gallium: add PIPE_CAP_MAX_GS_INVOCATIONS
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.c
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23 #include "r600_pipe.h"
24 #include "r600_public.h"
25 #include "r600_isa.h"
26 #include "evergreen_compute.h"
27 #include "r600d.h"
28
29 #include "sb/sb_public.h"
30
31 #include <errno.h>
32 #include "pipe/p_shader_tokens.h"
33 #include "util/u_debug.h"
34 #include "util/u_memory.h"
35 #include "util/u_simple_shaders.h"
36 #include "util/u_upload_mgr.h"
37 #include "util/u_math.h"
38 #include "vl/vl_decoder.h"
39 #include "vl/vl_video_buffer.h"
40 #include "radeon_video.h"
41 #include "radeon_uvd.h"
42 #include "util/os_time.h"
43
44 static const struct debug_named_value r600_debug_options[] = {
45 /* features */
46 { "nocpdma", DBG_NO_CP_DMA, "Disable CP DMA" },
47
48 /* shader backend */
49 { "nosb", DBG_NO_SB, "Disable sb backend for graphics shaders" },
50 { "sbcl", DBG_SB_CS, "Enable sb backend for compute shaders" },
51 { "sbdry", DBG_SB_DRY_RUN, "Don't use optimized bytecode (just print the dumps)" },
52 { "sbstat", DBG_SB_STAT, "Print optimization statistics for shaders" },
53 { "sbdump", DBG_SB_DUMP, "Print IR dumps after some optimization passes" },
54 { "sbnofallback", DBG_SB_NO_FALLBACK, "Abort on errors instead of fallback" },
55 { "sbdisasm", DBG_SB_DISASM, "Use sb disassembler for shader dumps" },
56 { "sbsafemath", DBG_SB_SAFEMATH, "Disable unsafe math optimizations" },
57
58 DEBUG_NAMED_VALUE_END /* must be last */
59 };
60
61 /*
62 * pipe_context
63 */
64
65 static void r600_destroy_context(struct pipe_context *context)
66 {
67 struct r600_context *rctx = (struct r600_context *)context;
68 unsigned sh, i;
69
70 r600_isa_destroy(rctx->isa);
71
72 r600_sb_context_destroy(rctx->sb_context);
73
74 for (sh = 0; sh < (rctx->b.chip_class < EVERGREEN ? R600_NUM_HW_STAGES : EG_NUM_HW_STAGES); sh++) {
75 r600_resource_reference(&rctx->scratch_buffers[sh].buffer, NULL);
76 }
77 r600_resource_reference(&rctx->dummy_cmask, NULL);
78 r600_resource_reference(&rctx->dummy_fmask, NULL);
79
80 if (rctx->append_fence)
81 pipe_resource_reference((struct pipe_resource**)&rctx->append_fence, NULL);
82 for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
83 rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, NULL);
84 free(rctx->driver_consts[sh].constants);
85 }
86
87 if (rctx->fixed_func_tcs_shader)
88 rctx->b.b.delete_tcs_state(&rctx->b.b, rctx->fixed_func_tcs_shader);
89
90 if (rctx->dummy_pixel_shader) {
91 rctx->b.b.delete_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
92 }
93 if (rctx->custom_dsa_flush) {
94 rctx->b.b.delete_depth_stencil_alpha_state(&rctx->b.b, rctx->custom_dsa_flush);
95 }
96 if (rctx->custom_blend_resolve) {
97 rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_resolve);
98 }
99 if (rctx->custom_blend_decompress) {
100 rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_decompress);
101 }
102 if (rctx->custom_blend_fastclear) {
103 rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_fastclear);
104 }
105 util_unreference_framebuffer_state(&rctx->framebuffer.state);
106
107 for (sh = 0; sh < PIPE_SHADER_TYPES; ++sh)
108 for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; ++i)
109 rctx->b.b.set_constant_buffer(context, sh, i, NULL);
110
111 if (rctx->blitter) {
112 util_blitter_destroy(rctx->blitter);
113 }
114 if (rctx->allocator_fetch_shader) {
115 u_suballocator_destroy(rctx->allocator_fetch_shader);
116 }
117
118 r600_release_command_buffer(&rctx->start_cs_cmd);
119
120 FREE(rctx->start_compute_cs_cmd.buf);
121
122 r600_common_context_cleanup(&rctx->b);
123
124 r600_resource_reference(&rctx->trace_buf, NULL);
125 r600_resource_reference(&rctx->last_trace_buf, NULL);
126 radeon_clear_saved_cs(&rctx->last_gfx);
127
128 FREE(rctx);
129 }
130
131 static struct pipe_context *r600_create_context(struct pipe_screen *screen,
132 void *priv, unsigned flags)
133 {
134 struct r600_context *rctx = CALLOC_STRUCT(r600_context);
135 struct r600_screen* rscreen = (struct r600_screen *)screen;
136 struct radeon_winsys *ws = rscreen->b.ws;
137
138 if (!rctx)
139 return NULL;
140
141 rctx->b.b.screen = screen;
142 assert(!priv);
143 rctx->b.b.priv = NULL; /* for threaded_context_unwrap_sync */
144 rctx->b.b.destroy = r600_destroy_context;
145 rctx->b.set_atom_dirty = (void *)r600_set_atom_dirty;
146
147 if (!r600_common_context_init(&rctx->b, &rscreen->b, flags))
148 goto fail;
149
150 rctx->screen = rscreen;
151 LIST_INITHEAD(&rctx->texture_buffers);
152
153 r600_init_blit_functions(rctx);
154
155 if (rscreen->b.info.has_hw_decode) {
156 rctx->b.b.create_video_codec = r600_uvd_create_decoder;
157 rctx->b.b.create_video_buffer = r600_video_buffer_create;
158 } else {
159 rctx->b.b.create_video_codec = vl_create_decoder;
160 rctx->b.b.create_video_buffer = vl_video_buffer_create;
161 }
162
163 if (getenv("R600_TRACE"))
164 rctx->is_debug = true;
165 r600_init_common_state_functions(rctx);
166
167 switch (rctx->b.chip_class) {
168 case R600:
169 case R700:
170 r600_init_state_functions(rctx);
171 r600_init_atom_start_cs(rctx);
172 rctx->custom_dsa_flush = r600_create_db_flush_dsa(rctx);
173 rctx->custom_blend_resolve = rctx->b.chip_class == R700 ? r700_create_resolve_blend(rctx)
174 : r600_create_resolve_blend(rctx);
175 rctx->custom_blend_decompress = r600_create_decompress_blend(rctx);
176 rctx->has_vertex_cache = !(rctx->b.family == CHIP_RV610 ||
177 rctx->b.family == CHIP_RV620 ||
178 rctx->b.family == CHIP_RS780 ||
179 rctx->b.family == CHIP_RS880 ||
180 rctx->b.family == CHIP_RV710);
181 break;
182 case EVERGREEN:
183 case CAYMAN:
184 evergreen_init_state_functions(rctx);
185 evergreen_init_atom_start_cs(rctx);
186 evergreen_init_atom_start_compute_cs(rctx);
187 rctx->custom_dsa_flush = evergreen_create_db_flush_dsa(rctx);
188 rctx->custom_blend_resolve = evergreen_create_resolve_blend(rctx);
189 rctx->custom_blend_decompress = evergreen_create_decompress_blend(rctx);
190 rctx->custom_blend_fastclear = evergreen_create_fastclear_blend(rctx);
191 rctx->has_vertex_cache = !(rctx->b.family == CHIP_CEDAR ||
192 rctx->b.family == CHIP_PALM ||
193 rctx->b.family == CHIP_SUMO ||
194 rctx->b.family == CHIP_SUMO2 ||
195 rctx->b.family == CHIP_CAICOS ||
196 rctx->b.family == CHIP_CAYMAN ||
197 rctx->b.family == CHIP_ARUBA);
198
199 rctx->append_fence = pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
200 PIPE_USAGE_DEFAULT, 32);
201 break;
202 default:
203 R600_ERR("Unsupported chip class %d.\n", rctx->b.chip_class);
204 goto fail;
205 }
206
207 rctx->b.gfx.cs = ws->cs_create(rctx->b.ctx, RING_GFX,
208 r600_context_gfx_flush, rctx);
209 rctx->b.gfx.flush = r600_context_gfx_flush;
210
211 rctx->allocator_fetch_shader =
212 u_suballocator_create(&rctx->b.b, 64 * 1024,
213 0, PIPE_USAGE_DEFAULT, 0, FALSE);
214 if (!rctx->allocator_fetch_shader)
215 goto fail;
216
217 rctx->isa = calloc(1, sizeof(struct r600_isa));
218 if (!rctx->isa || r600_isa_init(rctx, rctx->isa))
219 goto fail;
220
221 if (rscreen->b.debug_flags & DBG_FORCE_DMA)
222 rctx->b.b.resource_copy_region = rctx->b.dma_copy;
223
224 rctx->blitter = util_blitter_create(&rctx->b.b);
225 if (rctx->blitter == NULL)
226 goto fail;
227 util_blitter_set_texture_multisample(rctx->blitter, rscreen->has_msaa);
228 rctx->blitter->draw_rectangle = r600_draw_rectangle;
229
230 r600_begin_new_cs(rctx);
231
232 rctx->dummy_pixel_shader =
233 util_make_fragment_cloneinput_shader(&rctx->b.b, 0,
234 TGSI_SEMANTIC_GENERIC,
235 TGSI_INTERPOLATE_CONSTANT);
236 rctx->b.b.bind_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
237
238 return &rctx->b.b;
239
240 fail:
241 r600_destroy_context(&rctx->b.b);
242 return NULL;
243 }
244
245 /*
246 * pipe_screen
247 */
248
249 static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
250 {
251 struct r600_screen *rscreen = (struct r600_screen *)pscreen;
252 enum radeon_family family = rscreen->b.family;
253
254 switch (param) {
255 /* Supported features (boolean caps). */
256 case PIPE_CAP_NPOT_TEXTURES:
257 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
258 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
259 case PIPE_CAP_ANISOTROPIC_FILTER:
260 case PIPE_CAP_POINT_SPRITE:
261 case PIPE_CAP_OCCLUSION_QUERY:
262 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
263 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
264 case PIPE_CAP_TEXTURE_SWIZZLE:
265 case PIPE_CAP_DEPTH_CLIP_DISABLE:
266 case PIPE_CAP_SHADER_STENCIL_EXPORT:
267 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
268 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
269 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
270 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
271 case PIPE_CAP_SM3:
272 case PIPE_CAP_SEAMLESS_CUBE_MAP:
273 case PIPE_CAP_PRIMITIVE_RESTART:
274 case PIPE_CAP_CONDITIONAL_RENDER:
275 case PIPE_CAP_TEXTURE_BARRIER:
276 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
277 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
278 case PIPE_CAP_TGSI_INSTANCEID:
279 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
280 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
281 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
282 case PIPE_CAP_START_INSTANCE:
283 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
284 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
285 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
286 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
287 case PIPE_CAP_TEXTURE_MULTISAMPLE:
288 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
289 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
290 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
291 case PIPE_CAP_SAMPLE_SHADING:
292 case PIPE_CAP_CLIP_HALFZ:
293 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
294 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
295 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
296 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
297 case PIPE_CAP_TGSI_TXQS:
298 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
299 case PIPE_CAP_INVALIDATE_BUFFER:
300 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
301 case PIPE_CAP_QUERY_MEMORY_INFO:
302 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
303 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
304 case PIPE_CAP_CLEAR_TEXTURE:
305 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
306 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
307 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
308 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
309 return 1;
310
311 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
312 return rscreen->b.info.drm_major == 2 && rscreen->b.info.drm_minor >= 43;
313
314 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
315 return !R600_BIG_ENDIAN && rscreen->b.info.has_userptr;
316
317 case PIPE_CAP_COMPUTE:
318 return rscreen->b.chip_class > R700;
319
320 case PIPE_CAP_TGSI_TEXCOORD:
321 return 0;
322
323 case PIPE_CAP_FAKE_SW_MSAA:
324 return 0;
325
326 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
327 return MIN2(rscreen->b.info.max_alloc_size, INT_MAX);
328
329 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
330 return R600_MAP_BUFFER_ALIGNMENT;
331
332 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
333 return 256;
334
335 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
336 return 1;
337
338 case PIPE_CAP_GLSL_FEATURE_LEVEL:
339 if (family >= CHIP_CEDAR)
340 return 430;
341 /* pre-evergreen geom shaders need newer kernel */
342 if (rscreen->b.info.drm_minor >= 37)
343 return 330;
344 return 140;
345
346 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
347 return 140;
348
349 /* Supported except the original R600. */
350 case PIPE_CAP_INDEP_BLEND_ENABLE:
351 case PIPE_CAP_INDEP_BLEND_FUNC:
352 /* R600 doesn't support per-MRT blends */
353 return family == CHIP_R600 ? 0 : 1;
354
355 /* Supported on Evergreen. */
356 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
357 case PIPE_CAP_CUBE_MAP_ARRAY:
358 case PIPE_CAP_TEXTURE_GATHER_SM5:
359 case PIPE_CAP_TEXTURE_QUERY_LOD:
360 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
361 case PIPE_CAP_SAMPLER_VIEW_TARGET:
362 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
363 case PIPE_CAP_TGSI_CLOCK:
364 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
365 case PIPE_CAP_QUERY_BUFFER_OBJECT:
366 return family >= CHIP_CEDAR ? 1 : 0;
367 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
368 return family >= CHIP_CEDAR ? 4 : 0;
369 case PIPE_CAP_DRAW_INDIRECT:
370 /* kernel command checker support is also required */
371 return family >= CHIP_CEDAR && rscreen->b.info.drm_minor >= 41;
372
373 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
374 return family >= CHIP_CEDAR ? 0 : 1;
375
376 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
377 return 8;
378
379 case PIPE_CAP_MAX_GS_INVOCATIONS:
380 return 32;
381
382 /* Unsupported features. */
383 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
384 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
385 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
386 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
387 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
388 case PIPE_CAP_USER_VERTEX_BUFFERS:
389 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
390 case PIPE_CAP_VERTEXID_NOBASE:
391 case PIPE_CAP_DEPTH_BOUNDS_TEST:
392 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
393 case PIPE_CAP_SHAREABLE_SHADERS:
394 case PIPE_CAP_DRAW_PARAMETERS:
395 case PIPE_CAP_MULTI_DRAW_INDIRECT:
396 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
397 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
398 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
399 case PIPE_CAP_GENERATE_MIPMAP:
400 case PIPE_CAP_STRING_MARKER:
401 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
402 case PIPE_CAP_TGSI_VOTE:
403 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
404 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
405 case PIPE_CAP_NATIVE_FENCE_FD:
406 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
407 case PIPE_CAP_TGSI_FS_FBFETCH:
408 case PIPE_CAP_INT64:
409 case PIPE_CAP_INT64_DIVMOD:
410 case PIPE_CAP_TGSI_TEX_TXF_LZ:
411 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
412 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
413 case PIPE_CAP_TGSI_BALLOT:
414 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
415 case PIPE_CAP_POST_DEPTH_COVERAGE:
416 case PIPE_CAP_BINDLESS_TEXTURE:
417 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
418 case PIPE_CAP_QUERY_SO_OVERFLOW:
419 case PIPE_CAP_MEMOBJ:
420 case PIPE_CAP_LOAD_CONSTBUF:
421 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
422 case PIPE_CAP_TILE_RASTER_ORDER:
423 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
424 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
425 case PIPE_CAP_FENCE_SIGNAL:
426 case PIPE_CAP_CONSTBUF0_FLAGS:
427 case PIPE_CAP_PACKED_UNIFORMS:
428 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
429 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
430 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
431 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
432 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
433 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
434 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
435 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
436 return 0;
437
438 case PIPE_CAP_DOUBLES:
439 if (rscreen->b.family == CHIP_ARUBA ||
440 rscreen->b.family == CHIP_CAYMAN ||
441 rscreen->b.family == CHIP_CYPRESS ||
442 rscreen->b.family == CHIP_HEMLOCK)
443 return 1;
444 return 0;
445 case PIPE_CAP_CULL_DISTANCE:
446 return 1;
447
448 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
449 if (family >= CHIP_CEDAR)
450 return 256;
451 return 0;
452
453 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
454 if (family >= CHIP_CEDAR)
455 return 30;
456 else
457 return 0;
458 /* Stream output. */
459 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
460 return rscreen->b.has_streamout ? 4 : 0;
461 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
462 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
463 return rscreen->b.has_streamout ? 1 : 0;
464 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
465 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
466 return 32*4;
467
468 /* Geometry shader output. */
469 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
470 return 1024;
471 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
472 return 16384;
473 case PIPE_CAP_MAX_VERTEX_STREAMS:
474 return family >= CHIP_CEDAR ? 4 : 1;
475
476 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
477 /* Should be 2047, but 2048 is a requirement for GL 4.4 */
478 return 2048;
479
480 /* Texturing. */
481 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
482 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
483 if (family >= CHIP_CEDAR)
484 return 15;
485 else
486 return 14;
487 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
488 /* textures support 8192, but layered rendering supports 2048 */
489 return 12;
490 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
491 /* textures support 8192, but layered rendering supports 2048 */
492 return 2048;
493
494 /* Render targets. */
495 case PIPE_CAP_MAX_RENDER_TARGETS:
496 /* XXX some r6xx are buggy and can only do 4 */
497 return 8;
498
499 case PIPE_CAP_MAX_VIEWPORTS:
500 return R600_MAX_VIEWPORTS;
501 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
502 return 8;
503
504 /* Timer queries, present when the clock frequency is non zero. */
505 case PIPE_CAP_QUERY_TIME_ELAPSED:
506 return rscreen->b.info.clock_crystal_freq != 0;
507 case PIPE_CAP_QUERY_TIMESTAMP:
508 return rscreen->b.info.drm_minor >= 20 &&
509 rscreen->b.info.clock_crystal_freq != 0;
510
511 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
512 case PIPE_CAP_MIN_TEXEL_OFFSET:
513 return -8;
514
515 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
516 case PIPE_CAP_MAX_TEXEL_OFFSET:
517 return 7;
518
519 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
520 return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
521 case PIPE_CAP_ENDIANNESS:
522 return PIPE_ENDIAN_LITTLE;
523
524 case PIPE_CAP_VENDOR_ID:
525 return ATI_VENDOR_ID;
526 case PIPE_CAP_DEVICE_ID:
527 return rscreen->b.info.pci_id;
528 case PIPE_CAP_ACCELERATED:
529 return 1;
530 case PIPE_CAP_VIDEO_MEMORY:
531 return rscreen->b.info.vram_size >> 20;
532 case PIPE_CAP_UMA:
533 return 0;
534 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
535 return rscreen->b.chip_class >= R700;
536 case PIPE_CAP_PCI_GROUP:
537 return rscreen->b.info.pci_domain;
538 case PIPE_CAP_PCI_BUS:
539 return rscreen->b.info.pci_bus;
540 case PIPE_CAP_PCI_DEVICE:
541 return rscreen->b.info.pci_dev;
542 case PIPE_CAP_PCI_FUNCTION:
543 return rscreen->b.info.pci_func;
544 }
545 return 0;
546 }
547
548 static int r600_get_shader_param(struct pipe_screen* pscreen,
549 enum pipe_shader_type shader,
550 enum pipe_shader_cap param)
551 {
552 struct r600_screen *rscreen = (struct r600_screen *)pscreen;
553
554 switch(shader)
555 {
556 case PIPE_SHADER_FRAGMENT:
557 case PIPE_SHADER_VERTEX:
558 case PIPE_SHADER_COMPUTE:
559 break;
560 case PIPE_SHADER_GEOMETRY:
561 if (rscreen->b.family >= CHIP_CEDAR)
562 break;
563 /* pre-evergreen geom shaders need newer kernel */
564 if (rscreen->b.info.drm_minor >= 37)
565 break;
566 return 0;
567 case PIPE_SHADER_TESS_CTRL:
568 case PIPE_SHADER_TESS_EVAL:
569 if (rscreen->b.family >= CHIP_CEDAR)
570 break;
571 default:
572 return 0;
573 }
574
575 switch (param) {
576 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
577 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
578 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
579 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
580 return 16384;
581 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
582 return 32;
583 case PIPE_SHADER_CAP_MAX_INPUTS:
584 return shader == PIPE_SHADER_VERTEX ? 16 : 32;
585 case PIPE_SHADER_CAP_MAX_OUTPUTS:
586 return shader == PIPE_SHADER_FRAGMENT ? 8 : 32;
587 case PIPE_SHADER_CAP_MAX_TEMPS:
588 return 256; /* Max native temporaries. */
589 case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
590 if (shader == PIPE_SHADER_COMPUTE) {
591 uint64_t max_const_buffer_size;
592 pscreen->get_compute_param(pscreen, PIPE_SHADER_IR_TGSI,
593 PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
594 &max_const_buffer_size);
595 return MIN2(max_const_buffer_size, INT_MAX);
596
597 } else {
598 return R600_MAX_CONST_BUFFER_SIZE;
599 }
600 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
601 return R600_MAX_USER_CONST_BUFFERS;
602 case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
603 return 1;
604 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
605 return 1;
606 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
607 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
608 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
609 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
610 return 1;
611 case PIPE_SHADER_CAP_SUBROUTINES:
612 case PIPE_SHADER_CAP_INT64_ATOMICS:
613 case PIPE_SHADER_CAP_FP16:
614 return 0;
615 case PIPE_SHADER_CAP_INTEGERS:
616 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
617 return 1;
618 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
619 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
620 return 16;
621 case PIPE_SHADER_CAP_PREFERRED_IR:
622 return PIPE_SHADER_IR_TGSI;
623 case PIPE_SHADER_CAP_SUPPORTED_IRS: {
624 int ir = 0;
625 if (shader == PIPE_SHADER_COMPUTE)
626 ir = 1 << PIPE_SHADER_IR_NATIVE;
627 if (rscreen->b.family >= CHIP_CEDAR)
628 ir |= 1 << PIPE_SHADER_IR_TGSI;
629 return ir;
630 }
631 case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
632 if (rscreen->b.family == CHIP_ARUBA ||
633 rscreen->b.family == CHIP_CAYMAN ||
634 rscreen->b.family == CHIP_CYPRESS ||
635 rscreen->b.family == CHIP_HEMLOCK)
636 return 1;
637 return 0;
638 case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
639 case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
640 case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
641 case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
642 case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
643 return 0;
644 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
645 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
646 if (rscreen->b.family >= CHIP_CEDAR &&
647 (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE))
648 return 8;
649 return 0;
650 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
651 if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
652 return 8;
653 return 0;
654 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
655 /* having to allocate the atomics out amongst shaders stages is messy,
656 so give compute 8 buffers and all the others one */
657 if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics) {
658 return EG_MAX_ATOMIC_BUFFERS;
659 }
660 return 0;
661 case PIPE_SHADER_CAP_SCALAR_ISA:
662 return 0;
663 case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
664 /* due to a bug in the shader compiler, some loops hang
665 * if they are not unrolled, see:
666 * https://bugs.freedesktop.org/show_bug.cgi?id=86720
667 */
668 return 255;
669 }
670 return 0;
671 }
672
673 static void r600_destroy_screen(struct pipe_screen* pscreen)
674 {
675 struct r600_screen *rscreen = (struct r600_screen *)pscreen;
676
677 if (!rscreen)
678 return;
679
680 if (!rscreen->b.ws->unref(rscreen->b.ws))
681 return;
682
683 if (rscreen->global_pool) {
684 compute_memory_pool_delete(rscreen->global_pool);
685 }
686
687 r600_destroy_common_screen(&rscreen->b);
688 }
689
690 static struct pipe_resource *r600_resource_create(struct pipe_screen *screen,
691 const struct pipe_resource *templ)
692 {
693 if (templ->target == PIPE_BUFFER &&
694 (templ->bind & PIPE_BIND_GLOBAL))
695 return r600_compute_global_buffer_create(screen, templ);
696
697 return r600_resource_create_common(screen, templ);
698 }
699
700 struct pipe_screen *r600_screen_create(struct radeon_winsys *ws,
701 const struct pipe_screen_config *config)
702 {
703 struct r600_screen *rscreen = CALLOC_STRUCT(r600_screen);
704
705 if (!rscreen) {
706 return NULL;
707 }
708
709 /* Set functions first. */
710 rscreen->b.b.context_create = r600_create_context;
711 rscreen->b.b.destroy = r600_destroy_screen;
712 rscreen->b.b.get_param = r600_get_param;
713 rscreen->b.b.get_shader_param = r600_get_shader_param;
714 rscreen->b.b.resource_create = r600_resource_create;
715
716 if (!r600_common_screen_init(&rscreen->b, ws)) {
717 FREE(rscreen);
718 return NULL;
719 }
720
721 if (rscreen->b.info.chip_class >= EVERGREEN) {
722 rscreen->b.b.is_format_supported = evergreen_is_format_supported;
723 } else {
724 rscreen->b.b.is_format_supported = r600_is_format_supported;
725 }
726
727 rscreen->b.debug_flags |= debug_get_flags_option("R600_DEBUG", r600_debug_options, 0);
728 if (debug_get_bool_option("R600_DEBUG_COMPUTE", FALSE))
729 rscreen->b.debug_flags |= DBG_COMPUTE;
730 if (debug_get_bool_option("R600_DUMP_SHADERS", FALSE))
731 rscreen->b.debug_flags |= DBG_ALL_SHADERS | DBG_FS;
732 if (!debug_get_bool_option("R600_HYPERZ", TRUE))
733 rscreen->b.debug_flags |= DBG_NO_HYPERZ;
734
735 if (rscreen->b.family == CHIP_UNKNOWN) {
736 fprintf(stderr, "r600: Unknown chipset 0x%04X\n", rscreen->b.info.pci_id);
737 FREE(rscreen);
738 return NULL;
739 }
740
741 /* Figure out streamout kernel support. */
742 switch (rscreen->b.chip_class) {
743 case R600:
744 if (rscreen->b.family < CHIP_RS780) {
745 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
746 } else {
747 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 23;
748 }
749 break;
750 case R700:
751 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 17;
752 break;
753 case EVERGREEN:
754 case CAYMAN:
755 rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
756 break;
757 default:
758 rscreen->b.has_streamout = FALSE;
759 break;
760 }
761
762 /* MSAA support. */
763 switch (rscreen->b.chip_class) {
764 case R600:
765 case R700:
766 rscreen->has_msaa = rscreen->b.info.drm_minor >= 22;
767 rscreen->has_compressed_msaa_texturing = false;
768 break;
769 case EVERGREEN:
770 rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
771 rscreen->has_compressed_msaa_texturing = rscreen->b.info.drm_minor >= 24;
772 break;
773 case CAYMAN:
774 rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
775 rscreen->has_compressed_msaa_texturing = true;
776 break;
777 default:
778 rscreen->has_msaa = FALSE;
779 rscreen->has_compressed_msaa_texturing = false;
780 }
781
782 rscreen->b.has_cp_dma = rscreen->b.info.drm_minor >= 27 &&
783 !(rscreen->b.debug_flags & DBG_NO_CP_DMA);
784
785 rscreen->b.barrier_flags.cp_to_L2 =
786 R600_CONTEXT_INV_VERTEX_CACHE |
787 R600_CONTEXT_INV_TEX_CACHE |
788 R600_CONTEXT_INV_CONST_CACHE;
789 rscreen->b.barrier_flags.compute_to_L2 = R600_CONTEXT_CS_PARTIAL_FLUSH | R600_CONTEXT_FLUSH_AND_INV;
790
791 rscreen->global_pool = compute_memory_pool_new(rscreen);
792
793 /* Create the auxiliary context. This must be done last. */
794 rscreen->b.aux_context = rscreen->b.b.context_create(&rscreen->b.b, NULL, 0);
795
796 rscreen->has_atomics = rscreen->b.info.drm_minor >= 44;
797 #if 0 /* This is for testing whether aux_context and buffer clearing work correctly. */
798 struct pipe_resource templ = {};
799
800 templ.width0 = 4;
801 templ.height0 = 2048;
802 templ.depth0 = 1;
803 templ.array_size = 1;
804 templ.target = PIPE_TEXTURE_2D;
805 templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
806 templ.usage = PIPE_USAGE_DEFAULT;
807
808 struct r600_resource *res = r600_resource(rscreen->screen.resource_create(&rscreen->screen, &templ));
809 unsigned char *map = ws->buffer_map(res->buf, NULL, PIPE_TRANSFER_WRITE);
810
811 memset(map, 0, 256);
812
813 r600_screen_clear_buffer(rscreen, &res->b.b, 4, 4, 0xCC);
814 r600_screen_clear_buffer(rscreen, &res->b.b, 8, 4, 0xDD);
815 r600_screen_clear_buffer(rscreen, &res->b.b, 12, 4, 0xEE);
816 r600_screen_clear_buffer(rscreen, &res->b.b, 20, 4, 0xFF);
817 r600_screen_clear_buffer(rscreen, &res->b.b, 32, 20, 0x87);
818
819 ws->buffer_wait(res->buf, RADEON_USAGE_WRITE);
820
821 int i;
822 for (i = 0; i < 256; i++) {
823 printf("%02X", map[i]);
824 if (i % 16 == 15)
825 printf("\n");
826 }
827 #endif
828
829 if (rscreen->b.debug_flags & DBG_TEST_DMA)
830 r600_test_dma(&rscreen->b);
831
832 r600_query_fix_enabled_rb_mask(&rscreen->b);
833 return &rscreen->b.b;
834 }