gallium/u_blitter: make clearing independent of the number of bound colorbuffers
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "util/u_blitter.h"
30 #include "util/u_slab.h"
31 #include "util/u_suballoc.h"
32 #include "util/u_double_list.h"
33 #include "util/u_transfer.h"
34 #include "r600_llvm.h"
35 #include "r600_public.h"
36 #include "r600_resource.h"
37
38 #define R600_NUM_ATOMS 41
39
40 /* the number of CS dwords for flushing and drawing */
41 #define R600_MAX_FLUSH_CS_DWORDS 16
42 #define R600_MAX_DRAW_CS_DWORDS 34
43 #define R600_TRACE_CS_DWORDS 7
44
45 #define R600_MAX_USER_CONST_BUFFERS 13
46 #define R600_MAX_DRIVER_CONST_BUFFERS 3
47 #define R600_MAX_CONST_BUFFERS (R600_MAX_USER_CONST_BUFFERS + R600_MAX_DRIVER_CONST_BUFFERS)
48
49 /* start driver buffers after user buffers */
50 #define R600_UCP_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS)
51 #define R600_TXQ_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 1)
52 #define R600_BUFFER_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 2)
53
54 #define R600_MAX_CONST_BUFFER_SIZE 4096
55
56 #ifdef PIPE_ARCH_BIG_ENDIAN
57 #define R600_BIG_ENDIAN 1
58 #else
59 #define R600_BIG_ENDIAN 0
60 #endif
61
62 #define R600_MAP_BUFFER_ALIGNMENT 64
63
64 #define R600_ERR(fmt, args...) \
65 fprintf(stderr, "EE %s:%d %s - "fmt, __FILE__, __LINE__, __func__, ##args)
66
67 #define R600_CONTEXT_INVAL_READ_CACHES (1 << 0)
68 #define R600_CONTEXT_STREAMOUT_FLUSH (1 << 1)
69 #define R600_CONTEXT_WAIT_3D_IDLE (1 << 2)
70 #define R600_CONTEXT_WAIT_CP_DMA_IDLE (1 << 3)
71 #define R600_CONTEXT_FLUSH_AND_INV (1 << 4)
72 #define R600_CONTEXT_FLUSH_AND_INV_CB_META (1 << 5)
73 #define R600_CONTEXT_PS_PARTIAL_FLUSH (1 << 6)
74 #define R600_CONTEXT_FLUSH_AND_INV_DB_META (1 << 7)
75
76 #define R600_QUERY_DRAW_CALLS (PIPE_QUERY_DRIVER_SPECIFIC + 0)
77 #define R600_QUERY_REQUESTED_VRAM (PIPE_QUERY_DRIVER_SPECIFIC + 1)
78 #define R600_QUERY_REQUESTED_GTT (PIPE_QUERY_DRIVER_SPECIFIC + 2)
79 #define R600_QUERY_BUFFER_WAIT_TIME (PIPE_QUERY_DRIVER_SPECIFIC + 3)
80
81 struct r600_context;
82 struct r600_bytecode;
83 struct r600_shader_key;
84
85 /* This encapsulates a state or an operation which can emitted into the GPU
86 * command stream. It's not limited to states only, it can be used for anything
87 * that wants to write commands into the CS (e.g. cache flushes). */
88 struct r600_atom {
89 void (*emit)(struct r600_context *ctx, struct r600_atom *state);
90 unsigned id;
91 unsigned num_dw;
92 bool dirty;
93 };
94
95 /* This is an atom containing GPU commands that never change.
96 * This is supposed to be copied directly into the CS. */
97 struct r600_command_buffer {
98 uint32_t *buf;
99 unsigned num_dw;
100 unsigned max_num_dw;
101 unsigned pkt_flags;
102 };
103
104 struct r600_db_state {
105 struct r600_atom atom;
106 struct r600_surface *rsurf;
107 };
108
109 struct r600_db_misc_state {
110 struct r600_atom atom;
111 bool occlusion_query_enabled;
112 bool flush_depthstencil_through_cb;
113 bool flush_depthstencil_in_place;
114 bool copy_depth, copy_stencil;
115 unsigned copy_sample;
116 unsigned log_samples;
117 unsigned db_shader_control;
118 bool htile_clear;
119 };
120
121 struct r600_cb_misc_state {
122 struct r600_atom atom;
123 unsigned cb_color_control; /* this comes from blend state */
124 unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
125 unsigned nr_cbufs;
126 unsigned nr_ps_color_outputs;
127 bool multiwrite;
128 bool dual_src_blend;
129 };
130
131 struct r600_clip_misc_state {
132 struct r600_atom atom;
133 unsigned pa_cl_clip_cntl; /* from rasterizer */
134 unsigned pa_cl_vs_out_cntl; /* from vertex shader */
135 unsigned clip_plane_enable; /* from rasterizer */
136 unsigned clip_dist_write; /* from vertex shader */
137 };
138
139 struct r600_alphatest_state {
140 struct r600_atom atom;
141 unsigned sx_alpha_test_control; /* this comes from dsa state */
142 unsigned sx_alpha_ref; /* this comes from dsa state */
143 bool bypass;
144 bool cb0_export_16bpc; /* from set_framebuffer_state */
145 };
146
147 struct r600_vgt_state {
148 struct r600_atom atom;
149 uint32_t vgt_multi_prim_ib_reset_en;
150 uint32_t vgt_multi_prim_ib_reset_indx;
151 uint32_t vgt_indx_offset;
152 };
153
154 struct r600_blend_color {
155 struct r600_atom atom;
156 struct pipe_blend_color state;
157 };
158
159 struct r600_clip_state {
160 struct r600_atom atom;
161 struct pipe_clip_state state;
162 };
163
164 struct r600_cs_shader_state {
165 struct r600_atom atom;
166 unsigned kernel_index;
167 struct r600_pipe_compute *shader;
168 };
169
170 struct r600_framebuffer {
171 struct r600_atom atom;
172 struct pipe_framebuffer_state state;
173 unsigned compressed_cb_mask;
174 unsigned nr_samples;
175 bool export_16bpc;
176 bool cb0_is_integer;
177 bool is_msaa_resolve;
178 };
179
180 struct r600_sample_mask {
181 struct r600_atom atom;
182 uint16_t sample_mask; /* there are only 8 bits on EG, 16 bits on Cayman */
183 };
184
185 struct r600_config_state {
186 struct r600_atom atom;
187 unsigned sq_gpr_resource_mgmt_1;
188 };
189
190 struct r600_stencil_ref
191 {
192 ubyte ref_value[2];
193 ubyte valuemask[2];
194 ubyte writemask[2];
195 };
196
197 struct r600_stencil_ref_state {
198 struct r600_atom atom;
199 struct r600_stencil_ref state;
200 struct pipe_stencil_ref pipe_state;
201 };
202
203 struct r600_viewport_state {
204 struct r600_atom atom;
205 struct pipe_viewport_state state;
206 };
207
208 struct r600_pipe_fences {
209 struct r600_resource *bo;
210 unsigned *data;
211 unsigned next_index;
212 /* linked list of preallocated blocks */
213 struct list_head blocks;
214 /* linked list of freed fences */
215 struct list_head pool;
216 pipe_mutex mutex;
217 };
218
219 typedef boolean (*r600g_dma_blit_t)(struct pipe_context *ctx,
220 struct pipe_resource *dst,
221 unsigned dst_level,
222 unsigned dst_x, unsigned dst_y, unsigned dst_z,
223 struct pipe_resource *src,
224 unsigned src_level,
225 const struct pipe_box *src_box);
226
227 /* logging */
228 #define DBG_TEX_DEPTH (1 << 0)
229 #define DBG_COMPUTE (1 << 1)
230 #define DBG_VM (1 << 2)
231 #define DBG_TRACE_CS (1 << 3)
232 /* shaders */
233 #define DBG_FS (1 << 8)
234 #define DBG_VS (1 << 9)
235 #define DBG_GS (1 << 10)
236 #define DBG_PS (1 << 11)
237 #define DBG_CS (1 << 12)
238 /* features */
239 #define DBG_NO_HYPERZ (1 << 16)
240 #define DBG_NO_LLVM (1 << 17)
241 #define DBG_NO_CP_DMA (1 << 18)
242 #define DBG_NO_ASYNC_DMA (1 << 19)
243 #define DBG_NO_DISCARD_RANGE (1 << 20)
244 /* shader backend */
245 #define DBG_SB (1 << 21)
246 #define DBG_SB_CS (1 << 22)
247 #define DBG_SB_DRY_RUN (1 << 23)
248 #define DBG_SB_STAT (1 << 24)
249 #define DBG_SB_DUMP (1 << 25)
250 #define DBG_SB_NO_FALLBACK (1 << 26)
251 #define DBG_SB_DISASM (1 << 27)
252
253 struct r600_tiling_info {
254 unsigned num_channels;
255 unsigned num_banks;
256 unsigned group_bytes;
257 };
258
259 struct r600_screen {
260 struct pipe_screen screen;
261 struct radeon_winsys *ws;
262 unsigned debug_flags;
263 unsigned family;
264 enum chip_class chip_class;
265 struct radeon_info info;
266 bool has_streamout;
267 bool has_msaa;
268 bool has_cp_dma;
269 bool has_compressed_msaa_texturing;
270 struct r600_tiling_info tiling_info;
271 struct r600_pipe_fences fences;
272
273 /*for compute global memory binding, we allocate stuff here, instead of
274 * buffers.
275 * XXX: Not sure if this is the best place for global_pool. Also,
276 * it's not thread safe, so it won't work with multiple contexts. */
277 struct compute_memory_pool *global_pool;
278 struct r600_resource *trace_bo;
279 uint32_t *trace_ptr;
280 unsigned cs_count;
281 r600g_dma_blit_t dma_blit;
282
283 /* Auxiliary context. Mainly used to initialize resources.
284 * It must be locked prior to using and flushed before unlocking. */
285 struct pipe_context *aux_context;
286 pipe_mutex aux_context_lock;
287 };
288
289 struct r600_pipe_sampler_view {
290 struct pipe_sampler_view base;
291 struct r600_resource *tex_resource;
292 uint32_t tex_resource_words[8];
293 bool skip_mip_address_reloc;
294 };
295
296 struct r600_rasterizer_state {
297 struct r600_command_buffer buffer;
298 boolean flatshade;
299 boolean two_side;
300 unsigned sprite_coord_enable;
301 unsigned clip_plane_enable;
302 unsigned pa_sc_line_stipple;
303 unsigned pa_cl_clip_cntl;
304 float offset_units;
305 float offset_scale;
306 bool offset_enable;
307 bool scissor_enable;
308 bool multisample_enable;
309 };
310
311 struct r600_poly_offset_state {
312 struct r600_atom atom;
313 enum pipe_format zs_format;
314 float offset_units;
315 float offset_scale;
316 };
317
318 struct r600_blend_state {
319 struct r600_command_buffer buffer;
320 struct r600_command_buffer buffer_no_blend;
321 unsigned cb_target_mask;
322 unsigned cb_color_control;
323 unsigned cb_color_control_no_blend;
324 bool dual_src_blend;
325 bool alpha_to_one;
326 };
327
328 struct r600_dsa_state {
329 struct r600_command_buffer buffer;
330 unsigned alpha_ref;
331 ubyte valuemask[2];
332 ubyte writemask[2];
333 unsigned zwritemask;
334 unsigned sx_alpha_test_control;
335 };
336
337 struct r600_pipe_shader;
338
339 struct r600_pipe_shader_selector {
340 struct r600_pipe_shader *current;
341
342 struct tgsi_token *tokens;
343 struct pipe_stream_output_info so;
344
345 unsigned num_shaders;
346
347 /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
348 unsigned type;
349
350 unsigned nr_ps_max_color_exports;
351 };
352
353 struct r600_pipe_sampler_state {
354 uint32_t tex_sampler_words[3];
355 union pipe_color_union border_color;
356 bool border_color_use;
357 bool seamless_cube_map;
358 };
359
360 /* needed for blitter save */
361 #define NUM_TEX_UNITS 16
362
363 struct r600_seamless_cube_map {
364 struct r600_atom atom;
365 bool enabled;
366 };
367
368 struct r600_samplerview_state {
369 struct r600_atom atom;
370 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
371 uint32_t enabled_mask;
372 uint32_t dirty_mask;
373 uint32_t compressed_depthtex_mask; /* which textures are depth */
374 uint32_t compressed_colortex_mask;
375 boolean dirty_txq_constants;
376 boolean dirty_buffer_constants;
377 };
378
379 struct r600_sampler_states {
380 struct r600_atom atom;
381 struct r600_pipe_sampler_state *states[NUM_TEX_UNITS];
382 uint32_t enabled_mask;
383 uint32_t dirty_mask;
384 uint32_t has_bordercolor_mask; /* which states contain the border color */
385 };
386
387 struct r600_textures_info {
388 struct r600_samplerview_state views;
389 struct r600_sampler_states states;
390 bool is_array_sampler[NUM_TEX_UNITS];
391
392 /* cube array txq workaround */
393 uint32_t *txq_constants;
394 /* buffer related workarounds */
395 uint32_t *buffer_constants;
396 };
397
398 struct r600_fence {
399 struct pipe_reference reference;
400 unsigned index; /* in the shared bo */
401 struct r600_resource *sleep_bo;
402 struct list_head head;
403 };
404
405 #define FENCE_BLOCK_SIZE 16
406
407 struct r600_fence_block {
408 struct r600_fence fences[FENCE_BLOCK_SIZE];
409 struct list_head head;
410 };
411
412 #define R600_CONSTANT_ARRAY_SIZE 256
413 #define R600_RESOURCE_ARRAY_SIZE 160
414
415 struct r600_constbuf_state
416 {
417 struct r600_atom atom;
418 struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];
419 uint32_t enabled_mask;
420 uint32_t dirty_mask;
421 };
422
423 struct r600_vertexbuf_state
424 {
425 struct r600_atom atom;
426 struct pipe_vertex_buffer vb[PIPE_MAX_ATTRIBS];
427 uint32_t enabled_mask; /* non-NULL buffers */
428 uint32_t dirty_mask;
429 };
430
431 /* CSO (constant state object, in other words, immutable state). */
432 struct r600_cso_state
433 {
434 struct r600_atom atom;
435 void *cso; /* e.g. r600_blend_state */
436 struct r600_command_buffer *cb;
437 };
438
439 struct r600_scissor_state
440 {
441 struct r600_atom atom;
442 struct pipe_scissor_state scissor;
443 bool enable; /* r6xx only */
444 };
445
446 struct r600_fetch_shader {
447 struct r600_resource *buffer;
448 unsigned offset;
449 };
450
451 struct r600_shader_state {
452 struct r600_atom atom;
453 struct r600_pipe_shader_selector *shader;
454 };
455
456 struct r600_query_buffer {
457 /* The buffer where query results are stored. */
458 struct r600_resource *buf;
459 /* Offset of the next free result after current query data */
460 unsigned results_end;
461 /* If a query buffer is full, a new buffer is created and the old one
462 * is put in here. When we calculate the result, we sum up the samples
463 * from all buffers. */
464 struct r600_query_buffer *previous;
465 };
466
467 struct r600_query {
468 /* The query buffer and how many results are in it. */
469 struct r600_query_buffer buffer;
470 /* The type of query */
471 unsigned type;
472 /* Size of the result in memory for both begin_query and end_query,
473 * this can be one or two numbers, or it could even be a size of a structure. */
474 unsigned result_size;
475 /* The number of dwords for begin_query or end_query. */
476 unsigned num_cs_dw;
477 /* linked list of queries */
478 struct list_head list;
479 /* for custom non-GPU queries */
480 uint64_t begin_result;
481 uint64_t end_result;
482 };
483
484 struct r600_so_target {
485 struct pipe_stream_output_target b;
486
487 /* The buffer where BUFFER_FILLED_SIZE is stored. */
488 struct r600_resource *buf_filled_size;
489 unsigned buf_filled_size_offset;
490
491 unsigned stride_in_dw;
492 unsigned so_index;
493 };
494
495 struct r600_streamout {
496 struct r600_atom begin_atom;
497 bool begin_emitted;
498 unsigned num_dw_for_end;
499
500 unsigned enabled_mask;
501 unsigned num_targets;
502 struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
503
504 unsigned append_bitmask;
505 bool suspended;
506 };
507
508 struct r600_ring {
509 struct radeon_winsys_cs *cs;
510 bool flushing;
511 void (*flush)(void *ctx, unsigned flags);
512 };
513
514 struct r600_rings {
515 struct r600_ring gfx;
516 struct r600_ring dma;
517 };
518
519 struct r600_context {
520 struct pipe_context context;
521 struct r600_screen *screen;
522 struct radeon_winsys *ws;
523 struct r600_rings rings;
524 struct blitter_context *blitter;
525 struct u_upload_mgr *uploader;
526 struct u_suballocator *allocator_so_filled_size;
527 struct u_suballocator *allocator_fetch_shader;
528 struct util_slab_mempool pool_transfers;
529
530 /* Hardware info. */
531 enum radeon_family family;
532 enum chip_class chip_class;
533 boolean has_vertex_cache;
534 boolean keep_tiling_flags;
535 unsigned default_ps_gprs, default_vs_gprs;
536 unsigned r6xx_num_clause_temp_gprs;
537 unsigned backend_mask;
538 unsigned max_db; /* for OQ */
539
540 /* current unaccounted memory usage */
541 uint64_t vram;
542 uint64_t gtt;
543
544 /* Miscellaneous state objects. */
545 void *custom_dsa_flush;
546 void *custom_blend_resolve;
547 void *custom_blend_decompress;
548 /* With rasterizer discard, there doesn't have to be a pixel shader.
549 * In that case, we bind this one: */
550 void *dummy_pixel_shader;
551 /* These dummy CMASK and FMASK buffers are used to get around the R6xx hardware
552 * bug where valid CMASK and FMASK are required to be present to avoid
553 * a hardlock in certain operations but aren't actually used
554 * for anything useful. */
555 struct r600_resource *dummy_fmask;
556 struct r600_resource *dummy_cmask;
557
558 /* State binding slots are here. */
559 struct r600_atom *atoms[R600_NUM_ATOMS];
560 /* States for CS initialization. */
561 struct r600_command_buffer start_cs_cmd; /* invariant state mostly */
562 /** Compute specific registers initializations. The start_cs_cmd atom
563 * must be emitted before start_compute_cs_cmd. */
564 struct r600_command_buffer start_compute_cs_cmd;
565 /* Register states. */
566 struct r600_alphatest_state alphatest_state;
567 struct r600_cso_state blend_state;
568 struct r600_blend_color blend_color;
569 struct r600_cb_misc_state cb_misc_state;
570 struct r600_clip_misc_state clip_misc_state;
571 struct r600_clip_state clip_state;
572 struct r600_db_misc_state db_misc_state;
573 struct r600_db_state db_state;
574 struct r600_cso_state dsa_state;
575 struct r600_framebuffer framebuffer;
576 struct r600_poly_offset_state poly_offset_state;
577 struct r600_cso_state rasterizer_state;
578 struct r600_sample_mask sample_mask;
579 struct r600_scissor_state scissor;
580 struct r600_seamless_cube_map seamless_cube_map;
581 struct r600_config_state config_state;
582 struct r600_stencil_ref_state stencil_ref;
583 struct r600_vgt_state vgt_state;
584 struct r600_viewport_state viewport;
585 /* Shaders and shader resources. */
586 struct r600_cso_state vertex_fetch_shader;
587 struct r600_shader_state vertex_shader;
588 struct r600_shader_state pixel_shader;
589 struct r600_cs_shader_state cs_shader_state;
590 struct r600_constbuf_state constbuf_state[PIPE_SHADER_TYPES];
591 struct r600_textures_info samplers[PIPE_SHADER_TYPES];
592 /** Vertex buffers for fetch shaders */
593 struct r600_vertexbuf_state vertex_buffer_state;
594 /** Vertex buffers for compute shaders */
595 struct r600_vertexbuf_state cs_vertex_buffer_state;
596 struct r600_streamout streamout;
597
598 /* Additional context states. */
599 unsigned flags;
600 unsigned compute_cb_target_mask;
601 struct r600_pipe_shader_selector *ps_shader;
602 struct r600_pipe_shader_selector *vs_shader;
603 struct r600_rasterizer_state *rasterizer;
604 bool alpha_to_one;
605 bool force_blend_disable;
606 boolean dual_src_blend;
607 unsigned zwritemask;
608
609 /* Index buffer. */
610 struct pipe_index_buffer index_buffer;
611
612 /* Last draw state (-1 = unset). */
613 int last_primitive_type; /* Last primitive type used in draw_vbo. */
614 int last_start_instance;
615
616 /* Queries. */
617 /* The list of active queries. Only one query of each type can be active. */
618 int num_occlusion_queries;
619 int num_pipelinestat_queries;
620 /* Keep track of non-timer queries, because they should be suspended
621 * during context flushing.
622 * The timer queries (TIME_ELAPSED) shouldn't be suspended. */
623 struct list_head active_nontimer_queries;
624 unsigned num_cs_dw_nontimer_queries_suspend;
625 /* If queries have been suspended. */
626 bool nontimer_queries_suspended;
627 unsigned num_draw_calls;
628
629 /* Render condition. */
630 struct pipe_query *current_render_cond;
631 unsigned current_render_cond_mode;
632 boolean predicate_drawing;
633
634 void *sb_context;
635 struct r600_isa *isa;
636 };
637
638 static INLINE void r600_emit_command_buffer(struct radeon_winsys_cs *cs,
639 struct r600_command_buffer *cb)
640 {
641 assert(cs->cdw + cb->num_dw <= RADEON_MAX_CMDBUF_DWORDS);
642 memcpy(cs->buf + cs->cdw, cb->buf, 4 * cb->num_dw);
643 cs->cdw += cb->num_dw;
644 }
645
646 void r600_trace_emit(struct r600_context *rctx);
647
648 static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
649 {
650 atom->emit(rctx, atom);
651 atom->dirty = false;
652 if (rctx->screen->trace_bo) {
653 r600_trace_emit(rctx);
654 }
655 }
656
657 static INLINE void r600_set_cso_state(struct r600_cso_state *state, void *cso)
658 {
659 state->cso = cso;
660 state->atom.dirty = cso != NULL;
661 }
662
663 static INLINE void r600_set_cso_state_with_cb(struct r600_cso_state *state, void *cso,
664 struct r600_command_buffer *cb)
665 {
666 state->cb = cb;
667 state->atom.num_dw = cb->num_dw;
668 r600_set_cso_state(state, cso);
669 }
670
671 /* compute_memory_pool.c */
672 struct compute_memory_pool;
673 void compute_memory_pool_delete(struct compute_memory_pool* pool);
674 struct compute_memory_pool* compute_memory_pool_new(
675 struct r600_screen *rscreen);
676
677 /* evergreen_state.c */
678 struct pipe_sampler_view *
679 evergreen_create_sampler_view_custom(struct pipe_context *ctx,
680 struct pipe_resource *texture,
681 const struct pipe_sampler_view *state,
682 unsigned width0, unsigned height0);
683 void evergreen_init_common_regs(struct r600_command_buffer *cb,
684 enum chip_class ctx_chip_class,
685 enum radeon_family ctx_family,
686 int ctx_drm_minor);
687 void cayman_init_common_regs(struct r600_command_buffer *cb,
688 enum chip_class ctx_chip_class,
689 enum radeon_family ctx_family,
690 int ctx_drm_minor);
691
692 void evergreen_init_state_functions(struct r600_context *rctx);
693 void evergreen_init_atom_start_cs(struct r600_context *rctx);
694 void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
695 void evergreen_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
696 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
697 void *evergreen_create_resolve_blend(struct r600_context *rctx);
698 void *evergreen_create_decompress_blend(struct r600_context *rctx);
699 boolean evergreen_is_format_supported(struct pipe_screen *screen,
700 enum pipe_format format,
701 enum pipe_texture_target target,
702 unsigned sample_count,
703 unsigned usage);
704 void evergreen_init_color_surface(struct r600_context *rctx,
705 struct r600_surface *surf);
706 void evergreen_init_color_surface_rat(struct r600_context *rctx,
707 struct r600_surface *surf);
708 void evergreen_update_db_shader_control(struct r600_context * rctx);
709
710 /* r600_blit.c */
711 void r600_copy_buffer(struct pipe_context *ctx, struct pipe_resource *dst, unsigned dstx,
712 struct pipe_resource *src, const struct pipe_box *src_box);
713 void r600_screen_clear_buffer(struct r600_screen *rscreen, struct pipe_resource *dst,
714 unsigned offset, unsigned size, unsigned char value);
715 void r600_init_blit_functions(struct r600_context *rctx);
716 void r600_blit_decompress_depth(struct pipe_context *ctx,
717 struct r600_texture *texture,
718 struct r600_texture *staging,
719 unsigned first_level, unsigned last_level,
720 unsigned first_layer, unsigned last_layer,
721 unsigned first_sample, unsigned last_sample);
722 void r600_decompress_depth_textures(struct r600_context *rctx,
723 struct r600_samplerview_state *textures);
724 void r600_decompress_color_textures(struct r600_context *rctx,
725 struct r600_samplerview_state *textures);
726
727 /* r600_buffer.c */
728 bool r600_init_resource(struct r600_screen *rscreen,
729 struct r600_resource *res,
730 unsigned size, unsigned alignment,
731 bool use_reusable_pool, unsigned usage);
732 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
733 const struct pipe_resource *templ,
734 unsigned alignment);
735
736 /* r600_pipe.c */
737 boolean r600_rings_is_buffer_referenced(struct r600_context *ctx,
738 struct radeon_winsys_cs_handle *buf,
739 enum radeon_bo_usage usage);
740 void *r600_buffer_mmap_sync_with_rings(struct r600_context *ctx,
741 struct r600_resource *resource,
742 unsigned usage);
743 const char * r600_llvm_gpu_string(enum radeon_family family);
744
745
746 /* r600_query.c */
747 void r600_init_query_functions(struct r600_context *rctx);
748 void r600_suspend_nontimer_queries(struct r600_context *ctx);
749 void r600_resume_nontimer_queries(struct r600_context *ctx);
750
751 /* r600_resource.c */
752 void r600_init_context_resource_functions(struct r600_context *r600);
753
754 /* r600_shader.c */
755 int r600_pipe_shader_create(struct pipe_context *ctx,
756 struct r600_pipe_shader *shader,
757 struct r600_shader_key key);
758 #ifdef HAVE_OPENCL
759 int r600_compute_shader_create(struct pipe_context * ctx,
760 LLVMModuleRef mod, struct r600_bytecode * bytecode);
761 #endif
762 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
763
764 /* r600_state.c */
765 struct pipe_sampler_view *
766 r600_create_sampler_view_custom(struct pipe_context *ctx,
767 struct pipe_resource *texture,
768 const struct pipe_sampler_view *state,
769 unsigned width_first_level, unsigned height_first_level);
770 void r600_init_state_functions(struct r600_context *rctx);
771 void r600_init_atom_start_cs(struct r600_context *rctx);
772 void r600_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
773 void r600_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader);
774 void *r600_create_db_flush_dsa(struct r600_context *rctx);
775 void *r600_create_resolve_blend(struct r600_context *rctx);
776 void *r700_create_resolve_blend(struct r600_context *rctx);
777 void *r600_create_decompress_blend(struct r600_context *rctx);
778 bool r600_adjust_gprs(struct r600_context *rctx);
779 boolean r600_is_format_supported(struct pipe_screen *screen,
780 enum pipe_format format,
781 enum pipe_texture_target target,
782 unsigned sample_count,
783 unsigned usage);
784 void r600_update_db_shader_control(struct r600_context * rctx);
785
786 /* r600_texture.c */
787 void r600_init_screen_texture_functions(struct pipe_screen *screen);
788 void r600_init_surface_functions(struct r600_context *r600);
789 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
790 const unsigned char *swizzle_view,
791 uint32_t *word4_p, uint32_t *yuv_format_p);
792 unsigned r600_texture_get_offset(struct r600_texture *rtex,
793 unsigned level, unsigned layer);
794 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
795 struct pipe_resource *texture,
796 const struct pipe_surface *templ,
797 unsigned width, unsigned height);
798
799 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
800 const unsigned char *swizzle_view,
801 boolean vtx);
802
803 /* r600_hw_context.c */
804 void r600_get_backend_mask(struct r600_context *ctx);
805 void r600_context_flush(struct r600_context *ctx, unsigned flags);
806 void r600_begin_new_cs(struct r600_context *ctx);
807 void r600_context_emit_fence(struct r600_context *ctx, struct r600_resource *fence,
808 unsigned offset, unsigned value);
809 void r600_flush_emit(struct r600_context *ctx);
810 void r600_need_cs_space(struct r600_context *ctx, unsigned num_dw, boolean count_draw_in);
811 void r600_need_dma_space(struct r600_context *ctx, unsigned num_dw);
812 void r600_cp_dma_copy_buffer(struct r600_context *rctx,
813 struct pipe_resource *dst, uint64_t dst_offset,
814 struct pipe_resource *src, uint64_t src_offset,
815 unsigned size);
816 void evergreen_cp_dma_clear_buffer(struct r600_context *rctx,
817 struct pipe_resource *dst, uint64_t offset,
818 unsigned size, uint32_t clear_value);
819 void r600_dma_copy(struct r600_context *rctx,
820 struct pipe_resource *dst,
821 struct pipe_resource *src,
822 uint64_t dst_offset,
823 uint64_t src_offset,
824 uint64_t size);
825 boolean r600_dma_blit(struct pipe_context *ctx,
826 struct pipe_resource *dst,
827 unsigned dst_level,
828 unsigned dst_x, unsigned dst_y, unsigned dst_z,
829 struct pipe_resource *src,
830 unsigned src_level,
831 const struct pipe_box *src_box);
832 void r600_emit_streamout_begin(struct r600_context *ctx, struct r600_atom *atom);
833 void r600_emit_streamout_end(struct r600_context *ctx);
834
835 /*
836 * evergreen_hw_context.c
837 */
838 void evergreen_flush_vgt_streamout(struct r600_context *ctx);
839 void evergreen_set_streamout_enable(struct r600_context *ctx, unsigned buffer_enable_bit);
840 void evergreen_dma_copy(struct r600_context *rctx,
841 struct pipe_resource *dst,
842 struct pipe_resource *src,
843 uint64_t dst_offset,
844 uint64_t src_offset,
845 uint64_t size);
846 boolean evergreen_dma_blit(struct pipe_context *ctx,
847 struct pipe_resource *dst,
848 unsigned dst_level,
849 unsigned dst_x, unsigned dst_y, unsigned dst_z,
850 struct pipe_resource *src,
851 unsigned src_level,
852 const struct pipe_box *src_box);
853
854 /* r600_state_common.c */
855 void r600_init_common_state_functions(struct r600_context *rctx);
856 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom);
857 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom);
858 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom);
859 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom);
860 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom);
861 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom);
862 void r600_emit_viewport_state(struct r600_context *rctx, struct r600_atom *atom);
863 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a);
864 void r600_init_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id,
865 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
866 unsigned num_dw);
867 void r600_vertex_buffers_dirty(struct r600_context *rctx);
868 void r600_sampler_views_dirty(struct r600_context *rctx,
869 struct r600_samplerview_state *state);
870 void r600_sampler_states_dirty(struct r600_context *rctx,
871 struct r600_sampler_states *state);
872 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
873 void r600_streamout_buffers_dirty(struct r600_context *rctx);
874 void r600_draw_rectangle(struct blitter_context *blitter,
875 int x1, int y1, int x2, int y2, float depth,
876 enum blitter_attrib_type type, const union pipe_color_union *attrib);
877 uint32_t r600_translate_stencil_op(int s_op);
878 uint32_t r600_translate_fill(uint32_t func);
879 unsigned r600_tex_wrap(unsigned wrap);
880 unsigned r600_tex_filter(unsigned filter);
881 unsigned r600_tex_mipfilter(unsigned filter);
882 unsigned r600_tex_compare(unsigned compare);
883 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state);
884
885 /* r600_uvd.c */
886 struct pipe_video_decoder *r600_uvd_create_decoder(struct pipe_context *context,
887 enum pipe_video_profile profile,
888 enum pipe_video_entrypoint entrypoint,
889 enum pipe_video_chroma_format chroma_format,
890 unsigned width, unsigned height,
891 unsigned max_references, bool expect_chunked_decode);
892
893 struct pipe_video_buffer *r600_video_buffer_create(struct pipe_context *pipe,
894 const struct pipe_video_buffer *tmpl);
895
896 int r600_uvd_get_video_param(struct pipe_screen *screen,
897 enum pipe_video_profile profile,
898 enum pipe_video_cap param);
899
900 /*
901 * Helpers for building command buffers
902 */
903
904 #define PKT3_SET_CONFIG_REG 0x68
905 #define PKT3_SET_CONTEXT_REG 0x69
906 #define PKT3_SET_CTL_CONST 0x6F
907 #define PKT3_SET_LOOP_CONST 0x6C
908
909 #define R600_CONFIG_REG_OFFSET 0x08000
910 #define R600_CONTEXT_REG_OFFSET 0x28000
911 #define R600_CTL_CONST_OFFSET 0x3CFF0
912 #define R600_LOOP_CONST_OFFSET 0X0003E200
913 #define EG_LOOP_CONST_OFFSET 0x0003A200
914
915 #define PKT_TYPE_S(x) (((x) & 0x3) << 30)
916 #define PKT_COUNT_S(x) (((x) & 0x3FFF) << 16)
917 #define PKT3_IT_OPCODE_S(x) (((x) & 0xFF) << 8)
918 #define PKT3_PREDICATE(x) (((x) >> 0) & 0x1)
919 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
920
921 #define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002
922
923 /*Evergreen Compute packet3*/
924 #define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)
925
926 static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
927 {
928 cb->buf[cb->num_dw++] = value;
929 }
930
931 static INLINE void r600_store_array(struct r600_command_buffer *cb, unsigned num, unsigned *ptr)
932 {
933 assert(cb->num_dw+num <= cb->max_num_dw);
934 memcpy(&cb->buf[cb->num_dw], ptr, num * sizeof(ptr[0]));
935 cb->num_dw += num;
936 }
937
938 static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
939 {
940 assert(reg < R600_CONTEXT_REG_OFFSET);
941 assert(cb->num_dw+2+num <= cb->max_num_dw);
942 cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
943 cb->buf[cb->num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
944 }
945
946 /**
947 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
948 * shaders.
949 */
950 static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
951 {
952 assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
953 assert(cb->num_dw+2+num <= cb->max_num_dw);
954 cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
955 cb->buf[cb->num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
956 }
957
958 /**
959 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
960 * shaders.
961 */
962 static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
963 {
964 assert(reg >= R600_CTL_CONST_OFFSET);
965 assert(cb->num_dw+2+num <= cb->max_num_dw);
966 cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
967 cb->buf[cb->num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
968 }
969
970 static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
971 {
972 assert(reg >= R600_LOOP_CONST_OFFSET);
973 assert(cb->num_dw+2+num <= cb->max_num_dw);
974 cb->buf[cb->num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
975 cb->buf[cb->num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
976 }
977
978 /**
979 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
980 * shaders.
981 */
982 static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
983 {
984 assert(reg >= EG_LOOP_CONST_OFFSET);
985 assert(cb->num_dw+2+num <= cb->max_num_dw);
986 cb->buf[cb->num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
987 cb->buf[cb->num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
988 }
989
990 static INLINE void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
991 {
992 r600_store_config_reg_seq(cb, reg, 1);
993 r600_store_value(cb, value);
994 }
995
996 static INLINE void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
997 {
998 r600_store_context_reg_seq(cb, reg, 1);
999 r600_store_value(cb, value);
1000 }
1001
1002 static INLINE void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
1003 {
1004 r600_store_ctl_const_seq(cb, reg, 1);
1005 r600_store_value(cb, value);
1006 }
1007
1008 static INLINE void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
1009 {
1010 r600_store_loop_const_seq(cb, reg, 1);
1011 r600_store_value(cb, value);
1012 }
1013
1014 static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
1015 {
1016 eg_store_loop_const_seq(cb, reg, 1);
1017 r600_store_value(cb, value);
1018 }
1019
1020 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw);
1021 void r600_release_command_buffer(struct r600_command_buffer *cb);
1022
1023 /*
1024 * Helpers for emitting state into a command stream directly.
1025 */
1026 static INLINE unsigned r600_context_bo_reloc(struct r600_context *ctx,
1027 struct r600_ring *ring,
1028 struct r600_resource *rbo,
1029 enum radeon_bo_usage usage)
1030 {
1031 assert(usage);
1032 /* make sure that all previous ring use are flushed so everything
1033 * look serialized from driver pov
1034 */
1035 if (!ring->flushing) {
1036 if (ring == &ctx->rings.gfx) {
1037 if (ctx->rings.dma.cs) {
1038 /* flush dma ring */
1039 ctx->rings.dma.flush(ctx, RADEON_FLUSH_ASYNC);
1040 }
1041 } else {
1042 /* flush gfx ring */
1043 ctx->rings.gfx.flush(ctx, RADEON_FLUSH_ASYNC);
1044 }
1045 }
1046 return ctx->ws->cs_add_reloc(ring->cs, rbo->cs_buf, usage, rbo->domains) * 4;
1047 }
1048
1049 static INLINE void r600_write_value(struct radeon_winsys_cs *cs, unsigned value)
1050 {
1051 cs->buf[cs->cdw++] = value;
1052 }
1053
1054 static INLINE void r600_write_array(struct radeon_winsys_cs *cs, unsigned num, unsigned *ptr)
1055 {
1056 assert(cs->cdw+num <= RADEON_MAX_CMDBUF_DWORDS);
1057 memcpy(&cs->buf[cs->cdw], ptr, num * sizeof(ptr[0]));
1058 cs->cdw += num;
1059 }
1060
1061 static INLINE void r600_write_config_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
1062 {
1063 assert(reg < R600_CONTEXT_REG_OFFSET);
1064 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
1065 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
1066 cs->buf[cs->cdw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
1067 }
1068
1069 static INLINE void r600_write_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
1070 {
1071 assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
1072 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
1073 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
1074 cs->buf[cs->cdw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
1075 }
1076
1077 static INLINE void r600_write_compute_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
1078 {
1079 r600_write_context_reg_seq(cs, reg, num);
1080 /* Set the compute bit on the packet header */
1081 cs->buf[cs->cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
1082 }
1083
1084 static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
1085 {
1086 assert(reg >= R600_CTL_CONST_OFFSET);
1087 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
1088 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
1089 cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
1090 }
1091
1092 static INLINE void r600_write_config_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
1093 {
1094 r600_write_config_reg_seq(cs, reg, 1);
1095 r600_write_value(cs, value);
1096 }
1097
1098 static INLINE void r600_write_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
1099 {
1100 r600_write_context_reg_seq(cs, reg, 1);
1101 r600_write_value(cs, value);
1102 }
1103
1104 static INLINE void r600_write_compute_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
1105 {
1106 r600_write_compute_context_reg_seq(cs, reg, 1);
1107 r600_write_value(cs, value);
1108 }
1109
1110 static INLINE void r600_write_context_reg_flag(struct radeon_winsys_cs *cs, unsigned reg, unsigned value, unsigned flag)
1111 {
1112 if (flag & RADEON_CP_PACKET3_COMPUTE_MODE) {
1113 r600_write_compute_context_reg(cs, reg, value);
1114 } else {
1115 r600_write_context_reg(cs, reg, value);
1116 }
1117
1118 }
1119 static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
1120 {
1121 r600_write_ctl_const_seq(cs, reg, 1);
1122 r600_write_value(cs, value);
1123 }
1124
1125 /*
1126 * common helpers
1127 */
1128 static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
1129 {
1130 return value * (1 << frac_bits);
1131 }
1132 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
1133
1134 static inline unsigned r600_tex_aniso_filter(unsigned filter)
1135 {
1136 if (filter <= 1) return 0;
1137 if (filter <= 2) return 1;
1138 if (filter <= 4) return 2;
1139 if (filter <= 8) return 3;
1140 /* else */ return 4;
1141 }
1142
1143 /* 12.4 fixed-point */
1144 static INLINE unsigned r600_pack_float_12p4(float x)
1145 {
1146 return x <= 0 ? 0 :
1147 x >= 4096 ? 0xffff : x * 16;
1148 }
1149
1150 static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource)
1151 {
1152 struct r600_screen *rscreen = (struct r600_screen*)screen;
1153 struct r600_resource *rresource = (struct r600_resource*)resource;
1154
1155 return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);
1156 }
1157
1158 static INLINE void r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r)
1159 {
1160 struct r600_context *rctx = (struct r600_context *)ctx;
1161 struct r600_resource *rr = (struct r600_resource *)r;
1162
1163 if (r == NULL) {
1164 return;
1165 }
1166
1167 /*
1168 * The idea is to compute a gross estimate of memory requirement of
1169 * each draw call. After each draw call, memory will be precisely
1170 * accounted. So the uncertainty is only on the current draw call.
1171 * In practice this gave very good estimate (+/- 10% of the target
1172 * memory limit).
1173 */
1174 if (rr->domains & RADEON_DOMAIN_GTT) {
1175 rctx->gtt += rr->buf->size;
1176 }
1177 if (rr->domains & RADEON_DOMAIN_VRAM) {
1178 rctx->vram += rr->buf->size;
1179 }
1180 }
1181
1182 #endif