r600: enable TEXCOORD semantic for TGSI.
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include "r600_pipe.h"
24 #include "r600_public.h"
25 #include "r600_isa.h"
26 #include "evergreen_compute.h"
27 #include "r600d.h"
28
29 #include "sb/sb_public.h"
30
31 #include <errno.h>
32 #include "pipe/p_shader_tokens.h"
33 #include "util/u_debug.h"
34 #include "util/u_memory.h"
35 #include "util/u_screen.h"
36 #include "util/u_simple_shaders.h"
37 #include "util/u_upload_mgr.h"
38 #include "util/u_math.h"
39 #include "vl/vl_decoder.h"
40 #include "vl/vl_video_buffer.h"
41 #include "radeon_video.h"
42 #include "radeon_uvd.h"
43 #include "util/os_time.h"
44
45 static const struct debug_named_value r600_debug_options[] = {
46 /* features */
47 { "nocpdma", DBG_NO_CP_DMA, "Disable CP DMA" },
48
49 /* shader backend */
50 { "nosb", DBG_NO_SB, "Disable sb backend for graphics shaders" },
51 { "sbcl", DBG_SB_CS, "Enable sb backend for compute shaders" },
52 { "sbdry", DBG_SB_DRY_RUN, "Don't use optimized bytecode (just print the dumps)" },
53 { "sbstat", DBG_SB_STAT, "Print optimization statistics for shaders" },
54 { "sbdump", DBG_SB_DUMP, "Print IR dumps after some optimization passes" },
55 { "sbnofallback", DBG_SB_NO_FALLBACK, "Abort on errors instead of fallback" },
56 { "sbdisasm", DBG_SB_DISASM, "Use sb disassembler for shader dumps" },
57 { "sbsafemath", DBG_SB_SAFEMATH, "Disable unsafe math optimizations" },
58
59 DEBUG_NAMED_VALUE_END /* must be last */
60 };
61
62 /*
63 * pipe_context
64 */
65
66 static void r600_destroy_context(struct pipe_context *context)
67 {
68 struct r600_context *rctx = (struct r600_context *)context;
69 unsigned sh, i;
70
71 r600_isa_destroy(rctx->isa);
72
73 r600_sb_context_destroy(rctx->sb_context);
74
75 for (sh = 0; sh < (rctx->b.chip_class < EVERGREEN ? R600_NUM_HW_STAGES : EG_NUM_HW_STAGES); sh++) {
76 r600_resource_reference(&rctx->scratch_buffers[sh].buffer, NULL);
77 }
78 r600_resource_reference(&rctx->dummy_cmask, NULL);
79 r600_resource_reference(&rctx->dummy_fmask, NULL);
80
81 if (rctx->append_fence)
82 pipe_resource_reference((struct pipe_resource**)&rctx->append_fence, NULL);
83 for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
84 rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, NULL);
85 free(rctx->driver_consts[sh].constants);
86 }
87
88 if (rctx->fixed_func_tcs_shader)
89 rctx->b.b.delete_tcs_state(&rctx->b.b, rctx->fixed_func_tcs_shader);
90
91 if (rctx->dummy_pixel_shader) {
92 rctx->b.b.delete_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
93 }
94 if (rctx->custom_dsa_flush) {
95 rctx->b.b.delete_depth_stencil_alpha_state(&rctx->b.b, rctx->custom_dsa_flush);
96 }
97 if (rctx->custom_blend_resolve) {
98 rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_resolve);
99 }
100 if (rctx->custom_blend_decompress) {
101 rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_decompress);
102 }
103 if (rctx->custom_blend_fastclear) {
104 rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_fastclear);
105 }
106 util_unreference_framebuffer_state(&rctx->framebuffer.state);
107
108 if (rctx->gs_rings.gsvs_ring.buffer)
109 pipe_resource_reference(&rctx->gs_rings.gsvs_ring.buffer, NULL);
110
111 if (rctx->gs_rings.esgs_ring.buffer)
112 pipe_resource_reference(&rctx->gs_rings.esgs_ring.buffer, NULL);
113
114 for (sh = 0; sh < PIPE_SHADER_TYPES; ++sh)
115 for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; ++i)
116 rctx->b.b.set_constant_buffer(context, sh, i, NULL);
117
118 if (rctx->blitter) {
119 util_blitter_destroy(rctx->blitter);
120 }
121 if (rctx->allocator_fetch_shader) {
122 u_suballocator_destroy(rctx->allocator_fetch_shader);
123 }
124
125 r600_release_command_buffer(&rctx->start_cs_cmd);
126
127 FREE(rctx->start_compute_cs_cmd.buf);
128
129 r600_common_context_cleanup(&rctx->b);
130
131 r600_resource_reference(&rctx->trace_buf, NULL);
132 r600_resource_reference(&rctx->last_trace_buf, NULL);
133 radeon_clear_saved_cs(&rctx->last_gfx);
134
135 FREE(rctx);
136 }
137
138 static struct pipe_context *r600_create_context(struct pipe_screen *screen,
139 void *priv, unsigned flags)
140 {
141 struct r600_context *rctx = CALLOC_STRUCT(r600_context);
142 struct r600_screen* rscreen = (struct r600_screen *)screen;
143 struct radeon_winsys *ws = rscreen->b.ws;
144
145 if (!rctx)
146 return NULL;
147
148 rctx->b.b.screen = screen;
149 assert(!priv);
150 rctx->b.b.priv = NULL; /* for threaded_context_unwrap_sync */
151 rctx->b.b.destroy = r600_destroy_context;
152 rctx->b.set_atom_dirty = (void *)r600_set_atom_dirty;
153
154 if (!r600_common_context_init(&rctx->b, &rscreen->b, flags))
155 goto fail;
156
157 rctx->screen = rscreen;
158 list_inithead(&rctx->texture_buffers);
159
160 r600_init_blit_functions(rctx);
161
162 if (rscreen->b.info.has_hw_decode) {
163 rctx->b.b.create_video_codec = r600_uvd_create_decoder;
164 rctx->b.b.create_video_buffer = r600_video_buffer_create;
165 } else {
166 rctx->b.b.create_video_codec = vl_create_decoder;
167 rctx->b.b.create_video_buffer = vl_video_buffer_create;
168 }
169
170 if (getenv("R600_TRACE"))
171 rctx->is_debug = true;
172 r600_init_common_state_functions(rctx);
173
174 switch (rctx->b.chip_class) {
175 case R600:
176 case R700:
177 r600_init_state_functions(rctx);
178 r600_init_atom_start_cs(rctx);
179 rctx->custom_dsa_flush = r600_create_db_flush_dsa(rctx);
180 rctx->custom_blend_resolve = rctx->b.chip_class == R700 ? r700_create_resolve_blend(rctx)
181 : r600_create_resolve_blend(rctx);
182 rctx->custom_blend_decompress = r600_create_decompress_blend(rctx);
183 rctx->has_vertex_cache = !(rctx->b.family == CHIP_RV610 ||
184 rctx->b.family == CHIP_RV620 ||
185 rctx->b.family == CHIP_RS780 ||
186 rctx->b.family == CHIP_RS880 ||
187 rctx->b.family == CHIP_RV710);
188 break;
189 case EVERGREEN:
190 case CAYMAN:
191 evergreen_init_state_functions(rctx);
192 evergreen_init_atom_start_cs(rctx);
193 evergreen_init_atom_start_compute_cs(rctx);
194 rctx->custom_dsa_flush = evergreen_create_db_flush_dsa(rctx);
195 rctx->custom_blend_resolve = evergreen_create_resolve_blend(rctx);
196 rctx->custom_blend_decompress = evergreen_create_decompress_blend(rctx);
197 rctx->custom_blend_fastclear = evergreen_create_fastclear_blend(rctx);
198 rctx->has_vertex_cache = !(rctx->b.family == CHIP_CEDAR ||
199 rctx->b.family == CHIP_PALM ||
200 rctx->b.family == CHIP_SUMO ||
201 rctx->b.family == CHIP_SUMO2 ||
202 rctx->b.family == CHIP_CAICOS ||
203 rctx->b.family == CHIP_CAYMAN ||
204 rctx->b.family == CHIP_ARUBA);
205
206 rctx->append_fence = pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
207 PIPE_USAGE_DEFAULT, 32);
208 break;
209 default:
210 R600_ERR("Unsupported chip class %d.\n", rctx->b.chip_class);
211 goto fail;
212 }
213
214 rctx->b.gfx.cs = ws->cs_create(rctx->b.ctx, RING_GFX,
215 r600_context_gfx_flush, rctx, false);
216 rctx->b.gfx.flush = r600_context_gfx_flush;
217
218 rctx->allocator_fetch_shader =
219 u_suballocator_create(&rctx->b.b, 64 * 1024,
220 0, PIPE_USAGE_DEFAULT, 0, FALSE);
221 if (!rctx->allocator_fetch_shader)
222 goto fail;
223
224 rctx->isa = calloc(1, sizeof(struct r600_isa));
225 if (!rctx->isa || r600_isa_init(rctx, rctx->isa))
226 goto fail;
227
228 if (rscreen->b.debug_flags & DBG_FORCE_DMA)
229 rctx->b.b.resource_copy_region = rctx->b.dma_copy;
230
231 rctx->blitter = util_blitter_create(&rctx->b.b);
232 if (rctx->blitter == NULL)
233 goto fail;
234 util_blitter_set_texture_multisample(rctx->blitter, rscreen->has_msaa);
235 rctx->blitter->draw_rectangle = r600_draw_rectangle;
236
237 r600_begin_new_cs(rctx);
238
239 rctx->dummy_pixel_shader =
240 util_make_fragment_cloneinput_shader(&rctx->b.b, 0,
241 TGSI_SEMANTIC_GENERIC,
242 TGSI_INTERPOLATE_CONSTANT);
243 rctx->b.b.bind_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
244
245 return &rctx->b.b;
246
247 fail:
248 r600_destroy_context(&rctx->b.b);
249 return NULL;
250 }
251
252 static bool is_nir_enabled(struct r600_common_screen *screen) {
253 return (screen->debug_flags & DBG_NIR &&
254 screen->family >= CHIP_CEDAR &&
255 screen->family < CHIP_CAYMAN);
256 }
257
258 /*
259 * pipe_screen
260 */
261
262 static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
263 {
264 struct r600_screen *rscreen = (struct r600_screen *)pscreen;
265 enum radeon_family family = rscreen->b.family;
266
267 switch (param) {
268 /* Supported features (boolean caps). */
269 case PIPE_CAP_NPOT_TEXTURES:
270 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
271 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
272 case PIPE_CAP_ANISOTROPIC_FILTER:
273 case PIPE_CAP_POINT_SPRITE:
274 case PIPE_CAP_OCCLUSION_QUERY:
275 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
276 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
277 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
278 case PIPE_CAP_TEXTURE_SWIZZLE:
279 case PIPE_CAP_DEPTH_CLIP_DISABLE:
280 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
281 case PIPE_CAP_SHADER_STENCIL_EXPORT:
282 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
283 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
284 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
285 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
286 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
287 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
288 case PIPE_CAP_VERTEX_SHADER_SATURATE:
289 case PIPE_CAP_SEAMLESS_CUBE_MAP:
290 case PIPE_CAP_PRIMITIVE_RESTART:
291 case PIPE_CAP_CONDITIONAL_RENDER:
292 case PIPE_CAP_TEXTURE_BARRIER:
293 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
294 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
295 case PIPE_CAP_TGSI_INSTANCEID:
296 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
297 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
298 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
299 case PIPE_CAP_START_INSTANCE:
300 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
301 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
302 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
303 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
304 case PIPE_CAP_TEXTURE_MULTISAMPLE:
305 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
306 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
307 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
308 case PIPE_CAP_SAMPLE_SHADING:
309 case PIPE_CAP_CLIP_HALFZ:
310 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
311 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
312 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
313 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
314 case PIPE_CAP_TGSI_TXQS:
315 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
316 case PIPE_CAP_INVALIDATE_BUFFER:
317 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
318 case PIPE_CAP_QUERY_MEMORY_INFO:
319 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
320 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
321 case PIPE_CAP_CLEAR_TEXTURE:
322 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
323 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
324 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
325 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
326 return 1;
327
328 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
329 /* Optimal number for good TexSubImage performance on Polaris10. */
330 return 64 * 1024 * 1024;
331
332 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
333 return rscreen->b.info.drm_minor >= 43;
334
335 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
336 return !R600_BIG_ENDIAN && rscreen->b.info.has_userptr;
337
338 case PIPE_CAP_COMPUTE:
339 return rscreen->b.chip_class > R700;
340
341 case PIPE_CAP_TGSI_TEXCOORD:
342 return 1;
343
344 case PIPE_CAP_FAKE_SW_MSAA:
345 return 0;
346
347 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
348 return MIN2(rscreen->b.info.max_alloc_size, INT_MAX);
349
350 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
351 return R600_MAP_BUFFER_ALIGNMENT;
352
353 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
354 return 256;
355
356 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
357 return 1;
358
359 case PIPE_CAP_GLSL_FEATURE_LEVEL:
360 if (family >= CHIP_CEDAR)
361 return 430;
362 /* pre-evergreen geom shaders need newer kernel */
363 if (rscreen->b.info.drm_minor >= 37)
364 return 330;
365 return 140;
366
367 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
368 return 140;
369
370 /* Supported except the original R600. */
371 case PIPE_CAP_INDEP_BLEND_ENABLE:
372 case PIPE_CAP_INDEP_BLEND_FUNC:
373 /* R600 doesn't support per-MRT blends */
374 return family == CHIP_R600 ? 0 : 1;
375
376 /* Supported on Evergreen. */
377 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
378 case PIPE_CAP_CUBE_MAP_ARRAY:
379 case PIPE_CAP_TEXTURE_GATHER_SM5:
380 case PIPE_CAP_TEXTURE_QUERY_LOD:
381 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
382 case PIPE_CAP_SAMPLER_VIEW_TARGET:
383 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
384 case PIPE_CAP_TGSI_CLOCK:
385 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
386 case PIPE_CAP_QUERY_BUFFER_OBJECT:
387 return family >= CHIP_CEDAR ? 1 : 0;
388 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
389 return family >= CHIP_CEDAR ? 4 : 0;
390 case PIPE_CAP_DRAW_INDIRECT:
391 /* kernel command checker support is also required */
392 return family >= CHIP_CEDAR && rscreen->b.info.drm_minor >= 41;
393
394 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
395 return family >= CHIP_CEDAR ? 0 : 1;
396
397 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
398 return 8;
399
400 case PIPE_CAP_MAX_GS_INVOCATIONS:
401 return 32;
402
403 /* shader buffer objects */
404 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
405 return 1 << 27;
406 case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
407 return 8;
408
409 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
410 return 0;
411
412 case PIPE_CAP_DOUBLES:
413 if (rscreen->b.family == CHIP_ARUBA ||
414 rscreen->b.family == CHIP_CAYMAN ||
415 rscreen->b.family == CHIP_CYPRESS ||
416 rscreen->b.family == CHIP_HEMLOCK)
417 return 1;
418 return 0;
419 case PIPE_CAP_CULL_DISTANCE:
420 return 1;
421
422 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
423 if (family >= CHIP_CEDAR)
424 return 256;
425 return 0;
426
427 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
428 if (family >= CHIP_CEDAR)
429 return 30;
430 else
431 return 0;
432 /* Stream output. */
433 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
434 return rscreen->b.has_streamout ? 4 : 0;
435 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
436 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
437 return rscreen->b.has_streamout ? 1 : 0;
438 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
439 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
440 return 32*4;
441
442 /* Geometry shader output. */
443 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
444 return 1024;
445 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
446 return 16384;
447 case PIPE_CAP_MAX_VERTEX_STREAMS:
448 return family >= CHIP_CEDAR ? 4 : 1;
449
450 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
451 /* Should be 2047, but 2048 is a requirement for GL 4.4 */
452 return 2048;
453
454 /* Texturing. */
455 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
456 if (family >= CHIP_CEDAR)
457 return 16384;
458 else
459 return 8192;
460 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
461 if (family >= CHIP_CEDAR)
462 return 15;
463 else
464 return 14;
465 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
466 /* textures support 8192, but layered rendering supports 2048 */
467 return 12;
468 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
469 /* textures support 8192, but layered rendering supports 2048 */
470 return 2048;
471
472 /* Render targets. */
473 case PIPE_CAP_MAX_RENDER_TARGETS:
474 /* XXX some r6xx are buggy and can only do 4 */
475 return 8;
476
477 case PIPE_CAP_MAX_VIEWPORTS:
478 return R600_MAX_VIEWPORTS;
479 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
480 case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
481 return 8;
482
483 /* Timer queries, present when the clock frequency is non zero. */
484 case PIPE_CAP_QUERY_TIME_ELAPSED:
485 return rscreen->b.info.clock_crystal_freq != 0;
486 case PIPE_CAP_QUERY_TIMESTAMP:
487 return rscreen->b.info.drm_minor >= 20 &&
488 rscreen->b.info.clock_crystal_freq != 0;
489
490 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
491 case PIPE_CAP_MIN_TEXEL_OFFSET:
492 return -8;
493
494 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
495 case PIPE_CAP_MAX_TEXEL_OFFSET:
496 return 7;
497
498 case PIPE_CAP_MAX_VARYINGS:
499 return 32;
500
501 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
502 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
503 case PIPE_CAP_ENDIANNESS:
504 return PIPE_ENDIAN_LITTLE;
505
506 case PIPE_CAP_VENDOR_ID:
507 return ATI_VENDOR_ID;
508 case PIPE_CAP_DEVICE_ID:
509 return rscreen->b.info.pci_id;
510 case PIPE_CAP_ACCELERATED:
511 return 1;
512 case PIPE_CAP_VIDEO_MEMORY:
513 return rscreen->b.info.vram_size >> 20;
514 case PIPE_CAP_UMA:
515 return 0;
516 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
517 return rscreen->b.chip_class >= R700;
518 case PIPE_CAP_PCI_GROUP:
519 return rscreen->b.info.pci_domain;
520 case PIPE_CAP_PCI_BUS:
521 return rscreen->b.info.pci_bus;
522 case PIPE_CAP_PCI_DEVICE:
523 return rscreen->b.info.pci_dev;
524 case PIPE_CAP_PCI_FUNCTION:
525 return rscreen->b.info.pci_func;
526
527 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
528 if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
529 return 8;
530 return 0;
531 case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
532 if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
533 return EG_MAX_ATOMIC_BUFFERS;
534 return 0;
535
536 default:
537 return u_pipe_screen_get_param_defaults(pscreen, param);
538 }
539 }
540
541 static int r600_get_shader_param(struct pipe_screen* pscreen,
542 enum pipe_shader_type shader,
543 enum pipe_shader_cap param)
544 {
545 struct r600_screen *rscreen = (struct r600_screen *)pscreen;
546
547 switch(shader)
548 {
549 case PIPE_SHADER_FRAGMENT:
550 case PIPE_SHADER_VERTEX:
551 break;
552 case PIPE_SHADER_GEOMETRY:
553 if (rscreen->b.family >= CHIP_CEDAR)
554 break;
555 /* pre-evergreen geom shaders need newer kernel */
556 if (rscreen->b.info.drm_minor >= 37)
557 break;
558 return 0;
559 /* With NIR we currently disable TES, TCS and COMP shaders */
560 case PIPE_SHADER_TESS_CTRL:
561 case PIPE_SHADER_TESS_EVAL:
562 if (rscreen->b.family >= CHIP_CEDAR)
563 break;
564 /* fallthrough */
565 case PIPE_SHADER_COMPUTE:
566 if (!is_nir_enabled(&rscreen->b))
567 break;
568 /* fallthrough */
569 default:
570 return 0;
571 }
572
573 switch (param) {
574 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
575 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
576 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
577 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
578 return 16384;
579 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
580 return 32;
581 case PIPE_SHADER_CAP_MAX_INPUTS:
582 return shader == PIPE_SHADER_VERTEX ? 16 : 32;
583 case PIPE_SHADER_CAP_MAX_OUTPUTS:
584 return shader == PIPE_SHADER_FRAGMENT ? 8 : 32;
585 case PIPE_SHADER_CAP_MAX_TEMPS:
586 return 256; /* Max native temporaries. */
587 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
588 if (shader == PIPE_SHADER_COMPUTE) {
589 uint64_t max_const_buffer_size;
590 enum pipe_shader_ir ir_type = is_nir_enabled(&rscreen->b) ?
591 PIPE_SHADER_IR_NIR: PIPE_SHADER_IR_TGSI;
592 pscreen->get_compute_param(pscreen, ir_type,
593 PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
594 &max_const_buffer_size);
595 return MIN2(max_const_buffer_size, INT_MAX);
596
597 } else {
598 return R600_MAX_CONST_BUFFER_SIZE;
599 }
600 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
601 return R600_MAX_USER_CONST_BUFFERS;
602 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
603 return 1;
604 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
605 return 1;
606 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
607 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
608 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
609 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
610 return 1;
611 case PIPE_SHADER_CAP_SUBROUTINES:
612 case PIPE_SHADER_CAP_INT64_ATOMICS:
613 case PIPE_SHADER_CAP_FP16:
614 return 0;
615 case PIPE_SHADER_CAP_INTEGERS:
616 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
617 return 1;
618 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
619 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
620 return 16;
621 case PIPE_SHADER_CAP_PREFERRED_IR:
622 if (is_nir_enabled(&rscreen->b))
623 return PIPE_SHADER_IR_NIR;
624 return PIPE_SHADER_IR_TGSI;
625 case PIPE_SHADER_CAP_SUPPORTED_IRS: {
626 int ir = 0;
627 if (shader == PIPE_SHADER_COMPUTE)
628 ir = 1 << PIPE_SHADER_IR_NATIVE;
629 if (rscreen->b.family >= CHIP_CEDAR) {
630 ir |= 1 << PIPE_SHADER_IR_TGSI;
631 if (is_nir_enabled(&rscreen->b))
632 ir |= 1 << PIPE_SHADER_IR_NIR;
633 }
634 return ir;
635 }
636 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
637 if (rscreen->b.family == CHIP_ARUBA ||
638 rscreen->b.family == CHIP_CAYMAN ||
639 rscreen->b.family == CHIP_CYPRESS ||
640 rscreen->b.family == CHIP_HEMLOCK)
641 return 1;
642 return 0;
643 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
644 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
645 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
646 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
647 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
648 return 0;
649 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
650 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
651 if (rscreen->b.family >= CHIP_CEDAR &&
652 (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE))
653 return 8;
654 return 0;
655 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
656 if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
657 return 8;
658 return 0;
659 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
660 /* having to allocate the atomics out amongst shaders stages is messy,
661 so give compute 8 buffers and all the others one */
662 if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics) {
663 return EG_MAX_ATOMIC_BUFFERS;
664 }
665 return 0;
666 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
667 /* due to a bug in the shader compiler, some loops hang
668 * if they are not unrolled, see:
669 * https://bugs.freedesktop.org/show_bug.cgi?id=86720
670 */
671 return 255;
672 }
673 return 0;
674 }
675
676 static void r600_destroy_screen(struct pipe_screen* pscreen)
677 {
678 struct r600_screen *rscreen = (struct r600_screen *)pscreen;
679
680 if (!rscreen)
681 return;
682
683 if (!rscreen->b.ws->unref(rscreen->b.ws))
684 return;
685
686 if (rscreen->global_pool) {
687 compute_memory_pool_delete(rscreen->global_pool);
688 }
689
690 r600_destroy_common_screen(&rscreen->b);
691 }
692
693 static struct pipe_resource *r600_resource_create(struct pipe_screen *screen,
694 const struct pipe_resource *templ)
695 {
696 if (templ->target == PIPE_BUFFER &&
697 (templ->bind & PIPE_BIND_GLOBAL))
698 return r600_compute_global_buffer_create(screen, templ);
699
700 return r600_resource_create_common(screen, templ);
701 }
702
703 struct pipe_screen *r600_screen_create(struct radeon_winsys *ws,
704 const struct pipe_screen_config *config)
705 {
706 struct r600_screen *rscreen = CALLOC_STRUCT(r600_screen);
707
708 if (!rscreen) {
709 return NULL;
710 }
711
712 /* Set functions first. */
713 rscreen->b.b.context_create = r600_create_context;
714 rscreen->b.b.destroy = r600_destroy_screen;
715 rscreen->b.b.get_param = r600_get_param;
716 rscreen->b.b.get_shader_param = r600_get_shader_param;
717 rscreen->b.b.resource_create = r600_resource_create;
718
719 if (!r600_common_screen_init(&rscreen->b, ws)) {
720 FREE(rscreen);
721 return NULL;
722 }
723
724 if (rscreen->b.info.chip_class >= EVERGREEN) {
725 rscreen->b.b.is_format_supported = evergreen_is_format_supported;
726 } else {
727 rscreen->b.b.is_format_supported = r600_is_format_supported;
728 }
729
730 rscreen->b.debug_flags |= debug_get_flags_option("R600_DEBUG", r600_debug_options, 0);
731 if (debug_get_bool_option("R600_DEBUG_COMPUTE", FALSE))
732 rscreen->b.debug_flags |= DBG_COMPUTE;
733 if (debug_get_bool_option("R600_DUMP_SHADERS", FALSE))
734 rscreen->b.debug_flags |= DBG_ALL_SHADERS | DBG_FS;
735 if (!debug_get_bool_option("R600_HYPERZ", TRUE))
736 rscreen->b.debug_flags |= DBG_NO_HYPERZ;
737
738 if (rscreen->b.family == CHIP_UNKNOWN) {
739 fprintf(stderr, "r600: Unknown chipset 0x%04X\n", rscreen->b.info.pci_id);
740 FREE(rscreen);
741 return NULL;
742 }
743
744 /* Figure out streamout kernel support. */
745 switch (rscreen->b.chip_class) {
746 case R600:
747 if (rscreen->b.family < CHIP_RS780) {
748 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
749 } else {
750 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 23;
751 }
752 break;
753 case R700:
754 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 17;
755 break;
756 case EVERGREEN:
757 case CAYMAN:
758 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
759 break;
760 default:
761 rscreen->b.has_streamout = FALSE;
762 break;
763 }
764
765 /* MSAA support. */
766 switch (rscreen->b.chip_class) {
767 case R600:
768 case R700:
769 rscreen->has_msaa = rscreen->b.info.drm_minor >= 22;
770 rscreen->has_compressed_msaa_texturing = false;
771 break;
772 case EVERGREEN:
773 rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
774 rscreen->has_compressed_msaa_texturing = rscreen->b.info.drm_minor >= 24;
775 break;
776 case CAYMAN:
777 rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
778 rscreen->has_compressed_msaa_texturing = true;
779 break;
780 default:
781 rscreen->has_msaa = FALSE;
782 rscreen->has_compressed_msaa_texturing = false;
783 }
784
785 rscreen->b.has_cp_dma = rscreen->b.info.drm_minor >= 27 &&
786 !(rscreen->b.debug_flags & DBG_NO_CP_DMA);
787
788 rscreen->b.barrier_flags.cp_to_L2 =
789 R600_CONTEXT_INV_VERTEX_CACHE |
790 R600_CONTEXT_INV_TEX_CACHE |
791 R600_CONTEXT_INV_CONST_CACHE;
792 rscreen->b.barrier_flags.compute_to_L2 = R600_CONTEXT_CS_PARTIAL_FLUSH | R600_CONTEXT_FLUSH_AND_INV;
793
794 rscreen->global_pool = compute_memory_pool_new(rscreen);
795
796 /* Create the auxiliary context. This must be done last. */
797 rscreen->b.aux_context = rscreen->b.b.context_create(&rscreen->b.b, NULL, 0);
798
799 rscreen->has_atomics = rscreen->b.info.drm_minor >= 44;
800 #if 0 /* This is for testing whether aux_context and buffer clearing work correctly. */
801 struct pipe_resource templ = {};
802
803 templ.width0 = 4;
804 templ.height0 = 2048;
805 templ.depth0 = 1;
806 templ.array_size = 1;
807 templ.target = PIPE_TEXTURE_2D;
808 templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
809 templ.usage = PIPE_USAGE_DEFAULT;
810
811 struct r600_resource *res = r600_resource(rscreen->screen.resource_create(&rscreen->screen, &templ));
812 unsigned char *map = ws->buffer_map(res->buf, NULL, PIPE_TRANSFER_WRITE);
813
814 memset(map, 0, 256);
815
816 r600_screen_clear_buffer(rscreen, &res->b.b, 4, 4, 0xCC);
817 r600_screen_clear_buffer(rscreen, &res->b.b, 8, 4, 0xDD);
818 r600_screen_clear_buffer(rscreen, &res->b.b, 12, 4, 0xEE);
819 r600_screen_clear_buffer(rscreen, &res->b.b, 20, 4, 0xFF);
820 r600_screen_clear_buffer(rscreen, &res->b.b, 32, 20, 0x87);
821
822 ws->buffer_wait(res->buf, RADEON_USAGE_WRITE);
823
824 int i;
825 for (i = 0; i < 256; i++) {
826 printf("%02X", map[i]);
827 if (i % 16 == 15)
828 printf("\n");
829 }
830 #endif
831
832 if (rscreen->b.debug_flags & DBG_TEST_DMA)
833 r600_test_dma(&rscreen->b);
834
835 r600_query_fix_enabled_rb_mask(&rscreen->b);
836 return &rscreen->b.b;
837 }