r600g: properly track which textures are depth
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "util/u_slab.h"
30 #include "r600.h"
31 #include "r600_llvm.h"
32 #include "r600_public.h"
33 #include "r600_shader.h"
34 #include "r600_resource.h"
35 #include "evergreen_compute.h"
36
37 #define R600_MAX_CONST_BUFFERS 2
38 #define R600_MAX_CONST_BUFFER_SIZE 4096
39
40 #ifdef PIPE_ARCH_BIG_ENDIAN
41 #define R600_BIG_ENDIAN 1
42 #else
43 #define R600_BIG_ENDIAN 0
44 #endif
45
46 enum r600_atom_flags {
47 /* When set, atoms are added at the beginning of the dirty list
48 * instead of the end. */
49 EMIT_EARLY = (1 << 0)
50 };
51
52 /* This encapsulates a state or an operation which can emitted into the GPU
53 * command stream. It's not limited to states only, it can be used for anything
54 * that wants to write commands into the CS (e.g. cache flushes). */
55 struct r600_atom {
56 void (*emit)(struct r600_context *ctx, struct r600_atom *state);
57
58 unsigned num_dw;
59 enum r600_atom_flags flags;
60 bool dirty;
61
62 struct list_head head;
63 };
64
65 /* This is an atom containing GPU commands that never change.
66 * This is supposed to be copied directly into the CS. */
67 struct r600_command_buffer {
68 struct r600_atom atom;
69 uint32_t *buf;
70 unsigned max_num_dw;
71 unsigned pkt_flags;
72 };
73
74 struct r600_surface_sync_cmd {
75 struct r600_atom atom;
76 unsigned flush_flags; /* CP_COHER_CNTL */
77 };
78
79 struct r600_db_misc_state {
80 struct r600_atom atom;
81 bool occlusion_query_enabled;
82 bool flush_depthstencil_through_cb;
83 };
84
85 struct r600_cb_misc_state {
86 struct r600_atom atom;
87 unsigned cb_color_control; /* this comes from blend state */
88 unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
89 unsigned nr_cbufs;
90 unsigned nr_ps_color_outputs;
91 bool multiwrite;
92 bool dual_src_blend;
93 };
94
95 enum r600_pipe_state_id {
96 R600_PIPE_STATE_BLEND = 0,
97 R600_PIPE_STATE_BLEND_COLOR,
98 R600_PIPE_STATE_CONFIG,
99 R600_PIPE_STATE_SEAMLESS_CUBEMAP,
100 R600_PIPE_STATE_CLIP,
101 R600_PIPE_STATE_SCISSOR,
102 R600_PIPE_STATE_VIEWPORT,
103 R600_PIPE_STATE_RASTERIZER,
104 R600_PIPE_STATE_VGT,
105 R600_PIPE_STATE_FRAMEBUFFER,
106 R600_PIPE_STATE_DSA,
107 R600_PIPE_STATE_STENCIL_REF,
108 R600_PIPE_STATE_PS_SHADER,
109 R600_PIPE_STATE_VS_SHADER,
110 R600_PIPE_STATE_CONSTANT,
111 R600_PIPE_STATE_SAMPLER,
112 R600_PIPE_STATE_RESOURCE,
113 R600_PIPE_STATE_POLYGON_OFFSET,
114 R600_PIPE_STATE_FETCH_SHADER,
115 R600_PIPE_STATE_SPI,
116 R600_PIPE_NSTATES
117 };
118
119 struct compute_memory_pool;
120 void compute_memory_pool_delete(struct compute_memory_pool* pool);
121 struct compute_memory_pool* compute_memory_pool_new(
122 struct r600_screen *rscreen);
123
124 struct r600_pipe_fences {
125 struct r600_resource *bo;
126 unsigned *data;
127 unsigned next_index;
128 /* linked list of preallocated blocks */
129 struct list_head blocks;
130 /* linked list of freed fences */
131 struct list_head pool;
132 pipe_mutex mutex;
133 };
134
135 struct r600_screen {
136 struct pipe_screen screen;
137 struct radeon_winsys *ws;
138 unsigned family;
139 enum chip_class chip_class;
140 struct radeon_info info;
141 bool has_streamout;
142 struct r600_tiling_info tiling_info;
143 struct r600_pipe_fences fences;
144
145 bool use_surface_alloc;
146
147 /*for compute global memory binding, we allocate stuff here, instead of
148 * buffers.
149 * XXX: Not sure if this is the best place for global_pool. Also,
150 * it's not thread safe, so it won't work with multiple contexts. */
151 struct compute_memory_pool *global_pool;
152 };
153
154 struct r600_pipe_sampler_view {
155 struct pipe_sampler_view base;
156 struct r600_pipe_resource_state state;
157 };
158
159 struct r600_pipe_rasterizer {
160 struct r600_pipe_state rstate;
161 boolean flatshade;
162 boolean two_side;
163 unsigned sprite_coord_enable;
164 unsigned clip_plane_enable;
165 unsigned pa_sc_line_stipple;
166 unsigned pa_cl_clip_cntl;
167 float offset_units;
168 float offset_scale;
169 bool scissor_enable;
170 };
171
172 struct r600_pipe_blend {
173 struct r600_pipe_state rstate;
174 unsigned cb_target_mask;
175 unsigned cb_color_control;
176 bool dual_src_blend;
177 };
178
179 struct r600_pipe_dsa {
180 struct r600_pipe_state rstate;
181 unsigned alpha_ref;
182 ubyte valuemask[2];
183 ubyte writemask[2];
184 unsigned sx_alpha_test_control;
185 };
186
187 struct r600_vertex_element
188 {
189 unsigned count;
190 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
191 struct r600_resource *fetch_shader;
192 unsigned fs_size;
193 struct r600_pipe_state rstate;
194 };
195
196 struct r600_pipe_shader;
197
198 struct r600_pipe_shader_selector {
199 struct r600_pipe_shader *current;
200
201 struct tgsi_token *tokens;
202 struct pipe_stream_output_info so;
203
204 unsigned num_shaders;
205
206 /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
207 unsigned type;
208
209 unsigned nr_ps_max_color_exports;
210 };
211
212 struct r600_pipe_shader {
213 struct r600_pipe_shader_selector *selector;
214 struct r600_pipe_shader *next_variant;
215 struct r600_shader shader;
216 struct r600_pipe_state rstate;
217 struct r600_resource *bo;
218 struct r600_resource *bo_fetch;
219 struct r600_vertex_element vertex_elements;
220 unsigned sprite_coord_enable;
221 unsigned flatshade;
222 unsigned pa_cl_vs_out_cntl;
223 unsigned nr_ps_color_outputs;
224 unsigned key;
225 unsigned db_shader_control;
226 unsigned ps_depth_export;
227 };
228
229 struct r600_pipe_sampler_state {
230 struct r600_pipe_state rstate;
231 boolean seamless_cube_map;
232 };
233
234 /* needed for blitter save */
235 #define NUM_TEX_UNITS 16
236
237 struct r600_textures_info {
238 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
239 struct r600_pipe_sampler_state *samplers[NUM_TEX_UNITS];
240 unsigned n_views;
241 uint32_t depth_texture_mask; /* which textures are depth */
242 unsigned n_samplers;
243 bool samplers_dirty;
244 bool is_array_sampler[NUM_TEX_UNITS];
245 };
246
247 struct r600_fence {
248 struct pipe_reference reference;
249 unsigned index; /* in the shared bo */
250 struct r600_resource *sleep_bo;
251 struct list_head head;
252 };
253
254 #define FENCE_BLOCK_SIZE 16
255
256 struct r600_fence_block {
257 struct r600_fence fences[FENCE_BLOCK_SIZE];
258 struct list_head head;
259 };
260
261 #define R600_CONSTANT_ARRAY_SIZE 256
262 #define R600_RESOURCE_ARRAY_SIZE 160
263
264 struct r600_stencil_ref
265 {
266 ubyte ref_value[2];
267 ubyte valuemask[2];
268 ubyte writemask[2];
269 };
270
271 struct r600_constbuf_state
272 {
273 struct r600_atom atom;
274 struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];
275 uint32_t enabled_mask;
276 uint32_t dirty_mask;
277 };
278
279 struct r600_vertexbuf_state
280 {
281 struct r600_atom atom;
282 struct pipe_vertex_buffer vb[PIPE_MAX_ATTRIBS];
283 uint32_t enabled_mask; /* non-NULL buffers */
284 uint32_t dirty_mask;
285 };
286
287 struct r600_context {
288 struct pipe_context context;
289 struct blitter_context *blitter;
290 enum radeon_family family;
291 enum chip_class chip_class;
292 boolean has_vertex_cache;
293 unsigned r6xx_num_clause_temp_gprs;
294 void *custom_dsa_flush;
295 struct r600_screen *screen;
296 struct radeon_winsys *ws;
297 struct r600_pipe_state *states[R600_PIPE_NSTATES];
298 struct r600_vertex_element *vertex_elements;
299 struct pipe_framebuffer_state framebuffer;
300 unsigned compute_cb_target_mask;
301 unsigned sx_alpha_test_control;
302 unsigned db_shader_control;
303 unsigned pa_sc_line_stipple;
304 unsigned pa_cl_clip_cntl;
305 /* for saving when using blitter */
306 struct pipe_stencil_ref stencil_ref;
307 struct pipe_viewport_state viewport;
308 struct pipe_clip_state clip;
309 struct r600_pipe_shader_selector *ps_shader;
310 struct r600_pipe_shader_selector *vs_shader;
311 struct r600_pipe_compute *cs_shader;
312 struct r600_pipe_rasterizer *rasterizer;
313 struct r600_pipe_state vgt;
314 struct r600_pipe_state spi;
315 struct pipe_query *current_render_cond;
316 unsigned current_render_cond_mode;
317 struct pipe_query *saved_render_cond;
318 unsigned saved_render_cond_mode;
319 /* shader information */
320 boolean two_side;
321 boolean spi_dirty;
322 unsigned sprite_coord_enable;
323 boolean flatshade;
324 boolean export_16bpc;
325 unsigned alpha_ref;
326 boolean alpha_ref_dirty;
327 unsigned nr_cbufs;
328 struct r600_textures_info vs_samplers;
329 struct r600_textures_info ps_samplers;
330
331 struct u_upload_mgr *uploader;
332 struct util_slab_mempool pool_transfers;
333
334 unsigned default_ps_gprs, default_vs_gprs;
335
336 /* States based on r600_atom. */
337 struct list_head dirty_states;
338 struct r600_command_buffer start_cs_cmd; /* invariant state mostly */
339 /** Compute specific registers initializations. The start_cs_cmd atom
340 * must be emitted before start_compute_cs_cmd. */
341 struct r600_command_buffer start_compute_cs_cmd;
342 struct r600_surface_sync_cmd surface_sync_cmd;
343 struct r600_atom r6xx_flush_and_inv_cmd;
344 struct r600_cb_misc_state cb_misc_state;
345 struct r600_db_misc_state db_misc_state;
346 /** Vertex buffers for fetch shaders */
347 struct r600_vertexbuf_state vertex_buffer_state;
348 /** Vertex buffers for compute shaders */
349 struct r600_vertexbuf_state cs_vertex_buffer_state;
350 struct r600_constbuf_state vs_constbuf_state;
351 struct r600_constbuf_state ps_constbuf_state;
352
353 struct radeon_winsys_cs *cs;
354
355 struct r600_range *range;
356 unsigned nblocks;
357 struct r600_block **blocks;
358 struct list_head dirty;
359 struct list_head resource_dirty;
360 struct list_head enable_list;
361 unsigned pm4_dirty_cdwords;
362 unsigned ctx_pm4_ndwords;
363
364 /* The list of active queries. Only one query of each type can be active. */
365 int num_occlusion_queries;
366
367 /* Manage queries in two separate groups:
368 * The timer ones and the others (streamout, occlusion).
369 *
370 * We do this because we should only suspend non-timer queries for u_blitter,
371 * and later if the non-timer queries are suspended, the context flush should
372 * only suspend and resume the timer queries. */
373 struct list_head active_timer_queries;
374 unsigned num_cs_dw_timer_queries_suspend;
375 struct list_head active_nontimer_queries;
376 unsigned num_cs_dw_nontimer_queries_suspend;
377
378 unsigned num_cs_dw_streamout_end;
379
380 unsigned backend_mask;
381 unsigned max_db; /* for OQ */
382 unsigned flags;
383 boolean predicate_drawing;
384 struct r600_range ps_resources;
385 struct r600_range vs_resources;
386 int num_ps_resources, num_vs_resources;
387
388 unsigned num_so_targets;
389 struct r600_so_target *so_targets[PIPE_MAX_SO_BUFFERS];
390 boolean streamout_start;
391 unsigned streamout_append_bitmask;
392
393 /* There is no scissor enable bit on r6xx, so we must use a workaround.
394 * These track the current scissor state. */
395 bool scissor_enable;
396 struct pipe_scissor_state scissor_state;
397
398 /* With rasterizer discard, there doesn't have to be a pixel shader.
399 * In that case, we bind this one: */
400 void *dummy_pixel_shader;
401
402 boolean dual_src_blend;
403
404 /* Index buffer. */
405 struct pipe_index_buffer index_buffer;
406 };
407
408 static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
409 {
410 atom->emit(rctx, atom);
411 atom->dirty = false;
412 if (atom->head.next && atom->head.prev)
413 LIST_DELINIT(&atom->head);
414 }
415
416 static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
417 {
418 if (!state->dirty) {
419 if (state->flags & EMIT_EARLY) {
420 LIST_ADD(&state->head, &rctx->dirty_states);
421 } else {
422 LIST_ADDTAIL(&state->head, &rctx->dirty_states);
423 }
424 state->dirty = true;
425 }
426 }
427
428 /* evergreen_state.c */
429 void evergreen_init_state_functions(struct r600_context *rctx);
430 void evergreen_init_atom_start_cs(struct r600_context *rctx);
431 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
432 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
433 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
434 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
435 void evergreen_polygon_offset_update(struct r600_context *rctx);
436 boolean evergreen_is_format_supported(struct pipe_screen *screen,
437 enum pipe_format format,
438 enum pipe_texture_target target,
439 unsigned sample_count,
440 unsigned usage);
441 void evergreen_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
442 const struct pipe_framebuffer_state *state, int cb);
443
444
445 void evergreen_update_dual_export_state(struct r600_context * rctx);
446
447 /* r600_blit.c */
448 void r600_init_blit_functions(struct r600_context *rctx);
449 void r600_blit_uncompress_depth(struct pipe_context *ctx,
450 struct r600_resource_texture *texture,
451 struct r600_resource_texture *staging,
452 unsigned first_level, unsigned last_level,
453 unsigned first_layer, unsigned last_layer);
454 void r600_flush_depth_textures(struct r600_context *rctx,
455 struct r600_textures_info *textures);
456 /* r600_buffer.c */
457 bool r600_init_resource(struct r600_screen *rscreen,
458 struct r600_resource *res,
459 unsigned size, unsigned alignment,
460 unsigned bind, unsigned usage);
461 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
462 const struct pipe_resource *templ);
463
464 /* r600_pipe.c */
465 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
466 unsigned flags);
467
468 /* r600_query.c */
469 void r600_init_query_functions(struct r600_context *rctx);
470 void r600_suspend_nontimer_queries(struct r600_context *ctx);
471 void r600_resume_nontimer_queries(struct r600_context *ctx);
472 void r600_suspend_timer_queries(struct r600_context *ctx);
473 void r600_resume_timer_queries(struct r600_context *ctx);
474
475 /* r600_resource.c */
476 void r600_init_context_resource_functions(struct r600_context *r600);
477
478 /* r600_shader.c */
479 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
480 #ifdef HAVE_OPENCL
481 int r600_compute_shader_create(struct pipe_context * ctx,
482 LLVMModuleRef mod, struct r600_bytecode * bytecode);
483 #endif
484 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
485
486 /* r600_state.c */
487 void r600_set_scissor_state(struct r600_context *rctx,
488 const struct pipe_scissor_state *state);
489 void r600_update_sampler_states(struct r600_context *rctx);
490 void r600_init_state_functions(struct r600_context *rctx);
491 void r600_init_atom_start_cs(struct r600_context *rctx);
492 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
493 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
494 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
495 void *r600_create_db_flush_dsa(struct r600_context *rctx);
496 void r600_polygon_offset_update(struct r600_context *rctx);
497 void r600_adjust_gprs(struct r600_context *rctx);
498 boolean r600_is_format_supported(struct pipe_screen *screen,
499 enum pipe_format format,
500 enum pipe_texture_target target,
501 unsigned sample_count,
502 unsigned usage);
503 void r600_update_dual_export_state(struct r600_context * rctx);
504
505 /* r600_texture.c */
506 void r600_init_screen_texture_functions(struct pipe_screen *screen);
507 void r600_init_surface_functions(struct r600_context *r600);
508 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
509 const unsigned char *swizzle_view,
510 uint32_t *word4_p, uint32_t *yuv_format_p);
511 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
512 unsigned level, unsigned layer);
513
514 /* r600_translate.c */
515 void r600_translate_index_buffer(struct r600_context *r600,
516 struct pipe_index_buffer *ib,
517 unsigned count);
518
519 /* r600_state_common.c */
520 void r600_init_atom(struct r600_atom *atom,
521 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
522 unsigned num_dw, enum r600_atom_flags flags);
523 void r600_init_common_atoms(struct r600_context *rctx);
524 unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
525 void r600_texture_barrier(struct pipe_context *ctx);
526 void r600_set_index_buffer(struct pipe_context *ctx,
527 const struct pipe_index_buffer *ib);
528 void r600_vertex_buffers_dirty(struct r600_context *rctx);
529 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
530 const struct pipe_vertex_buffer *input);
531 void r600_set_sampler_views(struct r600_context *rctx,
532 struct r600_textures_info *dst,
533 unsigned count,
534 struct pipe_sampler_view **views,
535 void (*set_resource)(struct r600_context*, struct r600_pipe_resource_state*, unsigned));
536 void *r600_create_vertex_elements(struct pipe_context *ctx,
537 unsigned count,
538 const struct pipe_vertex_element *elements);
539 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
540 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
541 void r600_set_blend_color(struct pipe_context *ctx,
542 const struct pipe_blend_color *state);
543 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
544 void r600_set_max_scissor(struct r600_context *rctx);
545 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
546 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
547 void r600_sampler_view_destroy(struct pipe_context *ctx,
548 struct pipe_sampler_view *state);
549 void r600_delete_state(struct pipe_context *ctx, void *state);
550 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
551 void *r600_create_shader_state_ps(struct pipe_context *ctx,
552 const struct pipe_shader_state *state);
553 void *r600_create_shader_state_vs(struct pipe_context *ctx,
554 const struct pipe_shader_state *state);
555 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
556 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
557 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
558 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
559 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
560 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
561 struct pipe_constant_buffer *cb);
562 struct pipe_stream_output_target *
563 r600_create_so_target(struct pipe_context *ctx,
564 struct pipe_resource *buffer,
565 unsigned buffer_offset,
566 unsigned buffer_size);
567 void r600_so_target_destroy(struct pipe_context *ctx,
568 struct pipe_stream_output_target *target);
569 void r600_set_so_targets(struct pipe_context *ctx,
570 unsigned num_targets,
571 struct pipe_stream_output_target **targets,
572 unsigned append_bitmask);
573 void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
574 const struct pipe_stencil_ref *state);
575 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
576 uint32_t r600_translate_stencil_op(int s_op);
577 uint32_t r600_translate_fill(uint32_t func);
578 unsigned r600_tex_wrap(unsigned wrap);
579 unsigned r600_tex_filter(unsigned filter);
580 unsigned r600_tex_mipfilter(unsigned filter);
581 unsigned r600_tex_compare(unsigned compare);
582
583 /*
584 * Helpers for building command buffers
585 */
586
587 #define PKT3_SET_CONFIG_REG 0x68
588 #define PKT3_SET_CONTEXT_REG 0x69
589 #define PKT3_SET_CTL_CONST 0x6F
590 #define PKT3_SET_LOOP_CONST 0x6C
591
592 #define R600_CONFIG_REG_OFFSET 0x08000
593 #define R600_CONTEXT_REG_OFFSET 0x28000
594 #define R600_CTL_CONST_OFFSET 0x3CFF0
595 #define R600_LOOP_CONST_OFFSET 0X0003E200
596 #define EG_LOOP_CONST_OFFSET 0x0003A200
597
598 #define PKT_TYPE_S(x) (((x) & 0x3) << 30)
599 #define PKT_COUNT_S(x) (((x) & 0x3FFF) << 16)
600 #define PKT3_IT_OPCODE_S(x) (((x) & 0xFF) << 8)
601 #define PKT3_PREDICATE(x) (((x) >> 0) & 0x1)
602 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
603
604 static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
605 {
606 cb->buf[cb->atom.num_dw++] = value;
607 }
608
609 static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
610 {
611 assert(reg < R600_CONTEXT_REG_OFFSET);
612 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
613 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
614 cb->buf[cb->atom.num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
615 }
616
617 /**
618 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
619 * shaders.
620 */
621 static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
622 {
623 assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
624 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
625 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
626 cb->buf[cb->atom.num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
627 }
628
629 /**
630 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
631 * shaders.
632 */
633 static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
634 {
635 assert(reg >= R600_CTL_CONST_OFFSET);
636 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
637 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
638 cb->buf[cb->atom.num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
639 }
640
641 static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
642 {
643 assert(reg >= R600_LOOP_CONST_OFFSET);
644 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
645 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
646 cb->buf[cb->atom.num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
647 }
648
649 /**
650 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
651 * shaders.
652 */
653 static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
654 {
655 assert(reg >= EG_LOOP_CONST_OFFSET);
656 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
657 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
658 cb->buf[cb->atom.num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
659 }
660
661 static INLINE void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
662 {
663 r600_store_config_reg_seq(cb, reg, 1);
664 r600_store_value(cb, value);
665 }
666
667 static INLINE void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
668 {
669 r600_store_context_reg_seq(cb, reg, 1);
670 r600_store_value(cb, value);
671 }
672
673 static INLINE void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
674 {
675 r600_store_ctl_const_seq(cb, reg, 1);
676 r600_store_value(cb, value);
677 }
678
679 static INLINE void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
680 {
681 r600_store_loop_const_seq(cb, reg, 1);
682 r600_store_value(cb, value);
683 }
684
685 static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
686 {
687 eg_store_loop_const_seq(cb, reg, 1);
688 r600_store_value(cb, value);
689 }
690
691 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw, enum r600_atom_flags flags);
692 void r600_release_command_buffer(struct r600_command_buffer *cb);
693
694 /*
695 * Helpers for emitting state into a command stream directly.
696 */
697
698 static INLINE unsigned r600_context_bo_reloc(struct r600_context *ctx, struct r600_resource *rbo,
699 enum radeon_bo_usage usage)
700 {
701 assert(usage);
702 return ctx->ws->cs_add_reloc(ctx->cs, rbo->cs_buf, usage, rbo->domains) * 4;
703 }
704
705 static INLINE void r600_write_value(struct radeon_winsys_cs *cs, unsigned value)
706 {
707 cs->buf[cs->cdw++] = value;
708 }
709
710 static INLINE void r600_write_config_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
711 {
712 assert(reg < R600_CONTEXT_REG_OFFSET);
713 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
714 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
715 cs->buf[cs->cdw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
716 }
717
718 static INLINE void r600_write_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
719 {
720 assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
721 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
722 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
723 cs->buf[cs->cdw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
724 }
725
726 static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
727 {
728 assert(reg >= R600_CTL_CONST_OFFSET);
729 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
730 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
731 cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
732 }
733
734 static INLINE void r600_write_config_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
735 {
736 r600_write_config_reg_seq(cs, reg, 1);
737 r600_write_value(cs, value);
738 }
739
740 static INLINE void r600_write_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
741 {
742 r600_write_context_reg_seq(cs, reg, 1);
743 r600_write_value(cs, value);
744 }
745
746 static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
747 {
748 r600_write_ctl_const_seq(cs, reg, 1);
749 r600_write_value(cs, value);
750 }
751
752 /*
753 * common helpers
754 */
755 static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
756 {
757 return value * (1 << frac_bits);
758 }
759 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
760
761 static inline unsigned r600_tex_aniso_filter(unsigned filter)
762 {
763 if (filter <= 1) return 0;
764 if (filter <= 2) return 1;
765 if (filter <= 4) return 2;
766 if (filter <= 8) return 3;
767 /* else */ return 4;
768 }
769
770 /* 12.4 fixed-point */
771 static INLINE unsigned r600_pack_float_12p4(float x)
772 {
773 return x <= 0 ? 0 :
774 x >= 4096 ? 0xffff : x * 16;
775 }
776
777 static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource)
778 {
779 struct r600_screen *rscreen = (struct r600_screen*)screen;
780 struct r600_resource *rresource = (struct r600_resource*)resource;
781
782 return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);
783 }
784
785 #endif