r600g: cache shader variants instead of rebuilding v3
[mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Jerome Glisse
25 */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "util/u_slab.h"
30 #include "r600.h"
31 #include "r600_llvm.h"
32 #include "r600_public.h"
33 #include "r600_shader.h"
34 #include "r600_resource.h"
35 #include "evergreen_compute.h"
36
37 #define R600_MAX_CONST_BUFFERS 2
38 #define R600_MAX_CONST_BUFFER_SIZE 4096
39
40 #ifdef PIPE_ARCH_BIG_ENDIAN
41 #define R600_BIG_ENDIAN 1
42 #else
43 #define R600_BIG_ENDIAN 0
44 #endif
45
46 enum r600_atom_flags {
47 /* When set, atoms are added at the beginning of the dirty list
48 * instead of the end. */
49 EMIT_EARLY = (1 << 0)
50 };
51
52 /* This encapsulates a state or an operation which can emitted into the GPU
53 * command stream. It's not limited to states only, it can be used for anything
54 * that wants to write commands into the CS (e.g. cache flushes). */
55 struct r600_atom {
56 void (*emit)(struct r600_context *ctx, struct r600_atom *state);
57
58 unsigned num_dw;
59 enum r600_atom_flags flags;
60 bool dirty;
61
62 struct list_head head;
63 };
64
65 /* This is an atom containing GPU commands that never change.
66 * This is supposed to be copied directly into the CS. */
67 struct r600_command_buffer {
68 struct r600_atom atom;
69 uint32_t *buf;
70 unsigned max_num_dw;
71 };
72
73 struct r600_surface_sync_cmd {
74 struct r600_atom atom;
75 unsigned flush_flags; /* CP_COHER_CNTL */
76 };
77
78 struct r600_db_misc_state {
79 struct r600_atom atom;
80 bool occlusion_query_enabled;
81 bool flush_depthstencil_enabled;
82 };
83
84 enum r600_pipe_state_id {
85 R600_PIPE_STATE_BLEND = 0,
86 R600_PIPE_STATE_BLEND_COLOR,
87 R600_PIPE_STATE_CONFIG,
88 R600_PIPE_STATE_SEAMLESS_CUBEMAP,
89 R600_PIPE_STATE_CLIP,
90 R600_PIPE_STATE_SCISSOR,
91 R600_PIPE_STATE_VIEWPORT,
92 R600_PIPE_STATE_RASTERIZER,
93 R600_PIPE_STATE_VGT,
94 R600_PIPE_STATE_FRAMEBUFFER,
95 R600_PIPE_STATE_DSA,
96 R600_PIPE_STATE_STENCIL_REF,
97 R600_PIPE_STATE_PS_SHADER,
98 R600_PIPE_STATE_VS_SHADER,
99 R600_PIPE_STATE_CONSTANT,
100 R600_PIPE_STATE_SAMPLER,
101 R600_PIPE_STATE_RESOURCE,
102 R600_PIPE_STATE_POLYGON_OFFSET,
103 R600_PIPE_STATE_FETCH_SHADER,
104 R600_PIPE_STATE_SPI,
105 R600_PIPE_NSTATES
106 };
107
108 struct compute_memory_pool;
109 void compute_memory_pool_delete(struct compute_memory_pool* pool);
110 struct compute_memory_pool* compute_memory_pool_new(
111 int64_t initial_size_in_dw,
112 struct r600_screen *rscreen);
113
114 struct r600_pipe_fences {
115 struct r600_resource *bo;
116 unsigned *data;
117 unsigned next_index;
118 /* linked list of preallocated blocks */
119 struct list_head blocks;
120 /* linked list of freed fences */
121 struct list_head pool;
122 pipe_mutex mutex;
123 };
124
125 struct r600_screen {
126 struct pipe_screen screen;
127 struct radeon_winsys *ws;
128 unsigned family;
129 enum chip_class chip_class;
130 struct radeon_info info;
131 bool has_streamout;
132 struct r600_tiling_info tiling_info;
133 struct r600_pipe_fences fences;
134
135 bool use_surface_alloc;
136 int glsl_feature_level;
137
138 /*for compute global memory binding, we allocate stuff here, instead of
139 * buffers.
140 * XXX: Not sure if this is the best place for global_pool. Also,
141 * it's not thread safe, so it won't work with multiple contexts. */
142 struct compute_memory_pool *global_pool;
143 };
144
145 struct r600_pipe_sampler_view {
146 struct pipe_sampler_view base;
147 struct r600_pipe_resource_state state;
148 };
149
150 struct r600_pipe_rasterizer {
151 struct r600_pipe_state rstate;
152 boolean flatshade;
153 boolean two_side;
154 unsigned sprite_coord_enable;
155 unsigned clip_plane_enable;
156 unsigned pa_sc_line_stipple;
157 unsigned pa_cl_clip_cntl;
158 float offset_units;
159 float offset_scale;
160 bool scissor_enable;
161 };
162
163 struct r600_pipe_blend {
164 struct r600_pipe_state rstate;
165 unsigned cb_target_mask;
166 unsigned cb_color_control;
167 bool dual_src_blend;
168 };
169
170 struct r600_pipe_dsa {
171 struct r600_pipe_state rstate;
172 unsigned alpha_ref;
173 ubyte valuemask[2];
174 ubyte writemask[2];
175 bool is_flush;
176 unsigned sx_alpha_test_control;
177 };
178
179 struct r600_vertex_element
180 {
181 unsigned count;
182 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
183 struct r600_resource *fetch_shader;
184 unsigned fs_size;
185 struct r600_pipe_state rstate;
186 };
187
188 struct r600_pipe_shader;
189
190 struct r600_pipe_shader_selector {
191 struct r600_pipe_shader *current;
192
193 struct tgsi_token *tokens;
194 struct pipe_stream_output_info so;
195
196 unsigned num_shaders;
197
198 /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
199 unsigned type;
200
201 /* 1 on evergreen+ when the shader contains
202 * TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS, otherwise it's 0.
203 * Used to determine whether we need to include nr_cbufs in the key */
204 unsigned eg_fs_write_all;
205 };
206
207 struct r600_pipe_shader {
208 struct r600_pipe_shader_selector *selector;
209 struct r600_pipe_shader *next_variant;
210 struct r600_shader shader;
211 struct r600_pipe_state rstate;
212 struct r600_resource *bo;
213 struct r600_resource *bo_fetch;
214 struct r600_vertex_element vertex_elements;
215 unsigned sprite_coord_enable;
216 unsigned flatshade;
217 unsigned pa_cl_vs_out_cntl;
218 unsigned ps_cb_shader_mask;
219 unsigned key;
220 };
221
222 struct r600_pipe_sampler_state {
223 struct r600_pipe_state rstate;
224 boolean seamless_cube_map;
225 };
226
227 /* needed for blitter save */
228 #define NUM_TEX_UNITS 16
229
230 struct r600_textures_info {
231 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
232 struct r600_pipe_sampler_state *samplers[NUM_TEX_UNITS];
233 unsigned n_views;
234 unsigned n_samplers;
235 bool samplers_dirty;
236 bool is_array_sampler[NUM_TEX_UNITS];
237 };
238
239 struct r600_fence {
240 struct pipe_reference reference;
241 unsigned index; /* in the shared bo */
242 struct r600_resource *sleep_bo;
243 struct list_head head;
244 };
245
246 #define FENCE_BLOCK_SIZE 16
247
248 struct r600_fence_block {
249 struct r600_fence fences[FENCE_BLOCK_SIZE];
250 struct list_head head;
251 };
252
253 #define R600_CONSTANT_ARRAY_SIZE 256
254 #define R600_RESOURCE_ARRAY_SIZE 160
255
256 struct r600_stencil_ref
257 {
258 ubyte ref_value[2];
259 ubyte valuemask[2];
260 ubyte writemask[2];
261 };
262
263 struct r600_constbuf_state
264 {
265 struct r600_atom atom;
266 struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];
267 uint32_t enabled_mask;
268 uint32_t dirty_mask;
269 };
270
271 struct r600_context {
272 struct pipe_context context;
273 struct blitter_context *blitter;
274 enum radeon_family family;
275 enum chip_class chip_class;
276 boolean has_vertex_cache;
277 unsigned r6xx_num_clause_temp_gprs;
278 void *custom_dsa_flush;
279 struct r600_screen *screen;
280 struct radeon_winsys *ws;
281 struct r600_pipe_state *states[R600_PIPE_NSTATES];
282 struct r600_vertex_element *vertex_elements;
283 struct pipe_framebuffer_state framebuffer;
284 unsigned cb_target_mask;
285 unsigned fb_cb_shader_mask;
286 unsigned sx_alpha_test_control;
287 unsigned cb_shader_mask;
288 unsigned cb_color_control;
289 unsigned pa_sc_line_stipple;
290 unsigned pa_cl_clip_cntl;
291 /* for saving when using blitter */
292 struct pipe_stencil_ref stencil_ref;
293 struct pipe_viewport_state viewport;
294 struct pipe_clip_state clip;
295 struct r600_pipe_shader_selector *ps_shader;
296 struct r600_pipe_shader_selector *vs_shader;
297 struct r600_pipe_compute *cs_shader;
298 struct r600_pipe_rasterizer *rasterizer;
299 struct r600_pipe_state vgt;
300 struct r600_pipe_state spi;
301 struct pipe_query *current_render_cond;
302 unsigned current_render_cond_mode;
303 struct pipe_query *saved_render_cond;
304 unsigned saved_render_cond_mode;
305 /* shader information */
306 boolean two_side;
307 boolean spi_dirty;
308 unsigned sprite_coord_enable;
309 boolean flatshade;
310 boolean export_16bpc;
311 unsigned alpha_ref;
312 boolean alpha_ref_dirty;
313 unsigned nr_cbufs;
314 struct r600_textures_info vs_samplers;
315 struct r600_textures_info ps_samplers;
316
317 struct u_upload_mgr *uploader;
318 struct util_slab_mempool pool_transfers;
319 boolean have_depth_texture, have_depth_fb;
320
321 unsigned default_ps_gprs, default_vs_gprs;
322
323 /* States based on r600_atom. */
324 struct list_head dirty_states;
325 struct r600_command_buffer start_cs_cmd; /* invariant state mostly */
326 struct r600_surface_sync_cmd surface_sync_cmd;
327 struct r600_atom r6xx_flush_and_inv_cmd;
328 struct r600_db_misc_state db_misc_state;
329 struct r600_atom vertex_buffer_state;
330 struct r600_constbuf_state vs_constbuf_state;
331 struct r600_constbuf_state ps_constbuf_state;
332
333 struct radeon_winsys_cs *cs;
334
335 struct r600_range *range;
336 unsigned nblocks;
337 struct r600_block **blocks;
338 struct list_head dirty;
339 struct list_head resource_dirty;
340 struct list_head enable_list;
341 unsigned pm4_dirty_cdwords;
342 unsigned ctx_pm4_ndwords;
343
344 /* The list of active queries. Only one query of each type can be active. */
345 int num_occlusion_queries;
346
347 /* Manage queries in two separate groups:
348 * The timer ones and the others (streamout, occlusion).
349 *
350 * We do this because we should only suspend non-timer queries for u_blitter,
351 * and later if the non-timer queries are suspended, the context flush should
352 * only suspend and resume the timer queries. */
353 struct list_head active_timer_queries;
354 unsigned num_cs_dw_timer_queries_suspend;
355 struct list_head active_nontimer_queries;
356 unsigned num_cs_dw_nontimer_queries_suspend;
357
358 unsigned num_cs_dw_streamout_end;
359
360 unsigned backend_mask;
361 unsigned max_db; /* for OQ */
362 unsigned flags;
363 boolean predicate_drawing;
364 struct r600_range ps_resources;
365 struct r600_range vs_resources;
366 int num_ps_resources, num_vs_resources;
367
368 unsigned num_so_targets;
369 struct r600_so_target *so_targets[PIPE_MAX_SO_BUFFERS];
370 boolean streamout_start;
371 unsigned streamout_append_bitmask;
372
373 /* There is no scissor enable bit on r6xx, so we must use a workaround.
374 * These track the current scissor state. */
375 bool scissor_enable;
376 struct pipe_scissor_state scissor_state;
377
378 /* With rasterizer discard, there doesn't have to be a pixel shader.
379 * In that case, we bind this one: */
380 void *dummy_pixel_shader;
381
382 boolean dual_src_blend;
383
384 /* Vertex and index buffers. */
385 bool vertex_buffers_dirty;
386 struct pipe_index_buffer index_buffer;
387 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
388 unsigned nr_vertex_buffers;
389 };
390
391 static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
392 {
393 atom->emit(rctx, atom);
394 atom->dirty = false;
395 if (atom->head.next && atom->head.prev)
396 LIST_DELINIT(&atom->head);
397 }
398
399 static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
400 {
401 if (!state->dirty) {
402 if (state->flags & EMIT_EARLY) {
403 LIST_ADD(&state->head, &rctx->dirty_states);
404 } else {
405 LIST_ADDTAIL(&state->head, &rctx->dirty_states);
406 }
407 state->dirty = true;
408 }
409 }
410
411 /* evergreen_state.c */
412 void evergreen_init_state_functions(struct r600_context *rctx);
413 void evergreen_init_atom_start_cs(struct r600_context *rctx);
414 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
415 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
416 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
417 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
418 void evergreen_polygon_offset_update(struct r600_context *rctx);
419 boolean evergreen_is_format_supported(struct pipe_screen *screen,
420 enum pipe_format format,
421 enum pipe_texture_target target,
422 unsigned sample_count,
423 unsigned usage);
424
425 /* r600_blit.c */
426 void r600_init_blit_functions(struct r600_context *rctx);
427 void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
428 void r600_flush_depth_textures(struct r600_context *rctx);
429
430 /* r600_buffer.c */
431 bool r600_init_resource(struct r600_screen *rscreen,
432 struct r600_resource *res,
433 unsigned size, unsigned alignment,
434 unsigned bind, unsigned usage);
435 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
436 const struct pipe_resource *templ);
437
438 /* r600_pipe.c */
439 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
440 unsigned flags);
441
442 /* r600_query.c */
443 void r600_init_query_functions(struct r600_context *rctx);
444 void r600_suspend_nontimer_queries(struct r600_context *ctx);
445 void r600_resume_nontimer_queries(struct r600_context *ctx);
446 void r600_suspend_timer_queries(struct r600_context *ctx);
447 void r600_resume_timer_queries(struct r600_context *ctx);
448
449 /* r600_resource.c */
450 void r600_init_context_resource_functions(struct r600_context *r600);
451
452 /* r600_shader.c */
453 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
454 #ifdef HAVE_OPENCL
455 int r600_compute_shader_create(struct pipe_context * ctx,
456 LLVMModuleRef mod, struct r600_bytecode * bytecode);
457 #endif
458 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
459
460 /* r600_state.c */
461 void r600_set_scissor_state(struct r600_context *rctx,
462 const struct pipe_scissor_state *state);
463 void r600_update_sampler_states(struct r600_context *rctx);
464 void r600_init_state_functions(struct r600_context *rctx);
465 void r600_init_atom_start_cs(struct r600_context *rctx);
466 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
467 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
468 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
469 void *r600_create_db_flush_dsa(struct r600_context *rctx);
470 void r600_polygon_offset_update(struct r600_context *rctx);
471 void r600_adjust_gprs(struct r600_context *rctx);
472 boolean r600_is_format_supported(struct pipe_screen *screen,
473 enum pipe_format format,
474 enum pipe_texture_target target,
475 unsigned sample_count,
476 unsigned usage);
477
478 /* r600_texture.c */
479 void r600_init_screen_texture_functions(struct pipe_screen *screen);
480 void r600_init_surface_functions(struct r600_context *r600);
481 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
482 const unsigned char *swizzle_view,
483 uint32_t *word4_p, uint32_t *yuv_format_p);
484 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
485 unsigned level, unsigned layer);
486
487 /* r600_translate.c */
488 void r600_translate_index_buffer(struct r600_context *r600,
489 struct pipe_index_buffer *ib,
490 unsigned count);
491
492 /* r600_state_common.c */
493 void r600_init_atom(struct r600_atom *atom,
494 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
495 unsigned num_dw, enum r600_atom_flags flags);
496 void r600_init_common_atoms(struct r600_context *rctx);
497 unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
498 void r600_texture_barrier(struct pipe_context *ctx);
499 void r600_set_index_buffer(struct pipe_context *ctx,
500 const struct pipe_index_buffer *ib);
501 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
502 const struct pipe_vertex_buffer *buffers);
503 void *r600_create_vertex_elements(struct pipe_context *ctx,
504 unsigned count,
505 const struct pipe_vertex_element *elements);
506 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
507 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
508 void r600_set_blend_color(struct pipe_context *ctx,
509 const struct pipe_blend_color *state);
510 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
511 void r600_set_max_scissor(struct r600_context *rctx);
512 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
513 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
514 void r600_sampler_view_destroy(struct pipe_context *ctx,
515 struct pipe_sampler_view *state);
516 void r600_delete_state(struct pipe_context *ctx, void *state);
517 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
518 void *r600_create_shader_state_ps(struct pipe_context *ctx,
519 const struct pipe_shader_state *state);
520 void *r600_create_shader_state_vs(struct pipe_context *ctx,
521 const struct pipe_shader_state *state);
522 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
523 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
524 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
525 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
526 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
527 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
528 struct pipe_constant_buffer *cb);
529 struct pipe_stream_output_target *
530 r600_create_so_target(struct pipe_context *ctx,
531 struct pipe_resource *buffer,
532 unsigned buffer_offset,
533 unsigned buffer_size);
534 void r600_so_target_destroy(struct pipe_context *ctx,
535 struct pipe_stream_output_target *target);
536 void r600_set_so_targets(struct pipe_context *ctx,
537 unsigned num_targets,
538 struct pipe_stream_output_target **targets,
539 unsigned append_bitmask);
540 void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
541 const struct pipe_stencil_ref *state);
542 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
543 uint32_t r600_translate_stencil_op(int s_op);
544 uint32_t r600_translate_fill(uint32_t func);
545 unsigned r600_tex_wrap(unsigned wrap);
546 unsigned r600_tex_filter(unsigned filter);
547 unsigned r600_tex_mipfilter(unsigned filter);
548 unsigned r600_tex_compare(unsigned compare);
549
550 /*
551 * Helpers for building command buffers
552 */
553
554 #define PKT3_SET_CONFIG_REG 0x68
555 #define PKT3_SET_CONTEXT_REG 0x69
556 #define PKT3_SET_CTL_CONST 0x6F
557 #define PKT3_SET_LOOP_CONST 0x6C
558
559 #define R600_CONFIG_REG_OFFSET 0x08000
560 #define R600_CONTEXT_REG_OFFSET 0x28000
561 #define R600_CTL_CONST_OFFSET 0x3CFF0
562 #define R600_LOOP_CONST_OFFSET 0X0003E200
563 #define EG_LOOP_CONST_OFFSET 0x0003A200
564
565 #define PKT_TYPE_S(x) (((x) & 0x3) << 30)
566 #define PKT_COUNT_S(x) (((x) & 0x3FFF) << 16)
567 #define PKT3_IT_OPCODE_S(x) (((x) & 0xFF) << 8)
568 #define PKT3_PREDICATE(x) (((x) >> 0) & 0x1)
569 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
570
571 static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
572 {
573 cb->buf[cb->atom.num_dw++] = value;
574 }
575
576 static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
577 {
578 assert(reg < R600_CONTEXT_REG_OFFSET);
579 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
580 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
581 cb->buf[cb->atom.num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
582 }
583
584 static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
585 {
586 assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
587 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
588 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
589 cb->buf[cb->atom.num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
590 }
591
592 static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
593 {
594 assert(reg >= R600_CTL_CONST_OFFSET);
595 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
596 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
597 cb->buf[cb->atom.num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
598 }
599
600 static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
601 {
602 assert(reg >= R600_LOOP_CONST_OFFSET);
603 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
604 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
605 cb->buf[cb->atom.num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
606 }
607
608 static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
609 {
610 assert(reg >= EG_LOOP_CONST_OFFSET);
611 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
612 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
613 cb->buf[cb->atom.num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
614 }
615
616 static INLINE void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
617 {
618 r600_store_config_reg_seq(cb, reg, 1);
619 r600_store_value(cb, value);
620 }
621
622 static INLINE void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
623 {
624 r600_store_context_reg_seq(cb, reg, 1);
625 r600_store_value(cb, value);
626 }
627
628 static INLINE void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
629 {
630 r600_store_ctl_const_seq(cb, reg, 1);
631 r600_store_value(cb, value);
632 }
633
634 static INLINE void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
635 {
636 r600_store_loop_const_seq(cb, reg, 1);
637 r600_store_value(cb, value);
638 }
639
640 static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
641 {
642 eg_store_loop_const_seq(cb, reg, 1);
643 r600_store_value(cb, value);
644 }
645
646 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw, enum r600_atom_flags flags);
647 void r600_release_command_buffer(struct r600_command_buffer *cb);
648
649 /*
650 * Helpers for emitting state into a command stream directly.
651 */
652
653 static INLINE unsigned r600_context_bo_reloc(struct r600_context *ctx, struct r600_resource *rbo,
654 enum radeon_bo_usage usage)
655 {
656 assert(usage);
657 return ctx->ws->cs_add_reloc(ctx->cs, rbo->cs_buf, usage, rbo->domains) * 4;
658 }
659
660 static INLINE void r600_write_value(struct radeon_winsys_cs *cs, unsigned value)
661 {
662 cs->buf[cs->cdw++] = value;
663 }
664
665 static INLINE void r600_write_config_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
666 {
667 assert(reg < R600_CONTEXT_REG_OFFSET);
668 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
669 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
670 cs->buf[cs->cdw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
671 }
672
673 static INLINE void r600_write_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
674 {
675 assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
676 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
677 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
678 cs->buf[cs->cdw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
679 }
680
681 static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
682 {
683 assert(reg >= R600_CTL_CONST_OFFSET);
684 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
685 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
686 cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
687 }
688
689 static INLINE void r600_write_config_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
690 {
691 r600_write_config_reg_seq(cs, reg, 1);
692 r600_write_value(cs, value);
693 }
694
695 static INLINE void r600_write_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
696 {
697 r600_write_context_reg_seq(cs, reg, 1);
698 r600_write_value(cs, value);
699 }
700
701 static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
702 {
703 r600_write_ctl_const_seq(cs, reg, 1);
704 r600_write_value(cs, value);
705 }
706
707 /*
708 * common helpers
709 */
710 static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
711 {
712 return value * (1 << frac_bits);
713 }
714 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
715
716 static inline unsigned r600_tex_aniso_filter(unsigned filter)
717 {
718 if (filter <= 1) return 0;
719 if (filter <= 2) return 1;
720 if (filter <= 4) return 2;
721 if (filter <= 8) return 3;
722 /* else */ return 4;
723 }
724
725 /* 12.4 fixed-point */
726 static INLINE unsigned r600_pack_float_12p4(float x)
727 {
728 return x <= 0 ? 0 :
729 x >= 4096 ? 0xffff : x * 16;
730 }
731
732 static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource)
733 {
734 struct r600_screen *rscreen = (struct r600_screen*)screen;
735 struct r600_resource *rresource = (struct r600_resource*)resource;
736
737 return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);
738 }
739
740 #endif