radeon/llvm: Use correct opcocde for BREAK_LOGICALNZ_i32
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "util/u_slab.h"
30 #include "r600.h"
31 #include "r600_llvm.h"
32 #include "r600_public.h"
33 #include "r600_shader.h"
34 #include "r600_resource.h"
35 #include "evergreen_compute.h"
36
37 #define R600_MAX_CONST_BUFFERS 2
38 #define R600_MAX_CONST_BUFFER_SIZE 4096
39
40 #ifdef PIPE_ARCH_BIG_ENDIAN
41 #define R600_BIG_ENDIAN 1
42 #else
43 #define R600_BIG_ENDIAN 0
44 #endif
45
46 enum r600_atom_flags {
47 /* When set, atoms are added at the beginning of the dirty list
48 * instead of the end. */
49 EMIT_EARLY = (1 << 0)
50 };
51
52 /* This encapsulates a state or an operation which can emitted into the GPU
53 * command stream. It's not limited to states only, it can be used for anything
54 * that wants to write commands into the CS (e.g. cache flushes). */
55 struct r600_atom {
56 void (*emit)(struct r600_context *ctx, struct r600_atom *state);
57
58 unsigned num_dw;
59 enum r600_atom_flags flags;
60 bool dirty;
61
62 struct list_head head;
63 };
64
65 /* This is an atom containing GPU commands that never change.
66 * This is supposed to be copied directly into the CS. */
67 struct r600_command_buffer {
68 struct r600_atom atom;
69 uint32_t *buf;
70 unsigned max_num_dw;
71 unsigned pkt_flags;
72 };
73
74 struct r600_surface_sync_cmd {
75 struct r600_atom atom;
76 unsigned flush_flags; /* CP_COHER_CNTL */
77 };
78
79 struct r600_db_misc_state {
80 struct r600_atom atom;
81 bool occlusion_query_enabled;
82 bool flush_depthstencil_through_cb;
83 bool copy_depth, copy_stencil;
84 };
85
86 struct r600_cb_misc_state {
87 struct r600_atom atom;
88 unsigned cb_color_control; /* this comes from blend state */
89 unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
90 unsigned nr_cbufs;
91 unsigned nr_ps_color_outputs;
92 bool multiwrite;
93 bool dual_src_blend;
94 };
95
96 struct r600_alphatest_state {
97 struct r600_atom atom;
98 unsigned sx_alpha_test_control; /* this comes from dsa state */
99 unsigned sx_alpha_ref; /* this comes from dsa state */
100 bool bypass;
101 bool cb0_export_16bpc; /* from set_framebuffer_state */
102 };
103
104 struct r600_cs_shader_state {
105 struct r600_atom atom;
106 struct r600_pipe_compute *shader;
107 };
108
109 enum r600_pipe_state_id {
110 R600_PIPE_STATE_BLEND = 0,
111 R600_PIPE_STATE_BLEND_COLOR,
112 R600_PIPE_STATE_CONFIG,
113 R600_PIPE_STATE_SEAMLESS_CUBEMAP,
114 R600_PIPE_STATE_CLIP,
115 R600_PIPE_STATE_SCISSOR,
116 R600_PIPE_STATE_VIEWPORT,
117 R600_PIPE_STATE_RASTERIZER,
118 R600_PIPE_STATE_VGT,
119 R600_PIPE_STATE_FRAMEBUFFER,
120 R600_PIPE_STATE_DSA,
121 R600_PIPE_STATE_STENCIL_REF,
122 R600_PIPE_STATE_PS_SHADER,
123 R600_PIPE_STATE_VS_SHADER,
124 R600_PIPE_STATE_CONSTANT,
125 R600_PIPE_STATE_SAMPLER,
126 R600_PIPE_STATE_RESOURCE,
127 R600_PIPE_STATE_POLYGON_OFFSET,
128 R600_PIPE_STATE_FETCH_SHADER,
129 R600_PIPE_STATE_SPI,
130 R600_PIPE_NSTATES
131 };
132
133 struct compute_memory_pool;
134 void compute_memory_pool_delete(struct compute_memory_pool* pool);
135 struct compute_memory_pool* compute_memory_pool_new(
136 struct r600_screen *rscreen);
137
138 struct r600_pipe_fences {
139 struct r600_resource *bo;
140 unsigned *data;
141 unsigned next_index;
142 /* linked list of preallocated blocks */
143 struct list_head blocks;
144 /* linked list of freed fences */
145 struct list_head pool;
146 pipe_mutex mutex;
147 };
148
149 struct r600_screen {
150 struct pipe_screen screen;
151 struct radeon_winsys *ws;
152 unsigned family;
153 enum chip_class chip_class;
154 struct radeon_info info;
155 bool has_streamout;
156 struct r600_tiling_info tiling_info;
157 struct r600_pipe_fences fences;
158
159 /*for compute global memory binding, we allocate stuff here, instead of
160 * buffers.
161 * XXX: Not sure if this is the best place for global_pool. Also,
162 * it's not thread safe, so it won't work with multiple contexts. */
163 struct compute_memory_pool *global_pool;
164 };
165
166 struct r600_pipe_sampler_view {
167 struct pipe_sampler_view base;
168 struct r600_resource *tex_resource;
169 uint32_t tex_resource_words[8];
170 };
171
172 struct r600_pipe_rasterizer {
173 struct r600_pipe_state rstate;
174 boolean flatshade;
175 boolean two_side;
176 unsigned sprite_coord_enable;
177 unsigned clip_plane_enable;
178 unsigned pa_sc_line_stipple;
179 unsigned pa_cl_clip_cntl;
180 float offset_units;
181 float offset_scale;
182 bool scissor_enable;
183 };
184
185 struct r600_pipe_blend {
186 struct r600_pipe_state rstate;
187 unsigned cb_target_mask;
188 unsigned cb_color_control;
189 bool dual_src_blend;
190 };
191
192 struct r600_pipe_dsa {
193 struct r600_pipe_state rstate;
194 unsigned alpha_ref;
195 ubyte valuemask[2];
196 ubyte writemask[2];
197 unsigned sx_alpha_test_control;
198 };
199
200 struct r600_vertex_element
201 {
202 unsigned count;
203 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
204 struct r600_resource *fetch_shader;
205 unsigned fs_size;
206 struct r600_pipe_state rstate;
207 };
208
209 struct r600_pipe_shader;
210
211 struct r600_pipe_shader_selector {
212 struct r600_pipe_shader *current;
213
214 struct tgsi_token *tokens;
215 struct pipe_stream_output_info so;
216
217 unsigned num_shaders;
218
219 /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
220 unsigned type;
221
222 unsigned nr_ps_max_color_exports;
223 };
224
225 struct r600_pipe_shader {
226 struct r600_pipe_shader_selector *selector;
227 struct r600_pipe_shader *next_variant;
228 struct r600_shader shader;
229 struct r600_pipe_state rstate;
230 struct r600_resource *bo;
231 struct r600_resource *bo_fetch;
232 struct r600_vertex_element vertex_elements;
233 unsigned sprite_coord_enable;
234 unsigned flatshade;
235 unsigned pa_cl_vs_out_cntl;
236 unsigned nr_ps_color_outputs;
237 unsigned key;
238 unsigned db_shader_control;
239 unsigned ps_depth_export;
240 };
241
242 struct r600_pipe_sampler_state {
243 uint32_t tex_sampler_words[3];
244 uint32_t border_color[4];
245 bool border_color_use;
246 bool seamless_cube_map;
247 };
248
249 /* needed for blitter save */
250 #define NUM_TEX_UNITS 16
251
252 struct r600_seamless_cube_map {
253 struct r600_atom atom;
254 bool enabled;
255 };
256
257 struct r600_samplerview_state {
258 struct r600_atom atom;
259 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
260 uint32_t enabled_mask;
261 uint32_t dirty_mask;
262 uint32_t depth_texture_mask; /* which textures are depth */
263 };
264
265 struct r600_textures_info {
266 struct r600_samplerview_state views;
267 struct r600_atom atom_sampler;
268 struct r600_pipe_sampler_state *samplers[NUM_TEX_UNITS];
269 unsigned n_samplers;
270 bool is_array_sampler[NUM_TEX_UNITS];
271 };
272
273 struct r600_fence {
274 struct pipe_reference reference;
275 unsigned index; /* in the shared bo */
276 struct r600_resource *sleep_bo;
277 struct list_head head;
278 };
279
280 #define FENCE_BLOCK_SIZE 16
281
282 struct r600_fence_block {
283 struct r600_fence fences[FENCE_BLOCK_SIZE];
284 struct list_head head;
285 };
286
287 #define R600_CONSTANT_ARRAY_SIZE 256
288 #define R600_RESOURCE_ARRAY_SIZE 160
289
290 struct r600_stencil_ref
291 {
292 ubyte ref_value[2];
293 ubyte valuemask[2];
294 ubyte writemask[2];
295 };
296
297 struct r600_constbuf_state
298 {
299 struct r600_atom atom;
300 struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];
301 uint32_t enabled_mask;
302 uint32_t dirty_mask;
303 };
304
305 struct r600_vertexbuf_state
306 {
307 struct r600_atom atom;
308 struct pipe_vertex_buffer vb[PIPE_MAX_ATTRIBS];
309 uint32_t enabled_mask; /* non-NULL buffers */
310 uint32_t dirty_mask;
311 };
312
313 struct r600_context {
314 struct pipe_context context;
315 struct blitter_context *blitter;
316 enum radeon_family family;
317 enum chip_class chip_class;
318 boolean has_vertex_cache;
319 unsigned r6xx_num_clause_temp_gprs;
320 void *custom_dsa_flush;
321 struct r600_screen *screen;
322 struct radeon_winsys *ws;
323 struct r600_pipe_state *states[R600_PIPE_NSTATES];
324 struct r600_vertex_element *vertex_elements;
325 struct pipe_framebuffer_state framebuffer;
326 unsigned compute_cb_target_mask;
327 unsigned db_shader_control;
328 unsigned pa_sc_line_stipple;
329 unsigned pa_cl_clip_cntl;
330 /* for saving when using blitter */
331 struct pipe_stencil_ref stencil_ref;
332 struct pipe_viewport_state viewport;
333 struct pipe_clip_state clip;
334 struct r600_pipe_shader_selector *ps_shader;
335 struct r600_pipe_shader_selector *vs_shader;
336 struct r600_pipe_rasterizer *rasterizer;
337 struct r600_pipe_state vgt;
338 struct r600_pipe_state spi;
339 struct pipe_query *current_render_cond;
340 unsigned current_render_cond_mode;
341 struct pipe_query *saved_render_cond;
342 unsigned saved_render_cond_mode;
343 /* shader information */
344 boolean two_side;
345 boolean spi_dirty;
346 unsigned sprite_coord_enable;
347 boolean flatshade;
348 boolean export_16bpc;
349 unsigned nr_cbufs;
350
351 struct u_upload_mgr *uploader;
352 struct util_slab_mempool pool_transfers;
353
354 unsigned default_ps_gprs, default_vs_gprs;
355
356 /* States based on r600_atom. */
357 struct list_head dirty_states;
358 struct r600_command_buffer start_cs_cmd; /* invariant state mostly */
359 /** Compute specific registers initializations. The start_cs_cmd atom
360 * must be emitted before start_compute_cs_cmd. */
361 struct r600_command_buffer start_compute_cs_cmd;
362 struct r600_surface_sync_cmd surface_sync_cmd;
363 struct r600_atom r6xx_flush_and_inv_cmd;
364 struct r600_alphatest_state alphatest_state;
365 struct r600_cb_misc_state cb_misc_state;
366 struct r600_db_misc_state db_misc_state;
367 /** Vertex buffers for fetch shaders */
368 struct r600_vertexbuf_state vertex_buffer_state;
369 /** Vertex buffers for compute shaders */
370 struct r600_vertexbuf_state cs_vertex_buffer_state;
371 struct r600_constbuf_state vs_constbuf_state;
372 struct r600_constbuf_state ps_constbuf_state;
373 struct r600_textures_info vs_samplers;
374 struct r600_textures_info ps_samplers;
375 struct r600_seamless_cube_map seamless_cube_map;
376 struct r600_cs_shader_state cs_shader_state;
377
378 struct radeon_winsys_cs *cs;
379
380 struct r600_range *range;
381 unsigned nblocks;
382 struct r600_block **blocks;
383 struct list_head dirty;
384 struct list_head enable_list;
385 unsigned pm4_dirty_cdwords;
386 unsigned ctx_pm4_ndwords;
387
388 /* The list of active queries. Only one query of each type can be active. */
389 int num_occlusion_queries;
390
391 /* Manage queries in two separate groups:
392 * The timer ones and the others (streamout, occlusion).
393 *
394 * We do this because we should only suspend non-timer queries for u_blitter,
395 * and later if the non-timer queries are suspended, the context flush should
396 * only suspend and resume the timer queries. */
397 struct list_head active_timer_queries;
398 unsigned num_cs_dw_timer_queries_suspend;
399 struct list_head active_nontimer_queries;
400 unsigned num_cs_dw_nontimer_queries_suspend;
401
402 unsigned num_cs_dw_streamout_end;
403
404 unsigned backend_mask;
405 unsigned max_db; /* for OQ */
406 unsigned flags;
407 boolean predicate_drawing;
408
409 unsigned num_so_targets;
410 struct r600_so_target *so_targets[PIPE_MAX_SO_BUFFERS];
411 boolean streamout_start;
412 unsigned streamout_append_bitmask;
413
414 /* There is no scissor enable bit on r6xx, so we must use a workaround.
415 * These track the current scissor state. */
416 bool scissor_enable;
417 struct pipe_scissor_state scissor_state;
418
419 /* With rasterizer discard, there doesn't have to be a pixel shader.
420 * In that case, we bind this one: */
421 void *dummy_pixel_shader;
422
423 boolean dual_src_blend;
424
425 /* Index buffer. */
426 struct pipe_index_buffer index_buffer;
427 };
428
429 static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
430 {
431 atom->emit(rctx, atom);
432 atom->dirty = false;
433 if (atom->head.next && atom->head.prev)
434 LIST_DELINIT(&atom->head);
435 }
436
437 static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
438 {
439 if (!state->dirty) {
440 if (state->flags & EMIT_EARLY) {
441 LIST_ADD(&state->head, &rctx->dirty_states);
442 } else {
443 LIST_ADDTAIL(&state->head, &rctx->dirty_states);
444 }
445 state->dirty = true;
446 }
447 }
448
449 /* evergreen_state.c */
450 void evergreen_init_state_functions(struct r600_context *rctx);
451 void evergreen_init_atom_start_cs(struct r600_context *rctx);
452 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
453 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
454 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
455 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
456 void evergreen_polygon_offset_update(struct r600_context *rctx);
457 boolean evergreen_is_format_supported(struct pipe_screen *screen,
458 enum pipe_format format,
459 enum pipe_texture_target target,
460 unsigned sample_count,
461 unsigned usage);
462 void evergreen_init_color_surface(struct r600_context *rctx,
463 struct r600_surface *surf);
464 void evergreen_update_dual_export_state(struct r600_context * rctx);
465
466 /* r600_blit.c */
467 void r600_copy_buffer(struct pipe_context *ctx, struct
468 pipe_resource *dst, unsigned dstx,
469 struct pipe_resource *src, const struct pipe_box *src_box);
470 void r600_init_blit_functions(struct r600_context *rctx);
471 void r600_blit_uncompress_depth(struct pipe_context *ctx,
472 struct r600_resource_texture *texture,
473 struct r600_resource_texture *staging,
474 unsigned first_level, unsigned last_level,
475 unsigned first_layer, unsigned last_layer);
476 void r600_flush_depth_textures(struct r600_context *rctx,
477 struct r600_samplerview_state *textures);
478 /* r600_buffer.c */
479 bool r600_init_resource(struct r600_screen *rscreen,
480 struct r600_resource *res,
481 unsigned size, unsigned alignment,
482 unsigned bind, unsigned usage);
483 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
484 const struct pipe_resource *templ);
485
486 /* r600_pipe.c */
487 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
488 unsigned flags);
489
490 /* r600_query.c */
491 void r600_init_query_functions(struct r600_context *rctx);
492 void r600_suspend_nontimer_queries(struct r600_context *ctx);
493 void r600_resume_nontimer_queries(struct r600_context *ctx);
494 void r600_suspend_timer_queries(struct r600_context *ctx);
495 void r600_resume_timer_queries(struct r600_context *ctx);
496
497 /* r600_resource.c */
498 void r600_init_context_resource_functions(struct r600_context *r600);
499
500 /* r600_shader.c */
501 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
502 #ifdef HAVE_OPENCL
503 int r600_compute_shader_create(struct pipe_context * ctx,
504 LLVMModuleRef mod, struct r600_bytecode * bytecode);
505 #endif
506 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
507
508 /* r600_state.c */
509 void r600_set_scissor_state(struct r600_context *rctx,
510 const struct pipe_scissor_state *state);
511 void r600_init_state_functions(struct r600_context *rctx);
512 void r600_init_atom_start_cs(struct r600_context *rctx);
513 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
514 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
515 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
516 void *r600_create_db_flush_dsa(struct r600_context *rctx);
517 void r600_polygon_offset_update(struct r600_context *rctx);
518 void r600_adjust_gprs(struct r600_context *rctx);
519 boolean r600_is_format_supported(struct pipe_screen *screen,
520 enum pipe_format format,
521 enum pipe_texture_target target,
522 unsigned sample_count,
523 unsigned usage);
524 void r600_update_dual_export_state(struct r600_context * rctx);
525
526 /* r600_texture.c */
527 void r600_init_screen_texture_functions(struct pipe_screen *screen);
528 void r600_init_surface_functions(struct r600_context *r600);
529 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
530 const unsigned char *swizzle_view,
531 uint32_t *word4_p, uint32_t *yuv_format_p);
532 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
533 unsigned level, unsigned layer);
534
535 /* r600_translate.c */
536 void r600_translate_index_buffer(struct r600_context *r600,
537 struct pipe_index_buffer *ib,
538 unsigned count);
539
540 /* r600_state_common.c */
541 void r600_init_atom(struct r600_atom *atom,
542 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
543 unsigned num_dw, enum r600_atom_flags flags);
544 void r600_init_common_atoms(struct r600_context *rctx);
545 unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
546 void r600_texture_barrier(struct pipe_context *ctx);
547 void r600_set_index_buffer(struct pipe_context *ctx,
548 const struct pipe_index_buffer *ib);
549 void r600_vertex_buffers_dirty(struct r600_context *rctx);
550 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
551 const struct pipe_vertex_buffer *input);
552 void r600_sampler_views_dirty(struct r600_context *rctx,
553 struct r600_samplerview_state *state);
554 void r600_set_sampler_views(struct r600_context *rctx,
555 struct r600_textures_info *dst,
556 unsigned count,
557 struct pipe_sampler_view **views);
558 void r600_bind_vs_samplers(struct pipe_context *ctx, unsigned count, void **states);
559 void r600_bind_ps_samplers(struct pipe_context *ctx, unsigned count, void **states);
560 void *r600_create_vertex_elements(struct pipe_context *ctx,
561 unsigned count,
562 const struct pipe_vertex_element *elements);
563 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
564 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
565 void r600_set_blend_color(struct pipe_context *ctx,
566 const struct pipe_blend_color *state);
567 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
568 void r600_set_max_scissor(struct r600_context *rctx);
569 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
570 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
571 void r600_sampler_view_destroy(struct pipe_context *ctx,
572 struct pipe_sampler_view *state);
573 void r600_delete_sampler(struct pipe_context *ctx, void *state);
574 void r600_delete_state(struct pipe_context *ctx, void *state);
575 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
576 void *r600_create_shader_state_ps(struct pipe_context *ctx,
577 const struct pipe_shader_state *state);
578 void *r600_create_shader_state_vs(struct pipe_context *ctx,
579 const struct pipe_shader_state *state);
580 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
581 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
582 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
583 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
584 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
585 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
586 struct pipe_constant_buffer *cb);
587 struct pipe_stream_output_target *
588 r600_create_so_target(struct pipe_context *ctx,
589 struct pipe_resource *buffer,
590 unsigned buffer_offset,
591 unsigned buffer_size);
592 void r600_so_target_destroy(struct pipe_context *ctx,
593 struct pipe_stream_output_target *target);
594 void r600_set_so_targets(struct pipe_context *ctx,
595 unsigned num_targets,
596 struct pipe_stream_output_target **targets,
597 unsigned append_bitmask);
598 void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
599 const struct pipe_stencil_ref *state);
600 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
601 uint32_t r600_translate_stencil_op(int s_op);
602 uint32_t r600_translate_fill(uint32_t func);
603 unsigned r600_tex_wrap(unsigned wrap);
604 unsigned r600_tex_filter(unsigned filter);
605 unsigned r600_tex_mipfilter(unsigned filter);
606 unsigned r600_tex_compare(unsigned compare);
607
608 /*
609 * Helpers for building command buffers
610 */
611
612 #define PKT3_SET_CONFIG_REG 0x68
613 #define PKT3_SET_CONTEXT_REG 0x69
614 #define PKT3_SET_CTL_CONST 0x6F
615 #define PKT3_SET_LOOP_CONST 0x6C
616
617 #define R600_CONFIG_REG_OFFSET 0x08000
618 #define R600_CONTEXT_REG_OFFSET 0x28000
619 #define R600_CTL_CONST_OFFSET 0x3CFF0
620 #define R600_LOOP_CONST_OFFSET 0X0003E200
621 #define EG_LOOP_CONST_OFFSET 0x0003A200
622
623 #define PKT_TYPE_S(x) (((x) & 0x3) << 30)
624 #define PKT_COUNT_S(x) (((x) & 0x3FFF) << 16)
625 #define PKT3_IT_OPCODE_S(x) (((x) & 0xFF) << 8)
626 #define PKT3_PREDICATE(x) (((x) >> 0) & 0x1)
627 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
628
629 #define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002
630
631 /*Evergreen Compute packet3*/
632 #define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)
633
634 static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
635 {
636 cb->buf[cb->atom.num_dw++] = value;
637 }
638
639 static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
640 {
641 assert(reg < R600_CONTEXT_REG_OFFSET);
642 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
643 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
644 cb->buf[cb->atom.num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
645 }
646
647 /**
648 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
649 * shaders.
650 */
651 static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
652 {
653 assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
654 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
655 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
656 cb->buf[cb->atom.num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
657 }
658
659 /**
660 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
661 * shaders.
662 */
663 static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
664 {
665 assert(reg >= R600_CTL_CONST_OFFSET);
666 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
667 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
668 cb->buf[cb->atom.num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
669 }
670
671 static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
672 {
673 assert(reg >= R600_LOOP_CONST_OFFSET);
674 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
675 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
676 cb->buf[cb->atom.num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
677 }
678
679 /**
680 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
681 * shaders.
682 */
683 static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
684 {
685 assert(reg >= EG_LOOP_CONST_OFFSET);
686 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
687 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
688 cb->buf[cb->atom.num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
689 }
690
691 static INLINE void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
692 {
693 r600_store_config_reg_seq(cb, reg, 1);
694 r600_store_value(cb, value);
695 }
696
697 static INLINE void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
698 {
699 r600_store_context_reg_seq(cb, reg, 1);
700 r600_store_value(cb, value);
701 }
702
703 static INLINE void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
704 {
705 r600_store_ctl_const_seq(cb, reg, 1);
706 r600_store_value(cb, value);
707 }
708
709 static INLINE void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
710 {
711 r600_store_loop_const_seq(cb, reg, 1);
712 r600_store_value(cb, value);
713 }
714
715 static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
716 {
717 eg_store_loop_const_seq(cb, reg, 1);
718 r600_store_value(cb, value);
719 }
720
721 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw, enum r600_atom_flags flags);
722 void r600_release_command_buffer(struct r600_command_buffer *cb);
723
724 /*
725 * Helpers for emitting state into a command stream directly.
726 */
727
728 static INLINE unsigned r600_context_bo_reloc(struct r600_context *ctx, struct r600_resource *rbo,
729 enum radeon_bo_usage usage)
730 {
731 assert(usage);
732 return ctx->ws->cs_add_reloc(ctx->cs, rbo->cs_buf, usage, rbo->domains) * 4;
733 }
734
735 static INLINE void r600_write_value(struct radeon_winsys_cs *cs, unsigned value)
736 {
737 cs->buf[cs->cdw++] = value;
738 }
739
740 static INLINE void r600_write_array(struct radeon_winsys_cs *cs, unsigned num, unsigned *ptr)
741 {
742 assert(cs->cdw+num <= RADEON_MAX_CMDBUF_DWORDS);
743 memcpy(&cs->buf[cs->cdw], ptr, num * sizeof(ptr[0]));
744 cs->cdw += num;
745 }
746
747 static INLINE void r600_write_config_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
748 {
749 assert(reg < R600_CONTEXT_REG_OFFSET);
750 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
751 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
752 cs->buf[cs->cdw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
753 }
754
755 static INLINE void r600_write_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
756 {
757 assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
758 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
759 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
760 cs->buf[cs->cdw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
761 }
762
763 static INLINE void r600_write_compute_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
764 {
765 r600_write_context_reg_seq(cs, reg, num);
766 /* Set the compute bit on the packet header */
767 cs->buf[cs->cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
768 }
769
770 static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
771 {
772 assert(reg >= R600_CTL_CONST_OFFSET);
773 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
774 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
775 cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
776 }
777
778 static INLINE void r600_write_config_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
779 {
780 r600_write_config_reg_seq(cs, reg, 1);
781 r600_write_value(cs, value);
782 }
783
784 static INLINE void r600_write_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
785 {
786 r600_write_context_reg_seq(cs, reg, 1);
787 r600_write_value(cs, value);
788 }
789
790 static INLINE void r600_write_compute_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
791 {
792 r600_write_compute_context_reg_seq(cs, reg, 1);
793 r600_write_value(cs, value);
794 }
795
796 static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
797 {
798 r600_write_ctl_const_seq(cs, reg, 1);
799 r600_write_value(cs, value);
800 }
801
802 /*
803 * common helpers
804 */
805 static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
806 {
807 return value * (1 << frac_bits);
808 }
809 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
810
811 static inline unsigned r600_tex_aniso_filter(unsigned filter)
812 {
813 if (filter <= 1) return 0;
814 if (filter <= 2) return 1;
815 if (filter <= 4) return 2;
816 if (filter <= 8) return 3;
817 /* else */ return 4;
818 }
819
820 /* 12.4 fixed-point */
821 static INLINE unsigned r600_pack_float_12p4(float x)
822 {
823 return x <= 0 ? 0 :
824 x >= 4096 ? 0xffff : x * 16;
825 }
826
827 static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource)
828 {
829 struct r600_screen *rscreen = (struct r600_screen*)screen;
830 struct r600_resource *rresource = (struct r600_resource*)resource;
831
832 return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);
833 }
834
835 #endif