)
66 {
67 struct r600_context *rctx = (struct r600_context *)context;
68 unsigned sh;
69
70 r600_isa_destroy(rctx->isa);
71
72 r600_sb_context_destroy(rctx->sb_context);
73
74 r600_resource_reference(&rctx->dummy_cmask, NULL);
75 r600_resource_reference(&rctx->dummy_fmask, NULL);
76
77 for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
78 rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, NULL);
79 free(rctx->driver_consts[sh].constants);
80 }
81
82 if (rctx->fixed_func_tcs_shader)
83 rctx->b.b.delete_tcs_state(&rctx->b.b, rctx->fixed_func_tcs_shader);
84
85 if (rctx->dummy_pixel_shader) {
86 rctx->b.b.delete_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
87 }
88 if (rctx->custom_dsa_flush) {
89 rctx->b.b.delete_depth_stencil_alpha_state(&rctx->b.b, rctx->custom_dsa_flush);
90 }
91 if (rctx->custom_blend_resolve) {
92 rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_resolve);
93 }
94 if (rctx->custom_blend_decompress) {
95 rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_decompress);
96 }
97 if (rctx->custom_blend_fastclear) {
98 rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_fastclear);
99 }
100 util_unreference_framebuffer_state(&rctx->framebuffer.state);
101
102 if (rctx->blitter) {
103 util_blitter_destroy(rctx->blitter);
104 }
105 if (rctx->allocator_fetch_shader) {
106 u_suballocator_destroy(rctx->allocator_fetch_shader);
107 }
108
109 r600_release_command_buffer(&rctx->start_cs_cmd);
110
111 FREE(rctx->start_compute_cs_cmd.buf);
112
113 r600_common_context_cleanup(&rctx->b);
114
115 r600_resource_reference(&rctx->trace_buf, NULL);
116 r600_resource_reference(&rctx->last_trace_buf, NULL);
117 radeon_clear_saved_cs(&rctx->last_gfx);
118
119 FREE(rctx);
120 }
121
122 static struct pipe_context *r600_create_context(struct pipe_screen *screen,
123 void *priv, unsigned flags)
124 {
125 struct r600_context *rctx = CALLOC_STRUCT(r600_context);
126 struct r600_screen* rscreen = (struct r600_screen *)screen;
127 struct radeon_winsys *ws = rscreen->b.ws;
128
129 if (!rctx)
130 return NULL;
131
132 rctx->b.b.screen = screen;
133 assert(!priv);
134 rctx->b.b.priv = NULL; /* for threaded_context_unwrap_sync */
135 rctx->b.b.destroy = r600_destroy_context;
136 rctx->b.set_atom_dirty = (void *)r600_set_atom_dirty;
137
138 if (!r600_common_context_init(&rctx->b, &rscreen->b, flags))
139 goto fail;
140
141 rctx->screen = rscreen;
142 LIST_INITHEAD(&rctx->texture_buffers);
143
144 r600_init_blit_functions(rctx);
145
146 if (rscreen->b.info.has_hw_decode) {
147 rctx->b.b.create_video_codec = r600_uvd_create_decoder;
148 rctx->b.b.create_video_buffer = r600_video_buffer_create;
149 } else {
150 rctx->b.b.create_video_codec = vl_create_decoder;
151 rctx->b.b.create_video_buffer = vl_video_buffer_create;
152 }
153
154 if (getenv("R600_TRACE"))
155 rctx->is_debug = true;
156 r600_init_common_state_functions(rctx);
157
158 switch (rctx->b.chip_class) {
159 case R600:
160 case R700:
161 r600_init_state_functions(rctx);
162 r600_init_atom_start_cs(rctx);
163 rctx->custom_dsa_flush = r600_create_db_flush_dsa(rctx);
164 rctx->custom_blend_resolve = rctx->b.chip_class == R700 ? r700_create_resolve_blend(rctx)
165 : r600_create_resolve_blend(rctx);
166 rctx->custom_blend_decompress = r600_create_decompress_blend(rctx);
167 rctx->has_vertex_cache = !(rctx->b.family == CHIP_RV610 ||
168 rctx->b.family == CHIP_RV620 ||
169 rctx->b.family == CHIP_RS780 ||
170 rctx->b.family == CHIP_RS880 ||
171 rctx->b.family == CHIP_RV710);
172 break;
173 case EVERGREEN:
174 case CAYMAN:
175 evergreen_init_state_functions(rctx);
176 evergreen_init_atom_start_cs(rctx);
177 evergreen_init_atom_start_compute_cs(rctx);
178 rctx->custom_dsa_flush = evergreen_create_db_flush_dsa(rctx);
179 rctx->custom_blend_resolve = evergreen_create_resolve_blend(rctx);
180 rctx->custom_blend_decompress = evergreen_create_decompress_blend(rctx);
181 rctx->custom_blend_fastclear = evergreen_create_fastclear_blend(rctx);
182 rctx->has_vertex_cache = !(rctx->b.family == CHIP_CEDAR ||
183 rctx->b.family == CHIP_PALM ||
184 rctx->b.family == CHIP_SUMO ||
185 rctx->b.family == CHIP_SUMO2 ||
186 rctx->b.family == CHIP_CAICOS ||
187 rctx->b.family == CHIP_CAYMAN ||
188 rctx->b.family == CHIP_ARUBA);
189 break;
190 default:
191 R600_ERR("Unsupported chip class %d.\n", rctx->b.chip_class);
192 goto fail;
193 }
194
195 rctx->b.gfx.cs = ws->cs_create(rctx->b.ctx, RING_GFX,
196 r600_context_gfx_flush, rctx);
197 rctx->b.gfx.flush = r600_context_gfx_flush;
198
199 rctx->allocator_fetch_shader =
200 u_suballocator_create(&rctx->b.b, 64 * 1024,
201 0, PIPE_USAGE_DEFAULT, 0, FALSE);
202 if (!rctx->allocator_fetch_shader)
203 goto fail;
204
205 rctx->isa = calloc(1, sizeof(struct r600_isa));
206 if (!rctx->isa || r600_isa_init(rctx, rctx->isa))
207 goto fail;
208
209 if (rscreen->b.debug_flags & DBG_FORCE_DMA)
210 rctx->b.b.resource_copy_region = rctx->b.dma_copy;
211
212 rctx->blitter = util_blitter_create(&rctx->b.b);
213 if (rctx->blitter == NULL)
214 goto fail;
215 util_blitter_set_texture_multisample(rctx->blitter, rscreen->has_msaa);
216 rctx->blitter->draw_rectangle = r600_draw_rectangle;
217
218 r600_begin_new_cs(rctx);
219
220 rctx->dummy_pixel_shader =
221 util_make_fragment_cloneinput_shader(&rctx->b.b, 0,
222 TGSI_SEMANTIC_GENERIC,
223 TGSI_INTERPOLATE_CONSTANT);
224 rctx->b.b.bind_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
225
226 return &rctx->b.b;
227
228 fail:
229 r600_destroy_context(&rctx->b.b);
230 return NULL;
231 }
232
233 /*
234 * pipe_screen
235 */
236
237 static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
238 {
239 struct r600_screen *rscreen = (struct r600_screen *)pscreen;
240 enum radeon_family family = rscreen->b.family;
241
242 switch (param) {
243 /* Supported features (boolean caps). */
244 case PIPE_CAP_NPOT_TEXTURES:
245 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
246 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
247 case PIPE_CAP_TWO_SIDED_STENCIL:
248 case PIPE_CAP_ANISOTROPIC_FILTER:
249 case PIPE_CAP_POINT_SPRITE:
250 case PIPE_CAP_OCCLUSION_QUERY:
251 case PIPE_CAP_TEXTURE_SHADOW_MAP:
252 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
253 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
254 case PIPE_CAP_TEXTURE_SWIZZLE:
255 case PIPE_CAP_DEPTH_CLIP_DISABLE:
256 case PIPE_CAP_SHADER_STENCIL_EXPORT:
257 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
258 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
259 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
260 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
261 case PIPE_CAP_SM3:
262 case PIPE_CAP_SEAMLESS_CUBE_MAP:
263 case PIPE_CAP_PRIMITIVE_RESTART:
264 case PIPE_CAP_CONDITIONAL_RENDER:
265 case PIPE_CAP_TEXTURE_BARRIER:
266 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
267 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
268 case PIPE_CAP_TGSI_INSTANCEID:
269 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
270 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
271 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
272 case PIPE_CAP_USER_CONSTANT_BUFFERS:
273 case PIPE_CAP_START_INSTANCE:
274 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
275 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
276 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
277 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
278 case PIPE_CAP_TEXTURE_MULTISAMPLE:
279 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
280 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
281 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
282 case PIPE_CAP_SAMPLE_SHADING:
283 case PIPE_CAP_CLIP_HALFZ:
284 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
285 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
286 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
287 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
288 case PIPE_CAP_TGSI_TXQS:
289 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
290 case PIPE_CAP_INVALIDATE_BUFFER:
291 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
292 case PIPE_CAP_QUERY_MEMORY_INFO:
293 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
294 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
295 case PIPE_CAP_CLEAR_TEXTURE:
296 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
297 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
298 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
299 return 1;
300
301 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
302 return rscreen->b.info.drm_major == 2 && rscreen->b.info.drm_minor >= 43;
303
304 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
305 return !R600_BIG_ENDIAN && rscreen->b.info.has_userptr;
306
307 case PIPE_CAP_COMPUTE:
308 return rscreen->b.chip_class > R700;
309
310 case PIPE_CAP_TGSI_TEXCOORD:
311 return 0;
312
313 case PIPE_CAP_FAKE_SW_MSAA:
314 return 0;
315
316 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
317 return MIN2(rscreen->b.info.max_alloc_size, INT_MAX);
318
319 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
320 return R600_MAP_BUFFER_ALIGNMENT;
321
322 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
323 return 256;
324
325 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
326 return 1;
327
328 case PIPE_CAP_GLSL_FEATURE_LEVEL:
329 if (family >= CHIP_CEDAR)
330 return 410;
331 /* pre-evergreen geom shaders need newer kernel */
332 if (rscreen->b.info.drm_minor >= 37)
333 return 330;
334 return 140;
335
336 /* Supported except the original R600. */
337 case PIPE_CAP_INDEP_BLEND_ENABLE:
338 case PIPE_CAP_INDEP_BLEND_FUNC:
339 /* R600 doesn't support per-MRT blends */
340 return family == CHIP_R600 ? 0 : 1;
341
342 /* Supported on Evergreen. */
343 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
344 case PIPE_CAP_CUBE_MAP_ARRAY:
345 case PIPE_CAP_TEXTURE_GATHER_SM5:
346 case PIPE_CAP_TEXTURE_QUERY_LOD:
347 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
348 case PIPE_CAP_SAMPLER_VIEW_TARGET:
349 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
350 return family >= CHIP_CEDAR ? 1 : 0;
351 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
352 return family >= CHIP_CEDAR ? 4 : 0;
353 case PIPE_CAP_DRAW_INDIRECT:
354 /* kernel command checker support is also required */
355 return family >= CHIP_CEDAR && rscreen->b.info.drm_minor >= 41;
356
357 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
358 return family >= CHIP_CEDAR ? 0 : 1;
359
360 /* Unsupported features. */
361 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
362 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
363 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
364 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
365 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
366 case PIPE_CAP_USER_VERTEX_BUFFERS:
367 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
368 case PIPE_CAP_VERTEXID_NOBASE:
369 case PIPE_CAP_DEPTH_BOUNDS_TEST:
370 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
371 case PIPE_CAP_SHAREABLE_SHADERS:
372 case PIPE_CAP_DRAW_PARAMETERS:
373 case PIPE_CAP_MULTI_DRAW_INDIRECT:
374 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
375 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
376 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
377 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
378 case PIPE_CAP_GENERATE_MIPMAP:
379 case PIPE_CAP_STRING_MARKER:
380 case PIPE_CAP_QUERY_BUFFER_OBJECT:
381 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
382 case PIPE_CAP_CULL_DISTANCE:
383 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
384 case PIPE_CAP_TGSI_VOTE:
385 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
386 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
387 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
388 case PIPE_CAP_NATIVE_FENCE_FD:
389 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
390 case PIPE_CAP_TGSI_FS_FBFETCH:
391 case PIPE_CAP_INT64:
392 case PIPE_CAP_INT64_DIVMOD:
393 case PIPE_CAP_TGSI_TEX_TXF_LZ:
394 case PIPE_CAP_TGSI_CLOCK:
395 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
396 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
397 case PIPE_CAP_TGSI_BALLOT:
398 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
399 case PIPE_CAP_POST_DEPTH_COVERAGE:
400 case PIPE_CAP_BINDLESS_TEXTURE:
401 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
402 case PIPE_CAP_QUERY_SO_OVERFLOW:
403 case PIPE_CAP_MEMOBJ:
404 case PIPE_CAP_LOAD_CONSTBUF:
405 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
406 case PIPE_CAP_TILE_RASTER_ORDER:
407 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
408 return 0;
409
410 case PIPE_CAP_DOUBLES:
411 if (rscreen->b.family == CHIP_ARUBA ||
412 rscreen->b.family == CHIP_CAYMAN ||
413 rscreen->b.family == CHIP_CYPRESS ||
414 rscreen->b.family == CHIP_HEMLOCK)
415 return 1;
416 return 0;
417
418 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
419 if (family >= CHIP_CEDAR)
420 return 30;
421 else
422 return 0;
423 /* Stream output. */
424 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
425 return rscreen->b.has_streamout ? 4 : 0;
426 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
427 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
428 return rscreen->b.has_streamout ? 1 : 0;
429 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
430 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
431 return 32*4;
432
433 /* Geometry shader output. */
434 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
435 return 1024;
436 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
437 return 16384;
438 case PIPE_CAP_MAX_VERTEX_STREAMS:
439 return family >= CHIP_CEDAR ? 4 : 1;
440
441 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
442 return 2047;
443
444 /* Texturing. */
445 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
446 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
447 if (family >= CHIP_CEDAR)
448 return 15;
449 else
450 return 14;
451 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
452 /* textures support 8192, but layered rendering supports 2048 */
453 return 12;
454 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
455 /* textures support 8192, but layered rendering supports 2048 */
456 return 2048;
457
458 /* Render targets. */
459 case PIPE_CAP_MAX_RENDER_TARGETS:
460 /* XXX some r6xx are buggy and can only do 4 */
461 return 8;
462
463 case PIPE_CAP_MAX_VIEWPORTS:
464 return R600_MAX_VIEWPORTS;
465 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
466 return 8;
467
468 /* Timer queries, present when the clock frequency is non zero. */
469 case PIPE_CAP_QUERY_TIME_ELAPSED:
470 return rscreen->b.info.clock_crystal_freq != 0;
471 case PIPE_CAP_QUERY_TIMESTAMP:
472 return rscreen->b.info.drm_minor >= 20 &&
473 rscreen->b.info.clock_crystal_freq != 0;
474
475 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
476 case PIPE_CAP_MIN_TEXEL_OFFSET:
477 return -8;
478
479 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
480 case PIPE_CAP_MAX_TEXEL_OFFSET:
481 return 7;
482
483 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
484 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
485 case PIPE_CAP_ENDIANNESS:
486 return PIPE_ENDIAN_LITTLE;
487
488 case PIPE_CAP_VENDOR_ID:
489 return ATI_VENDOR_ID;
490 case PIPE_CAP_DEVICE_ID:
491 return rscreen->b.info.pci_id;
492 case PIPE_CAP_ACCELERATED:
493 return 1;
494 case PIPE_CAP_VIDEO_MEMORY:
495 return rscreen->b.info.vram_size >> 20;
496 case PIPE_CAP_UMA:
497 return 0;
498 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
499 return rscreen->b.chip_class >= R700;
500 case PIPE_CAP_PCI_GROUP:
501 return rscreen->b.info.pci_domain;
502 case PIPE_CAP_PCI_BUS:
503 return rscreen->b.info.pci_bus;
504 case PIPE_CAP_PCI_DEVICE:
505 return rscreen->b.info.pci_dev;
506 case PIPE_CAP_PCI_FUNCTION:
507 return rscreen->b.info.pci_func;
508 }
509 return 0;
510 }
511
512 static int r600_get_shader_param(struct pipe_screen* pscreen,
513 enum pipe_shader_type shader,
514 enum pipe_shader_cap param)
515 {
516 struct r600_screen *rscreen = (struct r600_screen *)pscreen;
517
518 switch(shader)
519 {
520 case PIPE_SHADER_FRAGMENT:
521 case PIPE_SHADER_VERTEX:
522 case PIPE_SHADER_COMPUTE:
523 break;
524 case PIPE_SHADER_GEOMETRY:
525 if (rscreen->b.family >= CHIP_CEDAR)
526 break;
527 /* pre-evergreen geom shaders need newer kernel */
528 if (rscreen->b.info.drm_minor >= 37)
529 break;
530 return 0;
531 case PIPE_SHADER_TESS_CTRL:
532 case PIPE_SHADER_TESS_EVAL:
533 if (rscreen->b.family >= CHIP_CEDAR)
534 break;
535 default:
536 return 0;
537 }
538
539 switch (param) {
540 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
541 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
542 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
543 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
544 return 16384;
545 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
546 return 32;
547 case PIPE_SHADER_CAP_MAX_INPUTS:
548 return shader == PIPE_SHADER_VERTEX ? 16 : 32;
549 case PIPE_SHADER_CAP_MAX_OUTPUTS:
550 return shader == PIPE_SHADER_FRAGMENT ? 8 : 32;
551 case PIPE_SHADER_CAP_MAX_TEMPS:
552 return 256; /* Max native temporaries. */
553 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
554 if (shader == PIPE_SHADER_COMPUTE) {
555 uint64_t max_const_buffer_size;
556 pscreen->get_compute_param(pscreen, PIPE_SHADER_IR_TGSI,
557 PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
558 &max_const_buffer_size);
559 return MIN2(max_const_buffer_size, INT_MAX);
560
561 } else {
562 return R600_MAX_CONST_BUFFER_SIZE;
563 }
564 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
565 return R600_MAX_USER_CONST_BUFFERS;
566 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
567 return 1;
568 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
569 return 1;
570 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
571 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
572 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
573 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
574 return 1;
575 case PIPE_SHADER_CAP_SUBROUTINES:
576 case PIPE_SHADER_CAP_INT64_ATOMICS:
577 case PIPE_SHADER_CAP_FP16:
578 return 0;
579 case PIPE_SHADER_CAP_INTEGERS:
580 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
581 return 1;
582 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
583 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
584 return 16;
585 case PIPE_SHADER_CAP_PREFERRED_IR:
586 if (shader == PIPE_SHADER_COMPUTE) {
587 return PIPE_SHADER_IR_NATIVE;
588 } else {
589 return PIPE_SHADER_IR_TGSI;
590 }
591 case PIPE_SHADER_CAP_SUPPORTED_IRS:
592 return 0;
593 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
594 if (rscreen->b.family == CHIP_ARUBA ||
595 rscreen->b.family == CHIP_CAYMAN ||
596 rscreen->b.family == CHIP_CYPRESS ||
597 rscreen->b.family == CHIP_HEMLOCK)
598 return 1;
599 return 0;
600 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
601 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
602 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
603 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
604 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
605 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
606 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
607 return 0;
608 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
609 /* due to a bug in the shader compiler, some loops hang
610 * if they are not unrolled, see:
611 * https://bugs.freedesktop.org/show_bug.cgi?id=86720
612 */
613 return 255;
614 }
615 return 0;
616 }
617
618 static void r600_destroy_screen(struct pipe_screen* pscreen)
619 {
620 struct r600_screen *rscreen = (struct r600_screen *)pscreen;
621
622 if (!rscreen)
623 return;
624
625 if (!rscreen->b.ws->unref(rscreen->b.ws))
626 return;
627
628 if (rscreen->global_pool) {
629 compute_memory_pool_delete(rscreen->global_pool);
630 }
631
632 r600_destroy_common_screen(&rscreen->b);
633 }
634
635 static struct pipe_resource *r600_resource_create(struct pipe_screen *screen,
636 const struct pipe_resource *templ)
637 {
638 if (templ->target == PIPE_BUFFER &&
639 (templ->bind & PIPE_BIND_GLOBAL))
640 return r600_compute_global_buffer_create(screen, templ);
641
642 return r600_resource_create_common(screen, templ);
643 }
644
645 struct pipe_screen *r600_screen_create(struct radeon_winsys *ws,
646 const struct pipe_screen_config *config)
647 {
648 struct r600_screen *rscreen = CALLOC_STRUCT(r600_screen);
649
650 if (!rscreen) {
651 return NULL;
652 }
653
654 /* Set functions first. */
655 rscreen->b.b.context_create = r600_create_context;
656 rscreen->b.b.destroy = r600_destroy_screen;
657 rscreen->b.b.get_param = r600_get_param;
658 rscreen->b.b.get_shader_param = r600_get_shader_param;
659 rscreen->b.b.resource_create = r600_resource_create;
660
661 if (!r600_common_screen_init(&rscreen->b, ws)) {
662 FREE(rscreen);
663 return NULL;
664 }
665
666 if (rscreen->b.info.chip_class >= EVERGREEN) {
667 rscreen->b.b.is_format_supported = evergreen_is_format_supported;
668 } else {
669 rscreen->b.b.is_format_supported = r600_is_format_supported;
670 }
671
672 rscreen->b.debug_flags |= debug_get_flags_option("R600_DEBUG", r600_debug_options, 0);
673 if (debug_get_bool_option("R600_DEBUG_COMPUTE", FALSE))
674 rscreen->b.debug_flags |= DBG_COMPUTE;
675 if (debug_get_bool_option("R600_DUMP_SHADERS", FALSE))
676 rscreen->b.debug_flags |= DBG_ALL_SHADERS | DBG_FS;
677 if (!debug_get_bool_option("R600_HYPERZ", TRUE))
678 rscreen->b.debug_flags |= DBG_NO_HYPERZ;
679
680 if (rscreen->b.family == CHIP_UNKNOWN) {
681 fprintf(stderr, "r600: Unknown chipset 0x%04X\n", rscreen->b.info.pci_id);
682 FREE(rscreen);
683 return NULL;
684 }
685
686 /* Figure out streamout kernel support. */
687 switch (rscreen->b.chip_class) {
688 case R600:
689 if (rscreen->b.family < CHIP_RS780) {
690 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
691 } else {
692 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 23;
693 }
694 break;
695 case R700:
696 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 17;
697 break;
698 case EVERGREEN:
699 case CAYMAN:
700 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
701 break;
702 default:
703 rscreen->b.has_streamout = FALSE;
704 break;
705 }
706
707 /* MSAA support. */
708 switch (rscreen->b.chip_class) {
709 case R600:
710 case R700:
711 rscreen->has_msaa = rscreen->b.info.drm_minor >= 22;
712 rscreen->has_compressed_msaa_texturing = false;
713 break;
714 case EVERGREEN:
715 rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
716 rscreen->has_compressed_msaa_texturing = rscreen->b.info.drm_minor >= 24;
717 break;
718 case CAYMAN:
719 rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
720 rscreen->has_compressed_msaa_texturing = true;
721 break;
722 default:
723 rscreen->has_msaa = FALSE;
724 rscreen->has_compressed_msaa_texturing = false;
725 }
726
727 rscreen->b.has_cp_dma = rscreen->b.info.drm_minor >= 27 &&
728 !(rscreen->b.debug_flags & DBG_NO_CP_DMA);
729
730 rscreen->b.barrier_flags.cp_to_L2 =
731 R600_CONTEXT_INV_VERTEX_CACHE |
732 R600_CONTEXT_INV_TEX_CACHE |
733 R600_CONTEXT_INV_CONST_CACHE;
734 rscreen->b.barrier_flags.compute_to_L2 = R600_CONTEXT_PS_PARTIAL_FLUSH;
735
736 rscreen->global_pool = compute_memory_pool_new(rscreen);
737
738 /* Create the auxiliary context. This must be done last. */
739 rscreen->b.aux_context = rscreen->b.b.context_create(&rscreen->b.b, NULL, 0);
740
741 #if 0 /* This is for testing whether aux_context and buffer clearing work correctly. */
742 struct pipe_resource templ = {};
743
744 templ.width0 = 4;
745 templ.height0 = 2048;
746 templ.depth0 = 1;
747 templ.array_size = 1;
748 templ.target = PIPE_TEXTURE_2D;
749 templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
750 templ.usage = PIPE_USAGE_DEFAULT;
751
752 struct r600_resource *res = r600_resource(rscreen->screen.resource_create(&rscreen->screen, &templ));
753 unsigned char *map = ws->buffer_map(res->buf, NULL, PIPE_TRANSFER_WRITE);
754
755 memset(map, 0, 256);
756
757 r600_screen_clear_buffer(rscreen, &res->b.b, 4, 4, 0xCC);
758 r600_screen_clear_buffer(rscreen, &res->b.b, 8, 4, 0xDD);
759 r600_screen_clear_buffer(rscreen, &res->b.b, 12, 4, 0xEE);
760 r600_screen_clear_buffer(rscreen, &res->b.b, 20, 4, 0xFF);
761 r600_screen_clear_buffer(rscreen, &res->b.b, 32, 20, 0x87);
762
763 ws->buffer_wait(res->buf, RADEON_USAGE_WRITE);
764
765 int i;
766 for (i = 0; i < 256; i++) {
767 printf("%02X", map[i]);
768 if (i % 16 == 15)
769 printf("\n");
770 }
771 #endif
772
773 if (rscreen->b.debug_flags & DBG_TEST_DMA)
774 r600_test_dma(&rscreen->b);
775
776 r600_query_fix_enabled_rb_mask(&rscreen->b);
777 return &rscreen->b.b;
778 }